Fixed crash when selecting different font size
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@@ -572,6 +572,7 @@ struct GameOptionsWindow : Window {
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_freetype.large.size = _freetype.medium.size * 16 / 12;
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_freetype.large.size = _freetype.medium.size * 16 / 12;
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_freetype.mono.size = _freetype.medium.size;
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_freetype.mono.size = _freetype.medium.size;
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ReconstructUserInterface();
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ReconstructUserInterface();
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break;
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case WID_GO_GUI_ZOOM_DROPDOWN:
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case WID_GO_GUI_ZOOM_DROPDOWN:
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GfxClearSpriteCache();
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GfxClearSpriteCache();
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