Feature: opt-in survey when exiting a game
On first start-up, the game will ask if you want to participate in our automated survey. You have to opt-in, and can easily opt-out (via the Options) at any time. When opt-in, whenever you exit a game, a JSON blob will be send to the survey server hosted by OpenTTD. This JSON blob contains information that gives a global picture of the game just played: - What settings were used - How many humans vs AIs - How long the game has been played - Basic information about the OS / CPU All this information is kept very generic, so there is no chance we send private information to our survey server. Nothing in the JSON blob could identify you as a person; it mostly tells about the game played. At any time you can see what the JSON blob includes, by pressing the "Preview Survey Results" button in-game.
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committed by
Patric Stout
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021c45c4f6
commit
7634553d22
@@ -28,23 +28,27 @@ enum GameOptionsWidgets {
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WID_GO_BASE_GRF_DROPDOWN, ///< Use to select a base GRF.
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WID_GO_BASE_GRF_STATUS, ///< Info about missing files etc.
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WID_GO_BASE_GRF_TEXTFILE, ///< Open base GRF readme, changelog (+1) or license (+2).
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WID_GO_BASE_GRF_DESCRIPTION = WID_GO_BASE_GRF_TEXTFILE + TFT_END, ///< Description of selected base GRF.
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WID_GO_BASE_GRF_DESCRIPTION = WID_GO_BASE_GRF_TEXTFILE + TFT_CONTENT_END, ///< Description of selected base GRF.
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WID_GO_BASE_SFX_DROPDOWN, ///< Use to select a base SFX.
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WID_GO_TEXT_SFX_VOLUME, ///< Sound effects volume label.
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WID_GO_BASE_SFX_VOLUME, ///< Change sound effects volume.
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WID_GO_BASE_SFX_TEXTFILE, ///< Open base SFX readme, changelog (+1) or license (+2).
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WID_GO_BASE_SFX_DESCRIPTION = WID_GO_BASE_SFX_TEXTFILE + TFT_END, ///< Description of selected base SFX.
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WID_GO_BASE_SFX_DESCRIPTION = WID_GO_BASE_SFX_TEXTFILE + TFT_CONTENT_END, ///< Description of selected base SFX.
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WID_GO_BASE_MUSIC_DROPDOWN, ///< Use to select a base music set.
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WID_GO_TEXT_MUSIC_VOLUME, ///< Music volume label.
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WID_GO_BASE_MUSIC_VOLUME, ///< Change music volume.
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WID_GO_BASE_MUSIC_JUKEBOX, ///< Open the jukebox.
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WID_GO_BASE_MUSIC_STATUS, ///< Info about corrupted files etc.
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WID_GO_BASE_MUSIC_TEXTFILE, ///< Open base music readme, changelog (+1) or license (+2).
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WID_GO_BASE_MUSIC_DESCRIPTION = WID_GO_BASE_MUSIC_TEXTFILE + TFT_END, ///< Description of selected base music set.
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WID_GO_BASE_MUSIC_DESCRIPTION = WID_GO_BASE_MUSIC_TEXTFILE + TFT_CONTENT_END, ///< Description of selected base music set.
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WID_GO_VIDEO_ACCEL_BUTTON, ///< Toggle for video acceleration.
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WID_GO_VIDEO_VSYNC_BUTTON, ///< Toggle for video vsync.
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WID_GO_REFRESH_RATE_DROPDOWN, ///< Dropdown for all available refresh rates.
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WID_GO_VIDEO_DRIVER_INFO, ///< Label showing details about the current video driver.
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WID_GO_SURVEY_SEL, ///< Selection to hide survey if no JSON library is compiled in.
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WID_GO_SURVEY_PARTICIPATE_BUTTON, ///< Toggle for participating in the automated survey.
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WID_GO_SURVEY_LINK_BUTTON, ///< Button to open browser to go to the survey website.
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WID_GO_SURVEY_PREVIEW_BUTTON, ///< Button to open a preview window with the survey results
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};
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/** Widgets of the #GameSettingsWindow class. */
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