diff --git a/CMakeLists.txt b/CMakeLists.txt
index 3face43005..43d70cde24 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -332,7 +332,7 @@ if(EMSCRIPTEN)
target_link_libraries(WASM::WASM INTERFACE "--preload-file ${CMAKE_BINARY_DIR}/lang@/lang")
target_link_libraries(WASM::WASM INTERFACE "--preload-file ${CMAKE_SOURCE_DIR}/bin/ai@/ai")
target_link_libraries(WASM::WASM INTERFACE "--preload-file ${CMAKE_SOURCE_DIR}/bin/game@/game")
- target_link_libraries(WASM::WASM INTERFACE "--preload-file ${CMAKE_BINARY_DIR}/TimGM6mb.sf2@/usr/share/sounds/sf2/TimGM6mb.sf2")
+ target_link_libraries(WASM::WASM INTERFACE "--preload-file ${CMAKE_BINARY_DIR}/timidity@/timidity")
# We use IDBFS for persistent storage.
target_link_libraries(WASM::WASM INTERFACE "-lidbfs.js")
diff --git a/os/emscripten/emscripten-build.sh b/os/emscripten/emscripten-build.sh
index 3dffa859f8..22ced9c1ee 100755
--- a/os/emscripten/emscripten-build.sh
+++ b/os/emscripten/emscripten-build.sh
@@ -17,6 +17,27 @@ source "$PATH_EMSDK/emsdk_env.sh"
mkdir -p build-wasm-$BUILD_TYPE
cd build-wasm-$BUILD_TYPE
+embuilder build liblzma ogg vorbis zlib sdl2
+embuilder build --lto liblzma ogg vorbis zlib sdl2
+
+[ -e libtimidity-0.2.7/build-wasm/lib/libtimidity.a ] || {
+ wget https://sourceforge.net/projects/libtimidity/files/libtimidity/0.2.7/libtimidity-0.2.7.tar.gz || exit 1
+ tar xvf libtimidity-0.2.7.tar.gz || exit 1
+ cd libtimidity-0.2.7 || exit 1
+ autoreconf -fi
+ OPT="-O3 -flto=thin"
+ [ "$BUILD_TYPE" = "Debug" ] && OPT="-g"
+ emconfigure ./configure --prefix=`pwd`/build-wasm \
+ --disable-shared --enable-static \
+ --disable-ao --disable-aotest \
+ CFLAGS="$OPT" \
+ LDFLAGS="$OPT" \
+ --with-timidity-cfg="/timidity/timidity.cfg" || exit 1
+ make -j8 || exit 1
+ make install || exit 1
+ cd ..
+}
+
[ -e build-host ] || {
rm -rf build-host
mkdir -p build-host
@@ -26,9 +47,6 @@ cd build-wasm-$BUILD_TYPE
cd ..
}
-embuilder build liblzma
-embuilder build --lto liblzma
-
mkdir -p baseset
[ -e baseset/opengfx-0.6.1.tar ] || {
@@ -52,11 +70,20 @@ mkdir -p baseset
mv openmsx-0.4.0.tar baseset/ || exit 1
}
-[ -e TimGM6mb.sf2 ] || {
- wget 'https://sourceforge.net/p/mscore/code/HEAD/tree/trunk/mscore/share/sound/TimGM6mb.sf2?format=raw' -O TimGM6mb.sf2 || exit 1
+#[ -e TimGM6mb.sf2 ] || {
+# wget 'https://sourceforge.net/p/mscore/code/HEAD/tree/trunk/mscore/share/sound/TimGM6mb.sf2?format=raw' -O TimGM6mb.sf2 || exit 1
+#}
+
+[ -e timidity/timidity.cfg ] || {
+ wget https://sourceforge.net/projects/libsdl-android/files/timidity.zip || exit 1
+ unzip timidity.zip
}
-[ -e Makefile ] || emcmake cmake .. -DHOST_BINARY_DIR=$(pwd)/build-host -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DOPTION_USE_ASSERTS=OFF || exit 1
+[ -e Makefile ] || emcmake cmake .. -DHOST_BINARY_DIR=$(pwd)/build-host -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DOPTION_USE_ASSERTS=OFF \
+ -DTimidity_LIBRARY=`pwd`/libtimidity-0.2.7/build-wasm/lib/libtimidity.a \
+ -DTimidity_INCLUDE_DIR=`pwd`/libtimidity-0.2.7/build-wasm/include \
+ || exit 1
+
rm -f openttd.html
emmake make -j8 VERBOSE=1 || exit 1
diff --git a/os/emscripten/shell.html b/os/emscripten/shell.html
index 6bc3260d67..33bb850964 100644
--- a/os/emscripten/shell.html
+++ b/os/emscripten/shell.html
@@ -176,6 +176,8 @@
document.getElementById("title").innerHTML = "Thank you for playing!";
document.getElementById("message").innerHTML = "We hope you enjoyed OpenTTD!
Reload your browser to restart the game.";
+
+ window.close('','_parent','');
},
onAbort: function() {