Merge commit '73bed054b87399484e39f6972d30f91a404daba8'

This commit is contained in:
2024-04-03 19:37:54 +01:00
1355 changed files with 153174 additions and 81531 deletions

View File

@@ -13,10 +13,12 @@
#include "window_gui.h"
#include "window_func.h"
#include "textbuf_gui.h"
#include "help_gui.h"
#include "network/network.h"
#include "genworld.h"
#include "network/network_gui.h"
#include "network/network_content.h"
#include "network/network_survey.h"
#include "landscape_type.h"
#include "landscape.h"
#include "strings_func.h"
@@ -223,7 +225,7 @@ struct SelectGameWindow : public Window {
}
IntroGameViewportCommand &vc = intro_viewport_commands[this->cur_viewport_command_index];
Window *mw = FindWindowByClass(WC_MAIN_WINDOW);
Window *mw = GetMainWindow();
Viewport *vp = mw->viewport;
/* Early exit if the current command hasn't elapsed and isn't animated. */
@@ -251,7 +253,7 @@ struct SelectGameWindow : public Window {
/* Update the viewport position. */
mw->viewport->dest_scrollpos_x = mw->viewport->scrollpos_x = pos.x;
mw->viewport->dest_scrollpos_y = mw->viewport->scrollpos_y = pos.y;
UpdateViewportPosition(mw);
UpdateViewportPosition(mw, delta_ms);
mw->SetDirty(); // Required during panning, otherwise logo graphics disappears
/* If there is only one command, we just executed it and don't need to do any more */
@@ -263,7 +265,7 @@ struct SelectGameWindow : public Window {
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
{
if (!gui_scope) return;
this->SetWidgetLoweredState(WID_SGI_TEMPERATE_LANDSCAPE, _settings_newgame.game_creation.landscape == LT_TEMPERATE);
@@ -285,7 +287,7 @@ struct SelectGameWindow : public Window {
this->GetWidget<NWidgetStacked>(WID_SGI_TRANSLATION_SELECTION)->SetDisplayedPlane(missing_lang ? 0 : SZSP_NONE);
}
void DrawWidget(const Rect &r, int widget) const override
void DrawWidget(const Rect &r, WidgetID widget) const override
{
switch (widget) {
case WID_SGI_BASESET:
@@ -300,36 +302,35 @@ struct SelectGameWindow : public Window {
}
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(WidgetID widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
StringID str = 0;
switch (widget) {
case WID_SGI_BASESET:
SetDParam(0, _missing_extra_graphics);
str = STR_INTRO_BASESET;
case WID_SGI_TEMPERATE_LANDSCAPE: case WID_SGI_ARCTIC_LANDSCAPE:
case WID_SGI_TROPIC_LANDSCAPE: case WID_SGI_TOYLAND_LANDSCAPE:
size->width += WidgetDimensions::scaled.fullbevel.Horizontal();
size->height += WidgetDimensions::scaled.fullbevel.Vertical();
break;
case WID_SGI_TRANSLATION:
SetDParam(0, _current_language->missing);
str = STR_INTRO_TRANSLATION;
break;
}
if (str != 0) {
int height = GetStringHeight(str, size->width);
if (height > 3 * FONT_HEIGHT_NORMAL) {
/* Don't let the window become too high. */
Dimension textdim = GetStringBoundingBox(str);
textdim.height *= 3;
textdim.width -= textdim.width / 2;
*size = maxdim(*size, textdim);
} else {
size->height = height + padding.height;
}
}
}
void OnClick(Point pt, int widget, int click_count) override
void OnResize() override
{
bool changed = false;
if (NWidgetResizeBase *wid = this->GetWidget<NWidgetResizeBase>(WID_SGI_BASESET); wid != nullptr && wid->current_x > 0) {
SetDParam(0, _missing_extra_graphics);
changed |= wid->UpdateMultilineWidgetSize(GetString(STR_INTRO_BASESET), 3);
}
if (NWidgetResizeBase *wid = this->GetWidget<NWidgetResizeBase>(WID_SGI_TRANSLATION); wid != nullptr && wid->current_x > 0) {
SetDParam(0, _current_language->missing);
changed |= wid->UpdateMultilineWidgetSize(GetString(STR_INTRO_TRANSLATION), 3);
}
if (changed) this->ReInit(0, 0, this->flags & WF_CENTERED);
}
void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
{
/* Do not create a network server when you (just) have closed one of the game
* creation/load windows for the network server. */
@@ -364,6 +365,7 @@ struct SelectGameWindow : public Window {
case WID_SGI_OPTIONS: ShowGameOptions(); break;
case WID_SGI_HIGHSCORE: ShowHighscoreTable(); break;
case WID_SGI_HELP: ShowHelpWindow(); break;
case WID_SGI_SETTINGS_OPTIONS:ShowGameSettings(); break;
case WID_SGI_GRF_SETTINGS: ShowNewGRFSettings(true, true, false, &_grfconfig_newgame); break;
case WID_SGI_CONTENT_DOWNLOAD:
@@ -374,135 +376,90 @@ struct SelectGameWindow : public Window {
}
break;
case WID_SGI_AI_SETTINGS: ShowAIConfigWindow(); break;
case WID_SGI_TUTORIAL: ShowTutorialWindow(); break;
case WID_SGI_GS_SETTINGS: ShowGSConfigWindow(); break;
case WID_SGI_EXIT: HandleExitGameRequest(); break;
}
}
};
static const NWidgetPart _nested_select_game_widgets[] = {
static constexpr NWidgetPart _nested_select_game_widgets[] = {
NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_INTRO_CAPTION, STR_NULL),
NWidget(WWT_PANEL, COLOUR_BROWN),
NWidget(NWID_SPACER), SetMinimalSize(0, 8),
NWidget(NWID_VERTICAL), SetPIP(0, WidgetDimensions::unscaled.vsep_wide, 0), SetPadding(WidgetDimensions::unscaled.sparse),
/* 'New Game' and 'Load Game' buttons */
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_GENERATE_GAME), SetMinimalSize(158, 12),
SetDataTip(STR_INTRO_NEW_GAME, STR_INTRO_TOOLTIP_NEW_GAME), SetPadding(0, 0, 0, 10), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_LOAD_GAME), SetMinimalSize(158, 12),
SetDataTip(STR_INTRO_LOAD_GAME, STR_INTRO_TOOLTIP_LOAD_GAME), SetPadding(0, 10, 0, 0), SetFill(1, 0),
EndContainer(),
NWidget(NWID_VERTICAL), SetPIP(0, WidgetDimensions::unscaled.vsep_sparse, 0),
/* 'New Game' and 'Load Game' buttons */
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_GENERATE_GAME), SetDataTip(STR_INTRO_NEW_GAME, STR_INTRO_TOOLTIP_NEW_GAME), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_LOAD_GAME), SetDataTip(STR_INTRO_LOAD_GAME, STR_INTRO_TOOLTIP_LOAD_GAME), SetFill(1, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 6),
/* 'Play Scenario' and 'Play Heightmap' buttons */
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_PLAY_SCENARIO), SetDataTip(STR_INTRO_PLAY_SCENARIO, STR_INTRO_TOOLTIP_PLAY_SCENARIO), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_PLAY_HEIGHTMAP), SetDataTip(STR_INTRO_PLAY_HEIGHTMAP, STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP), SetFill(1, 0),
EndContainer(),
/* 'Play Scenario' and 'Play Heightmap' buttons */
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_PLAY_SCENARIO), SetMinimalSize(158, 12),
SetDataTip(STR_INTRO_PLAY_SCENARIO, STR_INTRO_TOOLTIP_PLAY_SCENARIO), SetPadding(0, 0, 0, 10), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_PLAY_HEIGHTMAP), SetMinimalSize(158, 12),
SetDataTip(STR_INTRO_PLAY_HEIGHTMAP, STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP), SetPadding(0, 10, 0, 0), SetFill(1, 0),
EndContainer(),
/* 'Scenario Editor' and 'Multiplayer' buttons */
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_EDIT_SCENARIO), SetDataTip(STR_INTRO_SCENARIO_EDITOR, STR_INTRO_TOOLTIP_SCENARIO_EDITOR), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_PLAY_NETWORK), SetDataTip(STR_INTRO_MULTIPLAYER, STR_INTRO_TOOLTIP_MULTIPLAYER), SetFill(1, 0),
EndContainer(),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 6),
/* Climate selection buttons */
NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_wide, 0), SetPIPRatio(1, 1, 1),
NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, WID_SGI_TEMPERATE_LANDSCAPE), SetDataTip(SPR_SELECT_TEMPERATE, STR_INTRO_TOOLTIP_TEMPERATE),
NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, WID_SGI_ARCTIC_LANDSCAPE), SetDataTip(SPR_SELECT_SUB_ARCTIC, STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE),
NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, WID_SGI_TROPIC_LANDSCAPE), SetDataTip(SPR_SELECT_SUB_TROPICAL, STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE),
NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, WID_SGI_TOYLAND_LANDSCAPE), SetDataTip(SPR_SELECT_TOYLAND, STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE),
EndContainer(),
/* 'Scenario Editor' and 'Multiplayer' buttons */
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_EDIT_SCENARIO), SetMinimalSize(158, 12),
SetDataTip(STR_INTRO_SCENARIO_EDITOR, STR_INTRO_TOOLTIP_SCENARIO_EDITOR), SetPadding(0, 0, 0, 10), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_PLAY_NETWORK), SetMinimalSize(158, 12),
SetDataTip(STR_INTRO_MULTIPLAYER, STR_INTRO_TOOLTIP_MULTIPLAYER), SetPadding(0, 10, 0, 0), SetFill(1, 0),
EndContainer(),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_SGI_BASESET_SELECTION),
NWidget(NWID_VERTICAL),
NWidget(WWT_EMPTY, COLOUR_ORANGE, WID_SGI_BASESET), SetFill(1, 0),
EndContainer(),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 7),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_SGI_TRANSLATION_SELECTION),
NWidget(NWID_VERTICAL),
NWidget(WWT_EMPTY, COLOUR_ORANGE, WID_SGI_TRANSLATION), SetFill(1, 0),
EndContainer(),
EndContainer(),
/* Climate selection buttons */
NWidget(NWID_HORIZONTAL),
NWidget(NWID_SPACER), SetMinimalSize(10, 0), SetFill(1, 0),
NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, WID_SGI_TEMPERATE_LANDSCAPE), SetMinimalSize(77, 55),
SetDataTip(SPR_SELECT_TEMPERATE, STR_INTRO_TOOLTIP_TEMPERATE),
NWidget(NWID_SPACER), SetMinimalSize(3, 0), SetFill(1, 0),
NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, WID_SGI_ARCTIC_LANDSCAPE), SetMinimalSize(77, 55),
SetDataTip(SPR_SELECT_SUB_ARCTIC, STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE),
NWidget(NWID_SPACER), SetMinimalSize(3, 0), SetFill(1, 0),
NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, WID_SGI_TROPIC_LANDSCAPE), SetMinimalSize(77, 55),
SetDataTip(SPR_SELECT_SUB_TROPICAL, STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE),
NWidget(NWID_SPACER), SetMinimalSize(3, 0), SetFill(1, 0),
NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, WID_SGI_TOYLAND_LANDSCAPE), SetMinimalSize(77, 55),
SetDataTip(SPR_SELECT_TOYLAND, STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE),
NWidget(NWID_SPACER), SetMinimalSize(10, 0), SetFill(1, 0),
EndContainer(),
NWidget(NWID_VERTICAL), SetPIP(0, WidgetDimensions::unscaled.vsep_sparse, 0),
/* 'Game Options' and 'Settings' buttons */
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_OPTIONS), SetDataTip(STR_INTRO_GAME_OPTIONS, STR_INTRO_TOOLTIP_GAME_OPTIONS), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_SETTINGS_OPTIONS), SetDataTip(STR_INTRO_CONFIG_SETTINGS_TREE, STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE), SetFill(1, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 7),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_SGI_BASESET_SELECTION),
NWidget(NWID_VERTICAL),
NWidget(WWT_EMPTY, COLOUR_ORANGE, WID_SGI_BASESET), SetMinimalSize(316, 12), SetFill(1, 0), SetPadding(0, 10, 7, 10),
EndContainer(),
EndContainer(),
NWidget(NWID_SELECTION, INVALID_COLOUR, WID_SGI_TRANSLATION_SELECTION),
NWidget(NWID_VERTICAL),
NWidget(WWT_EMPTY, COLOUR_ORANGE, WID_SGI_TRANSLATION), SetMinimalSize(316, 12), SetFill(1, 0), SetPadding(0, 10, 7, 10),
EndContainer(),
EndContainer(),
/* 'AI Settings' and 'Game Script Settings' buttons */
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_AI_SETTINGS), SetDataTip(STR_INTRO_AI_SETTINGS, STR_INTRO_TOOLTIP_AI_SETTINGS), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_GS_SETTINGS), SetDataTip(STR_INTRO_GAMESCRIPT_SETTINGS, STR_INTRO_TOOLTIP_GAMESCRIPT_SETTINGS), SetFill(1, 0),
EndContainer(),
/* 'Game Options' and 'Settings' buttons */
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_OPTIONS), SetMinimalSize(158, 12),
SetDataTip(STR_INTRO_GAME_OPTIONS, STR_INTRO_TOOLTIP_GAME_OPTIONS), SetPadding(0, 0, 0, 10), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_SETTINGS_OPTIONS), SetMinimalSize(158, 12),
SetDataTip(STR_INTRO_CONFIG_SETTINGS_TREE, STR_INTRO_TOOLTIP_CONFIG_SETTINGS_TREE), SetPadding(0, 10, 0, 0), SetFill(1, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 6),
/* 'AI Settings' and 'Game Script Settings' buttons */
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_AI_SETTINGS), SetMinimalSize(158, 12),
SetDataTip(STR_INTRO_AI_SETTINGS, STR_INTRO_TOOLTIP_AI_SETTINGS), SetPadding(0, 0, 0, 10), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_GS_SETTINGS), SetMinimalSize(158, 12),
SetDataTip(STR_INTRO_GAMESCRIPT_SETTINGS, STR_INTRO_TOOLTIP_GAMESCRIPT_SETTINGS), SetPadding(0, 10, 0, 0), SetFill(1, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 6),
/* 'Check Online Content' and 'NewGRF Settings' buttons */
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_CONTENT_DOWNLOAD), SetMinimalSize(158, 12),
SetDataTip(STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT), SetPadding(0, 0, 0, 10), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_GRF_SETTINGS), SetMinimalSize(158, 12),
SetDataTip(STR_INTRO_NEWGRF_SETTINGS, STR_INTRO_TOOLTIP_NEWGRF_SETTINGS), SetPadding(0, 10, 0, 0), SetFill(1, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 6),
/* 'Highscore Table' and 'Tutorial' button */
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_HIGHSCORE), SetMinimalSize(158, 12),
SetDataTip(STR_INTRO_HIGHSCORE, STR_INTRO_TOOLTIP_HIGHSCORE), SetPadding(0, 0, 0, 10), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_TUTORIAL), SetMinimalSize(158, 12),
SetDataTip(STR_ABOUT_MENU_TUTORIAL, STR_TUTORIAL_WINDOW_TOOLTIP), SetPadding(0, 10, 0, 0), SetFill(1, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 6),
/* 'Exit' button */
NWidget(NWID_HORIZONTAL),
NWidget(NWID_SPACER), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_EXIT), SetMinimalSize(128, 12),
SetDataTip(STR_INTRO_QUIT, STR_INTRO_TOOLTIP_QUIT),
NWidget(NWID_SPACER), SetFill(1, 0),
EndContainer(),
NWidget(NWID_SPACER), SetMinimalSize(0, 8),
/* 'Check Online Content' and 'NewGRF Settings' buttons */
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_CONTENT_DOWNLOAD), SetDataTip(STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_GRF_SETTINGS), SetDataTip(STR_INTRO_NEWGRF_SETTINGS, STR_INTRO_TOOLTIP_NEWGRF_SETTINGS), SetFill(1, 0),
EndContainer(),
EndContainer(),
/* 'Help and Manuals' and 'Highscore Table' buttons */
NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_HELP), SetDataTip(STR_INTRO_HELP, STR_INTRO_TOOLTIP_HELP), SetFill(1, 0),
NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, WID_SGI_HIGHSCORE), SetDataTip(STR_INTRO_HIGHSCORE, STR_INTRO_TOOLTIP_HIGHSCORE), SetFill(1, 0),
EndContainer(),
EndContainer(),
};
static WindowDesc _select_game_desc(
static WindowDesc _select_game_desc(__FILE__, __LINE__,
WDP_CENTER, nullptr, 0, 0,
WC_SELECT_GAME, WC_NONE,
0,
_nested_select_game_widgets, lengthof(_nested_select_game_widgets)
WDF_NO_CLOSE,
std::begin(_nested_select_game_widgets), std::end(_nested_select_game_widgets)
);
void ShowSelectGameWindow()
@@ -510,9 +467,12 @@ void ShowSelectGameWindow()
new SelectGameWindow(&_select_game_desc);
}
static void AskExitGameCallback(Window *w, bool confirmed)
static void AskExitGameCallback(Window *, bool confirmed)
{
if (confirmed) _exit_game = true;
if (confirmed) {
_survey.Transmit(NetworkSurveyHandler::Reason::EXIT, true);
_exit_game = true;
}
}
void AskExitGame()
@@ -521,12 +481,13 @@ void AskExitGame()
STR_QUIT_CAPTION,
STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD,
nullptr,
AskExitGameCallback
AskExitGameCallback,
true
);
}
static void AskExitToGameMenuCallback(Window *w, bool confirmed)
static void AskExitToGameMenuCallback(Window *, bool confirmed)
{
if (confirmed) {
_switch_mode = SM_MENU;
@@ -540,6 +501,7 @@ void AskExitToGameMenu()
STR_ABANDON_GAME_CAPTION,
(_game_mode != GM_EDITOR) ? STR_ABANDON_GAME_QUERY : STR_ABANDON_SCENARIO_QUERY,
nullptr,
AskExitToGameMenuCallback
AskExitToGameMenuCallback,
true
);
}