(svn r10121) -Codechange: split renderer from rest of code; no longer any code directly accesses the video-buffer
-Add: added NULL blitter and renderer, which are always used for -vnull -Add: dedicated driver doesn't blit nor render by default. Can be overruled by user. (-D -b 8bpp-optimized) -Remove: removed CTRL+D from win32, which is incompatible with above -Add: extended screenshot support for PNG and BMP -Codechange: remove all hardcoded 8bpp references and replace them with more dynamic ones -Codechange: minor stuff in blitters
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#include "../stdafx.h"
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#include "../gfx.h"
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#include "8bpp.hpp"
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static FRenderer_8bpp iFRenderer_8bpp;
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void *Renderer_8bpp::MoveTo(const void *video, int x, int y)
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{
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return (uint8 *)video + x + y * _screen.pitch;
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}
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void Renderer_8bpp::SetPixel(void *video, int x, int y, uint8 color)
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{
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*((uint8 *)video + x + y * _screen.pitch) = color;
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}
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void Renderer_8bpp::SetPixelIfEmpty(void *video, int x, int y, uint8 color)
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{
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uint8 *dst = (uint8 *)video + x + y * _screen.pitch;
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if (*dst == 0) *dst = color;
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}
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void Renderer_8bpp::SetHorizontalLine(void *video, int width, uint8 color)
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{
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memset(video, color, width);
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}
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void Renderer_8bpp::CopyFromBuffer(void *video, const void *src, int width, int height, int src_pitch)
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{
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int direction = (height < 0) ? -1 : 1;
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uint8 *dst = (uint8 *)video;
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uint8 *usrc = (uint8 *)src;
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height = abs(height);
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for (; height > 0; height--) {
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memcpy(dst, usrc, width);
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usrc += src_pitch * direction;
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dst += _screen.pitch * direction;
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}
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}
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void Renderer_8bpp::CopyToBuffer(const void *video, void *dst, int width, int height, int dst_pitch)
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{
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int direction = (height < 0) ? -1 : 1;
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uint8 *udst = (uint8 *)dst;
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uint8 *src = (uint8 *)video;
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height = abs(height);
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for (; height > 0; height--) {
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memcpy(udst, src, width);
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src += _screen.pitch * direction;
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udst += dst_pitch * direction;
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}
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}
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void Renderer_8bpp::MoveBuffer(void *video_dst, const void *video_src, int width, int height)
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{
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uint8 *dst = (uint8 *)video_dst;
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uint8 *src = (uint8 *)video_src;
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for (; height > 0; height--) {
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memmove(dst, src, width);
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src += _screen.pitch;
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dst += _screen.pitch;
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}
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}
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int Renderer_8bpp::BufferSize(int width, int height)
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{
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return width * height;
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}
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