no-titlebars: fixed dragon droppings
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@@ -86,14 +86,12 @@ static Point HandleScrollbarHittest(const Scrollbar *sb, int top, int bottom, bo
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* @param ma Maximum coordinate of the scroll bar.
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* @param x The X coordinate of the mouse click.
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* @param y The Y coordinate of the mouse click.
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* @return true if scrollbar slider is pressed
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*/
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static bool ScrollbarClickPositioning(Window *w, NWidgetScrollbar *sb, int x, int y, int mi, int ma)
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static void ScrollbarClickPositioning(Window *w, NWidgetScrollbar *sb, int x, int y, int mi, int ma)
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{
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int pos;
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int button_size;
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bool rtl = false;
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bool sliderPressed = false;
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if (sb->type == NWID_HSCROLLBAR) {
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pos = x;
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@@ -134,12 +132,10 @@ static bool ScrollbarClickPositioning(Window *w, NWidgetScrollbar *sb, int x, in
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_scrollbar_size -= button_size;
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w->scrolling_scrollbar = sb->index;
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_cursorpos_drag_start = _cursor.pos;
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sliderPressed = true;
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}
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}
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w->SetDirty();
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return sliderPressed;
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}
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/**
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@@ -149,9 +145,8 @@ static bool ScrollbarClickPositioning(Window *w, NWidgetScrollbar *sb, int x, in
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* @param nw Pointer to the scrollbar widget.
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* @param x The X coordinate of the mouse click.
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* @param y The Y coordinate of the mouse click.
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* @return true if scrollbar slider is pressed
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*/
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bool ScrollbarClickHandler(Window *w, NWidgetCore *nw, int x, int y)
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void ScrollbarClickHandler(Window *w, NWidgetCore *nw, int x, int y)
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{
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int mi, ma;
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@@ -164,7 +159,7 @@ bool ScrollbarClickHandler(Window *w, NWidgetCore *nw, int x, int y)
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}
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NWidgetScrollbar *scrollbar = dynamic_cast<NWidgetScrollbar*>(nw);
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assert(scrollbar != NULL);
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return ScrollbarClickPositioning(w, scrollbar, x, y, mi, ma);
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ScrollbarClickPositioning(w, scrollbar, x, y, mi, ma);
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}
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/**
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@@ -808,7 +808,8 @@ static void ChangeFocusedWindow(Window *w, int x, int y)
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switch (widget_type) {
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case NWID_VSCROLLBAR:
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case NWID_HSCROLLBAR:
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if (ScrollbarClickHandler(w, nw, x, y)) _dragging_widget = true;
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ScrollbarClickHandler(w, nw, x, y);
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_dragging_widget = true;
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break;
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case WWT_RESIZEBOX:
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@@ -2213,7 +2214,14 @@ static EventState HandleMouseDragDrop()
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{
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if (_special_mouse_mode != WSM_DRAGDROP) return ES_NOT_HANDLED;
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if (_left_button_down && _cursor.delta.x == 0 && _cursor.delta.y == 0) return ES_HANDLED; // Dragging, but the mouse did not move.
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bool button = _left_button_down;
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static bool button_second_click = false;
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if (!_settings_client.gui.windows_titlebars) {
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if (_left_button_down) button_second_click = true;
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button = _left_button_down || !button_second_click;
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}
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if (button && _cursor.delta.x == 0 && _cursor.delta.y == 0) return ES_HANDLED; // Dragging, but the mouse did not move.
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Window *w = _thd.GetCallbackWnd();
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if (w != NULL) {
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@@ -2221,14 +2229,18 @@ static EventState HandleMouseDragDrop()
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Point pt;
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pt.x = _cursor.pos.x - w->left;
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pt.y = _cursor.pos.y - w->top;
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if (_left_button_down) {
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if (button) {
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w->OnMouseDrag(pt, GetWidgetFromPos(w, pt.x, pt.y));
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} else {
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w->OnDragDrop(pt, GetWidgetFromPos(w, pt.x, pt.y));
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}
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}
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if (!_left_button_down) ResetObjectToPlace(); // Button released, finished dragging.
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if (!button) {
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ResetObjectToPlace(); // Button released, finished dragging.
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button_second_click = false;
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}
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return ES_HANDLED;
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}
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@@ -912,6 +912,6 @@ extern SpecialMouseMode _special_mouse_mode;
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void SetFocusedWindow(Window *w);
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bool ScrollbarClickHandler(Window *w, NWidgetCore *nw, int x, int y);
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void ScrollbarClickHandler(Window *w, NWidgetCore *nw, int x, int y);
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#endif /* WINDOW_GUI_H */
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