Merge branch upstream/master while introducing compile errors and reverting parts of Android changes, video BPP options are gone
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@@ -548,13 +548,13 @@ private:
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VehicleOrderID GetOrderFromPt(int y)
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{
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NWidgetBase *nwid = this->GetWidget<NWidgetBase>(WID_O_ORDER_LIST);
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int sel = (y - nwid->pos_y - WD_FRAMERECT_TOP) / nwid->resize_y; // Selected line in the WID_O_ORDER_LIST panel.
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uint sel = (y - nwid->pos_y - WD_FRAMERECT_TOP) / nwid->resize_y; // Selected line in the WID_O_ORDER_LIST panel.
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if ((uint)sel >= this->vscroll->GetCapacity()) return INVALID_VEH_ORDER_ID;
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if (sel >= this->vscroll->GetCapacity()) return INVALID_VEH_ORDER_ID;
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sel += this->vscroll->GetPosition();
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return (sel <= vehicle->GetNumOrders() && sel >= 0) ? sel : INVALID_VEH_ORDER_ID;
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return (sel <= vehicle->GetNumOrders()) ? sel : INVALID_VEH_ORDER_ID;
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}
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/**
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@@ -646,8 +646,8 @@ private:
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DoCommandP(this->vehicle->tile, this->vehicle->index + (sel_ord << 20), MOF_UNLOAD | (unload_type << 4), CMD_MODIFY_ORDER | CMD_MSG(STR_ERROR_CAN_T_MODIFY_THIS_ORDER));
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/* Transfer orders with leave empty as default */
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if (unload_type == OUFB_TRANSFER) {
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/* Transfer and unload orders with leave empty as default */
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if (unload_type == OUFB_TRANSFER || unload_type == OUFB_UNLOAD) {
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DoCommandP(this->vehicle->tile, this->vehicle->index + (sel_ord << 20), MOF_LOAD | (OLFB_NO_LOAD << 4), CMD_MODIFY_ORDER);
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this->SetWidgetDirty(WID_O_FULL_LOAD);
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}
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@@ -846,7 +846,7 @@ public:
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/* Removed / replaced all orders (after deleting / sharing) */
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if (this->selected_order == -1) break;
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this->DeleteChildWindows();
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this->CloseChildWindows();
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HideDropDownMenu(this);
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this->selected_order = -1;
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break;
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@@ -878,7 +878,7 @@ public:
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/* Now we are modifying the selected order */
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if (to == INVALID_VEH_ORDER_ID) {
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/* Deleting selected order */
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this->DeleteChildWindows();
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this->CloseChildWindows();
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HideDropDownMenu(this);
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this->selected_order = -1;
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break;
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@@ -1177,7 +1177,7 @@ public:
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}
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/* This order won't be selected any more, close all child windows and dropdowns */
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this->DeleteChildWindows();
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this->CloseChildWindows();
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HideDropDownMenu(this);
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if (sel == INVALID_VEH_ORDER_ID || this->vehicle->owner != _local_company) {
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@@ -1705,12 +1705,12 @@ static WindowDesc _other_orders_desc(
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void ShowOrdersWindow(const Vehicle *v)
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{
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DeleteWindowById(WC_VEHICLE_DETAILS, v->index, false);
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DeleteWindowById(WC_VEHICLE_TIMETABLE, v->index, false);
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CloseWindowById(WC_VEHICLE_DETAILS, v->index, false);
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CloseWindowById(WC_VEHICLE_TIMETABLE, v->index, false);
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if (BringWindowToFrontById(WC_VEHICLE_ORDERS, v->index) != nullptr) return;
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/* Using a different WindowDescs for _local_company causes problems.
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* Due to this we have to close order windows in ChangeWindowOwner/DeleteCompanyWindows,
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* Due to this we have to close order windows in ChangeWindowOwner/CloseCompanyWindows,
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* because we cannot change switch the WindowDescs and keeping the old WindowDesc results
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* in crashed due to missing widges.
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* TODO Rewrite the order GUI to not use different WindowDescs.
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