Renamed GetMinSizing() to GetMinButtonSize(), we do not use it for anything but button size

This commit is contained in:
Sergii Pylypenko
2021-05-07 22:52:01 +03:00
parent 1efdce0358
commit 26f6a01580
35 changed files with 114 additions and 123 deletions

View File

@@ -2000,7 +2000,7 @@ struct GameSettingsWindow : Window {
{
switch (widget) {
case WID_GS_OPTIONSPANEL:
resize->height = SETTING_HEIGHT = GetMinSizing(NWST_BUTTON, std::max({(int)_circle_size.height, SETTING_BUTTON_HEIGHT, FONT_HEIGHT_NORMAL}) + 1);
resize->height = SETTING_HEIGHT = GetMinButtonSize(std::max({(int)_circle_size.height, SETTING_BUTTON_HEIGHT, FONT_HEIGHT_NORMAL}) + 1);
resize->width = 1;
size->height = 5 * resize->height + SETTINGTREE_TOP_OFFSET + SETTINGTREE_BOTTOM_OFFSET;