Auto-switch to full toolbar if enough space
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@@ -2450,17 +2450,17 @@ STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Level an
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STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Purchase land for future use. Shift toggles building/showing cost estimate
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STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Purchase land for future use. Shift toggles building/showing cost estimate
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# Tablet toolbar
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# Tablet toolbar
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STR_TABLET_X :{BLACK}Trans
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STR_TABLET_X :{BLACK}{TINY_FONT}Trans
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STR_TABLET_TOGGLE_TRANSPARENCY_TOOLTIP :{BLACK}Toggle transparency
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STR_TABLET_TOGGLE_TRANSPARENCY_TOOLTIP :{BLACK}Toggle transparency
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STR_TABLET_CLOSE :{BLACK}X
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STR_TABLET_CLOSE :{BLACK}X
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STR_TABLET_CLOSE_TOOLTIP :{BLACK}Close all opened windows (except pinned ones)
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STR_TABLET_CLOSE_TOOLTIP :{BLACK}Close all opened windows (except pinned ones)
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STR_TABLET_SHIFT :{BLACK}Shift
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STR_TABLET_SHIFT :{BLACK}{TINY_FONT}Shft
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STR_TABLET_SHIFT_TOOLTIP :{BLACK}Press it for getting an estimated cost of executing an action
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STR_TABLET_SHIFT_TOOLTIP :{BLACK}Press it for getting an estimated cost of executing an action
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STR_TABLET_CTRL :{BLACK}Ctrl
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STR_TABLET_CTRL :{BLACK}{TINY_FONT}Ctrl
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STR_TABLET_CTRL_TOOLTIP :{BLACK}Use it for actions that use the "CTRL" key
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STR_TABLET_CTRL_TOOLTIP :{BLACK}Use it for actions that use the "CTRL" key
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STR_TABLET_MOVE :{BLACK}Move
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STR_TABLET_MOVE :{BLACK}{TINY_FONT}Move
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STR_TABLET_MOVE_TOOLTIP :{BLACK}Press it to move around viewports. No action will be executed on viewports while this is active
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STR_TABLET_MOVE_TOOLTIP :{BLACK}Press it to move around viewports. No action will be executed on viewports while this is active
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STR_TABLET_CONFIRM :{BLACK}Do
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STR_TABLET_CONFIRM :{BLACK}{TINY_FONT}Do
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STR_TABLET_CONFIRM_TOOLTIP :{BLACK}Press it to confirm an action
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STR_TABLET_CONFIRM_TOOLTIP :{BLACK}Press it to confirm an action
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# Object construction window
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# Object construction window
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@@ -1495,14 +1495,31 @@ class NWidgetMainToolbarContainer : public NWidgetToolbarContainer {
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{
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{
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#ifdef __ANDROID__
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#ifdef __ANDROID__
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static const byte arrange_android[] = {
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static const uint BIGGEST_ARRANGEMENT = 28;
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0, 1, 2, 4, 5, 6, 7, 8, 9, 14, 21, 22, 23, 24, 25, 19, 20, 29, 30, 31, 32,
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static const uint ARRANGEMENT_30 = 24;
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0, 1, 3, 4, 5, 6, 7, 12, 15, 16, 17, 18, 26, 27, 28, 19, 20, 29, 30, 31, 32,
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static const byte arrange_android_28[] = {
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0, 1, 3, 4, 5, 6, 7, 8, 9, 14, 21, 22, 23, 24, 25, 19, 20, 29, 30, 31, 32,
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0, 1, 2, 4, 5, 10, 11, 12, 15, 16, 17, 18, 26, 27, 28, 19, 20, 29, 30, 31, 32,
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};
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static const byte arrange_android_30[] = {
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0, 1, 3, 4, 5, 6, 7, 12, 8, 9, 14, 21, 22, 23, 24, 25, 19, 20, 29, 30, 31, 32,
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0, 1, 2, 4, 5, 10, 11, 12, 13, 15, 16, 17, 18, 26, 27, 28, 19, 20, 29, 30, 31, 32,
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};
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static const byte arrange_android_all[] = {
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0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 30, 31, 32
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};
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};
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button_count = arrangable_count = lengthof(arrange_android) / 2;
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spacer_count = this->spacers;
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spacer_count = this->spacers;
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return &arrange_android[((_toolbar_mode == TB_LOWER) ? button_count : 0)];
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if (width > BIGGEST_ARRANGEMENT * this->smallest_x) {
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button_count = arrangable_count = lengthof(arrange_android_all);
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return arrange_android_all;
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}
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if (width > ARRANGEMENT_30 * this->smallest_x) {
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button_count = arrangable_count = lengthof(arrange_android_30) / 2;
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return &arrange_android_30[((_toolbar_mode == TB_LOWER) ? button_count : 0)];
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}
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button_count = arrangable_count = lengthof(arrange_android_28) / 2;
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return &arrange_android_28[((_toolbar_mode == TB_LOWER) ? button_count : 0)];
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#else
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#else
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