(svn r26544) [1.4] -Backport from trunk:
- Fix: [Windows] Crash when the operating system performs the "paint" callback during window creation [FS#5994] (r26539, r26538) - Fix: OpenBSD compilation [FS#5992] (r26523) - Fix: prevent from ever reading huge (or negative) amounts of data in strgen (r26521) - Fix: Severity rating of dedicated server messages during world generation (r26518)
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@@ -167,7 +167,7 @@ void NetworkUndrawChatMessage()
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/* Put our 'shot' back to the screen */
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blitter->CopyFromBuffer(blitter->MoveTo(_screen.dst_ptr, x, y), _chatmessage_backup, width, height);
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/* And make sure it is updated next time */
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_video_driver->MakeDirty(x, y, width, height);
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VideoDriver::GetInstance()->MakeDirty(x, y, width, height);
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_chatmessage_dirty = true;
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}
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@@ -254,7 +254,7 @@ void NetworkDrawChatMessage()
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}
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/* Make sure the data is updated next flush */
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_video_driver->MakeDirty(x, y, width, height);
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VideoDriver::GetInstance()->MakeDirty(x, y, width, height);
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_chatmessage_visible = true;
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_chatmessage_dirty = false;
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