Codechange: introduce a framework for all our timers
IntervalTimer and TimeoutTimer use RAII, and can be used to replace all the time-based timeouts, lag-detection, "execute every N" we have. As it uses RAII, you can safely use it as static variable, class member, temporary variable, etc. As soon as it goes out-of-scope, it will be safely removed. This allows for much easier to read code when it comes to intervals.
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committed by
Patric Stout
parent
730687080a
commit
5e1bcee39b
35
src/timer/timer_window.h
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35
src/timer/timer_window.h
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file timer_window.h Definition of the Window system */
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#ifndef TIMER_WINDOW_H
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#define TIMER_WINDOW_H
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#include <chrono>
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/**
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* Timer that represents the real time, usable for the Window system.
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*
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* This can be used to create intervals based on milliseconds, seconds, etc.
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* Mostly used for animation, scrolling, etc.
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*
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* Please be mindful that the order in which timers are called is not guaranteed.
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*
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* @note The lowest possible interval is 1ms.
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* @note These timers can only be used in the Window system.
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*/
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class TimerWindow {
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public:
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using TPeriod = std::chrono::milliseconds;
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using TElapsed = std::chrono::milliseconds;
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struct TStorage {
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std::chrono::milliseconds elapsed;
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};
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};
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#endif /* TIMER_WINDOW_H */
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