Merge branch upstream/master while introducing compile errors and reverting parts of Android changes, video BPP options are gone
This commit is contained in:
@@ -27,6 +27,7 @@
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#include "querystring_gui.h"
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#include "window_func.h"
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#include "townname_func.h"
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#include "core/backup_type.hpp"
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#include "core/geometry_func.hpp"
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#include "genworld.h"
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#include "stringfilter_type.h"
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@@ -85,8 +86,7 @@ private:
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static int GetNthSetBit(uint32 bits, int n)
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{
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if (n >= 0) {
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uint i;
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FOR_EACH_SET_BIT(i, bits) {
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for (uint i : SetBitIterator(bits)) {
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n--;
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if (n < 0) return i;
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}
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@@ -339,9 +339,10 @@ public:
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this->SetWidgetDisabledState(WID_TV_CHANGE_NAME, _networking && !_network_server);
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}
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~TownViewWindow()
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void Close() override
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{
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SetViewportCatchmentTown(Town::Get(this->window_number), false);
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this->Window::Close();
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}
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void SetStringParameters(int widget) const override
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@@ -438,7 +439,7 @@ public:
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}
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if (!this->town->text.empty()) {
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SetDParamStr(0, this->town->text.c_str());
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SetDParamStr(0, this->town->text);
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DrawStringMultiLine(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y += FONT_HEIGHT_NORMAL, UINT16_MAX, STR_JUST_RAW_STRING, TC_BLACK);
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}
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}
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@@ -520,7 +521,7 @@ public:
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if (_settings_game.economy.station_noise_level) aimed_height += FONT_HEIGHT_NORMAL;
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if (!this->town->text.empty()) {
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SetDParamStr(0, this->town->text.c_str());
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SetDParamStr(0, this->town->text);
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aimed_height += GetStringHeight(STR_JUST_RAW_STRING, width - WD_FRAMERECT_LEFT - WD_FRAMERECT_RIGHT);
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}
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@@ -579,7 +580,7 @@ static const NWidgetPart _nested_town_game_view_widgets[] = {
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EndContainer(),
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NWidget(WWT_PANEL, COLOUR_BROWN),
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NWidget(WWT_INSET, COLOUR_BROWN), SetPadding(2, 2, 2, 2),
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NWidget(NWID_VIEWPORT, INVALID_COLOUR, WID_TV_VIEWPORT), SetMinimalSize(254, 86), SetFill(1, 0), SetResize(1, 1), SetPadding(1, 1, 1, 1),
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NWidget(NWID_VIEWPORT, INVALID_COLOUR, WID_TV_VIEWPORT), SetMinimalSize(254, 86), SetFill(1, 0), SetResize(1, 1),
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EndContainer(),
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EndContainer(),
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NWidget(WWT_PANEL, COLOUR_BROWN, WID_TV_INFO), SetMinimalSize(260, 32), SetResize(1, 0), SetFill(1, 0), EndContainer(),
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@@ -608,7 +609,7 @@ static const NWidgetPart _nested_town_editor_view_widgets[] = {
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EndContainer(),
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NWidget(WWT_PANEL, COLOUR_BROWN),
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NWidget(WWT_INSET, COLOUR_BROWN), SetPadding(2, 2, 2, 2),
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NWidget(NWID_VIEWPORT, INVALID_COLOUR, WID_TV_VIEWPORT), SetMinimalSize(254, 86), SetFill(1, 1), SetResize(1, 1), SetPadding(1, 1, 1, 1),
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NWidget(NWID_VIEWPORT, INVALID_COLOUR, WID_TV_VIEWPORT), SetMinimalSize(254, 86), SetFill(1, 1), SetResize(1, 1),
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EndContainer(),
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EndContainer(),
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NWidget(WWT_PANEL, COLOUR_BROWN, WID_TV_INFO), SetMinimalSize(260, 32), SetResize(1, 0), SetFill(1, 0), EndContainer(),
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@@ -1164,7 +1165,7 @@ public:
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void ExecuteFoundTownCommand(TileIndex tile, bool random, StringID errstr, CommandCallback cc)
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{
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const char *name = nullptr;
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std::string name;
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if (!this->townnamevalid) {
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name = this->townname_editbox.text.buf;
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@@ -1198,15 +1199,16 @@ public:
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this->SetFocusedWidget(WID_TF_TOWN_NAME_EDITBOX);
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break;
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case WID_TF_MANY_RANDOM_TOWNS:
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_generating_world = true;
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case WID_TF_MANY_RANDOM_TOWNS: {
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Backup<bool> old_generating_world(_generating_world, true, FILE_LINE);
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UpdateNearestTownForRoadTiles(true);
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if (!GenerateTowns(this->town_layout)) {
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ShowErrorMessage(STR_ERROR_CAN_T_GENERATE_TOWN, STR_ERROR_NO_SPACE_FOR_TOWN, WL_INFO);
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}
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UpdateNearestTownForRoadTiles(false);
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_generating_world = false;
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old_generating_world.Restore();
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break;
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}
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case WID_TF_SIZE_SMALL: case WID_TF_SIZE_MEDIUM: case WID_TF_SIZE_LARGE: case WID_TF_SIZE_RANDOM:
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this->town_size = (TownSize)(widget - WID_TF_SIZE_SMALL);
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@@ -1274,7 +1276,7 @@ static WindowDesc _found_town_desc(
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void ShowFoundTownWindow()
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{
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if (_game_mode != GM_EDITOR && !Company::IsValidID(_local_company)) return;
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DeleteToolbarLinkedWindows();
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CloseToolbarLinkedWindows();
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AllocateWindowDescFront<FoundTownWindow>(&_found_town_desc, 0);
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}
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