##name American
##ownname English (US)

##id 0x0000
STR_NULL							:
STR_0001_OFF_EDGE_OF_MAP					:{WHITE}Off edge of map
STR_0002_TOO_CLOSE_TO_EDGE_OF_MAP				:{WHITE}Too close to edge of map
STR_0003_NOT_ENOUGH_CASH_REQUIRES				:{WHITE}Not enough cash - requires {CURRENCY}
STR_0004							:{WHITE}{CURRENCY64}
STR_0005							:{RED}{CURRENCY64}
STR_EMPTY							:
STR_0007_FLAT_LAND_REQUIRED					:{WHITE}Flat land required
STR_0008_WAITING						:{BLACK}Waiting: {WHITE}{STRING}
STR_0009							:{WHITE}{STRING}
STR_000A_EN_ROUTE_FROM						:{WHITE}{STRING}{YELLOW}  (en-route from
STR_000B							:{YELLOW}{STATION})
STR_000C_ACCEPTS						:{BLACK}Accepts: {WHITE}
STR_000D_ACCEPTS						:{BLACK}Accepts: {GOLD}
STR_000E							:
STR_000F_PASSENGERS						:Passengers
STR_0010_COAL							:Coal
STR_0011_MAIL							:Mail
STR_0012_OIL							:Oil
STR_0013_LIVESTOCK						:Livestock
STR_0014_GOODS							:Goods
STR_0015_GRAIN							:Grain
STR_0016_WOOD							:Wood
STR_0017_IRON_ORE						:Iron Ore
STR_0018_STEEL							:Steel
STR_0019_VALUABLES						:Valuables
STR_001A_COPPER_ORE						:Copper Ore
STR_001B_MAIZE							:Maize
STR_001C_FRUIT							:Fruit
STR_001D_DIAMONDS						:Diamonds
STR_001E_FOOD							:Food
STR_001F_PAPER							:Paper
STR_0020_GOLD							:Gold
STR_0021_WATER							:Water
STR_0022_WHEAT							:Wheat
STR_0023_RUBBER							:Rubber
STR_0024_SUGAR							:Sugar
STR_0025_TOYS							:Toys
STR_0026_CANDY							:Candy
STR_0027_COLA							:Cola
STR_0028_COTTON_CANDY						:Cotton Candy
STR_0029_BUBBLES						:Bubbles
STR_002A_TOFFEE							:Toffee
STR_002B_BATTERIES						:Batteries
STR_002C_PLASTIC						:Plastic
STR_002D_FIZZY_DRINKS						:Fizzy Drinks
STR_002E							:
STR_002F_PASSENGER						:Passenger
STR_0030_COAL							:Coal
STR_0031_MAIL							:Mail
STR_0032_OIL							:Oil
STR_0033_LIVESTOCK						:Livestock
STR_0034_GOODS							:Goods
STR_0035_GRAIN							:Grain
STR_0036_WOOD							:Wood
STR_0037_IRON_ORE						:Iron Ore
STR_0038_STEEL							:Steel
STR_0039_VALUABLES						:Valuables
STR_003A_COPPER_ORE						:Copper Ore
STR_003B_MAIZE							:Maize
STR_003C_FRUIT							:Fruit
STR_003D_DIAMOND						:Diamond
STR_003E_FOOD							:Food
STR_003F_PAPER							:Paper
STR_0040_GOLD							:Gold
STR_0041_WATER							:Water
STR_0042_WHEAT							:Wheat
STR_0043_RUBBER							:Rubber
STR_0044_SUGAR							:Sugar
STR_0045_TOY							:Toy
STR_0046_CANDY							:Candy
STR_0047_COLA							:Cola
STR_0048_COTTON_CANDY						:Cotton Candy
STR_0049_BUBBLE							:Bubble
STR_004A_TOFFEE							:Toffee
STR_004B_BATTERY						:Battery
STR_004C_PLASTIC						:Plastic
STR_004D_FIZZY_DRINK						:Fizzy Drink
STR_004E							:
STR_004F_PASSENGER						:{COMMA16} passenger
STR_0050_TON_OF_COAL						:{COMMA16} ton of coal
STR_0051_BAG_OF_MAIL						:{COMMA16} bag of mail
STR_0052_OF_OIL							:{VOLUME} of oil
STR_0053_ITEM_OF_LIVESTOCK					:{COMMA16} item of livestock
STR_0054_CRATE_OF_GOODS						:{COMMA16} crate of goods
STR_0055_TON_OF_GRAIN						:{COMMA16} ton of grain
STR_0056_TON_OF_WOOD						:{COMMA16} ton of wood
STR_0057_TON_OF_IRON_ORE					:{COMMA16} ton of iron ore
STR_0058_TON_OF_STEEL						:{COMMA16} ton of steel
STR_0059_BAG_OF_VALUABLES					:{COMMA16} bag of valuables
STR_005A_TON_OF_COPPER_ORE					:{COMMA16} ton of copper ore
STR_005B_TON_OF_MAIZE						:{COMMA16} ton of maize
STR_005C_TON_OF_FRUIT						:{COMMA16} ton of fruit
STR_005D_BAG_OF_DIAMONDS					:{COMMA16} bag of diamonds
STR_005E_TON_OF_FOOD						:{COMMA16} ton of food
STR_005F_TON_OF_PAPER						:{COMMA16} ton of paper
STR_0060_BAG_OF_GOLD						:{COMMA16} bag of gold
STR_0061_OF_WATER						:{VOLUME} of water
STR_0062_TON_OF_WHEAT						:{COMMA16} ton of wheat
STR_0063_OF_RUBBER						:{VOLUME} of rubber
STR_0064_TON_OF_SUGAR						:{COMMA16} ton of sugar
STR_0065_TOY							:{COMMA16} toy
STR_0066_BAG_OF_CANDY						:{COMMA16} bag of candy
STR_0067_OF_COLA						:{VOLUME} of cola
STR_0068_TON_OF_COTTON_CANDY					:{COMMA16} ton of cotton candy
STR_0069_BUBBLE							:{COMMA16} bubble
STR_006A_TON_OF_TOFFEE						:{COMMA16} ton of toffee
STR_006B_BATTERY						:{COMMA16} battery
STR_006C_OF_PLASTIC						:{VOLUME} of plastic
STR_006D_FIZZY_DRINK						:{COMMA16} fizzy drink
STR_006E							:
STR_006F_PASSENGERS						:{COMMA16} passengers
STR_0070_TONS_OF_COAL						:{COMMA16} tons of coal
STR_0071_BAGS_OF_MAIL						:{COMMA16} bags of mail
STR_0072_OF_OIL							:{VOLUME} of oil
STR_0073_ITEMS_OF_LIVESTOCK					:{COMMA16} items of livestock
STR_0074_CRATES_OF_GOODS					:{COMMA16} crates of goods
STR_0075_TONS_OF_GRAIN						:{COMMA16} tons of grain
STR_0076_TONS_OF_WOOD						:{COMMA16} tons of wood
STR_0077_TONS_OF_IRON_ORE					:{COMMA16} tons of iron ore
STR_0078_TONS_OF_STEEL						:{COMMA16} tons of steel
STR_0079_BAGS_OF_VALUABLES					:{COMMA16} bags of valuables
STR_007A_TONS_OF_COPPER_ORE					:{COMMA16} tons of copper ore
STR_007B_TONS_OF_MAIZE						:{COMMA16} tons of maize
STR_007C_TONS_OF_FRUIT						:{COMMA16} tons of fruit
STR_007D_BAGS_OF_DIAMONDS					:{COMMA16} bags of diamonds
STR_007E_TONS_OF_FOOD						:{COMMA16} tons of food
STR_007F_TONS_OF_PAPER						:{COMMA16} tons of paper
STR_0080_BAGS_OF_GOLD						:{COMMA16} bags of gold
STR_0081_OF_WATER						:{VOLUME} of water
STR_0082_TONS_OF_WHEAT						:{COMMA16} tons of wheat
STR_0083_OF_RUBBER						:{VOLUME} of rubber
STR_0084_TONS_OF_SUGAR						:{COMMA16} tons of sugar
STR_0085_TOYS							:{COMMA16} toys
STR_0086_BAGS_OF_CANDY						:{COMMA16} bags of candy
STR_0087_OF_COLA						:{VOLUME} of cola
STR_0088_TONS_OF_COTTON_CANDY					:{COMMA16} tons of cotton candy
STR_0089_BUBBLES						:{COMMA16} bubbles
STR_008A_TONS_OF_TOFFEE						:{COMMA16} tons of toffee
STR_008B_BATTERIES						:{COMMA16} batteries
STR_008C_OF_PLASTIC						:{VOLUME} of plastic
STR_008D_FIZZY_DRINKS						:{COMMA16} fizzy drinks
STR_008E							:
STR_008F_PS							:{TINYFONT}PS
STR_0090_CL							:{TINYFONT}CL
STR_0091_ML							:{TINYFONT}ML
STR_0092_OL							:{TINYFONT}OL
STR_0093_LV							:{TINYFONT}LV
STR_0094_GD							:{TINYFONT}GD
STR_0095_GR							:{TINYFONT}GR
STR_0096_WD							:{TINYFONT}WD
STR_0097_OR							:{TINYFONT}OR
STR_0098_ST							:{TINYFONT}ST
STR_0099_VL							:{TINYFONT}VL
STR_009A_CO							:{TINYFONT}CO
STR_009B_MZ							:{TINYFONT}MZ
STR_009C_FT							:{TINYFONT}FT
STR_009D_DM							:{TINYFONT}DM
STR_009E_FD							:{TINYFONT}FD
STR_009F_PR							:{TINYFONT}PR
STR_00A0_GD							:{TINYFONT}GD
STR_00A1_WR							:{TINYFONT}WR
STR_00A2_WH							:{TINYFONT}WH
STR_00A3_RB							:{TINYFONT}RB
STR_00A4_SG							:{TINYFONT}SG
STR_00A5_TY							:{TINYFONT}TY
STR_00A6_SW							:{TINYFONT}SW
STR_00A7_CL							:{TINYFONT}CL
STR_00A8_CF							:{TINYFONT}CF
STR_00A9_BU							:{TINYFONT}BU
STR_00AA_TF							:{TINYFONT}TF
STR_00AB_BA							:{TINYFONT}BA
STR_00AC_PL							:{TINYFONT}PL
STR_00AD_FZ							:{TINYFONT}FZ
STR_00AE							:{WHITE}{DATE_SHORT}
STR_00AF							:{WHITE}{DATE_LONG}
STR_00B0_MAP							:{WHITE}Map - {STRING}
STR_00B1_GAME_OPTIONS						:{WHITE}Game Options
STR_00B2_MESSAGE						:{YELLOW}Message
STR_00B3_MESSAGE_FROM						:{YELLOW}Message from {STRING}
STR_00B4_CAN_T_DO_THIS						:{WHITE}Can't do this....
STR_00B5_CAN_T_CLEAR_THIS_AREA					:{WHITE}Can't clear this area....
STR_00B6_ORIGINAL_COPYRIGHT					:{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved
STR_00B7_VERSION						:{BLACK}OpenTTD version {REV}
STR_00B8_ORIGINAL_DESIGN_PROGRAM				:{BLACK}Original design by Chris Sawyer
STR_00B9_ORIGINAL_GRAPHICS					:{BLACK}Graphics by Simon Foster
STR_SPECIAL_THANKS						:{BLACK}Special thanks go out to:
STR_SPECIAL_THANKS_SIGNALS					:{BLACK}° Pre-Signals and Semaphores {COPYRIGHT} 2003 Michael Blunck
STR_SPECIAL_THANKS_CANALS					:{BLACK}° Foundations for Tracks on Slopes {COPYRIGHT} Marcin Grzegorczyk
STR_SPECIAL_THANKS_FOUNDATIONS					:{BLACK}° Canal/Lock graphics {COPYRIGHT} 2003-2004 George
STR_00BA_COPYRIGHT_OPENTTD					:{BLACK}OpenTTD {COPYRIGHT}2002-2004 The OpenTTD team

STR_00C5							:{BLACK}{CROSS}
STR_00C6							:{SILVER}{CROSS}
STR_00C7_QUIT							:{WHITE}Quit
STR_00C8_YES							:{BLACK}Yes
STR_00C9_NO							:{BLACK}No
STR_00CA_ARE_YOU_SURE_YOU_WANT_TO				:{YELLOW}Are you sure you want to abandon this game and return to {STRING}?
STR_00CB_1							:{BLACK}1
STR_00CC_2							:{BLACK}2
STR_00CD_3							:{BLACK}3
STR_00CE_4							:{BLACK}4
STR_00CF_5							:{BLACK}5
STR_00D0_NOTHING						:Nothing
STR_00D1_DARK_BLUE						:Dark Blue
STR_00D2_PALE_GREEN						:Pale Green
STR_00D3_PINK							:Pink
STR_00D4_YELLOW							:Yellow
STR_00D5_RED							:Red
STR_00D6_LIGHT_BLUE						:Light Blue
STR_00D7_GREEN							:Green
STR_00D8_DARK_GREEN						:Dark Green
STR_00D9_BLUE							:Blue
STR_00DA_CREAM							:Cream
STR_00DB_MAUVE							:Mauve
STR_00DC_PURPLE							:Purple
STR_00DD_ORANGE							:Orange
STR_00DE_BROWN							:Brown
STR_00DF_GREY							:Grey
STR_00E0_WHITE							:White
STR_00E1_TOO_MANY_VEHICLES_IN_GAME				:{WHITE}Too many vehicles in game
STR_00E2							:{BLACK}{COMMA16}
STR_00E3							:{RED}{COMMA16}
STR_00E4_LOCATION						:{BLACK}Location
STR_00E5_CONTOURS						:Contours
STR_00E6_VEHICLES						:Vehicles
STR_00E7_INDUSTRIES						:Industries
STR_00E8_ROUTES							:Routes
STR_00E9_VEGETATION						:Vegetation
STR_00EA_OWNERS							:Owners
STR_00EB_ROADS							:{BLACK}{TINYFONT}Roads
STR_00EC_RAILROADS						:{BLACK}{TINYFONT}Railroads
STR_00ED_STATIONS_AIRPORTS_DOCKS				:{BLACK}{TINYFONT}Stations/Airports/Docks
STR_00EE_BUILDINGS_INDUSTRIES					:{BLACK}{TINYFONT}Buildings/Industries
STR_00EF_VEHICLES						:{BLACK}{TINYFONT}Vehicles
STR_00F0_100M							:{BLACK}{TINYFONT}100m
STR_00F1_200M							:{BLACK}{TINYFONT}200m
STR_00F2_300M							:{BLACK}{TINYFONT}300m
STR_00F3_400M							:{BLACK}{TINYFONT}400m
STR_00F4_500M							:{BLACK}{TINYFONT}500m
STR_00F5_TRAINS							:{BLACK}{TINYFONT}Trains
STR_00F6_ROAD_VEHICLES						:{BLACK}{TINYFONT}Road Vehicles
STR_00F7_SHIPS							:{BLACK}{TINYFONT}Ships
STR_00F8_AIRCRAFT						:{BLACK}{TINYFONT}Aircraft
STR_00F9_TRANSPORT_ROUTES					:{BLACK}{TINYFONT}Transport Routes
STR_00FA_COAL_MINE						:{BLACK}{TINYFONT}Coal Mine
STR_00FB_POWER_STATION						:{BLACK}{TINYFONT}Power Station
STR_00FC_FOREST							:{BLACK}{TINYFONT}Forest
STR_00FD_SAWMILL						:{BLACK}{TINYFONT}Sawmill
STR_00FE_OIL_REFINERY						:{BLACK}{TINYFONT}Oil Refinery
STR_00FF_FARM							:{BLACK}{TINYFONT}Farm
STR_0100_FACTORY						:{BLACK}{TINYFONT}Factory
STR_0101_PRINTING_WORKS						:{BLACK}{TINYFONT}Printing Works
STR_0102_OIL_WELLS						:{BLACK}{TINYFONT}Oil Wells
STR_0103_IRON_ORE_MINE						:{BLACK}{TINYFONT}Iron Ore Mine
STR_0104_STEEL_MILL						:{BLACK}{TINYFONT}Steel Mill
STR_0105_BANK							:{BLACK}{TINYFONT}Bank
STR_0106_PAPER_MILL						:{BLACK}{TINYFONT}Paper Mill
STR_0107_GOLD_MINE						:{BLACK}{TINYFONT}Gold Mine
STR_0108_FOOD_PROCESSING_PLANT					:{BLACK}{TINYFONT}Food Processing Plant
STR_0109_DIAMOND_MINE						:{BLACK}{TINYFONT}Diamond Mine
STR_010A_COPPER_ORE_MINE					:{BLACK}{TINYFONT}Copper Ore Mine
STR_010B_FRUIT_PLANTATION					:{BLACK}{TINYFONT}Fruit Plantation
STR_010C_RUBBER_PLANTATION					:{BLACK}{TINYFONT}Rubber Plantation
STR_010D_WATER_SUPPLY						:{BLACK}{TINYFONT}Water Supply
STR_010E_WATER_TOWER						:{BLACK}{TINYFONT}Water Tower
STR_010F_LUMBER_MILL						:{BLACK}{TINYFONT}Lumber Mill
STR_0110_COTTON_CANDY_FOREST					:{BLACK}{TINYFONT}Cotton Candy Forest
STR_0111_CANDY_FACTORY						:{BLACK}{TINYFONT}Candy Factory
STR_0112_BATTERY_FARM						:{BLACK}{TINYFONT}Battery Farm
STR_0113_COLA_WELLS						:{BLACK}{TINYFONT}Cola Wells
STR_0114_TOY_SHOP						:{BLACK}{TINYFONT}Toy Shop
STR_0115_TOY_FACTORY						:{BLACK}{TINYFONT}Toy Factory
STR_0116_PLASTIC_FOUNTAINS					:{BLACK}{TINYFONT}Plastic Fountains
STR_0117_FIZZY_DRINK_FACTORY					:{BLACK}{TINYFONT}Fizzy Drink Factory
STR_0118_BUBBLE_GENERATOR					:{BLACK}{TINYFONT}Bubble Generator
STR_0119_TOFFEE_QUARRY						:{BLACK}{TINYFONT}Toffee Quarry
STR_011A_SUGAR_MINE						:{BLACK}{TINYFONT}Sugar Mine
STR_011B_RAILROAD_STATION					:{BLACK}{TINYFONT}Railroad Station
STR_011C_TRUCK_LOADING_BAY					:{BLACK}{TINYFONT}Truck Loading Bay
STR_011D_BUS_STATION						:{BLACK}{TINYFONT}Bus Station
STR_011E_AIRPORT_HELIPORT					:{BLACK}{TINYFONT}Airport/Heliport
STR_011F_DOCK							:{BLACK}{TINYFONT}Dock
STR_0120_ROUGH_LAND						:{BLACK}{TINYFONT}Rough Land
STR_0121_GRASS_LAND						:{BLACK}{TINYFONT}Grass Land
STR_0122_BARE_LAND						:{BLACK}{TINYFONT}Bare Land
STR_0123_FIELDS							:{BLACK}{TINYFONT}Fields
STR_0124_TREES							:{BLACK}{TINYFONT}Trees
STR_0125_ROCKS							:{BLACK}{TINYFONT}Rocks
STR_0126_WATER							:{BLACK}{TINYFONT}Water
STR_0127_NO_OWNER						:{BLACK}{TINYFONT}No Owner
STR_0128_TOWNS							:{BLACK}{TINYFONT}Towns
STR_0129_INDUSTRIES						:{BLACK}{TINYFONT}Industries
STR_012A_DESERT							:{BLACK}{TINYFONT}Desert
STR_012B_SNOW							:{BLACK}{TINYFONT}Snow
STR_012C_MESSAGE						:{WHITE}Message
STR_012D							:{WHITE}{STRING}
STR_012E_CANCEL							:{BLACK}Cancel
STR_012F_OK							:{BLACK}OK
STR_0130_RENAME							:{BLACK}Rename
STR_0131_TOO_MANY_NAMES_DEFINED					:{WHITE}Too many names defined
STR_0132_CHOSEN_NAME_IN_USE_ALREADY				:{WHITE}Chosen name in use already

STR_0133_WINDOWS						:Windows
STR_0134_UNIX							:Unix
STR_0135_OSX							:OSX
STR_OSNAME_BEOS							:BeOS
STR_OSNAME_MORPHOS						:MorphOS
STR_OSNAME_AMIGAOS						:AmigaOS

STR_0139_IMPERIAL_MILES						:Imperial (miles)
STR_013A_METRIC_KILOMETERS					:Metric (kilometers)
STR_013B_OWNED_BY						:{WHITE}...owned by {STRING}
STR_013C_CARGO							:{BLACK}Cargo
STR_013D_INFORMATION						:{BLACK}Information
STR_013E_CAPACITIES						:{BLACK}Capacities
STR_013E_TOTAL_CARGO						:{BLACK}Total Cargo
STR_013F_CAPACITY						:{BLACK}Capacity: {LTBLUE}{STRING}
STR_013F_TOTAL_CAPACITY_TEXT					:{BLACK}Total cargo (capacity) of this train:
STR_013F_TOTAL_CAPACITY						:{LTBLUE}- {CARGO} ({SHORTCARGO})
STR_0140_NEW_GAME						:{BLACK}New Game
STR_0141_LOAD_GAME						:{BLACK}Load Game
STR_0142_TUTORIAL_DEMONSTRATION					:{BLACK}Tutorial / Demonstration
STR_SINGLE_PLAYER						:{BLACK}Single player
STR_MULTIPLAYER							:{BLACK}Multiplayer

STR_0148_GAME_OPTIONS						:{BLACK}Game Options

STR_0150_SOMEONE						:someone{SKIP}{SKIP}
STR_0151_MAP_OF_WORLD						:Map of world
STR_0152_TOWN_DIRECTORY						:Town directory
STR_0153_SUBSIDIES						:Subsidies

############ range for menu	starts
STR_0154_OPERATING_PROFIT_GRAPH					:Operating profit graph
STR_0155_INCOME_GRAPH						:Income graph
STR_0156_DELIVERED_CARGO_GRAPH					:Delivered cargo graph
STR_0157_PERFORMANCE_HISTORY_GRAPH				:Performance history graph
STR_0158_COMPANY_VALUE_GRAPH					:Company value graph
STR_0159_CARGO_PAYMENT_RATES					:Cargo payment rates
STR_015A_COMPANY_LEAGUE_TABLE					:Company league table
STR_PERFORMANCE_DETAIL_MENU					:Detail performance rating
############ range for menu	ends

STR_015B_OPENTTD						:{WHITE}OpenTTD
STR_015C_SAVE_GAME						:Save game
STR_015D_LOAD_GAME						:Load game
STR_015E_QUIT_GAME						:Quit game
STR_015F_QUIT							:Quit
STR_0160_ARE_YOU_SURE_YOU_WANT_TO				:{YELLOW}Are you sure you want to quit this game ?
STR_0161_QUIT_GAME						:{WHITE}Quit Game
STR_SORT_TIP							:{BLACK}Select sorting order
SRT_SORT_BY							:{BLACK}Sort by

STR_SORT_BY_POPULATION						:{BLACK}Population
STR_SORT_BY_PRODUCTION						:{BLACK}Production
STR_SORT_BY_TYPE						:{BLACK}Type
STR_SORT_BY_TRANSPORTED						:{BLACK}Transported
STR_SORT_BY_NAME						:{BLACK}Name
STR_SORT_BY_DROPDOWN_NAME					:Name
STR_SORT_BY_DATE						:{BLACK}Date
STR_SORT_BY_UNSORTED						:Unsorted
STR_SORT_BY_NUMBER						:Number
STR_SORT_BY_PROFIT_LAST_YEAR					:Profit last year
STR_SORT_BY_PROFIT_THIS_YEAR					:Profit this year
STR_SORT_BY_AGE							:Age
STR_SORT_BY_RELIABILITY						:Reliability
STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE			:Total capacity per cargo type
STR_SORT_BY_MAX_SPEED						:Maximum speed

############ range for months starts
STR_0162_JAN							:Jan
STR_0163_FEB							:Feb
STR_0164_MAR							:Mar
STR_0165_APR							:Apr
STR_0166_MAY							:May
STR_0167_JUN							:Jun
STR_0168_JUL							:Jul
STR_0169_AUG							:Aug
STR_016A_SEP							:Sep
STR_016B_OCT							:Oct
STR_016C_NOV							:Nov
STR_016D_DEC							:Dec
############ range for months ends

STR_016E							:{TINYFONT}{STRING}{} {STRING}
STR_016F							:{TINYFONT}{STRING}{} {STRING}{}{NUMU16}
STR_0170							:{TINYFONT}{STRING}-
STR_0171_PAUSE_GAME						:{BLACK}Pause game
STR_0172_SAVE_GAME_ABANDON_GAME					:{BLACK}Save game, quit game, quit
STR_0173_DISPLAY_LIST_OF_COMPANY				:{BLACK}Display list of company's stations
STR_0174_DISPLAY_MAP						:{BLACK}Display map
STR_0175_DISPLAY_MAP_TOWN_DIRECTORY				:{BLACK}Display map, town directory
STR_0176_DISPLAY_TOWN_DIRECTORY					:{BLACK}Display town directory
STR_0177_DISPLAY_COMPANY_FINANCES				:{BLACK}Display company finances information
STR_0178_DISPLAY_COMPANY_GENERAL				:{BLACK}Display company general information
STR_0179_DISPLAY_GRAPHS						:{BLACK}Display graphs
STR_017A_DISPLAY_COMPANY_LEAGUE					:{BLACK}Display company league table
STR_017B_DISPLAY_LIST_OF_COMPANY				:{BLACK}Display list of company's trains
STR_017C_DISPLAY_LIST_OF_COMPANY				:{BLACK}Display list of company's road vehicles
STR_017D_DISPLAY_LIST_OF_COMPANY				:{BLACK}Display list of company's ships
STR_017E_DISPLAY_LIST_OF_COMPANY				:{BLACK}Display list of company's aircraft
STR_017F_ZOOM_THE_VIEW_IN					:{BLACK}Zoom the view in
STR_0180_ZOOM_THE_VIEW_OUT					:{BLACK}Zoom the view out
STR_0181_BUILD_RAILROAD_TRACK					:{BLACK}Build railroad track
STR_0182_BUILD_ROADS						:{BLACK}Build roads
STR_0183_BUILD_SHIP_DOCKS					:{BLACK}Build ship docks
STR_0184_BUILD_AIRPORTS						:{BLACK}Build airports
STR_0185_PLANT_TREES_PLACE_SIGNS				:{BLACK}Plant trees, place signs etc.
STR_0186_LAND_BLOCK_INFORMATION					:{BLACK}Land area information
STR_0187_OPTIONS						:{BLACK}Options
STR_0188							:{BLACK}{SMALLUPARROW}
STR_0189							:{BLACK}{SMALLDOWNARROW}
STR_018A_CAN_T_CHANGE_SERVICING					:{WHITE}Can't change servicing interval...
STR_018B_CLOSE_WINDOW						:{BLACK}Close window
STR_018C_WINDOW_TITLE_DRAG_THIS					:{BLACK}Window title - drag this to move window
STR_018D_DEMOLISH_BUILDINGS_ETC					:{BLACK}Demolish buildings etc. on a square of land
STR_018E_LOWER_A_CORNER_OF_LAND					:{BLACK}Lower a corner of land
STR_018F_RAISE_A_CORNER_OF_LAND					:{BLACK}Raise a corner of land
STR_0190_SCROLL_BAR_SCROLLS_LIST				:{BLACK}Scroll bar - scrolls list up/down
STR_0191_SHOW_LAND_CONTOURS_ON_MAP				:{BLACK}Show land contours on map
STR_0192_SHOW_VEHICLES_ON_MAP					:{BLACK}Show vehicles on map
STR_0193_SHOW_INDUSTRIES_ON_MAP					:{BLACK}Show industries on map
STR_0194_SHOW_TRANSPORT_ROUTES_ON				:{BLACK}Show transport routes on map
STR_0195_SHOW_VEGETATION_ON_MAP					:{BLACK}Show vegetation on map
STR_0196_SHOW_LAND_OWNERS_ON_MAP				:{BLACK}Show land owners on map
STR_0197_TOGGLE_TOWN_NAMES_ON_OFF				:{BLACK}Toggle town names on/off on map
STR_0198_PROFIT_THIS_YEAR_LAST_YEAR				:{TINYFONT}{BLACK}Profit this year: {CURRENCY} (last year: {CURRENCY})

############ range for service numbers starts
STR_0199_YEAR							:{COMMA16} year ({COMMA16})
STR_019A_YEARS							:{COMMA16} years ({COMMA16})
STR_019B_YEARS							:{RED}{COMMA16} years ({COMMA16})
############ range for service numbers ends

STR_019C_ROAD_VEHICLE						:Road vehicle
STR_019D_AIRCRAFT						:Aircraft
STR_019E_SHIP							:Ship
STR_019F_TRAIN							:Train
STR_01A0_IS_GETTING_OLD						:{WHITE}{STRING} {COMMA16} is getting old
STR_01A1_IS_GETTING_VERY_OLD					:{WHITE}{STRING} {COMMA16} is getting very old
STR_01A2_IS_GETTING_VERY_OLD_AND				:{WHITE}{STRING} {COMMA16} is getting very old and urgently needs replacing
STR_01A3_LAND_AREA_INFORMATION					:{WHITE}Land Area Information
STR_01A4_COST_TO_CLEAR_N_A					:{BLACK}Cost to clear: {LTBLUE}N/A
STR_01A5_COST_TO_CLEAR						:{BLACK}Cost to clear: {LTBLUE}{CURRENCY}
STR_01A6_N_A							:N/A
STR_01A7_OWNER							:{BLACK}Owner: {LTBLUE}{STRING}
STR_01A8_LOCAL_AUTHORITY					:{BLACK}Local authority: {LTBLUE}{STRING}
STR_01A9_NONE							:None
STR_01AA_NAME							:{BLACK}Name
STR_01AB							:{BLACK}{TINYFONT}{STRING}

############ range for days	starts
STR_01AC_1ST							:1st
STR_01AD_2ND							:2nd
STR_01AE_3RD							:3rd
STR_01AF_4TH							:4th
STR_01B0_5TH							:5th
STR_01B1_6TH							:6th
STR_01B2_7TH							:7th
STR_01B3_8TH							:8th
STR_01B4_9TH							:9th
STR_01B5_10TH							:10th
STR_01B6_11TH							:11th
STR_01B7_12TH							:12th
STR_01B8_13TH							:13th
STR_01B9_14TH							:14th
STR_01BA_15TH							:15th
STR_01BB_16TH							:16th
STR_01BC_17TH							:17th
STR_01BD_18TH							:18th
STR_01BE_19TH							:19th
STR_01BF_20TH							:20th
STR_01C0_21ST							:21st
STR_01C1_22ND							:22nd
STR_01C2_23RD							:23rd
STR_01C3_24TH							:24th
STR_01C4_25TH							:25th
STR_01C5_26TH							:26th
STR_01C6_27TH							:27th
STR_01C7_28TH							:28th
STR_01C8_29TH							:29th
STR_01C9_30TH							:30th
STR_01CA_31ST							:31st
############ range for days	ends

STR_01CB							:{TINYFONT}{COMMA16}
STR_01CC_TOGGLE_LARGE_SMALL_MAP					:{BLACK}Toggle large/small map size
STR_01CD_SELECT_TUTORIAL_DEMONSTRATION				:{WHITE}Select Tutorial/Demonstration

############ range for cargo acecpted starts
STR_01CE_CARGO_ACCEPTED						:{BLACK}Cargo accepted: {LTBLUE}{STRING}
STR_01CF_CARGO_ACCEPTED						:{BLACK}Cargo accepted: {LTBLUE}{STRING}, {STRING}
STR_01D0_CARGO_ACCEPTED						:{BLACK}Cargo accepted: {LTBLUE}{STRING}, {STRING}, {STRING}
STR_CARGO_ACCEPTED_4						:{BLACK}Cargo accepted: {LTBLUE}{STRING}, {STRING}, {STRING}, {STRING}
STR_CARGO_ACCEPTED_5						:{BLACK}Cargo accepted: {LTBLUE}{STRING}, {STRING}, {STRING}, {STRING}, {STRING}
############ range for cargo acecpted ends

STR_01D1_8							:({COMMA8}/8 {STRING})
STR_01D2_JAZZ_JUKEBOX						:{WHITE}Jazz Jukebox
STR_01D3_SOUND_MUSIC						:Sound/music
STR_01D4_SHOW_SOUND_MUSIC_WINDOW				:{BLACK}Show sound/music window
STR_01D5_ALL							:{TINYFONT}All
STR_01D6_OLD_STYLE						:{TINYFONT}Old Style
STR_01D7_NEW_STYLE						:{TINYFONT}New Style
STR_01D8_EZY_STREET						:{TINYFONT}Ezy Street
STR_01D9_CUSTOM_1						:{TINYFONT}Custom 1
STR_01DA_CUSTOM_2						:{TINYFONT}Custom 2
STR_01DB_MUSIC_VOLUME						:{BLACK}{TINYFONT}Music Volume
STR_01DC_EFFECTS_VOLUME						:{BLACK}{TINYFONT}Effects Volume
STR_01DD_MIN_MAX						:{BLACK}{TINYFONT}MIN  '  '  ' '  '  '  MAX
STR_01DE_SKIP_TO_PREVIOUS_TRACK					:{BLACK}Skip to previous track in selection
STR_01DF_SKIP_TO_NEXT_TRACK_IN_SELECTION			:{BLACK}Skip to next track in selection
STR_01E0_STOP_PLAYING_MUSIC					:{BLACK}Stop playing music
STR_01E1_START_PLAYING_MUSIC					:{BLACK}Start playing music
STR_01E2_DRAG_SLIDERS_TO_SET_MUSIC				:{BLACK}Drag sliders to set music and sound effect volumes
STR_01E3							:{DKGREEN}{TINYFONT}--
STR_01E4_0							:{DKGREEN}{TINYFONT}0{COMMA8}
STR_01E5							:{DKGREEN}{TINYFONT}{COMMA8}
STR_01E6							:{DKGREEN}{TINYFONT}------
STR_01E7							:{DKGREEN}{TINYFONT}"{STRING}"
STR_01E8_TRACK_XTITLE						:{BLACK}{TINYFONT}Track{SETX 88}Title
STR_01E9_SHUFFLE						:{TINYFONT}Shuffle
STR_01EA_PROGRAM						:{TINYFONT}{BLACK}Program
STR_01EB_MUSIC_PROGRAM_SELECTION				:{WHITE}Music Program Selection
STR_01EC_0							:{TINYFONT}{LTBLUE}0{COMMA16} "{STRING}"
STR_01ED							:{TINYFONT}{LTBLUE}{COMMA16}   "{STRING}"
STR_01EE_TRACK_INDEX						:{TINYFONT}{BLACK}Track Index
STR_01EF_PROGRAM						:{TINYFONT}{BLACK}Program - '{STRING}'
STR_01F0_CLEAR							:{TINYFONT}{BLACK}Clear
STR_01F1_SAVE							:{TINYFONT}{BLACK}Save
STR_01F2_CURRENT_PROGRAM_OF_MUSIC				:{BLACK}Current program of music tracks
STR_01F3_SELECT_ALL_TRACKS_PROGRAM				:{BLACK}Select 'all tracks' program
STR_01F4_SELECT_OLD_STYLE_MUSIC					:{BLACK}Select 'old style music' program
STR_01F5_SELECT_NEW_STYLE_MUSIC					:{BLACK}Select 'new style music' program
STR_01F6_SELECT_CUSTOM_1_USER_DEFINED				:{BLACK}Select 'Custom 1' (user-defined) program
STR_01F7_SELECT_CUSTOM_2_USER_DEFINED				:{BLACK}Select 'Custom 2' (user-defined) program
STR_01F8_CLEAR_CURRENT_PROGRAM_CUSTOM1				:{BLACK}Clear current program (Custom1 or Custom2 only)
STR_01F9_SAVE_MUSIC_SETTINGS					:{BLACK}Save music settings
STR_01FA_CLICK_ON_MUSIC_TRACK_TO				:{BLACK}Click on music track to add to current program (Custom1 or Custom2 only)
STR_01FB_TOGGLE_PROGRAM_SHUFFLE					:{BLACK}Toggle program shuffle on/off
STR_01FC_SHOW_MUSIC_TRACK_SELECTION				:{BLACK}Show music track selection window
STR_01FD_CLICK_ON_SERVICE_TO_CENTER				:{BLACK}Click on service to center view on industry/town
STR_01FE_DIFFICULTY						:{BLACK}Difficulty ({STRING})
STR_01FF							:{TINYFONT}{BLACK}{DATE_LONG}
STR_0200_LAST_MESSAGE_NEWS_REPORT				:Last message/news report
STR_0201_MESSAGE_SETTINGS					:Message settings
STR_MESSAGE_HISTORY_MENU					:Message History
STR_0202_SEND_MESSAGE						:Send message
STR_0203_SHOW_LAST_MESSAGE_NEWS					:{BLACK}Show last message/news report, show message options
STR_0204_MESSAGE_OPTIONS					:{WHITE}Message Options
STR_0205_MESSAGE_TYPES						:{BLACK}Message types:-
STR_0206_ARRIVAL_OF_FIRST_VEHICLE				:{YELLOW}Arrival of first vehicle at player's station
STR_0207_ARRIVAL_OF_FIRST_VEHICLE				:{YELLOW}Arrival of first vehicle at competitor's station
STR_0208_ACCIDENTS_DISASTERS					:{YELLOW}Accidents / disasters
STR_0209_COMPANY_INFORMATION					:{YELLOW}Company information
STR_020A_ECONOMY_CHANGES					:{YELLOW}Economy changes
STR_020B_ADVICE_INFORMATION_ON_PLAYER				:{YELLOW}Advice / information on player's vehicles
STR_020C_NEW_VEHICLES						:{YELLOW}New vehicles
STR_020D_CHANGES_OF_CARGO_ACCEPTANCE				:{YELLOW}Changes of cargo acceptance
STR_020E_SUBSIDIES						:{YELLOW}Subsidies
STR_020F_GENERAL_INFORMATION					:{YELLOW}General information
STR_0210_TOO_FAR_FROM_PREVIOUS_DESTINATIO			:{WHITE}...too far from previous destination
STR_0211_TOP_COMPANIES_WHO_REACHED				:{BIGFONT}{BLACK}Top companies who reached 2050{}({STRING} Level)
STR_0212							:{BIGFONT}{COMMA16}.
STR_0213_BUSINESSMAN						:Businessman
STR_0214_ENTREPRENEUR						:Entrepreneur
STR_0215_INDUSTRIALIST						:Industrialist
STR_0216_CAPITALIST						:Capitalist
STR_0217_MAGNATE						:Magnate
STR_0218_MOGUL							:Mogul
STR_0219_TYCOON_OF_THE_CENTURY					:Tycoon of the Century
STR_021A							:{BIGFONT}'{STRING}'   ({COMMA16})
STR_021B_ACHIEVES_STATUS					:{BIGFONT}{STRING}{STRING} achieves '{STRING}' status!
STR_021C_OF_ACHIEVES_STATUS					:{BIGFONT}{STRING}{STRING} of {STRING} achieves '{STRING}' status!
STR_021D							:{BLACK}
STR_021E							:{WHITE}
STR_021F							:{BLUE}{COMMA16}
STR_0220_CREATE_SCENARIO					:{BLACK}Create Scenario
STR_0221_OPENTTD						:{YELLOW}OpenTTD
STR_0222_SCENARIO_EDITOR					:{YELLOW}Scenario Editor
STR_0223_LAND_GENERATION					:{WHITE}Land Generation
STR_0224							:{BLACK}{UPARROW}
STR_0225							:{BLACK}{DOWNARROW}
STR_0226_RANDOM_LAND						:{BLACK}Random Land
STR_0227_RESET_LAND						:{BLACK}Reset Land
STR_0228_INCREASE_SIZE_OF_LAND_AREA				:{BLACK}Increase size of land area to lower/raise
STR_0229_DECREASE_SIZE_OF_LAND_AREA				:{BLACK}Decrease size of land area to lower/raise
STR_022A_GENERATE_RANDOM_LAND					:{BLACK}Generate random land
STR_022B_RESET_LANDSCAPE					:{BLACK}Reset landscape
STR_022C_RESET_LANDSCAPE					:{WHITE}Reset Landscape
STR_022D_ARE_YOU_SURE_YOU_WANT_TO				:{WHITE}Are you sure you want to reset the landscape?
STR_022E_LANDSCAPE_GENERATION					:{BLACK}Landscape generation
STR_022F_TOWN_GENERATION					:{BLACK}Town generation
STR_0230_INDUSTRY_GENERATION					:{BLACK}Industry generation
STR_0231_ROAD_CONSTRUCTION					:{BLACK}Road construction
STR_0232_VEGETATION_AND_OTHER_OBJECTS				:{BLACK}Vegetation and other objects
STR_0233_TOWN_GENERATION					:{WHITE}Town Generation
STR_0234_NEW_TOWN						:{BLACK}New Town
STR_0235_CONSTRUCT_NEW_TOWN					:{BLACK}Construct new town
STR_0236_CAN_T_BUILD_TOWN_HERE					:{WHITE}Can't build town here...
STR_0237_TOO_CLOSE_TO_EDGE_OF_MAP				:{WHITE}...too close to edge of map
STR_0238_TOO_CLOSE_TO_ANOTHER_TOWN				:{WHITE}...too close to another town
STR_0239_SITE_UNSUITABLE					:{WHITE}...site unsuitable
STR_023A_TOO_MANY_TOWNS						:{WHITE}...too many towns
STR_023B_INCREASE_SIZE_OF_TOWN					:{BLACK}Increase size of town
STR_023C_EXPAND							:{BLACK}Expand
STR_023D_RANDOM_TOWN						:{BLACK}Random Town
STR_023E_BUILD_TOWN_IN_RANDOM_LOCATION				:{BLACK}Build town in random location
STR_023F_INDUSTRY_GENERATION					:{WHITE}Industry Generation
STR_0240_COAL_MINE						:{BLACK}Coal Mine
STR_0241_POWER_STATION						:{BLACK}Power Station
STR_0242_SAWMILL						:{BLACK}Sawmill
STR_0243_FOREST							:{BLACK}Forest
STR_0244_OIL_REFINERY						:{BLACK}Oil Refinery
STR_0245_OIL_RIG						:{BLACK}Oil Rig
STR_0246_FACTORY						:{BLACK}Factory
STR_0247_STEEL_MILL						:{BLACK}Steel Mill
STR_0248_FARM							:{BLACK}Farm
STR_0249_IRON_ORE_MINE						:{BLACK}Iron Ore Mine
STR_024A_OIL_WELLS						:{BLACK}Oil Wells
STR_024B_BANK							:{BLACK}Bank
STR_024C_PAPER_MILL						:{BLACK}Paper Mill
STR_024D_FOOD_PROCESSING_PLANT					:{BLACK}Food Processing Plant
STR_024E_PRINTING_WORKS						:{BLACK}Printing Works
STR_024F_GOLD_MINE						:{BLACK}Gold Mine
STR_0250_LUMBER_MILL						:{BLACK}Lumber Mill
STR_0251_FRUIT_PLANTATION					:{BLACK}Fruit Plantation
STR_0252_RUBBER_PLANTATION					:{BLACK}Rubber Plantation
STR_0253_WATER_SUPPLY						:{BLACK}Water Supply
STR_0254_WATER_TOWER						:{BLACK}Water Tower
STR_0255_DIAMOND_MINE						:{BLACK}Diamond Mine
STR_0256_COPPER_ORE_MINE					:{BLACK}Copper Ore Mine
STR_0257_COTTON_CANDY_FOREST					:{BLACK}Cotton Candy Forest
STR_0258_CANDY_FACTORY						:{BLACK}Candy Factory
STR_0259_BATTERY_FARM						:{BLACK}Battery Farm
STR_025A_COLA_WELLS						:{BLACK}Cola Wells
STR_025B_TOY_SHOP						:{BLACK}Toy Shop
STR_025C_TOY_FACTORY						:{BLACK}Toy Factory
STR_025D_PLASTIC_FOUNTAINS					:{BLACK}Plastic Fountains
STR_025E_FIZZY_DRINK_FACTORY					:{BLACK}Fizzy Drink Factory
STR_025F_BUBBLE_GENERATOR					:{BLACK}Bubble Generator
STR_0260_TOFFEE_QUARRY						:{BLACK}Toffee Quarry
STR_0261_SUGAR_MINE						:{BLACK}Sugar Mine
STR_0262_CONSTRUCT_COAL_MINE					:{BLACK}Construct Coal Mine
STR_0263_CONSTRUCT_POWER_STATION				:{BLACK}Construct Power Station
STR_0264_CONSTRUCT_SAWMILL					:{BLACK}Construct Sawmill
STR_0265_PLANT_FOREST						:{BLACK}Plant Forest
STR_0266_CONSTRUCT_OIL_REFINERY					:{BLACK}Construct Oil Refinery
STR_0267_CONSTRUCT_OIL_RIG_CAN_ONLY				:{BLACK}Construct Oil Rig (Can only be built near the edges of the map)
STR_0268_CONSTRUCT_FACTORY					:{BLACK}Construct Factory
STR_0269_CONSTRUCT_STEEL_MILL					:{BLACK}Construct Steel Mill
STR_026A_CONSTRUCT_FARM						:{BLACK}Construct Farm
STR_026B_CONSTRUCT_IRON_ORE_MINE				:{BLACK}Construct Iron Ore Mine
STR_026C_CONSTRUCT_OIL_WELLS					:{BLACK}Construct Oil Wells
STR_026D_CONSTRUCT_BANK_CAN_ONLY				:{BLACK}Construct Bank (Can only be built in towns with a population greater than 1200)
STR_026E_CONSTRUCT_PAPER_MILL					:{BLACK}Construct Paper Mill
STR_026F_CONSTRUCT_FOOD_PROCESSING				:{BLACK}Construct Food Processing Plant
STR_0270_CONSTRUCT_PRINTING_WORKS				:{BLACK}Construct Printing Works
STR_0271_CONSTRUCT_GOLD_MINE					:{BLACK}Construct Gold Mine
STR_0272_CONSTRUCT_BANK_CAN_ONLY				:{BLACK}Construct Bank (Can only be built in towns)
STR_0273_CONSTRUCT_LUMBER_MILL_TO				:{BLACK}Construct Lumber Mill (to clear rainforest and produce Wood)
STR_0274_PLANT_FRUIT_PLANTATION					:{BLACK}Plant Fruit Plantation
STR_0275_PLANT_RUBBER_PLANTATION				:{BLACK}Plant Rubber Plantation
STR_0276_CONSTRUCT_WATER_SUPPLY					:{BLACK}Construct Water Supply
STR_0277_CONSTRUCT_WATER_TOWER_CAN				:{BLACK}Construct Water Tower (Can only be built in towns)
STR_0278_CONSTRUCT_DIAMOND_MINE					:{BLACK}Construct Diamond Mine
STR_0279_CONSTRUCT_COPPER_ORE_MINE				:{BLACK}Construct Copper Ore Mine
STR_027A_PLANT_COTTON_CANDY_FOREST				:{BLACK}Plant Cotton Candy Forest
STR_027B_CONSTRUCT_CANDY_FACTORY				:{BLACK}Construct Candy Factory
STR_027C_CONSTRUCT_BATTERY_FARM					:{BLACK}Construct Battery Farm
STR_027D_CONSTRUCT_COLA_WELLS					:{BLACK}Construct Cola Wells
STR_027E_CONSTRUCT_TOY_SHOP					:{BLACK}Construct Toy Shop
STR_027F_CONSTRUCT_TOY_FACTORY					:{BLACK}Construct Toy Factory
STR_0280_CONSTRUCT_PLASTIC_FOUNTAINS				:{BLACK}Construct Plastic Fountains
STR_0281_CONSTRUCT_FIZZY_DRINK_FACTORY				:{BLACK}Construct Fizzy Drink Factory
STR_0282_CONSTRUCT_BUBBLE_GENERATOR				:{BLACK}Construct Bubble Generator
STR_0283_CONSTRUCT_TOFFEE_QUARRY				:{BLACK}Construct Toffee Quarry
STR_0284_CONSTRUCT_SUGAR_MINE					:{BLACK}Construct Sugar Mine
STR_0285_CAN_T_BUILD_HERE					:{WHITE}Can't build {STRING} here...
STR_0286_MUST_BUILD_TOWN_FIRST					:{WHITE}...must build town first
STR_0287_ONLY_ONE_ALLOWED_PER_TOWN				:{WHITE}...only one allowed per town
STR_0288_PLANT_TREES						:{BLACK}Plant trees
STR_0289_PLACE_SIGN						:{BLACK}Place sign
STR_028A_RANDOM_TREES						:{BLACK}Random Trees
STR_028B_PLANT_TREES_RANDOMLY_OVER				:{BLACK}Plant trees randomly over landscape
STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE				:{BLACK}Place rocky areas on landscape
STR_028D_PLACE_LIGHTHOUSE					:{BLACK}Place lighthouse
STR_028E_PLACE_TRANSMITTER					:{BLACK}Place transmitter
STR_028F_DEFINE_DESERT_AREA					:{BLACK}Define desert area
STR_0290_DELETE							:{BLACK}Delete
STR_0291_DELETE_THIS_TOWN_COMPLETELY				:{BLACK}Delete this town completely
STR_0292_SAVE_SCENARIO						:Save scenario
STR_0293_LOAD_SCENARIO						:Load scenario
STR_0294_QUIT_EDITOR						:Quit editor
STR_0295							:
STR_0296_QUIT							:Quit
STR_0297_SAVE_SCENARIO_LOAD_SCENARIO				:{BLACK}Save scenario, load scenario, abandon scenario editor, quit
STR_0298_LOAD_SCENARIO						:{WHITE}Load Scenario
STR_0299_SAVE_SCENARIO						:{WHITE}Save Scenario
STR_029A_PLAY_SCENARIO						:{BLACK}Play Scenario
STR_029B_ARE_YOU_SURE_YOU_WANT_TO				:{YELLOW}Are you sure you want to quit this scenario ?
STR_029C_QUIT_EDITOR						:{WHITE}Quit Editor
STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS				:{WHITE}...can only be built in towns with a population of at least 1200
STR_029E_MOVE_THE_STARTING_DATE					:{BLACK}Move the starting date backward 1 year
STR_029F_MOVE_THE_STARTING_DATE					:{BLACK}Move the starting date forward 1 year
STR_02A0_ENDS_OF_BRIDGE_MUST_BOTH				:{WHITE}...ends of bridge must both be on land
STR_02A1_SMALL							:{BLACK}Small
STR_02A2_MEDIUM							:{BLACK}Medium
STR_02A3_LARGE							:{BLACK}Large
STR_02A4_SELECT_TOWN_SIZE					:{BLACK}Select town size
STR_02A5_TOWN_SIZE						:{YELLOW}Town size:

STR_02B6							:{STRING}  -  {STRING}
STR_02B7_SHOW_LAST_MESSAGE_OR_NEWS				:{BLACK}Show last message or news report
STR_02B8_SUMMARY						:{BLACK}Summary
STR_02B9_FULL							:{BLACK}Full
STR_02BA							:{SILVER}- -  {STRING}  - -
STR_02BB_TOWN_DIRECTORY						:Town directory
STR_02BC_VEHICLE_DESIGN_NAMES					:{BLACK}Vehicle design names
STR_02BD							:{BLACK}{STRING}
STR_02BE_DEFAULT						:Default
STR_02BF_CUSTOM							:Custom
STR_02C0_SAVE_CUSTOM_NAMES					:{BLACK}Save custom names
STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION				:{BLACK}Vehicle design names selection
STR_02C2_SAVE_CUSTOMIZED_VEHICLE				:{BLACK}Save customized vehicle design names to disk

############ range for menu	starts
STR_02C3_GAME_OPTIONS						:Game options
STR_02C4_GAME_OPTIONS						:Game options
STR_02C5_DIFFICULTY_SETTINGS					:Difficulty settings
STR_02C6_DIFFICULTY_SETTINGS					:Difficulty settings
STR_02C7_CONFIG_PATCHES						:Configure patches
STR_02C8_CONFIG_PATCHES						:Configure patches
STR_NEWGRF_SETTINGS						:Newgrf settings
STR_NEWGRF_SETTINGS2						:Newgrf settings
STR_GAMEOPTMENU_0A						:
STR_GAMEOPTMENU_0B						:
STR_02C9_TOWN_NAMES_DISPLAYED					:{CHECKMARK}{SETX 12}Town names displayed
STR_02CA_TOWN_NAMES_DISPLAYED					:{SETX 12}Town names displayed
STR_02CB_STATION_NAMES_DISPLAYED				:{CHECKMARK}{SETX 12}Station names displayed
STR_02CC_STATION_NAMES_DISPLAYED				:{SETX 12}Station names displayed
STR_02CD_SIGNS_DISPLAYED					:{CHECKMARK}{SETX 12}Signs displayed
STR_02CE_SIGNS_DISPLAYED					:{SETX 12}Signs displayed
STR_WAYPOINTS_DISPLAYED						:{CHECKMARK}{SETX 12}Waypoints displayed
STR_WAYPOINTS_DISPLAYED2					:{SETX 12}Waypoints displayed
STR_02CF_FULL_ANIMATION						:{CHECKMARK}{SETX 12}Full animation
STR_02D0_FULL_ANIMATION						:{SETX 12}Full animation
STR_02D1_FULL_DETAIL						:{CHECKMARK}{SETX 12}Full detail
STR_02D2_FULL_DETAIL						:{SETX 12}Full detail
STR_02D3_TRANSPARENT_BUILDINGS					:{CHECKMARK}{SETX 12}Transparent buildings
STR_02D4_TRANSPARENT_BUILDINGS					:{SETX 12}Transparent buildings
############ range ends	here

############ range for menu	starts
STR_02D5_LAND_BLOCK_INFO					:Land area information
STR_02D6							:
STR_02D7_SCREENSHOT_CTRL_S					:Screenshot (Ctrl-S)
STR_02D8_GIANT_SCREENSHOT_CTRL_G				:Giant Screenshot (Ctrl-G)
STR_02D9_ABOUT_OPENTTD						:About 'OpenTTD'
############ range ends	here

STR_02DA_ON							:{BLACK}On
STR_02DB_OFF							:{BLACK}Off
STR_02DC_DISPLAY_SUBSIDIES					:{BLACK}Display subsidies
STR_02DD_SUBSIDIES						:Subsidies
STR_02DE_MAP_OF_WORLD						:Map of world
STR_EXTRA_VIEW_PORT						:Extra viewport
STR_02DF_TOWN_DIRECTORY						:Town directory
STR_EXTRA_VIEW_PORT_TITLE					:{WHITE}Viewport {COMMA16}
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN				:{BLACK}Copy to viewport
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT				:{BLACK}Copy the location of the global view to this viewport
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW				:{BLACK}Paste from viewport
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT				:{BLACK}Paste the location of this viewport to the global view

STR_02E0_CURRENCY_UNITS						:{BLACK}Currency units
STR_02E1							:{BLACK}{SKIP}{STRING}
STR_02E2_CURRENCY_UNITS_SELECTION				:{BLACK}Currency units selection
STR_02E3_DISTANCE_UNITS						:{BLACK}Distance units
STR_02E4							:{BLACK}{SKIP}{SKIP}{STRING}
STR_02E5_DISTANCE_UNITS_SELECTION				:{BLACK}Distance units selection
STR_02E6_ROAD_VEHICLES						:{BLACK}Road vehicles
STR_02E7							:{BLACK}{SKIP}{SKIP}{SKIP}{STRING}
STR_02E8_SELECT_SIDE_OF_ROAD_FOR				:{BLACK}Select side of road for vehicles to drive on
STR_02E9_DRIVE_ON_LEFT						:Drive on left
STR_02EA_DRIVE_ON_RIGHT						:Drive on right
STR_02EB_TOWN_NAMES						:{BLACK}Town names
STR_02EC							:{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_02ED_SELECT_STYLE_OF_TOWN_NAMES				:{BLACK}Select style of town names

STR_02F4_AUTOSAVE						:{BLACK}Autosave
STR_02F5							:{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_02F6_SELECT_INTERVAL_BETWEEN				:{BLACK}Select interval between automatic game saves
STR_02F7_OFF							:Off
STR_02F8_EVERY_3_MONTHS						:Every 3 months
STR_02F9_EVERY_6_MONTHS						:Every 6 months
STR_02FA_EVERY_12_MONTHS					:Every 12 months
STR_02FB_START_A_NEW_GAME					:{BLACK}Start a new game
STR_02FC_LOAD_A_SAVED_GAME					:{BLACK}Load a saved game
STR_02FD_VIEW_DEMONSTRATIONS_TUTORIALS				:{BLACK}View demonstrations/tutorials
STR_02FE_CREATE_A_CUSTOMIZED_GAME				:{BLACK}Create a customized game world/scenario
STR_02FF_SELECT_SINGLE_PLAYER_GAME				:{BLACK}Select single-player game
STR_0300_SELECT_MULTIPLAYER_GAME				:{BLACK}Select multiplayer game of 2-8 players
STR_0301_DISPLAY_GAME_OPTIONS					:{BLACK}Display game options
STR_0302_DISPLAY_DIFFICULTY_OPTIONS				:{BLACK}Display difficulty options
STR_0303_START_A_NEW_GAME_USING					:{BLACK}Start a new game, using a customized scenario
STR_0304_QUIT							:{BLACK}Quit
STR_0305_QUIT_OPENTTD						:{BLACK}Quit 'OpenTTD'
STR_0306_VIEW_DEMONSTRATION_TUTORIAL				:{BLACK}View demonstration/tutorial
STR_0307_OPENTTD						:{WHITE}OpenTTD {REV}
STR_030D_CAN_ONLY_BE_BUILT_IN_TOWNS				:{WHITE}...can only be built in towns
STR_030E_SELECT_TEMPERATE_LANDSCAPE				:{BLACK}Select 'temperate' landscape style
STR_030F_SELECT_SUB_ARCTIC_LANDSCAPE				:{BLACK}Select 'sub-arctic' landscape style
STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE				:{BLACK}Select 'sub-tropical' landscape style
STR_0311_SELECT_TOYLAND_LANDSCAPE				:{BLACK}Select 'toyland' landscape style
STR_0312_FUND_CONSTRUCTION_OF_NEW				:{BLACK}Fund construction of new industry

############ range for menu	starts
STR_INDUSTRY_DIR						:Industry Directory
STR_0313_FUND_NEW_INDUSTRY					:Fund new industry
############ range ends here

STR_0314_FUND_NEW_INDUSTRY					:{WHITE}Fund new industry
STR_0315							:{STRING}
STR_0316_CAN_ONLY_BE_BUILT_IN_TOWNS				:{WHITE}...can only be built in towns
STR_0317_CAN_ONLY_BE_BUILT_IN_RAINFOREST			:{WHITE}...can only be built in rainforest areas
STR_0318_CAN_ONLY_BE_BUILT_IN_DESERT				:{WHITE}...can only be built in desert areas
STR_0319_PAUSED							:{YELLOW}* *  PAUSED  *  *

STR_031B_SCREENSHOT_SUCCESSFULLY				:{WHITE}Screenshot successfully saved to disk as '{STRING}'
STR_031C_SCREENSHOT_FAILED					:{WHITE}Screenshot failed!

STR_0329_PURCHASE_LAND_FOR_FUTURE				:{BLACK}Purchase land for future use
STR_032A_1_ROAD_VEHICLE_SERVICE					:{BLACK}1: Road vehicle service
STR_032B_2_RAILROAD_SERVICE					:{BLACK}2: Railroad service
STR_032C_3_AIR_SERVICE						:{BLACK}3: Air service
STR_032D_4_SHIP_SERVICE						:{BLACK}4: Ship service
STR_032E_5_RAILROAD_SERVICE_ADVANCED				:{BLACK}5: Railroad service (advanced)
STR_032F_AUTOSAVE						:{RED}AUTOSAVE
STR_0330_SELECT_EZY_STREET_STYLE				:{BLACK}Select 'Ezy Street style music' program

STR_0335_6							:{BLACK}6
STR_0336_7							:{BLACK}7

############ start of townname region
STR_TOWNNAME_ENGLISH						:English
STR_TOWNNAME_FRENCH						:French
STR_TOWNNAME_GERMAN						:German
STR_TOWNNAME_AMERICAN						:American
STR_TOWNNAME_LATIN_AMERICAN					:Latin-American
STR_TOWNNAME_SILLY						:Silly
STR_TOWNNAME_SWEDISH						:Swedish
STR_TOWNNAME_DUTCH						:Dutch
STR_TOWNNAME_FINNISH						:Finnish
STR_TOWNNAME_POLISH						:Polish
STR_TOWNNAME_SLOVAKISH						:Slovakish
STR_TOWNNAME_HUNGARIAN						:Hungarian
STR_TOWNNAME_AUSTRIAN						:Austrian
STR_TOWNNAME_ROMANIAN						:Romanian
STR_TOWNNAME_CZECH						:Czech
############ end of	townname region

STR_CURR_POUNDS							:Pounds ({POUNDSIGN})
STR_CURR_DOLLARS						:Dollars ($)
STR_CURR_FF							:Franc (FF)
STR_CURR_DM							:Deutschmark (DM)
STR_CURR_YEN							:Yen ({YENSIGN})
STR_CURR_PT							:Peseta (Pt)
STR_CURR_FT							:Hungarian Forint (Ft)
STR_CURR_ZL							:Polish Zloty (zl)
STR_CURR_ATS							:Austrian Shilling (ATS)
STR_CURR_BEF							:Belgian Franc (BEF)
STR_CURR_DKK							:Danish Krone (DKK)
STR_CURR_FIM							:Finnish Markka (FIM)
STR_CURR_GRD							:Greek Drachma (GRD)
STR_CURR_CHF							:Swiss Franc (CHF)
STR_CURR_NLG							:Dutch Guilder (NLG)
STR_CURR_ITL							:Italian Lira (ITL)
STR_CURR_SEK							:Swedish Krona (SEK)
STR_CURR_RUR							:Russian Rubel (rur)
STR_CURR_CZK							:Czech Koruna (CZK)
STR_CURR_ISK							:Icelandic Krona (ISK)
STR_CURR_NOK							:Norwegian Krone (NOK)
STR_CURR_ROL							:Romanian Leu (Lei)
STR_CURR_EUR							:Euro (€)

STR_OPTIONS_LANG						:{BLACK}Language
STR_OPTIONS_LANG_CBO						:{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_OPTIONS_LANG_TIP						:{BLACK}Select the interface language to use

STR_OPTIONS_FULLSCREEN						:{BLACK}Fullscreen
STR_OPTIONS_FULLSCREEN_TIP					:{BLACK}Check this box to play OpenTTD fullscreen mode

STR_OPTIONS_RES							:{BLACK}Screen resolution
STR_OPTIONS_RES_CBO						:{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_OPTIONS_RES_TIP						:{BLACK}Select the screen resolution to use

STR_OPTIONS_SCREENSHOT_FORMAT					:{BLACK}Screenshot format
STR_OPTIONS_SCREENSHOT_FORMAT_CBO				:{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_OPTIONS_SCREENSHOT_FORMAT_TIP				:{BLACK}Select the screenshot format to use

STR_AUTOSAVE_1_MONTH						:Every month
STR_AUTOSAVE_FAILED						:{WHITE}Autosave failed

STR_MONTH_JAN							:January
STR_MONTH_FEB							:February
STR_MONTH_MAR							:March
STR_MONTH_APR							:April
STR_MONTH_MAY							:May
STR_MONTH_JUN							:June
STR_MONTH_JUL							:July
STR_MONTH_AUG							:August
STR_MONTH_SEP							:September
STR_MONTH_OCT							:October
STR_MONTH_NOV							:November
STR_MONTH_DEC							:December

STR_HEADING_FOR_STATION						:{LTBLUE}Heading for {STATION}
STR_HEADING_FOR_STATION_VEL					:{LTBLUE}Heading for {STATION}, {VELOCITY}
STR_NO_ORDERS							:{LTBLUE}No orders
STR_NO_ORDERS_VEL						:{LTBLUE}No orders, {VELOCITY}

STR_PASSENGERS							:passengers
STR_BAGS							:bags
STR_TONS							:tons
STR_LITERS							:liters
STR_ITEMS							:items
STR_CRATES							:crates
STR_RES_OTHER							:other
STR_NOTHING							:

STR_CANT_SHARE_ORDER_LIST					:{WHITE}Can't share order list...
STR_CANT_COPY_ORDER_LIST					:{WHITE}Can't copy order list...
STR_END_OF_SHARED_ORDERS					:{SETX 10}- - End of Shared Orders - -

STR_TRAIN_IS_LOST						:{WHITE}Train {COMMA16} is lost.
STR_TRAIN_IS_UNPROFITABLE					:{WHITE}Train {COMMA16}'s profit last year was {CURRENCY}
STR_EURO_INTRODUCE						:{BLACK}{BIGFONT}European Monetary Union!{}{}The Euro is introduced as the sole currency for everyday transactions in your country!

# Start of order review system.
# DON'T ADD OR REMOVE LINES HERE
STR_TRAIN_HAS_TOO_FEW_ORDERS					:{WHITE}Train {COMMA16} has too few orders in the schedule
STR_TRAIN_HAS_VOID_ORDER					:{WHITE}Train {COMMA16} has a void order
STR_TRAIN_HAS_DUPLICATE_ENTRY					:{WHITE}Train {COMMA16} has duplicate orders
STR_TRAIN_HAS_INVALID_ENTRY					:{WHITE}Train {COMMA16} has an invalid station in the orders
STR_ROADVEHICLE_HAS_TOO_FEW_ORDERS				:{WHITE}Road Vehicle {COMMA16} has too few orders in the schedule
STR_ROADVEHICLE_HAS_VOID_ORDER					:{WHITE}Road Vehicle {COMMA16} has void order
STR_ROADVEHICLE_HAS_DUPLICATE_ENTRY				:{WHITE}Road Vehicle {COMMA16} has duplicate orders
STR_ROADVEHICLE_HAS_INVALID_ENTRY				:{WHITE}Road Vehicle {COMMA16} has an invalid station in the orders
STR_SHIP_HAS_TOO_FEW_ORDERS					:{WHITE}Ship {COMMA16} has too few orders in the schedule
STR_SHIP_HAS_VOID_ORDER						:{WHITE}Ship {COMMA16} has void order
STR_SHIP_HAS_DUPLICATE_ENTRY					:{WHITE}Ship {COMMA16} has duplicate orders
STR_SHIP_HAS_INVALID_ENTRY					:{WHITE}Ship {COMMA16} has an invalid station in the orders
STR_AIRCRAFT_HAS_TOO_FEW_ORDERS					:{WHITE}Aircraft {COMMA16} has too few orders in the schedule
STR_AIRCRAFT_HAS_VOID_ORDER					:{WHITE}Aircraft {COMMA16} has void order
STR_AIRCRAFT_HAS_DUPLICATE_ENTRY				:{WHITE}Aircraft {COMMA16} has duplicate orders
STR_AIRCRAFT_HAS_INVALID_ENTRY					:{WHITE}Aircraft {COMMA16} has an invalid station in the orders
# end of order system

STR_TRAIN_AUTORENEW_FAILED					:{WHITE}Autorenew failed on train {COMMA16} (money limit)
STR_ROADVEHICLE_AUTORENEW_FAILED				:{WHITE}Autorenew failed on road vehicle {COMMA16} (money limit)
STR_SHIP_AUTORENEW_FAILED					:{WHITE}Autorenew failed on ship {COMMA16} (money limit)
STR_AIRCRAFT_AUTORENEW_FAILED					:{WHITE}Autorenew failed on aircraft {COMMA16} (money limit)

STR_CONFIG_PATCHES						:{BLACK}Configure Patches
STR_CONFIG_PATCHES_TIP						:{BLACK}Configure the patches
STR_CONFIG_PATCHES_CAPTION					:{WHITE}Configure Patches

STR_CONFIG_PATCHES_OFF						:Off
STR_CONFIG_PATCHES_ON						:On
STR_CONFIG_PATCHES_VEHICLESPEED					:{LTBLUE}Show vehicle speed in status bar: {ORANGE}{STRING}
STR_CONFIG_PATCHES_BUILDONSLOPES				:{LTBLUE}Allow building on slopes and coasts: {ORANGE}{STRING}
STR_CONFIG_PATCHES_CATCHMENT					:{LTBLUE}Allow more realistically sized catchment areas: {ORANGE}{STRING}
STR_CONFIG_PATCHES_EXTRADYNAMITE				:{LTBLUE}Allow removal of more town-owned roads, bridges, tunnels, etc: {ORANGE}{STRING}
STR_CONFIG_PATCHES_MAMMOTHTRAINS				:{LTBLUE}Enable building very long trains: {ORANGE}{STRING}
STR_CONFIG_PATCHES_REALISTICACCEL				:{LTBLUE}Enable realistic acceleration for trains: {ORANGE}{STRING}
STR_CONFIG_PATCHES_JOINSTATIONS					:{LTBLUE}Join train stations built next to each other: {ORANGE}{STRING}
STR_CONFIG_PATCHES_FULLLOADANY					:{LTBLUE}Leave station when any cargo is full, if 'full load': {ORANGE}{STRING}
STR_CONFIG_PATCHES_IMPROVEDLOAD					:{LTBLUE}Use improved loading algorithm: {ORANGE}{STRING}
STR_CONFIG_PATCHES_INFLATION					:{LTBLUE}Inflation: {ORANGE}{STRING}
STR_CONFIG_PATCHES_SELECTGOODS					:{LTBLUE}Deliver cargo to a station only when there is a demand: {ORANGE}{STRING}
STR_CONFIG_PATCHES_LONGBRIDGES					:{LTBLUE}Allow building very long bridges: {ORANGE}{STRING}
STR_CONFIG_PATCHES_GOTODEPOT					:{LTBLUE}Allow goto depot orders: {ORANGE}{STRING}
STR_CONFIG_PATCHES_BUILDXTRAIND					:{LTBLUE}Allow constructing raw material producing industries: {ORANGE}{STRING}
STR_CONFIG_PATCHES_MULTIPINDTOWN				:{LTBLUE}Allow multiple similar industries per town: {ORANGE}{STRING}
STR_CONFIG_PATCHES_SAMEINDCLOSE					:{LTBLUE}Industries of the same type can be built close to each other: {ORANGE}{STRING}
STR_CONFIG_PATCHES_LONGDATE					:{LTBLUE}Always show long date in the status bar: {ORANGE}{STRING}
STR_CONFIG_PATCHES_SIGNALSIDE					:{LTBLUE}Show signals on the drive side: {ORANGE}{STRING}
STR_CONFIG_PATCHES_SHOWFINANCES					:{LTBLUE}Show finances window at the end of the year: {ORANGE}{STRING}
STR_CONFIG_PATCHES_NEW_NONSTOP					:{LTBLUE}TTDPatch compatible nonstop handling: {ORANGE}{STRING}
STR_CONFIG_PATCHES_ROADVEH_QUEUE				:{LTBLUE}Road vehicle queueing (with quantum effects): {ORANGE}{STRING}
STR_CONFIG_PATCHES_AUTOSCROLL					:{LTBLUE}Pan window when mouse is at the edge: {ORANGE}{STRING}
STR_CONFIG_PATCHES_BRIBE					:{LTBLUE}Allow bribing the local authority: {ORANGE}{STRING}
STR_CONFIG_PATCHES_NEW_DEPOT_FINDING				:{LTBLUE}New depot finding: {ORANGE}{STRING}
STR_CONFIG_PATCHES_NONUNIFORM_STATIONS				:{LTBLUE}Nonuniform stations: {ORANGE}{STRING}
STR_CONFIG_PATCHES_NEW_TRAIN_PATHFIND				:{LTBLUE}New algorithm for train pathfinding: {ORANGE}{STRING}

STR_CONFIG_PATCHES_SMALL_AIRPORTS				:{LTBLUE}Always allow small airports: {ORANGE}{STRING}

STR_CONFIG_PATCHES_LOST_TRAIN_DAYS				:{LTBLUE}A train is lost if no progress is made for: {ORANGE}{STRING} days
STR_CONFIG_PATCHES_LOST_TRAIN_DAYS_DISABLED			:{LTBLUE}A train is lost if no progress is made for: {ORANGE}disabled
STR_CONFIG_PATCHES_ORDER_REVIEW					:{LTBLUE}Review vehicles' orders: {ORANGE}{STRING}
STR_CONFIG_PATCHES_ORDER_REVIEW_OFF				:no
STR_CONFIG_PATCHES_ORDER_REVIEW_EXDEPOT				:yes, but exclude stopped vehicles
STR_CONFIG_PATCHES_ORDER_REVIEW_ON				:of all vehicles
STR_CONFIG_PATCHES_WARN_INCOME_LESS				:{LTBLUE}Warn if a train's income is negative: {ORANGE}{STRING}
STR_CONFIG_PATCHES_NEVER_EXPIRE_VEHICLES			:{LTBLUE}Vehicles never expire: {ORANGE}{STRING}
STR_CONFIG_PATCHES_AUTORENEW_VEHICLE				:{LTBLUE}Autorenew vehicle when it gets old
STR_CONFIG_PATCHES_AUTORENEW_MONTHS				:{LTBLUE}Autorenew when vehice is {ORANGE}{STRING}{LTBLUE} months before/after max age
STR_CONFIG_PATCHES_AUTORENEW_MONEY				:{LTBLUE}Autorenew minimum needed money for renew: {ORANGE}{STRING}
STR_CONFIG_PATCHES_ERRMSG_DURATION				:{LTBLUE}Duration of error message: {ORANGE}{STRING}
STR_CONFIG_PATCHES_INVISIBLE_TREES				:{LTBLUE}Invisible trees (with transparent buildings): {ORANGE}{STRING}
STR_CONFIG_PATCHES_SNOWLINE_HEIGHT				:{LTBLUE}Snow line height: {ORANGE}{STRING}
STR_CONFIG_PATCHES_STATION_SPREAD				:{LTBLUE}Max station spread: {ORANGE}{STRING} {RED}Warning: High setting slows game
STR_CONFIG_PATCHES_SERVICEATHELIPAD				:{LTBLUE}Service helicopters at helipads automatically: {ORANGE}{STRING}

STR_CONFIG_PATCHES_MAX_TRAINS					:{LTBLUE}Max trains per player: {ORANGE}{STRING}
STR_CONFIG_PATCHES_MAX_ROADVEH					:{LTBLUE}Max road vehicles per player: {ORANGE}{STRING}
STR_CONFIG_PATCHES_MAX_AIRCRAFT					:{LTBLUE}Max aircraft per player: {ORANGE}{STRING}
STR_CONFIG_PATCHES_MAX_SHIPS					:{LTBLUE}Max ships per player: {ORANGE}{STRING}

STR_CONFIG_PATCHES_AI_BUILDS_TRAINS				:{LTBLUE}Disable trains for computer: {ORANGE}{STRING}
STR_CONFIG_PATCHES_AI_BUILDS_ROADVEH				:{LTBLUE}Disable road vehicles for computer: {ORANGE}{STRING}
STR_CONFIG_PATCHES_AI_BUILDS_AIRCRAFT				:{LTBLUE}Disable aircraft for computer: {ORANGE}{STRING}
STR_CONFIG_PATCHES_AI_BUILDS_SHIPS				:{LTBLUE}Disable ships for computer: {ORANGE}{STRING}

STR_CONFIG_PATCHES_AINEW_ACTIVE					:{LTBLUE}Enable new AI (alpha): {ORANGE}{STRING}

STR_CONFIG_PATCHES_SERVINT_TRAINS				:{LTBLUE}Default service interval for trains: {ORANGE}{STRING} days
STR_CONFIG_PATCHES_SERVINT_TRAINS_DISABLED			:{LTBLUE}Default service interval for trains: {ORANGE}disabled
STR_CONFIG_PATCHES_SERVINT_ROADVEH				:{LTBLUE}Default service interval for road vehicles: {ORANGE}{STRING} days
STR_CONFIG_PATCHES_SERVINT_ROADVEH_DISABLED			:{LTBLUE}Default service interval for road vehicles: {ORANGE}disabled
STR_CONFIG_PATCHES_SERVINT_AIRCRAFT				:{LTBLUE}Default service interval for aircraft: {ORANGE}{STRING} days
STR_CONFIG_PATCHES_SERVINT_AIRCRAFT_DISABLED			:{LTBLUE}Default service interval for aircraft: {ORANGE}disabled
STR_CONFIG_PATCHES_SERVINT_SHIPS				:{LTBLUE}Default service interval for ships: {ORANGE}{STRING} days
STR_CONFIG_PATCHES_SERVINT_SHIPS_DISABLED			:{LTBLUE}Default service interval for ships: {ORANGE}disabled

STR_CONFIG_PATCHES_COLORED_NEWS_DATE				:{LTBLUE}Colored news appears in: {ORANGE}{STRING}
STR_CONFIG_PATCHES_STARTING_DATE				:{LTBLUE}Starting date: {ORANGE}{STRING}
STR_CONFIG_PATCHES_SMOOTH_ECONOMY				:{LTBLUE}Enable smooth economy (more, smaller changes)
STR_CONFIG_PATCHES_DRAG_SIGNALS_DENSITY				:{LTBLUE}When dragging place signals every: {ORANGE}{STRING} tile(s)
STR_CONFIG_PATCHES_TOOLBAR_POS					:{LTBLUE}Position of main toolbar: {ORANGE}{STRING}
STR_CONFIG_PATCHES_TOOLBAR_POS_LEFT				:Left
STR_CONFIG_PATCHES_TOOLBAR_POS_CENTER				:Centre
STR_CONFIG_PATCHES_TOOLBAR_POS_RIGHT				:Right
STR_CONFIG_PATCHES_SNAP_RADIUS					:{LTBLUE}Window snap radius: {ORANGE}{STRING} px
STR_CONFIG_PATCHES_SNAP_RADIUS_DISABLED				:{LTBLUE}Window snap radius: {ORANGE}disabled

STR_CONFIG_PATCHES_GUI						:{BLACK}Interface
STR_CONFIG_PATCHES_CONSTRUCTION					:{BLACK}Construction
STR_CONFIG_PATCHES_VEHICLES					:{BLACK}Vehicles
STR_CONFIG_PATCHES_STATIONS					:{BLACK}Stations
STR_CONFIG_PATCHES_ECONOMY					:{BLACK}Economy
STR_CONFIG_PATCHES_AI						:{BLACK}Competitors

STR_CONFIG_PATCHES_DISABLED					:disabled
STR_CONFIG_PATCHES_INT32					:{INT32}
STR_CONFIG_PATCHES_CURRENCY					:{CURRENCY}

STR_CONFIG_PATCHES_QUERY_CAPT					:{WHITE}Change setting value
STR_CONFIG_PATCHES_SERVICE_INTERVAL_INCOMPATIBLE		:{WHITE}Some or all of the default service interval(s) below are incompatible with chosen setting! 5-90% and 30-800 days are valid

STR_TEMPERATE_LANDSCAPE						:temperate landscape
STR_SUB_ARCTIC_LANDSCAPE					:sub-arctic landscape
STR_SUB_TROPICAL_LANDSCAPE					:sub-tropical landscape
STR_TOYLAND_LANDSCAPE						:toyland landscape

STR_CHEATS							:{WHITE}Cheats
STR_CHEATS_TIP							:{BLACK}Checkboxes indicate if you have used this cheat before
STR_CHEATS_WARNING						:{BLACK}Warning! You are about to betray your fellow competitors. Keep in mind that such a disgrace will be remembered for eternity.
STR_CHEAT_MONEY							:{LTBLUE}Increase money by {CURRENCY64}
STR_CHEAT_CHANGE_PLAYER						:{LTBLUE}Playing as player: {ORANGE}{COMMA16}
STR_CHEAT_EXTRA_DYNAMITE					:{LTBLUE}Magic bulldozer (remove industries, unmovables): {ORANGE}{STRING}
STR_CHEAT_CROSSINGTUNNELS					:{LTBLUE}Tunnels may cross each other: {ORANGE}{STRING}
STR_CHEAT_BUILD_IN_PAUSE					:{LTBLUE}Build while in pause mode: {ORANGE}{STRING}
STR_CHEAT_NO_JETCRASH						:{LTBLUE}Jetplanes will not crash (frequently) on small airports: {ORANGE} {STRING}
STR_CHEAT_SWITCH_CLIMATE					:{LTBLUE}Switch climate: {ORANGE} {STRING}
STR_CHEAT_CHANGE_DATE						:{LTBLUE}Change date: {ORANGE} {DATE_SHORT}

STR_HEADING_FOR_WAYPOINT					:{LTBLUE}Heading for {WAYPOINT}
STR_HEADING_FOR_WAYPOINT_VEL					:{LTBLUE}Heading for {WAYPOINT}, {VELOCITY}

STR_GO_TO_WAYPOINT						:Go via {WAYPOINT}

STR_WAYPOINTNAME_CITY						:Waypoint {TOWN}
STR_WAYPOINTNAME_CITY_SERIAL					:Waypoint {TOWN} #{COMMA16}
STR_LANDINFO_WAYPOINT						:Waypoint

STR_WAYPOINT							:{WHITE}Waypoint
STR_WAYPOINT_GRAPHICS_TIP					:{BLACK}Select waypoint type

STR_WAYPOINT_VIEWPORT						:{WHITE}{WAYPOINT}
STR_WAYPOINT_VIEWPORT_TINY					:{TINYFONT}{WHITE}{WAYPOINT}
STR_WAYPOINT_RAW						:{WAYPOINT}
STR_EDIT_WAYPOINT_NAME						:{WHITE}Edit waypoint name

STR_CANT_CHANGE_WAYPOINT_NAME					:{WHITE}Can't change waypoint name...
STR_CONVERT_RAIL_TO_WAYPOINT_TIP				:{BLACK}Convert rail to waypoint
STR_CANT_BUILD_TRAIN_WAYPOINT					:{WHITE}Can't build train waypoint here...
STR_CANT_REMOVE_TRAIN_WAYPOINT					:{WHITE}Can't remove train waypoint here...

STR_BUILD_AUTORAIL_TIP						:{BLACK}Build railroad track using the Autorail mode

STR_NO_TOWN_IN_SCENARIO						:{WHITE}...there is no town in this scenario

STR_GENERATE_RANDOM_LANDSCAPE					:{WHITE}Are you sure you want to create a random landscape?
STR_MANY_RANDOM_TOWNS						:{BLACK}Many random towns
STR_RANDOM_TOWNS_TIP						:{BLACK}Cover the map with randomly placed towns
STR_MANY_RANDOM_INDUSTRIES					:{BLACK}Many random industries
STR_RANDOM_INDUSTRIES_TIP					:{BLACK}Cover the map with randomly placed industries
STR_CAN_T_GENERATE_INDUSTRIES					:{WHITE}Can't generate industries...

STR_LANDSCAPING_TOOLBAR_TIP					:{BLACK}Open the landscaping toolbar to raise/lower land, plant trees, etc.
STR_LANDSCAPING_TOOLBAR						:{WHITE}Landscaping
STR_LEVEL_LAND_TOOLTIP						:{BLACK}Level land


STR_TREES_RANDOM_TYPE						:{BLACK}Trees of random type
STR_TREES_RANDOM_TYPE_TIP					:{BLACK}Place trees of random type

STR_CANT_BUILD_CANALS						:{WHITE}Can't build canals here...
STR_BUILD_CANALS_TIP						:{BLACK}Build canals
STR_LANDINFO_CANAL						:Canal

STR_CANT_BUILD_LOCKS						:{WHITE}Can't build locks here...
STR_BUILD_LOCKS_TIP						:{BLACK}Build locks
STR_LANDINFO_LOCK						:Lock

STR_LANDINFO_COORDS						:{BLACK}Coordinates: {LTBLUE}{NUMU16}x{NUMU16} ({STRING})

STR_CANT_REMOVE_PART_OF_STATION					:{WHITE}Can't remove part of station...
STR_CANT_CONVERT_RAIL						:{WHITE}Can't convert railtype here...
STR_CONVERT_RAIL_TIP						:{BLACK}Convert/Upgrade the type of the rail

STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP				:{BLACK}Drag train engine here to sell the whole train

STR_DRAG_DROP							:{BLACK}Drag & Drop
STR_STATION_DRAG_DROP						:{BLACK}Build a station with drag & drop

STR_FAST_FORWARD						:{BLACK}Fast forward the game
STR_MESSAGE_HISTORY						:{WHITE}Message History
STR_MESSAGE_HISTORY_TIP						:{BLACK}A list of the recent news messages
STR_MESSAGES_DISABLE_ALL					:{BLACK}Disable all
STR_MESSAGES_ENABLE_ALL						:{BLACK}Enable all

STR_CONSTRUCT_COAL_MINE_TIP					:{BLACK}Construct Coal Mine
STR_CONSTRUCT_FOREST_TIP					:{BLACK}Plant Forest
STR_CONSTRUCT_OIL_RIG_TIP					:{BLACK}Construct Oil Rig
STR_CONSTRUCT_FARM_TIP						:{BLACK}Fund Farm
STR_CONSTRUCT_COPPER_ORE_MINE_TIP				:{BLACK}Construct Copper Ore Mine
STR_CONSTRUCT_OIL_WELLS_TIP					:{BLACK}Drill for Oil
STR_CONSTRUCT_GOLD_MINE_TIP					:{BLACK}Construct Gold Mine
STR_CONSTRUCT_DIAMOND_MINE_TIP					:{BLACK}Construct Diamond Mine
STR_CONSTRUCT_IRON_ORE_MINE_TIP					:{BLACK}Construct Iron Ore Mine
STR_CONSTRUCT_FRUIT_PLANTATION_TIP				:{BLACK}Fund Fruit Plantation
STR_CONSTRUCT_RUBBER_PLANTATION_TIP				:{BLACK}Fund Rubber Plantation
STR_CONSTRUCT_WATER_SUPPLY_TIP					:{BLACK}Fund Water Supply
STR_CONSTRUCT_COTTON_CANDY_TIP					:{BLACK}Plant Cotton Candy Forest
STR_CONSTRUCT_BATTERY_FARM_TIP					:{BLACK}Fund Battery Farm
STR_CONSTRUCT_COLA_WELLS_TIP					:{BLACK}Drill for Cola
STR_CONSTRUCT_PLASTIC_FOUNTAINS_TIP				:{BLACK}Fund Plastic Fountains
STR_CONSTRUCT_BUBBLE_GENERATOR_TIP				:{BLACK}Construct Bubble Generator
STR_CONSTRUCT_TOFFEE_QUARRY_TIP					:{BLACK}Fund Toffee Quarry
STR_CONSTRUCT_SUGAR_MINE_TIP					:{BLACK}Construct Sugar Mine

STR_INDUSTRYDIR_CAPTION						:{WHITE}Industries
STR_INDUSTRYDIR_ITEM						:{ORANGE}{TOWN} {STRING}{BLACK} ({STRING}){YELLOW} ({COMMA16}% transported)
STR_INDUSTRYDIR_ITEM_TWO					:{ORANGE}{TOWN} {STRING}{BLACK} ({STRING}/{STRING}){YELLOW} ({COMMA16}%/{COMMA16}% transported)
STR_INDUSTRYDIR_ITEM_NOPROD					:{ORANGE}{TOWN} {STRING}

STR_INDUSTRY_TOO_CLOSE						:{WHITE}...too close to another industry

STR_RAIL_REFIT_VEHICLE_TO_CARRY					:{BLACK}Refit train to carry a different cargo type
STR_RAIL_REFIT							:{WHITE}{STRING} (Refit)
STR_RAIL_REFIT_VEHICLE						:{BLACK}Refit train
STR_RAIL_SELECT_TYPE_OF_CARGO_FOR				:{BLACK}Select type of cargo for train to carry
STR_RAIL_REFIT_TO_CARRY_HIGHLIGHTED				:{BLACK}Refit train to carry highlighted cargo type
STR_RAIL_CAN_T_REFIT_VEHICLE					:{WHITE}Can't refit train...
STR_CONFIG_PATCHES_SERVINT_ISPERCENT				:{LTBLUE}Service intervals are in percents: {ORANGE}{STRING}

TEMP_AI_IN_PROGRESS						:{WHITE}Welcome to this new AI, in progress. You can expect problems. When you do, make a screenshot and post it at the forum. Enjoy!
TEMP_AI_ACTIVATED						:{WHITE}Warning: this new AI is still alpha! Currently, only trucks and busses work!

############ network gui strings

STR_NETWORK_MULTIPLAYER						:{WHITE}Multiplayer

STR_NETWORK_PLAYER_NAME						:{BLACK}Player name:
STR_NETWORK_ENTER_NAME_TIP					:{BLACK}This is the name other players will identify you by
STR_NETWORK_CONNECTION						:{BLACK}Connection:
STR_NETWORK_CONNECTION_TIP					:{BLACK}Choose between an internet game or a local area nework game
STR_NETWORK_COMBO1						:{BLACK}{SKIP}{SKIP}{STRING}
STR_NETWORK_LAN							:LAN
STR_NETWORK_INTERNET						:Internet

STR_NETWORK_START_SERVER					:{BLACK}Start server
STR_NETWORK_START_SERVER_TIP					:{BLACK}Start an own server

STR_NETWORK_GAME_NAME						:{BLACK}Name
STR_NETWORK_GAME_NAME_TIP					:{BLACK}Name of the game
STR_NETWORK_INFO_ICONS_TIP					:{BLACK}Language, server version, etc.
STR_NETWORK_CLICK_GAME_TO_SELECT				:{BLACK}Click a game from the list to select it

STR_NETWORK_FIND_SERVER						:{BLACK}Find server
STR_NETWORK_FIND_SERVER_TIP					:{BLACK}Search network for a server
STR_NETWORK_ADD_SERVER						:{BLACK}Add server
STR_NETWORK_ADD_SERVER_TIP					:{BLACK}Adds a server to the list which will always be checked for running games.
STR_NETWORK_ENTER_IP						:{BLACK}Enter the IP address of the server

STR_NETWORK_CLIENTS_ONLINE					:{BLACK}{COMMA16}/{COMMA16}
STR_NETWORK_CLIENTS_CAPTION					:{BLACK}Clients
STR_NETWORK_CLIENTS_CAPTION_TIP					:{BLACK}Clients online / clients max
STR_NETWORK_GAME_INFO						:{SILVER}GAME INFO
STR_ORANGE							:{ORANGE}{STRING}
STR_NETWORK_CLIENTS						:{SILVER}Clients:  {WHITE}{COMMA8} / {COMMA8}
STR_NETWORK_LANGUAGE						:{SILVER}Language:  {WHITE}{STRING}
STR_NETWORK_TILESET						:{SILVER}Tileset:  {WHITE}{STRING}
STR_NETWORK_MAP_SIZE						:{SILVER}Map size:  {WHITE}{COMMA16}x{COMMA16}
STR_NETWORK_SERVER_VERSION					:{SILVER}Server version:  {WHITE}{STRING}
STR_NETWORK_SERVER_ADDRESS					:{SILVER}Server address:  {WHITE}{STRING}
STR_NETWORK_START_DATE						:{SILVER}Start date:  {WHITE}{DATE_SHORT}
STR_NETWORK_CURRENT_DATE					:{SILVER}Current date:  {WHITE}{DATE_SHORT}
STR_NETWORK_PASSWORD						:{SILVER}Password protected!
STR_NETWORK_SERVER_OFFLINE					:{SILVER}SERVER OFFLINE
STR_NETWORK_SERVER_FULL						:{SILVER}SERVER FULL
STR_NETWORK_VERSION_MISMATCH					:{SILVER}VERSION MISMATCH

STR_NETWORK_JOIN_GAME						:{BLACK}Join game


STR_NETWORK_START_GAME_WINDOW					:{WHITE}Start new game

STR_NETWORK_NEW_GAME_NAME					:{BLACK}Game name:
STR_NETWORK_NEW_GAME_NAME_TIP					:{BLACK}The game name will be displayed to other players in the multiplayer game selection menu
STR_NETWORK_SET_PASSWORD					:{BLACK}Set password
STR_NETWORK_PASSWORD_TIP					:{BLACK}Protect your game with a password if you don't want other people to join it
STR_NETWORK_SELECT_MAP						:{BLACK}Select a map:
STR_NETWORK_SELECT_MAP_TIP					:{BLACK}Which map do you want to play?
STR_NETWORK_NUMBER_OF_CLIENTS					:{BLACK}Maximum allowed clients:
STR_NETWORK_NUMBER_OF_CLIENTS_TIP				:{BLACK}Choose a maximum number of clients. Not all slots need to be filled.
STR_NETWORK_COMBO2						:{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_NETWORK_2_CLIENTS						:2 clients
STR_NETWORK_3_CLIENTS						:3 clients
STR_NETWORK_4_CLIENTS						:4 clients
STR_NETWORK_5_CLIENTS						:5 clients
STR_NETWORK_6_CLIENTS						:6 clients
STR_NETWORK_7_CLIENTS						:7 clients
STR_NETWORK_8_CLIENTS						:8 clients
STR_NETWORK_9_CLIENTS						:9 clients
STR_NETWORK_10_CLIENTS						:10 clients
STR_NETWORK_LANGUAGE_SPOKEN					:{BLACK}Language spoken:
STR_NETWORK_LANGUAGE_TIP					:{BLACK}Other players will know which language is spoken on the server.
STR_NETWORK_COMBO3						:{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_NETWORK_START_GAME						:{BLACK}Start Game
STR_NETWORK_START_GAME_TIP					:{BLACK}Start a new network game from a random map, or scenario
STR_NETWORK_LOAD_GAME						:{BLACK}Load Game
STR_NETWORK_LOAD_GAME_TIP					:{BLACK}Resume an earlier saved multiplayer game (be sure to connect as the correct player)
STR_NETWORK_LOAD_SCENARIO					:{BLACK}Load Scenario
STR_NETWORK_LOAD_SCENARIO_TIP					:{BLACK}Start a new network game from a scenario

############ Leave those lines in this order!!
STR_NETWORK_LANG_ANY						:Any
STR_NETWORK_LANG_ENGLISH					:English
STR_NETWORK_LANG_GERMAN						:German
STR_NETWORK_LANG_FRENCH						:French
############ End of leave-in-this-order

STR_NETWORK_GAME_LOBBY						:{WHITE}Multiplayer game lobby

STR_NETWORK_PREPARE_TO_JOIN					:{BLACK}Preparing to join:   {ORANGE}{STRING}
STR_NETWORK_COMPANY_LIST_TIP					:{BLACK}A list of all companies currently in this game. You can either join one or start a
STR_NETWORK_NEW_COMPANY						:{BLACK}New company
STR_NETWORK_NEW_COMPANY_TIP					:{BLACK}Open a new company
STR_NETWORK_SPECTATE_GAME					:{BLACK}Watch game
STR_NETWORK_SPECTATE_GAME_TIP					:{BLACK}Watch the game as a spectator
STR_NETWORK_JOIN_COMPANY					:{BLACK}Join company
STR_NETWORK_JOIN_COMPANY_TIP					:{BLACK}Help managing this company
STR_NETWORK_REFRESH						:{BLACK}Refresh server
STR_NETWORK_REFRESH_TIP						:{BLACK}Refresh the server info

STR_NETWORK_COMPANY_INFO					:{SILVER}COMPANY INFO

STR_NETWORK_COMPANY_NAME					:{SILVER}Company name:  {WHITE}{STRING}
STR_NETWORK_INAUGURATION_YEAR					:{SILVER}Inauguration:  {WHITE}{NUMU16}
STR_NETWORK_VALUE						:{SILVER}Company value:  {WHITE}{CURRENCY64}
STR_NETWORK_CURRENT_BALANCE					:{SILVER}Current balance:  {WHITE}{CURRENCY64}
STR_NETWORK_LAST_YEARS_INCOME					:{SILVER}Last year's income:  {WHITE}{CURRENCY64}
STR_NETWORK_PERFORMANCE						:{SILVER}Performance:  {WHITE}{NUMU16}

STR_NETWORK_VEHICLES						:{SILVER}Vehicles:  {WHITE}{NUMU16} {TRAIN}, {NUMU16} {LORRY}, {NUMU16} {BUS}, {NUMU16} {PLANE}, {NUMU16} {SHIP}
STR_NETWORK_STATIONS						:{SILVER}Stations:  {WHITE}{NUMU16} {TRAIN}, {NUMU16} {LORRY}, {NUMU16} {BUS}, {NUMU16} {PLANE}, {NUMU16} {SHIP}
STR_NETWORK_PLAYERS						:{SILVER}Players:  {WHITE}{STRING}

STR_NETWORK_CONNECTING						:{WHITE}Connecting...

############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1					:{BLACK}(1/6) Connecting..
STR_NETWORK_CONNECTING_2					:{BLACK}(2/6) Authorizing..
STR_NETWORK_CONNECTING_3					:{BLACK}(3/6) Waiting..
STR_NETWORK_CONNECTING_4					:{BLACK}(4/6) Downloading map..
STR_NETWORK_CONNECTING_5					:{BLACK}(5/6) Processing data..

STR_NETWORK_CONNECTING_SPECIAL_1				:{BLACK}Fetching game info..
STR_NETWORK_CONNECTING_SPECIAL_2				:{BLACK}Fetching company info..
############ End of leave-in-this-order
STR_NETWORK_CONNECTING_WAITING					:{BLACK}{INT32} client(s) in front of us
STR_NETWORK_CONNECTING_DOWNLOADING				:{BLACK}{INT32} / {INT32} kbytes downloaded so far

STR_NETWORK_DISCONNECT						:{BLACK}Disconnect

STR_NETWORK_CHAT_QUERY_CAPTION					:{WHITE}Enter your text message to send
STR_NETWORK_GIVE_MONEY_CAPTION					:{WHITE}Enter the amount of money you want to give
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION				:{WHITE}Server is protected. Enter password
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION			:{WHITE}Company is protected. Enter password
STR_NETWORK_CLIENT_LIST						:{WHITE}Client List

STR_NETWORK_ERR_NOTAVAILABLE					:{WHITE} No network devices found or compiled without ENABLE_NETWORK
STR_NETWORK_ERR_NOSERVER					:{WHITE} Could not find any network games
STR_NETWORK_ERR_NOCONNECTION					:{WHITE} The server didn't answer the request
STR_NETWORK_ERR_DESYNC						:{WHITE} Network-Game synchronization failed.
STR_NETWORK_ERR_LOSTCONNECTION					:{WHITE} Network-Game connection lost.
STR_NETWORK_ERR_SAVEGAMEERROR					:{WHITE} Could not load server-savegame.
STR_NETWORK_ERR_SERVER_START					:{WHITE} Could not start the server.
STR_NETWORK_ERR_CLIENT_START					:{WHITE} Could not connect.
STR_NETWORK_ERR_TIMEOUT						:{WHITE} Connection #{NUMU16} timed out.
STR_NETWORK_ERR_SERVER_ERROR					:{WHITE} We made a protocol-error and our connection is closed.
STR_NETWORK_ERR_WRONG_REVISION					:{WHITE} The revision of this client does not match the revision of the server.
STR_NETWORK_ERR_WRONG_PASSWORD					:{WHITE} Wrong password.
STR_NETWORK_ERR_SERVER_FULL					:{WHITE} The server is full
STR_NETWORK_ERR_KICKED						:{WHITE} You are kicked out of the server

STR_NETWORK_ERR_LEFT						:has left the game
############ Leave those lines in this order!!
STR_NETWORK_ERR_CLIENT_GENERAL					:general error
STR_NETWORK_ERR_CLIENT_DESYNC					:desync error
STR_NETWORK_ERR_CLIENT_SAVEGAME					:could not load map
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST				:connection lost
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR				:protocol error
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED				:not authorized
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED				:received strange packet
STR_NETWORK_ERR_CLIENT_WRONG_REVISION				:wrong revision
STR_NETWORK_ERR_CLIENT_NAME_IN_USE				:name already in use
STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD				:wrong game-password
STR_NETWORK_ERR_CLIENT_PLAYER_MISMATCH				:wrong player-id in DoCommand
STR_NETWORK_ERR_CLIENT_KICKED					:kicked by server
############ End of leave-in-this-order
STR_NETWORK_CLIENT_JOINED					:has joined the game
STR_NETWORK_GIVE_MONEY						:gave you some money ({CURRENCY})
STR_NETWORK_SERVER_SHUTDOWN					:{WHITE} The server closed the session
STR_NETWORK_SERVER_REBOOT					:{WHITE} The server is restarting...{}Please wait...

STR_NETWORK_SEND						:{BLACK}Send

############ end network gui strings


##id 0x0800
STR_0800_COST							:{TINYFONT}{RED}Cost: {CURRENCY}
STR_0801_COST							:{RED}Cost: {CURRENCY}
STR_0802_INCOME							:{TINYFONT}{GREEN}Income: {CURRENCY}
STR_0803_INCOME							:{GREEN}Income: {CURRENCY}
STR_0804_ESTIMATED_COST						:{TINYFONT}{WHITE}Estimated Cost: {CURRENCY}
STR_0805_ESTIMATED_COST						:{WHITE}Estimated Cost: {CURRENCY}
STR_0806_ESTIMATED_INCOME					:{TINYFONT}{WHITE}Estimated Income: {CURRENCY}
STR_0807_ESTIMATED_INCOME					:{WHITE}Estimated Income: {CURRENCY}
STR_0808_CAN_T_RAISE_LAND_HERE					:{WHITE}Can't raise land here...
STR_0809_CAN_T_LOWER_LAND_HERE					:{WHITE}Can't lower land here...
STR_080A_ROCKS							:Rocks
STR_080B_ROUGH_LAND						:Rough land
STR_080C_BARE_LAND						:Bare land
STR_080D_GRASS							:Grass
STR_080E_FIELDS							:Fields
STR_080F_SNOW_COVERED_LAND					:Snow-covered land
STR_0810_DESERT							:Desert

##id 0x1000
STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION				:{WHITE}Land sloped in wrong direction
STR_1001_IMPOSSIBLE_TRACK_COMBINATION				:{WHITE}Impossible track combination
STR_1002_EXCAVATION_WOULD_DAMAGE				:{WHITE}Excavation would damage tunnel
STR_1003_ALREADY_AT_SEA_LEVEL					:{WHITE}Already at sea-level
STR_1004_TOO_HIGH						:{WHITE}Too high
STR_1005_NO_SUITABLE_RAILROAD_TRACK				:{WHITE}No suitable railroad track
STR_1006_TRAIN_INSIDE_DEPOT					:{WHITE}Train inside depot
STR_1007_ALREADY_BUILT						:{WHITE}...already built
STR_1008_MUST_REMOVE_RAILROAD_TRACK				:{WHITE}Must remove railroad track first
STR_1009_TOO_MANY_DEPOTS					:{WHITE}Too many depots
STR_100A_RAILROAD_CONSTRUCTION					:{WHITE}Railroad Construction
STR_100B_MONORAIL_CONSTRUCTION					:{WHITE}Monorail Construction
STR_100C_MAGLEV_CONSTRUCTION					:{WHITE}MagLev Construction
STR_100D_SELECT_RAIL_BRIDGE					:{WHITE}Select Rail Bridge
STR_100E_CAN_T_BUILD_TRAIN_DEPOT				:{WHITE}Can't build train depot here...
STR_100F_CAN_T_BUILD_RAILROAD_STATION				:{WHITE}Can't build railroad station here...
STR_1010_CAN_T_BUILD_SIGNALS_HERE				:{WHITE}Can't build signals here...
STR_1011_CAN_T_BUILD_RAILROAD_TRACK				:{WHITE}Can't build railroad track here...
STR_1012_CAN_T_REMOVE_RAILROAD_TRACK				:{WHITE}Can't remove railroad track from here...
STR_1013_CAN_T_REMOVE_SIGNALS_FROM				:{WHITE}Can't remove signals from here...
STR_1014_TRAIN_DEPOT_ORIENTATION				:{WHITE}Train Depot Orientation
STR_1015_RAILROAD_CONSTRUCTION					:Railroad construction
STR_1016_MONORAIL_CONSTRUCTION					:Monorail construction
STR_1017_MAGLEV_CONSTRUCTION					:MagLev construction
STR_1018_BUILD_RAILROAD_TRACK					:{BLACK}Build railroad track
STR_1019_BUILD_TRAIN_DEPOT_FOR_BUILDING				:{BLACK}Build train depot (for building and servicing trains)
STR_101A_BUILD_RAILROAD_STATION					:{BLACK}Build railroad station
STR_101B_BUILD_RAILROAD_SIGNALS					:{BLACK}Build railroad signals
STR_101C_BUILD_RAILROAD_BRIDGE					:{BLACK}Build railroad bridge
STR_101D_BUILD_RAILROAD_TUNNEL					:{BLACK}Build railroad tunnel
STR_101E_TOGGLE_BUILD_REMOVE_FOR				:{BLACK}Toggle build/remove for railroad track and signals
STR_101F_BRIDGE_SELECTION_CLICK					:{BLACK}Bridge selection - click on selected bridge to build it
STR_1020_SELECT_RAILROAD_DEPOT_ORIENTATIO			:{BLACK}Select railroad depot orientation
STR_1021_RAILROAD_TRACK						:Railroad track
STR_1022_RAILROAD_TRACK_WITH_SIGNALS				:Railroad track with signals
STR_1023_RAILROAD_TRAIN_DEPOT					:Railroad train depot
STR_1024_AREA_IS_OWNED_BY_ANOTHER				:{WHITE}...area is owned by another company
STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS				:Railroad track with normal signals
STR_RAILROAD_TRACK_WITH_PRESIGNALS				:Railroad track with pre-signals
STR_RAILROAD_TRACK_WITH_EXITSIGNALS				:Railroad track with exit-signals
STR_RAILROAD_TRACK_WITH_COMBOSIGNALS				:Railroad track with combo-signals



##id 0x1800
STR_1800_LAND_SLOPED_IN_WRONG_DIRECTION				:{WHITE}Land sloped in wrong direction for road
STR_1801_MUST_REMOVE_ROAD_FIRST					:{WHITE}Must remove road first
STR_1802_ROAD_CONSTRUCTION					:{WHITE}Road Construction
STR_1803_SELECT_ROAD_BRIDGE					:{WHITE}Select Road Bridge
STR_1804_CAN_T_BUILD_ROAD_HERE					:{WHITE}Can't build road here...
STR_1805_CAN_T_REMOVE_ROAD_FROM					:{WHITE}Can't remove road from here...
STR_1806_ROAD_DEPOT_ORIENTATION					:{WHITE}Road Depot Orientation
STR_1807_CAN_T_BUILD_ROAD_VEHICLE				:{WHITE}Can't build road vehicle depot here...
STR_1808_CAN_T_BUILD_BUS_STATION				:{WHITE}Can't build bus station...
STR_1809_CAN_T_BUILD_TRUCK_STATION				:{WHITE}Can't build truck station...
STR_180A_ROAD_CONSTRUCTION					:Road construction
STR_180B_BUILD_ROAD_SECTION					:{BLACK}Build road section
STR_180C_BUILD_ROAD_VEHICLE_DEPOT				:{BLACK}Build road vehicle depot (for building and servicing vehicles)
STR_180D_BUILD_BUS_STATION					:{BLACK}Build bus station
STR_180E_BUILD_TRUCK_LOADING_BAY				:{BLACK}Build truck loading bay
STR_180F_BUILD_ROAD_BRIDGE					:{BLACK}Build road bridge
STR_1810_BUILD_ROAD_TUNNEL					:{BLACK}Build road tunnel
STR_1811_TOGGLE_BUILD_REMOVE_FOR				:{BLACK}Toggle build/remove for road construction
STR_1812_BRIDGE_SELECTION_CLICK					:{BLACK}Bridge selection - click on selected bridge to build it
STR_1813_SELECT_ROAD_VEHICLE_DEPOT				:{BLACK}Select road vehicle depot orientation
STR_1814_ROAD							:Road
STR_1815_ROAD_WITH_STREETLIGHTS					:Road with streetlights
STR_1816_TREE_LINED_ROAD					:Tree-lined road
STR_1817_ROAD_VEHICLE_DEPOT					:Road vehicle depot
STR_1818_ROAD_RAIL_LEVEL_CROSSING				:Road/rail level crossing

##id 0x2000
STR_2000_TOWNS							:{WHITE}Towns
STR_2001							:{WHITE}{STRING}
STR_2002							:{TINYFONT}{BLACK}{STRING}
STR_2003							:{TINYFONT}{WHITE}{STRING}
STR_2004_BUILDING_MUST_BE_DEMOLISHED				:{WHITE}Building must be demolished first
STR_2005							:{WHITE}{TOWN}
STR_2006_POPULATION						:{BLACK}Population: {ORANGE}{COMMA32}{BLACK}  Houses: {ORANGE}{COMMA32}
STR_2007_RENAME_TOWN						:Rename Town
STR_2008_CAN_T_RENAME_TOWN					:{WHITE}Can't rename town...
STR_2009_LOCAL_AUTHORITY_REFUSES				:{WHITE}{TOWN} local authority refuses to allow this
STR_200A_TOWN_NAMES_CLICK_ON_NAME				:{BLACK}Town names - click on name to center main view on town
STR_200B_CENTER_THE_MAIN_VIEW_ON				:{BLACK}Center the main view on town location
STR_200C_CHANGE_TOWN_NAME					:{BLACK}Change town name
STR_200D_PASSENGERS_LAST_MONTH_MAX				:{BLACK}Passengers last month: {ORANGE}{COMMA16}{BLACK}  max: {ORANGE}{COMMA16}
STR_200E_MAIL_LAST_MONTH_MAX					:{BLACK}Mail last month: {ORANGE}{COMMA16}{BLACK}  max: {ORANGE}{COMMA16}
STR_200F_TALL_OFFICE_BLOCK					:Tall office block
STR_2010_OFFICE_BLOCK						:Office block
STR_2011_SMALL_BLOCK_OF_FLATS					:Small block of apartments
STR_2012_CHURCH							:Church
STR_2013_LARGE_OFFICE_BLOCK					:Large office block
STR_2014_TOWN_HOUSES						:Town houses
STR_2015_HOTEL							:Hotel
STR_2016_STATUE							:Statue
STR_2017_FOUNTAIN						:Fountain
STR_2018_PARK							:Park
STR_2019_OFFICE_BLOCK						:Office block
STR_201A_SHOPS_AND_OFFICES					:Shops and offices
STR_201B_MODERN_OFFICE_BUILDING					:Modern office building
STR_201C_WAREHOUSE						:Warehouse
STR_201D_OFFICE_BLOCK						:Office block
STR_201E_STADIUM						:Stadium
STR_201F_OLD_HOUSES						:Old houses
STR_2020_LOCAL_AUTHORITY					:{BLACK}Local authority
STR_2021_SHOW_INFORMATION_ON_LOCAL				:{BLACK}Show information on local authority
STR_2022_LOCAL_AUTHORITY					:{WHITE}{TOWN} local authority
STR_2023_TRANSPORT_COMPANY_RATINGS				:{BLACK}Transport company ratings:
STR_2024							:{YELLOW}{STRING}{STRING}: {ORANGE}{STRING}
STR_2025_SUBSIDIES						:{WHITE}Subsidies
STR_2026_SUBSIDIES_ON_OFFER_FOR					:{BLACK}Subsidies on offer for services taking:-
STR_2027_FROM_TO						:{ORANGE}{STRING} from {STRING} to {STRING}
STR_2028_BY							:{YELLOW} (by {DATE_SHORT})
STR_2029							:{STRING} {STRING}
STR_202A_NONE							:{ORANGE}None
STR_202B_SERVICES_ALREADY_SUBSIDISED				:{BLACK}Services already subsidised:-
STR_202C_FROM_TO						:{ORANGE}{STRING} from {STATION} to {STATION}{YELLOW} ({STRING}
STR_202D_UNTIL							:{YELLOW}, until {DATE_SHORT})
STR_202E_OFFER_OF_SUBSIDY_EXPIRED				:{BLACK}{BIGFONT}Offer of subsidy expired:{}{}{STRING} from {STRING} to {STRING} will now not attract a subsidy.
STR_202F_SUBSIDY_WITHDRAWN_SERVICE				:{BLACK}{BIGFONT}Subsidy withdrawn:{}{}{STRING} service from {STATION} to {STATION} is no longer subsidised.
STR_2030_SERVICE_SUBSIDY_OFFERED				:{BLACK}{BIGFONT}Service subsidy offered:{}{}First {STRING} service from {STRING} to {STRING} will attract a year's subsidy from the local authority!
STR_2031_SERVICE_SUBSIDY_AWARDED				:{BLACK}{BIGFONT}Service subsidy awarded to {STRING}!{}{}{STRING} service from {STATION} to {STATION} will pay 50% extra for the next year!
STR_2032_SERVICE_SUBSIDY_AWARDED				:{BLACK}{BIGFONT}Service subsidy awarded to {STRING}!{}{}{STRING} service from {STATION} to {STATION} will pay double rates for the next year!
STR_2033_SERVICE_SUBSIDY_AWARDED				:{BLACK}{BIGFONT}Service subsidy awarded to {STRING}!{}{}{STRING} service from {STATION} to {STATION} will pay triple rates for the next year!
STR_2034_SERVICE_SUBSIDY_AWARDED				:{BLACK}{BIGFONT}Service subsidy awarded to {STRING}!{}{}{STRING} service from {STATION} to {STATION} will pay quadruple rates for the next year!
STR_2035_LOCAL_AUTHORITY_REFUSES				:{WHITE}{TOWN} local authority refuses to allow another airport to be built in this town
STR_2036_COTTAGES						:Cottages
STR_2037_HOUSES							:Houses
STR_2038_FLATS							:Apartments
STR_2039_TALL_OFFICE_BLOCK					:Tall office block
STR_203A_SHOPS_AND_OFFICES					:Shops and offices
STR_203B_SHOPS_AND_OFFICES					:Shops and offices
STR_203C_THEATER						:Theater
STR_203D_STADIUM						:Stadium
STR_203E_OFFICES						:Offices
STR_203F_HOUSES							:Houses
STR_2040_CINEMA							:Cinema
STR_2041_SHOPPING_MALL						:Shopping mall
STR_2042_DO_IT							:{BLACK}Do it
STR_2043_LIST_OF_THINGS_TO_DO_AT				:{BLACK}List of things to do at this town - click on item for more details
STR_2044_CARRY_OUT_THE_HIGHLIGHTED				:{BLACK}Carry out the highlighted action in the list above
STR_2045_ACTIONS_AVAILABLE					:{BLACK}Actions available:
STR_2046_SMALL_ADVERTISING_CAMPAIGN				:Small advertising campaign
STR_2047_MEDIUM_ADVERTISING_CAMPAIGN				:Medium advertising campaign
STR_2048_LARGE_ADVERTISING_CAMPAIGN				:Large advertising campaign
STR_2049_FUND_LOCAL_ROAD_RECONSTRUCTION				:Fund local road reconstruction
STR_204A_BUILD_STATUE_OF_COMPANY				:Build statue of company owner
STR_204B_FUND_NEW_BUILDINGS					:Fund new buildings
STR_204C_BUY_EXCLUSIVE_TRANSPORT				:Buy exclusive transport rights
STR_TOWN_BRIBE_THE_LOCAL_AUTHORITY				:Bribe the local authority
STR_204D_INITIATE_A_SMALL_LOCAL					:{WHITE}{STRING}{}{YELLOW} Initiate a small local advertising campaign, to attract more passengers and cargo to your transport services.{}  Cost: {CURRENCY}
STR_204E_INITIATE_A_MEDIUM_LOCAL				:{WHITE}{STRING}{}{YELLOW} Initiate a medium local advertising campaign, to attract more passengers and cargo to your transport services.{}  Cost: {CURRENCY}
STR_204F_INITIATE_A_LARGE_LOCAL					:{WHITE}{STRING}{}{YELLOW} Initiate a large local advertising campaign, to attract more passengers and cargo to your transport services.{}  Cost: {CURRENCY}
STR_2050_FUND_THE_RECONSTRUCTION				:{WHITE}{STRING}{}{YELLOW} Fund the reconstruction of the urban road network. Causes considerable disruption to road traffic for up to 6 months.{}  Cost: {CURRENCY}
STR_2051_BUILD_A_STATUE_IN_HONOR				:{WHITE}{STRING}{}{YELLOW} Build a statue in honor of your company.{} Cost: {CURRENCY}
STR_2052_FUND_THE_CONSTRUCTION_OF				:{WHITE}{STRING}{}{YELLOW} Fund the construction of new commercial buildings in the town.{}  Cost: {CURRENCY}
STR_2053_BUY_1_YEAR_S_EXCLUSIVE					:{WHITE}{STRING}{}{YELLOW} Buy 1 year's exclusive transport rights in town. Town authority will only allow passengers and cargo to use your company's stations.{} Cost: {CURRENCY}
STR_TOWN_BRIBE_THE_LOCAL_AUTHORITY_DESC				:{WHITE}{STRING}{}{YELLOW} Bribe the local authority to increase your rating, at the risk of a severe penalty if caught.{}  Cost: {CURRENCY}
STR_2054_CAN_T_DO_THIS						:{WHITE}Can't do this...
STR_2055_TRAFFIC_CHAOS_IN_ROAD_REBUILDING			:{BIGFONT}{BLACK}Traffic chaos in {TOWN}!{}{}Road rebuilding programme funded by {STRING} brings 6 months of misery to motorists!
STR_2056							:{TINYFONT}{WHITE}{TOWN}
STR_2057							:{ORANGE}{TOWN}{BLACK} ({COMMA32})
STR_2058_UNDER_CONSTRUCTION					:{STRING} (under construction)
STR_2059_IGLOO							:Igloo
STR_205A_TEPEES							:Tepees
STR_205B_TEAPOT_HOUSE						:Teapot-House
STR_205C_PIGGY_BANK						:Piggy-Bank

##id 0x2800
STR_LANDSCAPING							:Landscaping
STR_2800_PLANT_TREES						:Plant trees
STR_2801_PLACE_SIGN						:Place sign
STR_2802_TREES							:{WHITE}Trees
STR_2803_TREE_ALREADY_HERE					:{WHITE}...tree already here
STR_2804_SITE_UNSUITABLE					:{WHITE}...site unsuitable
STR_2805_CAN_T_PLANT_TREE_HERE					:{WHITE}Can't plant tree here...
STR_2806							:{WHITE}{STRING}
STR_2807							:{TINYFONT}{WHITE}{STRING}
STR_2808_TOO_MANY_SIGNS						:{WHITE}...too many signs
STR_2809_CAN_T_PLACE_SIGN_HERE					:{WHITE}Can't place sign here...
STR_280A_SIGN							:Sign
STR_280B_EDIT_SIGN_TEXT						:{WHITE}Edit sign text
STR_280C_CAN_T_CHANGE_SIGN_NAME					:{WHITE}Can't change sign name...
STR_280D_SELECT_TREE_TYPE_TO_PLANT				:{BLACK}Select tree type to plant
STR_280E_TREES							:Trees
STR_280F_RAINFOREST						:Rainforest
STR_2810_CACTUS_PLANTS						:Cactuses

##id 0x3000
STR_3000_RAIL_STATION_SELECTION					:{WHITE}Rail Station Selection
STR_3001_AIRPORT_SELECTION					:{WHITE}Airport Selection
STR_3002_ORIENTATION						:{BLACK}Orientation
STR_3003_NUMBER_OF_TRACKS					:{BLACK}Number of tracks
STR_3004_PLATFORM_LENGTH					:{BLACK}Platform length
STR_3005_TOO_CLOSE_TO_ANOTHER_RAILROAD				:{WHITE}Too close to another railroad station
STR_3006_ADJOINS_MORE_THAN_ONE_EXISTING				:{WHITE}Adjoins more than one existing station/loading area
STR_3007_TOO_MANY_STATIONS_LOADING				:{WHITE}Too many stations/loading areas in this town
STR_3008_TOO_MANY_STATIONS_LOADING				:{WHITE}Too many stations/loading areas
STR_3009_TOO_CLOSE_TO_ANOTHER_STATION				:{WHITE}Too close to another station/loading area
STR_300A_0							:{WHITE}{STATION} {STRINL 0x30D1}
STR_300B_MUST_DEMOLISH_RAILROAD					:{WHITE}Must demolish railroad station first
STR_300D_TOO_CLOSE_TO_ANOTHER_AIRPORT				:{WHITE}Too close to another airport
STR_300E_MUST_DEMOLISH_AIRPORT_FIRST				:{WHITE}Must demolish airport first

STR_3030_RENAME_STATION_LOADING					:Rename station/loading area
STR_3031_CAN_T_RENAME_STATION					:{WHITE}Can't rename station...
STR_3032_RATINGS						:{BLACK}Ratings
STR_3033_ACCEPTS						:{BLACK}Accepts
STR_3034_LOCAL_RATING_OF_TRANSPORT				:{BLACK}Local rating of transport service:

############ range for rating starts
STR_3035_APPALLING						:Appalling
STR_3036_VERY_POOR						:Very Poor
STR_3037_POOR							:Poor
STR_3038_MEDIOCRE						:Mediocre
STR_3039_GOOD							:Good
STR_303A_VERY_GOOD						:Very Good
STR_303B_EXCELLENT						:Excellent
STR_303C_OUTSTANDING						:Outstanding
############ range for rating ends

STR_303D							:{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA8}%)
STR_303E_NO_LONGER_ACCEPTS					:{WHITE}{STATION} no longer accepts {STRING}
STR_303F_NO_LONGER_ACCEPTS_OR					:{WHITE}{STATION} no longer accepts {STRING} or {STRING}
STR_3040_NOW_ACCEPTS						:{WHITE}{STATION} now accepts {STRING}
STR_3041_NOW_ACCEPTS_AND					:{WHITE}{STATION} now accepts {STRING} and {STRING}
STR_3042_BUS_STATION_ORIENTATION				:{WHITE}Bus Station Orientation
STR_3043_TRUCK_STATION_ORIENT					:{WHITE}Truck Station Orient.
STR_3044_TOO_CLOSE_TO_ANOTHER_BUS				:{WHITE}Too close to another bus station
STR_3045_TOO_CLOSE_TO_ANOTHER_TRUCK				:{WHITE}Too close to another truck station
STR_3046_MUST_DEMOLISH_BUS_STATION				:{WHITE}Must demolish bus station first
STR_3047_MUST_DEMOLISH_TRUCK_STATION				:{WHITE}Must demolish truck station first
STR_3048_STATIONS						:{WHITE}{STRING} - {COMMA16} Stations
STR_3049_0							:{YELLOW}{STATION} {STRINL 0x30D1}
STR_304A_NONE							:{YELLOW}- None -
STR_304B_SITE_UNSUITABLE					:{WHITE}...site unsuitable
STR_304C_TOO_CLOSE_TO_ANOTHER_DOCK				:{WHITE}Too close to another dock
STR_304D_MUST_DEMOLISH_DOCK_FIRST				:{WHITE}Must demolish dock first
STR_304E_SELECT_RAILROAD_STATION				:{BLACK}Select railroad station orientation
STR_304F_SELECT_NUMBER_OF_PLATFORMS				:{BLACK}Select number of platforms for railroad station
STR_3050_SELECT_LENGTH_OF_RAILROAD				:{BLACK}Select length of railroad station
STR_3051_SELECT_BUS_STATION_ORIENTATION				:{BLACK}Select bus station orientation
STR_3052_SELECT_TRUCK_LOADING_BAY				:{BLACK}Select truck loading bay orientation
STR_3053_CENTER_MAIN_VIEW_ON_STATION				:{BLACK}Center main view on station location
STR_3054_SHOW_STATION_RATINGS					:{BLACK}Show station ratings
STR_3055_CHANGE_NAME_OF_STATION					:{BLACK}Change name of station
STR_3056_SHOW_LIST_OF_ACCEPTED_CARGO				:{BLACK}Show list of accepted cargo
STR_3057_STATION_NAMES_CLICK_ON					:{BLACK}Station names - click on name to center main view on station
STR_3058_SELECT_SIZE_TYPE_OF_AIRPORT				:{BLACK}Select size/type of airport
STR_3059_SMALL							:{BLACK}Small
STR_305A_LARGE							:{BLACK}City
STR_305AA_LARGE							:{BLACK}Metropolitan airport
STR_305AB_LARGE							:{BLACK}International airport
STR_305B_SIZE							:{BLACK}Size
STR_305C_0							:{STATION} {STRINL 0x30D1}
STR_305D_0							:{TINYFONT}{BLACK}{STATION} {STRINL 0x30D1}
STR_305E_RAILROAD_STATION					:Railroad station
STR_305F_AIRCRAFT_HANGAR					:Aircraft hangar
STR_3060_AIRPORT						:Airport
STR_3061_TRUCK_LOADING_AREA					:Truck loading area
STR_3062_BUS_STATION						:Bus station
STR_3063_SHIP_DOCK						:Ship dock
STR_3064_HIGHLIGHT_COVERAGE_AREA				:{BLACK}Highlight coverage area of proposed site
STR_3065_DON_T_HIGHLIGHT_COVERAGE				:{BLACK}Don't highlight coverage area of proposed site
STR_3066_COVERAGE_AREA_HIGHLIGHT				:{BLACK}Coverage area highlight
STR_3067_MONORAIL_STATION_SELECT				:{WHITE}Monorail Station Select.
STR_3068_DOCK							:{WHITE}Dock
STR_3069_BUOY							:Buoy
STR_306A_BUOY_IN_THE_WAY					:{WHITE}...buoy in the way
STR_306B_HELIPORT						:{BLACK}Heliport
STR_306C_STATION_TOO_SPREAD_OUT					:{WHITE}...station too spread out

##id 0x3800
STR_3800_SHIP_DEPOT_ORIENTATION					:{WHITE}Ship Depot Orientation
STR_3801_MUST_BE_BUILT_ON_WATER					:{WHITE}...must be built on water
STR_3802_CAN_T_BUILD_SHIP_DEPOT					:{WHITE}Can't build ship depot here...
STR_3803_SELECT_SHIP_DEPOT_ORIENTATION				:{BLACK}Select ship depot orientation
STR_3804_WATER							:Water
STR_3805_COAST_OR_RIVERBANK					:Coast or riverbank
STR_3806_SHIP_DEPOT						:Ship depot
STR_3807_CAN_T_BUILD_ON_WATER					:{WHITE}...Can't build on water

##id 0x4000
STR_4000_SAVE_GAME						:{WHITE}Save Game
STR_4001_LOAD_GAME						:{WHITE}Load Game
STR_4002_SAVE							:{BLACK}Save
STR_4003_DELETE							:{BLACK}Delete
STR_4004							:{STRING}, {DATE_LONG}
STR_4005_BYTES_FREE						:{BLACK}{COMMA32} megabytes free
STR_4006_UNABLE_TO_READ_DRIVE					:{BLACK}Unable to read drive
STR_4007_GAME_SAVE_FAILED					:{WHITE}Game Save Failed
STR_4008_UNABLE_TO_DELETE_FILE					:{WHITE}Unable to delete file
STR_4009_GAME_LOAD_FAILED					:{WHITE}Game Load Failed
STR_400A_LIST_OF_DRIVES_DIRECTORIES				:{BLACK}List of drives, directories and saved-game files
STR_400B_CURRENTLY_SELECTED_NAME				:{BLACK}Currently selected name for saved-game
STR_400C_DELETE_THE_CURRENTLY_SELECTED				:{BLACK}Delete the currently selected saved-game
STR_400D_SAVE_THE_CURRENT_GAME_USING				:{BLACK}Save the current game, using the selected name
STR_400E_SELECT_NEW_GAME_TYPE					:{WHITE}Select New Game Type
STR_400F_SELECT_SCENARIO_GREEN_PRE				:{BLACK}Select scenario (green), pre-set game (blue), or random new game
STR_4010_GENERATE_RANDOM_NEW_GAME				:Generate random new game

##id 0x4800
STR_4800_IN_THE_WAY						:{WHITE}{STRING} in the way
STR_4801							:{WHITE}{TOWN} {STRING}
STR_4802_COAL_MINE						:Coal Mine
STR_4803_POWER_STATION						:Power Station
STR_4804_SAWMILL						:Sawmill
STR_4805_FOREST							:Forest
STR_4806_OIL_REFINERY						:Oil Refinery
STR_4807_OIL_RIG						:Oil Rig
STR_4808_FACTORY						:Factory
STR_4809_PRINTING_WORKS						:Printing Works
STR_480A_STEEL_MILL						:Steel Mill
STR_480B_FARM							:Farm
STR_480C_COPPER_ORE_MINE					:Copper Ore Mine
STR_480D_OIL_WELLS						:Oil Wells
STR_480E_BANK							:Bank
STR_480F_FOOD_PROCESSING_PLANT					:Food Processing Plant
STR_4810_PAPER_MILL						:Paper Mill
STR_4811_GOLD_MINE						:Gold Mine
STR_4812_BANK							:Bank
STR_4813_DIAMOND_MINE						:Diamond Mine
STR_4814_IRON_ORE_MINE						:Iron Ore Mine
STR_4815_FRUIT_PLANTATION					:Fruit Plantation
STR_4816_RUBBER_PLANTATION					:Rubber Plantation
STR_4817_WATER_SUPPLY						:Water Supply
STR_4818_WATER_TOWER						:Water Tower
STR_4819_FACTORY						:Factory
STR_481A_FARM							:Farm
STR_481B_LUMBER_MILL						:Lumber Mill
STR_481C_COTTON_CANDY_FOREST					:Cotton Candy Forest
STR_481D_CANDY_FACTORY						:Candy Factory
STR_481E_BATTERY_FARM						:Battery Farm
STR_481F_COLA_WELLS						:Cola Wells
STR_4820_TOY_SHOP						:Toy Shop
STR_4821_TOY_FACTORY						:Toy Factory
STR_4822_PLASTIC_FOUNTAINS					:Plastic Fountains
STR_4823_FIZZY_DRINK_FACTORY					:Fizzy Drink Factory
STR_4824_BUBBLE_GENERATOR					:Bubble Generator
STR_4825_TOFFEE_QUARRY						:Toffee Quarry
STR_4826_SUGAR_MINE						:Sugar Mine

############ range for requires	starts
STR_4827_REQUIRES						:{BLACK}Requires: {YELLOW}{STRING}
STR_4828_REQUIRES						:{BLACK}Requires: {YELLOW}{STRING}, {STRING}
STR_4829_REQUIRES						:{BLACK}Requires: {YELLOW}{STRING}, {STRING}, {STRING}
############ range for requires	ends

STR_482A_PRODUCTION_LAST_MONTH					:{BLACK}Production last month:
STR_482B_TRANSPORTED						:{YELLOW}{STRING}{BLACK} ({COMMA16}% transported)
STR_482C_CENTER_THE_MAIN_VIEW_ON				:{BLACK}Center the main view on industry location
STR_482D_NEW_UNDER_CONSTRUCTION					:{BLACK}{BIGFONT}New {STRING} under construction near {TOWN}!
STR_482E_NEW_BEING_PLANTED_NEAR					:{BLACK}{BIGFONT}New {STRING} being planted near {TOWN}!
STR_482F_COST							:{BLACK}Cost: {YELLOW}{CURRENCY}
STR_4830_CAN_T_CONSTRUCT_THIS_INDUSTRY				:{WHITE}Can't construct this industry type here...
STR_4831_FOREST_CAN_ONLY_BE_PLANTED				:{WHITE}...forest can only be planted above snow-line
STR_4832_ANNOUNCES_IMMINENT_CLOSURE				:{BLACK}{BIGFONT}{TOWN} {STRING} announces imminent closure!
STR_4833_SUPPLY_PROBLEMS_CAUSE_TO				:{BLACK}{BIGFONT}Supply problems cause {TOWN} {STRING} to announce imminent closure!
STR_4834_LACK_OF_NEARBY_TREES_CAUSES				:{BLACK}{BIGFONT}Lack of nearby trees causes {TOWN} {STRING} to announce imminent closure!
STR_4835_INCREASES_PRODUCTION					:{BLACK}{BIGFONT}{TOWN} {STRING} increases production!
STR_4836_NEW_COAL_SEAM_FOUND_AT					:{BLACK}{BIGFONT}New coal seam found at {TOWN} {STRING}!{}Production is expected to double!
STR_4837_NEW_OIL_RESERVES_FOUND					:{BLACK}{BIGFONT}New oil reserves found at {TOWN} {STRING}!{}Production is expected to double!
STR_4838_IMPROVED_FARMING_METHODS				:{BLACK}{BIGFONT}Improved farming methods at {TOWN} {STRING} are expected to double production!
STR_4839_PRODUCTION_DOWN_BY_50					:{BLACK}{BIGFONT}{TOWN} {STRING} production down by 50%
STR_483A_INSECT_INFESTATION_CAUSES				:{BLACK}{BIGFONT}Insect infestation causes havoc at {TOWN} {STRING}!{}Production down by 50%
STR_483B_CAN_ONLY_BE_POSITIONED					:{WHITE}...can only be positioned near edges of map
STR_INDUSTRY_PROD_GOUP						:{BLACK}{BIGFONT}{STRING} production at {TOWN} {STRING} goes up by {COMMA16}%!
STR_INDUSTRY_PROD_GODOWN					:{BLACK}{BIGFONT}{STRING} production at {TOWN} {STRING} goes down by {COMMA16}%!

##id 0x5000
STR_5000_TRAIN_IN_TUNNEL					:{WHITE}Train in tunnel
STR_5001_ROAD_VEHICLE_IN_TUNNEL					:{WHITE}Road vehicle in tunnel
STR_5002							:
STR_5003_ANOTHER_TUNNEL_IN_THE_WAY				:{WHITE}Another tunnel in the way
STR_5004							:
STR_5005_UNABLE_TO_EXCAVATE_LAND				:{WHITE}Unable to excavate land for other end of tunnel
STR_5006_MUST_DEMOLISH_TUNNEL_FIRST				:{WHITE}Must demolish tunnel first
STR_5007_MUST_DEMOLISH_BRIDGE_FIRST				:{WHITE}Must demolish bridge first
STR_5008_CANNOT_START_AND_END_ON				:{WHITE}Cannot start and end on same position
STR_5009_LEVEL_LAND_OR_WATER_REQUIRED				:{WHITE}Level land or water required under bridge
STR_500A_START_AND_END_MUST_BE_IN				:{WHITE}Start and end must be in line
STR_500B_SITE_UNSUITABLE_FOR_TUNNEL				:{WHITE}Site unsuitable for tunnel entrance
STR_500C							:
STR_500D							:{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_500E_SUSPENSION_STEEL					:Suspension, Steel
STR_500F_GIRDER_STEEL						:Girder, Steel
STR_5010_CANTILEVER_STEEL					:Cantilever, Steel
STR_5011_SUSPENSION_CONCRETE					:Suspension, Concrete
STR_5012_WOODEN							:Wooden
STR_5013_CONCRETE						:Concrete
STR_5014_TUBULAR_STEEL						:Tubular, Steel
STR_BRIDGE_TUBULAR_SILICON					:Tubular, Silicon
STR_5015_CAN_T_BUILD_BRIDGE_HERE				:{WHITE}Can't build bridge here...
STR_5016_CAN_T_BUILD_TUNNEL_HERE				:{WHITE}Can't build tunnel here...
STR_5017_RAILROAD_TUNNEL					:Railroad tunnel
STR_5018_ROAD_TUNNEL						:Road tunnel
STR_5019							:
STR_501A							:
STR_501B_STEEL_SUSPENSION_RAIL_BRIDGE				:Steel suspension rail bridge
STR_501C_STEEL_GIRDER_RAIL_BRIDGE				:Steel girder rail bridge
STR_501D_STEEL_CANTILEVER_RAIL_BRIDGE				:Steel cantilever rail bridge
STR_501E_REINFORCED_CONCRETE_SUSPENSION				:Reinforced concrete suspension rail bridge
STR_501F_WOODEN_RAIL_BRIDGE					:Wooden rail bridge
STR_5020_CONCRETE_RAIL_BRIDGE					:Concrete rail bridge
STR_5021_STEEL_SUSPENSION_ROAD_BRIDGE				:Steel suspension road bridge
STR_5022_STEEL_GIRDER_ROAD_BRIDGE				:Steel girder road bridge
STR_5023_STEEL_CANTILEVER_ROAD_BRIDGE				:Steel cantilever road bridge
STR_5024_REINFORCED_CONCRETE_SUSPENSION				:Reinforced concrete suspension road bridge
STR_5025_WOODEN_ROAD_BRIDGE					:Wooden road bridge
STR_5026_CONCRETE_ROAD_BRIDGE					:Concrete road bridge
STR_5027_TUBULAR_RAIL_BRIDGE					:Tubular rail bridge
STR_5028_TUBULAR_ROAD_BRIDGE					:Tubular road bridge
STR_5029_STEEL							:Steel

##id 0x5800
STR_5800_OBJECT_IN_THE_WAY					:{WHITE}Object in the way
STR_5801_TRANSMITTER						:Transmitter
STR_5802_LIGHTHOUSE						:Lighthouse
STR_5803_COMPANY_HEADQUARTERS					:Company Headquarters
STR_5804_COMPANY_HEADQUARTERS_IN				:{WHITE}...company headquarters in the way
STR_5805_COMPANY_OWNED_LAND					:Company-owned land
STR_5806_CAN_T_PURCHASE_THIS_LAND				:{WHITE}Can't purchase this land area...
STR_5807_YOU_ALREADY_OWN_IT					:{WHITE}...you already own it!


############ WARNING, using	range 0x6000 for strings that are stored in	the	savegame
############ These strings may never get a new id, or savegames	will break!
##id 0x6000
STR_SV_EMPTY							:
STR_SV_UNNAMED							:Unnamed{SKIP}
STR_SV_TRAIN_NAME						:Train {COMMA16}
STR_SV_ROADVEH_NAME						:Road Vehicle {COMMA16}
STR_SV_SHIP_NAME						:Ship {COMMA16}
STR_SV_AIRCRAFT_NAME						:Aircraft {COMMA16}

STR_SV_STNAME							:{STRING}
STR_SV_STNAME_NORTH						:{STRING} North
STR_SV_STNAME_SOUTH						:{STRING} South
STR_SV_STNAME_EAST						:{STRING} East
STR_SV_STNAME_WEST						:{STRING} West
STR_SV_STNAME_CENTRAL						:{STRING} Central
STR_SV_STNAME_TRANSFER						:{STRING} Transfer
STR_SV_STNAME_HALT						:{STRING} Halt
STR_SV_STNAME_VALLEY						:{STRING} Valley
STR_SV_STNAME_HEIGHTS						:{STRING} Heights
STR_SV_STNAME_WOODS						:{STRING} Woods
STR_SV_STNAME_LAKESIDE						:{STRING} Lakeside
STR_SV_STNAME_EXCHANGE						:{STRING} Exchange
STR_SV_STNAME_AIRPORT						:{STRING} Airport
STR_SV_STNAME_OILFIELD						:{STRING} Oilfield
STR_SV_STNAME_MINES						:{STRING} Mines
STR_SV_STNAME_DOCKS						:{STRING} Docks
STR_SV_STNAME_BUOY_1						:{STRING} Buoy 1
STR_SV_STNAME_BUOY_2						:{STRING} Buoy 2
STR_SV_STNAME_BUOY_3						:{STRING} Buoy 3
STR_SV_STNAME_BUOY_4						:{STRING} Buoy 4
STR_SV_STNAME_BUOY_5						:{STRING} Buoy 5
STR_SV_STNAME_BUOY_6						:{STRING} Buoy 6
STR_SV_STNAME_BUOY_7						:{STRING} Buoy 7
STR_SV_STNAME_BUOY_8						:{STRING} Buoy 8
STR_SV_STNAME_BUOY_9						:{STRING} Buoy 9
STR_SV_STNAME_ANNEXE						:{STRING} Annexe
STR_SV_STNAME_SIDINGS						:{STRING} Sidings
STR_SV_STNAME_BRANCH						:{STRING} Branch
STR_SV_STNAME_UPPER						:Upper {STRING}
STR_SV_STNAME_LOWER						:Lower {STRING}
STR_SV_STNAME_HELIPORT						:{STRING} Heliport
STR_SV_STNAME_FOREST						:{STRING} Forest

############ end of	savegame specific region!

##id 0x6800
STR_6800_DIFFICULTY_LEVEL					:{WHITE}Difficulty Level
STR_OPTIONS_SAVE_CHANGES					:{BLACK}Save

############ range for difficulty levels starts
STR_6801_EASY							:{BLACK}Easy
STR_6802_MEDIUM							:{BLACK}Medium
STR_6803_HARD							:{BLACK}Hard
STR_6804_CUSTOM							:{BLACK}Custom
############ range for difficulty levels ends

############ range for difficulty settings starts
STR_6805_MAXIMUM_NO_COMPETITORS					:{LTBLUE}Maximum no. competitors: {ORANGE}{COMMA16}
STR_6806_COMPETITOR_START_TIME					:{LTBLUE}Competitor start time: {ORANGE}{STRING}
STR_6807_NO_OF_TOWNS						:{LTBLUE}No. of towns: {ORANGE}{STRING}
STR_6808_NO_OF_INDUSTRIES					:{LTBLUE}No. of industries: {ORANGE}{STRING}
STR_6809_MAXIMUM_INITIAL_LOAN_000				:{LTBLUE}Maximum initial loan: {ORANGE}{CURRENCY}
STR_680A_INITIAL_INTEREST_RATE					:{LTBLUE}Initial interest rate: {ORANGE}{COMMA16}%
STR_680B_VEHICLE_RUNNING_COSTS					:{LTBLUE}Vehicle running costs: {ORANGE}{STRING}
STR_680C_CONSTRUCTION_SPEED_OF_COMPETITOR			:{LTBLUE}Construction speed of competitors: {ORANGE}{STRING}
STR_680D_INTELLIGENCE_OF_COMPETITORS				:{LTBLUE}Intelligence of competitors: {ORANGE}{STRING}
STR_680E_VEHICLE_BREAKDOWNS					:{LTBLUE}Vehicle breakdowns: {ORANGE}{STRING}
STR_680F_SUBSIDY_MULTIPLIER					:{LTBLUE}Subsidy multiplier: {ORANGE}{STRING}
STR_6810_COST_OF_CONSTRUCTION					:{LTBLUE}Cost of construction: {ORANGE}{STRING}
STR_6811_TERRAIN_TYPE						:{LTBLUE}Terrain type: {ORANGE}{STRING}
STR_6812_QUANTITY_OF_SEA_LAKES					:{LTBLUE}Quantity of sea/lakes: {ORANGE}{STRING}
STR_6813_ECONOMY						:{LTBLUE}Economy: {ORANGE}{STRING}
STR_6814_TRAIN_REVERSING					:{LTBLUE}Train reversing: {ORANGE}{STRING}
STR_6815_DISASTERS						:{LTBLUE}Disasters: {ORANGE}{STRING}
STR_16816_CITY_APPROVAL						:{LTBLUE}City council's attitude towards area restructuring: {ORANGE}{STRING}
############ range for difficulty settings ends

STR_26816_NONE							:None
STR_6816_LOW							:Low
STR_6817_NORMAL							:Normal
STR_6818_HIGH							:High
STR_6819							:{BLACK}<
STR_681A							:{BLACK}>
STR_681B_VERY_SLOW						:Very Slow
STR_681C_SLOW							:Slow
STR_681D_MEDIUM							:Medium
STR_681E_FAST							:Fast
STR_681F_VERY_FAST						:Very Fast
STR_VERY_LOW							:Very Low
STR_6820_LOW							:Low
STR_6821_MEDIUM							:Medium
STR_6822_HIGH							:High
STR_6823_NONE							:None
STR_6824_REDUCED						:Reduced
STR_6825_NORMAL							:Normal
STR_6826_X1_5							:x1.5
STR_6827_X2							:x2
STR_6828_X3							:x3
STR_6829_X4							:x4
STR_682A_VERY_FLAT						:Very Flat
STR_682B_FLAT							:Flat
STR_682C_HILLY							:Hilly
STR_682D_MOUNTAINOUS						:Mountainous
STR_682E_STEADY							:Steady
STR_682F_FLUCTUATING						:Fluctuating
STR_6830_IMMEDIATE						:Immediate
STR_6831_3_MONTHS_AFTER_PLAYER					:3 months after player
STR_6832_6_MONTHS_AFTER_PLAYER					:6 months after player
STR_6833_9_MONTHS_AFTER_PLAYER					:9 months after player
STR_6834_AT_END_OF_LINE_AND_AT_STATIONS				:At end of line, and at stations
STR_6835_AT_END_OF_LINE_ONLY					:At end of line only
STR_6836_OFF							:Off
STR_6837_ON							:On
STR_6838_SHOW_HI_SCORE_CHART					:{BLACK}Show hi-score chart
STR_6839_PERMISSIVE						:Permissive
STR_683A_TOLERANT						:Tolerant
STR_683B_HOSTILE						:Hostile

##id 0x7000
STR_7000							:
STR_7001							:{WHITE}{STRING}{BLACK}{STRING}
STR_7002_PLAYER							:(Player {COMMA16})
STR_7004_NEW_FACE						:{BLACK}New Face
STR_7005_COLOR_SCHEME						:{BLACK}Color Scheme
STR_7006_COLOR_SCHEME						:{GOLD}Color Scheme:
STR_7007_NEW_COLOR_SCHEME					:{WHITE}New Color Scheme
STR_7008_COMPANY_NAME						:{BLACK}Company Name
STR_7009_PRESIDENT_NAME						:{BLACK}President Name
STR_700A_COMPANY_NAME						:Company Name
STR_700B_PRESIDENT_S_NAME					:President's Name
STR_700C_CAN_T_CHANGE_COMPANY_NAME				:{WHITE}Can't change company name...
STR_700D_CAN_T_CHANGE_PRESIDENT					:{WHITE}Can't change president's name...
STR_700E_FINANCES						:{WHITE}{STRING} Finances{BLACK}{STRING}
STR_700F_EXPENDITURE_INCOME					:{WHITE}Expenditure/Income
STR_7010							:{WHITE}{NUMU16}
STR_7011_CONSTRUCTION						:{GOLD}Construction
STR_7012_NEW_VEHICLES						:{GOLD}New Vehicles
STR_7013_TRAIN_RUNNING_COSTS					:{GOLD}Train Running Costs
STR_7014_ROAD_VEH_RUNNING_COSTS					:{GOLD}Road Veh. Running Costs
STR_7015_AIRCRAFT_RUNNING_COSTS					:{GOLD}Aircraft Running Costs
STR_7016_SHIP_RUNNING_COSTS					:{GOLD}Ship Running Costs
STR_7017_PROPERTY_MAINTENANCE					:{GOLD}Property Maintenance
STR_7018_TRAIN_INCOME						:{GOLD}Train Income
STR_7019_ROAD_VEHICLES_INCOME					:{GOLD}Road Vehicles Income
STR_701A_AIRCRAFT_INCOME					:{GOLD}Aircraft Income
STR_701B_SHIP_INCOME						:{GOLD}Ship Income
STR_701C_LOAN_INTEREST						:{GOLD}Loan Interest
STR_701D_OTHER							:{GOLD}Other
STR_701E							:{BLACK}-{CURRENCY64}
STR_701F							:{BLACK}+{CURRENCY64}
STR_7020_TOTAL							:{WHITE}Total:
STR_7021							:{STRING}{STRING}
STR_7022_INCOME_GRAPH						:{WHITE}Income Graph
STR_CURRCOMPACT32						:{CURRCOMPACT}
STR_CURRCOMPACT64						:{CURRCOMPACT64}
STR_7024							:{COMMA32}
STR_7025_OPERATING_PROFIT_GRAPH					:{WHITE}Operating Profit Graph
STR_7026_BANK_BALANCE						:{WHITE}Bank Balance
STR_7027_LOAN							:{WHITE}Loan
STR_MAX_LOAN							:{WHITE}Max Loan:  {BLACK}{CURRENCY64}
STR_7028							:{BLACK}{CURRENCY64}
STR_7029_BORROW							:{BLACK}Borrow {SKIP}{SKIP}{SKIP}{SKIP}{CURRENCY}
STR_702A_REPAY							:{BLACK}Repay {SKIP}{SKIP}{SKIP}{SKIP}{CURRENCY}
STR_702B_MAXIMUM_PERMITTED_LOAN					:{WHITE}...maximum permitted loan size is {CURRENCY}
STR_702C_CAN_T_BORROW_ANY_MORE_MONEY				:{WHITE}Can't borrow any more money...
STR_702D_LOAN_ALREADY_REPAYED					:{WHITE}...no loan to repay
STR_702E_REQUIRED						:{WHITE}...{CURRENCY} required
STR_702F_CAN_T_REPAY_LOAN					:{WHITE}Can't repay loan...
STR_7030_SELECT_NEW_FACE_FOR_PRESIDENT				:{BLACK}Select new face for president
STR_7031_CHANGE_THE_COMPANY_VEHICLE				:{BLACK}Change the company vehicle livery
STR_7032_CHANGE_THE_PRESIDENT_S					:{BLACK}Change the president's name
STR_7033_CHANGE_THE_COMPANY_NAME				:{BLACK}Change the company name
STR_7034_CLICK_ON_SELECTED_NEW_COLOR				:{BLACK}Click on selected new color scheme
STR_7035_INCREASE_SIZE_OF_LOAN					:{BLACK}Increase size of loan
STR_7036_REPAY_PART_OF_LOAN					:{BLACK}Repay part of loan
STR_7037_PRESIDENT						:{WHITE}{STRING}{}{GOLD}(President)
STR_7038_INAUGURATED						:{GOLD}Inaugurated: {WHITE}{NUMU16}
STR_7039_VEHICLES						:{GOLD}Vehicles:
STR_703A_TRAIN							:{WHITE}{COMMA16} train
STR_703B_TRAINS							:{WHITE}{COMMA16} trains
STR_703C_ROAD_VEHICLE						:{WHITE}{COMMA16} road vehicle
STR_703D_ROAD_VEHICLES						:{WHITE}{COMMA16} road vehicles
STR_703E_AIRCRAFT						:{WHITE}{COMMA16} aircraft
STR_703F_AIRCRAFT						:{WHITE}{COMMA16} aircraft
STR_7040_SHIP							:{WHITE}{COMMA16} ship
STR_7041_SHIPS							:{WHITE}{COMMA16} ships
STR_7042_NONE							:{WHITE}None
STR_7043_FACE_SELECTION						:{WHITE}Face Selection
STR_7044_MALE							:{BLACK}Male
STR_7045_FEMALE							:{BLACK}Female
STR_7046_NEW_FACE						:{BLACK}New Face
STR_7047_CANCEL_NEW_FACE_SELECTION				:{BLACK}Cancel new face selection
STR_7048_ACCEPT_NEW_FACE_SELECTION				:{BLACK}Accept new face selection
STR_7049_SELECT_MALE_FACES					:{BLACK}Select male faces
STR_704A_SELECT_FEMALE_FACES					:{BLACK}Select female faces
STR_704B_GENERATE_RANDOM_NEW_FACE				:{BLACK}Generate random new face
STR_704C_KEY							:{BLACK}Key
STR_704D_SHOW_KEY_TO_GRAPHS					:{BLACK}Show key to graphs
STR_704E_KEY_TO_COMPANY_GRAPHS					:{WHITE}Key to company graphs
STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY				:{BLACK}Click here to toggle company's entry on graph on/off
STR_7050_UNITS_OF_CARGO_DELIVERED				:{WHITE}Units of cargo delivered
STR_7051_COMPANY_PERFORMANCE_RATINGS				:{WHITE}Company performance ratings (maximum rating=1000)
STR_7052_COMPANY_VALUES						:{WHITE}Company values
STR_7053_COMPANY_LEAGUE_TABLE					:{WHITE}Company League Table
STR_7054							:{WHITE}{STRING}{SETX 45}{ORANGE}{STRING} {BLACK}{STRING} '{STRING}'
STR_7055							:{YELLOW}{STRING}{SETX 45}{ORANGE}{STRING} {BLACK}{STRING}  '{STRING}'
STR_7056_TRANSPORT_COMPANY_IN_TROUBLE				:{BLACK}{BIGFONT}Transport company in trouble!
STR_7057_WILL_BE_SOLD_OFF_OR_DECLARED				:{BLACK}{BIGFONT}{STRING} will be sold off or declared bankrupt unless performance increases soon!
STR_7058_PRESIDENT						:{BLACK}{STRING}{}(President)
STR_7059_TRANSPORT_COMPANY_MERGER				:{BLACK}{BIGFONT}Transport company merger!
STR_705A_HAS_BEEN_SOLD_TO_FOR					:{BLACK}{BIGFONT}{STRING} has been sold to {STRING} for {CURRENCY}!
STR_705B_WE_ARE_LOOKING_FOR_A_TRANSPORT				:{WHITE}We are looking for a transport company to take-over our company{}{}Do you want to purchase {STRING} for {CURRENCY}?
STR_705C_BANKRUPT						:{BLACK}{BIGFONT}Bankrupt!
STR_705D_HAS_BEEN_CLOSED_DOWN_BY				:{BLACK}{BIGFONT}{STRING} has been closed down by creditors and all assets sold off!
STR_705E_NEW_TRANSPORT_COMPANY_LAUNCHED				:{BLACK}{BIGFONT}New transport company launched!
STR_705F_STARTS_CONSTRUCTION_NEAR				:{BLACK}{BIGFONT}{STRING} starts construction near {TOWN}!
STR_7060_CAN_T_BUY_COMPANY					:{WHITE}Can't buy company...
STR_7061_CARGO_PAYMENT_RATES					:{WHITE}Cargo Payment Rates
STR_7062_DAYS_IN_TRANSIT					:{BLACK}{TINYFONT}Days in transit
STR_7063_PAYMENT_FOR_DELIVERING					:{BLACK}{TINYFONT}Payment for delivering 10 units (or 10,000 litres) of cargo a distance of 20 squares
STR_7064_TOGGLE_GRAPH_FOR_CARGO					:{BLACK}Toggle graph for cargo type on/off
STR_7065							:{BLACK}{TINYFONT}{STRING}
STR_7066_ENGINEER						:Engineer
STR_7067_TRAFFIC_MANAGER					:Traffic Manager
STR_7068_TRANSPORT_COORDINATOR					:Transport Coordinator
STR_7069_ROUTE_SUPERVISOR					:Route Supervisor
STR_706A_DIRECTOR						:Director
STR_706B_CHIEF_EXECUTIVE					:Chief Executive
STR_706C_CHAIRMAN						:Chairman
STR_706D_PRESIDENT						:President
STR_706E_TYCOON							:Tycoon
STR_706F_BUILD_HQ						:{BLACK}Build HQ
STR_7070_BUILD_COMPANY_HEADQUARTERS				:{BLACK}Build company headquarters / view company headquarters
STR_RELOCATE_COMPANY_HEADQUARTERS				:{BLACK}Rebuild company headquarters elsewhere for 1% cost of company value
STR_7071_CAN_T_BUILD_COMPANY_HEADQUARTERS			:{WHITE}Can't build company headquarters...
STR_7072_VIEW_HQ						:{BLACK}View HQ
STR_RELOCATE_HQ							:{BLACK}Relocate HQ
STR_7073_WORLD_RECESSION_FINANCIAL				:{BIGFONT}{BLACK}World Recession!{}{}Financial experts fear worst as economy slumps!
STR_7074_RECESSION_OVER_UPTURN_IN				:{BIGFONT}{BLACK}Recession Over!{}{}Upturn in trade gives confidence to industries as economy strengthens!
STR_7075_TOGGLE_LARGE_SMALL_WINDOW				:{BLACK}Toggle large/small window size
STR_7076_COMPANY_VALUE						:{GOLD}Company value: {WHITE}{CURRENCY64}
STR_7077_BUY_25_SHARE_IN_COMPANY				:{BLACK}Buy 25% share in company
STR_7078_SELL_25_SHARE_IN_COMPANY				:{BLACK}Sell 25% share in company
STR_7079_BUY_25_SHARE_IN_THIS_COMPANY				:{BLACK}Buy 25% share in this company
STR_707A_SELL_25_SHARE_IN_THIS_COMPANY				:{BLACK}Sell 25% share in this company
STR_707B_CAN_T_BUY_25_SHARE_IN_THIS				:{WHITE}Can't buy 25% share in this company...
STR_707C_CAN_T_SELL_25_SHARE_IN					:{WHITE}Can't sell 25% share in this company...
STR_707D_OWNED_BY						:{WHITE}({COMMA16}% owned by {STRING})
STR_707E_OWNED_BY_OWNED_BY					:{WHITE}({COMMA16}% owned by {STRING}{}   {COMMA16}% owned by {STRING})
STR_707F_HAS_BEEN_TAKEN_OVER_BY					:{BLACK}{BIGFONT}{STRING} has been taken over by {STRING}!

##id 0x8000
STR_8000_KIRBY_PAUL_TANK_STEAM					:Kirby Paul Tank (Steam)
STR_8001_MJS_250_DIESEL						:MJS 250 (Diesel)
STR_8002_PLODDYPHUT_CHOO_CHOO					:Ploddyphut Choo-Choo
STR_8003_POWERNAUT_CHOO_CHOO					:Powernaut Choo-Choo
STR_8004_MIGHTYMOVER_CHOO_CHOO					:Mightymover Choo-Choo
STR_8005_PLODDYPHUT_DIESEL					:Ploddyphut Diesel
STR_8006_POWERNAUT_DIESEL					:Powernaut Diesel
STR_8007_WILLS_2_8_0_STEAM					:Wills 2-8-0 (Steam)
STR_8008_CHANEY_JUBILEE_STEAM					:Chaney 'Jubilee' (Steam)
STR_8009_GINZU_A4_STEAM						:Ginzu 'A4' (Steam)
STR_800A_SH_8P_STEAM						:SH '8P' (Steam)
STR_800B_MANLEY_MOREL_DMU_DIESEL				:Manley-Morel DMU (Diesel)
STR_800C_DASH_DIESEL						:'Dash' (Diesel)
STR_800D_SH_HENDRY_25_DIESEL					:SH/Hendry '25' (Diesel)
STR_800E_UU_37_DIESEL						:UU '37' (Diesel)
STR_800F_FLOSS_47_DIESEL					:Floss '47' (Diesel)
STR_8010_CS_4000_DIESEL						:CS 4000 (Diesel)
STR_8011_CS_2400_DIESEL						:CS 2400 (Diesel)
STR_8012_CENTENNIAL_DIESEL					:Centennial (Diesel)
STR_8013_KELLING_3100_DIESEL					:Kelling 3100 (Diesel)
STR_8014_TURNER_TURBO_DIESEL					:Turner Turbo (Diesel)
STR_8015_MJS_1000_DIESEL					:MJS 1000 (Diesel)
STR_8016_SH_125_DIESEL						:SH '125' (Diesel)
STR_8017_SH_30_ELECTRIC						:SH '30' (Electric)
STR_8018_SH_40_ELECTRIC						:SH '40' (Electric)
STR_8019_T_I_M_ELECTRIC						:'T.I.M.' (Electric)
STR_801A_ASIASTAR_ELECTRIC					:'AsiaStar' (Electric)
STR_801B_PASSENGER_CAR						:Passenger Car
STR_801C_MAIL_VAN						:Mail Van
STR_801D_COAL_CAR						:Coal Car
STR_801E_OIL_TANKER						:Oil Tanker
STR_801F_LIVESTOCK_VAN						:Livestock Van
STR_8020_GOODS_VAN						:Goods Van
STR_8021_GRAIN_HOPPER						:Grain Hopper
STR_8022_WOOD_TRUCK						:Wood Truck
STR_8023_IRON_ORE_HOPPER					:Iron Ore Hopper
STR_8024_STEEL_TRUCK						:Steel Truck
STR_8025_ARMORED_VAN						:Armored Van
STR_8026_FOOD_VAN						:Food Van
STR_8027_PAPER_TRUCK						:Paper Truck
STR_8028_COPPER_ORE_HOPPER					:Copper Ore Hopper
STR_8029_WATER_TANKER						:Water Tanker
STR_802A_FRUIT_TRUCK						:Fruit Truck
STR_802B_RUBBER_TRUCK						:Rubber Truck
STR_802C_SUGAR_TRUCK						:Sugar Truck
STR_802D_COTTON_CANDY_HOPPER					:Cotton Candy Hopper
STR_802E_TOFFEE_HOPPER						:Toffee Hopper
STR_802F_BUBBLE_VAN						:Bubble Van
STR_8030_COLA_TANKER						:Cola Tanker
STR_8031_CANDY_VAN						:Candy Van
STR_8032_TOY_VAN						:Toy Van
STR_8033_BATTERY_TRUCK						:Battery Truck
STR_8034_FIZZY_DRINK_TRUCK					:Fizzy Drink Truck
STR_8035_PLASTIC_TRUCK						:Plastic Truck
STR_8036_X2001_ELECTRIC						:'X2001' (Electric)
STR_8037_MILLENNIUM_Z1_ELECTRIC					:'Millennium Z1' (Electric)
STR_8038_WIZZOWOW_Z99						:Wizzowow Z99
STR_8039_PASSENGER_CAR						:Passenger Car
STR_803A_MAIL_VAN						:Mail Van
STR_803B_COAL_CAR						:Coal Car
STR_803C_OIL_TANKER						:Oil Tanker
STR_803D_LIVESTOCK_VAN						:Livestock Van
STR_803E_GOODS_VAN						:Goods Van
STR_803F_GRAIN_HOPPER						:Grain Hopper
STR_8040_WOOD_TRUCK						:Wood Truck
STR_8041_IRON_ORE_HOPPER					:Iron Ore Hopper
STR_8042_STEEL_TRUCK						:Steel Truck
STR_8043_ARMORED_VAN						:Armored Van
STR_8044_FOOD_VAN						:Food Van
STR_8045_PAPER_TRUCK						:Paper Truck
STR_8046_COPPER_ORE_HOPPER					:Copper Ore Hopper
STR_8047_WATER_TANKER						:Water Tanker
STR_8048_FRUIT_TRUCK						:Fruit Truck
STR_8049_RUBBER_TRUCK						:Rubber Truck
STR_804A_SUGAR_TRUCK						:Sugar Truck
STR_804B_COTTON_CANDY_HOPPER					:Cotton Candy Hopper
STR_804C_TOFFEE_HOPPER						:Toffee Hopper
STR_804D_BUBBLE_VAN						:Bubble Van
STR_804E_COLA_TANKER						:Cola Tanker
STR_804F_CANDY_VAN						:Candy Van
STR_8050_TOY_VAN						:Toy Van
STR_8051_BATTERY_TRUCK						:Battery Truck
STR_8052_FIZZY_DRINK_TRUCK					:Fizzy Drink Truck
STR_8053_PLASTIC_TRUCK						:Plastic Truck
STR_8054_LEV1_LEVIATHAN_ELECTRIC				:Lev1 'Leviathan' (Electric)
STR_8055_LEV2_CYCLOPS_ELECTRIC					:Lev2 'Cyclops' (Electric)
STR_8056_LEV3_PEGASUS_ELECTRIC					:Lev3 'Pegasus' (Electric)
STR_8057_LEV4_CHIMAERA_ELECTRIC					:Lev4 'Chimaera' (Electric)
STR_8058_WIZZOWOW_ROCKETEER					:Wizzowow Rocketeer
STR_8059_PASSENGER_CAR						:Passenger Car
STR_805A_MAIL_VAN						:Mail Van
STR_805B_COAL_CAR						:Coal Car
STR_805C_OIL_TANKER						:Oil Tanker
STR_805D_LIVESTOCK_VAN						:Livestock Van
STR_805E_GOODS_VAN						:Goods Van
STR_805F_GRAIN_HOPPER						:Grain Hopper
STR_8060_WOOD_TRUCK						:Wood Truck
STR_8061_IRON_ORE_HOPPER					:Iron Ore Hopper
STR_8062_STEEL_TRUCK						:Steel Truck
STR_8063_ARMORED_VAN						:Armored Van
STR_8064_FOOD_VAN						:Food Van
STR_8065_PAPER_TRUCK						:Paper Truck
STR_8066_COPPER_ORE_HOPPER					:Copper Ore Hopper
STR_8067_WATER_TANKER						:Water Tanker
STR_8068_FRUIT_TRUCK						:Fruit Truck
STR_8069_RUBBER_TRUCK						:Rubber Truck
STR_806A_SUGAR_TRUCK						:Sugar Truck
STR_806B_COTTON_CANDY_HOPPER					:Cotton Candy Hopper
STR_806C_TOFFEE_HOPPER						:Toffee Hopper
STR_806D_BUBBLE_VAN						:Bubble Van
STR_806E_COLA_TANKER						:Cola Tanker
STR_806F_CANDY_VAN						:Candy Van
STR_8070_TOY_VAN						:Toy Van
STR_8071_BATTERY_TRUCK						:Battery Truck
STR_8072_FIZZY_DRINK_TRUCK					:Fizzy Drink Truck
STR_8073_PLASTIC_TRUCK						:Plastic Truck
STR_8074_MPS_REGAL_BUS						:MPS Regal Bus
STR_8075_HEREFORD_LEOPARD_BUS					:Hereford Leopard Bus
STR_8076_FOSTER_BUS						:Foster Bus
STR_8077_FOSTER_MKII_SUPERBUS					:Foster MkII Superbus
STR_8078_PLODDYPHUT_MKI_BUS					:Ploddyphut MkI Bus
STR_8079_PLODDYPHUT_MKII_BUS					:Ploddyphut MkII Bus
STR_807A_PLODDYPHUT_MKIII_BUS					:Ploddyphut MkIII Bus
STR_807B_BALOGH_COAL_TRUCK					:Balogh Coal Truck
STR_807C_UHL_COAL_TRUCK						:Uhl Coal Truck
STR_807D_DW_COAL_TRUCK						:DW Coal Truck
STR_807E_MPS_MAIL_TRUCK						:MPS Mail Truck
STR_807F_REYNARD_MAIL_TRUCK					:Reynard Mail Truck
STR_8080_PERRY_MAIL_TRUCK					:Perry Mail Truck
STR_8081_MIGHTYMOVER_MAIL_TRUCK					:MightyMover Mail Truck
STR_8082_POWERNAUGHT_MAIL_TRUCK					:Powernaught Mail Truck
STR_8083_WIZZOWOW_MAIL_TRUCK					:Wizzowow Mail Truck
STR_8084_WITCOMBE_OIL_TANKER					:Witcombe Oil Tanker
STR_8085_FOSTER_OIL_TANKER					:Foster Oil Tanker
STR_8086_PERRY_OIL_TANKER					:Perry Oil Tanker
STR_8087_TALBOTT_LIVESTOCK_VAN					:Talbott Livestock Van
STR_8088_UHL_LIVESTOCK_VAN					:Uhl Livestock Van
STR_8089_FOSTER_LIVESTOCK_VAN					:Foster Livestock Van
STR_808A_BALOGH_GOODS_TRUCK					:Balogh Goods Truck
STR_808B_CRAIGHEAD_GOODS_TRUCK					:Craighead Goods Truck
STR_808C_GOSS_GOODS_TRUCK					:Goss Goods Truck
STR_808D_HEREFORD_GRAIN_TRUCK					:Hereford Grain Truck
STR_808E_THOMAS_GRAIN_TRUCK					:Thomas Grain Truck
STR_808F_GOSS_GRAIN_TRUCK					:Goss Grain Truck
STR_8090_WITCOMBE_WOOD_TRUCK					:Witcombe Wood Truck
STR_8091_FOSTER_WOOD_TRUCK					:Foster Wood Truck
STR_8092_MORELAND_WOOD_TRUCK					:Moreland Wood Truck
STR_8093_MPS_IRON_ORE_TRUCK					:MPS Iron Ore Truck
STR_8094_UHL_IRON_ORE_TRUCK					:Uhl Iron Ore Truck
STR_8095_CHIPPY_IRON_ORE_TRUCK					:Chippy Iron Ore Truck
STR_8096_BALOGH_STEEL_TRUCK					:Balogh Steel Truck
STR_8097_UHL_STEEL_TRUCK					:Uhl Steel Truck
STR_8098_KELLING_STEEL_TRUCK					:Kelling Steel Truck
STR_8099_BALOGH_ARMORED_TRUCK					:Balogh Armored Truck
STR_809A_UHL_ARMORED_TRUCK					:Uhl Armored Truck
STR_809B_FOSTER_ARMORED_TRUCK					:Foster Armored Truck
STR_809C_FOSTER_FOOD_VAN					:Foster Food Van
STR_809D_PERRY_FOOD_VAN						:Perry Food Van
STR_809E_CHIPPY_FOOD_VAN					:Chippy Food Van
STR_809F_UHL_PAPER_TRUCK					:Uhl Paper Truck
STR_80A0_BALOGH_PAPER_TRUCK					:Balogh Paper Truck
STR_80A1_MPS_PAPER_TRUCK					:MPS Paper Truck
STR_80A2_MPS_COPPER_ORE_TRUCK					:MPS Copper Ore Truck
STR_80A3_UHL_COPPER_ORE_TRUCK					:Uhl Copper Ore Truck
STR_80A4_GOSS_COPPER_ORE_TRUCK					:Goss Copper Ore Truck
STR_80A5_UHL_WATER_TANKER					:Uhl Water Tanker
STR_80A6_BALOGH_WATER_TANKER					:Balogh Water Tanker
STR_80A7_MPS_WATER_TANKER					:MPS Water Tanker
STR_80A8_BALOGH_FRUIT_TRUCK					:Balogh Fruit Truck
STR_80A9_UHL_FRUIT_TRUCK					:Uhl Fruit Truck
STR_80AA_KELLING_FRUIT_TRUCK					:Kelling Fruit Truck
STR_80AB_BALOGH_RUBBER_TRUCK					:Balogh Rubber Truck
STR_80AC_UHL_RUBBER_TRUCK					:Uhl Rubber Truck
STR_80AD_RMT_RUBBER_TRUCK					:RMT Rubber Truck
STR_80AE_MIGHTYMOVER_SUGAR_TRUCK				:MightyMover Sugar Truck
STR_80AF_POWERNAUGHT_SUGAR_TRUCK				:Powernaught Sugar Truck
STR_80B0_WIZZOWOW_SUGAR_TRUCK					:Wizzowow Sugar Truck
STR_80B1_MIGHTYMOVER_COLA_TRUCK					:MightyMover Cola Truck
STR_80B2_POWERNAUGHT_COLA_TRUCK					:Powernaught Cola Truck
STR_80B3_WIZZOWOW_COLA_TRUCK					:Wizzowow Cola Truck
STR_80B4_MIGHTYMOVER_COTTON_CANDY				:MightyMover Cotton Candy Truck
STR_80B5_POWERNAUGHT_COTTON_CANDY				:Powernaught Cotton Candy Truck
STR_80B6_WIZZOWOW_COTTON_CANDY_TRUCK				:Wizzowow Cotton Candy Truck
STR_80B7_MIGHTYMOVER_TOFFEE_TRUCK				:MightyMover Toffee Truck
STR_80B8_POWERNAUGHT_TOFFEE_TRUCK				:Powernaught Toffee Truck
STR_80B9_WIZZOWOW_TOFFEE_TRUCK					:Wizzowow Toffee Truck
STR_80BA_MIGHTYMOVER_TOY_VAN					:MightyMover Toy Van
STR_80BB_POWERNAUGHT_TOY_VAN					:Powernaught Toy Van
STR_80BC_WIZZOWOW_TOY_VAN					:Wizzowow Toy Van
STR_80BD_MIGHTYMOVER_CANDY_TRUCK				:MightyMover Candy Truck
STR_80BE_POWERNAUGHT_CANDY_TRUCK				:Powernaught Candy Truck
STR_80BF_WIZZOWOW_CANDY_TRUCK					:Wizzowow Candy Truck
STR_80C0_MIGHTYMOVER_BATTERY_TRUCK				:MightyMover Battery Truck
STR_80C1_POWERNAUGHT_BATTERY_TRUCK				:Powernaught Battery Truck
STR_80C2_WIZZOWOW_BATTERY_TRUCK					:Wizzowow Battery Truck
STR_80C3_MIGHTYMOVER_FIZZY_DRINK				:MightyMover Fizzy Drink Truck
STR_80C4_POWERNAUGHT_FIZZY_DRINK				:Powernaught Fizzy Drink Truck
STR_80C5_WIZZOWOW_FIZZY_DRINK_TRUCK				:Wizzowow Fizzy Drink Truck
STR_80C6_MIGHTYMOVER_PLASTIC_TRUCK				:MightyMover Plastic Truck
STR_80C7_POWERNAUGHT_PLASTIC_TRUCK				:Powernaught Plastic Truck
STR_80C8_WIZZOWOW_PLASTIC_TRUCK					:Wizzowow Plastic Truck
STR_80C9_MIGHTYMOVER_BUBBLE_TRUCK				:MightyMover Bubble Truck
STR_80CA_POWERNAUGHT_BUBBLE_TRUCK				:Powernaught Bubble Truck
STR_80CB_WIZZOWOW_BUBBLE_TRUCK					:Wizzowow Bubble Truck
STR_80CC_MPS_OIL_TANKER						:MPS Oil Tanker
STR_80CD_CS_INC_OIL_TANKER					:CS-Inc. Oil Tanker
STR_80CE_MPS_PASSENGER_FERRY					:MPS Passenger Ferry
STR_80CF_FFP_PASSENGER_FERRY					:FFP Passenger Ferry
STR_80D0_BAKEWELL_300_HOVERCRAFT				:Bakewell 300 Hovercraft
STR_80D1_CHUGGER_CHUG_PASSENGER					:Chugger-Chug Passenger Ferry
STR_80D2_SHIVERSHAKE_PASSENGER_FERRY				:Shivershake Passenger Ferry
STR_80D3_YATE_CARGO_SHIP					:Yate Cargo ship
STR_80D4_BAKEWELL_CARGO_SHIP					:Bakewell Cargo ship
STR_80D5_MIGHTYMOVER_CARGO_SHIP					:Mightymover Cargo ship
STR_80D6_POWERNAUT_CARGO_SHIP					:Powernaut Cargo ship
STR_80D7_SAMPSON_U52						:Sampson U52
STR_80D8_COLEMAN_COUNT						:Coleman Count
STR_80D9_FFP_DART						:FFP Dart
STR_80DA_YATE_HAUGAN						:Yate Haugan
STR_80DB_BAKEWELL_COTSWALD_LB_3					:Bakewell Cotswald LB-3
STR_80DC_BAKEWELL_LUCKETT_LB_8					:Bakewell Luckett LB-8
STR_80DD_BAKEWELL_LUCKETT_LB_9					:Bakewell Luckett LB-9
STR_80DE_BAKEWELL_LUCKETT_LB80					:Bakewell Luckett LB80
STR_80DF_BAKEWELL_LUCKETT_LB_10					:Bakewell Luckett LB-10
STR_80E0_BAKEWELL_LUCKETT_LB_11					:Bakewell Luckett LB-11
STR_80E1_YATE_AEROSPACE_YAC_1_11				:Yate Aerospace YAC 1-11
STR_80E2_DARWIN_100						:Darwin 100
STR_80E3_DARWIN_200						:Darwin 200
STR_80E4_DARWIN_300						:Darwin 300
STR_80E5_DARWIN_400						:Darwin 400
STR_80E6_DARWIN_500						:Darwin 500
STR_80E7_DARWIN_600						:Darwin 600
STR_80E8_GURU_GALAXY						:Guru Galaxy
STR_80E9_AIRTAXI_A21						:Airtaxi A21
STR_80EA_AIRTAXI_A31						:Airtaxi A31
STR_80EB_AIRTAXI_A32						:Airtaxi A32
STR_80EC_AIRTAXI_A33						:Airtaxi A33
STR_80ED_YATE_AEROSPACE_YAE46					:Yate Aerospace YAe46
STR_80EE_DINGER_100						:Dinger 100
STR_80EF_AIRTAXI_A34_1000					:AirTaxi A34-1000
STR_80F0_YATE_Z_SHUTTLE						:Yate Z-Shuttle
STR_80F1_KELLING_K1						:Kelling K1
STR_80F2_KELLING_K6						:Kelling K6
STR_80F3_KELLING_K7						:Kelling K7
STR_80F4_DARWIN_700						:Darwin 700
STR_80F5_FFP_HYPERDART_2					:FFP Hyperdart 2
STR_80F6_DINGER_200						:Dinger 200
STR_80F7_DINGER_1000						:Dinger 1000
STR_80F8_PLODDYPHUT_100						:Ploddyphut 100
STR_80F9_PLODDYPHUT_500						:Ploddyphut 500
STR_80FA_FLASHBANG_X1						:Flashbang X1
STR_80FB_JUGGERPLANE_M1						:Juggerplane M1
STR_80FC_FLASHBANG_WIZZER					:Flashbang Wizzer
STR_80FD_TRICARIO_HELICOPTER					:Tricario Helicopter
STR_80FE_GURU_X2_HELICOPTER					:Guru X2 Helicopter
STR_80FF_POWERNAUT_HELICOPTER					:Powernaut Helicopter
STR_8100_MESSAGE_FROM_VEHICLE_MANUFACTURE			:{WHITE}Message from vehicle manufacturer
STR_8101_WE_HAVE_JUST_DESIGNED_A				:{GOLD}We have just designed a new {STRING} - would you be interested in a year's exclusive use of this vehicle, so we can see how it performs before making it universally available ?
STR_8102_RAILROAD_LOCOMOTIVE					:railroad locomotive
STR_8103_ROAD_VEHICLE						:road vehicle
STR_8104_AIRCRAFT						:aircraft
STR_8105_SHIP							:ship
STR_8106_MONORAIL_LOCOMOTIVE					:monorail locomotive
STR_8107_MAGLEV_LOCOMOTIVE					:maglev locomotive

##id 0x8800
STR_8800_TRAIN_DEPOT						:{WHITE}{TOWN} Train Depot
STR_8801_CITIZENS_CELEBRATE_FIRST				:{BLACK}{BIGFONT}Citizens celebrate . . .{}First train arrives at {STATION}!
STR_8802_DETAILS						:{WHITE}{STRING} (Details)
STR_8803_TRAIN_IN_THE_WAY					:{WHITE}Train in the way
STR_8804							:{SETX 10}{COMMA8}: {STRING}
STR_8805							:{RIGHTARROW}{SETX 10}{COMMA8}: {STRING}
STR_8806_GO_TO							:Go to {STATION}
STR_8807_GO_TO_UNLOAD						:Go to {STATION} (Unload)
STR_8808_GO_TO_LOAD						:Go to {STATION} (Load)
STR_8809							:
STR_880A_GO_NON_STOP_TO						:Go non-stop to {STATION}
STR_880B_GO_NON_STOP_TO_UNLOAD					:Go non-stop to {STATION} (Unload)
STR_880C_GO_NON_STOP_TO_LOAD					:Go non-stop to {STATION} (Load)
STR_880D							:
STR_880E_GO_TO_TRAIN_DEPOT					:Go to {TOWN} Train Depot
STR_SERVICE_AT_TRAIN_DEPOT					:Service at {TOWN} Train Depot
STR_880F_GO_NON_STOP_TO_TRAIN_DEPOT				:Go non-stop to {TOWN} Train Depot
STR_SERVICE_NON_STOP_AT_TRAIN_DEPOT				:Service non-stop at {TOWN} Train Depot

STR_HEADING_FOR_TRAIN_DEPOT					:{LTBLUE}Heading for {TOWN} Train Depot
STR_HEADING_FOR_TRAIN_DEPOT_VEL					:{LTBLUE}Heading for {TOWN} Train Depot, {VELOCITY}

STR_INVALID_ORDER						:{RED} (Invalid Order)

STR_UNKNOWN_DESTINATION						:unknown destination
STR_8812_EMPTY							:{LTBLUE}Empty
STR_8813_FROM							:{LTBLUE}{CARGO} from {STATION}
STR_8814_TRAIN_IS_WAITING_IN_DEPOT				:{WHITE}Train {COMMA16} is waiting in depot
STR_8815_NEW_VEHICLES						:{BLACK}New Vehicles
STR_8816							:{BLACK}-
STR_8817_COST_WEIGHT_T_SPEED_POWER				:{BLACK}Cost: {GOLD}{CURRENCY}{BLACK} Weight: {GOLD}{COMMA16}t{}{BLACK}Speed: {GOLD}{VELOCITY}{BLACK}   Power: {GOLD}{COMMA16}hp{}{BLACK}Running Cost: {GOLD}{CURRENCY}/yr{}{BLACK}Capacity: {GOLD}{STRING}{}{BLACK}Designed: {GOLD}{NUMU16}{BLACK} Life: {GOLD}{COMMA16} years{}{BLACK}Max. Reliability: {GOLD}{COMMA8}%
STR_8818_INFORMATION						:{BLACK}Information
STR_8819_TRAIN_TOO_LONG						:{WHITE}Train too long
STR_881A_TRAINS_CAN_ONLY_BE_ALTERED				:{WHITE}Trains can only be altered when stopped inside a depot
STR_881B_TRAINS							:{WHITE}{STRING} - {COMMA16} Trains
STR_881C_NEW_RAIL_VEHICLES					:{WHITE}New Rail Vehicles
STR_881D_NEW_MONORAIL_VEHICLES					:{WHITE}New Monorail Vehicles
STR_881E_NEW_MAGLEV_VEHICLES					:{WHITE}New Maglev Vehicles
STR_881F_BUILD_VEHICLE						:{BLACK}Build Vehicle
STR_8820_RENAME							:{BLACK}Rename
STR_8821_COST_WEIGHT_T_T_CAPACITY				:{BLACK}Cost: {GOLD}{CURRENCY}{}{BLACK}Weight: {GOLD}{COMMA16}t  ({COMMA16}t){}{BLACK}Capacity: {GOLD}{STRING}
STR_8823_SKIP							:{BLACK}Skip
STR_8824_DELETE							:{BLACK}Delete
STR_8825_NON_STOP						:{BLACK}Non-Stop
STR_8826_GO_TO							:{BLACK}Go To
STR_8827_FULL_LOAD						:{BLACK}Full Load
STR_8828_UNLOAD							:{BLACK}Unload
STR_8829_ORDERS							:{WHITE}{STRING} (Orders)
STR_882A_END_OF_ORDERS						:{SETX 10}- - End of Orders - -
STR_FULLLOAD_OR_SERVICE						:{SKIP}{SKIP}{STRING}
STR_SERVICE							:{BLACK}Service
STR_882B_CAN_T_BUILD_RAILROAD_VEHICLE				:{WHITE}Can't build railroad vehicle...
STR_882C_BUILT_VALUE						:{LTBLUE}{STRING}{BLACK}   Built: {LTBLUE}{NUMU16}{BLACK} Value: {LTBLUE}{CURRENCY}
STR_882D_VALUE							:{LTBLUE}{STRING}{BLACK}   Value: {LTBLUE}{CURRENCY}
STR_882E							:{WHITE}{STRING}
STR_882F_LOADING_UNLOADING					:{LTBLUE}Loading / Unloading
STR_8830_CAN_T_SEND_TRAIN_TO_DEPOT				:{WHITE}Can't send train to depot...
STR_8831_NO_MORE_SPACE_FOR_ORDERS				:{WHITE}No more space for orders
STR_8832_TOO_MANY_ORDERS					:{WHITE}Too many orders
STR_8833_CAN_T_INSERT_NEW_ORDER					:{WHITE}Can't insert new order...
STR_8834_CAN_T_DELETE_THIS_ORDER				:{WHITE}Can't delete this order...
STR_8835_CAN_T_MODIFY_THIS_ORDER				:{WHITE}Can't modify this order...
STR_8836_MUST_BUILD_TRAIN_DEPOT					:{WHITE}Must build train depot first
STR_8837_CAN_T_MOVE_VEHICLE					:{WHITE}Can't move vehicle...
STR_8838_N_A							:N/A{SKIP}
STR_8839_CAN_T_SELL_RAILROAD_VEHICLE				:{WHITE}Can't sell railroad vehicle...
STR_883A_UNABLE_TO_FIND_ROUTE_TO				:{WHITE}Unable to find route to local depot
STR_883B_CAN_T_STOP_START_TRAIN					:{WHITE}Can't stop/start train...
STR_883C_SERVICING_INTERVAL_DAYS				:{BLACK}Servicing interval: {LTBLUE}{COMMA16}days{BLACK}   Last service: {LTBLUE}{DATE_LONG}
STR_SERVICING_INTERVAL_PERCENT					:{BLACK}Servicing interval: {LTBLUE}{COMMA16}%{BLACK}   Last service: {LTBLUE}{DATE_LONG}
STR_883D_TRAINS_CLICK_ON_TRAIN_FOR				:{BLACK}Trains - click on train for information
STR_883E_BUILD_NEW_TRAINS_REQUIRES				:{BLACK}Build new trains (requires train depot)
STR_883F_TRAINS_CLICK_ON_TRAIN_FOR				:{BLACK}Trains - click on train for info., drag vehicle to add/remove from train
STR_8840_BUILD_NEW_TRAIN_VEHICLE				:{BLACK}Build new train vehicle
STR_8841_DRAG_TRAIN_VEHICLE_TO_HERE				:{BLACK}Drag train vehicle to here to sell it
STR_8842_CENTER_MAIN_VIEW_ON_TRAIN				:{BLACK}Center main view on train depot location
STR_8843_TRAIN_VEHICLE_SELECTION				:{BLACK}Train vehicle selection list - click on vehicle for information
STR_8844_BUILD_THE_HIGHLIGHTED_TRAIN				:{BLACK}Build the highlighted train vehicle
STR_8845_RENAME_TRAIN_VEHICLE_TYPE				:{BLACK}Rename train vehicle type
STR_8846_CURRENT_TRAIN_ACTION_CLICK				:{BLACK}Current train action - click here to stop/start train
STR_8847_SHOW_TRAIN_S_ORDERS					:{BLACK}Show train's orders
STR_8848_CENTER_MAIN_VIEW_ON_TRAIN				:{BLACK}Center main view on train's location
STR_8849_SEND_TRAIN_TO_DEPOT					:{BLACK}Send train to depot
STR_884A_FORCE_TRAIN_TO_PROCEED					:{BLACK}Force train to proceed without waiting for signal to clear
STR_884B_REVERSE_DIRECTION_OF_TRAIN				:{BLACK}Reverse direction of train
STR_884C_SHOW_TRAIN_DETAILS					:{BLACK}Show train details
STR_884D_INCREASE_SERVICING_INTERVAL				:{BLACK}Increase servicing interval
STR_884E_DECREASE_SERVICING_INTERVAL				:{BLACK}Decrease servicing interval
STR_884F_SHOW_DETAILS_OF_CARGO_CARRIED				:{BLACK}Show details of cargo carried
STR_8850_SHOW_DETAILS_OF_TRAIN_VEHICLES				:{BLACK}Show details of train vehicles
STR_8851_SHOW_CAPACITIES_OF_EACH				:{BLACK}Show capacities of each vehicle
STR_8852_SHOW_TOTAL_CARGO					:{BLACK}Show total capacity of train, split by cargo type
STR_8852_ORDERS_LIST_CLICK_ON_ORDER				:{BLACK}Orders list - click on order to highlight it
STR_8853_SKIP_THE_CURRENT_ORDER					:{BLACK}Skip the current order, and start the next
STR_8854_DELETE_THE_HIGHLIGHTED					:{BLACK}Delete the highlighted order
STR_8855_MAKE_THE_HIGHLIGHTED_ORDER				:{BLACK}Make the highlighted order non-stop
STR_8856_INSERT_A_NEW_ORDER_BEFORE				:{BLACK}Insert a new order before the highlighted order, or add to end of list
STR_8857_MAKE_THE_HIGHLIGHTED_ORDER				:{BLACK}Make the highlighted order force the vehicle to wait for a full load
STR_8858_MAKE_THE_HIGHLIGHTED_ORDER				:{BLACK}Make the highlighted order force the vehicle to unload
STR_SERVICE_HINT						:{BLACK}Skip this order unless a service is needed
STR_8859_NEW_NOW_AVAILABLE					:{BLACK}{BIGFONT}New {STRING} now available!
STR_885A							:{BLACK}{BIGFONT}{STRING}
STR_885B_COST_WEIGHT_T_SPEED_POWER				:{BLACK}Cost: {CURRENCY} Weight: {COMMA16}t{}Speed: {VELOCITY}  Power: {COMMA16}hp{}Running Cost: {CURRENCY}/yr{}Capacity: {STRING}
STR_885C_BROKEN_DOWN						:{RED}Broken down
STR_885D_AGE_RUNNING_COST_YR					:{BLACK}Age: {LTBLUE}{STRING}{BLACK}   Running Cost: {LTBLUE}{CURRENCY}/yr
STR_885E_WEIGHT_T_POWER_HP_MAX_SPEED				:{BLACK}Weight: {LTBLUE}{COMMA16}t  {BLACK}Power: {LTBLUE}{COMMA32}hp{BLACK} Max. speed: {LTBLUE}{VELOCITY}
STR_885F_PROFIT_THIS_YEAR_LAST_YEAR				:{BLACK}Profit this year: {LTBLUE}{CURRENCY}  (last year: {CURRENCY})
STR_8860_RELIABILITY_BREAKDOWNS					:{BLACK}Reliability: {LTBLUE}{COMMA8}%  {BLACK}Breakdowns since last service: {LTBLUE}{COMMA16}
STR_8861_STOPPED						:{RED}Stopped
STR_8862_CAN_T_MAKE_TRAIN_PASS_SIGNAL				:{WHITE}Can't make train pass signal at danger...
STR_8863_CRASHED						:{RED}Crashed!

STR_8865_NAME_TRAIN						:{WHITE}Name train
STR_8866_CAN_T_NAME_TRAIN					:{WHITE}Can't name train...
STR_8867_NAME_TRAIN						:{BLACK}Name train
STR_8868_TRAIN_CRASH_DIE_IN_FIREBALL				:{BLACK}{BIGFONT}Train Crash!{}{COMMA16} die in fireball after collision
STR_8869_CAN_T_REVERSE_DIRECTION				:{WHITE}Can't reverse direction of train...
STR_886A_RENAME_TRAIN_VEHICLE_TYPE				:{WHITE}Rename train vehicle type
STR_886B_CAN_T_RENAME_TRAIN_VEHICLE				:{WHITE}Can't rename train vehicle type...

STR_TRAIN_STOPPING						:{RED}Stopping
STR_TRAIN_STOPPING_VEL						:{RED}Stopping, {VELOCITY}

##id 0x9000
STR_9000_ROAD_VEHICLE_IN_THE_WAY				:{WHITE}Road vehicle in the way
STR_9001_ROAD_VEHICLES						:{WHITE}{STRING} - {COMMA16} Road Vehicles
STR_9002							:{WHITE}{STRING}
STR_9003_ROAD_VEHICLE_DEPOT					:{WHITE}{TOWN} Road Vehicle Depot
STR_9004_NEW_VEHICLES						:{BLACK}New Vehicles
STR_9005_INFORMATION						:{BLACK}Information
STR_9006_NEW_ROAD_VEHICLES					:{WHITE}New Road Vehicles
STR_9007_BUILD_VEHICLE						:{BLACK}Build Vehicle
STR_9008_COST_SPEED_RUNNING_COST				:{BLACK}Cost: {GOLD}{CURRENCY}{BLACK} Speed: {GOLD}{VELOCITY}{}{BLACK}Running Cost: {GOLD}{CURRENCY}/yr{}{BLACK}Capacity: {GOLD}{STRING}{}{BLACK}Designed: {GOLD}{NUMU16}{BLACK}  Life: {GOLD}{COMMA16} years{}{BLACK}Max. Reliability: {GOLD}{COMMA8}%
STR_9009_CAN_T_BUILD_ROAD_VEHICLE				:{WHITE}Can't build road vehicle...
STR_900A_MUST_BUILD_ROAD_VEHICLE				:{WHITE}Must build road vehicle depot first
STR_900B_ORDERS							:{WHITE}{STRING} (Orders)
STR_900C_DETAILS						:{WHITE}{STRING} (Details)
STR_900D_AGE_RUNNING_COST_YR					:{BLACK}Age: {LTBLUE}{STRING}{BLACK}   Running Cost: {LTBLUE}{CURRENCY}/yr
STR_900E_MAX_SPEED						:{BLACK}Max. speed: {LTBLUE}{VELOCITY}
STR_900F_PROFIT_THIS_YEAR_LAST_YEAR				:{BLACK}Profit this year: {LTBLUE}{CURRENCY}  (last year: {CURRENCY})
STR_9010_RELIABILITY_BREAKDOWNS					:{BLACK}Reliability: {LTBLUE}{COMMA8}%  {BLACK}Breakdowns since last service: {LTBLUE}{COMMA16}
STR_9011_BUILT_VALUE						:{LTBLUE}{STRING}{BLACK}   Built: {LTBLUE}{NUMU16}{BLACK} Value: {LTBLUE}{CURRENCY}
STR_9012_CAPACITY						:{BLACK}Capacity: {LTBLUE}{STRING}
STR_9013_MUST_BE_STOPPED_INSIDE					:{WHITE}...must be stopped inside a road vehicle depot
STR_9014_CAN_T_SELL_ROAD_VEHICLE				:{WHITE}Can't sell road vehicle...
STR_9015_CAN_T_STOP_START_ROAD_VEHICLE				:{WHITE}Can't stop/start road vehicle...
STR_9016_ROAD_VEHICLE_IS_WAITING				:{WHITE}Road Vehicle {COMMA16} is waiting in depot
STR_HEADING_FOR_ROAD_DEPOT					:{LTBLUE}Heading for {TOWN} Road Depot
STR_HEADING_FOR_ROAD_DEPOT_VEL					:{LTBLUE}Heading for {TOWN} Road Depot, {VELOCITY}
STR_9018_CAN_T_SEND_VEHICLE_TO_DEPOT				:{WHITE}Can't send vehicle to depot...
STR_9019_UNABLE_TO_FIND_LOCAL_DEPOT				:{WHITE}Unable to find local depot
STR_901A_ROAD_VEHICLES_CLICK_ON					:{BLACK}Road vehicles - click on vehicle for information
STR_901B_BUILD_NEW_ROAD_VEHICLES				:{BLACK}Build new road vehicles (requires road vehicle depot)
STR_901C_CURRENT_VEHICLE_ACTION					:{BLACK}Current vehicle action - click here to stop/start vehicle
STR_901D_SHOW_VEHICLE_S_ORDERS					:{BLACK}Show vehicle's orders
STR_901E_CENTER_MAIN_VIEW_ON_VEHICLE				:{BLACK}Center main view on vehicle's location
STR_901F_SEND_VEHICLE_TO_DEPOT					:{BLACK}Send vehicle to depot
STR_9020_FORCE_VEHICLE_TO_TURN_AROUND				:{BLACK}Force vehicle to turn around
STR_9021_SHOW_ROAD_VEHICLE_DETAILS				:{BLACK}Show road vehicle details
STR_9022_VEHICLES_CLICK_ON_VEHICLE				:{BLACK}Vehicles - click on vehicle for information
STR_9023_BUILD_NEW_ROAD_VEHICLE					:{BLACK}Build new road vehicle
STR_9024_DRAG_ROAD_VEHICLE_TO_HERE				:{BLACK}Drag road vehicle to here to sell it
STR_9025_CENTER_MAIN_VIEW_ON_ROAD				:{BLACK}Center main view on road vehicle depot location
STR_9026_ROAD_VEHICLE_SELECTION					:{BLACK}Road vehicle selection list - click on vehicle for information
STR_9027_BUILD_THE_HIGHLIGHTED_ROAD				:{BLACK}Build the highlighted road vehicle
STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE				:{BLACK}{BIGFONT}New road vehicle now available!
STR_9029							:{BLACK}{BIGFONT}{STRING}
STR_902A_COST_SPEED_RUNNING_COST				:{BLACK}Cost: {CURRENCY}{}Speed: {VELOCITY}{}Running Cost: {CURRENCY}/yr{}Capacity: {STRING}

STR_902C_NAME_ROAD_VEHICLE					:{WHITE}Name road vehicle
STR_902D_CAN_T_NAME_ROAD_VEHICLE				:{WHITE}Can't name road vehicle...
STR_902E_NAME_ROAD_VEHICLE					:{BLACK}Name road vehicle
STR_902F_CITIZENS_CELEBRATE_FIRST				:{BLACK}{BIGFONT}Citizens celebrate . . .{}First bus arrives at {STATION}!
STR_9030_CITIZENS_CELEBRATE_FIRST				:{BLACK}{BIGFONT}Citizens celebrate . . .{}First truck arrives at {STATION}!
STR_9031_ROAD_VEHICLE_CRASH_DRIVER				:{BLACK}{BIGFONT}Road Vehicle Crash!{}Driver dies in fireball after collision with train
STR_9032_ROAD_VEHICLE_CRASH_DIE					:{BLACK}{BIGFONT}Road Vehicle Crash!{}{COMMA16} die in fireball after collision with train
STR_9033_CAN_T_MAKE_VEHICLE_TURN				:{WHITE}Can't make vehicle turn around...
STR_9034_RENAME							:{BLACK}Rename
STR_9035_RENAME_ROAD_VEHICLE_TYPE				:{BLACK}Rename road vehicle type
STR_9036_RENAME_ROAD_VEHICLE_TYPE				:{WHITE}Rename road vehicle type
STR_9037_CAN_T_RENAME_ROAD_VEHICLE				:{WHITE}Can't rename road vehicle type...
STR_9038_GO_TO_ROADVEH_DEPOT					:Go to {TOWN} Road Vehicle Depot
STR_SERVICE_AT_ROADVEH_DEPOT					:Service at {TOWN} Road Vehicle Depot

##id 0x9800
STR_9800_DOCK_CONSTRUCTION					:Dock construction
STR_9801_DOCK_CONSTRUCTION					:{WHITE}Dock construction
STR_9802_CAN_T_BUILD_DOCK_HERE					:{WHITE}Can't build dock here...
STR_9803_SHIP_DEPOT						:{WHITE}{TOWN} Ship Depot
STR_9804_NEW_SHIPS						:{BLACK}New Ships
STR_9805_SHIPS							:{WHITE}{STRING} - {COMMA16} Ships
STR_9806_CAN_T_BUILD_SHIPS					:{WHITE}Can't build ships...
STR_9807_MUST_BUILD_SHIP_DEPOT_FIRST				:{WHITE}Must build ship depot first
STR_9808_NEW_SHIPS						:{WHITE}New Ships
STR_9809_BUILD_SHIP						:{BLACK}Build Ship
STR_980A_COST_SPEED_CAPACITY_RUNNING				:{BLACK}Cost: {GOLD}{CURRENCY}{BLACK} Speed: {GOLD}{VELOCITY}{}{BLACK}Capacity: {GOLD}{STRING} {STRING}{}{BLACK}Running Cost: {GOLD}{CURRENCY}/yr{}{BLACK}Designed: {GOLD}{NUMU16}{BLACK}   Life: {GOLD}{COMMA16} years{}{BLACK}Max. Reliability: {GOLD}{COMMA8}%
STR_980B_SHIP_MUST_BE_STOPPED_IN				:{WHITE}Ship must be stopped in depot
STR_980C_CAN_T_SELL_SHIP					:{WHITE}Can't sell ship...
STR_980D_CAN_T_BUILD_SHIP					:{WHITE}Can't build ship...
STR_980E_SHIP_IN_THE_WAY					:{WHITE}Ship in the way
STR_980F							:{WHITE}{STRING}
STR_9810_ORDERS							:{WHITE}{STRING} (Orders)
STR_9811_DETAILS						:{WHITE}{STRING} (Details)
STR_9812_AGE_RUNNING_COST_YR					:{BLACK}Age: {LTBLUE}{STRING}{BLACK}   Running Cost: {LTBLUE}{CURRENCY}/yr
STR_9813_MAX_SPEED						:{BLACK}Max. speed: {LTBLUE}{VELOCITY}
STR_9814_PROFIT_THIS_YEAR_LAST_YEAR				:{BLACK}Profit this year: {LTBLUE}{CURRENCY}  (last year: {CURRENCY})
STR_9815_RELIABILITY_BREAKDOWNS					:{BLACK}Reliability: {LTBLUE}{COMMA8}%  {BLACK}Breakdowns since last service: {LTBLUE}{COMMA16}
STR_9816_BUILT_VALUE						:{LTBLUE}{STRING}{BLACK}   Built: {LTBLUE}{NUMU16}{BLACK} Value: {LTBLUE}{CURRENCY}
STR_9817_CAPACITY						:{BLACK}Capacity: {LTBLUE}{STRING}
STR_9818_CAN_T_STOP_START_SHIP					:{WHITE}Can't stop/start ship...
STR_9819_CAN_T_SEND_SHIP_TO_DEPOT				:{WHITE}Can't send ship to depot...
STR_981A_UNABLE_TO_FIND_LOCAL_DEPOT				:{WHITE}Unable to find local depot
STR_HEADING_FOR_SHIP_DEPOT					:{LTBLUE}Heading for {TOWN} Ship Depot
STR_HEADING_FOR_SHIP_DEPOT_VEL					:{LTBLUE}Heading for {TOWN} Ship Depot, {VELOCITY}
STR_981C_SHIP_IS_WAITING_IN_DEPOT				:{WHITE}Ship {COMMA16} is waiting in depot
STR_981D_BUILD_SHIP_DOCK					:{BLACK}Build ship dock
STR_981E_BUILD_SHIP_DEPOT_FOR_BUILDING				:{BLACK}Build ship depot (for building and servicing ships)
STR_981F_SHIPS_CLICK_ON_SHIP_FOR				:{BLACK}Ships - click on ship for information
STR_9820_BUILD_NEW_SHIP						:{BLACK}Build new ship
STR_9821_DRAG_SHIP_TO_HERE_TO_SELL				:{BLACK}Drag ship to here to sell it
STR_9822_CENTER_MAIN_VIEW_ON_SHIP				:{BLACK}Center main view on ship depot location
STR_9823_SHIPS_CLICK_ON_SHIP_FOR				:{BLACK}Ships - click on ship for information
STR_9824_BUILD_NEW_SHIPS_REQUIRES				:{BLACK}Build new ships (requires ship depot)
STR_9825_SHIP_SELECTION_LIST_CLICK				:{BLACK}Ship selection list - click on ship for information
STR_9826_BUILD_THE_HIGHLIGHTED_SHIP				:{BLACK}Build the highlighted ship
STR_9827_CURRENT_SHIP_ACTION_CLICK				:{BLACK}Current ship action - click here to stop/start ship
STR_9828_SHOW_SHIP_S_ORDERS					:{BLACK}Show ship's orders
STR_9829_CENTER_MAIN_VIEW_ON_SHIP				:{BLACK}Center main view on ship's location
STR_982A_SEND_SHIP_TO_DEPOT					:{BLACK}Send ship to depot
STR_982B_SHOW_SHIP_DETAILS					:{BLACK}Show ship details
STR_982C_NEW_SHIP_NOW_AVAILABLE					:{BLACK}{BIGFONT}New ship now available!
STR_982D							:{BLACK}{BIGFONT}{STRING}
STR_982E_COST_MAX_SPEED_CAPACITY				:{BLACK}Cost: {CURRENCY} Max. Speed: {VELOCITY}{}Capacity: {STRING}{}Running Cost: {CURRENCY}/yr
STR_982F_NAME_SHIP						:{BLACK}Name ship

STR_9831_NAME_SHIP						:{WHITE}Name ship
STR_9832_CAN_T_NAME_SHIP					:{WHITE}Can't name ship...
STR_9833_CITIZENS_CELEBRATE_FIRST				:{BLACK}{BIGFONT}Citizens celebrate . . .{}First ship arrives at {STATION}!
STR_9834_POSITION_BUOY_WHICH_CAN				:{BLACK}Position buoy, which can be used for additional way points
STR_9835_CAN_T_POSITION_BUOY_HERE				:{WHITE}Can't position buoy here...
STR_9836_RENAME							:{BLACK}Rename
STR_9837_RENAME_SHIP_TYPE					:{BLACK}Rename ship type
STR_9838_RENAME_SHIP_TYPE					:{WHITE}Rename ship type
STR_9839_CAN_T_RENAME_SHIP_TYPE					:{WHITE}Can't rename ship type...
STR_983A_REFIT_CARGO_SHIP_TO_CARRY				:{BLACK}Refit cargo ship to carry a different cargo type
STR_983B_REFIT							:{WHITE}{STRING} (Refit)
STR_983C_REFIT_SHIP						:{BLACK}Refit ship
STR_983D_SELECT_TYPE_OF_CARGO_FOR				:{BLACK}Select type of cargo for ship to carry
STR_983E_REFIT_SHIP_TO_CARRY_HIGHLIGHTED			:{BLACK}Refit ship to carry highlighted cargo type
STR_983F_SELECT_CARGO_TYPE_TO_CARRY				:{GOLD}Select cargo type to carry:-
STR_9840_NEW_CAPACITY_COST_OF_REFIT				:{BLACK}New capacity: {GOLD}{STRING}{}{BLACK}Cost of refit: {GOLD}{CURRENCY}
STR_9841_CAN_T_REFIT_SHIP					:{WHITE}Can't refit ship...
STR_9842_REFITTABLE						:(refittable)
STR_GO_TO_SHIP_DEPOT						:Go to {TOWN} Ship Depot
SERVICE_AT_SHIP_DEPOT						:Service at {TOWN} Ship Depot

##id 0xA000
STR_A000_AIRPORTS						:{WHITE}Airports
STR_A001_CAN_T_BUILD_AIRPORT_HERE				:{WHITE}Can't build airport here...
STR_A002_AIRCRAFT_HANGAR					:{WHITE}{STATION} Aircraft Hangar
STR_A003_NEW_AIRCRAFT						:{BLACK}New Aircraft
STR_A004_INFORMATION						:{BLACK}Information
STR_A005_NEW_AIRCRAFT						:{WHITE}New Aircraft
STR_A006_BUILD_AIRCRAFT						:{BLACK}Build Aircraft
STR_A007_COST_SPEED_CAPACITY_PASSENGERS				:{BLACK}Cost: {GOLD}{CURRENCY}{BLACK} Speed: {GOLD}{VELOCITY}{}{BLACK}Capacity: {GOLD}{COMMA16} passengers, {COMMA16} bags of mail{}{BLACK}Running Cost: {GOLD}{CURRENCY}/yr{}{BLACK}Designed: {GOLD}{NUMU16}{BLACK}  Life: {GOLD}{COMMA16} years{}{BLACK}Max. Reliability: {GOLD}{COMMA8}%
STR_A008_CAN_T_BUILD_AIRCRAFT					:{WHITE}Can't build aircraft...
STR_A009_AIRCRAFT						:{WHITE}{STRING} - {COMMA16} Aircraft
STR_A00A							:{WHITE}{STRING}
STR_A00B_ORDERS							:{WHITE}{STRING} (Orders)
STR_A00C_DETAILS						:{WHITE}{STRING} (Details)
STR_A00D_AGE_RUNNING_COST_YR					:{BLACK}Age: {LTBLUE}{STRING}{BLACK}   Running Cost: {LTBLUE}{CURRENCY}/yr
STR_A00E_MAX_SPEED						:{BLACK}Max. speed: {LTBLUE}{VELOCITY}
STR_A00F_PROFIT_THIS_YEAR_LAST_YEAR				:{BLACK}Profit this year: {LTBLUE}{CURRENCY}  (last year: {CURRENCY})
STR_A010_RELIABILITY_BREAKDOWNS					:{BLACK}Reliability: {LTBLUE}{COMMA8}%  {BLACK}Breakdowns since last service: {LTBLUE}{COMMA16}
STR_A011_BUILT_VALUE						:{LTBLUE}{STRING}{BLACK}   Built: {LTBLUE}{NUMU16}{BLACK} Value: {LTBLUE}{CURRENCY}
STR_A012_CAN_T_SEND_AIRCRAFT_TO					:{WHITE}Can't send aircraft to hangar...
STR_HEADING_FOR_HANGAR						:{LTBLUE}Heading for {STATION} Hangar
STR_HEADING_FOR_HANGAR_VEL					:{LTBLUE}Heading for {STATION} Hangar, {VELOCITY}
STR_A014_AIRCRAFT_IS_WAITING_IN					:{WHITE}Aircraft {COMMA16} is waiting in the aircraft hangar
STR_A015_AIRCRAFT_IN_THE_WAY					:{WHITE}Aircraft in the way
STR_A016_CAN_T_STOP_START_AIRCRAFT				:{WHITE}Can't stop/start aircraft...
STR_A017_AIRCRAFT_IS_IN_FLIGHT					:{WHITE}Aircraft is in flight
STR_A018_MUST_BUILD_AIRPORT_FIRST				:{WHITE}Must build airport first
STR_A019_CAPACITY						:{BLACK}Capacity: {LTBLUE}{STRING}, {STRING}
STR_A01A_CAPACITY						:{BLACK}Capacity: {LTBLUE}{STRING}
STR_A01B_AIRCRAFT_MUST_BE_STOPPED				:{WHITE}Aircraft must be stopped in hangar
STR_A01C_CAN_T_SELL_AIRCRAFT					:{WHITE}Can't sell aircraft...
STR_A01D_AIRPORT_CONSTRUCTION					:Airport construction
STR_A01E_BUILD_AIRPORT						:{BLACK}Build airport
STR_A01F_AIRCRAFT_CLICK_ON_AIRCRAFT				:{BLACK}Aircraft - click on aircraft for information
STR_A020_BUILD_NEW_AIRCRAFT_REQUIRES				:{BLACK}Build new aircraft (requires airport with hangar)
STR_A021_AIRCRAFT_CLICK_ON_AIRCRAFT				:{BLACK}Aircraft - click on aircraft for information
STR_A022_BUILD_NEW_AIRCRAFT					:{BLACK}Build new aircraft
STR_A023_DRAG_AIRCRAFT_TO_HERE_TO				:{BLACK}Drag aircraft to here to sell it
STR_A024_CENTER_MAIN_VIEW_ON_HANGAR				:{BLACK}Center main view on hangar location
STR_A025_AIRCRAFT_SELECTION_LIST				:{BLACK}Aircraft selection list - click on aircraft for information
STR_A026_BUILD_THE_HIGHLIGHTED_AIRCRAFT				:{BLACK}Build the highlighted aircraft
STR_A027_CURRENT_AIRCRAFT_ACTION				:{BLACK}Current aircraft action - click here to stop/start aircraft
STR_A028_SHOW_AIRCRAFT_S_ORDERS					:{BLACK}Show aircraft's orders
STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT				:{BLACK}Center main view on aircraft's location
STR_A02A_SEND_AIRCRAFT_TO_HANGAR				:{BLACK}Send aircraft to hangar
STR_A02B_SHOW_AIRCRAFT_DETAILS					:{BLACK}Show aircraft details
STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE				:{BLACK}{BIGFONT}New aircraft now available!
STR_A02D							:{BLACK}{BIGFONT}{STRING}
STR_A02E_COST_MAX_SPEED_CAPACITY				:{BLACK}Cost: {CURRENCY} Max. Speed: {VELOCITY}{}Capacity: {COMMA16} passengers, {COMMA16} bags of mail{}Running Cost: {CURRENCY}/yr

STR_A030_NAME_AIRCRAFT						:{WHITE}Name aircraft
STR_A031_CAN_T_NAME_AIRCRAFT					:{WHITE}Can't name aircraft...
STR_A032_NAME_AIRCRAFT						:{BLACK}Name aircraft
STR_A033_CITIZENS_CELEBRATE_FIRST				:{BLACK}{BIGFONT}Citizens celebrate . . .{}First aircraft arrives at {STATION}!
STR_A034_PLANE_CRASH_DIE_IN_FIREBALL				:{BLACK}{BIGFONT}Plane Crash!{}{COMMA16} die in fireball at {STATION}
STR_A035_DESTINATIONS						:{TINYFONT}{BLACK}Destinations:
STR_A036							:{TINYFONT}{BLACK}{STATION}
STR_A037_RENAME							:{BLACK}Rename
STR_A038_RENAME_AIRCRAFT_TYPE					:{BLACK}Rename aircraft type
STR_A039_RENAME_AIRCRAFT_TYPE					:{WHITE}Rename aircraft type
STR_A03A_CAN_T_RENAME_AIRCRAFT_TYPE				:{WHITE}Can't rename aircraft type...
STR_A03B_REFIT_AIRCRAFT_TO_CARRY				:{BLACK}Refit aircraft to carry a different cargo type
STR_A03C_REFIT							:{WHITE}{STRING} (Refit)
STR_A03D_REFIT_AIRCRAFT						:{BLACK}Refit aircraft
STR_A03E_SELECT_TYPE_OF_CARGO_FOR				:{BLACK}Select type of cargo for aircraft to carry
STR_A03F_REFIT_AIRCRAFT_TO_CARRY				:{BLACK}Refit aircraft to carry highlighted cargo type
STR_A040_SELECT_CARGO_TYPE_TO_CARRY				:{GOLD}Select cargo type to carry:-
STR_A041_NEW_CAPACITY_COST_OF_REFIT				:{BLACK}New capacity: {GOLD}{STRING}{}{BLACK}Cost of refit: {GOLD}{CURRENCY}
STR_A042_CAN_T_REFIT_AIRCRAFT					:{WHITE}Can't refit aircraft...
STR_A043_REFITTABLE						:(refittable)
STR_GO_TO_AIRPORT_HANGAR					:Go to {STATION} Hangar
SERVICE_AT_AIRPORT_HANGAR					:Service at {STATION} Hangar

##id 0xB000
STR_B000_ZEPPELIN_DISASTER_AT					:{BLACK}{BIGFONT}Zeppelin disaster at {STATION}!
STR_B001_ROAD_VEHICLE_DESTROYED					:{BLACK}{BIGFONT}Road vehicle destroyed in 'UFO' collision!
STR_B002_OIL_REFINERY_EXPLOSION					:{BLACK}{BIGFONT}Oil refinery explosion near {TOWN}!
STR_B003_FACTORY_DESTROYED_IN_SUSPICIOUS			:{BLACK}{BIGFONT}Factory destroyed in suspicious circumstances near {TOWN}!
STR_B004_UFO_LANDS_NEAR						:{BLACK}{BIGFONT}'UFO' lands near {TOWN}!
STR_B005_COAL_MINE_SUBSIDENCE_LEAVES				:{BLACK}{BIGFONT}Coal mine subsidence leaves trail of destruction near {TOWN}!
STR_B006_FLOOD_VEHICLE_DESTROYED				:{BLACK}{BIGFONT}Floods!{}At least {COMMA16} presumed missing or dead after deadly floods!

STR_BRIBE_FAILED						:{WHITE}Your attempted bribery has been
STR_BRIBE_FAILED_2						:{WHITE}discovered by a regional investigator
STR_BUILD_DATE							:{BLACK}Built: {LTBLUE}{DATE_LONG}
STR_MULTIPLAYER_PAUSED						:{WHITE}Game is paused.{}Command cannot be executed

STR_PERFORMANCE_DETAIL						:{WHITE}Detail performance rating
STR_PERFORMANCE_DETAIL_KEY					:{BLACK}Detail
STR_PERFORMANCE_DETAIL_AMOUNT_CURRENCY				:{BLACK}({CURRCOMPACT}/{CURRCOMPACT})
STR_PERFORMANCE_DETAIL_AMOUNT_INT				:{BLACK}({COMMA32}/{COMMA32})
STR_PERFORMANCE_DETAIL_PERCENT					:{WHITE}{INT32}%
SET_PERFORMANCE_DETAIL_INT					:{BLACK}{INT32}
############ Those following lines need to be in this order!!
STR_PERFORMANCE_DETAIL_VEHICLES					:{BLACK}Vehicles:
STR_PERFORMANCE_DETAIL_STATIONS					:{BLACK}Stations:
STR_PERFORMANCE_DETAIL_MIN_PROFIT				:{BLACK}Min. profit:
STR_PERFORMANCE_DETAIL_MIN_INCOME				:{BLACK}Min. income:
STR_PERFORMANCE_DETAIL_MAX_INCOME				:{BLACK}Max. income:
STR_PERFORMANCE_DETAIL_DELIVERED				:{BLACK}Delivered:
STR_PERFORMANCE_DETAIL_CARGO					:{BLACK}Cargo:
STR_PERFORMANCE_DETAIL_MONEY					:{BLACK}Money:
STR_PERFORMANCE_DETAIL_LOAN					:{BLACK}Loan:
STR_PERFORMANCE_DETAIL_TOTAL					:{BLACK}Total:
############ End of order list
STR_PERFORMANCE_DETAIL_VEHICLES_TIP				:{BLACK}Amount of vehicles. This includes road vehicles, trains, ships and aircraft.
STR_PERFORMANCE_DETAIL_STATIONS_TIP				:{BLACK}Amount of station parts. Every part of a station (e.g. train station, bus stop, airport) is counted, even if they are connected to one station.
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP				:{BLACK}The profit of the vehicle with the lowest income (of all vehicles older than 2 years)
STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP				:{BLACK}Amount of cash made in the month with the lowest profit of the past 12 quarters
STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP				:{BLACK}Amount of cash made in the month with the highest profit of the past 12 quarters
STR_PERFORMANCE_DETAIL_DELIVERED_TIP				:{BLACK}Units of cargo delivered in the past four quarters.
STR_PERFORMANCE_DETAIL_CARGO_TIP				:{BLACK}Types of cargo delivered in the last quarter.
STR_PERFORMANCE_DETAIL_MONEY_TIP				:{BLACK}Amount of cash on hand
STR_PERFORMANCE_DETAIL_LOAN_TIP					:{BLACK}Do you have a high loan?
STR_PERFORMANCE_DETAIL_TOTAL_TIP				:{BLACK}Total points out of possible points

STR_NEWGRF_SETTINGS_CAPTION					:{WHITE}Newgrf settings
STR_NEWGRF_APPLY_CHANGES					:{BLACK}Apply changes
STR_NEWGRF_SET_PARAMETERS					:{BLACK}Set parameters
STR_NEWGRF_TIP							:{BLACK}A list of all the Newgrf sets that you have installed. Click a set to change the settings.
STR_NEWGRF_NO_FILES_INSTALLED					:{BLACK}There are currently no newgrf files installed! Please refer to the manual for instructions to install new graphics.
STR_NEWGRF_FILENAME						:{BLACK}Filename:
STR_NEWGRF_GRF_ID						:{BLACK}GRF ID:

STR_TRAIN							:{BLACK}{TRAIN}
STR_LORRY							:{BLACK}{LORRY}
STR_PLANE							:{BLACK}{PLANE}
STR_SHIP							:{BLACK}{SHIP}

STR_SCHEDULED_TRAINS						:{WHITE}{STATION} - {COMMA16} Trains
STR_SCHEDULED_ROAD_VEHICLES					:{WHITE}{STATION} - {COMMA16} Road Vehicles
STR_SCHEDULED_AIRCRAFT						:{WHITE}{STATION} - {COMMA16} Aircraft
STR_SCHEDULED_SHIPS						:{WHITE}{STATION} - {COMMA16} Ships

STR_SCHEDULED_TRAINS_TIP					:{BLACK}Show all trains which have this station on their schedule
STR_SCHEDULED_ROAD_VEHICLES_TIP					:{BLACK}Show all road vehicles which have this station on their schedule
STR_SCHEDULED_AIRCRAFT_TIP					:{BLACK}Show all aircraft which have this station on their schedule
STR_SCHEDULED_SHIPS_TIP						:{BLACK}Show all ships which have this station on their schedule
