Renamed GetMinSizing() to GetMinButtonSize(), we do not use it for anything but button size
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@@ -864,7 +864,7 @@ struct SpriteAlignerWindow : Window {
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break;
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case WID_SA_LIST:
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resize->height = std::max(11, FONT_HEIGHT_NORMAL + 1);
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resize->height = GetMinSizing(NWST_BUTTON, resize->height);
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resize->height = GetMinButtonSize(resize->height);
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resize->width = 1;
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break;
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default:
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