(svn r27862) [1.7] -Backport from trunk:
- Fix: Failed to load lzo compressed savegames sometimes [FS#6450] (r27793) - Fix: [Win32] Mark OpenTTD as DPI-aware to avoid OS window scaling that breaks mouse input [FS#6366] (r27791, r27790) - Fix: [NewGRF] Get vehicle load amount after executing new cargo trigger [FS#6536] (r27788) - Fix: AI configuration changed incorrect parameter when some parameters are hidden [FS#6479] (r27787, r27786) - Fix: Buoys not always drawn after being placed depending on zoom level [FS#6508] (r27785) - Fix: Allow rail conversion even if ship is on tile [FS#6505] (r27784)
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@@ -1994,7 +1994,7 @@ struct LZOLoadFilter : LoadFilter {
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byte out[LZO_BUFFER_SIZE + LZO_BUFFER_SIZE / 16 + 64 + 3 + sizeof(uint32) * 2];
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uint32 tmp[2];
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uint32 size;
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lzo_uint len;
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lzo_uint len = ssize;
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/* Read header*/
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if (this->chain->Read((byte*)tmp, sizeof(tmp)) != sizeof(tmp)) SlError(STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE, "File read failed");
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@@ -2016,7 +2016,8 @@ struct LZOLoadFilter : LoadFilter {
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if (tmp[0] != lzo_adler32(0, out, size + sizeof(uint32))) SlErrorCorrupt("Bad checksum");
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/* Decompress */
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lzo1x_decompress_safe(out + sizeof(uint32) * 1, size, buf, &len, NULL);
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int ret = lzo1x_decompress_safe(out + sizeof(uint32) * 1, size, buf, &len, NULL);
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if (ret != LZO_E_OK) SlError(STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE);
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return len;
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}
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};
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