Merge commit 'a8b575671894ffe1329ef37dca4989c0e60d70f5'

These merges are becoming more awful every time

Conflicts:
	src/ai/ai_gui.cpp
	src/build_vehicle_gui.cpp
	src/cheat_gui.cpp
	src/company_gui.cpp
	src/depot_gui.cpp
	src/dock_gui.cpp
	src/error_gui.cpp
	src/genworld_gui.cpp
	src/misc_gui.cpp
	src/network/network_content_gui.cpp
	src/network/network_gui.cpp
	src/newgrf_gui.cpp
	src/news_gui.cpp
	src/rail_gui.cpp
	src/rev.cpp.in
	src/road_gui.cpp
	src/settings_gui.cpp
	src/settings_gui.h
	src/signs_gui.cpp
	src/station_gui.cpp
	src/table/settings.ini
	src/terraform_gui.cpp
	src/toolbar_gui.cpp
	src/toolbar_gui.h
	src/vehicle_gui.cpp
	src/video/sdl_v.cpp
	src/viewport.cpp
	src/widget.cpp
	src/widgets/settings_widget.h
This commit is contained in:
pelya
2016-03-27 22:33:11 +03:00
527 changed files with 33650 additions and 23739 deletions
+17 -3
View File
@@ -536,7 +536,7 @@ public:
/**
* Generate landscape (newgame); %Window numbers:
* - GLWM_SCENARIO = #CreateScenarioWidgets
* - #GenenerateLandscapeWindowMode = #GenerateLandscapeWidgets
* - #GenerateLandscapeWindowMode = #GenerateLandscapeWidgets
*/
WC_GENERATE_LANDSCAPE = ::WC_GENERATE_LANDSCAPE,
@@ -930,6 +930,11 @@ public:
enum ReplaceVehicleWidgets {
WID_RV_CAPTION = ::WID_RV_CAPTION, ///< Caption of the window.
/* Sort dropdown at the right. */
WID_RV_SORT_ASCENDING_DESCENDING = ::WID_RV_SORT_ASCENDING_DESCENDING, ///< Ascending/descending sort order button.
WID_RV_SHOW_HIDDEN_ENGINES = ::WID_RV_SHOW_HIDDEN_ENGINES, ///< Toggle whether to display the hidden vehicles.
WID_RV_SORT_DROPDOWN = ::WID_RV_SORT_DROPDOWN, ///< Dropdown for the sort criteria.
/* Left and right matrix + details. */
WID_RV_LEFT_MATRIX = ::WID_RV_LEFT_MATRIX, ///< The matrix on the left.
WID_RV_LEFT_SCROLLBAR = ::WID_RV_LEFT_SCROLLBAR, ///< The scrollbar for the matrix on the left.
@@ -978,13 +983,15 @@ public:
/** Widgets of the #BuildVehicleWindow class. */
enum BuildVehicleWidgets {
WID_BV_CAPTION = ::WID_BV_CAPTION, ///< Caption of window.
WID_BV_SORT_ASSENDING_DESCENDING = ::WID_BV_SORT_ASSENDING_DESCENDING, ///< Sort direction.
WID_BV_SORT_ASCENDING_DESCENDING = ::WID_BV_SORT_ASCENDING_DESCENDING, ///< Sort direction.
WID_BV_SORT_DROPDOWN = ::WID_BV_SORT_DROPDOWN, ///< Criteria of sorting dropdown.
WID_BV_CARGO_FILTER_DROPDOWN = ::WID_BV_CARGO_FILTER_DROPDOWN, ///< Cargo filter dropdown.
WID_BV_SHOW_HIDDEN_ENGINES = ::WID_BV_SHOW_HIDDEN_ENGINES, ///< Toggle whether to display the hidden vehicles.
WID_BV_LIST = ::WID_BV_LIST, ///< List of vehicles.
WID_BV_SCROLLBAR = ::WID_BV_SCROLLBAR, ///< Scrollbar of list.
WID_BV_PANEL = ::WID_BV_PANEL, ///< Button panel.
WID_BV_BUILD = ::WID_BV_BUILD, ///< Build panel.
WID_BV_SHOW_HIDE = ::WID_BV_SHOW_HIDE, ///< Button to hide or show the selected engine.
WID_BV_BUILD_SEL = ::WID_BV_BUILD_SEL, ///< Build button.
WID_BV_RENAME = ::WID_BV_RENAME, ///< Rename button.
};
@@ -1293,6 +1300,10 @@ public:
WID_GL_GENERATE_BUTTON = ::WID_GL_GENERATE_BUTTON, ///< 'Generate' button.
WID_GL_MAX_HEIGHTLEVEL_DOWN = ::WID_GL_MAX_HEIGHTLEVEL_DOWN, ///< Decrease max. heightlevel
WID_GL_MAX_HEIGHTLEVEL_TEXT = ::WID_GL_MAX_HEIGHTLEVEL_TEXT, ///< Max. heightlevel
WID_GL_MAX_HEIGHTLEVEL_UP = ::WID_GL_MAX_HEIGHTLEVEL_UP, ///< Increase max. heightlevel
WID_GL_START_DATE_DOWN = ::WID_GL_START_DATE_DOWN, ///< Decrease start year.
WID_GL_START_DATE_TEXT = ::WID_GL_START_DATE_TEXT, ///< Start year.
WID_GL_START_DATE_UP = ::WID_GL_START_DATE_UP, ///< Increase start year.
@@ -1798,10 +1809,12 @@ public:
WID_SA_RIGHT = ::WID_SA_RIGHT, ///< Move the sprite to the right.
WID_SA_DOWN = ::WID_SA_DOWN, ///< Move the sprite down.
WID_SA_SPRITE = ::WID_SA_SPRITE, ///< The actual sprite.
WID_SA_OFFSETS = ::WID_SA_OFFSETS, ///< The sprite offsets.
WID_SA_OFFSETS_ABS = ::WID_SA_OFFSETS_ABS, ///< The sprite offsets (absolute).
WID_SA_OFFSETS_REL = ::WID_SA_OFFSETS_REL, ///< The sprite offsets (relative).
WID_SA_PICKER = ::WID_SA_PICKER, ///< Sprite picker.
WID_SA_LIST = ::WID_SA_LIST, ///< Queried sprite list.
WID_SA_SCROLLBAR = ::WID_SA_SCROLLBAR, ///< Scrollbar for sprite list.
WID_SA_RESET_REL = ::WID_SA_RESET_REL, ///< Reset relative sprite offset
};
/* automatically generated from ../../widgets/newgrf_widget.h */
@@ -2126,6 +2139,7 @@ public:
WID_GO_LANG_DROPDOWN = ::WID_GO_LANG_DROPDOWN, ///< Language dropdown.
WID_GO_RESOLUTION_DROPDOWN = ::WID_GO_RESOLUTION_DROPDOWN, ///< Dropdown for the resolution.
WID_GO_FULLSCREEN_BUTTON = ::WID_GO_FULLSCREEN_BUTTON, ///< Toggle fullscreen.
WID_GO_GUI_ZOOM_DROPDOWN = ::WID_GO_GUI_ZOOM_DROPDOWN, ///< Dropdown for the GUI zoom level.
WID_GO_BASE_GRF_DROPDOWN = ::WID_GO_BASE_GRF_DROPDOWN, ///< Use to select a base GRF.
WID_GO_BASE_GRF_STATUS = ::WID_GO_BASE_GRF_STATUS, ///< Info about missing files etc.
WID_GO_BASE_GRF_TEXTFILE = ::WID_GO_BASE_GRF_TEXTFILE, ///< Open base GRF readme, changelog (+1) or license (+2).