Merge branch upstream/master while introducing compile errors and reverting parts of Android changes, video BPP options are gone
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@@ -11,7 +11,7 @@
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#include <stdarg.h>
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#include "window_gui.h"
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#include "window_func.h"
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#include "fileio_func.h"
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#include "random_access_file_type.h"
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#include "spritecache.h"
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#include "string_func.h"
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#include "strings_func.h"
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@@ -736,7 +736,7 @@ void DeleteNewGRFInspectWindow(GrfSpecFeature feature, uint index)
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if (feature == GSF_INVALID) return;
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WindowNumber wno = GetInspectWindowNumber(feature, index);
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DeleteWindowById(WC_NEWGRF_INSPECT, wno);
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CloseWindowById(WC_NEWGRF_INSPECT, wno);
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/* Reinitialise the land information window to remove the "debug" sprite if needed.
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* Note: Since we might be called from a command here, it is important to not execute
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@@ -828,7 +828,7 @@ struct SpriteAlignerWindow : Window {
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switch (widget) {
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case WID_SA_CAPTION:
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SetDParam(0, this->current_sprite);
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SetDParamStr(1, FioGetFilename(GetOriginFileSlot(this->current_sprite)));
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SetDParamStr(1, GetOriginFile(this->current_sprite)->GetSimplifiedFilename());
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break;
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case WID_SA_OFFSETS_ABS:
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