Merge branch 'master' into 1.5
Conflicts: src/ai/ai_gui.cpp src/build_vehicle_gui.cpp src/cheat_gui.cpp src/company_gui.cpp src/depot_gui.cpp src/dock_gui.cpp src/genworld_gui.cpp src/misc_gui.cpp src/network/network_content_gui.cpp src/network/network_gui.cpp src/newgrf_gui.cpp src/news_gui.cpp src/rail_gui.cpp src/road_gui.cpp src/settings_gui.cpp src/settings_gui.h src/station_gui.cpp src/table/settings.ini src/toolbar_gui.cpp src/toolbar_gui.h src/vehicle_gui.cpp src/video/sdl_v.cpp src/widget.cpp src/widgets/settings_widget.h
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@@ -62,8 +62,8 @@ static const NWidgetPart _nested_train_depot_widgets[] = {
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NWidget(NWID_SELECTION, INVALID_COLOUR, WID_D_SHOW_SELL_CHAIN),
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NWidget(WWT_IMGBTN, COLOUR_GREY, WID_D_SELL_CHAIN), SetDataTip(SPR_SELL_CHAIN_TRAIN, STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP), SetResize(0, 1), SetFill(0, 1),
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EndContainer(),
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NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_D_SELL_ALL), SetDataTip(0x0, STR_NULL),
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NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_D_AUTOREPLACE), SetDataTip(0x0, STR_NULL),
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NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_D_SELL_ALL), SetResize(0, 1), SetFill(0, 1), SetDataTip(0x0, STR_NULL),
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NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_D_AUTOREPLACE), SetResize(0, 1), SetFill(0, 1), SetDataTip(0x0, STR_NULL),
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EndContainer(),
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NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_D_V_SCROLL),
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EndContainer(),
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@@ -297,7 +297,7 @@ struct DepotWindow : Window {
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/* Length of consist in tiles with 1 fractional digit (rounded up) */
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SetDParam(0, CeilDiv(u->gcache.cached_total_length * 10, TILE_SIZE));
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SetDParam(1, 1);
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DrawString(rtl ? left + WD_FRAMERECT_LEFT : right - this->count_width, rtl ? left + this->count_width : right - WD_FRAMERECT_RIGHT, y + (this->resize.step_height - FONT_HEIGHT_SMALL) / 2, STR_TINY_BLACK_DECIMAL, TC_FROMSTRING, SA_RIGHT); // Draw the counter
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DrawString(rtl ? left + WD_FRAMERECT_LEFT : right - this->count_width, rtl ? left + this->count_width : right - WD_FRAMERECT_RIGHT, Center(y, this->resize.step_height, FONT_HEIGHT_SMALL), STR_TINY_BLACK_DECIMAL, TC_FROMSTRING, SA_RIGHT); // Draw the counter
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break;
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}
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@@ -307,26 +307,28 @@ struct DepotWindow : Window {
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default: NOT_REACHED();
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}
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uint diff_x, diff_y;
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uint diff_x, y_sprite, y_num;
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if (v->IsGroundVehicle()) {
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/* Arrange unitnumber and flag horizontally */
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diff_x = this->flag_width + WD_FRAMERECT_LEFT;
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diff_y = (this->resize.step_height - this->flag_height) / 2 - 2;
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y_sprite = Center(y, this->resize.step_height, this->flag_height);
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y_num = Center(y, this->resize.step_height);
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} else {
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/* Arrange unitnumber and flag vertically */
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diff_x = WD_FRAMERECT_LEFT;
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diff_y = FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL;
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y_num = Center(y, this->resize.step_height, FONT_HEIGHT_NORMAL + this->flag_height + 2);
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y_sprite = y_num + FONT_HEIGHT_NORMAL;
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}
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int text_left = rtl ? right - this->header_width - 1 : left + diff_x;
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int text_right = rtl ? right - diff_x : left + this->header_width - 1;
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if (free_wagon) {
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DrawString(text_left, text_right, y + 2, STR_DEPOT_NO_ENGINE);
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DrawString(text_left, text_right, Center(y, this->resize.step_height), STR_DEPOT_NO_ENGINE);
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} else {
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DrawSprite((v->vehstatus & VS_STOPPED) ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, PAL_NONE, rtl ? right - this->flag_width : left + WD_FRAMERECT_LEFT, y + diff_y);
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DrawSprite((v->vehstatus & VS_STOPPED) ? SPR_FLAG_VEH_STOPPED : SPR_FLAG_VEH_RUNNING, PAL_NONE, rtl ? right - this->flag_width : left + WD_FRAMERECT_LEFT, y_sprite);
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SetDParam(0, v->unitnumber);
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DrawString(text_left, text_right, y + 2, (uint16)(v->max_age - DAYS_IN_LEAP_YEAR) >= v->age ? STR_BLACK_COMMA : STR_RED_COMMA);
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DrawString(text_left, text_right, y_num, (uint16)(v->max_age - DAYS_IN_LEAP_YEAR) >= v->age ? STR_BLACK_COMMA : STR_RED_COMMA);
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}
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}
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@@ -343,7 +345,7 @@ struct DepotWindow : Window {
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uint16 num = this->vscroll->GetPosition() * this->num_columns;
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int maxval = min(this->vehicle_list.Length(), num + (rows_in_display * this->num_columns));
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int y;
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for (y = r.top + 1; num < maxval; y += this->resize.step_height) { // Draw the rows
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for (y = r.top; num < maxval; y += this->resize.step_height) { // Draw the rows
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for (byte i = 0; i < this->num_columns && num < maxval; i++, num++) {
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/* Draw all vehicles in the current row */
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const Vehicle *v = this->vehicle_list[num];
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@@ -625,6 +627,7 @@ struct DepotWindow : Window {
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int base_width = this->count_width + this->header_width;
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resize->height = max<uint>(GetVehicleImageCellSize(this->type, EIT_IN_DEPOT).height, min_height);
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resize->height = GetMinSizing(NWST_STEP, resize->height);
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if (this->type == VEH_TRAIN) {
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resize->width = 1;
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size->width = base_width + 2 * ScaleGUITrad(29); // about 2 parts
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