diff --git a/src/bridge_gui.cpp b/src/bridge_gui.cpp index 3c6ad22016..ad00fba764 100644 --- a/src/bridge_gui.cpp +++ b/src/bridge_gui.cpp @@ -199,6 +199,7 @@ public: sprite_dim.height++; // Sprite is rendered one pixel down in the matrix field. text_dim.height++; // Allowing the bottom row pixels to be rendered on the edge of the matrix field. resize->height = max(sprite_dim.height, text_dim.height) + 2; // Max of both sizes + account for matrix edges. + resize->height = GetMinSizing(NWST_STEP, resize->height); this->bridgetext_offset = WD_MATRIX_LEFT + sprite_dim.width + 1; // Left edge of text, 1 pixel distance from the sprite. size->width = this->bridgetext_offset + text_dim.width + WD_MATRIX_RIGHT;