Add min sizing.
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@@ -451,6 +451,7 @@ struct GenerateLandscapeWindow : public Window {
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case WID_GL_MAPSIZE_Y_PULLDOWN:
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SetDParamMaxValue(0, MAX_MAP_SIZE);
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*size = GetStringBoundingBox(STR_JUST_INT);
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size->width = size->width + GetMinSizing(NWST_BUTTON);
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break;
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case WID_GL_SNOW_LEVEL_TEXT:
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@@ -508,7 +509,7 @@ struct GenerateLandscapeWindow : public Window {
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}
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}
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size->width += padding.width;
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size->height = FONT_HEIGHT_NORMAL + WD_DROPDOWNTEXT_TOP + WD_DROPDOWNTEXT_BOTTOM;
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size->height = GetMinSizing(NWST_BUTTON, FONT_HEIGHT_NORMAL + WD_DROPDOWNTEXT_TOP + WD_DROPDOWNTEXT_BOTTOM);
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}
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virtual void DrawWidget(const Rect &r, int widget) const
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