##name Slovak
##ownname Slovensky
##isocode sk_SK
##winlangid 0x041b
##grflangid 0x16
##plural 6
##textdir ltr
##case g
##gender m z s
##digitsep .
##digitsepcur .

#

##id 0x0000
STR_NULL                                                        :
STR_ERROR_OFF_EDGE_OF_MAP                                       :{WHITE}Za okrajom mapy
STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP                              :{WHITE}Príliš blízko okraja mapy.
STR_ERROR_NOT_ENOUGH_CASH_REQUIRES_CURRENCY                     :{WHITE}Malá hotovost - potrebných {CURRENCY}
STR_COMPANY_MONEY                                               :{WHITE}{CURRENCY}
STR_EMPTY                                                       :
STR_ERROR_FLAT_LAND_REQUIRED                                    :{WHITE}Potrebný rovný terén
STR_STATION_VIEW_WAITING_TITLE                                  :{BLACK}Caka: {WHITE}{STRING}
STR_STATION_VIEW_WAITING_CARGO                                  :{WHITE}{CARGO}
STR_STATION_VIEW_EN_ROUTE_FROM                                  :{YELLOW}({SHORTCARGO} na ceste z {STATION})
STR_STATION_VIEW_ACCEPTS_CARGO                                  :{BLACK}Prijíma: {WHITE}
STR_STATION_BUILD_ACCEPTS_CARGO                                 :{BLACK}Prijíma: {GOLD}
STR_STATION_BUILD_SUPPLIES_CARGO                                :{BLACK}Dodáva: {GOLD}
STR_CARGO_PLURAL_NOTHING                                        :
STR_CARGO_PLURAL_PASSENGERS                                     :Cestujúcich
STR_CARGO_PLURAL_PASSENGERS.g                                           :cestujucich
STR_CARGO_PLURAL_COAL                                           :Uhlie
STR_CARGO_PLURAL_COAL.g                                                 :uhlia
STR_CARGO_PLURAL_MAIL                                           :Poštu
STR_CARGO_PLURAL_MAIL.g                                                 :posty
STR_CARGO_PLURAL_OIL                                            :Ropu
STR_CARGO_PLURAL_OIL.g                                                  :ropy
STR_CARGO_PLURAL_LIVESTOCK                                      :Dobytok
STR_CARGO_PLURAL_LIVESTOCK.g                                            :dobytka
STR_CARGO_PLURAL_GOODS                                          :Tovar
STR_CARGO_PLURAL_GOODS.g                                                :tovaru
STR_CARGO_PLURAL_GRAIN                                          :Obilie
STR_CARGO_PLURAL_GRAIN.g                                                :obilia
STR_CARGO_PLURAL_WOOD                                           :Drevo
STR_CARGO_PLURAL_WOOD.g                                                 :dreva
STR_CARGO_PLURAL_IRON_ORE                                       :Železnú rudu
STR_CARGO_PLURAL_IRON_ORE.g                                             :zeleznej rudy
STR_CARGO_PLURAL_STEEL                                          :Ocel
STR_CARGO_PLURAL_STEEL.g                                                :ocele
STR_CARGO_PLURAL_VALUABLES                                      :Cennosti
STR_CARGO_PLURAL_VALUABLES.g                                            :cennosti
STR_CARGO_PLURAL_COPPER_ORE                                     :Medenná ruda
STR_CARGO_PLURAL_COPPER_ORE.g                                           :medennej rudy
STR_CARGO_PLURAL_MAIZE                                          :Kukuricu
STR_CARGO_PLURAL_MAIZE.g                                                :kukurice
STR_CARGO_PLURAL_FRUIT                                          :Ovocie
STR_CARGO_PLURAL_FRUIT.g                                                :ovocia
STR_CARGO_PLURAL_DIAMONDS                                       :Diamanty
STR_CARGO_PLURAL_DIAMONDS.g                                             :diamantov
STR_CARGO_PLURAL_FOOD                                           :Jedlo
STR_CARGO_PLURAL_FOOD.g                                                 :jedla
STR_CARGO_PLURAL_PAPER                                          :Papier
STR_CARGO_PLURAL_PAPER.g                                                :papiera
STR_CARGO_PLURAL_GOLD                                           :Zlato
STR_CARGO_PLURAL_GOLD.g                                                 :zlata
STR_CARGO_PLURAL_WATER                                          :Vodu
STR_CARGO_PLURAL_WATER.g                                                :vody
STR_CARGO_PLURAL_WHEAT                                          :Psenicu
STR_CARGO_PLURAL_WHEAT.g                                                :psenice
STR_CARGO_PLURAL_RUBBER                                         :Kaucuk
STR_CARGO_PLURAL_RUBBER.g                                               :kaucuku
STR_CARGO_PLURAL_SUGAR                                          :Cukor
STR_CARGO_PLURAL_SUGAR.g                                                :cukru
STR_CARGO_PLURAL_TOYS                                           :Hracky
STR_CARGO_PLURAL_TOYS.g                                                 :hraciek
STR_CARGO_PLURAL_CANDY                                          :Cukriky
STR_CARGO_PLURAL_CANDY.g                                                :cukrikov
STR_CARGO_PLURAL_COLA                                           :Kofolu
STR_CARGO_PLURAL_COLA.g                                                 :kofoly
STR_CARGO_PLURAL_COTTON_CANDY                                   :Cukrovu vatu
STR_CARGO_PLURAL_COTTON_CANDY.g                                         :cukrovej vaty
STR_CARGO_PLURAL_BUBBLES                                        :Bublin
STR_CARGO_PLURAL_BUBBLES.g                                              :bublin
STR_CARGO_PLURAL_TOFFEE                                         :Karamelky
STR_CARGO_PLURAL_TOFFEE.g                                               :karameliek
STR_CARGO_PLURAL_BATTERIES                                      :Baterie
STR_CARGO_PLURAL_BATTERIES.g                                            :baterii
STR_CARGO_PLURAL_PLASTIC                                        :Zuvaciek
STR_CARGO_PLURAL_PLASTIC.g                                              :zuvaciek
STR_CARGO_PLURAL_FIZZY_DRINKS                                   :Sumienku
STR_CARGO_PLURAL_FIZZY_DRINKS.g                                         :sumienky
STR_CARGO_SINGULAR_NOTHING                                      :
STR_CARGO_SINGULAR_PASSENGER                                    :Cestujúci
STR_CARGO_SINGULAR_PASSENGER.g                                            :cestujucich
STR_CARGO_SINGULAR_COAL                                         :Uhlie
STR_CARGO_SINGULAR_COAL.g                                                 :uhlia
STR_CARGO_SINGULAR_MAIL                                         :Posta
STR_CARGO_SINGULAR_MAIL.g                                                 :posty
STR_CARGO_SINGULAR_OIL                                          :Ropa
STR_CARGO_SINGULAR_OIL.g                                                  :ropy
STR_CARGO_SINGULAR_LIVESTOCK                                    :Dobytok
STR_CARGO_SINGULAR_LIVESTOCK.g                                            :dobytka
STR_CARGO_SINGULAR_GOODS                                        :Tovar
STR_CARGO_SINGULAR_GOODS.g                                                :tovaru
STR_CARGO_SINGULAR_GRAIN                                        :Obilie
STR_CARGO_SINGULAR_GRAIN.g                                                :obilia
STR_CARGO_SINGULAR_WOOD                                         :Drevo
STR_CARGO_SINGULAR_WOOD.g                                                 :dreva
STR_CARGO_SINGULAR_IRON_ORE                                     :Železná ruda
STR_CARGO_SINGULAR_IRON_ORE.g                                             :zeleznej rudy
STR_CARGO_SINGULAR_STEEL                                        :Ocel
STR_CARGO_SINGULAR_STEEL.g                                                :ocele
STR_CARGO_SINGULAR_VALUABLES                                    :Cennosti
STR_CARGO_SINGULAR_VALUABLES.g                                            :cennosti
STR_CARGO_SINGULAR_COPPER_ORE                                   :Medenná ruda
STR_CARGO_SINGULAR_COPPER_ORE.g                                           :medennej rudy
STR_CARGO_SINGULAR_MAIZE                                        :Kukurica
STR_CARGO_SINGULAR_MAIZE.g                                                :kukurice
STR_CARGO_SINGULAR_FRUIT                                        :Ovocie
STR_CARGO_SINGULAR_FRUIT.g                                                :ovocia
STR_CARGO_SINGULAR_DIAMOND                                      :Diamant
STR_CARGO_SINGULAR_DIAMOND.g                                              :diamantov
STR_CARGO_SINGULAR_FOOD                                         :Jedlo
STR_CARGO_SINGULAR_FOOD.g                                                 :jedla
STR_CARGO_SINGULAR_PAPER                                        :Papier
STR_CARGO_SINGULAR_PAPER.g                                                :papiera
STR_CARGO_SINGULAR_GOLD                                         :Zlato
STR_CARGO_SINGULAR_GOLD.g                                                 :zlata
STR_CARGO_SINGULAR_WATER                                        :Voda
STR_CARGO_SINGULAR_WATER.g                                                :vody
STR_CARGO_SINGULAR_WHEAT                                        :Psenica
STR_CARGO_SINGULAR_WHEAT.g                                                :psenice
STR_CARGO_SINGULAR_RUBBER                                       :Kaucuk
STR_CARGO_SINGULAR_RUBBER.g                                               :kaucuku
STR_CARGO_SINGULAR_SUGAR                                        :Cukor
STR_CARGO_SINGULAR_SUGAR.g                                                :cukru
STR_CARGO_SINGULAR_TOY                                          :Hracky
STR_CARGO_SINGULAR_TOY.g                                                  :hraciek
STR_CARGO_SINGULAR_CANDY                                        :Cukriky
STR_CARGO_SINGULAR_CANDY.g                                                :cukrikov
STR_CARGO_SINGULAR_COLA                                         :Kofola
STR_CARGO_SINGULAR_COLA.g                                                 :kofoly
STR_CARGO_SINGULAR_COTTON_CANDY                                 :Cukrova vata
STR_CARGO_SINGULAR_COTTON_CANDY.g                                         :cukrovej vaty
STR_CARGO_SINGULAR_BUBBLE                                       :Bubliny
STR_CARGO_SINGULAR_BUBBLE.g                                               :bublin
STR_CARGO_SINGULAR_TOFFEE                                       :Karamel
STR_CARGO_SINGULAR_TOFFEE.g                                               :karamelu
STR_CARGO_SINGULAR_BATTERY                                      :Baterie
STR_CARGO_SINGULAR_BATTERY.g                                              :baterii
STR_CARGO_SINGULAR_PLASTIC                                      :Zuvacky
STR_CARGO_SINGULAR_PLASTIC.g                                              :zuvaciek
STR_CARGO_SINGULAR_FIZZY_DRINK                                  :Sumienka
STR_CARGO_SINGULAR_FIZZY_DRINK.g                                          :sumienky
STR_QUANTITY_NOTHING                                            :
STR_QUANTITY_PASSENGERS                                         :{COMMA} cestujuci{P "" "" ch}
STR_QUANTITY_COAL                                               :{WEIGHT} uhlia
STR_QUANTITY_MAIL                                               :{COMMA} balik{P "" y ov} posty
STR_QUANTITY_OIL                                                :{VOLUME} ropy
STR_QUANTITY_LIVESTOCK                                          :{COMMA} kus{P "" y ov} dobytka
STR_QUANTITY_GOODS                                              :{COMMA} deb{P na ny ien} tovaru
STR_QUANTITY_GRAIN                                              :{WEIGHT} obilia
STR_QUANTITY_WOOD                                               :{WEIGHT} dreva
STR_QUANTITY_IRON_ORE                                           :{WEIGHT} zeleznej rudy
STR_QUANTITY_STEEL                                              :{WEIGHT} ocele
STR_QUANTITY_VALUABLES                                          :{COMMA} vr{P ece ecia iec} cennosti
STR_QUANTITY_COPPER_ORE                                         :{WEIGHT} medennej rudy
STR_QUANTITY_MAIZE                                              :{WEIGHT} kukurice
STR_QUANTITY_FRUIT                                              :{WEIGHT} ovocia
STR_QUANTITY_DIAMONDS                                           :{COMMA} deb{P na ny ien} diamantov
STR_QUANTITY_FOOD                                               :{WEIGHT} jedla
STR_QUANTITY_PAPER                                              :{WEIGHT} papiera
STR_QUANTITY_GOLD                                               :{COMMA} deb{P na ny ien} zlata
STR_QUANTITY_WATER                                              :{VOLUME} vody
STR_QUANTITY_WHEAT                                              :{WEIGHT} psenice
STR_QUANTITY_RUBBER                                             :{VOLUME} kaucuk
STR_QUANTITY_SUGAR                                              :{WEIGHT} cukru
STR_QUANTITY_TOYS                                               :{COMMA} hrac{P ka ky iek}
STR_QUANTITY_SWEETS                                             :{COMMA} deb{P na ny ien} cukrikov
STR_QUANTITY_COLA                                               :{VOLUME} kofoly
STR_QUANTITY_CANDYFLOSS                                         :{WEIGHT} cukrovej vaty
STR_QUANTITY_BUBBLES                                            :{COMMA} bublin{P a y ""}
STR_QUANTITY_TOFFEE                                             :{WEIGHT} karamelu
STR_QUANTITY_BATTERIES                                          :{COMMA} bateri{P a e i}
STR_QUANTITY_PLASTIC                                            :{VOLUME} zuvacka
STR_QUANTITY_FIZZY_DRINKS                                       :{COMMA} sumien{P ka ky ok}
STR_ABBREV_NOTHING                                              :
STR_ABBREV_PASSENGERS                                           :{TINYFONT}CE
STR_ABBREV_COAL                                                 :{TINYFONT}UH
STR_ABBREV_MAIL                                                 :{TINYFONT}PO
STR_ABBREV_OIL                                                  :{TINYFONT}RO
STR_ABBREV_LIVESTOCK                                            :{TINYFONT}DO
STR_ABBREV_GOODS                                                :{TINYFONT}TO
STR_ABBREV_GRAIN                                                :{TINYFONT}OB
STR_ABBREV_WOOD                                                 :{TINYFONT}DR
STR_ABBREV_IRON_ORE                                             :{TINYFONT}ZR
STR_ABBREV_STEEL                                                :{TINYFONT}OC
STR_ABBREV_VALUABLES                                            :{TINYFONT}CE
STR_ABBREV_COPPER_ORE                                           :{TINYFONT}MR
STR_ABBREV_MAIZE                                                :{TINYFONT}KU
STR_ABBREV_FRUIT                                                :{TINYFONT}OV
STR_ABBREV_DIAMONDS                                             :{TINYFONT}DI
STR_ABBREV_FOOD                                                 :{TINYFONT}JE
STR_ABBREV_PAPER                                                :{TINYFONT}PA
STR_ABBREV_GOLD                                                 :{TINYFONT}ZL
STR_ABBREV_WATER                                                :{TINYFONT}VO
STR_ABBREV_WHEAT                                                :{TINYFONT}PS
STR_ABBREV_RUBBER                                               :{TINYFONT}KA
STR_ABBREV_SUGAR                                                :{TINYFONT}CU
STR_ABBREV_TOYS                                                 :{TINYFONT}HR
STR_ABBREV_SWEETS                                               :{TINYFONT}CK
STR_ABBREV_COLA                                                 :{TINYFONT}KO
STR_ABBREV_CANDYFLOSS                                           :{TINYFONT}CV
STR_ABBREV_BUBBLES                                              :{TINYFONT}BU
STR_ABBREV_TOFFEE                                               :{TINYFONT}KR
STR_ABBREV_BATTERIES                                            :{TINYFONT}BT
STR_ABBREV_PLASTIC                                              :{TINYFONT}ZU
STR_ABBREV_FIZZY_DRINKS                                         :{TINYFONT}SU
STR_ABBREV_NONE                                                 :{TINYFONT}NIC
STR_ABBREV_ALL                                                  :{TINYFONT}VS.
STR_DATE_SHORT_WHITE                                            :{WHITE}{DATE_SHORT}
STR_DATE_LONG_WHITE                                             :{WHITE}{DATE_LONG}
STR_SMALLMAP_CAPTION                                            :{WHITE}Mapa - {STRING}
STR_GAME_OPTIONS_CAPTION                                        :{WHITE}Nastavenia hry
STR_ERROR_MESSAGE_CAPTION                                       :{YELLOW}Správa
STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY                         :{YELLOW}Správa od {STRING}
STR_POPUP_CAUTION_CAPTION                                       :{WHITE}Upozornenie!
STR_ERROR_CAN_T_DO_THIS                                         :{WHITE}Nie je možné vykonat ...
STR_ERROR_CAN_T_CLEAR_THIS_AREA                                 :{WHITE}Oblast nie je možné vycistit ...
STR_ABOUT_ORIGINAL_COPYRIGHT                                    :{BLACK}Povodný copyright: {COPYRIGHT} 1995 Chris Sawyer, vsetky prava vyhradene
STR_ABOUT_VERSION                                               :{BLACK}OpenTTD verzia {REV}
STR_ABOUT_COPYRIGHT_OPENTTD                                     :{BLACK}OpenTTD {COPYRIGHT}2002-2009 team OpenTTD

STR_BLACK_CROSS                                                 :{BLACK}{CROSS}
STR_SILVER_CROSS                                                :{SILVER}{CROSS}
STR_QUIT_CAPTION                                                :{WHITE}Koniec
STR_YES                                                         :{BLACK}Áno
STR_NO                                                          :{BLACK}Nie
STR_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD                       :{YELLOW}Si si istý že chces ukoncit hru a vrátit sa do {STRING}?
STR_BLACK_1                                                     :{BLACK}1
STR_BLACK_2                                                     :{BLACK}2
STR_BLACK_3                                                     :{BLACK}3
STR_BLACK_4                                                     :{BLACK}4
STR_BLACK_5                                                     :{BLACK}5
STR_JUST_NOTHING                                                :Nic
STR_COLOUR_DARK_BLUE                                            :Tmavomodrá
STR_COLOUR_PALE_GREEN                                           :Svetlozelená
STR_COLOUR_PINK                                                 :Ružová
STR_COLOUR_YELLOW                                               :Žltá
STR_COLOUR_RED                                                  :Cervená
STR_COLOUR_LIGHT_BLUE                                           :Svetlomodrá
STR_COLOUR_GREEN                                                :Zelená
STR_COLOUR_DARK_GREEN                                           :Tmavozelená
STR_COLOUR_BLUE                                                 :Modrá
STR_COLOUR_CREAM                                                :Krémová
STR_COLOUR_MAUVE                                                :Ružová
STR_COLOUR_PURPLE                                               :Fialová
STR_COLOUR_ORANGE                                               :Oranžová
STR_COLOUR_BROWN                                                :Hnedá
STR_COLOUR_GREY                                                 :Sedá
STR_COLOUR_WHITE                                                :Biela
STR_ERROR_TOO_MANY_VEHICLES_IN_GAME                             :{WHITE}V hre je prílis vela dopravných prostriedkov
STR_BLACK_COMMA                                                 :{BLACK}{COMMA}
STR_RED_COMMA                                                   :{RED}{COMMA}
STR_BUTTON_LOCATION                                             :{BLACK}Poloha
STR_SMALLMAP_TYPE_CONTOURS                                      :Vrstevnice
STR_SMALLMAP_TYPE_CONTOURS.g                                             :vrstevnic
STR_SMALLMAP_TYPE_VEHICLES                                      :Dopravné prostriedky
STR_SMALLMAP_TYPE_VEHICLES.g                                             :dopravnych prostriedkov
STR_SMALLMAP_TYPE_INDUSTRIES                                    :Priemysel
STR_SMALLMAP_TYPE_INDUSTRIES.g                                           :priemyslu
STR_SMALLMAP_TYPE_ROUTES                                        :Trasy
STR_SMALLMAP_TYPE_VEGETATION                                    :Vegetácia
STR_SMALLMAP_TYPE_OWNERS                                        :Vlastníci
STR_SMALLMAP_LEGENDA_ROADS                                      :{BLACK}{TINYFONT}Cesty
STR_SMALLMAP_LEGENDA_RAILROADS                                  :{BLACK}{TINYFONT}Železnicné trate
STR_SMALLMAP_LEGENDA_STATIONS_AIRPORTS_DOCKS                    :{BLACK}{TINYFONT}Stanice/Letiská/Prístavy
STR_SMALLMAP_LEGENDA_BUILDINGS_INDUSTRIES                       :{BLACK}{TINYFONT}Budovy/Priemysel
STR_SMALLMAP_LEGENDA_VEHICLES                                   :{BLACK}{TINYFONT}Dopravné prostriedky
STR_SMALLMAP_LEGENDA_100M                                       :{BLACK}{TINYFONT}100m
STR_SMALLMAP_LEGENDA_200M                                       :{BLACK}{TINYFONT}200m
STR_SMALLMAP_LEGENDA_300M                                       :{BLACK}{TINYFONT}300m
STR_SMALLMAP_LEGENDA_400M                                       :{BLACK}{TINYFONT}400m
STR_SMALLMAP_LEGENDA_500M                                       :{BLACK}{TINYFONT}500m
STR_SMALLMAP_LEGENDA_TRAINS                                     :{BLACK}{TINYFONT}Vlaky
STR_SMALLMAP_LEGENDA_ROAD_VEHICLES                              :{BLACK}{TINYFONT}Cestné vozidlá
STR_SMALLMAP_LEGENDA_SHIPS                                      :{BLACK}{TINYFONT}Lode
STR_SMALLMAP_LEGENDA_AIRCRAFT                                   :{BLACK}{TINYFONT}Lietadlá
STR_SMALLMAP_LEGENDA_TRANSPORT_ROUTES                           :{BLACK}{TINYFONT}Dopravné trasy
STR_SMALLMAP_LEGENDA_FOREST                                     :{BLACK}{TINYFONT}Les
STR_SMALLMAP_LEGENDA_RAILROAD_STATION                           :{BLACK}{TINYFONT}Železnicná stanica
STR_SMALLMAP_LEGENDA_TRUCK_LOADING_BAY                          :{BLACK}{TINYFONT}Nakladacia rampa
STR_SMALLMAP_LEGENDA_BUS_STATION                                :{BLACK}{TINYFONT}Autobusová stanica
STR_SMALLMAP_LEGENDA_AIRPORT_HELIPORT                           :{BLACK}{TINYFONT}Letisko
STR_SMALLMAP_LEGENDA_DOCK                                       :{BLACK}{TINYFONT}Prístav
STR_SMALLMAP_LEGENDA_ROUGH_LAND                                 :{BLACK}{TINYFONT}Nerovný terén
STR_SMALLMAP_LEGENDA_GRASS_LAND                                 :{BLACK}{TINYFONT}Trávnatý terén
STR_SMALLMAP_LEGENDA_BARE_LAND                                  :{BLACK}{TINYFONT}Holý terén
STR_SMALLMAP_LEGENDA_FIELDS                                     :{BLACK}{TINYFONT}Polia
STR_SMALLMAP_LEGENDA_TREES                                      :{BLACK}{TINYFONT}Lesy
STR_SMALLMAP_LEGENDA_ROCKS                                      :{BLACK}{TINYFONT}Skaly
STR_SMALLMAP_LEGENDA_WATER                                      :{BLACK}{TINYFONT}Voda
STR_SMALLMAP_LEGENDA_NO_OWNER                                   :{BLACK}{TINYFONT}Bez vlastníka
STR_SMALLMAP_LEGENDA_TOWNS                                      :{BLACK}{TINYFONT}Mestá
STR_SMALLMAP_LEGENDA_INDUSTRIES                                 :{BLACK}{TINYFONT}Priemysel
STR_SMALLMAP_LEGENDA_DESERT                                     :{BLACK}{TINYFONT}Púšt
STR_SMALLMAP_LEGENDA_SNOW                                       :{BLACK}{TINYFONT}Sneh
STR_NEWS_MESSAGE_CAPTION                                        :{WHITE}Správa
STR_QUERY_CAPTION                                               :{WHITE}{STRING}
STR_DEFAULT                                                     :{BLACK}Standardné
STR_QUERY_CANCEL                                                :{BLACK}Zrušit
STR_QUERY_OK                                                    :{BLACK}OK
STR_QUERY_RENAME                                                :{BLACK}Premenovat

STR_OSNAME_WINDOWS                                              :Windows
STR_OSNAME_DOS                                                  :DOS
STR_OSNAME_UNIX                                                 :Unix
STR_OSNAME_OSX                                                  :OS X
STR_OSNAME_BEOS                                                 :BeOS
STR_OSNAME_MORPHOS                                              :MorphOS
STR_OSNAME_AMIGAOS                                              :AmigaOS
STR_OSNAME_OS2                                                  :OS/2
STR_OSNAME_SUNOS                                                :SunOS

STR_ERROR_OWNED_BY                                              :{WHITE}... vlastníkom je {STRING}
STR_VEHICLE_DETAIL_TAB_CARGO                                    :{BLACK}Náklad
STR_VEHICLE_DETAIL_TAB_INFORMATION                              :{BLACK}Informácie
STR_VEHICLE_DETAIL_TAB_CAPACITIES                               :{BLACK}Kapacita
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO                              :{BLACK}Celkový náklad
STR_TOTAL_CAPACITY_TEXT                                         :{BLACK}Celkový náklad (kapacita) tohto vlaku:
STR_TOTAL_CAPACITY                                              :{LTBLUE}- {CARGO} ({SHORTCARGO})
STR_TOTAL_CAPACITY_MULT                                         :{LTBLUE}- {CARGO} ({SHORTCARGO}) (x{NUM})
STR_INTRO_NEW_GAME                                              :{BLACK}Nová hra
STR_INTRO_LOAD_GAME                                             :{BLACK}Nahrat hru
STR_INTRO_MULTIPLAYER                                           :{BLACK}Viacero hrácov
STR_INTRO_SCENARIO_EDITOR                                       :{BLACK}Editor scenárov

STR_MAPSIZE                                                     :{BLACK}Velkost mapy:
STR_BY                                                          :{BLACK}*
STR_INTRO_GAME_OPTIONS                                          :{BLACK}Nastavenia hry

STR_COMPANY_SOMEONE                                             :niekto{SKIP}{SKIP}

STR_UNITS_IMPERIAL                                              :Imperialne
STR_UNITS_METRIC                                                :Metrické
STR_UNITS_SI                                                    :SI

STR_UNITS_VELOCITY_IMPERIAL                                     :{COMMA} mph
STR_UNITS_VELOCITY_METRIC                                       :{COMMA} km/h
STR_UNITS_VELOCITY_SI                                           :{COMMA} m/s

STR_UNITS_POWER_IMPERIAL                                        :{COMMA}hp
STR_UNITS_POWER_METRIC                                          :{COMMA}hp
STR_UNITS_POWER_SI                                              :{COMMA}kW

STR_UNITS_WEIGHT_SHORT_METRIC                                   :{COMMA}t
STR_UNITS_WEIGHT_SHORT_SI                                       :{COMMA}kg

STR_UNITS_WEIGHT_LONG_METRIC                                    :{COMMA} ton
STR_UNITS_WEIGHT_LONG_SI                                        :{COMMA} kg

STR_UNITS_VOLUME_SHORT_METRIC                                   :{COMMA}l
STR_UNITS_VOLUME_SHORT_SI                                       :{COMMA}m³

STR_UNITS_VOLUME_LONG_METRIC                                    :{COMMA} lit{P er re rov}
STR_UNITS_VOLUME_LONG_SI                                        :{COMMA} m³

STR_UNITS_FORCE_SI                                              :{COMMA} kN

############ range for menu starts
STR_GRAPH_MENU_OPERATING_PROFIT_GRAPH                           :Graf prevádzkového zisku
STR_GRAPH_MENU_INCOME_GRAPH                                     :Graf tržieb
STR_GRAPH_MENU_DELIVERED_CARGO_GRAPH                            :Graf prepraveného nákladu
STR_GRAPH_MENU_PERFORMANCE_HISTORY_GRAPH                        :Graf hodnotenia výkonu
STR_GRAPH_MENU_COMPANY_VALUE_GRAPH                              :Graf hodnoty spolocnosti
STR_GRAPH_MENU_CARGO_PAYMENT_RATES                              :Ceny prepravy
STR_GRAPH_MENU_COMPANY_LEAGUE_TABLE                             :Hodnotenie spolocností
STR_GRAPH_MENU_DETAILED_PERFORMANCE_RATING                      :Detailny rating vykonu
############ range for menu ends

STR_ABOUT_OPENTTD                                               :{WHITE}OpenTTD
STR_FILE_MENU_SAVE_GAME                                         :Uložit hru
STR_FILE_MENU_LOAD_GAME                                         :Nahrat hru
STR_FILE_MENU_QUIT_GAME                                         :Ukoncit hru
STR_FILE_MENU_EXIT                                              :Ukoncit OpenTTD
STR_ABANDON_GAME_QUERY                                          :{YELLOW}Si si isty ze chces ukoncit tuto hru ?
STR_ABANDON_GAME_CAPTION                                        :{WHITE}Ukoncit hru
STR_SORT_ORDER_TIP                                              :{BLACK}Vyber sposob triedenia (zostupny/vzostupny)
STR_SORT_CRITERIA_TIP                                           :{BLACK}Vyber kriterium triedenia
STR_SORT_BY                                                     :{BLACK}Usporiadat

STR_SORT_BY_POPULATION                                          :{BLACK}Populacia
STR_SORT_BY_PRODUCTION                                          :Produkcia
STR_SORT_BY_TYPE                                                :Typ
STR_SORT_BY_TRANSPORTED                                         :Prepravene
STR_SORT_BY_NAME                                                :{BLACK}Nazov
STR_SORT_BY_DROPDOWN_NAME                                       :Nazov
STR_SORT_BY_DATE                                                :{BLACK}Datum
STR_SORT_BY_NUMBER                                              :Cislo
STR_SORT_BY_PROFIT_LAST_YEAR                                    :Zisk v poslednom roku
STR_SORT_BY_PROFIT_THIS_YEAR                                    :Zisk v tomto roku
STR_SORT_BY_AGE                                                 :Vek
STR_SORT_BY_RELIABILITY                                         :Spolahlivost
STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE                        :Uplna kapacita podla typu nakladu
STR_SORT_BY_MAX_SPEED                                           :Maximalna rychlost
STR_SORT_BY_MODEL                                               :Model
STR_SORT_BY_VALUE                                               :Hodnota
STR_SORT_BY_LENGTH                                              :Dlžka
STR_SORT_BY_LIFE_TIME                                           :Zostávajúca životnost
STR_SORT_BY_FACILITY                                            :Typ stanice
STR_SORT_BY_WAITING                                             :Mnozstvo cakajuceho nakladu
STR_ENGINE_SORT_ENGINE_ID                                       :EngineID (netriedené)
STR_ENGINE_SORT_COST                                            :Cena
STR_ENGINE_SORT_POWER                                           :Výkon
STR_ENGINE_SORT_INTRO_DATE                                      :Uvedenie na trh
STR_ENGINE_SORT_RUNNING_COST                                    :Náklady na prevádzku
STR_ENGINE_SORT_POWER_VS_RUNNING_COST                           :Výkon/Náklady na prevádzku
STR_ENGINE_SORT_CARGO_CAPACITY                                  :Kapacita nákladu
STR_NO_WAITING_CARGO                                            :{BLACK}Necaka ziadny typ nakladu
STR_SELECT_ALL_FACILITIES                                       :{BLACK}Oznacit vsetky moznosti
STR_SELECT_ALL_TYPES                                            :{BLACK}Oznacit vsetky druhy nakladu (vratane druhu, kt. necaka na prepravu)
STR_AVAILABLE_TRAINS                                            :{BLACK}Dostupné vlaky
STR_AVAILABLE_ROAD_VEHICLES                                     :{BLACK}Dostupné vozidlá
STR_AVAILABLE_SHIPS                                             :{BLACK}Dostupné lode
STR_AVAILABLE_AIRCRAFT                                          :{BLACK}Dostupné lietadlá
STR_AVAILABLE_ENGINES_TIP                                       :{BLACK}Zobrazit zoznam dostupných dizajnov rušňov pre tento typ.
STR_MANAGE_LIST                                                 :{BLACK}Možnosti
STR_MANAGE_LIST_TIP                                             :{BLACK}Zadat príkazy všetkým vozidlám v zozname
STR_REPLACE_VEHICLES                                            :Vymena vozidiel
STR_SEND_TRAIN_TO_DEPOT                                         :Poslat do depa
STR_SEND_ROAD_VEHICLE_TO_DEPOT                                  :Poslat do garáže
STR_SEND_SHIP_TO_DEPOT                                          :Poslat do lodenice
STR_SEND_AIRCRAFT_TO_HANGAR                                     :Poslat do hangáru
STR_SEND_FOR_SERVICING                                          :Vykonat servis

############ range for months starts
STR_MONTH_ABBREV_JAN                                            :Jan
STR_MONTH_ABBREV_FEB                                            :Feb
STR_MONTH_ABBREV_MAR                                            :Mar
STR_MONTH_ABBREV_APR                                            :Apr
STR_MONTH_ABBREV_MAY                                            :Máj
STR_MONTH_ABBREV_JUN                                            :Jún
STR_MONTH_ABBREV_JUL                                            :Júl
STR_MONTH_ABBREV_AUG                                            :Aug
STR_MONTH_ABBREV_SEP                                            :Sep
STR_MONTH_ABBREV_OCT                                            :Okt
STR_MONTH_ABBREV_NOV                                            :Nov
STR_MONTH_ABBREV_DEC                                            :Dec
############ range for months ends

STR_GRAPH_X_LABEL_MONTH                                         :{TINYFONT}{STRING}{} {STRING}
STR_GRAPH_X_LABEL_MONTH_YEAR                                    :{TINYFONT}{STRING}{} {STRING}{}{NUM}
STR_GRAPH_Y_LABEL                                               :{TINYFONT}{STRING}-
STR_TOOLBAR_TOOLTIP_PAUSE_GAME                                  :{BLACK}Pauza
STR_TOOLBAR_TOOLTIP_SAVE_GAME_ABANDON_GAME                      :{BLACK}Uložit hru, opustit hru, ukoncit OpenTTD
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_STATIONS            :{BLACK}Zoznam staníc spolocnosti
STR_TOOLBAR_TOOLTIP_DISPLAY_MAP                                 :{BLACK}Zobrazit mapu
STR_TOOLBAR_TOOLTIP_DISPLAY_MAP_TOWN_DIRECTORY                  :{BLACK}Zobrazit mapu, zoznam miest
STR_TOOLBAR_TOOLTIP_DISPLAY_TOWN_DIRECTORY                      :{BLACK}Zobrazit zoznam miest
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_FINANCES                    :{BLACK}Financné informécie o spolocnosti
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_GENERAL                     :{BLACK}Informácie o spolocnosti
STR_TOOLBAR_TOOLTIP_DISPLAY_GRAPHS                              :{BLACK}Grafy
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_LEAGUE                      :{BLACK}Hodnotenie spolocností
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_TRAINS              :{BLACK}Zoznam vlakov
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_ROAD_VEHICLES       :{BLACK}Zoznam automobilov
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_SHIPS               :{BLACK}Zoznam lodí
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_AIRCRAFT            :{BLACK}Zoznam lietadiel
STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_IN                            :{BLACK}Priblížit
STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_OUT                           :{BLACK}Oddialit
STR_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK                        :{BLACK}Výstavba železnice
STR_TOOLBAR_TOOLTIP_BUILD_ROADS                                 :{BLACK}Výstavba ciest
STR_TOOLBAR_TOOLTIP_BUILD_SHIP_DOCKS                            :{BLACK}Výstavba prístavov
STR_TOOLBAR_TOOLTIP_BUILD_AIRPORTS                              :{BLACK}Výstavba letísk
STR_TOOLBAR_TOOLTIP_PLANT_TREES_PLACE_SIGNS                     :{BLACK}Výsadba stromov, kúpa pozemku, ...
STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION                      :{BLACK}Informácie o pozemku
STR_TOOLBAR_TOOLTIP_OPTIONS                                     :{BLACK}Nastavenia
STR_SMALL_ARROW_UP                                              :{BLACK}{SMALLUPARROW}
STR_SMALL_ARROW_DOWN                                            :{BLACK}{SMALLDOWNARROW}
STR_ERROR_CAN_T_CHANGE_SERVICING                                :{WHITE}Nie je možné zmenit servisný interval ...
STR_TOOLTIP_CLOSE_WINDOW                                        :{BLACK}Zavriet okno
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS                              :{BLACK}Nadpis okna - potiahni pre posun okna
STR_STICKY_BUTTON                                               :{BLACK}Oznacit toto okno, aby sa nedalo zatvorit klavesou 'Zavri vsetky okna'
STR_RESIZE_BUTTON                                               :{BLACK}Uchop a tahaj pre zmenu velkosti okna
STR_SAVELOAD_HOME_BUTTON                                        :{BLACK}Kliknutim sem sa presuniete do sucasneho vychodzieho adresara pre ukladanie
STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC                              :{BLACK}Demolácia budov, úprava terénu, ...
STR_TERRAFORM_TOOLTIP_LOWER_A_CORNER_OF_LAND                    :{BLACK}Znížit roh terénu
STR_TERRAFORM_TOOLTIP_RAISE_A_CORNER_OF_LAND                    :{BLACK}Zvýšit roh terénu
STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST                            :{BLACK}Navigacná lišta
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST                            :{BLACK}Navigacna lista - posuva vypis dolava/doprava
STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP                  :{BLACK}Zobrazit vrstevnice na mape
STR_SMALLMAP_TOOLTIP_SHOW_VEHICLES_ON_MAP                       :{BLACK}Zobrazit dopravné prostriedky na mape
STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP                     :{BLACK}Zobrazit priemysel na mape
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON                   :{BLACK}Zobrazit dopravné trasy na mape
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP                     :{BLACK}Zobrazit vegetáciu na mape
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP                    :{BLACK}Zobrazit vlastníkov pozemkov na mape
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF                   :{BLACK}Zapnút / Vypnút názvy miest na mape
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR                     :{TINYFONT}{BLACK}Zisk tento rok: {CURRENCY} (posledný rok: {CURRENCY})

############ range for service numbers starts
STR_AGE                                                         :{COMMA} rok{P "" y ov} ({COMMA})
STR_AGE_RED                                                     :{RED}{COMMA} rok{P "" y ov} ({COMMA})
############ range for service numbers ends

STR_VEHICLE_TRAIN                                               :{G=m}Vlak
STR_VEHICLE_ROAD_VEHICLE                                        :{G=m}Automobil
STR_VEHICLE_SHIP                                                :{G=z}Lod
STR_VEHICLE_AIRCRAFT                                            :{G=s}Lietadlo
STR_VEHICLE_IS_GETTING_OLD                                      :{WHITE}{VEHICLE} zastaralo
STR_VEHICLE_IS_GETTING_VERY_OLD                                 :{WHITE}{VEHICLE} je veľmi zastaralé
STR_VEHICLE_IS_GETTING_VERY_OLD_AND                             :{WHITE}{VEHICLE} je veľmi zastaralé a urgentne potrebuje výmenu
STR_LAND_AREA_INFORMATION_CAPTION                               :{WHITE}Informácie o pozemku
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A                     :{BLACK}Náklady na odstránenie: {LTBLUE}N/A
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR                         :{BLACK}Náklady na odstránenie: {RED}{CURRENCY}
STR_REVENUE_WHEN_CLEARED                                        :{BLACK}Zisk pri odstránení: {LTBLUE}{CURRENCY}
STR_LAND_AREA_INFORMATION_OWNER_N_A                             :Neznáme
STR_LAND_AREA_INFORMATION_OWNER                                 :{BLACK}Vlastník: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_ROAD_OWNER                            :{BLACK}Vlastník cesty: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_TRAM_OWNER                            :{BLACK}Vlastník elektrickovej dráhy: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_RAIL_OWNER                            :{BLACK}Vlastník železnice: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY                       :{BLACK}Miestna správa: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE                  :Neznáme
STR_VEHICLE_NAME_BUTTON                                         :{BLACK}Meno
STR_VEHICLE_NAME_SMALL                                          :{BLACK}{TINYFONT}{VEHICLE}

############ range for days starts
STR_ORDINAL_NUMBER_1ST                                          :1.
STR_ORDINAL_NUMBER_2ND                                          :2.
STR_ORDINAL_NUMBER_3RD                                          :3.
STR_ORDINAL_NUMBER_4TH                                          :4.
STR_ORDINAL_NUMBER_5TH                                          :5.
STR_ORDINAL_NUMBER_6TH                                          :6.
STR_ORDINAL_NUMBER_7TH                                          :7.
STR_ORDINAL_NUMBER_8TH                                          :8.
STR_ORDINAL_NUMBER_9TH                                          :9.
STR_ORDINAL_NUMBER_10TH                                         :10.
STR_ORDINAL_NUMBER_11TH                                         :11.
STR_ORDINAL_NUMBER_12TH                                         :12.
STR_ORDINAL_NUMBER_13TH                                         :13.
STR_ORDINAL_NUMBER_14TH                                         :14.
STR_ORDINAL_NUMBER_15TH                                         :15.
STR_ORDINAL_NUMBER_16TH                                         :16.
STR_ORDINAL_NUMBER_17TH                                         :17.
STR_ORDINAL_NUMBER_18TH                                         :18.
STR_ORDINAL_NUMBER_19TH                                         :19.
STR_ORDINAL_NUMBER_20TH                                         :20.
STR_ORDINAL_NUMBER_21ST                                         :21.
STR_ORDINAL_NUMBER_22ND                                         :22.
STR_ORDINAL_NUMBER_23RD                                         :23.
STR_ORDINAL_NUMBER_24TH                                         :24.
STR_ORDINAL_NUMBER_25TH                                         :25.
STR_ORDINAL_NUMBER_26TH                                         :26.
STR_ORDINAL_NUMBER_27TH                                         :27.
STR_ORDINAL_NUMBER_28TH                                         :28.
STR_ORDINAL_NUMBER_29TH                                         :29.
STR_ORDINAL_NUMBER_30TH                                         :30.
STR_ORDINAL_NUMBER_31ST                                         :31.
############ range for days ends

STR_GRAPH_Y_LABEL_NUMBER                                        :{TINYFONT}{COMMA}

STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED                        :{BLACK}Prijíma náklad: {LTBLUE}

STR_LAND_AREA_INFORMATION_CARGO_EIGHTS                          :({COMMA}/8 {STRING})
STR_MUSIC_JAZZ_JUKEBOX_CAPTION                                  :{WHITE}Jukebox
STR_TOOLBAR_SOUND_MUSIC                                         :Zvuk/Hudba
STR_TOOLBAR_TOOLTIP_SHOW_SOUND_MUSIC_WINDOW                     :{BLACK}Zobraz okno zvuku a hudby
STR_MUSIC_PLAYLIST_ALL                                          :{TINYFONT}Všetko
STR_MUSIC_PLAYLIST_OLD_STYLE                                    :{TINYFONT}Starý štýl
STR_MUSIC_PLAYLIST_NEW_STYLE                                    :{TINYFONT}Nový štýl
STR_MUSIC_PLAYLIST_EZY_STREET                                   :{TINYFONT}Ezy Street
STR_MUSIC_PLAYLIST_CUSTOM_1                                     :{TINYFONT}Vlastné 1
STR_MUSIC_PLAYLIST_CUSTOM_2                                     :{TINYFONT}Vlastné 2
STR_MUSIC_MUSIC_VOLUME                                          :{BLACK}{TINYFONT}Hlasitost hudby
STR_MUSIC_EFFECTS_VOLUME                                        :{BLACK}{TINYFONT}Hlasitost zvuk. efektov
STR_MUSIC_MIN_MAX_RULER                                         :{BLACK}{TINYFONT}MIN  '  '  ' '  '  '  MAX
STR_MUSIC_TOOLTIP_SKIP_TO_PREVIOUS_TRACK                        :{BLACK}Predchádzajúca stopa
STR_MUSIC_TOOLTIP_SKIP_TO_NEXT_TRACK_IN_SELECTION               :{BLACK}Nasledujúca stopa
STR_MUSIC_TOOLTIP_STOP_PLAYING_MUSIC                            :{BLACK}Zastavit prehrávanie hudby
STR_MUSIC_TOOLTIP_START_PLAYING_MUSIC                           :{BLACK}Spustit prehrávanie hudby
STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC                     :{BLACK}Tahat posúvace pre zmenu hlasitosti
STR_MUSIC_TRACK_NONE                                            :{DKGREEN}{TINYFONT}--
STR_MUSIC_TRACK_SINGLE_DIGIT                                    :{DKGREEN}{TINYFONT}0{COMMA}
STR_MUSIC_TRACK_DOUBLE_DIGIT                                    :{DKGREEN}{TINYFONT}{COMMA}
STR_MUSIC_TITLE_NONE                                            :{DKGREEN}{TINYFONT}------
STR_MUSIC_TITLE_NAME                                            :{DKGREEN}{TINYFONT}"{STRING}"
STR_MUSIC_TRACK_XTITLE                                          :{BLACK}{TINYFONT}Stopa{SETX 88}{BLACK}{TINYFONT}Title
STR_MUSIC_SHUFFLE                                               :{TINYFONT}Náhodne
STR_MUSIC_PROGRAM                                               :{TINYFONT}{BLACK}Program
STR_PLAYLIST_MUSIC_PROGRAM_SELECTION                            :{WHITE}Výber hudobného programu
STR_PLAYLIST_TRACK_SINGLE_DIGIT                                 :{TINYFONT}{LTBLUE}0{COMMA} "{STRING}"
STR_PLAYLIST_TRACK_DOUBLE_DIGIT                                 :{TINYFONT}{LTBLUE}{COMMA} "{STRING}"
STR_PLAYLIST_TRACK_INDEX                                        :{TINYFONT}{BLACK}Císlo stopy
STR_PLAYLIST_PROGRAM                                            :{TINYFONT}{BLACK}Program - '{STRING}'
STR_PLAYLIST_CLEAR                                              :{TINYFONT}{BLACK}Zmazat
STR_PLAYLIST_SAVE                                               :{TINYFONT}{BLACK}Uložit
STR_MUSIC_TOOLTIP_SELECT_ALL_TRACKS_PROGRAM                     :{BLACK}Vybrat 'Všetko'
STR_MUSIC_TOOLTIP_SELECT_OLD_STYLE_MUSIC                        :{BLACK}Vybrat 'Stary styl'
STR_MUSIC_TOOLTIP_SELECT_NEW_STYLE_MUSIC                        :{BLACK}Vybrat 'Novy styl'
STR_MUSIC_TOOLTIP_SELECT_CUSTOM_1_USER_DEFINED                  :{BLACK}Vybrat 'Vlastny 1' (uzivatelom definovany) program
STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED                  :{BLACK}Vybrat 'Vlastny 2' (uzivatelom definovany) program
STR_PLAYLIST_TOOLTIP_CLEAR_CURRENT_PROGRAM_CUSTOM1              :{BLACK}Vymazat aktualny program (len Vlastny 1 a Vlastny 2 program)
STR_PLAYLIST_TOOLTIP_SAVE_MUSIC_SETTINGS                        :{BLACK}Ulozit nastavenie hudby
STR_MUSIC_TOOLTIP_CLICK_ON_MUSIC_TRACK_TO                       :{BLACK}Kliknut na stopu pre ulozenie (len Vlastny 1 a Vlastny 2 program)
STR_CLICK_ON_TRACK_TO_REMOVE                                    :{BLACK}Kliknite na hudobnu stopu pre jej odstranenie z programu (len Vlastny1 alebo Vlastny2)
STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE                        :{BLACK}Zapnut / Vypnut nahodny vyber
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION                    :{BLACK}Zobrazit okno pre vyber hudobnych stop
STR_SUBSIDY_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER                  :{BLACK}Kliknut na trasu pre centrovanie pohladu na tovaren/mesto
STR_INTRO_DIFFICULTY                                            :{BLACK}Obtiažnost ({STRING})
STR_DATE_LONG_SMALL                                             :{TINYFONT}{BLACK}{DATE_LONG}
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT                          :Zobrazit poslednu spravu
STR_NEWS_MENU_MESSAGE_SETTINGS                                  :Nastavenia sprav
STR_NEWS_MENU_MESSAGE_HISTORY_MENU                              :Archiv sprav
STR_TOOLBAR_TOOLTIP_SHOW_LAST_MESSAGE_NEWS                      :{BLACK}Zobrazit poslednu spravu/novinku, nastavenia sprav
STR_NEWS_MESSAGE_OPTIONS_CAPTION                                :{WHITE}Nastavenia sprav
STR_NEWS_MESSAGE_TYPES                                          :{BLACK}Typ sprav:
STR_NEWS_MESSAGE_TYPE_ARRIVAL_OF_FIRST_VEHICLE_OWN              :{YELLOW}Prijazd prveho vozidla do stanice hraca
STR_NEWS_MESSAGE_TYPE_ARRIVAL_OF_FIRST_VEHICLE_OTHER            :{YELLOW}Prijazd prveho vozidla do stanice konkurencie
STR_NEWS_MESSAGE_TYPE_ACCIDENTS_DISASTERS                       :{YELLOW}Havarie / Katastrofy
STR_NEWS_MESSAGE_TYPE_COMPANY_INFORMATION                       :{YELLOW}Informacie o spolocnosti
STR_NEWS_MESSAGE_TYPE_INDUSTRY_OPEN                             :{YELLOW}Vznik priemyslu
STR_NEWS_MESSAGE_TYPE_INDUSTRY_CLOSE                            :{YELLOW}Zánik priemyslu
STR_NEWS_MESSAGE_TYPE_ECONOMY_CHANGES                           :{YELLOW}Zmeny v ekonomike
STR_NEWS_MESSAGE_TYPE_INDUSTRY_CHANGES_SERVED_BY_COMPANY        :{YELLOW}Zmeny produkcie priemyslu obsluhovaného spolocnostou
STR_NEWS_MESSAGE_TYPE_INDUSTRY_CHANGES_SERVED_BY_OTHER          :{YELLOW}Zmeny produkcie priemyslu obsluhovaného konkurenciou
STR_NEWS_MESSAGE_TYPE_INDUSTRY_CHANGES_UNSERVED                 :{YELLOW}Ostatné zmeny produkcie priemyslu
STR_NEWS_MESSAGE_TYPE_ADVICE_INFORMATION_ON_COMPANY             :{YELLOW}Rady / informácie o vozidlách spolocnosti
STR_NEWS_MESSAGE_TYPE_NEW_VEHICLES                              :{YELLOW}Nove vozidla
STR_NEWS_MESSAGE_TYPE_CHANGES_OF_CARGO_ACCEPTANCE               :{YELLOW}Zmeny prijmu nakladu
STR_NEWS_MESSAGE_TYPE_SUBSIDIES                                 :{YELLOW}Dotacie
STR_NEWS_MESSAGE_TYPE_GENERAL_INFORMATION                       :{YELLOW}Hlavne informacie
STR_MESSAGES_ALL                                                :{YELLOW}Nastavenie všetkých správ (vypnuté/obsah/plné)
STR_MESSAGE_SOUND                                               :{YELLOW}Prehrat zvuk pre strucne novinove spravy
STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION                     :{WHITE}...prilis daleko z predchadzajuceho ciela
STR_HIGHSCORE_TOP_COMPANIES_WHO_REACHED                         :{BIGFONT}{BLACK}Najlepsie spolocnosti, ktore dosiahli {NUM}{}({STRING} uroven)
STR_HIGHSCORE_TOP_COMPANIES_NETWORK_GAME                        :{BIGFONT}{BLACK}Tabulka spolocnosti v roku {NUM}
STR_HIGHSCORE_POSITION                                          :{BLACK}{BIGFONT}{COMMA}.
STR_HIGHSCORE_PERFORMANCE_TITLE_BUSINESSMAN                     :Obchodnik
STR_HIGHSCORE_PERFORMANCE_TITLE_ENTREPRENEUR                    :Podnikatel
STR_HIGHSCORE_PERFORMANCE_TITLE_INDUSTRIALIST                   :Priemyselnik
STR_HIGHSCORE_PERFORMANCE_TITLE_CAPITALIST                      :Kapitalista
STR_HIGHSCORE_PERFORMANCE_TITLE_MAGNATE                         :Magnat
STR_HIGHSCORE_PERFORMANCE_TITLE_MOGUL                           :Mogul
STR_HIGHSCORE_PERFORMANCE_TITLE_TYCOON_OF_THE_CENTURY           :Tycoon
STR_HIGHSCORE_NAME                                              :{BIGFONT}{PRESIDENTNAME}, {COMPANY}
STR_HIGHSCORE_STATS                                             :{BIGFONT}'{STRING}'   ({COMMA})
STR_HIGHSCORE_COMPANY_ACHIEVES_STATUS                           :{BLACK}{BIGFONT}{COMPANY} ziskal oznacenie '{STRING}' !
STR_HIGHSCORE_PRESIDENT_OF_COMPANY_ACHIEVES_STATUS              :{WHITE}{BIGFONT}{PRESIDENTNAME} z {COMPANY} ziskal oznacenie '{STRING}' !
STR_BLUE_NUMBER                                                 :{BLUE}{COMMA}
STR_SCENEDIT_TOOLBAR_OPENTTD                                    :{YELLOW}OpenTTD
STR_SCENEDIT_TOOLBAR_SCENARIO_EDITOR                            :{YELLOW}Editor scenárov
STR_TERRAFORM_TOOLBAR_LAND_GENERATION_CAPTION                   :{WHITE}Generovanie uzemia
STR_ARROW_UP                                                    :{BLACK}{UPARROW}
STR_ARROW_DOWN                                                  :{BLACK}{DOWNARROW}
STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA                :{BLACK}Pre zvysenie/znizenie oblasti je potrebne zvacsit uzemie
STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA                :{BLACK}Pre zvysenie/znizenie oblasti je potrebne zmensit uzemie
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND                      :{BLACK}Vygenerovat nahodne uzemie
STR_TERRAFORM_RESET_LANDSCAPE                                   :{BLACK}Zresetovat uzemie
STR_QUERY_RESET_LANDSCAPE_CAPTION                               :{WHITE}Zresetovat Uzemie
STR_RESET_LANDSCAPE_TOOLTIP                                     :{BLACK}Odstránit všetok majetok vlastnený hrácom z mapy
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT                           :{WHITE}Naozaj odstránit všetok majetok vlastnený hrácom z mapy?
STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION                       :{BLACK}Vytvorenie uzemia
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION                            :{BLACK}Vytvorenie mesta
STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION                        :{BLACK}Vytvorenie priemyslu
STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION                          :{BLACK}Stavba cesty
STR_FOUND_TOWN_CAPTION                                          :{WHITE}Vytvorenie mesta
STR_FOUND_TOWN_NEW_TOWN_BUTTON                                  :{BLACK}Nove mesto
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP                                 :{BLACK}Stavat nove mesto
STR_ERROR_CAN_T_BUILD_TOWN_HERE                                 :{WHITE}Tu sa mesto neda postavit...
STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB                          :{WHITE}... príliš blízko okraja mapy
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN                             :{WHITE}...prilis blizko ineho mesta
STR_ERROR_SITE_UNSUITABLE                                       :{WHITE}...miesto je nepouzitelne
STR_ERROR_TOO_MANY_TOWNS                                        :{WHITE}...prilis vela miest
STR_CANNOT_GENERATE_TOWN                                        :{WHITE}Nie je mozne postavit viac miest
STR_NO_SPACE_FOR_TOWN                                           :{WHITE}... nie je dalsie miesto na mape
STR_TOWN_VIEW_EXPAND_TOOLTIP                                    :{BLACK}Zvacsit velkost mesta
STR_TOWN_VIEW_EXPAND_BUTTON                                     :{BLACK}Rozsirit
STR_TOWN_EXPAND_WARN_NO_ROADS                                   :{WHITE}Mesto nevybuduje cesty. Môžete povoliť budovanie ciest cez Pokročilé nasvavenia->Ekonomika->Mestá.
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON                               :{BLACK}Nahodne mesto
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP                              :{BLACK}Postavit mesto na nahodnej pozicii
STR_ERROR_CAN_T_BUILD_HERE                                      :{WHITE}{STRING} sa tu neda postavit...
STR_ERROR_MUST_BUILD_TOWN_FIRST                                 :{WHITE}...najskor treba postavit mesto...
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN                             :{WHITE}...povolene len jedno pre mesto...
STR_SCENEDIT_TOOLBAR_PLANT_TREES                                :{BLACK}Zasadit stromy
STR_SCENEDIT_TOOLBAR_PLACE_SIGN                                 :{BLACK}Umiestnit popis
STR_TREES_RANDOM_TREES_BUTTON                                   :{BLACK}Nahodne stromy
STR_TREES_RANDOM_TREES_TOOLTIP                                  :{BLACK}Zasadit nahodne stromy
STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE            :{BLACK}Umiestnit nahodne skaly
STR_TERRAFORM_TOOLTIP_PLACE_LIGHTHOUSE                          :{BLACK}Umiestnit majak
STR_TERRAFORM_TOOLTIP_PLACE_TRANSMITTER                         :{BLACK}Umiestnit vysielac
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA                        :{BLACK}Vytvorit oblast puste.{}Drzanim CTRL ju odstranite
STR_CREATE_LAKE                                                 :{BLACK}Definovat oblast vody.{}Vytvorí kanál, pri stlacení CTRL na úrovni mora zaplaví okolie
STR_CREATE_RIVER                                                :{BLACK}Vytvorit rieky.
STR_TOWN_VIEW_DELETE_BUTTON                                     :{BLACK}Vymazat
STR_TOWN_VIEW_DELETE_TOOLTIP                                    :{BLACK}Kompletne vymazat toto mesto
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO                            :Ulozit scenár
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO                            :Nahrat scenár
STR_MENU_LOAD_HEIGHTMAP                                         :Nahrat výškovú mapu
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR                              :Ukoncit editor
STR_SCENEDIT_FILE_MENU_SEPARATOR                                :
STR_SCENEDIT_FILE_MENU_QUIT                                     :Ukoncit OpenTTD
STR_SCENEDIT_TOOLBAR_TOOLTIP_SAVE_SCENARIO_LOAD_SCENARIO        :{BLACK}Ulozit scenar, nahrat scenar, ukoncit editor scenara, ukoncit program
STR_SAVELOAD_LOAD_SCENARIO                                      :{WHITE}Nahrat scenár
STR_SAVELOAD_SAVE_SCENARIO                                      :{WHITE}Ulozit scenar
STR_INTRO_PLAY_SCENARIO                                         :{BLACK}Hrat scenár
STR_INTRO_PLAY_HEIGHTMAP                                        :{BLACK}Hrat výškovú mapu
STR_INTRO_PLAY_HEIGHTMAP_TOOLTIP                                :{BLACK}Zacat novu hru s pouzitim vyskovej mapy ako krajiny
STR_QUIT_SCENARIO_QUERY                                         :{YELLOW}Si si isty ze chces ukoncit tento scenar ?
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200    :{WHITE}...moze byt postavene v mestach z populaciou vacsou ako 1200
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD    :{BLACK}Posunut zaciatok o rok dozadu
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD     :{BLACK}Posunut zaciatok o rok dopredu
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH                              :{WHITE}...konce mostu musia byt na pevnine
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON                        :{BLACK}Male
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON                       :{BLACK}Stredne
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON                        :{BLACK}Velke
STR_SELECT_TOWN_SIZE_RANDOM                                     :{BLACK}Náhodný
STR_FOUND_TOWN_CITY                                             :{BLACK}Mesto
STR_FOUND_TOWN_CITY_TOOLTIP                                     :{BLACK}Veľkomestá sa rozrastajú rýchlejšie než obyčajné mestá{}Záleží na nastaveniach, sú väčšie keď sú dotované
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP                             :{BLACK}Vyber velkost mesta
STR_FOUND_TOWN_INITIAL_SIZE_TITLE                               :{YELLOW}Velkost mesta:

STR_TOWN_ROAD_LAYOUT                                            :{YELLOW}Návrh ciest mesta:
STR_SELECT_TOWN_ROAD_LAYOUT                                     :{BLACK}Vyberte návrh ciest mesta pre toto mesto
STR_SELECT_LAYOUT_ORIGINAL                                      :{BLACK}Originál
STR_SELECT_LAYOUT_BETTER_ROADS                                  :{BLACK}Lepšie cesty
STR_SELECT_LAYOUT_2X2_GRID                                      :{BLACK}2x2 mriežka
STR_SELECT_LAYOUT_3X3_GRID                                      :{BLACK}3x3 mriežka
STR_SELECT_LAYOUT_RANDOM                                        :{BLACK}Náhodný

STR_NEWS_MESSAGE                                                :{STRING}  -  {STRING}
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS                            :{BLACK}Zobrazit poslednu spravu alebo novinku
STR_OFF                                                         :Vypnute
STR_SUMMARY                                                     :Obsah
STR_FULL                                                        :Plne
STR_STATUSBAR_COMPANY_NAME                                      :{SILVER}- -  {COMPANY}  - -
STR_TOWN_MENU_TOWN_DIRECTORY                                    :Zoznam miest
STR_BLACK_STRING                                                :{BLACK}{STRING}

STR_CHECKMARK                                                   :{CHECKMARK}
############ range for menu starts
STR_SETTINGS_MENU_GAME_OPTIONS                                  :Nastavenia hry
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS                           :Nastavenia obtiaznosti
STR_SETTINGS_MENU_CONFIG_SETTINGS                               :Rozšírené nastavenia
STR_SETTINGS_MENU_NEWGRF_SETTINGS                               :Nastavenie newgrf
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS                          :Nastavenia priehladnosti
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED                          :{SETX 12}Zobrazit nazvy miest
STR_SETTINGS_MENU_STATION_NAMES_DISPLAYED                       :{SETX 12}Zobrazit nazvy stanic
STR_SETTINGS_MENU_SIGNS_DISPLAYED                               :{SETX 12}Zobrazit popisy
STR_SETTINGS_MENU_WAYPOINTS_DISPLAYED                           :{SETX 12}Zobrazit navigacne body
STR_SETTINGS_MENU_FULL_ANIMATION                                :{SETX 12}Plna animacia
STR_SETTINGS_MENU_FULL_DETAIL                                   :{SETX 12}Plne detaily
STR_SETTINGS_MENU_TRANSPARENT_BUILDINGS                         :{SETX 12}Priesvitne budovy
STR_SETTINGS_MENU_TRANSPARENT_SIGNS                             :{SETX 12}Transparentne nazvy stanic
############ range ends here

############ range for menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO                                  :Informacie o pozemku
STR_ABOUT_MENU_SEPARATOR                                        :
STR_ABOUT_MENU_TOGGLE_CONSOLE                                   :Zobrazit / skryt konzolu
STR_ABOUT_MENU_AI_DEBUG                                         :AI Oprava
STR_ABOUT_MENU_SCREENSHOT                                       :ScreenShot (Ctrl-S)
STR_ABOUT_MENU_GIANT_SCREENSHOT                                 :Velky ScreenShot (Ctrl-G)
STR_ABOUT_MENU_ABOUT_OPENTTD                                    :O hre 'OpenTTD'
############ range ends here

STR_STATION_BUILD_COVERAGE_OFF                                  :{BLACK}Vyp.
STR_STATION_BUILD_COVERAGE_ON                                   :{BLACK}Zap.
STR_TOOLBAR_TOOLTIP_DISPLAY_SUBSIDIES                           :{BLACK}Zobrazit dotacie
STR_SUBSIDIES_MENU_SUBSIDIES                                    :Dotacie
STR_MAP_MENU_MAP_OF_WORLD                                       :Mapa sveta
STR_MAP_MENU_EXTRA_VIEW_PORT                                    :Dalsi pohlad
STR_MAP_MENU_SIGN_LIST                                          :Zoznam popisov
STR_TOWN_POPULATION                                             :{BLACK}Svetova populacia: {COMMA}
STR_EXTRA_VIEW_PORT_TITLE                                       :{WHITE}Pohlad {COMMA}
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN                                :{BLACK}Pohlad podla mapy
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT                             :{BLACK}Nastavit pohlad podla hlavneho pohladu
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW                                :{BLACK}Mapa podla pohladu
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT                             :{BLACK}Nastavit hlavny pohlad na mapu podla tohto pohladu

STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME                           :{BLACK}Mena
STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN                        :{BLACK}{SKIP}{STRING}
STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP                :{BLACK}Vyber meny
STR_GAME_OPTIONS_MEASURING_UNITS_FRAME                          :{BLACK}Merné jednotky
STR_GAME_OPTIONS_MEASURING_UNITS_DROPDOWN                       :{BLACK}{SKIP}{SKIP}{STRING}
STR_GAME_OPTIONS_MEASURING_UNITS_DROPDOWN_TOOLTIP               :{BLACK}Výber jednotiek vzdialenosti
STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME                            :{BLACK}Cestné vozidlá
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN                         :{BLACK}{SKIP}{SKIP}{SKIP}{STRING}
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_TOOLTIP                 :{BLACK}Strana po ktorej jazdia cestne vozidla
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT                    :Jazdia nalavo
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT                   :Jazdia napravo
STR_GAME_OPTIONS_TOWN_NAMES_FRAME                               :{BLACK}Názvy miest
STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN                            :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP                    :{BLACK}Vyber styl nazvov miest

STR_GAME_OPTIONS_AUTOSAVE_FRAME                                 :{BLACK}Automatické ukladanie
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN                              :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_TOOLTIP                      :{BLACK}Vyber interval automatickeho ukladania
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_OFF                          :Vypnute
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_3_MONTHS               :Každé 3 mesiace
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_6_MONTHS               :Každých 6 mesiacov
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS              :Každých 12 mesiacov
STR_INTRO_TOOLTIP_NEW_GAME                                      :{BLACK}Spustit novu hru
STR_INTRO_TOOLTIP_LOAD_GAME                                     :{BLACK}Nahrat ulozenú hru
STR_INTRO_TOOLTIP_SCENARIO_EDITOR                               :{BLACK}Vytvorit vlastny scenar
STR_INTRO_TOOLTIP_MULTIPLAYER                                   :{BLACK}Spustiť multiplayer hru
STR_INTRO_TOOLTIP_GAME_OPTIONS                                  :{BLACK}Zobraz nastavenia hry
STR_INTRO_TOOLTIP_DIFFICULTY_OPTIONS                            :{BLACK}Zobraz nastavenia obtiaznosti
STR_INTRO_TOOLTIP_PLAY_SCENARIO                                 :{BLACK}Spustit novu hru s pouzitim vlastneho scenara
STR_INTRO_QUIT                                                  :{BLACK}Ukoncit OpenTTD
STR_INTRO_TOOLTIP_QUIT                                          :{BLACK}Ukoncit 'OpenTTD'
STR_INTRO_CAPTION                                               :{WHITE}OpenTTD {REV}
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS                            :{WHITE}... moze byt postavene len v meste
STR_INTRO_TOOLTIP_TEMPERATE                                     :{BLACK}Krajina mierneho pasma
STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE                          :{BLACK}Subarkticka krajina
STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE                        :{BLACK}Subtropicka krajina
STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE                             :{BLACK}Detska krajina
STR_TOOLBAR_TOOLTIP_FUND_CONSTRUCTION_OF_NEW                    :{BLACK}Financovat vystavbu noveho priemyslu

############ range for menu starts
STR_INDUSTRY_MENU_INDUSTRY_DIRECTORY                            :Zoznam priemyslu
STR_INDUSTRY_MENU_FUND_NEW_INDUSTRY                             :Financovat novy priemysel
############ range ends here

STR_FUND_INDUSTRY_CAPTION                                       :{WHITE}Financovat novy priemysel
STR_JUST_STRING                                                 :{STRING}
STR_JUST_RAW_STRING                                             :{STRING}
STR_JUST_INT                                                    :{NUM}
STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST                       :{WHITE}... moze byt postavene len v dazdovom pralese
STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT                           :{WHITE}... moze byt postavene len v pusti
STR_STATUSBAR_PAUSED                                            :{YELLOW}* *  ZASTAVENE  *  *

STR_MESSAGE_SCREENSHOT_SUCCESSFULLY                             :{WHITE}Screenshot bol ulozeny na disk ako '{STRING}'
STR_ERROR_SCREENSHOT_FAILED                                     :{WHITE}Ulozenie screeshotu zlyhalo!

STR_TERRAFORM_TOOLTIP_PURCHASE_LAND                             :{BLACK}Zakupit pozemok pre buduce pouzitie
STR_STATUSBAR_AUTOSAVE                                          :{RED}AUTOULOZENIE
STR_STATUSBAR_SAVING_GAME                                       :{RED}*  *  HRA SA UKLADA  *  *
STR_SAVE_STILL_IN_PROGRESS                                      :{WHITE}Ukladanie hry este bezi,{}pockajte prosim na dokoncenie!
STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE                       :{BLACK}Vyber 'Ezy Street style music' program

STR_6                                                           :{BLACK}6
STR_7                                                           :{BLACK}7

############ start of townname region
STR_TOWNNAME_ORIGINAL_ENGLISH                                   :Anglicke
STR_TOWNNAME_FRENCH                                             :Francuzke
STR_TOWNNAME_GERMAN                                             :Nemecke
STR_TOWNNAME_ADDITIONAL_ENGLISH                                 :Anglicke (Dalsie)
STR_TOWNNAME_LATIN_AMERICAN                                     :Latinsko-Americke
STR_TOWNNAME_SILLY                                              :Hlupe (anglicky)
STR_TOWNNAME_SWEDISH                                            :Svedske
STR_TOWNNAME_DUTCH                                              :Holandske
STR_TOWNNAME_FINNISH                                            :Finske
STR_TOWNNAME_POLISH                                             :Polske
STR_TOWNNAME_SLOVAK                                             :Slovenske
STR_TOWNNAME_NORWEGIAN                                          :Norske
STR_TOWNNAME_HUNGARIAN                                          :Madarske
STR_TOWNNAME_AUSTRIAN                                           :Rakuske
STR_TOWNNAME_ROMANIAN                                           :Rumunske
STR_TOWNNAME_CZECH                                              :Ceske
STR_TOWNNAME_SWISS                                              :Svajciarske
STR_TOWNNAME_DANISH                                             :Danske
STR_TOWNNAME_TURKISH                                            :Turecké
STR_TOWNNAME_ITALIAN                                            :Talianske
STR_TOWNNAME_CATALAN                                            :Katalanske
############ end of townname region

STR_CURR_GBP                                                    :Libry (£)
STR_CURR_USD                                                    :Dolare ($)
STR_CURR_EUR                                                    :Euro (€)
STR_CURR_YEN                                                    :Jeny (¥)
STR_CURR_ATS                                                    :Rakuske Silingy (ATS)
STR_CURR_BEF                                                    :Belgicke Franky (BEF)
STR_CURR_CHF                                                    :Svajciarske Franky (CHF)
STR_CURR_CZK                                                    :Ceske Koruny (CZK)
STR_CURR_DEM                                                    :Nemecke marky(DEM)
STR_CURR_DKK                                                    :Danske Koruny (DKK)
STR_CURR_ESP                                                    :Pesety (ESP)
STR_CURR_FIM                                                    :Finske Marky (FIM)
STR_CURR_FRF                                                    :Franky (FRF)
STR_CURR_GRD                                                    :Grecke Drachny (GRD)
STR_CURR_HUF                                                    :Madarske Forinty (HUF)
STR_CURR_ISK                                                    :Islandske Koruny (ISK)
STR_CURR_ITL                                                    :Talianske Liry (ITL)
STR_CURR_NLG                                                    :Danske Guldeny (NLG)
STR_CURR_NOK                                                    :Norske Koruny (NOK)
STR_CURR_PLN                                                    :Polske Zloty (PLN)
STR_CURR_RON                                                    :Rumunske Lei (RON)
STR_CURR_RUR                                                    :Ruske Ruble (RUR)
STR_CURR_SIT                                                    :Slovinske Toliare (SIT)
STR_CURR_SEK                                                    :Svedske Koruny (SEK)
STR_CURR_TRY                                                    :Turecke Liry (TRY)
STR_CURR_SKK                                                    :Slovenske Koruny (SKK)
STR_CURR_BRL                                                    :Brazílske Realy (BRL)
STR_CURR_EEK                                                    :Estónsky (EEK)

STR_CURR_CUSTOM                                                 :Vlastná ...

STR_OPTIONS_LANG                                                :{BLACK}Jazyk
STR_OPTIONS_LANG_CBO                                            :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_OPTIONS_LANG_TIP                                            :{BLACK}Vyber jazyka rozhrania

STR_OPTIONS_FULLSCREEN                                          :{BLACK}Celá obrazovka
STR_OPTIONS_FULLSCREEN_TIP                                      :{BLACK}Zaskrtnite, ak chcete hrat OpenTTD na celej obrazovke
STR_FULLSCREEN_FAILED                                           :{WHITE}Zobrazovanie na celú obrazovku zlyhalo

STR_OPTIONS_RES                                                 :{BLACK}Rozlíšenie obrazovky
STR_OPTIONS_RES_CBO                                             :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_OPTIONS_RES_TIP                                             :{BLACK}Vyber rozlisenia obrazovky

STR_OPTIONS_SCREENSHOT_FORMAT                                   :{BLACK}Formát screenshotov
STR_OPTIONS_SCREENSHOT_FORMAT_CBO                               :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_OPTIONS_SCREENSHOT_FORMAT_TIP                               :{BLACK}Vyber format screenshotov

STR_OPTIONS_BASE_GRF                                            :{BLACK}Základná sada grafiky
STR_OPTIONS_BASE_GRF_CBO                                        :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_OPTIONS_BASE_GRF_TIP                                        :{BLACK}Zvoľte sadu grafiky, ktorá má byť použitá

STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_1_MONTH                :Každý mesiac
STR_AUTOSAVE_FAILED                                             :{WHITE}Autoulozenie zlyhalo

STR_MONTH_JAN                                                   :Januar
STR_MONTH_FEB                                                   :Februar
STR_MONTH_MAR                                                   :Marec
STR_MONTH_APR                                                   :April
STR_MONTH_MAY                                                   :Máj
STR_MONTH_JUN                                                   :Jún
STR_MONTH_JUL                                                   :Júl
STR_MONTH_AUG                                                   :August
STR_MONTH_SEP                                                   :September
STR_MONTH_OCT                                                   :Oktober
STR_MONTH_NOV                                                   :November
STR_MONTH_DEC                                                   :December

STR_HEADING_FOR_STATION                                         :{LTBLUE}Smeruje do {STATION}
STR_HEADING_FOR_STATION_VEL                                     :{LTBLUE}Smeruje do {STATION}, {VELOCITY}
STR_NO_ORDERS                                                   :{LTBLUE}Bez urcenia
STR_NO_ORDERS_VEL                                               :{LTBLUE}Bez urcenia, {VELOCITY}

STR_PASSENGERS                                                  :cestujucich
STR_BAGS                                                        :vriec
STR_TONS                                                        :ton
STR_LITERS                                                      :litrov
STR_ITEMS                                                       :kusov
STR_CRATES                                                      :debien
STR_RES_OTHER                                                   :iné
STR_NOTHING                                                     :

STR_SMALL_RIGHT_ARROW                                           :{TINYFONT}{RIGHTARROW}

STR_CANT_SHARE_ORDER_LIST                                       :{WHITE}Nemozno zdielat zoznam smerov ...
STR_CANT_COPY_ORDER_LIST                                        :{WHITE}Nemozno kopirovat zoznam prikazov ...
STR_END_OF_SHARED_ORDERS                                        :{SETX 10}- - Koniec zdielanych prikazov - -

STR_TRAIN_IS_STUCK                                              :{WHITE}{VEHICLE} nemôže nájsť cestu pre pokračovanie.
STR_TRAIN_IS_LOST                                               :{WHITE}{VEHICLE} sa stratilo.
STR_VEHICLE_IS_UNPROFITABLE                                     :{WHITE}{VEHICLE} zisk vozidla v minulom roku bol {CURRENCY}
STR_EURO_INTRODUCE                                              :{BLACK}{BIGFONT}Europska Menova Unia!{}{}Euro bolo uvedene ako hlavna mena pre bezne pouzivanie v tejto krajine.

# Start of order review system.
# DON'T ADD OR REMOVE LINES HERE
STR_VEHICLE_HAS_TOO_FEW_ORDERS                                  :{WHITE}{VEHICLE} má veľmi málo príkazov v poriadku
STR_VEHICLE_HAS_VOID_ORDER                                      :{WHITE}{VEHICLE} má neplatný príkaz
STR_VEHICLE_HAS_DUPLICATE_ENTRY                                 :{WHITE}{VEHICLE} má dvojité príkazy
STR_VEHICLE_HAS_INVALID_ENTRY                                   :{WHITE}{VEHICLE} má nesprávnu stanicu v zozname
# end of order system

STR_VEHICLE_AUTORENEW_FAILED                                    :{WHITE}Autoobnovenie zlyhalo u {VEHICLE}{}{STRING}
STR_TRAIN_TOO_LONG_AFTER_REPLACEMENT                            :{WHITE}{VEHICLE} je dlho po výmene
STR_AUTOREPLACE_NOTHING_TO_DO                                   :{WHITE}Neboli využité žiadne pravidlá pre obnovu.
STR_AUTOREPLACE_MONEY_LIMIT                                     :(finacny limit)

STR_CONFIG_SETTING                                              :{BLACK}Rozšírené nastavenia
STR_CONFIG_SETTING_TIP                                          :{BLACK}Zobrazit rozšírené nastavenia
STR_CONFIG_SETTING_CAPTION                                      :{WHITE}Rozšírené nastavenia

STR_CONFIG_SETTING_OFF                                          :nie
STR_CONFIG_SETTING_ON                                           :áno
STR_CONFIG_SETTING_VEHICLESPEED                                 :{LTBLUE}Zobrazovat rýchlost v stavovej lište vozidla: {ORANGE}{STRING}
STR_CONFIG_SETTING_BUILDONSLOPES                                :{LTBLUE}Umožnit výstavbu na svahoch a na pobreží: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSLOPE                                    :{LTBLUE}Povolit úpravy terénu pod budovami, kolajami, ... : {ORANGE}{STRING}
STR_CONFIG_SETTING_CATCHMENT                                    :{LTBLUE}Povolit realistickejšiu velkost oblasti pokrytia: {ORANGE}{STRING}
STR_CONFIG_SETTING_EXTRADYNAMITE                                :{LTBLUE}Umožnit odstránenie viacerých mestských ciest, mostov, ... : {ORANGE}{STRING}
STR_CONFIG_SETTING_MAMMOTHTRAINS                                :{LTBLUE}Umožnit stavbu dlhých vlakov: {ORANGE}{STRING}
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL                     :{LTBLUE}Model akcelerácie vlaku: {ORANGE}{STRING}
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL_ORIGINAL            :Originál
STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL_REALISTIC           :Realistický
STR_CONFIG_SETTING_FORBID_90_DEG                                :{LTBLUE}Zakázat vlakom a lodiam otácanie o 90 st.: {ORANGE}{STRING} {LTBLUE} (vyžaduje NPF)
STR_CONFIG_SETTING_JOINSTATIONS                                 :{LTBLUE}Umoznit spajanie stanic: {ORANGE}{STRING}
STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS                        :{LTBLUE}Povoliť spájať stanice nepriamo hraničiace: {ORANGE}{STRING}
STR_CONFIG_SETTING_IMPROVEDLOAD                                 :{LTBLUE}Pouzit vylepseny algoritmus nakladania: {ORANGE}{STRING}
STR_CONFIG_SETTING_GRADUAL_LOADING                              :{LTBLUE}Postupné nakladanie vozidiel: {ORANGE}{STRING}
STR_CONFIG_SETTING_INFLATION                                    :{LTBLUE}Inflácia: {ORANGE}{STRING}
STR_CONFIG_SETTING_SELECTGOODS                                  :{LTBLUE}Vykladat náklad len v stanici kde je dopyt: {ORANGE}{STRING}
STR_CONFIG_SETTING_LONGBRIDGES                                  :{LTBLUE}Umožnit stavbu dlhých mostov: {ORANGE}{STRING}
STR_CONFIG_SETTING_GOTODEPOT                                    :{LTBLUE}Umožnit zaradenie depa do zoznamu príkazov: {ORANGE}{STRING}
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD             :{LTBLUE}Sposob výstavby priemyslu produkujúceho suroviny: {ORANGE}{STRING}
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NONE        :žiadny
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NORMAL      :normálny
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_PROSPECTING :vyhladávací
STR_CONFIG_SETTING_MULTIPINDTOWN                                :{LTBLUE}Umoznit viac priemyslu rovnakeho typu pri jednom meste: {ORANGE}{STRING}
STR_CONFIG_SETTING_SAMEINDCLOSE                                 :{LTBLUE}Rovnaky priemysel moze byt stavany blizko seba: {ORANGE}{STRING}
STR_CONFIG_SETTING_LONGDATE                                     :{LTBLUE}Zobrazovat dátum v stavovej lište v dlhom formáte: {ORANGE}{STRING}
STR_CONFIG_SETTING_SIGNALSIDE                                   :{LTBLUE}Zobrazovat žel. signály na rovnakej strane ako jazdia vozidlá: {ORANGE}{STRING}
STR_CONFIG_SETTING_SHOWFINANCES                                 :{LTBLUE}Zobrazit rozpocet na konci roku: {ORANGE}{STRING}
STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT                           :{LTBLUE}Nové príkazy sú štandardne 'non-stop': {ORANGE}{STRING}
STR_CONFIG_SETTING_ROADVEH_QUEUE                                :{LTBLUE}Radenie cestných vozidiel (podla množstva nákladu): {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTOSCROLL                                   :{LTBLUE}Posúvat pohlad ked je kurzor myši na okraji okna: {ORANGE}{STRING}
STR_CONFIG_SETTING_BRIBE                                        :{LTBLUE}Umoznit podplacanie miestnej spravy: {ORANGE}{STRING}
STR_CONFIG_SETTING_ALLOW_EXCLUSIVE                              :{LTBLUE}Povolit zakúpenie exkluzívnych dopravných práv: {ORANGE}{STRING}
STR_CONFIG_SETTING_ALLOW_GIVE_MONEY                             :{LTBLUE}Umožnit posielanie penazí ostatným spolocnostiam: {ORANGE}{STRING}
STR_CONFIG_SETTING_NONUNIFORM_STATIONS                          :{LTBLUE}Roznorode stanice: {ORANGE}{STRING}
STR_CONFIG_SETTING_FREIGHT_TRAINS                               :{LTBLUE}Váhový násobok pre nákladné vlaky: {ORANGE}{STRING}
STR_CONFIG_SETTING_PLANE_SPEED                                  :{LTBLUE}Faktor rýchlosti lietadiel: {ORANGE}1 / {STRING}
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD                            :{LTBLUE}Povolit prejazdné zastávky na mestských cestách: {ORANGE}{STRING}
STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD                      :{LTBLUE}Povoliť prechádzanie cez stop značky na cestách vlastnené konkurenciou: {ORANGE}{STRING}
STR_CONFIG_SETTING_ADJACENT_STATIONS                            :{LTBLUE}Povolit stavbu oddelených staníc: {ORANGE}{STRING}
STR_CONFIG_SETTING_DYNAMIC_ENGINES                              :{LTBLUE}Povolit viaceré NewGRF sety s rušnami: {ORANGE}{STRING}
STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES            :{WHITE}Zmena tohto nastavenia nie je možná, pokial sa tu nachádzajú vozidlá.

STR_CONFIG_SETTING_SMALL_AIRPORTS                               :{LTBLUE}Vždy povolit stavbu malých letísk: {ORANGE}{STRING}

STR_CONFIG_SETTING_WARN_LOST_TRAIN                              :{LTBLUE}Upozornit ak vlak nedokáže nájst cestu: {ORANGE}{STRING}
STR_CONFIG_SETTING_ORDER_REVIEW                                 :{LTBLUE}Obnovenie prikazov vozidla: {ORANGE}{STRING}
STR_CONFIG_SETTING_ORDER_REVIEW_OFF                             :nie
STR_CONFIG_SETTING_ORDER_REVIEW_EXDEPOT                         :ano, okrem zastavenych vozidiel
STR_CONFIG_SETTING_ORDER_REVIEW_ON                              :ano, u vsetkych vozidiel
STR_CONFIG_SETTING_WARN_INCOME_LESS                             :{LTBLUE}Varovať, ak je vozidlo stratové: {ORANGE}{STRING}
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES                        :{LTBLUE}Nikdy neprestat s vyrobou starych vozidiel: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTORENEW_VEHICLE                            :{LTBLUE}Automaticka obnova dopravnych prostriedkov, ked su stare: {ORANGE}{STRING}
STR_CONFIG_SETTING_AUTORENEW_MONTHS                             :{LTBLUE}Obnovit vozidlo {ORANGE}{STRING}{LTBLUE} mesiacov pred/po dosiahnuti max. veku
STR_CONFIG_SETTING_AUTORENEW_MONEY                              :{LTBLUE}Min. mnozstvo penazi pre aut. obnovovanie vozidiel: {ORANGE}{STRING}
STR_CONFIG_SETTING_ERRMSG_DURATION                              :{LTBLUE}Dlžka zobrazenia chybovej správy: {ORANGE}{STRING}
STR_CONFIG_SETTING_POPULATION_IN_LABEL                          :{LTBLUE}Zobrazit pocet obyvatelov mesta v jeho nazve: {ORANGE}{STRING}

STR_CONFIG_SETTING_LAND_GENERATOR                               :{LTBLUE}Generátor uzemia: {ORANGE}{STRING}
STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL                      :Povodny
STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS                 :TerraGenesis
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE                        :{LTBLUE}Maximálna vzdialenost ropných rafinérií od okraja mapy: {ORANGE}{STRING}
STR_CONFIG_SETTING_SNOWLINE_HEIGHT                              :{LTBLUE}Uroven ciary snehu: {ORANGE}{STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN                         :{LTBLUE}Clenitost terenu (len pre TerraGenesis) : {ORANGE}{STRING}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH             :Velmi rovny
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH                  :Rovny
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH                   :Clenity
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_ROUGH              :Velmi clenity
STR_CONFIG_SETTING_TREE_PLACER                                  :{LTBLUE}Algoritmus umiestnovania stromov: {ORANGE}{STRING}
STR_CONFIG_SETTING_TREE_PLACER_NONE                             :Ziadny
STR_CONFIG_SETTING_TREE_PLACER_ORIGINAL                         :Povodny
STR_CONFIG_SETTING_TREE_PLACER_IMPROVED                         :Vylepseny
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION                           :{LTBLUE}Orientacia vyskovej mapy: {ORANGE}{STRING}
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE         :Proti smeru hodinovych ruciciek
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE                 :V smere hodinovych ruciciek
STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT                         :{LTBLUE}Vyskova uroven pre rovinaty scenar: {ORANGE}{STRING}
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES                        :{LTBLUE}Povoliť formovanie povrchu kociek na okrajoch mapy: {ORANGE}{STRING}
STR_CONFIG_SETTING_EDGES_NOT_EMPTY                              :{WHITE}Jedna alebo viacero kociek na severnom okraji nie sú prázdne
STR_CONFIG_SETTING_EDGES_NOT_WATER                              :{WHITE}Jedna alebo viacero kociek na jedom z okrajov nie je voda

STR_CONFIG_SETTING_STATION_SPREAD                               :{LTBLUE}Max. rozsah stanice: {ORANGE}{STRING} {RED}Pozor: Vysoke hodnoty spomaluju hru
STR_CONFIG_SETTING_SERVICEATHELIPAD                             :{LTBLUE}Automatické opravy vrtulníkov v heliporte: {ORANGE}{STRING}
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR                       :{LTBLUE}Otvárat panel úprav terénu s panelmi výstavby: {ORANGE}{STRING}
STR_CONFIG_SETTING_REVERSE_SCROLLING                            :{LTBLUE}Pri posúvaní pohladu myšou posúvat mapu opacným smerom: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMOOTH_SCROLLING                             :{LTBLUE}Plynulé posúvanie pohladu: {ORANGE}{STRING}
STR_CONFIG_SETTING_MEASURE_TOOLTIP                              :{LTBLUE}Zobrazit údaje o rozmeroch pri výstavbe: {ORANGE}{STRING}
STR_CONFIG_SETTING_LIVERIES                                     :{LTBLUE}Zobrazit farebné schémy spolocnosti: {ORANGE}{STRING}
STR_CONFIG_SETTING_LIVERIES_NONE                                :žiadne
STR_CONFIG_SETTING_LIVERIES_OWN                                 :vlastná spolocnost
STR_CONFIG_SETTING_LIVERIES_ALL                                 :všetky spolocnosti
STR_CONFIG_SETTING_PREFER_TEAMCHAT                              :{LTBLUE}Preferovaný teamový chat: {ORANGE}{STRING}
STR_CONFIG_SETTING_SCROLLWHEEL_SCROLLING                        :{LTBLUE}Funkcia scrolovacieho kolieska: {ORANGE}{STRING}
STR_CONFIG_SETTING_SCROLLWHEEL_ZOOM                             :zvacšit mapu
STR_CONFIG_SETTING_SCROLLWHEEL_SCROLL                           :posúvat pohlad
STR_CONFIG_SETTING_SCROLLWHEEL_OFF                              :vypnuté
STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER                       :{LTBLUE}Rychlost posúvania pohladu: {ORANGE}{STRING}

STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU                          :{LTBLUE}Funkcia pravého tlacidla myši: {ORANGE}{STRING}
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND                  :Príkaz - klik
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL                  :Control - klik
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF                      :Ziadna

STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING                     :{LTBLUE}Skrolovať ľavým tlačidlom: {ORANGE}{STRING}

STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES                    :{LTBLUE}Použiť {ORANGE}{STRING}{LTBLUE} formát dátumu pre mená uložených hier.
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG               :dlhý (31st Dec 2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT              :krátky (31-12-2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO                :ISO (2008-12-31)

STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME                            :{LTBLUE}Automaticka pauza pri štarte novej hry: {ORANGE}{STRING}
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS                       :{LTBLUE}Použit vylepšený zoznam vozidiel: {ORANGE}{STRING}
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_OFF                   :Vypnutý
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_OWN                   :Vlastná spolocnost
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_ALL                   :Všetky spolocnosti
STR_CONFIG_SETTING_LOADING_INDICATORS                           :{LTBLUE}Zobrazovat ukazovatele nakladania/vykladania: {ORANGE}{STRING}
STR_CONFIG_SETTING_LOADING_INDICATORS_OFF                       :vypnuté
STR_CONFIG_SETTING_LOADING_INDICATORS_OWN                       :vlastná spolocnost
STR_CONFIG_SETTING_LOADING_INDICATORS_ALL                       :všetky spolocnosti
STR_CONFIG_SETTING_TIMETABLE_ALLOW                              :{LTBLUE}Používat cestovné poriadky pre vozidlá: {ORANGE}{STRING}
STR_CONFIG_SETTING_TIMETABLE_IN_TICKS                           :{LTBLUE}Zobrazovat cestovné poriadky v tikoch namiesto dní: {ORANGE}{STRING}
STR_CONFIG_SETTING_QUICKGOTO                                    :{LTBLUE}Rýchla tvorba cestovného poriadku vozidla: {ORANGE}{STRING}
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE                            :{LTBLUE}Predvolený typ kolají (v novej/nahranej hre): {ORANGE}{STRING}
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_RAIL                       :normálne
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_ELRAIL                     :elektrifikované
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MONORAIL                   :Monorail
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MAGLEV                     :Maglev
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_FIRST                      :prvé dostupné
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_LAST                       :posledné dostupné
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED                  :najpoužívanejšie
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION                       :{LTBLUE}Zobrazit rezervované trate: {ORANGE}{STRING}
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS                     :{LTBLUE}Zachovať stavebné nástroje aktívne aj po použití: {ORANGE}{STRING}
STR_CONFIG_SETTING_EXPENSES_LAYOUT                              :{LTBLUE}Zoskupiť výdavky v okne financií spoločnosti: {ORANGE}{STRING}

STR_CONFIG_SETTING_ALWAYS_BUILD_INFRASTRUCTURE                  :{LTBLUE}Zobrazit nástroje výstavby ak nie sú dostupné vhodné vozidlá: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_TRAINS                                   :{LTBLUE}Maximalny pocet vlakov hraca: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_ROADVEH                                  :{LTBLUE}Maximalny pocet automobilov hraca: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_AIRCRAFT                                 :{LTBLUE}Maximálny pocet lietadiel hráca: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAX_SHIPS                                    :{LTBLUE}Maximalny pocet lodi hraca: {ORANGE}{STRING}

STR_CONFIG_SETTING_AI_BUILDS_TRAINS                             :{LTBLUE}Zakazat vlaky pre pocitac: {ORANGE}{STRING}
STR_CONFIG_SETTING_AI_BUILDS_ROADVEH                            :{LTBLUE}Zakazat automobily pre pocitac: {ORANGE}{STRING}
STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT                           :{LTBLUE}Zakazat lietadla pre pocitac: {ORANGE}{STRING}
STR_CONFIG_SETTING_AI_BUILDS_SHIPS                              :{LTBLUE}Zakazat lode pre pocitac: {ORANGE}{STRING}

STR_CONFIG_SETTING_AI_IN_MULTIPLAYER                            :{LTBLUE}Povolit AI v multiplayeri (experimentalne): {ORANGE}{STRING}
STR_CONFIG_SETTING_AI_MAX_OPCODES                               :{LTBLUE}#opcodes pred AI sú suspendované: {ORANGE}{STRING}

STR_CONFIG_SETTING_SERVINT_ISPERCENT                            :{LTBLUE}Servisne intervaly v percentach: {ORANGE}{STRING}
STR_CONFIG_SETTING_SERVINT_TRAINS                               :{LTBLUE}Implicitný servisný interval pre vlaky: {ORANGE}{STRING} dní/%
STR_CONFIG_SETTING_SERVINT_TRAINS_DISABLED                      :{LTBLUE}Implicitny servisny interval pre vlaky: {ORANGE}vypnuty
STR_CONFIG_SETTING_SERVINT_ROADVEH                              :{LTBLUE}Implicitny servisny interval pre automobily: {ORANGE}{STRING} dni/%
STR_CONFIG_SETTING_SERVINT_ROADVEH_DISABLED                     :{LTBLUE}Implicitny servisny interval pre automobily: {ORANGE}vypnuty
STR_CONFIG_SETTING_SERVINT_AIRCRAFT                             :{LTBLUE}Implicitny servisny interval pre lietadla: {ORANGE}{STRING} dni/%
STR_CONFIG_SETTING_SERVINT_AIRCRAFT_DISABLED                    :{LTBLUE}Implicitny servisny interval pre lietadla: {ORANGE}vypnuty
STR_CONFIG_SETTING_SERVINT_SHIPS                                :{LTBLUE}Implicitny servisny interval pre lode: {ORANGE}{STRING} dni/%
STR_CONFIG_SETTING_SERVINT_SHIPS_DISABLED                       :{LTBLUE}Implicitny servisny interval pre lode: {ORANGE}vypnuty
STR_CONFIG_SETTING_NOSERVICE                                    :{LTBLUE}Vypnut servisy, ak su vypnute poruchy: {ORANGE}{STRING}
STR_CONFIG_SETTING_WAGONSPEEDLIMITS                             :{LTBLUE}Obmedzenie rýchlosti pre vagóny: {ORANGE}{STRING}
STR_CONFIG_SETTING_DISABLE_ELRAILS                              :{LTBLUE}Zakázat elektrifikovanú železnicu: {ORANGE}{STRING}

STR_CONFIG_SETTING_COLOURED_NEWS_YEAR                           :{LTBLUE}Zobrazovat správy farebne od roku: {ORANGE}{STRING}
STR_CONFIG_SETTING_STARTING_YEAR                                :{LTBLUE}Zaciatok hry v roku: {ORANGE}{STRING}
STR_CONFIG_SETTING_SMOOTH_ECONOMY                               :{LTBLUE}Mierne zmeny ekonomiky (viac mensich zmien): {ORANGE}{STRING}
STR_CONFIG_SETTING_ALLOW_SHARES                                 :{LTBLUE}Povolit kupovanie podielov v ostatných spolocnostiach: {ORANGE}{STRING}
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY                         :{LTBLUE}Pri stavbe tahaním umiestnit signály na každé: {ORANGE}{STRING}. pole
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE                  :{LTBLUE}Automaticky stavat semafóry namiesto signálov pred rokom: {ORANGE}{STRING}
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI                            :{LTBLUE}Zapnút grafické rozhranie stavby signálov: {ORANGE}{STRING}
STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE                          :{LTBLUE}Standardne budovaný typ signálov: {ORANGE}{STRING}
STR_CONFIG_SETTING_DEFAULT_SIGNAL_NORMAL                        :Blokové signály
STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBS                           :Obojsmerné signály
STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBSOWAY                       :Jednosmerné signály
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES                           :{LTBLUE}Cyklovať typom signálov: {ORANGE}{STRING}
STR_CONFIG_SETTING_CYCLE_SIGNAL_NORMAL                          :Iba blokovacie signály
STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS                             :Iba obojsmerné signály
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL                             :Všetky

STR_CONFIG_SETTING_TOWN_LAYOUT                                  :{LTBLUE}Návrh ciest pre nové mestá: {ORANGE}{STRING}
STR_CONFIG_SETTING_TOWN_LAYOUT_DEFAULT                          :štandardná
STR_CONFIG_SETTING_TOWN_LAYOUT_BETTER_ROADS                     :zdokonalená
STR_CONFIG_SETTING_TOWN_LAYOUT_2X2_GRID                         :bloky 2x2
STR_CONFIG_SETTING_TOWN_LAYOUT_3X3_GRID                         :bloky 3x3
STR_CONFIG_SETTING_TOWN_LAYOUT_RANDOM                           :náhodne
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS                             :{LTBLUE}Mestá môžu staviať cesty: {ORANGE}{STRING}
STR_CONFIG_SETTING_NOISE_LEVEL                                  :{LTBLUE}Povolit mestom urcené hlukové limity pre letiská: {ORANGE}{STRING}

STR_CONFIG_SETTING_TOOLBAR_POS                                  :{LTBLUE}Pozícia hlavného menu: {ORANGE}{STRING}
STR_CONFIG_SETTING_TOOLBAR_POS_LEFT                             :vlavo
STR_CONFIG_SETTING_TOOLBAR_POS_CENTER                           :v strede
STR_CONFIG_SETTING_TOOLBAR_POS_RIGHT                            :vpravo
STR_CONFIG_SETTING_SNAP_RADIUS                                  :{LTBLUE}Vzdialenost pre prichytenie okna: {ORANGE}{STRING} bodov
STR_CONFIG_SETTING_SNAP_RADIUS_DISABLED                         :{LTBLUE}Vzdialenost pre prichytenie okna: {ORANGE}vypnuté
STR_CONFIG_SETTING_SOFT_LIMIT                                   :{LTBLUE}Jemný limit okna (nie dôležité): {ORANGE}{STRING}
STR_CONFIG_SETTING_SOFT_LIMIT_DISABLED                          :{LTBLUE}Jemný limit okna (nie dôležité): {ORANGE}nepovolený
STR_CONFIG_SETTING_TOWN_GROWTH                                  :{LTBLUE}Rozvoj miest: {ORANGE}{STRING}
STR_CONFIG_SETTING_TOWN_GROWTH_NONE                             :žiadny
STR_CONFIG_SETTING_TOWN_GROWTH_SLOW                             :pomalý
STR_CONFIG_SETTING_TOWN_GROWTH_NORMAL                           :normálny
STR_CONFIG_SETTING_TOWN_GROWTH_FAST                             :rýchly
STR_CONFIG_SETTING_TOWN_GROWTH_VERY_FAST                        :velmi rýchly
STR_CONFIG_SETTING_LARGER_TOWNS                                 :{LTBLUE}Pomer miest, ktoré sa budú rozvíjat rýchlejšie: {ORANGE}1 z {STRING}
STR_CONFIG_SETTING_LARGER_TOWNS_DISABLED                        :{LTBLUE}Pomer miest, ktoré sa budú rozvíjat rýchlejšie: {ORANGE}žiadne
STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER                         :{LTBLUE}Násobok pociatocnej velkosti mesta: {ORANGE}{STRING}
STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD                        :{LTBLUE}Odstránit nezmyselné casti pri rekonštrukcii ciest: {ORANGE}{STRING}

STR_CONFIG_SETTING_GUI                                          :{ORANGE}Rozhranie
STR_CONFIG_SETTING_CONSTRUCTION                                 :{ORANGE}Výstavba
STR_CONFIG_SETTING_VEHICLES                                     :{ORANGE}Vozidlá
STR_CONFIG_SETTING_STATIONS                                     :{ORANGE}Stanice
STR_CONFIG_SETTING_ECONOMY                                      :{ORANGE}Ekonomika
STR_CONFIG_SETTING_AI                                           :{ORANGE}Konkurenti
STR_CONFIG_SETTING_DISPLAY_OPTIONS                              :{ORANGE}Možnosti zobrazenia
STR_CONFIG_SETTING_INTERACTION                                  :{ORANGE}Interakcia
STR_CONFIG_SETTING_CONSTRUCTION_SIGNALS                         :{ORANGE}Signály
STR_CONFIG_SETTING_STATIONS_CARGOHANDLING                       :{ORANGE}Manipulácia s tovarom
STR_CONFIG_SETTING_AI_NPC                                       :{ORANGE}Počítačový hráči
STR_CONFIG_SETTING_VEHICLES_AUTORENEW                           :{ORANGE}Autoobnova
STR_CONFIG_SETTING_VEHICLES_SERVICING                           :{ORANGE}Servis
STR_CONFIG_SETTING_VEHICLES_ROUTING                             :{ORANGE}Smerovanie
STR_CONFIG_SETTING_VEHICLES_TRAINS                              :{ORANGE}Vlaky
STR_CONFIG_SETTING_ECONOMY_TOWNS                                :{ORANGE}Mestá
STR_CONFIG_SETTING_ECONOMY_INDUSTRIES                           :{ORANGE}Priemysel

STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS                        :{LTBLUE}Algoritmus hladania cesty pre vlaky: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_NTP                    :NTP {RED}(neodporúca sa)
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_NPF                    :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_YAPF                   :YAPF {BLUE}(odporúca sa)
STR_CONFIG_SETTING_PATHFINDER_FOR_ROADVEH                       :{LTBLUE}Algoritmus hladania cesty pre automobily: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_ROADVEH_OPF                   :pôvodný {RED}(neodporúca sa)
STR_CONFIG_SETTING_PATHFINDER_FOR_ROADVEH_NPF                   :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_ROADVEH_YAPF                  :YAPF {BLUE}(odporúca sa)
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS                         :{LTBLUE}Algoritmus hladania cesty pre lode: {ORANGE}{STRING}
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_OPF                     :pôvodný {BLUE}(odporúca sa)
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_NPF                     :NPF
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_YAPF                    :YAPF {RED}(neodporúca sa)

STR_CONFIG_SETTING_MAP_X                                        :{LTBLUE}X-rozmer mapy: {ORANGE}{STRING}
STR_CONFIG_SETTING_MAP_Y                                        :{LTBLUE}Y-rozmer mapy: {ORANGE}{STRING}

############ generic strings for settings
STR_CONFIG_SETTING_DISABLED                                     :zakazane
STR_CONFIG_SETTING_INT32                                        :{NUM}
STR_CONFIG_SETTING_CURRENCY                                     :{CURRENCY}
STR_CONFIG_SETTING_QUERY_CAPT                                   :{WHITE}Zmenit hodnotu nastavenia

STR_TEMPERATE_LANDSCAPE                                         :krajina mierneho pasma
STR_SUB_ARCTIC_LANDSCAPE                                        :subarkticka krajina
STR_SUB_TROPICAL_LANDSCAPE                                      :subtropicka krajina
STR_TOYLAND_LANDSCAPE                                           :krajina hraciek

STR_CHEATS                                                      :{WHITE}Cheaty
STR_CHEATS_TIP                                                  :{BLACK}Checkbox indikuje opakovane pouzite cheatu
STR_CHEATS_WARNING                                              :{BLACK}Varovanie! Chcete podviest vasich protihracov. Tento podvod sa navzdy zapameta.
STR_CHEAT_MONEY                                                 :{LTBLUE}Zvysit hotovost o {CURRENCY}
STR_CHEAT_CHANGE_COMPANY                                        :{LTBLUE}Hrať za spoločnosť: {ORANGE}{COMMA}
STR_CHEAT_EXTRA_DYNAMITE                                        :{LTBLUE}Magicky buldozer (odstrani priemysel, budovy): {ORANGE}{STRING}
STR_CHEAT_CROSSINGTUNNELS                                       :{LTBLUE}Tunely sa mozu navzajom krizit: {ORANGE}{STRING}
STR_CHEAT_BUILD_IN_PAUSE                                        :{LTBLUE}Umoznit vystavbu v pauze: {ORANGE}{STRING}
STR_CHEAT_NO_JETCRASH                                           :{LTBLUE}Prudove lietadla nehavaruju (tak casto) na malych letiskach: {ORANGE} {STRING}
STR_CHEAT_SWITCH_CLIMATE                                        :{LTBLUE}Zmenit klimu: {ORANGE} {STRING}
STR_CHEAT_CHANGE_DATE                                           :{LTBLUE}Zmenit datum: {ORANGE} {DATE_SHORT}
STR_CHEAT_SETUP_PROD                                            :{LTBLUE}Povolit zmenu objemu vyroby: {ORANGE}{STRING}

STR_HEADING_FOR_WAYPOINT                                        :{LTBLUE}Smeruje do {WAYPOINT}
STR_HEADING_FOR_WAYPOINT_VEL                                    :{LTBLUE}Smeruje do {WAYPOINT}, {VELOCITY}

STR_GO_TO_WAYPOINT                                              :Chod cez {WAYPOINT}
STR_GO_NON_STOP_TO_WAYPOINT                                     :Chod bez zastavky cez {WAYPOINT}

STR_WAYPOINTNAME_CITY                                           :Smerovy bod {TOWN}
STR_WAYPOINTNAME_CITY_SERIAL                                    :Smerovy bod {TOWN} #{COMMA}
STR_LANDINFO_WAYPOINT                                           :Smerovy bod

STR_WAYPOINT                                                    :{WHITE}Smerovy bod
STR_WAYPOINT_GRAPHICS_TIP                                       :{BLACK}Vyber typ kontrolneho bodu

STR_WAYPOINT_VIEWPORT                                           :{WHITE}{WAYPOINT}
STR_WAYPOINT_VIEWPORT_LIST                                      :{WHITE}{WAYPOINT} - {COMMA} Vlak{P "" y ov}
STR_WAYPOINT_VIEWPORT_TINY                                      :{TINYFONT}{WHITE}{WAYPOINT}
STR_WAYPOINT_RAW                                                :{WAYPOINT}
STR_EDIT_WAYPOINT_NAME                                          :{WHITE}Upravit nazvy smerovych bodov

STR_CANT_CHANGE_WAYPOINT_NAME                                   :{WHITE}Nazov smeroveho bodu sa neda zmenit ...
STR_CONVERT_RAIL_TO_WAYPOINT_TIP                                :{BLACK}Konvertovat zeleznicu na smerove body
STR_CANT_BUILD_TRAIN_WAYPOINT                                   :{WHITE}Tu nie je mozne postavit zeleznicny smerovy bod ...
STR_CANT_REMOVE_TRAIN_WAYPOINT                                  :{WHITE}Tu nie je mozne odstranit zeleznicny smerovy bod ...

STR_BUILD_AUTORAIL_TIP                                          :{BLACK}Automaticka stavba zeleznicnych kolaji

STR_NO_TOWN_IN_SCENARIO                                         :{WHITE}... v tomto scenari nie je ziadne mesto
STR_COULD_NOT_CREATE_TOWN                                       :{WHITE}Generovanie mapy zrušené...{}...žiadne vyhovujúce lokácie miest

STR_MANY_RANDOM_TOWNS                                           :{BLACK}Vela nahodnych miest
STR_RANDOM_TOWNS_TIP                                            :{BLACK}Pokryt mapu nahodne umiestnenymi mestami
STR_MANY_RANDOM_INDUSTRIES                                      :Vela nahodneho priemyslu
STR_RANDOM_INDUSTRIES_TIP                                       :{BLACK}Pokryt mapu nahodne umiestnenym priemyslom
STR_CAN_T_GENERATE_INDUSTRIES                                   :{WHITE}Nemozno vygenerovat priemysel ...

STR_LANDSCAPING_TOOLBAR_TIP                                     :{BLACK}Otvorit panel nastrojov pre upravy terenu, vysadbu stromov, ...
STR_LANDSCAPING_TOOLBAR                                         :{WHITE}Uprava terenu
STR_LEVEL_LAND_TOOLTIP                                          :{BLACK}Vyrovnat teren


STR_TREES_RANDOM_TYPE                                           :{BLACK}Nahodne stromy
STR_TREES_RANDOM_TYPE_TIP                                       :{BLACK}Umiestnit nahodne stromy

STR_CANT_BUILD_CANALS                                           :{WHITE}Tu sa neda postavit prieplav ...
STR_BUILD_CANALS_TIP                                            :{BLACK}Stavba kanálov.
STR_LANDINFO_CANAL                                              :Prieplav

STR_CANT_BUILD_LOCKS                                            :{WHITE}Tu sa neda postavit stavidlo ...
STR_BUILD_LOCKS_TIP                                             :{BLACK}Postavit stavidla ...
STR_LANDINFO_LOCK                                               :Stavidlo

STR_CANT_PLACE_RIVERS                                           :{WHITE}Tu nie je možné umiestnit rieku ...
STR_LANDINFO_RIVER                                              :Rieka

STR_BUOY_IS_IN_USE                                              :{WHITE}... boja sa pouziva!

STR_LANDINFO_COORDS                                             :{BLACK}Súradnice: {LTBLUE}{NUM}x{NUM}x{NUM} ({STRING})

STR_CANT_REMOVE_PART_OF_STATION                                 :{WHITE}Nemozno odstranit cast stanice ...
STR_CANT_CONVERT_RAIL                                           :{WHITE}Tu nemozno zkonvertovat typ zeleznice ...
STR_CONVERT_RAIL_TIP                                            :{BLACK}Konvertovat/vylepsit typ zeleznice

STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP                                :{BLACK}Presun lokomotivu sem, pre predaj celeho vlaku

STR_DRAG_DROP                                                   :{BLACK}Automaticky
STR_STATION_DRAG_DROP                                           :{BLACK}Automaticky postavit stanicu podla oznaceneho bloku terenu
STR_SELECT_STATION_CLASS_TIP                                    :{BLACK}Vyberte druh stanice pre zobrazenie
STR_SELECT_STATION_TYPE_TIP                                     :{BLACK}Vyberte typ stanice pre vystavbu

STR_FAST_FORWARD                                                :{BLACK}Rychle posunutie hry do predu
STR_MESSAGE_HISTORY                                             :{WHITE}Archiv sprav
STR_MESSAGE_HISTORY_TIP                                         :{BLACK}Zoznam poslednych sprav
STR_MESSAGES_DISABLE_ALL                                        :{BLACK}Zakazat vsetky
STR_MESSAGES_ENABLE_ALL                                         :{BLACK}Povolit vsetky

STR_INDUSTRYDIR_CAPTION                                         :{WHITE}Priemysel
STR_INDUSTRYDIR_ITEM                                            :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% prepravenych)
STR_INDUSTRYDIR_ITEM_TWO                                        :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% prepravenych)
STR_INDUSTRYDIR_ITEM_NOPROD                                     :{ORANGE}{INDUSTRY}
STR_INDUSTRYDIR_LIST_CAPTION                                    :{BLACK}Názvy priemyslu - klikni na meno pre vycentrovanie priemyslu na stred obrazovky

STR_INDUSTRY_TOO_CLOSE                                          :{WHITE}... prilis blizko ineho priemyslu

STR_RAIL_REFIT_VEHICLE_TO_CARRY                                 :{BLACK}Prestavat vlak na prepravu ineho nakladu
STR_RAIL_REFIT_VEHICLE                                          :{BLACK}Prestavat vlak
STR_RAIL_SELECT_TYPE_OF_CARGO_FOR                               :{BLACK}Vybrat typ prepravovaneho nakladu
STR_RAIL_REFIT_TO_CARRY_HIGHLIGHTED                             :{BLACK}Prestavat vlak na prepravu vybraneho nakladu
STR_RAIL_CAN_T_REFIT_VEHICLE                                    :{WHITE}Nemozno prestavat vlak ...
STR_CONFIG_GAME_PRODUCTION                                      :{WHITE}Zmenit produkciu

############ network gui strings

STR_NETWORK_MULTIPLAYER                                         :{WHITE}Hra pre viac hrácov

STR_NETWORK_PLAYER_NAME                                         :{BLACK}Meno hraca:
STR_NETWORK_ENTER_NAME_TIP                                      :{BLACK}Toto je meno podla ktoreho vas ostatny identifikuju
STR_NETWORK_PLAYER_NAME_OSKTITLE                                :{BLACK}Zadajte vaše meno
STR_NETWORK_CONNECTION                                          :{BLACK}Pripojenie:
STR_NETWORK_CONNECTION_TIP                                      :{BLACK}Vyber si medzi hrou na internete alebo na lokalnej sieti

STR_NETWORK_START_SERVER                                        :{BLACK}Spustit server
STR_NETWORK_START_SERVER_TIP                                    :{BLACK}Spustit vlastny server

STR_NETWORK_GAME_NAME                                           :{BLACK}Nazov
STR_NETWORK_GAME_NAME_TIP                                       :{BLACK}Nazov hry
STR_NETWORK_INFO_ICONS_TIP                                      :{BLACK}Jazyk, verzia serveru, atd.
STR_NETWORK_CLICK_GAME_TO_SELECT                                :{BLACK}Vyberte hru zo zoznamu
STR_NETWORK_LAST_JOINED_SERVER                                  :{BLACK}The server you joined last time:
STR_NETWORK_CLICK_TO_SELECT_LAST                                :{BLACK}Kliknite pre vyber servera na ktorom ste hrali naposledy

STR_NETWORK_FIND_SERVER                                         :{BLACK}Najst server
STR_NETWORK_FIND_SERVER_TIP                                     :{BLACK}Hladat po sieti servery
STR_NETWORK_ADD_SERVER                                          :{BLACK}Pridat server
STR_NETWORK_ADD_SERVER_TIP                                      :{BLACK}Prida server do zoznamu, v ktorom sa automaticky budu hladat beziacie hry.
STR_NETWORK_ENTER_IP                                            :{BLACK}Zadajte IP adresu serveru

STR_NETWORK_GENERAL_ONLINE                                      :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
STR_NETWORK_CLIENTS_CAPTION                                     :{BLACK}Klienti
STR_NETWORK_CLIENTS_CAPTION_TIP                                 :{BLACK}Klienti online / klienti max

STR_NETWORK_MAP_SIZE_SHORT                                      :{BLACK}{COMMA}x{COMMA}
STR_NETWORK_MAP_SIZE_CAPTION                                    :{BLACK}Velkost mapy
STR_NETWORK_MAP_SIZE_CAPTION_TIP                                :{BLACK}Velkost mapy v hre{}Kliknite pre triedenie podla rozlohy

STR_NETWORK_DATE_CAPTION                                        :{BLACK}Dátum
STR_NETWORK_DATE_CAPTION_TIP                                    :{BLACK}Aktuálny dátum

STR_NETWORK_YEARS_CAPTION                                       :{BLACK}Roky
STR_NETWORK_YEARS_CAPTION_TIP                                   :{BLACK}Pocet rokov,{}kolko hra beží

STR_NETWORK_GAME_INFO                                           :{SILVER}INFO O HRE
STR_NETWORK_CLIENTS                                             :{SILVER}Klienti:  {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
STR_NETWORK_LANGUAGE                                            :{SILVER}Jazyk:  {WHITE}{STRING}
STR_NETWORK_TILESET                                             :{SILVER}Prostredie:  {WHITE}{STRING}
STR_NETWORK_MAP_SIZE                                            :{SILVER}Velkost mapy:  {WHITE}{COMMA}x{COMMA}
STR_NETWORK_SERVER_VERSION                                      :{SILVER}Verzia servera:  {WHITE}{STRING}
STR_NETWORK_SERVER_ADDRESS                                      :{SILVER}Adresa servera:  {WHITE}{STRING}
STR_NETWORK_START_DATE                                          :{SILVER}Datum zaciatku:  {WHITE}{DATE_SHORT}
STR_NETWORK_CURRENT_DATE                                        :{SILVER}Aktualny datum:  {WHITE}{DATE_SHORT}
STR_NETWORK_PASSWORD                                            :{SILVER}Heslo:
STR_NETWORK_SERVER_OFFLINE                                      :{SILVER}SERVER JE OFFLINE
STR_NETWORK_SERVER_FULL                                         :{SILVER}SERVER JE PLNY
STR_NETWORK_VERSION_MISMATCH                                    :{SILVER}ROZNE VERZIE
STR_NETWORK_GRF_MISMATCH                                        :{SILVER}NEWGRF Chyba

STR_NETWORK_JOIN_GAME                                           :{BLACK}Pripojit sa


STR_NETWORK_START_GAME_WINDOW                                   :{WHITE}Zacat novu hru pre viac hracov

STR_NETWORK_NEW_GAME_NAME                                       :{BLACK}Nazov hry:
STR_NETWORK_NEW_GAME_NAME_TIP                                   :{BLACK}Nazov hry, ktory uvidia ostatni v zozname sietovych hier
STR_NETWORK_NEW_GAME_NAME_OSKTITLE                              :{BLACK}Zadajte názov sietovej hry
STR_NETWORK_SET_PASSWORD                                        :{BLACK}Nastavit heslo
STR_NETWORK_PASSWORD_TIP                                        :{BLACK}Ochran hru heslom, ak nechcec aby sa pripajali ostatni ludia
STR_NETWORK_SELECT_MAP                                          :{BLACK}Vyber mapu:
STR_NETWORK_SELECT_MAP_TIP                                      :{BLACK}Ktoru mapu chces hrat?
STR_NETWORK_LAN_INTERNET_COMBO                                  :{BLACK}{SKIP}{STRING}
STR_NETWORK_LAN                                                 :LAN
STR_NETWORK_INTERNET                                            :Internet
STR_NETWORK_LAN_INTERNET                                        :LAN / Internet
STR_NETWORK_INTERNET_ADVERTISE                                  :Internet (oznamit)
STR_NETWORK_CLIENTS_SELECT                                      :{BLACK}{SKIP}{SKIP}{NUM} klient{P "" i ov}
STR_NETWORK_NUMBER_OF_CLIENTS                                   :{BLACK}Maximálny pocet klientov:
STR_NETWORK_NUMBER_OF_CLIENTS_TIP                               :{BLACK}Zvol maximalny pocet klientov. Moze sa ich pripojit aj menej.
STR_NETWORK_COMPANIES_SELECT                                    :{BLACK}{SKIP}{SKIP}{SKIP}{NUM} spolocnost{P "" i í}
STR_NETWORK_NUMBER_OF_COMPANIES                                 :{BLACK}Max. pocet spolocnosti:
STR_NETWORK_NUMBER_OF_COMPANIES_TIP                             :{BLACK}Obmedzi maximalny pocet spolocnosti na serveri
STR_NETWORK_SPECTATORS_SELECT                                   :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{NUM} pozorovatel{P "" ia ov}
STR_NETWORK_NUMBER_OF_SPECTATORS                                :{BLACK}Max. pocet divakov:
STR_NETWORK_NUMBER_OF_SPECTATORS_TIP                            :{BLACK}Omedzi maximalny pocet divakov na serveri
STR_NETWORK_LANGUAGE_SPOKEN                                     :{BLACK}Jazyk hracov:
STR_NETWORK_LANGUAGE_TIP                                        :{BLACK}Aby ostatni hraci vedeli, akym jazykom sa bude hovorit na serveri.
STR_NETWORK_LANGUAGE_COMBO                                      :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING}
STR_NETWORK_START_GAME                                          :{BLACK}Spustit hru
STR_NETWORK_START_GAME_TIP                                      :{BLACK}Zacat sietovu hru z nahodnej mapy alebo scenara
STR_NETWORK_LOAD_GAME                                           :{BLACK}Nahrat hru
STR_NETWORK_LOAD_GAME_TIP                                       :{BLACK}Pokracovat v ulozenej hre (uistite sa, ze sa pripojite ako spravny hrac)

############ Leave those lines in this order!!
STR_NETWORK_LANG_ANY                                            :Lubovolny
STR_NETWORK_LANG_ENGLISH                                        :Anglicky
STR_NETWORK_LANG_GERMAN                                         :Nemecky
STR_NETWORK_LANG_FRENCH                                         :Francuzsky
STR_NETWORK_LANG_BRAZILIAN                                      :Brazílsky
STR_NETWORK_LANG_BULGARIAN                                      :Bulharsky
STR_NETWORK_LANG_CHINESE                                        :Cinsky
STR_NETWORK_LANG_CZECH                                          :Cesky
STR_NETWORK_LANG_DANISH                                         :Dánsky
STR_NETWORK_LANG_DUTCH                                          :Holadnsky
STR_NETWORK_LANG_ESPERANTO                                      :Esperanto
STR_NETWORK_LANG_FINNISH                                        :Fínsky
STR_NETWORK_LANG_HUNGARIAN                                      :Madarsky
STR_NETWORK_LANG_ICELANDIC                                      :Islandsky
STR_NETWORK_LANG_ITALIAN                                        :Taliansky
STR_NETWORK_LANG_JAPANESE                                       :Japonsky
STR_NETWORK_LANG_KOREAN                                         :Kórejsky
STR_NETWORK_LANG_LITHUANIAN                                     :Litovksy
STR_NETWORK_LANG_NORWEGIAN                                      :Nórsky
STR_NETWORK_LANG_POLISH                                         :Polsky
STR_NETWORK_LANG_PORTUGUESE                                     :Portugalsky
STR_NETWORK_LANG_ROMANIAN                                       :Rumunsky
STR_NETWORK_LANG_RUSSIAN                                        :Rusky
STR_NETWORK_LANG_SLOVAK                                         :Slovensky
STR_NETWORK_LANG_SLOVENIAN                                      :Slovinsky
STR_NETWORK_LANG_SPANISH                                        :Spanielsky
STR_NETWORK_LANG_SWEDISH                                        :Svédsky
STR_NETWORK_LANG_TURKISH                                        :Turecky
STR_NETWORK_LANG_UKRAINIAN                                      :Ukrajinsky
STR_NETWORK_LANG_AFRIKAANS                                      :Africky
STR_NETWORK_LANG_CROATIAN                                       :Chorvátsky
STR_NETWORK_LANG_CATALAN                                        :Katalánsky
STR_NETWORK_LANG_ESTONIAN                                       :Estónsky
STR_NETWORK_LANG_GALICIAN                                       :Gálsky
STR_NETWORK_LANG_GREEK                                          :Grécky
STR_NETWORK_LANG_LATVIAN                                        :Litovsky
############ End of leave-in-this-order

STR_NETWORK_GAME_LOBBY                                          :{WHITE}Sietova hra - lobby

STR_NETWORK_PREPARE_TO_JOIN                                     :{BLACK}Pripravuje sa k vstupu:   {ORANGE}{STRING}
STR_NETWORK_COMPANY_LIST_TIP                                    :{BLACK}Aktualny zoznam spolocnosti v tejto hre. Bud mozes do jednej vstupit, alebo zalozit novu spolocnost.
STR_NETWORK_NEW_COMPANY                                         :{BLACK}Nová spolocnost
STR_NETWORK_NEW_COMPANY_TIP                                     :{BLACK}Zalozit novu spolocnost
STR_NETWORK_SPECTATE_GAME                                       :{BLACK}Sledovat hru
STR_NETWORK_SPECTATE_GAME_TIP                                   :{BLACK}Sledovat hru len ako divak
STR_NETWORK_JOIN_COMPANY                                        :{BLACK}Vstupit do spolocnosti
STR_NETWORK_JOIN_COMPANY_TIP                                    :{BLACK}Pomoct viest tuto spolocnost
STR_NETWORK_REFRESH                                             :{BLACK}Obnovit server
STR_NETWORK_REFRESH_TIP                                         :{BLACK}Obnovit info o serveri

STR_NETWORK_COMPANY_INFO                                        :{SILVER}INFO O SPOLOCNOSTI

STR_NETWORK_COMPANY_NAME                                        :{SILVER}Nazov spolocnosti:  {WHITE}{STRING}
STR_NETWORK_INAUGURATION_YEAR                                   :{SILVER}Zalozene:  {WHITE}{NUM}
STR_NETWORK_VALUE                                               :{SILVER}Hodnota spolocnosti:  {WHITE}{CURRENCY}
STR_NETWORK_CURRENT_BALANCE                                     :{SILVER}Stav uctu:  {WHITE}{CURRENCY}
STR_NETWORK_LAST_YEARS_INCOME                                   :{SILVER}Zisk v minulom roku:  {WHITE}{CURRENCY}
STR_NETWORK_PERFORMANCE                                         :{SILVER}Vykon:  {WHITE}{NUM}

STR_NETWORK_VEHICLES                                            :{SILVER}Vozidla:  {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
STR_NETWORK_STATIONS                                            :{SILVER}Stanice:  {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {PLANE}, {NUM} {SHIP}
STR_NETWORK_PLAYERS                                             :{SILVER}Hraci:  {WHITE}{STRING}

STR_NETWORK_CONNECTING                                          :{WHITE}Pripajam sa ...

############ Leave those lines in this order!!
STR_NETWORK_CONNECTING_1                                        :{BLACK}(1/6) Pripajam sa ..
STR_NETWORK_CONNECTING_2                                        :{BLACK}(2/6) Overovanie ..
STR_NETWORK_CONNECTING_3                                        :{BLACK}(3/6) Cakam ..
STR_NETWORK_CONNECTING_4                                        :{BLACK}(4/6) Stahovanie mapy..
STR_NETWORK_CONNECTING_5                                        :{BLACK}(5/6) Spracovanie dat ..
STR_NETWORK_CONNECTING_6                                        :{BLACK}(6/6) Registracia ..

STR_NETWORK_CONNECTING_SPECIAL_1                                :{BLACK}Prijem informacii o hre..
STR_NETWORK_CONNECTING_SPECIAL_2                                :{BLACK}Prijem informacii o spolocnosti..
############ End of leave-in-this-order
STR_NETWORK_CONNECTING_WAITING                                  :{BLACK}{NUM} klient{P "" e i} pred nami
STR_NETWORK_CONNECTING_DOWNLOADING                              :{BLACK}{BYTES} / {BYTES} stiahnute

STR_NETWORK_DISCONNECT                                          :{BLACK}Odpojit sa

STR_NETWORK_GIVE_MONEY_CAPTION                                  :{WHITE}Vložte čiastku ktorú chcete dať
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION                          :{WHITE}Server je chraneny. Zadaj heslo
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION                       :{WHITE}Spolocnost je chranena. Zadaj heslo
STR_NETWORK_CLIENT_LIST                                         :{WHITE}Zoznam klientov
STR_NETWORK_COMPANY_LIST_SPECTATE                               :{WHITE}Pozorovať
STR_NETWORK_COMPANY_LIST_NEW_COMPANY                            :{WHITE}Nová spoločnosť

STR_NETWORK_ERR_NOTAVAILABLE                                    :{WHITE} Nie su ziadne sietove zariadenie alebo hra je kompilovana bez ENABLE_NETWORK
STR_NETWORK_ERR_NOSERVER                                        :{WHITE} Nebola najdena ziadna sietova hra
STR_NETWORK_ERR_NOCONNECTION                                    :{WHITE} Server neodpoveda na ziadost
STR_NETWORK_ERR_NEWGRF_MISMATCH                                 :{WHITE}Pripojenie zlyhalo kvoli nespravnemu NewGRF
STR_NETWORK_ERR_DESYNC                                          :{WHITE} Siet - Chyba synchronizacie hry
STR_NETWORK_ERR_LOSTCONNECTION                                  :{WHITE} Siet - Stratene spojenie
STR_NETWORK_ERR_SAVEGAMEERROR                                   :{WHITE} Nedokazem nahrat hru zo servera
STR_NETWORK_ERR_SERVER_START                                    :{WHITE} Nemozem spustit server.
STR_NETWORK_ERR_CLIENT_START                                    :{WHITE} Nemozem sa pripojit.
STR_NETWORK_ERR_TIMEOUT                                         :{WHITE} Vyprsal casovy limit pre spojenie #{NUM}.
STR_NETWORK_ERR_SERVER_ERROR                                    :{WHITE} Chyba vznikla v protokole a spojenie je zatvorene.
STR_NETWORK_ERR_WRONG_REVISION                                  :{WHITE} Revizia hry u tohto klienta nezodpoveda revizii hry na serveri.
STR_NETWORK_ERR_WRONG_PASSWORD                                  :{WHITE} Nespravne heslo.
STR_NETWORK_ERR_SERVER_FULL                                     :{WHITE} Server je plny
STR_NETWORK_ERR_SERVER_BANNED                                   :{WHITE} Si zablokovany na tomto serveri
STR_NETWORK_ERR_KICKED                                          :{WHITE} Bol si vyhodeny z hry
STR_NETWORK_ERR_CHEATER                                         :{WHITE} Cheatovanie nie je povolene na tomto serveri

############ Leave those lines in this order!!
STR_NETWORK_ERR_CLIENT_GENERAL                                  :generalna chyba
STR_NETWORK_ERR_CLIENT_DESYNC                                   :chyba synchronizacie
STR_NETWORK_ERR_CLIENT_SAVEGAME                                 :neviem nahrat mapu
STR_NETWORK_ERR_CLIENT_CONNECTION_LOST                          :spojenie prerusene
STR_NETWORK_ERR_CLIENT_PROTOCOL_ERROR                           :chyba protokolu
STR_NETWORK_ERR_CLIENT_NEWGRF_MISMATCH                          :Nespravne NewGRF
STR_NETWORK_ERR_CLIENT_NOT_AUTHORIZED                           :overenie odmietnute
STR_NETWORK_ERR_CLIENT_NOT_EXPECTED                             :neplatny packet prijaty
STR_NETWORK_ERR_CLIENT_WRONG_REVISION                           :chybna revizia hry
STR_NETWORK_ERR_CLIENT_NAME_IN_USE                              :meno sa uz pouziva
STR_NETWORK_ERR_CLIENT_WRONG_PASSWORD                           :nespravne heslo
STR_NETWORK_ERR_CLIENT_COMPANY_MISMATCH                         :zlá spoločnosť-id in DoCommand
STR_NETWORK_ERR_CLIENT_KICKED                                   :vyhodeny zo servera
STR_NETWORK_ERR_CLIENT_CHEATER                                  :sa pokusal cheatovat
STR_NETWORK_ERR_CLIENT_SERVER_FULL                              :server je plny
############ End of leave-in-this-order
STR_NETWORK_SERVER_MESSAGE                                      :*** {2:STRING}
############ Leave those lines in this order!!
STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_PLAYERS                  :Hra pozastavená (nedostatok hráčov)
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_PLAYERS                :Hra spustená (dostatok hráčov)
STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED_CONNECT                  :Hra pozastavená (pripája sa klient)
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT                :Hra spustená (klient sa pripojil)
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED_CONNECT_FAIL           :Hra spustená (zlyhalo pripojenie klienta)
############ End of leave-in-this-order
STR_NETWORK_CLIENT_LEAVING                                      :odchádza
STR_NETWORK_CLIENT_JOINED                                       :*** {STRING} vstúpil do hry
STR_NETWORK_CLIENT_COMPANY_JOIN                                 :*** {STRING} sa pripojil do spoločnosti #{2:NUM}
STR_NETWORK_CLIENT_COMPANY_SPECTATE                             :*** {STRING} sa pripojil k pozorovateľom
STR_NETWORK_CLIENT_COMPANY_NEW                                  :*** {STRING} založil novú spoločnosť (#{2:NUM})
STR_NETWORK_CLIENT_LEFT                                         :*** {STRING} opustil hru ({2:STRING})
STR_NETWORK_NAME_CHANGE                                         :*** {STRING} zmenil jeho/jej meno na {STRING}
STR_NETWORK_GIVE_MONEY                                          :*** {STRING} dal ti spoločnosť {2:CURRENCY}
STR_NETWORK_GAVE_MONEY_AWAY                                     :*** Dal si {1:STRING} {2:CURRENCY}
STR_NETWORK_CHAT_COMPANY_CAPTION                                :[Tim] :
STR_NETWORK_CHAT_COMPANY                                        :[Tim] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_COMPANY                                     :[Tim] pre {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_CLIENT_CAPTION                                 :[Súkromne] :
STR_NETWORK_CHAT_CLIENT                                         :[Osobny] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_TO_CLIENT                                      :[Privatny] pre {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_ALL_CAPTION                                    :[Všetkým] :
STR_NETWORK_CHAT_ALL                                            :[Všetkým] {STRING}: {WHITE}{STRING}
STR_NETWORK_CHAT_OSKTITLE                                       :{BLACK}Zadajte text pre sietový chat
STR_NETWORK_SERVER_SHUTDOWN                                     :{WHITE} Server ukoncil relaciu
STR_NETWORK_SERVER_REBOOT                                       :{WHITE} Server sa restartuje ...{}Cakajte prosim ...

STR_NETWORK_SERVER                                              :Server
STR_NETWORK_CLIENT                                              :Klient
STR_NETWORK_SPECTATORS                                          :Pozorovatelia

STR_NETWORK_CLIENTLIST_NONE                                     :(nikto)
STR_NETWORK_CLIENTLIST_KICK                                     :Vyhodit
STR_NETWORK_CLIENTLIST_GIVE_MONEY                               :Previest peniaze
STR_NETWORK_CLIENTLIST_SPEAK_TO_ALL                             :Napisat vsetkym
STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY                         :Napisat spolocnosti
STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT                          :Privatna sprava


STR_NETWORK_SEND                                                :{BLACK}Poslat

############ end network gui strings

##### PNG-MAP-Loader

STR_PNGMAP_ERROR                                                :{WHITE}Nie je mozne nahrat povrch z PNG suboru ...
STR_PNGMAP_ERR_FILE_NOT_FOUND                                   :{WHITE}... subor nenajdeny.
STR_PNGMAP_ERR_IMAGE_TYPE                                       :{WHITE}...nie je mozne zkonvertovat format obrazku. Potrebne 8 alebo 24 bitove PNG.
STR_PNGMAP_ERR_MISC                                             :{WHITE}... neocakavana chyba (pravdepodobne poskodeny subor)

STR_BMPMAP_ERROR                                                :{WHITE}Nie je možné nahrat povrch z BMP suboru ...
STR_BMPMAP_ERR_IMAGE_TYPE                                       :{WHITE}...nie je mozne zkonvertovat format obrazku.

##id 0x0800
STR_INCOME_FLOAT_COST_SMALL                                     :{TINYFONT}{RED}Cena: {CURRENCY}
STR_INCOME_FLOAT_COST                                           :{RED}Cena: {CURRENCY}
STR_INCOME_FLOAT_INCOME_SMALL                                   :{TINYFONT}{GREEN}Zisk: {CURRENCY}
STR_INCOME_FLOAT_INCOME                                         :{GREEN}Zisk: {CURRENCY}
STR_FEEDER_TINY                                                 :{TINYFONT}{YELLOW}Prekladka: {CURRENCY}
STR_FEEDER                                                      :{YELLOW}Prekladka: {CURRENCY}
STR_MESSAGE_ESTIMATED_COST                                      :{WHITE}Priblizna cena: {CURRENCY}
STR_MESSAGE_ESTIMATED_INCOME                                    :{WHITE}Priblizny zisk: {CURRENCY}
STR_ERROR_CAN_T_RAISE_LAND_HERE                                 :{WHITE}Tu nemozno zdvihnut teren ...
STR_ERROR_CAN_T_LOWER_LAND_HERE                                 :{WHITE}Tu nemozno znizit teren ...
STR_ERROR_CAN_T_LEVEL_LAND_HERE                                 :{WHITE}Nemôžem tu upraviť terén...
STR_CLEAR_LAND_DESCRIPTION_ROCKS                                :Skaly
STR_CLEAR_LAND_DESCRIPTION_ROUGH_LAND                           :Nerovny teren
STR_CLEAR_LAND_DESCRIPTION_BARE_LAND                            :Holy teren
STR_CLEAR_LAND_DESCRIPTION_GRASS                                :Travnaty teren
STR_CLEAR_LAND_DESCRIPTION_FIELDS                               :Polia
STR_CLEAR_LAND_DESCRIPTION_SNOW_COVERED_LAND                    :Zasnezeny teren
STR_CLEAR_LAND_DESCRIPTION_DESERT                               :Pust

##id 0x1000
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION                        :{WHITE}Teren ma nevhodny sklon
STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION                          :{WHITE}Nemozna kombinacia trate
STR_ERROR_EXCAVATION_WOULD_DAMAGE                               :{WHITE}Vyhlbenie by poskodilo tunel
STR_ERROR_ALREADY_AT_SEA_LEVEL                                  :{WHITE}Na urovni mora
STR_ERROR_TOO_HIGH                                              :{WHITE}Prilis vysoko
STR_ALREADY_LEVELLED                                            :{WHITE}... už vyrovnané
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK                            :{WHITE}Ziadne pouzitelne zeleznicne kolaje
STR_ERROR_ALREADY_BUILT                                         :{WHITE}... uz bolo vytvorene
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK                            :{WHITE}Najskor treba odstranit zeleznicne kolaje
STR_ERR_CROSSING_ON_ONEWAY_ROAD                                 :{WHITE}Cesta je jednosmerná alebo blokovaná.
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION                  :{WHITE}Zeleznica
STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION                    :{WHITE}Elektrifikovana železnica
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION                  :{WHITE}Jednokolajka - Monorail
STR_RAIL_TOOLBAR_MAGLEV_CONSTRUCTION_CAPTION                    :{WHITE}Magneticka draha - MagLev
STR_SELECT_RAIL_BRIDGE_CAPTION                                  :{WHITE}Vyber zeleznicny most
STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT                               :{WHITE}Tu nemoze byt postavene depo ...
STR_ERROR_CAN_T_BUILD_RAILROAD_STATION                          :{WHITE}Tu nemoze byt postavena zeleznicna stanica ...
STR_ERROR_CAN_T_BUILD_SIGNALS_HERE                              :{WHITE}Tu sa nedaju stavat semafory ...
STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK                            :{WHITE}Tu sa nedaju stavat zeleznicne kolaje ...
STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK                           :{WHITE}Tu nemozno odstranit zeleznicne kolaje ...
STR_ERROR_CAN_T_REMOVE_SIGNALS_FROM                             :{WHITE}Tu nemozno odstranit semafory ...
STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION                       :{WHITE}Orientacia depa
STR_RAIL_MENU_RAILROAD_CONSTRUCTION                             :Zeleznica
STR_RAIL_MENU_ELRAIL_CONSTRUCTION                               :Elektrifikovana železnica
STR_RAIL_MENU_MONORAIL_CONSTRUCTION                             :Jednokolajka - Monorail
STR_RAIL_MENU_MAGLEV_CONSTRUCTION                               :Magneticka draha - MagLev
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK                   :{BLACK}Postavit zeleznicne kolaje
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING         :{BLACK}Postavit zeleznicne depo (pre vyrobu a opravu vlakov)
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION                 :{BLACK}Postavit zeleznicnu stanicu
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS                 :{BLACK}Postavit zeleznicne semafory
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE                  :{BLACK}Postavit zeleznicny most
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL                  :{BLACK}Postavit zeleznicny tunel
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR                :{BLACK}Prepnut stavbu/odstranenie zeleznicnych kolaji a semaforov
STR_BUILD_BRIDGE_SELECTION_TOOLTIP                              :{BLACK}Vyber mostu - kliknut na vybrany most
STR_BUILD_DEPOT_TRAIN_ORIENTATION                               :{BLACK}Vyber orientacie depa
STR_RAILROAD_TRACK                                              :Zeleznicne kolaje
STR_RAILROAD_TRAIN_DEPOT                                        :Zeleznicne depo
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER                              :{WHITE}... oblast vlastni ina spolocnost
STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS                          :Zeleznicne kolaje so standartnym semaforom
STR_RAILROAD_TRACK_WITH_PRESIGNALS                              :Zeleznicne kolaje s pre-signalmi
STR_RAILROAD_TRACK_WITH_EXITSIGNALS                             :Zeleznicne kolaje s exit-signalmi
STR_RAILROAD_TRACK_WITH_COMBOSIGNALS                            :Zeleznicné kolaje s combo signálmi
STR_RAILROAD_TRACK_WITH_PBSSIGNALS                              :Kolajnice so semaformi pbs
STR_RAILROAD_TRACK_WITH_NOENTRYSIGNALS                          :Železničná  trasa s jednosmernými signálmi
STR_RAILROAD_TRACK_WITH_NORMAL_PRESIGNALS                       :Železnicné kolaje s normálnymi a pre-signálmi
STR_RAILROAD_TRACK_WITH_NORMAL_EXITSIGNALS                      :Železnicné kolaje s normálnymi a exit-signálmi
STR_RAILROAD_TRACK_WITH_NORMAL_COMBOSIGNALS                     :Zeleznicné kolaje s normálnymi a combo signálmi
STR_RAILROAD_TRACK_WITH_NORMAL_PBSSIGNALS                       :Železničná trasa s blokovacími a obojstranými signálmi
STR_RAILROAD_TRACK_WITH_NORMAL_NOENTRYSIGNALS                   :Železničná trasa s blokovacími a jednosmernými signálmi
STR_RAILROAD_TRACK_WITH_PRE_EXITSIGNALS                         :Železnicné kolaje s pre- a exit-signálmi
STR_RAILROAD_TRACK_WITH_PRE_COMBOSIGNALS                        :Zeleznicné kolaje s pre- a combo signálmi
STR_RAILROAD_TRACK_WITH_PRE_PBSSIGNALS                          :Železničná trasa s pre-  a obojstranými signálmi
STR_RAILROAD_TRACK_WITH_PRE_NOENTRYSIGNALS                      :Železničná trasa s pre- a jednosmernými signálmi
STR_RAILROAD_TRACK_WITH_EXIT_COMBOSIGNALS                       :Zeleznicné kolaje s exit- a combo signálmi
STR_RAILROAD_TRACK_WITH_EXIT_PBSSIGNALS                         :Železničná trasa s konečnými a obojstranými signálmi
STR_RAILROAD_TRACK_WITH_EXIT_NOENTRYSIGNALS                     :Železničná trasa s konečnými a jednosmernými signálmi
STR_RAILROAD_TRACK_WITH_COMBO_PBSSIGNALS                        :Železničná trasa s kombo a obojstranými signálmi
STR_RAILROAD_TRACK_WITH_COMBO_NOENTRYSIGNALS                    :Železničná trasa s kombo a jednosmernými signálmi
STR_RAILROAD_TRACK_WITH_PBS_NOENTRYSIGNALS                      :Železničná trať s obojstrannými a jednosmernými signálmi
STR_MUST_REMOVE_RAILWAY_STATION_FIRST                           :{WHITE}Je potrebné najprv odstránit železnicnú stanicu
STR_CREATE_SPLITTED_STATION                                     :{YELLOW}Postaviť oddelene stanicu
STR_SELECT_STATION_TO_JOIN                                      :{BLACK}Spojiť stanicu



##id 0x1800
STR_ERROR_MUST_REMOVE_ROAD_FIRST                                :{WHITE}Cesta musi byt najskor odstranena
STR_ROAD_WORKS_IN_PROGRESS                                      :{WHITE}Prebiehaju cestne prace
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION                      :{WHITE}Výstavba cesty
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION                      :{WHITE}Výstavba elektrickovej trate
STR_SELECT_ROAD_BRIDGE_CAPTION                                  :{WHITE}Vyber cestny most
STR_ERROR_ONEWAY_ROADS_CAN_T_HAVE_JUNCTION                      :{WHITE}... na jednosmerných cestách nie sú dovolené križovatky
STR_ERROR_CAN_T_BUILD_ROAD_HERE                                 :{WHITE}Tu sa neda postavit cesta ...
STR_ERROR_CAN_T_BUILD_TRAMWAY_HERE                              :{WHITE}Nie je možné postavit elektrickovú trat ...
STR_ERROR_CAN_T_REMOVE_ROAD_FROM                                :{WHITE}Tu sa neda odstranit cesta ...
STR_ERROR_CAN_T_REMOVE_TRAMWAY_FROM                             :{WHITE}Nie je možné odstránit elektrickovú trat ...
STR_BUILD_DEPOT_ROAD_ORIENTATION                                :{WHITE}Orientacia garaze
STR_BUILD_DEPOT_TRAM_ORIENTATION                                :{WHITE}Orientácia elektrickového depa
STR_ERROR_CAN_T_BUILD_ROAD_DEPOT                                :{WHITE}Tu sa neda postavit garaz ...
STR_ERROR_CAN_T_BUILD_TRAM_DEPOT                                :{WHITE}Nie je možné postavit elektrickové depo ...
STR_ERROR_CAN_T_BUILD_BUS_STATION                               :{WHITE}Nemozno postavit autobusovu zastavku ...
STR_ERROR_CAN_T_BUILD_TRUCK_STATION                             :{WHITE}Nemozno postavit vykladku ...
STR_ERROR_CAN_T_BUILD_PASSENGER_TRAM_STATION                    :{WHITE}Nie je možné postavit elektrickovú osobnú stanicu ...
STR_ERROR_CAN_T_BUILD_CARGO_TRAM_STATION                        :{WHITE}Nie je možné postavit elektrickovú nákladnú stanicu ...
STR_ROAD_MENU_ROAD_CONSTRUCTION                                 :Výstavba cesty
STR_ROAD_MENU_TRAM_CONSTRUCTION                                 :Výstavba elektrickovej dráhy
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION                     :{BLACK}Postavit cast cesty
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD                         :{BLACK}Stavat casti ciest použitím automatického módu
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION                  :{BLACK}Postavit cast elektrickovej dráhy
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM                         :{BLACK}Stavat casti elektrickovej trate použitím automatického módu
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT               :{BLACK}Postavit garaz (na vyroby a opravy automobilov)
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT               :{BLACK}Postavit elektrickové depo
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION                      :{BLACK}Postavit autobusovu zastavku
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY                :{BLACK}Postavit vykladku
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION           :{BLACK}Postavit osobnú elektrickovú stanicu
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION               :{BLACK}Postavit nákladnú elektrickovú stanicu
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE                      :{BLACK}Postavit cestny most
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_BRIDGE                   :{BLACK}Postavit most s elektrickovou dráhou
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL                      :{BLACK}Postavit cestny tunel
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL                   :{BLACK}Postavit tunel s elektrickovou dráhou
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD                    :{BLACK}Prepnút stavbu jednosmerných ciest
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD           :{BLACK}Prepnut stavbu/odstranovanie cesty
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS       :{BLACK}Prepnút stavbu/odstranovanie elektrickovej dráhy
STR_ROAD_TOOLBAR_TOOLTIP_SELECT_ROAD_VEHICLE_DEPOT              :{BLACK}Vybrat orientaciu garaze
STR_ROAD_TOOLBAR_TOOLTIP_SELECT_TRAM_VEHICLE_DEPOT              :{BLACK}Vybrat orientáciu elektrickového depa
STR_ROAD_DESCRIPTION_ROAD                                       :Cesta
STR_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS                     :Cesta s lampami
STR_ROAD_DESCRIPTION_TREE_LINED_ROAD                            :Cesta v aleji
STR_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT                         :Garaz
STR_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING                   :Zeleznicne priecestie
STR_ROAD_DESCRIPTION_TRAMWAY                                    :Elektrickova dráha
STR_ERROR_CAN_T_REMOVE_BUS_STATION                              :{WHITE}Nie je možné odstránit autobusovú stanicu ...
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION                            :{WHITE}Nie je možné odstránit nakladaciu rampu ...
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION                   :{WHITE}Nie je možné odstránit osobnú elektrickovú stanicu ...
STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION                       :{WHITE}Nie je možné odstránit nákladnú elektrickovú stanicu ...

##id 0x2000
STR_TOWN_DIRECTORY_CAPTION                                      :{WHITE}Mesta
STR_TOWN_LABEL_POP                                              :{WHITE}{TOWN} ({COMMA})
STR_TOWN_LABEL                                                  :{WHITE}{TOWN}
STR_TOWN_LABEL_TINY_BLACK                                       :{TINYFONT}{BLACK}{TOWN}
STR_TOWN_LABEL_TINY_WHITE                                       :{TINYFONT}{WHITE}{TOWN}
STR_SIGN_SMALL_BLACK                                            :{TINYFONT}{BLACK}{SIGN}
STR_SIGN_SMALL_WHITE                                            :{TINYFONT}{WHITE}{SIGN}
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED                           :{WHITE}Budova sa musi zburat
STR_TOWN_VIEW_TOWN_CAPTION                                      :{WHITE}{TOWN}
STR_TOWN_VIEW_CITY_CAPTION                                      :{WHITE}{TOWN} (Mesto)
STR_TOWN_VIEW_POPULATION_HOUSES                                 :{BLACK}Obyvatelstvo: {ORANGE}{COMMA}{BLACK}  Domov: {ORANGE}{COMMA}
STR_TOWN_VIEW_RENAME_TOWN_BUTTON                                :Premenovat mesto
STR_ERROR_CAN_T_RENAME_TOWN                                     :{WHITE}Mesto nemoze byt odstranene ...
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS                 :{WHITE}{TOWN} miestna sprava to nedovoli
STR_TOWN_DIRECTORY_LIST_TOOLTIP                                 :{BLACK}Názvy miest - kliknite na názov pre pohlad mesto
STR_TOWN_VIEW_CENTER_TOOLTIP                                    :{BLACK}Pohlad na stred mesta
STR_TOWN_VIEW_RENAME_TOOLTIP                                    :{BLACK}Zmenit nazov mesta
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX                         :{BLACK}Cestujuci posledny mesiac: {ORANGE}{COMMA}{BLACK}  max: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX                               :{BLACK}Posta posledny mesiac: {ORANGE}{COMMA}{BLACK}  max: {ORANGE}{COMMA}
STR_CARGO_FOR_TOWNGROWTH                                        :{BLACK}Tovar potrebný k rozrastu mesta:
STR_CARGO_FOR_TOWNGROWTH_REQUIRED                               :{SETX 20}{ORANGE}{STRING}{BLACK} potrebný
STR_CARGO_FOR_TOWNGROWTH_LAST_MONTH                             :{SETX 20}{ORANGE}{CARGO}{BLACK} doručené posledný mesiac
STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_1                      :Administrativa
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1                           :Kancelarie
STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1                   :Maly bytovy blok
STR_TOWN_BUILDING_NAME_CHURCH_1                                 :Kostol
STR_TOWN_BUILDING_NAME_LARGE_OFFICE_BLOCK_1                     :Ministerstvo
STR_TOWN_BUILDING_NAME_TOWN_HOUSES_1                            :Mestske domy
STR_TOWN_BUILDING_NAME_HOTEL_1                                  :Hotel
STR_TOWN_BUILDING_NAME_STATUE_1                                 :Socha
STR_TOWN_BUILDING_NAME_FOUNTAIN_1                               :Fontana
STR_TOWN_BUILDING_NAME_PARK_1                                   :Park
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_2                           :Kancelarie
STR_TOWN_BUILDING_NAME_SHOPS_AND_OFFICES_1                      :Obchody a kancelarie
STR_TOWN_BUILDING_NAME_MODERN_OFFICE_BUILDING_1                 :Moderna administrativna budova
STR_TOWN_BUILDING_NAME_WAREHOUSE_1                              :Sklad
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_3                           :Kancelarie
STR_TOWN_BUILDING_NAME_STADIUM_1                                :Stadion
STR_TOWN_BUILDING_NAME_OLD_HOUSES_1                             :Stare domy
STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON                            :{BLACK}Miestna sprava
STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP                           :{BLACK}Zobrazit informacie o miestnej sprave
STR_LOCAL_AUTHORITY_CAPTION                                     :{WHITE}Miestna sprava {TOWN}
STR_LOCAL_AUTHORITY_COMPANY_RATINGS                             :{BLACK}Hodnotenie dopravnych spolocnosti:
STR_LOCAL_AUTHORITY_COMPANY_RATING                              :{YELLOW}{COMPANY} {COMPANYNUM}: {ORANGE}{STRING}
STR_SUBSIDIES_CAPTION                                           :{WHITE}Dotacie
STR_SUBSIDIES_OFFERED_TITLE                                     :{BLACK}Ponuknute dotacie:
STR_SUBSIDIES_OFFERED_FROM_TO                                   :{ORANGE}{STRING} z {STRING} do {STRING}{YELLOW} ({DATE_SHORT})
STR_SUBSIDIES_NONE                                              :{ORANGE}Ziadne
STR_SUBSIDIES_SUBSIDISED_TITLE                                  :{BLACK}V sucasnosti poskytovane dotacie:
STR_SUBSIDIES_SUBSIDISED_FROM_TO                                :{ORANGE}{STRING} z {STATION} do {STATION}{YELLOW} ({COMPANY}{YELLOW}, do {DATE_SHORT})
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED                               :{BLACK}{BIGFONT}Ponuka dotacie skoncila:{}{}Preprava {STRING.g} z {STRING} do {STRING} uz nebude dotovana.
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE                              :{BLACK}{BIGFONT}Dotacia ukoncena:{}{}Preprava {STRING.g} z {STATION} do {STATION} uz viac nebude dotovana.
STR_NEWS_SERVICE_SUBSIDY_OFFERED                                :{BLACK}{BIGFONT}Ponuka dotacie:{}{}Prva preprava {STRING.g} z {STRING} do {STRING} bude dotovana miestnou spravou!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF                           :{BLACK}{BIGFONT}Dotacia udelena spolocnosti {COMPANY}!{}{}Preprava {STRING.g} z {STATION} do {STATION} bude buduci rok o 50% vynosnejsia!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE                         :{BLACK}{BIGFONT}Dotácia udelená spolocnosti {COMPANY}!{}{}Preprava {STRING.g} z {STATION} to {STATION} bude budúci rok 2x výnosnejšia!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE                         :{BLACK}{BIGFONT}Dotacia udelena spolocnosti {COMPANY}!{}{}Preprava {STRING.g} z {STATION} do {STATION} bude buduci rok 3x vynosnejsia!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE                      :{BLACK}{BIGFONT}Dotacia udelena spolocnosti {COMPANY}!{}{}Preprava {STRING.g} z {STATION} do {STATION} bude buduci rok 4x vynosnejsia!
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT                       :{WHITE}Miestna sprava {TOWN} odmietla stavbu letiska v tomto meste
STR_LOCAL_AUTHORITY_REFUSES_NOISE                               :{WHITE}{TOWN} miesná správa odmietla udelit povolenie pre letisko kôli hlučnosti
STR_TOWN_BUILDING_NAME_COTTAGES_1                               :Chaty
STR_TOWN_BUILDING_NAME_HOUSES_1                                 :Domy
STR_TOWN_BUILDING_NAME_FLATS_1                                  :Byty
STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_2                      :Administrativa
STR_TOWN_BUILDING_NAME_SHOPS_AND_OFFICES_2                      :Obchody a kancelarie
STR_TOWN_BUILDING_NAME_SHOPS_AND_OFFICES_3                      :Obchody a kancelarie
STR_TOWN_BUILDING_NAME_THEATER_1                                :Divadlo
STR_TOWN_BUILDING_NAME_STADIUM_2                                :Stadion
STR_TOWN_BUILDING_NAME_OFFICES_1                                :Kancelarie
STR_TOWN_BUILDING_NAME_HOUSES_2                                 :Domy
STR_TOWN_BUILDING_NAME_CINEMA_1                                 :Kino
STR_TOWN_BUILDING_NAME_SHOPPING_MALL_1                          :Obchodny dom
STR_LOCAL_AUTHORITY_DO_IT_BUTTON                                :{BLACK}Vykonat
STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP                             :{BLACK}Co sa da urobit v tomto meste - kliknut na polozku pre detaily
STR_LOCAL_AUTHORITY_DO_IT_TOOLTIP                               :{BLACK}Vykonat vybranu cinnost
STR_LOCAL_AUTHORITY_ACTIONS_TITLE                               :{BLACK}Dostupne cinnosti:
STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN           :Mala reklamna kampan
STR_LOCAL_AUTHORITY_ACTION_MEDIUM_ADVERTISING_CAMPAIGN          :Stredná reklamná kampan
STR_LOCAL_AUTHORITY_ACTION_LARGE_ADVERTISING_CAMPAIGN           :Velka reklamna kampan
STR_LOCAL_AUTHORITY_ACTION_ROAD_RECONSTRUCTION                  :Financovat rekonstrukciu ciest
STR_LOCAL_AUTHORITY_ACTION_STATUE_OF_COMPANY                    :Postavit sochu majitela spolocnosti
STR_LOCAL_AUTHORITY_ACTION_NEW_BUILDINGS                        :Financovat vystavbu budov
STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT                  :Zakupit exkluzivne dopravne prava
STR_LOCAL_AUTHORITY_ACTION_BRIBE                                :Podplatit miestnu spravu
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING            :{WHITE}{STRING}{}{YELLOW} Spustit malu reklamnu kampan vasich dopravnych sluzieb.{}  Cena: {CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING           :{WHITE}{STRING}{}{YELLOW} Spustit strednu reklamnu kampan vasich dopravnych sluzieb.{}  Cena: {CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING            :{WHITE}{STRING}{}{YELLOW} Spustit velku reklamnu kampan vasich dopravnych sluzieb.{}  Cena: {CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION          :{WHITE}{STRING}{}{YELLOW} Financovat rekonstrukciu a vystavbu cesty. Sposobi dopravny chaos a zapchy trvajuce dalsich 6 mesiacov.{}  Cena: {CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY            :{WHITE}{STRING}{}{YELLOW} Postavit sochu na oslavu vasej spolocnosti.{} Cena: {CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS                :{WHITE}{STRING}{}{YELLOW} Financovat vystavbu administrativnych a obchodnych budov.{}  Cena: {CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT          :{WHITE}{STRING}{}{YELLOW} Zakupit exkluzivne dopravne prava na 1 rok pre vasu spolocnost. Miestna sprava vam zaruci vyuzivanie len dopravnych sluzieb vasej spolocnosti.{} Cena: {CURRENCY}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE                        :{WHITE}{STRING}{}{YELLOW} Podplatit miestnu spravu pre zvysenie hodnotenia vasej spolocnosti, s rizikom tazkeho postihu pri odhaleni!{}  Cena: {CURRENCY}
STR_NEWS_ROAD_REBUILDING                                        :{BIGFONT}{BLACK}V meste {TOWN} zavladol dopravny chaos!{}{}Rekonstrukcia ciest financovana {STRING} prinesie 6 mesiacov utrpenia pre motoristov!
STR_SMALLMAP_TOWN                                               :{TINYFONT}{WHITE}{TOWN}
STR_TOWN_DIRECTORY_TOWN                                         :{ORANGE}{TOWN}{BLACK} ({COMMA})
STR_TOWN_DESCRIPTION_UNDER_CONSTRUCTION                         :{STRING} (vo výstavbe)
STR_TOWN_BUILDING_NAME_IGLOO_1                                  :Iglu
STR_TOWN_BUILDING_NAME_TEPEES_1                                 :Vigvam
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1                           :Kaviaren
STR_TOWN_BUILDING_NAME_PIGGY_BANK_1                             :Mala Banka

STR_INDUSTRY                                                    :{INDUSTRY}
STR_TOWN                                                        :{TOWN}
STR_INDUSTRY_FORMAT                                             :{1:STRING} {0:TOWN}
STR_STATION                                                     :{STATION}

##id 0x2800
STR_LANDSCAPING_MENU_LANDSCAPING                                :Uprava terenu
STR_LANDSCAPING_MENU_PLANT_TREES                                :Vysadba stromov
STR_LANDSCAPING_MENU_PLACE_SIGN                                 :Umiestnenie popisu
STR_PLANT_TREE_CAPTION                                          :{WHITE}Stromy
STR_ERROR_TREE_ALREADY_HERE                                     :{WHITE}... strom tu uz je
STR_ERROR_CAN_T_PLANT_TREE_HERE                                 :{WHITE}Tu sa strom neda zasadit ...
STR_SIGN_WHITE                                                  :{WHITE}{SIGN}
STR_ERROR_TOO_MANY_SIGNS                                        :{WHITE}... prilis vela popisov
STR_ERROR_CAN_T_PLACE_SIGN_HERE                                 :{WHITE}Tu sa neda dat popis ...
STR_SIGN_DEFAULT                                                :Popis
STR_EDIT_SIGN_CAPTION                                           :{WHITE}Upravit text popisu
STR_ERROR_CAN_T_CHANGE_SIGN_NAME                                :{WHITE}Nemozno zmenit text popisu ...
STR_ERROR_CAN_T_DELETE_SIGN                                     :{WHITE}Nemôžem zmazať popis...
STR_PLANT_TREE_TOOLTIP                                          :{BLACK}Vybrat typ stromu pre sadenie
STR_TREE_NAME_TREES                                             :Stromy
STR_TREE_NAME_RAINFOREST                                        :Dazdovy prales
STR_TREE_NAME_CACTUS_PLANTS                                     :Kaktusy

##id 0x3000
STR_STATION_BUILD_RAIL_CAPTION                                  :{WHITE}Vyber zeleznicnej stanice
STR_STATION_BUILD_AIRPORT_CAPTION                               :{WHITE}Vyber letiska
STR_STATION_BUILD_ORIENTATION                                   :{BLACK}Orientacia
STR_STATION_BUILD_NUMBER_OF_TRACKS                              :{BLACK}Pocet kolaji
STR_STATION_BUILD_PLATFORM_LENGTH                               :{BLACK}Dlzka nastupista
STR_ERROR_TOO_CLOSE_TO_ANOTHER_RAILROAD                         :{WHITE}Prilis blizko inej zeleznicnej stanice
STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING                        :{WHITE}Susedi z viacerymi stanicami/vykladkami
STR_ERROR_TOO_MANY_STATIONS_LOADING                             :{WHITE}Prilis vela stanic/vykladok
STR_ERROR_TOO_MANY_STATION_SPECS                                :{WHITE}Veľa častí vlakovej stanice
STR_ERROR_TOO_MANY_BUS_STOPS                                    :{WHITE}Prilis vela autobusovych zastavok
STR_ERROR_TOO_MANY_TRUCK_STOPS                                  :{WHITE}Prilis vela zastavok nakladnych automobilov
STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION                          :{WHITE}Prilis blizko inej stanice/vykladky
STR_STATION_VIEW_CAPTION                                        :{WHITE}{STATION} {STATIONFEATURES}
STR_ERROR_MUST_DEMOLISH_RAILROAD                                :{WHITE}Zeleznicna stanica sa musi naskor zburat
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT                          :{WHITE}Prilis blizko ineho letiska
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST                           :{WHITE}Letisko sa musi najskor zburat

STR_QUERY_RENAME_STATION_CAPTION                                :Premenovat stanicu/vykladku
STR_ERROR_CAN_T_RENAME_STATION                                  :{WHITE}Stanica sa neda premenovat ...
STR_STATION_VIEW_RATINGS_BUTTON                                 :{BLACK}Hodnotenie
STR_STATION_VIEW_ACCEPTS_BUTTON                                 :{BLACK}Prijima
STR_STATION_VIEW_CARGO_RATINGS_TITLE                            :{BLACK}Hodnotenie prepravy:

############ range for rating starts
STR_CARGO_RATING_APPALLING                                      :Hrozne
STR_CARGO_RATING_VERY_POOR                                      :Velmi zle
STR_CARGO_RATING_POOR                                           :Zle
STR_CARGO_RATING_MEDIOCRE                                       :Priemerne
STR_CARGO_RATING_GOOD                                           :Dobre
STR_CARGO_RATING_VERY_GOOD                                      :Velmi dobre
STR_CARGO_RATING_EXCELLENT                                      :Vyborne
STR_CARGO_RATING_OUTSTANDING                                    :Perfektne
############ range for rating ends

STR_STATION_VIEW_CARGO_RATING                                   :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}%)
STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO                        :{WHITE}{STATION} uz neprijima {STRING}
STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO_OR_CARGO               :{WHITE}{STATION} uz neprijima {STRING} alebo {STRING}
STR_NEWS_STATION_NOW_ACCEPTS_CARGO                              :{WHITE}{STATION} teraz prijima {STRING}
STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO                    :{WHITE}{STATION} teraz prijima {STRING} a {STRING}
STR_STATION_BUILD_BUS_ORIENTATION                               :{WHITE}Orientacia stanice
STR_STATION_BUILD_TRUCK_ORIENTATION                             :{WHITE}Orientacia vykladky
STR_STATION_BUILD_PASSENGER_TRAM_ORIENTATION                    :{WHITE}Orientácia osobnej elektricky
STR_STATION_BUILD_CARGO_TRAM_ORIENTATION                        :{WHITE}Orientácia nákladnej elektricky
STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST                       :{WHITE}Stanica musi byt najskor zburana
STR_ERROR_MUST_DEMOLISH_TRUCK_STATION_FIRST                     :{WHITE}Vykladka musi byt najskor zburana
STR_ERROR_MUST_DEMOLISH_PASSENGER_TRAM_STATION_FIRST            :{WHITE}Najprv sa musí zbúrat osobná elektricková stanica
STR_ERROR_MUST_DEMOLISH_CARGO_TRAM_STATION_FIRST                :{WHITE}Najprv sa musí zbúrat nákladná elektricková stanica
STR_STATION_LIST_CAPTION                                        :{WHITE}{COMPANY} - {COMMA} Stanic{P a e ""}
STR_STATION_LIST_STATION                                        :{YELLOW}{STATION} {STATIONFEATURES}
STR_STATION_LIST_NONE                                           :{YELLOW}- Ziadne -
STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK                             :{WHITE}Priliz blizko ineho pristavu
STR_ERROR_MUST_DEMOLISH_DOCK_FIRST                              :{WHITE}Pristav musi byt najskor zburany
STR_STATION_BUILD_RAILROAD_ORIENTATION_TOOLTIP                  :{BLACK}Vybrat orientaciu zeleznicnej stanice
STR_STATION_BUILD_NUMBER_OF_TRACKS_TOOLTIP                      :{BLACK}Pocet kolaji zeleznicnej stanice
STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP                       :{BLACK}Dlzka zeleznicnej stanice
STR_STATION_BUILD_BUS_ORIENTATION_TOOLTIP                       :{BLACK}Vybrat orientaciu stanice
STR_STATION_BUILD_TRUCK_ORIENTATION_TOOLTIP                     :{BLACK}Vybrat orientaciu vykladky
STR_STATION_BUILD_PASSENGER_TRAM_ORIENTATION_TOOLTIP            :{BLACK}Vyberte orientáciu osobnej elektrickovej stanice
STR_STATION_BUILD_CARGO_TRAM_ORIENTATION_TOOLTIP                :{BLACK}Vyberte orientáciu nákladnej elektrickovej stanice
STR_STATION_VIEW_CENTER_TOOLTIP                                 :{BLACK}Vycentrovat pohlad na poziciu stanice
STR_STATION_VIEW_RATINGS_TOOLTIP                                :{BLACK}Zobrazit hodnotenie stanice
STR_STATION_VIEW_RENAME_TOOLTIP                                 :{BLACK}Zmenit nazov stanice
STR_STATION_VIEW_ACCEPTS_TOOLTIP                                :{BLACK}Zobrazit zoznam prijimaneho nakladu
STR_STATION_LIST_TOOLTIP                                        :{BLACK}Názvy staíic - kliknite pre pohlad na polohu stanice
STR_STATION_BUILD_AIRPORT_TOOLTIP                               :{BLACK}Vybrat velkost/typ letiska
STR_STATION_SIGN                                                :{STATION} {STATIONFEATURES}
STR_STATION_SIGN_TINY                                           :{TINYFONT}{STATION}
STR_STATION_DESCRIPTION_RAILROAD_STATION                        :Zeleznicna stanica
STR_STATION_DESCRIPTION_AIRCRAFT_HANGAR                         :Letecky hangar
STR_STATION_DESCRIPTION_AIRPORT                                 :Letisko
STR_STATION_DESCRIPTION_TRUCK_LOADING_AREA                      :Vykladka
STR_STATION_DESCRIPTION_BUS_STATION                             :Stanica
STR_STATION_DESCRIPTION_SHIP_DOCK                               :Pristav
STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP                      :{BLACK}Zobrazit oblast pokrytia stavanej plochy
STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP                     :{BLACK}Nezobrazit oblast pokrytia stavanej plochy
STR_STATION_BUILD_COVERAGE_AREA_TITLE                           :{BLACK}Ukazat oblast pokrytia
STR_STATION_BUILD_DOCK_CAPTION                                  :{WHITE}Molo
STR_STATION_DESCRIPTION_BUOY                                    :Boja
STR_ERROR_BUOY_IN_THE_WAY                                       :{WHITE}... boja v ceste
STR_ERROR_STATION_TOO_SPREAD_OUT                                :{WHITE}... stanica je prilis velka
STR_NONUNIFORM_STATIONS_DISALLOWED                              :{WHITE}... roznorode stanice nie su povolene
STR_USE_CTRL_TO_SELECT_MORE                                     :{BLACK}Podrzte CTRL pre vyber viacerych poloziek

STR_UNDEFINED                                                   :(nedefinovaný retezec)
STR_STAT_CLASS_DFLT                                             :Pôvodná stanica
STR_STAT_CLASS_WAYP                                             :Smerove body

##id 0x3800
STR_DEPOT_BUILD_SHIP_CAPTION                                    :{WHITE}Orientacia lodenice
STR_ERROR_MUST_BE_BUILT_ON_WATER                                :{WHITE}... musi byt postavene na vode
STR_ERROR_CAN_T_BUILD_SHIP_DEPOT                                :{WHITE}Lodenica sa tu neda postavit
STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP                        :{BLACK}Vyber orientaciu pristavu
STR_WATER_DESCRIPTION_WATER                                     :Voda
STR_WATER_DESCRIPTION_COAST_OR_RIVERBANK                        :Pobrezie alebo nabrezie
STR_WATER_DESCRIPTION_SHIP_DEPOT                                :Lodenica
STR_BRIDGE_DESCRIPTION_AQUEDUCT                                 :Akvadukt
STR_ERROR_CAN_T_BUILD_ON_WATER                                  :{WHITE}... nemoze byt postavene na vode
STR_MUST_DEMOLISH_CANAL_FIRST                                   :{WHITE}Najprv sa musí zbúrat kanál

##id 0x4000
STR_SAVELOAD_SAVE_CAPTION                                       :{WHITE}Ulozit hru
STR_SAVELOAD_LOAD_CAPTION                                       :{WHITE}Nahrat hru
STR_SAVELOAD_SAVE_BUTTON                                        :{BLACK}Ulozit
STR_SAVELOAD_DELETE_BUTTON                                      :{BLACK}Vymazat
STR_DEFAULT_SAVEGAME_NAME                                       :{COMPANY}, {STRING}
STR_GAME_SAVELOAD_SPECTATOR_SAVEGAME                            :Pozorovateľ, {SKIP}{STRING}
STR_SAVELOAD_BYTES_FREE                                         :{BLACK}{BYTES} volnych
STR_ERROR_UNABLE_TO_READ_DRIVE                                  :{BLACK}Zariadenie je necitatelne
STR_ERROR_GAME_SAVE_FAILED                                      :{WHITE}Ulozenie hry zlyhalo{}{STRING}
STR_ERROR_UNABLE_TO_DELETE_FILE                                 :{WHITE}Subor sa neda vymazat
STR_ERROR_GAME_LOAD_FAILED                                      :{WHITE}Nahratie hry zlyhalo{}{STRING}
STR_GAME_SAVELOAD_ERROR_BROKEN_INTERNAL_ERROR                   :Interná chyba: {STRING}
STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME                         :Poškodená uložená hra - {STRING}
STR_GAME_SAVELOAD_ERROR_TOO_NEW_SAVEGAME                        :Hra bola uložená vo vyššej verzii
STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE                       :Súbor nie je možné precítat
STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE                      :Nie je možný zápis do súboru
STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED             :Kontrola integrity dát zlyhala
STR_SAVELOAD_LIST_TOOLTIP                                       :{BLACK}Zoznam diskov, adresarov a subory ulozenych hier
STR_SAVELOAD_EDITBOX_TOOLTIP                                    :{BLACK}Vybrany nazov pre ulozenie hry
STR_SAVELOAD_DELETE_TOOLTIP                                     :{BLACK}Vymazat vybranu ulozenu hru
STR_SAVELOAD_SAVE_TOOLTIP                                       :{BLACK}Ulozit aktualnu hru s pouzitim vybraneho mena
STR_NETWORK_SERVER_RANDOM_GAME                                  :Vygenerovat nahodnu novu hru
STR_LOAD_HEIGHTMAP                                              :{WHITE}Nahrat výškovú mapu
STR_SAVE_OSKTITLE                                               :{BLACK}Zadajte názov pre uloženie hry

##id 0x4800
STR_OBJECT_IN_THE_WAY                                           :{WHITE}{STRING} v ceste
STR_INDUSTRY_VIEW_CAPTION                                       :{WHITE}{INDUSTRY}
STR_INDUSTRY_NAME_COAL_MINE                                     :Uholna bana
STR_INDUSTRY_NAME_POWER_STATION                                 :Elektraren
STR_INDUSTRY_NAME_SAWMILL                                       :Pila
STR_INDUSTRY_NAME_FOREST                                        :Les
STR_INDUSTRY_NAME_OIL_REFINERY                                  :Ropna rafineria
STR_INDUSTRY_NAME_OIL_RIG                                       :Ropny vrt
STR_INDUSTRY_NAME_FACTORY                                       :Tovaren
STR_INDUSTRY_NAME_PRINTING_WORKS                                :Tlaciaren
STR_INDUSTRY_NAME_STEEL_MILL                                    :Oceliaren
STR_INDUSTRY_NAME_FARM                                          :Farma
STR_INDUSTRY_NAME_COPPER_ORE_MINE                               :Medenna bana
STR_INDUSTRY_NAME_OIL_WELLS                                     :Ropna plosina
STR_INDUSTRY_NAME_BANK                                          :Banka
STR_INDUSTRY_NAME_FOOD_PROCESSING_PLANT                         :Potravinársky podnik
STR_INDUSTRY_NAME_PAPER_MILL                                    :Vyroba papiera
STR_INDUSTRY_NAME_GOLD_MINE                                     :Zlata bana
STR_INDUSTRY_NAME_BANK_TROPIC_ARCTIC                            :Banka
STR_INDUSTRY_NAME_DIAMOND_MINE                                  :Diamantova bana
STR_INDUSTRY_NAME_IRON_ORE_MINE                                 :Zelezorudna bana
STR_INDUSTRY_NAME_FRUIT_PLANTATION                              :Ovocny sad
STR_INDUSTRY_NAME_RUBBER_PLANTATION                             :Kaucukova plantaz
STR_INDUSTRY_NAME_WATER_SUPPLY                                  :Vodny zdroj
STR_INDUSTRY_NAME_WATER_TOWER                                   :Vodojem
STR_INDUSTRY_NAME_FACTORY_2                                     :Tovaren
STR_INDUSTRY_NAME_FARM_2                                        :Farma
STR_INDUSTRY_NAME_LUMBER_MILL                                   :Pila
STR_INDUSTRY_NAME_COTTON_CANDY_FOREST                           :Les cukrovej vaty
STR_INDUSTRY_NAME_CANDY_FACTORY                                 :Cukrovar
STR_INDUSTRY_NAME_BATTERY_FARM                                  :Vyroba baterii
STR_INDUSTRY_NAME_COLA_WELLS                                    :Vyroba kofoly
STR_INDUSTRY_NAME_TOY_SHOP                                      :Hrackarstvo
STR_INDUSTRY_NAME_TOY_FACTORY                                   :Vyroba hraciek
STR_INDUSTRY_NAME_PLASTIC_FOUNTAINS                             :Zuvackova fontana
STR_INDUSTRY_NAME_FIZZY_DRINK_FACTORY                           :Vyroba sumienky
STR_INDUSTRY_NAME_BUBBLE_GENERATOR                              :Bublifuk
STR_INDUSTRY_NAME_TOFFEE_QUARRY                                 :Karamelovy lom
STR_INDUSTRY_NAME_SUGAR_MINE                                    :Cukrova bana

############ range for requires starts
STR_INDUSTRY_VIEW_REQUIRES_CARGO                                :{BLACK}Potrebuje: {YELLOW}{STRING}{STRING}
STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO                          :{BLACK}Potrebuje: {YELLOW}{STRING}{STRING}, {STRING}{STRING}
STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO                    :{BLACK}Potrebuje: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING}
############ range for requires ends

############ range for produces starts
STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING                        :{BLACK}Náklad cakajúci na spracovanie:
STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO                       :{YELLOW}{CARGO}{STRING}{BLACK}
STR_INDUSTRY_VIEW_PRODUCES_CARGO                                :{BLACK}Produkuje: {YELLOW}{STRING}{STRING}
STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO                          :{BLACK}Produkuje: {YELLOW}{STRING}{STRING}, {STRING}{STRING}
############ range for produces ends

STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE                   :{BLACK}Produkcia za posledny mesiac:
STR_INDUSTRY_VIEW_TRANSPORTED                                   :{YELLOW}{CARGO}{STRING}{BLACK} ({COMMA}% prepravenych)
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP                              :{BLACK}Vycentrovanie pohladu na poziciu tovarne
STR_NEWS_INDUSTRY_CONSTRUCTION                                  :{BLACK}{BIGFONT}{STRING} sa zacina stavat nedaleko mesta {TOWN}!
STR_NEWS_INDUSTRY_PLANTED                                       :{BLACK}{BIGFONT}{STRING} sa vysadza nedaleko mesta {TOWN}!
STR_INDUSTRY_BUILD_COST                                         :{BLACK}Cena: {YELLOW}{CURRENCY}
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY                         :{WHITE}Tento typ priemyslu sa tu neda postavit ...
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED                            :{WHITE}... les sa moze sadit len pod ciarou snehu
STR_NEWS_INDUSTRY_CLOSURE_GENERAL                               :{BLACK}{BIGFONT}{STRING} oznamuje skore uzavretie!
STR_NEWS_INDUSTRY_CLOSURE_SUPPLY_PROBLEMS                       :{BLACK}{BIGFONT}Kvôli zásobovacím problémom {STRING} oznamuje skoré uzavretie!
STR_NEWS_INDUSTRY_CLOSURE_LACK_OF_TREES                         :{BLACK}{BIGFONT}Nedostatok dostupnej drevnej suroviny donutil {STRING} oznamit skore uzavretie!
STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_GENERAL                   :{BLACK}{BIGFONT}{INDUSTRY} zvyšuje produkciu!
STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_COAL                      :{BLACK}{BIGFONT}Nove nalezisko uhlia sa objavilo v {INDUSTRY}!{}Ocakava sa zdvojnasobenie produkcie!
STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_OIL                       :{BLACK}{BIGFONT}Nove nalezisko ropy sa objavilo na {INDUSTRY}!{}Ocakava sa zdvojnasobenie produkcie!
STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_FARM                      :{BLACK}{BIGFONT}Na {INDUSTRY} zlepsili pouzivane metody!Ocakava sa zdvojnasobenie produkcie!
STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_GENERAL                   :{BLACK}{BIGFONT}{INDUSTRY} znižuje produkciu o 50%
STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_FARM                      :{BLACK}{BIGFONT}Premnozenie skodcov sposobilo znicenie urody na {INDUSTRY}!{}Produkcia sa znizila o 50%
STR_ERROR_CAN_ONLY_BE_POSITIONED                                :{WHITE}... moze byt umiestnene len pri okraji mapy
STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_SMOOTH                    :{BLACK}{BIGFONT}{1:INDUSTRY} zvyšuje produkciu {0:STRING.g} o {2:COMMA}%!
STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_SMOOTH                    :{BLACK}{BIGFONT}{1:INDUSTRY} znižuje produkciu {0:STRING.g} o {2:COMMA}%!

##id 0x5000
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY                             :{WHITE}Iny tunel v ceste
STR_TUNNEL_THROUGH_MAP_BORDER                                   :{WHITE}Tunel končí za okrajom mapy
STR_ERROR_UNABLE_TO_EXCAVATE_LAND                               :{WHITE}Nemozno zarovnat teren na druhej strane tunela
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST                            :{WHITE}Tunel musi byt najskor zburany
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST                            :{WHITE}Most musi byt najskor zburany
STR_ERROR_CANNOT_START_AND_END_ON                               :{WHITE}Nemozno zacat a skoncit na tom istom mieste
STR_BRIDGEHEADS_NOT_SAME_HEIGHT                                 :{WHITE}Konce mosta nie sú v rovnakej výške
STR_BRIDGE_TOO_LOW_FOR_TERRAIN                                  :{WHITE}Most je príliš nízky pre tento terén
STR_ERROR_START_AND_END_MUST_BE_IN                              :{WHITE}Zaciatok a koniec musi byt v rovine
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL                            :{WHITE}To miesto je nepouzitelne ako vstup do tunela
STR_BUILD_BRIDGE_INFO                                           :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY}
STR_BRIDGE_NAME_SUSPENSION_STEEL                                :Zavesny ocelovy
STR_BRIDGE_NAME_GIRDER_STEEL                                    :Pilierovy ocelovy
STR_BRIDGE_NAME_CANTILEVER_STEEL                                :Visuty ocelovy
STR_BRIDGE_NAME_SUSPENSION_CONCRETE                             :Zavesny betonovy
STR_BRIDGE_NAME_WOODEN                                          :Dreveny
STR_BRIDGE_NAME_CONCRETE                                        :Betonovy
STR_BRIDGE_NAME_TUBULAR_STEEL                                   :Kryty ocelovy
STR_BRIDGE_TUBULAR_SILICON                                      :Kryty plastovy
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE                               :{WHITE}Tu sa neda postavit most ...
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE                               :{WHITE}Tu sa neda postavit tunel ...
STR_TUNNEL_DESCRIPTION_RAILROAD                                 :Zeleznicny tunel
STR_TUNNEL_DESCRIPTION_ROAD                                     :Cestny tunel
STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL                    :Ocelovy zavesny zeleznicny most
STR_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEELE                       :Ocelovy pilierovy zeleznicny most
STR_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL                    :Ocelovy visuty zeleznicny most
STR_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE                 :Vystuzeny zavesny betonovy zeleznicny most
STR_BRIDGE_DESCRIPTION_RAIL_WOODEN                              :Dreveny zeleznicny most
STR_BRIDGE_DESCRIPTION_RAIL_CONCRETE                            :Betonovy zeleznicny most
STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL                    :Ocelovy zavesny cestny most
STR_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL                        :Ocelovy pilierovy cestny most
STR_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL                    :Ocelovy visuty cestny most
STR_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE                 :Vystuzeny zavesny betonovy cestny most
STR_BRIDGE_DESCRIPTION_ROAD_WOODEN                              :Dreveny cestny most
STR_BRIDGE_DESCRIPTION_ROAD_CONCRETE                            :Betonovy cestny most
STR_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL                       :Kryty zeleznicny most
STR_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL                       :Kryty cestny most

##id 0x5800
STR_ERROR_OBJECT_IN_THE_WAY                                     :{WHITE}V ceste je prekazka
STR_UNMOVABLE_DESCRIPTION_TRANSMITTER                           :Vysielac
STR_UNMOVABLE_DESCRIPTION_LIGHTHOUSE                            :Maják
STR_UNMOVABLE_DESCRIPTION_COMPANY_HEADQUARTERS                  :Sidlo firmy
STR_ERROR_COMPANY_HEADQUARTERS_IN                               :{WHITE}... sidlo firmy v ceste
STR_UNMOVABLE_DESCRIPTION_COMPANY_OWNED_LAND                    :Spolocnostou vlastneny pozemok
STR_ERROR_CAN_T_PURCHASE_THIS_LAND                              :{WHITE}Tento pozemok nie je mozne kupit ...
STR_ERROR_YOU_ALREADY_OWN_IT                                    :{WHITE}... uz to vlastnis!


############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
##id 0x6000
STR_SV_EMPTY                                                    :
STR_SV_UNNAMED                                                  :Bez mena
STR_SV_TRAIN_NAME                                               :Vlak {COMMA}
STR_SV_ROADVEH_NAME                                             :Automobil {COMMA}
STR_SV_SHIP_NAME                                                :Lod {COMMA}
STR_SV_AIRCRAFT_NAME                                            :Lietadlo {COMMA}

STR_SV_STNAME                                                   :{STRING}
STR_SV_STNAME_NORTH                                             :{STRING} Sever
STR_SV_STNAME_SOUTH                                             :{STRING} Juh
STR_SV_STNAME_EAST                                              :{STRING} Vychod
STR_SV_STNAME_WEST                                              :{STRING} Zapad
STR_SV_STNAME_CENTRAL                                           :{STRING} Centrum
STR_SV_STNAME_TRANSFER                                          :{STRING} Razcestie
STR_SV_STNAME_HALT                                              :{STRING} Za horou
STR_SV_STNAME_VALLEY                                            :{STRING} Udolie
STR_SV_STNAME_HEIGHTS                                           :{STRING} Na kopci
STR_SV_STNAME_WOODS                                             :{STRING} Lesy
STR_SV_STNAME_LAKESIDE                                          :{STRING} Jazera
STR_SV_STNAME_EXCHANGE                                          :{STRING} Predmestie
STR_SV_STNAME_AIRPORT                                           :{STRING} Letisko
STR_SV_STNAME_OILFIELD                                          :{STRING} Vrtna plosina
STR_SV_STNAME_MINES                                             :{STRING} Bane
STR_SV_STNAME_DOCKS                                             :{STRING} Pristav
STR_SV_STNAME_BUOY_1                                            :{STRING} Boja 1
STR_SV_STNAME_BUOY_2                                            :{STRING} Boja 2
STR_SV_STNAME_BUOY_3                                            :{STRING} Boja 3
STR_SV_STNAME_BUOY_4                                            :{STRING} Boja 4
STR_SV_STNAME_BUOY_5                                            :{STRING} Boja 5
STR_SV_STNAME_BUOY_6                                            :{STRING} Boja 6
STR_SV_STNAME_BUOY_7                                            :{STRING} Boja 7
STR_SV_STNAME_BUOY_8                                            :{STRING} Boja 8
STR_SV_STNAME_BUOY_9                                            :{STRING} Boja 9
STR_SV_STNAME_ANNEXE                                            :{STRING} Zastavka
STR_SV_STNAME_SIDINGS                                           :{STRING} Vidiek
STR_SV_STNAME_BRANCH                                            :{STRING} Konecna
STR_SV_STNAME_UPPER                                             :Horny {STRING}
STR_SV_STNAME_LOWER                                             :Dolny {STRING}
STR_SV_STNAME_HELIPORT                                          :{STRING} Heliport
STR_SV_STNAME_FOREST                                            :{STRING} Les
STR_SV_STNAME_FALLBACK                                          :{STRING} Stanica #{NUM}

############ end of savegame specific region!

##id 0x6800
STR_DIFFICULTY_LEVEL_CAPTION                                    :{WHITE}Uroven obtiaznosti
STR_OPTIONS_SAVE_CHANGES                                        :{BLACK}Ulozit

############ range for difficulty levels starts
STR_DIFFICULTY_LEVEL_EASY                                       :{BLACK}Lahká
STR_DIFFICULTY_LEVEL_MEDIUM                                     :{BLACK}Stredná
STR_DIFFICULTY_LEVEL_HARD                                       :{BLACK}Tažká
STR_DIFFICULTY_LEVEL_CUSTOM                                     :{BLACK}Vlastná
############ range for difficulty levels ends

############ range for difficulty settings starts
STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS             :{LTBLUE}Maximálny pocet konkurentov: {ORANGE}{COMMA}
STR_DIFFICULTY_LEVEL_SETTING_NO_OF_TOWNS                        :{LTBLUE}Pocet miest: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_NO_OF_INDUSTRIES                   :{LTBLUE}Pocet priemyslu: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_INITIAL_LOAN_000           :{LTBLUE}Maximálny prvotný úver: {ORANGE}{CURRENCY}
STR_DIFFICULTY_LEVEL_SETTING_INITIAL_INTEREST_RATE              :{LTBLUE}Pociatocny urok: {ORANGE}{COMMA}%
STR_DIFFICULTY_LEVEL_SETTING_VEHICLE_RUNNING_COSTS              :{LTBLUE}Nákladnost prevádzky vozidiel: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_CONSTRUCTION_SPEED_OF_COMPETITOR   :{LTBLUE}Rychlost konkurencie: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_VEHICLE_BREAKDOWNS                 :{LTBLUE}Poruchy vozidiel: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_SUBSIDY_MULTIPLIER                 :{LTBLUE}Nasobok dotacii: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_COST_OF_CONSTRUCTION               :{LTBLUE}Nákladnost výstavby: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_TERRAIN_TYPE                       :{LTBLUE}Typ terénu: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_QUANTITY_OF_SEA_LAKES              :{LTBLUE}Rozloha vodnej plochy: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_ECONOMY                            :{LTBLUE}Ekonomika: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_TRAIN_REVERSING                    :{LTBLUE}Otacanie vlakov: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_DISASTERS                          :{LTBLUE}Havarie: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_CITY_APPROVAL                      :{LTBLUE}Postoj miestnej spravy k stavebnym upravam mesta: {ORANGE}{STRING}
############ range for difficulty settings ends

STR_NONE                                                        :Ziadny
STR_NUM_VERY_LOW                                                :Velmi nízky
STR_NUM_LOW                                                     :Nízky
STR_NUM_NORMAL                                                  :Normálny
STR_NUM_HIGH                                                    :Vysoký
STR_NUM_CUSTOM                                                  :Vlastne
STR_ARROW_LEFT_SMALL                                            :{BLACK}{SMALLLEFTARROW}
STR_ARROW_RIGHT_SMALL                                           :{BLACK}{SMALLRIGHTARROW}
STR_AI_SPEED_VERY_SLOW                                          :Velmi Pomale
STR_AI_SPEED_SLOW                                               :Pomale
STR_AI_SPEED_MEDIUM                                             :Stredne
STR_AI_SPEED_FAST                                               :Rychle
STR_AI_SPEED_VERY_FAST                                          :Velmi rychle
STR_SEA_LEVEL_VERY_LOW                                          :Velmi nízka
STR_SEA_LEVEL_LOW                                               :Nízka
STR_SEA_LEVEL_MEDIUM                                            :Stredná
STR_SEA_LEVEL_HIGH                                              :Vysoká
STR_DISASTER_NONE                                               :Ziadne
STR_DISASTER_REDUCED                                            :Obmedzené
STR_DISASTER_NORMAL                                             :Normálne
STR_SUBSIDY_X1_5                                                :x1.5
STR_SUBSIDY_X2                                                  :x2
STR_SUBSIDY_X3                                                  :x3
STR_SUBSIDY_X4                                                  :x4
STR_TERRAIN_TYPE_VERY_FLAT                                      :Velmi rovny
STR_TERRAIN_TYPE_FLAT                                           :Rovny
STR_TERRAIN_TYPE_HILLY                                          :Kopcovity
STR_TERRAIN_TYPE_MOUNTAINOUS                                    :Horsky
STR_ECONOMY_STEADY                                              :Stabilna
STR_ECONOMY_FLUCTUATING                                         :Kolisava
STR_REVERSE_AT_END_OF_LINE_AND_AT_STATIONS                      :Na konci trate a v stanicach
STR_REVERSE_AT_END_OF_LINE_ONLY                                 :Len na konci trate
STR_DISASTERS_OFF                                               :Vyp.
STR_DISASTERS_ON                                                :Zap.
STR_DIFFICULTY_LEVEL_HIGH_SCORE_BUTTON                          :{BLACK}Zobrazit tabulku najlepsich
STR_CITY_APPROVAL_PERMISSIVE                                    :Pozitivny
STR_CITY_APPROVAL_TOLERANT                                      :Tolerantny
STR_CITY_APPROVAL_HOSTILE                                       :Odmietavy

##id 0x7000
STR_COMPANY_VIEW_CAPTION                                        :{WHITE}{COMPANY} {BLACK}{COMPANYNUM}
STR_COMPANY_NUM                                                 :(Spoločnosť {COMMA})
STR_COMPANY_VIEW_NEW_FACE_BUTTON                                :{BLACK}Nová tvár
STR_COMPANY_VIEW_COLOUR_SCHEME_BUTTON                           :{BLACK}Farebna schema
STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE                            :{GOLD}Farebna schema:
STR_LIVERY_CAPTION                                              :{WHITE}Nová farebná schéma
STR_COMPANY_VIEW_COMPANY_NAME_BUTTON                            :{BLACK}Nazov spolocnosti
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON                          :{BLACK}Meno prezidenta
STR_QUERY_COMPANY_NAME_CAPTION                                  :Nazov spolocnosti
STR_QUERY_PRESIDENT_S_NAME_CAPTION                              :Meno prezidenta
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME                             :{WHITE}Nazov spolocnosti sa neda zmenit...
STR_ERROR_CAN_T_CHANGE_PRESIDENT                                :{WHITE}Meno prezidenta sa neda zmenit...
STR_FINANCES_CAPTION                                            :{WHITE}{COMPANY} Financie {BLACK}{COMPANYNUM}
STR_FINANCES_EXPENDITURE_INCOME_TITLE                           :{WHITE}Vydavky/Prijmy
STR_FINANCES_YEAR                                               :{WHITE}{NUM}
STR_FINANCES_SECTION_CONSTRUCTION                               :{GOLD}Výstavba
STR_FINANCES_SECTION_NEW_VEHICLES                               :{GOLD}Nove vozidla
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS                        :{GOLD}Prevadzka vlakov
STR_FINANCES_SECTION_ROAD_VEH_RUNNING_COSTS                     :{GOLD}Prevadzka automobilov
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS                     :{GOLD}Prevadzka lietadiel
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS                         :{GOLD}Prevadzka lodi
STR_FINANCES_SECTION_PROPERTY_MAINTENANCE                       :{GOLD}Udrzba majetku
STR_FINANCES_SECTION_TRAIN_INCOME                               :{GOLD}Trzby vlakov
STR_FINANCES_SECTION_ROAD_VEHICLES_INCOME                       :{GOLD}Trzby automobilov
STR_FINANCES_SECTION_AIRCRAFT_INCOME                            :{GOLD}Trzby lietadiel
STR_FINANCES_SECTION_SHIP_INCOME                                :{GOLD}Trzby lodi
STR_FINANCES_SECTION_LOAN_INTEREST                              :{GOLD}Uroky
STR_FINANCES_SECTION_OTHER                                      :{GOLD}Ostatne
STR_FINANCES_NEGATIVE_INCOME                                    :{BLACK}-{CURRENCY}
STR_FINANCES_POSITIVE_INCOME                                    :{BLACK}+{CURRENCY}
STR_FINANCES_TOTAL_CAPTION                                      :{WHITE}Spolu:
STR_COMPANY_NAME_COMPANY_NUM                                    :{COMPANY} {COMPANYNUM}
STR_GRAPH_INCOME_CAPTION                                        :{WHITE}Graf príjmov
STR_CURRCOMPACT                                                 :{CURRCOMPACT}
STR_JUST_COMMA                                                  :{COMMA}
STR_GRAPH_OPERATING_PROFIT_CAPTION                              :{WHITE}Graf prevadzkoveho zisku
STR_FINANCES_BANK_BALANCE_TITLE                                 :{WHITE}Zostatok v banke
STR_FINANCES_LOAN_TITLE                                         :{WHITE}Uver
STR_MAX_LOAN                                                    :{WHITE}Uverovy limit:  {BLACK}{CURRENCY}
STR_FINANCES_TOTAL_CURRENCY                                     :{BLACK}{CURRENCY}
STR_FINANCES_BORROW_BUTTON                                      :{BLACK}Pozicat {SKIP}{SKIP}{CURRENCY}
STR_FINANCES_REPAY_BUTTON                                       :{BLACK}Splatit {SKIP}{SKIP}{CURRENCY}
STR_ERROR_MAXIMUM_PERMITTED_LOAN                                :{WHITE}... uverovy limit je {CURRENCY}
STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY                           :{WHITE}Nemozno pozicat viac penazi ...
STR_ERROR_LOAN_ALREADY_REPAYED                                  :{WHITE}... uver uz bol splateny
STR_ERROR_CURRENCY_REQUIRED                                     :{WHITE}... {CURRENCY} potrebne
STR_ERROR_CAN_T_REPAY_LOAN                                      :{WHITE}Uver sa neda splatit ...
STR_INSUFFICIENT_FUNDS                                          :{WHITE}Nie je mozne poskytnut peniaze, ktore su pozicane z banky ...
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP                               :{BLACK}Vybrat novu tvar prezidenta
STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP                          :{BLACK}Zmenit vzhlad spolocnosti
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP                         :{BLACK}Zmenit meno prezidenta
STR_COMPANY_VIEW_COMPANY_NAME_TOOLTIP                           :{BLACK}Zmenit nazov spolocnosti
STR_FINANCES_BORROW_TOOLTIP                                     :{BLACK}Zvysit velkost uveru
STR_FINANCES_REPAY_TOOLTIP                                      :{BLACK}Splatit cast uveru
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE                        :{WHITE}{PRESIDENTNAME}{}{GOLD}(Prezident)
STR_COMPANY_VIEW_INAUGURATED_TITLE                              :{GOLD}Zvoleny: {WHITE}{NUM}
STR_COMPANY_VIEW_VEHICLES_TITLE                                 :{GOLD}Stroje:
STR_TRAINS                                                      :{WHITE}{COMMA} vlak{P "" y ov}
STR_ROAD_VEHICLES                                               :{WHITE}{COMMA} automobil{P "" y ov}
STR_AIRCRAFT                                                    :{WHITE}{COMMA} lietad{P lo la iel}
STR_SHIPS                                                       :{WHITE}{COMMA} lod{P "" e i}
STR_COMPANY_VIEW_VEHICLES_NONE                                  :{WHITE}Ziadne
STR_FACE_CAPTION                                                :{WHITE}Vyber tvare
STR_FACE_MALE_BUTTON                                            :{BLACK}Muz
STR_FACE_FEMALE_BUTTON                                          :{BLACK}Zena
STR_FACE_NEW_FACE_BUTTON                                        :{BLACK}Nová tvár
STR_FACE_CANCEL_TOOLTIP                                         :{BLACK}Zrusit vyber novej tvare
STR_FACE_OK_TOOLTIP                                             :{BLACK}Potvrdit vyber tvare
STR_FACE_MALE_TOOLTIP                                           :{BLACK}Vyber muzskych tvari
STR_FACE_FEMALE_TOOLTIP                                         :{BLACK}Vyber zenskych tvari
STR_FACE_NEW_FACE_TOOLTIP                                       :{BLACK}Nahodna nova tvar
STR_GRAPH_KEY_BUTTON                                            :{BLACK}Vyb.
STR_GRAPH_KEY_TOOLTIP                                           :{BLACK}Vybrat polozky na grafe
STR_GRAPH_KEY_CAPTION                                           :{WHITE}Vyber poloziek na grafe
STR_GRAPH_KEY_COMPANY_SELECTION                                 :{BLACK}Kliknut pre zobrazenie tejto polozky na grafe
STR_GRAPH_CARGO_DELIVERED_CAPTION                               :{WHITE}Dopravenych jednotiek nakladu
STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION                   :{WHITE}Hodnotenie produktivity spolocnosti (maximalna produktivita je 1000)
STR_GRAPH_COMPANY_VALUES_CAPTION                                :{WHITE}Hodnota spolocnosti
STR_COMPANY_LEAGUE_TABLE_CAPTION                                :{WHITE}Hodnotenie spolocnosti
STR_COMPANY_LEAGUE_FIRST                                        :{WHITE}{STRING}{SETX 45}{ORANGE}{COMPANY} {BLACK}{COMPANYNUM} '{STRING}'
STR_COMPANY_LEAGUE_OTHER                                        :{YELLOW}{STRING}{SETX 45}{ORANGE}{COMPANY} {BLACK}{COMPANYNUM}  '{STRING}'
STR_NEWS_COMPANY_IN_TROUBLE_TITLE                               :{BLACK}{BIGFONT}Dopravna spolocnost ma problemy!
STR_NEWS_COMPANY_IN_TROUBLE_DESCRIPTION                         :{BLACK}{BIGFONT}{STRING} bude predana alebo vyhlasi bankrot pokial coskoro nezvysi produktivitu!
STR_PRESIDENT_NAME_MANAGER                                      :{BLACK}{PRESIDENTNAME}{}(Prezident)
STR_NEWS_COMPANY_MERGER_TITLE                                   :{BLACK}{BIGFONT}Dopravne spolocnosti sa zlucili!
STR_NEWS_COMPANY_MERGER_DESCRIPTION                             :{BLACK}{BIGFONT}{STRING} bola predana {STRING} za {CURRENCY}!
STR_BUY_COMPANY_MESSAGE                                         :{WHITE}Hladame zaujemcu na kupu nasej spolocnosti{}{}Chcete kupit nasu spolocnost {COMPANY} za {CURRENCY}?
STR_NEWS_COMPANY_BANKRUPT_TITLE                                 :{BLACK}{BIGFONT}Bankrot!
STR_NEWS_COMPANY_BANKRUPT_DESCRIPTION                           :{BLACK}{BIGFONT}{STRING} bola zavreta veritelmi a cely majetok bol rozpredany!
STR_NEWS_COMPANY_LAUNCH_TITLE                                   :{BLACK}{BIGFONT}Zalozena nova dopravna spolocnost!
STR_NEWS_COMPANY_LAUNCH_DESCRIPTION                             :{BLACK}{BIGFONT}{STRING} zacina stavat nedaleko mesta {TOWN}!
STR_ERROR_CAN_T_BUY_COMPANY                                     :{WHITE}Spolocnost nie je mozne kupit ...
STR_GRAPH_CARGO_PAYMENT_RATES_CAPTION                           :{WHITE}Ceny prepravy
STR_GRAPH_CARGO_PAYMENT_RATES_X_LABEL                           :{BLACK}{TINYFONT}Pocet dni transportu
STR_GRAPH_CARGO_PAYMENT_RATES_TITLE                             :{BLACK}{TINYFONT}Platba za prepravu 10 jednotiek (alebo 10 000 litrov) nákladu cez 20 stvorcov
STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO                            :{BLACK}Graf pre typ nakladu zap./vyp.
STR_GRAPH_CARGO_PAYMENT_CARGO                                   :{BLACK}{TINYFONT}{STRING}
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ENGINEER                   :Inzinier
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRAFFIC_MANAGER            :Manazer dopravy
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRANSPORT_COORDINATOR      :Koordinator dopravy
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ROUTE_SUPERVISOR           :Cestny inspektor
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_DIRECTOR                   :Riaditel
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHIEF_EXECUTIVE            :Vykonny riaditel
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHAIRMAN                   :Predseda
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT                  :Prezident
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON                     :Tycoon
STR_COMPANY_VIEW_BUILD_HQ_BUTTON                                :{BLACK}Postavit sidlo
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP                               :{BLACK}Postavit sidlo spolocnosti / pozriet sidlo spolocnosti
STR_RELOCATE_COMPANY_HEADQUARTERS                               :{BLACK}Sidlo spolocnosti je mozne premiestnit za 1% hodnoty spolocnosti
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS                      :{WHITE}Sidlo spolocnosti sa neda postavit ...
STR_COMPANY_VIEW_VIEW_HQ_BUTTON                                 :{BLACK}Pozriet sidlo
STR_RELOCATE_HQ                                                 :{BLACK}Premiestnit sidlo
STR_COMPANY_JOIN                                                :{BLACK}Pridať sa
STR_COMPANY_JOIN_TIP                                            :{BLACK}Pridať sa a hrať za túto spoločnosť
STR_COMPANY_PASSWORD                                            :{BLACK}Heslo
STR_COMPANY_PASSWORD_TOOLTIP                                    :{BLACK}Heslo-ochrana vasej spolocnosti proti neautorizovanemu pripojeniu hracov
STR_SET_COMPANY_PASSWORD                                        :{BLACK}Nastavte heslo spolocnosti
STR_COMPANY_PASSWORD_CANCEL                                     :{BLACK}Neukladat zadané heslo
STR_COMPANY_PASSWORD_OK                                         :{BLACK}Nastavit spolocnosti nové heslo
STR_COMPANY_PASSWORD_CAPTION                                    :{WHITE}Heslo spolocnosti
STR_MAKE_DEFAULT_COMPANY_PASSWORD                               :{BLACK}Standardné heslo spolocnosti
STR_MAKE_DEFAULT_COMPANY_PASSWORD_TIP                           :{BLACK}Použit toto heslo ako štandardné heslo spolocnosti
STR_NEWS_BEGIN_OF_RECESSION                                     :{BIGFONT}{BLACK}Svetova kriza!{}{}Financni experti maju obavy z prepadu ekonomiky!
STR_NEWS_END_OF_RECESSION                                       :{BIGFONT}{BLACK}Koniec krizy!{}{}Ocakava sa vzostup predaja a posilnenie ekonomiky!
STR_TOGGLE_LARGE_SMALL_WINDOW                                   :{BLACK}Prepnut velkost okna
STR_COMPANY_VIEW_COMPANY_VALUE                                  :{GOLD}Hodnota spolocnosti: {WHITE}{CURRENCY}
STR_COMPANY_VIEW_BUY_SHARE_BUTTON                               :{BLACK}Kupit 25% podiel v spolocnosti
STR_COMPANY_VIEW_SELL_SHARE_BUTTON                              :{BLACK}Predat 25% podiel v spolocnosti
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP                              :{BLACK}Kupit 25% podiel v tejto spolocnosti
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP                             :{BLACK}Predat 25% podiel v tejto spolocnosti
STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS                            :{WHITE}25% podiel v tejto spolocnosti sa neda kupit ...
STR_ERROR_CAN_T_SELL_25_SHARE_IN                                :{WHITE}25% podiel v tejto spolocnosti sa neda predat ...
STR_COMPANY_VIEW_SHARES_OWNED_BY                                :{WHITE}({COMMA}% vlastnene {COMPANY})
STR_NEWS_MERGER_TAKEOVER_TITLE                                  :{BLACK}{BIGFONT}{STRING} bola kupena spolocnostou {STRING}!
STR_PROTECTED                                                   :{WHITE}S akciami tejto spolocnosti nie je zatial mozne obchodovat ...

STR_LIVERY_DEFAULT                                              :Standardna schema
STR_LIVERY_STEAM                                                :Parny rusen
STR_LIVERY_DIESEL                                               :Dieslovy rusen
STR_LIVERY_ELECTRIC                                             :Elektricky rusen
STR_LIVERY_MONORAIL                                             :Rusen pre Monorail
STR_LIVERY_MAGLEV                                               :Rusen pre MagLev
STR_LIVERY_DMU                                                  :DMU
STR_LIVERY_EMU                                                  :EMU
STR_LIVERY_PASSENGER_WAGON_STEAM                                :Osobny vozen (Parny)
STR_LIVERY_PASSENGER_WAGON_DIESEL                               :Osobny vozen (Diesel)
STR_LIVERY_PASSENGER_WAGON_ELECTRIC                             :Osobny vozen (Elektricky)
STR_LIVERY_PASSENGER_WAGON_MONORAIL                             :Vagón pre cestujúcich (Monorail)
STR_LIVERY_PASSENGER_WAGON_MAGLEV                               :Vagón pre cestujúcich (Maglev)
STR_LIVERY_FREIGHT_WAGON                                        :Nakladny vagon
STR_LIVERY_BUS                                                  :Autobus
STR_LIVERY_TRUCK                                                :Nakladny automobil
STR_LIVERY_PASSENGER_SHIP                                       :Trajekt pre cestujucich
STR_LIVERY_FREIGHT_SHIP                                         :Nakladna lod
STR_LIVERY_HELICOPTER                                           :Helikoptera
STR_LIVERY_SMALL_PLANE                                          :Male lietadlo
STR_LIVERY_LARGE_PLANE                                          :Velke lietadlo
STR_LIVERY_PASSENGER_TRAM                                       :Osobná elektricka
STR_LIVERY_FREIGHT_TRAM                                         :Nákladná elektricka

STR_LIVERY_GENERAL_TIP                                          :{BLACK}Zobrazit všeobecné farebné schémy
STR_LIVERY_TRAIN_TIP                                            :{BLACK}Zobrazit farebné schémy pre vlaky
STR_LIVERY_ROADVEH_TIP                                          :{BLACK}Zobrazit farebné schémy pre cestné vozidlá
STR_LIVERY_SHIP_TIP                                             :{BLACK}Zobrazit farebné schémy pre lode
STR_LIVERY_AIRCRAFT_TIP                                         :{BLACK}Zobrazit farebné schémy pre lietadlá
STR_LIVERY_PRIMARY_TIP                                          :{BLACK}Vyberte primárnu farbu pre vybranú farebnú schému
STR_LIVERY_SECONDARY_TIP                                        :{BLACK}Vybrat sekundárnu farbu pre vybranú farebnú schému
STR_LIVERY_PANEL_TIP                                            :{BLACK}Vybrat farebnú schému na zmenenie (pre viacero schém použite CTRL+klik). Kliknite na štvorec pre prepnutie používania schémy

##id 0x8000
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM        :Kirby Paul Tank (Parny)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MJS_250_DIESEL               :MJS 250 (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_PLODDYPHUT_CHOO_CHOO         :Ploddyphut Choo-Choo
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_POWERNAUT_CHOO_CHOO          :Powernaut Choo-Choo
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MIGHTYMOVER_CHOO_CHOO        :Mightymover Choo-Choo
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_PLODDYPHUT_DIESEL            :Ploddyphut Diesel
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_POWERNAUT_DIESEL             :Powernaut Diesel
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_WILLS_2_8_0_STEAM            :Wills 2-8-0 (Parny)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CHANEY_JUBILEE_STEAM         :Chaney 'Jubilee' (Parny)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_GINZU_A4_STEAM               :Ginzu 'A4' (Parny)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_8P_STEAM                  :SH '8P' (Parny)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MANLEY_MOREL_DMU_DIESEL      :Manley-Morel DMU (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_DASH_DIESEL                  :'Dash' (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_HENDRY_25_DIESEL          :SH/Hendry '25' (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_UU_37_DIESEL                 :UU '37' (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_FLOSS_47_DIESEL              :Floss '47' (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CS_4000_DIESEL               :CS 4000 (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CS_2400_DIESEL               :CS 2400 (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CENTENNIAL_DIESEL            :Centennial (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KELLING_3100_DIESEL          :Kelling 3100 (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_TURNER_TURBO_DIESEL          :Turner Turbo (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MJS_1000_DIESEL              :MJS 1000 (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_125_DIESEL                :SH '125' (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_30_ELECTRIC               :SH '30' (Elektricky)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_40_ELECTRIC               :SH '40' (Elektricky)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_T_I_M_ELECTRIC               :'T.I.M.' (Elektricky)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_ASIASTAR_ELECTRIC            :'AsiaStar' (Elektricky)
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PASSENGER_CAR                 :Vagon pre cestujucich
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_MAIL_VAN                      :Postovy vagon
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COAL_CAR                      :Vagon na uhlie
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_OIL_TANKER                    :Vagon na ropu
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_LIVESTOCK_VAN                 :Vagon na dobytok
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_GOODS_VAN                     :Vagon na tovar
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_GRAIN_HOPPER                  :Vagon na obilie
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_WOOD_TRUCK                    :Vagon na drevo
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_IRON_ORE_HOPPER               :Vagon na zeleznu rudu
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_STEEL_TRUCK                   :Vagon na ocel
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_ARMORED_VAN                   :Obrneny vagon
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FOOD_VAN                      :Vagon na jedlo
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PAPER_TRUCK                   :Vagon na papier
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COPPER_ORE_HOPPER             :Vagon na medennu rudu
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_WATER_TANKER                  :Vagon na vodu
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FRUIT_TRUCK                   :Vagon na ovocie
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_RUBBER_TRUCK                  :Vagon na kaucuk
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_SUGAR_TRUCK                   :Vagon na cukor
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COTTON_CANDY_HOPPER           :Vagon na cukrovu vatu
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_TOFFEE_HOPPER                 :Vagon na karamel
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_BUBBLE_VAN                    :Vagon na bubliny
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COLA_TANKER                   :Vagon na kofolu
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_CANDY_VAN                     :Vagon na cukriky
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_TOY_VAN                       :Vagon na hracky
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_BATTERY_TRUCK                 :Vagon na baterie
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FIZZY_DRINK_TRUCK             :Vagon na sumienku
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PLASTIC_TRUCK                 :Vagon na zuvacky
STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_X2001_ELECTRIC           :'X2001' (Elektricky)
STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_MILLENNIUM_Z1_ELECTRIC   :'Millennium Z1' (Elektricky)
STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_WIZZOWOW_Z99             :Wizzowow Z99
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PASSENGER_CAR             :Vagon pre cestujucich
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_MAIL_VAN                  :Postovy vagon
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COAL_CAR                  :Vagon na uhlie
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_OIL_TANKER                :Vagon na ropu
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_LIVESTOCK_VAN             :Vagon na dobytok
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_GOODS_VAN                 :Vagon na tovar
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_GRAIN_HOPPER              :Vagon na obilie
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_WOOD_TRUCK                :Vagon na drevo
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_IRON_ORE_HOPPER           :Vagon na zeleznu rudu
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_STEEL_TRUCK               :Vagon na ocel
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_ARMORED_VAN               :Obrneny vagon
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FOOD_VAN                  :Vagon na jedlo
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PAPER_TRUCK               :Vagon na papier
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COPPER_ORE_HOPPER         :Vagon na medennu rudu
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_WATER_TANKER              :Vagon na vodu
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FRUIT_TRUCK               :Vagon na ovocie
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_RUBBER_TRUCK              :Vagon na kaucuk
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_SUGAR_TRUCK               :Vagon na cukor
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COTTON_CANDY_HOPPER       :Vagon na cukrovu vatu
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOFFEE_HOPPER             :Vagon na karamel
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_BUBBLE_VAN                :Vagon na bubliny
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COLA_TANKER               :Vagon na kofolu
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_CANDY_VAN                 :Vagon na cukriky
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOY_VAN                   :Vagon na hracky
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_BATTERY_TRUCK             :Vagon na baterie
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FIZZY_DRINK_TRUCK         :Vagon na sumienku
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PLASTIC_TRUCK             :Vagon na zuvacky
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV1_LEVIATHAN_ELECTRIC    :Lev1 'Leviathan' (Elektricky)
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV2_CYCLOPS_ELECTRIC      :Lev2 'Cyclops' (Elektricky)
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV3_PEGASUS_ELECTRIC      :Lev3 'Pegasus' (Elektricky)
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV4_CHIMAERA_ELECTRIC     :Lev4 'Chimaera' (Elektricky)
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_WIZZOWOW_ROCKETEER         :Wizzowow Rocketeer
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PASSENGER_CAR               :Vagon pre cestujucich
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_MAIL_VAN                    :Postovy vagon
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COAL_CAR                    :Vagon na uhlie
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_OIL_TANKER                  :Vagon na ropu
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_LIVESTOCK_VAN               :Vagon na dobytok
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_GOODS_VAN                   :Vagon na tovar
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_GRAIN_HOPPER                :Vagon na obilie
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_WOOD_TRUCK                  :Vagon na drevo
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_IRON_ORE_HOPPER             :Vagon na zeleznu rudu
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_STEEL_TRUCK                 :Vagon na ocel
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_ARMORED_VAN                 :Obrneny vagon
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FOOD_VAN                    :Vagon na jedlo
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PAPER_TRUCK                 :Vagon na papier
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COPPER_ORE_HOPPER           :Vagon na medennu rudu
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_WATER_TANKER                :Vagon na vodu
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FRUIT_TRUCK                 :Vagon na ovocie
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_RUBBER_TRUCK                :Vagon na kaucuk
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_SUGAR_TRUCK                 :Vagon na cukor
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COTTON_CANDY_HOPPER         :Vagon na cukrovu vatu
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_TOFFEE_HOPPER               :Vagon na karamel
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_BUBBLE_VAN                  :Vagon na bubliny
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COLA_TANKER                 :Vagon na kofolu
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_CANDY_VAN                   :Vagon na cukriky
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_TOY_VAN                     :Vagon na hracky
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_BATTERY_TRUCK               :Vagon na baterie
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FIZZY_DRINK_TRUCK           :Vagon na sumienku
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PLASTIC_TRUCK               :Vagon na zuvacky
STR_VEHICLE_NAME_ROAD_MPS_REGAL_BUS                             :MPS Regal Autobus
STR_VEHICLE_NAME_ROAD_HEREFORD_LEOPARD_BUS                      :Hereford Leopard Autobus
STR_VEHICLE_NAME_ROAD_FOSTER_BUS                                :Foster Autobus
STR_VEHICLE_NAME_ROAD_FOSTER_MKII_SUPERBUS                      :Foster MkII Autobus
STR_VEHICLE_NAME_ROAD_PLODDYPHUT_MKI_BUS                        :Ploddyphut MkI Autobus
STR_VEHICLE_NAME_ROAD_PLODDYPHUT_MKII_BUS                       :Ploddyphut MkII Autobus
STR_VEHICLE_NAME_ROAD_PLODDYPHUT_MKIII_BUS                      :Ploddyphut MkIII Autobus
STR_VEHICLE_NAME_ROAD_BALOGH_COAL_TRUCK                         :Balogh - Uhlie
STR_VEHICLE_NAME_ROAD_UHL_COAL_TRUCK                            :Uhl - Uhlie
STR_VEHICLE_NAME_ROAD_DW_COAL_TRUCK                             :DW - Uhlie
STR_VEHICLE_NAME_ROAD_MPS_MAIL_TRUCK                            :MPS - Posta
STR_VEHICLE_NAME_ROAD_REYNARD_MAIL_TRUCK                        :Reynard - Posta
STR_VEHICLE_NAME_ROAD_PERRY_MAIL_TRUCK                          :Perry - Posta
STR_VEHICLE_NAME_ROAD_MIGHTYMOVER_MAIL_TRUCK                    :MightyMover - Posta
STR_VEHICLE_NAME_ROAD_POWERNAUGHT_MAIL_TRUCK                    :Powernaught - Posta
STR_VEHICLE_NAME_ROAD_WIZZOWOW_MAIL_TRUCK                       :Wizzowow - Posta
STR_VEHICLE_NAME_ROAD_WITCOMBE_OIL_TANKER                       :Witcombe - Ropa
STR_VEHICLE_NAME_ROAD_FOSTER_OIL_TANKER                         :Foster - Ropa
STR_VEHICLE_NAME_ROAD_PERRY_OIL_TANKER                          :Perry - Ropa
STR_VEHICLE_NAME_ROAD_TALBOTT_LIVESTOCK_VAN                     :Talbott - Dobytok
STR_VEHICLE_NAME_ROAD_UHL_LIVESTOCK_VAN                         :Uhl - Dobytok
STR_VEHICLE_NAME_ROAD_FOSTER_LIVESTOCK_VAN                      :Foster - Dobytok
STR_VEHICLE_NAME_ROAD_BALOGH_GOODS_TRUCK                        :Balogh - Tovar
STR_VEHICLE_NAME_ROAD_CRAIGHEAD_GOODS_TRUCK                     :Craighead - Tovar
STR_VEHICLE_NAME_ROAD_GOSS_GOODS_TRUCK                          :Goss - Tovar
STR_VEHICLE_NAME_ROAD_HEREFORD_GRAIN_TRUCK                      :Hereford - Obilie
STR_VEHICLE_NAME_ROAD_THOMAS_GRAIN_TRUCK                        :Thomas - Obilie
STR_VEHICLE_NAME_ROAD_GOSS_GRAIN_TRUCK                          :Goss - Obilie
STR_VEHICLE_NAME_ROAD_WITCOMBE_WOOD_TRUCK                       :Witcombe - Drevo
STR_VEHICLE_NAME_ROAD_FOSTER_WOOD_TRUCK                         :Foster - Drevo
STR_VEHICLE_NAME_ROAD_MORELAND_WOOD_TRUCK                       :Moreland - Drevo
STR_VEHICLE_NAME_ROAD_MPS_IRON_ORE_TRUCK                        :MPS - Zelezna ruda
STR_VEHICLE_NAME_ROAD_UHL_IRON_ORE_TRUCK                        :Uhl - Zelezna ruda
STR_VEHICLE_NAME_ROAD_CHIPPY_IRON_ORE_TRUCK                     :Chippy - Zelezna ruda
STR_VEHICLE_NAME_ROAD_BALOGH_STEEL_TRUCK                        :Balogh - Ocel
STR_VEHICLE_NAME_ROAD_UHL_STEEL_TRUCK                           :Uhl - Ocel
STR_VEHICLE_NAME_ROAD_KELLING_STEEL_TRUCK                       :Kelling - Ocel
STR_VEHICLE_NAME_ROAD_BALOGH_ARMORED_TRUCK                      :Balogh - Obrnene vozidlo
STR_VEHICLE_NAME_ROAD_UHL_ARMORED_TRUCK                         :Uhl - Obrnene vozidlo
STR_VEHICLE_NAME_ROAD_FOSTER_ARMORED_TRUCK                      :Foster - Obrnene vozidlo
STR_VEHICLE_NAME_ROAD_FOSTER_FOOD_VAN                           :Foster - Jedlo
STR_VEHICLE_NAME_ROAD_PERRY_FOOD_VAN                            :Perry - Jedlo
STR_VEHICLE_NAME_ROAD_CHIPPY_FOOD_VAN                           :Chippy - Jedlo
STR_VEHICLE_NAME_ROAD_UHL_PAPER_TRUCK                           :Uhl - Papier
STR_VEHICLE_NAME_ROAD_BALOGH_PAPER_TRUCK                        :Balogh - Papier
STR_VEHICLE_NAME_ROAD_MPS_PAPER_TRUCK                           :MPS - Papier
STR_VEHICLE_NAME_ROAD_MPS_COPPER_ORE_TRUCK                      :MPS - Medenna ruda
STR_VEHICLE_NAME_ROAD_UHL_COPPER_ORE_TRUCK                      :Uhl - Medenna ruda
STR_VEHICLE_NAME_ROAD_GOSS_COPPER_ORE_TRUCK                     :Goss - Medenna ruda
STR_VEHICLE_NAME_ROAD_UHL_WATER_TANKER                          :Uhl - Voda
STR_VEHICLE_NAME_ROAD_BALOGH_WATER_TANKER                       :Balogh - Voda
STR_VEHICLE_NAME_ROAD_MPS_WATER_TANKER                          :MPS - Voda
STR_VEHICLE_NAME_ROAD_BALOGH_FRUIT_TRUCK                        :Balogh - Ovocie
STR_VEHICLE_NAME_ROAD_UHL_FRUIT_TRUCK                           :Uhl - Ovocie
STR_VEHICLE_NAME_ROAD_KELLING_FRUIT_TRUCK                       :Kelling - Ovocie
STR_VEHICLE_NAME_ROAD_BALOGH_RUBBER_TRUCK                       :Balogh - Kaucuk
STR_VEHICLE_NAME_ROAD_UHL_RUBBER_TRUCK                          :Uhl - Kaucuk
STR_VEHICLE_NAME_ROAD_RMT_RUBBER_TRUCK                          :RMT - Kaucuk
STR_VEHICLE_NAME_ROAD_MIGHTYMOVER_SUGAR_TRUCK                   :MightyMover - Cukor
STR_VEHICLE_NAME_ROAD_POWERNAUGHT_SUGAR_TRUCK                   :Powernaught - Cukor
STR_VEHICLE_NAME_ROAD_WIZZOWOW_SUGAR_TRUCK                      :Wizzowow - Cukor
STR_VEHICLE_NAME_ROAD_MIGHTYMOVER_COLA_TRUCK                    :MightyMover - Kofola
STR_VEHICLE_NAME_ROAD_POWERNAUGHT_COLA_TRUCK                    :Powernaught - Kofola
STR_VEHICLE_NAME_ROAD_WIZZOWOW_COLA_TRUCK                       :Wizzowow - Kofola
STR_VEHICLE_NAME_ROAD_MIGHTYMOVER_COTTON_CANDY                  :MightyMover - Cukrova vata
STR_VEHICLE_NAME_ROAD_POWERNAUGHT_COTTON_CANDY                  :Powernaught - Cukrova vata
STR_VEHICLE_NAME_ROAD_WIZZOWOW_COTTON_CANDY_TRUCK               :Wizzowow - Cukrova vata
STR_VEHICLE_NAME_ROAD_MIGHTYMOVER_TOFFEE_TRUCK                  :MightyMover - Karamel
STR_VEHICLE_NAME_ROAD_POWERNAUGHT_TOFFEE_TRUCK                  :Powernaught - Karamel
STR_VEHICLE_NAME_ROAD_WIZZOWOW_TOFFEE_TRUCK                     :Wizzowow - Karamel
STR_VEHICLE_NAME_ROAD_MIGHTYMOVER_TOY_VAN                       :MightyMover - Hracky
STR_VEHICLE_NAME_ROAD_POWERNAUGHT_TOY_VAN                       :Powernaught - Hracky
STR_VEHICLE_NAME_ROAD_WIZZOWOW_TOY_VAN                          :Wizzowow - Hracky
STR_VEHICLE_NAME_ROAD_MIGHTYMOVER_CANDY_TRUCK                   :MightyMover - Cukriky
STR_VEHICLE_NAME_ROAD_POWERNAUGHT_CANDY_TRUCK                   :Powernaught - Cukriky
STR_VEHICLE_NAME_ROAD_WIZZOWOW_CANDY_TRUCK                      :Wizzowow - Cukriky
STR_VEHICLE_NAME_ROAD_MIGHTYMOVER_BATTERY_TRUCK                 :MightyMover - Baterie
STR_VEHICLE_NAME_ROAD_POWERNAUGHT_BATTERY_TRUCK                 :Powernaught - Baterie
STR_VEHICLE_NAME_ROAD_WIZZOWOW_BATTERY_TRUCK                    :Wizzowow - Baterie
STR_VEHICLE_NAME_ROAD_MIGHTYMOVER_FIZZY_DRINK                   :MightyMover - Sumienka
STR_VEHICLE_NAME_ROAD_POWERNAUGHT_FIZZY_DRINK                   :Powernaught - Sumienka
STR_VEHICLE_NAME_ROAD_WIZZOWOW_FIZZY_DRINK_TRUCK                :Wizzowow - Sumienka
STR_VEHICLE_NAME_ROAD_MIGHTYMOVER_PLASTIC_TRUCK                 :MightyMover - Zuvacky
STR_VEHICLE_NAME_ROAD_POWERNAUGHT_PLASTIC_TRUCK                 :Powernaught - Zuvacky
STR_VEHICLE_NAME_ROAD_WIZZOWOW_PLASTIC_TRUCK                    :Wizzowow - Zuvacky
STR_VEHICLE_NAME_ROAD_MIGHTYMOVER_BUBBLE_TRUCK                  :MightyMover - Bubliny
STR_VEHICLE_NAME_ROAD_POWERNAUGHT_BUBBLE_TRUCK                  :Powernaught - Bubliny
STR_VEHICLE_NAME_ROAD_WIZZOWOW_BUBBLE_TRUCK                     :Wizzowow - Bubliny
STR_VEHICLE_NAME_SHIP_MPS_OIL_TANKER                            :MPS - Ropa
STR_VEHICLE_NAME_SHIP_CS_INC_OIL_TANKER                         :CS-Inc. - Ropa
STR_VEHICLE_NAME_SHIP_MPS_PASSENGER_FERRY                       :MPS Trajekt
STR_VEHICLE_NAME_SHIP_FFP_PASSENGER_FERRY                       :FFP Trajekt
STR_VEHICLE_NAME_SHIP_BAKEWELL_300_HOVERCRAFT                   :Bakewell 300 Vznasadlo
STR_VEHICLE_NAME_SHIP_CHUGGER_CHUG_PASSENGER                    :Chugger-Chug Trajekt
STR_VEHICLE_NAME_SHIP_SHIVERSHAKE_PASSENGER_FERRY               :Shivershake Trajekt
STR_VEHICLE_NAME_SHIP_YATE_CARGO_SHIP                           :Yate Nakladna lod
STR_VEHICLE_NAME_SHIP_BAKEWELL_CARGO_SHIP                       :Bakewell Nakladna lod
STR_VEHICLE_NAME_SHIP_MIGHTYMOVER_CARGO_SHIP                    :Mightymover Nakladna lod
STR_VEHICLE_NAME_SHIP_POWERNAUT_CARGO_SHIP                      :Powernaut Nakladna lod
STR_VEHICLE_NAME_AIRCRAFT_SAMPSON_U52                           :Sampson U52
STR_VEHICLE_NAME_AIRCRAFT_COLEMAN_COUNT                         :Coleman Count
STR_VEHICLE_NAME_AIRCRAFT_FFP_DART                              :FFP Dart
STR_VEHICLE_NAME_AIRCRAFT_YATE_HAUGAN                           :Yate Haugan
STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_COTSWALD_LB_3                :Bakewell Cotswald LB-3
STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_8                 :Bakewell Luckett LB-8
STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_9                 :Bakewell Luckett LB-9
STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB80                 :Bakewell Luckett LB80
STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_10                :Bakewell Luckett LB-10
STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_11                :Bakewell Luckett LB-11
STR_VEHICLE_NAME_AIRCRAFT_YATE_AEROSPACE_YAC_1_11               :Yate Aerospace YAC 1-11
STR_VEHICLE_NAME_AIRCRAFT_DARWIN_100                            :Darwin 100
STR_VEHICLE_NAME_AIRCRAFT_DARWIN_200                            :Darwin 200
STR_VEHICLE_NAME_AIRCRAFT_DARWIN_300                            :Darwin 300
STR_VEHICLE_NAME_AIRCRAFT_DARWIN_400                            :Darwin 400
STR_VEHICLE_NAME_AIRCRAFT_DARWIN_500                            :Darwin 500
STR_VEHICLE_NAME_AIRCRAFT_DARWIN_600                            :Darwin 600
STR_VEHICLE_NAME_AIRCRAFT_GURU_GALAXY                           :Guru Galaxy
STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A21                           :Airtaxi A21
STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A31                           :Airtaxi A31
STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A32                           :Airtaxi A32
STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A33                           :Airtaxi A33
STR_VEHICLE_NAME_AIRCRAFT_YATE_AEROSPACE_YAE46                  :Yate Aerospace YAe46
STR_VEHICLE_NAME_AIRCRAFT_DINGER_100                            :Dinger 100
STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A34_1000                      :AirTaxi A34-1000
STR_VEHICLE_NAME_AIRCRAFT_YATE_Z_SHUTTLE                        :Yate Z-Shuttle
STR_VEHICLE_NAME_AIRCRAFT_KELLING_K1                            :Kelling K1
STR_VEHICLE_NAME_AIRCRAFT_KELLING_K6                            :Kelling K6
STR_VEHICLE_NAME_AIRCRAFT_KELLING_K7                            :Kelling K7
STR_VEHICLE_NAME_AIRCRAFT_DARWIN_700                            :Darwin 700
STR_VEHICLE_NAME_AIRCRAFT_FFP_HYPERDART_2                       :FFP Hyperdart 2
STR_VEHICLE_NAME_AIRCRAFT_DINGER_200                            :Dinger 200
STR_VEHICLE_NAME_AIRCRAFT_DINGER_1000                           :Dinger 1000
STR_VEHICLE_NAME_AIRCRAFT_PLODDYPHUT_100                        :Ploddyphut 100
STR_VEHICLE_NAME_AIRCRAFT_PLODDYPHUT_500                        :Ploddyphut 500
STR_VEHICLE_NAME_AIRCRAFT_FLASHBANG_X1                          :Flashbang X1
STR_VEHICLE_NAME_AIRCRAFT_JUGGERPLANE_M1                        :Juggerplane M1
STR_VEHICLE_NAME_AIRCRAFT_FLASHBANG_WIZZER                      :Flashbang Wizzer
STR_VEHICLE_NAME_AIRCRAFT_TRICARIO_HELICOPTER                   :Tricario Helicopter
STR_VEHICLE_NAME_AIRCRAFT_GURU_X2_HELICOPTER                    :Guru X2 Helicopter
STR_VEHICLE_NAME_AIRCRAFT_POWERNAUT_HELICOPTER                  :Powernaut Helicopter
STR_ENGINE_PREVIEW_CAPTION                                      :{WHITE}Sprava od vyrobcu dopravnych prostriedkov
STR_ENGINE_PREVIEW_MESSAGE                                      :{GOLD}Prave sme vyrobili {STRING} - mate zaujem o pravo exkluzivneho pouzivania na 1 rok? Chceme otestovat vlastnosti tohto vyrobku pred jeho uvedenim na trh.
STR_ENGINE_PREVIEW_RAILROAD_LOCOMOTIVE                          :zeleznicna lokomotiva
STR_ENGINE_PREVIEW_ROAD_VEHICLE                                 :automobil
STR_ENGINE_PREVIEW_AIRCRAFT                                     :lietadlo
STR_ENGINE_PREVIEW_SHIP                                         :lod
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE                          :jednokolajova lokomotiva
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE                            :magneticka lokomotiva

##id 0x8800
STR_DEPOT_TRAIN_CAPTION                                         :{WHITE}{TOWN} Depo
STR_NEWS_FIRST_TRAIN_ARRIVAL                                    :{BLACK}{BIGFONT}Mesto oslavuje . . .{}Prvy vlak dorazil do stanice {STATION}!
STR_VEHICLE_DETAILS_CAPTION                                     :{WHITE}{VEHICLE} (Detaily)
STR_ERROR_TRAIN_IN_THE_WAY                                      :{WHITE}Vlak v ceste
STR_ORDER                                                       :{SETX 10}{COMMA}: {SETX 30}{STRING} {STRING}
STR_ORDER_SELECTED                                              :{RIGHTARROW}{SETX 10}{COMMA}: {SETX 30}{STRING} {STRING}
STR_ORDER_NON_STOP                                              :{BLACK}Non-stop
STR_ORDER_GO_TO                                                 :Choď do
STR_ORDER_GO_NON_STOP_TO                                        :Choď non-stop do
STR_ORDER_GO_VIA                                                :Choď cez
STR_ORDER_GO_NON_STOP_VIA                                       :Choď non-stop cez
STR_ORDER_TOGGLE_FULL_LOAD                                      :{BLACK}Plne nalož cokolvek
STR_ORDER_DROP_LOAD_IF_POSSIBLE                                 :Nalož pri dostupnosti
STR_ORDER_DROP_FULL_LOAD_ALL                                    :Plne nalož všetko
STR_ORDER_DROP_FULL_LOAD_ANY                                    :Plne nalož cokolvek
STR_ORDER_DROP_NO_LOADING                                       :Nenakladaj
STR_ORDER_TOGGLE_UNLOAD                                         :{BLACK}Vylož všetko
STR_ORDER_DROP_UNLOAD_IF_ACCEPTED                               :Vylož pri prijímaní
STR_ORDER_DROP_UNLOAD                                           :Vylož všetko
STR_ORDER_DROP_TRANSFER                                         :Prelož
STR_ORDER_DROP_NO_UNLOADING                                     :Nevykladaj
STR_ORDER_FULL_LOAD                                             :(Plne nalož)
STR_ORDER_FULL_LOAD_ANY                                         :(Plne nalož akýkolvek náklad)
STR_ORDER_NO_LOAD                                               :(Nenakladaj)
STR_ORDER_UNLOAD                                                :(Vylož a nalož náklad)
STR_ORDER_UNLOAD_FULL_LOAD                                      :(Vylož a pockaj na plné naloženie)
STR_ORDER_UNLOAD_FULL_LOAD_ANY                                  :(Vylož a pockaj na plné naloženie akéhokoľvek nákladu)
STR_ORDER_UNLOAD_NO_LOAD                                        :(Vylož a nechaj prázdne)
STR_ORDER_TRANSFER                                              :(Prelož a nalož)
STR_ORDER_TRANSFER_FULL_LOAD                                    :(Prelož a pockaj na plné naloženie)
STR_ORDER_TRANSFER_FULL_LOAD_ANY                                :(Prelož a pockaj na plné naloženie akéhokolvek nákladu)
STR_ORDER_TRANSFER_NO_LOAD                                      :(Prelož a nechaj prázdne)
STR_ORDER_NO_UNLOAD                                             :(Nevykladaj a nalož)
STR_ORDER_NO_UNLOAD_FULL_LOAD                                   :(Nevykladaj a pockaj na plné naloženie)
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY                               :(Nevykladaj a pockaj na plné naloženie akéhokolvek nákladu)
STR_ORDER_TOOLTIP_NON_STOP                                      :{BLACK}Zmenit sposob zastavovania pre tento príkaz
STR_ORDER_TOOLTIP_FULL_LOAD                                     :{BLACK}Zmenit sposob nakladania pre tento príkaz
STR_ORDER_TOOLTIP_UNLOAD                                        :{BLACK}Zmenit sposob vykladania pre tento príkaz
STR_GO_TO_STATION                                               :{STRING} {STATION} {STRING}

STR_ORDER_GO_TO_DROPDOWN_TOOLTIP                                :{BLACK}Vložit zložitejší príkaz
STR_ORDER_GO_TO_NEAREST_DEPOT                                   :Choď do najbližšieho depa
STR_ORDER_GO_TO_NEAREST_HANGAR                                  :Choď do najbližšieho hangáru
STR_ORDER_NEAREST_DEPOT                                         :najbližší
STR_ORDER_NEAREST_HANGAR                                        :najbližší hangár
STR_ORDER_SERVICE_AT                                            :Servis v
STR_ORDER_SERVICE_NON_STOP_AT                                   :Servis non-stop v
STR_ORDER_TRAIN_DEPOT                                           :Depo
STR_ORDER_ROAD_DEPOT                                            :Garáž
STR_ORDER_SHIP_DEPOT                                            :Lodenica
STR_GO_TO_DEPOT                                                 :{STRING} {TOWN} {STRING}
STR_GO_TO_NEAREST_DEPOT                                         :{STRING} {STRING} {STRING}
STR_GO_TO_HANGAR                                                :{STRING} {STATION} Hangár

STR_ORDER_DROP_GO_ALWAYS_DEPOT                                  :Vždy choď
STR_ORDER_DROP_SERVICE_DEPOT                                    :Servis, ak je potrebné
STR_ORDER_DROP_HALT_DEPOT                                       :Zastav

STR_ORDER_CONDITIONAL                                           :Podmienený príkaz skoku
STR_ORDER_CONDITIONAL_VARIABLE_TOOLTIP                          :{BLACK}Údaje vozidla na základe ktorých sa vykoná skok
STR_ORDER_CONDITIONAL_COMPARATOR_TOOLTIP                        :{BLACK}Sposob porovnania údajov vozidla so zadanou hodnotou
STR_ORDER_CONDITIONAL_VALUE_TOOLTIP                             :{BLACK}Hodnota, s ktorou sa majú porovnat dáta vozidla
STR_ORDER_CONDITIONAL_VALUE_CAPT                                :{WHITE}Zadajte hodnotu voci ktorej sa ma porovnat
STR_ORDER_CONDITIONAL_LOAD_PERCENTAGE                           :Percento naplnenia
STR_ORDER_CONDITIONAL_RELIABILITY                               :Spolahlivost
STR_ORDER_CONDITIONAL_MAX_SPEED                                 :Maximálna rýchlost
STR_ORDER_CONDITIONAL_AGE                                       :Vek vozidla (v rokoch)
STR_ORDER_CONDITIONAL_REQUIRES_SERVICE                          :Vyžaduje servis
STR_ORDER_CONDITIONAL_UNCONDITIONALLY                           :Vždy
STR_ORDER_CONDITIONAL_COMPARATOR_EQUALS                         :je rovné
STR_ORDER_CONDITIONAL_COMPARATOR_NOT_EQUALS                     :nie je rovné
STR_ORDER_CONDITIONAL_COMPARATOR_LESS_THAN                      :je menej ako
STR_ORDER_CONDITIONAL_COMPARATOR_LESS_EQUALS                    :je menej alebo rovné
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN                      :je viac ako
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS                    :je viac alebo rovné
STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE                        :je pravda
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE                       :je nepravda
STR_CONDITIONAL_VALUE                                           :{SKIP}{BLACK}{COMMA}
STR_CONDITIONAL_UNCONDITIONAL                                   :Skok na príkaz {COMMA}
STR_CONDITIONAL_NUM                                             :Skok na príkaz {COMMA} ak {STRING} {STRING} {COMMA}
STR_CONDITIONAL_TRUE_FALSE                                      :Skok na príkaz {COMMA} ak {STRING} {STRING}

STR_TIMETABLE_NO_TRAVEL                                         :{SETX 30}Necestuj
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED                             :{SETX 30}Cesta (neurcený cas)
STR_TIMETABLE_TRAVEL_FOR                                        :{SETX 30}Cesta do {STRING}
STR_TIMETABLE_STAY_FOR                                          :prestávka {STRING}
STR_TIMETABLE_AND_TRAVEL_FOR                                    :a cestuj {STRING}
STR_TIMETABLE_DAYS                                              :{COMMA} d{P en ni ní}
STR_TIMETABLE_TICKS                                             :{COMMA} tik{P "" y ov}

STR_HEADING_FOR_TRAIN_DEPOT                                     :{ORANGE}Smeruje do {TOWN} depa
STR_HEADING_FOR_TRAIN_DEPOT_VEL                                 :{ORANGE}Smeruje do {TOWN} depa, {VELOCITY}
STR_HEADING_FOR_TRAIN_DEPOT_SERVICE                             :{LTBLUE}Servis v depe {TOWN}
STR_HEADING_FOR_TRAIN_DEPOT_SERVICE_VEL                         :{LTBLUE}Servis v depe {TOWN}, {VELOCITY}

STR_INVALID_ORDER                                               :{RED} (Neplatny prikaz)

STR_UNKNOWN_STATION                                             :neznáma stanica
STR_VEHICLE_DETAILS_CARGO_EMPTY                                 :{LTBLUE}Prazdny
STR_VEHICLE_DETAILS_CARGO_FROM                                  :{LTBLUE}{CARGO} z {STATION}
STR_VEHICLE_DETAILS_CARGO_FROM_MULT                             :{LTBLUE}{CARGO} z {STATION} (x{NUM})
STR_VEHICLE_STATUS_WAITING_IN_DEPOT                             :{WHITE}{VEHICLE} čaká v depe
STR_DEPOT_TRAIN_NEW_VEHICLES_BUTTON                             :{BLACK}Nove vozidla
STR_DEPOT_NO_ENGINE                                             :{BLACK}-
STR_ERROR_TRAIN_TOO_LONG                                        :{WHITE}Vlak je prilis dlhy
STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT             :{WHITE}Vlaky sa daju nahradit len v depe
STR_VEHICLE_LIST_CAPTION_TRAINS                                 :{WHITE}{COMPANY} - {COMMA} Vlak{P "" y ov}

STR_BUILD_VEHICLE_TRAIN_RAIL_CAPTION                            :{WHITE}Nove vlaky
STR_BUILD_VEHICLE_TRAIN_ELRAIL_CAPTION                          :{WHITE}Nové elektrické lokomotívy a vagóny
STR_BUILD_VEHICLE_TRAIN_MONORAIL_CAPTION                        :{WHITE}Nove jednokolajove vlaky
STR_BUILD_VEHICLE_TRAIN_MAGLEV_CAPTION                          :{WHITE}Nove magneticke vlaky
STR_BUILD_VEHICLE_TRAIN_ALL_CAPTION                             :{WHITE}Železnicne vozidlá

STR_BUILD_VEHICLE_TRAIN_BUILD_VEHICLE_BUTTON                    :{BLACK}Zakupit vozidlo
STR_CLONE_ROAD_VEHICLE                                          :{BLACK}Klonovat vozidlo
STR_CLONE_ROAD_VEHICLE_INFO                                     :{BLACK}Vytvori kopiu cestneho vozidla. Stlacenim Control budu prikazy zdielane
STR_CLONE_ROAD_VEHICLE_DEPOT_INFO                               :{BLACK}Vytvori kopiu cestneho vozidla. Klikni na toto tlacidlo a potom na vozidlo v garazi alebo mimo nej. Stlacenim Control budu prikazy zdielane
STR_CLONE_TRAIN                                                 :{BLACK}Klonovat vlak
STR_CLONE_TRAIN_INFO                                            :{BLACK}Vytvori kopiu vlaku vratane voznov. Stlacenim Control budu prikazy zdielane
STR_CLONE_TRAIN_DEPOT_INFO                                      :{BLACK}Vytvori kopiu vlaku vratane voznov. Klikni na toto tlacidlo a potom na vlak v depe alebo mimo neho. Stlacenim Control budu prikazy zdielane
STR_BUILD_VEHICLE_TRAIN_RENAME_BUTTON                           :{BLACK}Premenovat
STR_ORDERS_SKIP_BUTTON                                          :{BLACK}Preskocit
STR_ORDERS_DELETE_BUTTON                                        :{BLACK}Vynechat
STR_ORDERS_GO_TO_BUTTON                                         :{BLACK}Choď do
STR_REFIT                                                       :{BLACK}Prestavba
STR_REFIT_TIP                                                   :{BLACK}Vyberte typ nákladu na prestavbu v tomto poradí. CTRL+klik na odstránenie príkazu prestavby
STR_REFIT_ORDER                                                 :(Prestavba na {STRING})
STR_REFIT_STOP_ORDER                                            :(Prestavať na {STRING} a zastaviť)
STR_STOP_ORDER                                                  :(Zastaviť)
STR_TIMETABLE_VIEW                                              :{BLACK}CP
STR_TIMETABLE_VIEW_TOOLTIP                                      :{BLACK}Prepnút na zobrazenie cestovného poriadku
STR_ORDER_VIEW                                                  :{BLACK}Príkazy
STR_ORDER_VIEW_TOOLTIP                                          :{BLACK}Prepnút na zobrazenie príkazov
STR_ORDERS_CAPTION                                              :{WHITE}{VEHICLE} (Prikazy)
STR_ORDERS_END_OF_ORDERS                                        :{SETX 10}- - Koniec prikazov - -
STR_SERVICE                                                     :{BLACK}Oprava
STR_ERROR_CAN_T_BUILD_RAILROAD_VEHICLE                          :{WHITE}Nemozno kupit vlak...
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE                :{LTBLUE}{ENGINE}{BLACK}   Vyrobene: {LTBLUE}{NUM}{BLACK} Hodnota: {LTBLUE}{CURRENCY}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE                           :{LTBLUE}{ENGINE}{BLACK}   Hodnota: {LTBLUE}{CURRENCY}
STR_VEHICLE_VIEW_CAPTION                                        :{WHITE}{VEHICLE}
STR_VEHICLE_STATUS_LOADING_UNLOADING                            :{LTBLUE}Naklada/Vyklada
STR_VEHICLE_STATUS_LEAVING                                      :{LTBLUE}Opúšta
STR_TRAIN_MUST_BE_STOPPED                                       :{WHITE}Vlak musi byt zastaveny v depe
STR_ERROR_CAN_T_SEND_TRAIN_TO_DEPOT                             :{WHITE}Vlak sa neda poslat do depa...
STR_ERROR_NO_MORE_SPACE_FOR_ORDERS                              :{WHITE}Nemozno zadat dalsie prikazy
STR_ERROR_TOO_MANY_ORDERS                                       :{WHITE}Prilis vela prikazov
STR_ERROR_CAN_T_INSERT_NEW_ORDER                                :{WHITE}Nemozno vlozit novy prikaz...
STR_ERROR_CAN_T_DELETE_THIS_ORDER                               :{WHITE}Nemozno vymazat tebnto prikaz ...
STR_ERROR_CAN_T_MODIFY_THIS_ORDER                               :{WHITE}Nemozno zmenit tento prikaz ...
STR_ERROR_CAN_T_MOVE_THIS_ORDER                                 :{WHITE}Nie je možné presunút tento príkaz ...
STR_ERROR_CAN_T_SKIP_ORDER                                      :{WHITE}Nie je možné vynechat tento príkaz ...
STR_ERROR_CAN_T_SKIP_TO_ORDER                                   :{WHITE}Nie je možné preskocit na vybraný príkaz ...
STR_ERROR_CAN_T_COPY_SHARE_ORDER                                :{WHITE}vozidlo nemôže ísť do všetkých staníc
STR_ERROR_CAN_T_ADD_ORDER                                       :{WHITE}vozidlo nemôže ísť do stanice
STR_ERROR_CAN_T_ADD_ORDER_SHARED                                :{WHITE}vozidlo zdielajúce tento príkaz nemôže ísť do stanice
STR_ERROR_CAN_T_MOVE_VEHICLE                                    :{WHITE}Nemozno posuvat vozdlo ...
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT                              :{WHITE}Zadný stroj vždy doprevádza svoj druhý stroj vpredu
STR_CARGO_N_A                                                   :Nie je{SKIP}
STR_ERROR_CAN_T_SELL_RAILROAD_VEHICLE                           :{WHITE}Nemozno predat automobil ...
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO                               :{WHITE}Nemoze najst cestu do depa
STR_ERROR_CAN_T_STOP_START_TRAIN                                :{WHITE}Nemozno zastavit/spustit vlak ...
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS                     :{BLACK}Servisny interval: {LTBLUE}{COMMA}dni{BLACK}   Posledny servis: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT                  :{BLACK}Servisny interval: {LTBLUE}{COMMA}%{BLACK}   Posledny servis: {LTBLUE}{DATE_LONG}
STR_VEHICLE_LIST_TRAIN_LIST_TOOLTIP                             :{BLACK}Vlaky - kliknut na vlak pre informacie
STR_DEPOT_TRAIN_LIST_TOOLTIP                                    :{BLACK}Vlaky - kliknut na vlak pre informacie, potiahni pre zmenu pozicie
STR_DEPOT_TRAIN_NEW_VEHICLES_TOOLTIP                            :{BLACK}Kupit novy vlak
STR_DEPOT_TRAIN_SELL_TOOLTIP                                    :{BLACK}Pre predaj vlaku ho potiahni sem
STR_DEPOT_TRAIN_LOCATION_TOOLTIP                                :{BLACK}Vycentrovat pohlad na poziciu depa
STR_BUILD_VEHICLE_TRAIN_LIST_TOOLTIP                            :{BLACK}Vyber vlakov - kliknut na vlak pre informacie
STR_BUILD_VEHICLE_TRAIN_BUILD_VEHICLE_TOOLTIP                   :{BLACK}Kupit vybrany vlak
STR_BUILD_VEHICLE_TRAIN_RENAME_TOOLTIP                          :{BLACK}Premenovat vlak
STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP                 :{BLACK}Aktualna cinnost vlaku - kliknut pre zastavenie/spustenie
STR_VEHICLE_VIEW_TRAIN_ORDERS_TOOLTIP                           :{BLACK}Zobrazit cestovne prikazy vlakov
STR_VEHICLE_VIEW_TRAIN_LOCATION_TOOLTIP                         :{BLACK}Vycentrovat pohlad na poziciu vlaku
STR_VEHICLE_VIEW_TRAIN_SEND_TO_DEPOT_TOOLTIP                    :{BLACK}Poslat vlak do depa
STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP                    :{BLACK}Poslat vlak na cervenu
STR_VEHICLE_VIEW_TRAIN_REVERSE_TOOLTIP                          :{BLACK}Obratit vlak
STR_VEHICLE_VIEW_TRAIN_SHOW_DETAILS_TOOLTIP                     :{BLACK}Zobrazit detaily o vlaku
STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP         :{BLACK}Predlzit servisny interval
STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP         :{BLACK}Skratit servisny interval
STR_VEHICLE_DETAILS_TRAIN_CARGO_TOOLTIP                         :{BLACK}Zobrazit detaily o prevezenom naklade
STR_VEHICLE_DETAILS_TRAIN_INFORMATION_TOOLTIP                   :{BLACK}Zobrazit detaily o vlaku
STR_VEHICLE_DETAILS_TRAIN_CAPACITIES_TOOLTIP                    :{BLACK}Zobrazit kapacitu kazdeho vozidla
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CARGO_TOOLTIP                   :{BLACK}Zobrazit celkovu kapacitu vlaku, rozdelenu podla typu nakladu
STR_ORDERS_LIST_TOOLTIP                                         :{BLACK}Zoznam prikazov - kliknut na prikaz pre oznacenie
STR_ORDERS_SKIP_TOOLTIP                                         :{BLACK}Preskocit aktuálny príkaz a zacat další. Podržte CTRL pre skok na oznacený príkaz
STR_ORDERS_DELETE_TOOLTIP                                       :{BLACK}Vymazat oznaceny prikaz
STR_ORDERS_GO_TO_TOOLTIP                                        :{BLACK}Vlozit novy prikaz pred oznaceny prikaz, alebo na koniec zoznamu
STR_TIMETABLE_TOOLTIP                                           :{BLACK}Cestovný poriadok - kliknite na príkaz pre jeho oznacenie
STR_TIMETABLE_WAIT_TIME_TOOLTIP                                 :{BLACK}Zmenit dlžku trvania oznaceného príkazu
STR_TIMETABLE_CLEAR_TIME_TOOLTIP                                :{BLACK}Vymazat dlžku trvania oznaceného príkazu
STR_TIMETABLE_RESET_LATENESS_TOOLTIP                            :{BLACK}Resetnút pocítadlo meškania, takye vozidlo pojde presne
STR_SERVICE_HINT                                                :{BLACK}Vynechat tento prikaz pokial nie je potrebna oprava
STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER                        :{BLACK}Cena: {CURRENCY} Hmotnost: {WEIGHT_S}{}Rýchlost: {VELOCITY}  Výkon: {POWER}{}Náklady na prevádzku: {CURRENCY}/rok{}Kapacita: {CARGO}
STR_VEHICLE_STATUS_STOPPED                                      :{RED}Zastavene
STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL                          :{WHITE}Nemozno pustit vlak na cervenu ked hrozi nebezpecenstvo...
STR_VEHICLE_STATUS_CRASHED                                      :{RED}Znicene!

STR_QUERY_RENAME_TRAIN_CAPTION                                  :{WHITE}Pomenovat vlak
STR_ERROR_CAN_T_RENAME_TRAIN                                    :{WHITE}Vlak nemozno pomenovat ...
STR_VEHICLE_DETAILS_TRAIN_RENAME                                :{BLACK}Pomenovat vlak
STR_NEWS_TRAIN_CRASH                                            :{BLACK}{BIGFONT}Vlakove nestastie!{}{COMMA} mrtv{P i i ych} pri poziari po kolizii
STR_ERROR_CAN_T_REVERSE_DIRECTION                               :{WHITE}Nemozno zmenit smer vlaku ...
STR_QUERY_RENAME_TRAIN_TYPE_CAPTION                             :{WHITE}Premenovat typ vlaku
STR_ERROR_CAN_T_RENAME_TRAIN_TYPE                               :{WHITE}Typ vlaku nemoze byt premenovany ...
STR_CLEAR_TIME                                                  :{BLACK}Vymazat cas
STR_RESET_LATENESS                                              :{BLACK}Reset meskania
STR_CHANGE_WAYPOINT_NAME                                        :{BLACK}Zmeniť meno smerového bodu

STR_TRAIN_STOPPING                                              :{RED}Zastavuje
STR_TRAIN_STOPPING_VEL                                          :{RED}Zastavuje, {VELOCITY}
STR_INCOMPATIBLE_RAIL_TYPES                                     :Nekompatibilne typy kolaji
STR_TRAIN_NO_POWER                                              :{RED}Nie je prud
STR_TRAIN_START_NO_CATENARY                                     :Vlak nemoze nastartovat, pretoze trat nie je pripojena
STR_TRAIN_STUCK                                                 :{ORANGE}Čakám na uvoľnenie trate

STR_NEW_VEHICLE_NOW_AVAILABLE                                   :{BLACK}{BIGFONT}Nové {STRING} dostupné!
STR_NEW_VEHICLE_TYPE                                            :{BLACK}{BIGFONT}{ENGINE}
STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE                         :{BLACK}Nové {STRING} dostupné!  -  {ENGINE}

STR_CAN_T_SELL_DESTROYED_VEHICLE                                :{WHITE}Nie je možné predat znicené vozidlo ...
STR_CAN_T_REFIT_DESTROYED_VEHICLE                               :{WHITE}Nie je možné prestavat znicené vozidlo ...

STR_CAN_T_TIMETABLE_VEHICLE                                     :{WHITE}Vozidlu nie je možné zadat cestovný poriadok ...
STR_TIMETABLE_ONLY_WAIT_AT_STATIONS                             :{WHITE}Vozidlá možu cakat len v staniciach.
STR_TIMETABLE_NOT_STOPPING_HERE                                 :{WHITE}Toto vozidlo nezastavuje v tejto stanici.
STR_TIMETABLE_CHANGE_TIME                                       :{BLACK}Zmenit cas
STR_TIMETABLE_STATUS_ON_TIME                                    :{BLACK}Toto vozidlo ide presne
STR_TIMETABLE_STATUS_LATE                                       :{BLACK}Toto vozidlo mešká {STRING}
STR_TIMETABLE_STATUS_EARLY                                      :{BLACK}Toto vozidlo ide {STRING} skor
STR_TIMETABLE_TOTAL_TIME                                        :{BLACK}Na dokoncenie cestovného poriadku je potrebných {STRING}
STR_TIMETABLE_TOTAL_TIME_INCOMPLETE                             :{BLACK}Na dokoncenie cestovného poriadku je potrebných min. {STRING} (nie všetko je urcené)
STR_TIMETABLE_AUTOFILL                                          :{BLACK}Vyplnit
STR_TIMETABLE_AUTOFILL_TOOLTIP                                  :{BLACK}Naplň časový plán automaticky s hodnotami z nasledujúcej trasy (CTRL-klik - pokúsiť sa udržať čakacie doby)

##id 0x9000
STR_ERROR_ROAD_VEHICLE_IN_THE_WAY                               :{WHITE}Automobil v ceste
STR_VEHICLE_LIST_ROAD_CAPTION                                   :{WHITE}{COMPANY} - {COMMA} Automobil{P "" y ov}
STR_DEPOT_ROAD_CAPTION                                          :{WHITE}{TOWN} Garaz
STR_DEPOT_ROAD_NEW_VEHICLES_BUTTON                              :{BLACK}Nove vozidla
STR_BUILD_VEHICLE_ROAD_CAPTION                                  :{WHITE}Nove automobily
STR_BUILD_VEHICLE_ROAD_BUILD_VEHICLE_BUTTON                     :{BLACK}Zakupit vozidlo
STR_ERROR_CAN_T_BUILD_ROAD_VEHICLE                              :{WHITE}Nie je mozne zakupit automobil ...
STR_ERROR_ROAD_MUST_BE_STOPPED_INSIDE_DEPOT                     :{WHITE}... musi byt zastaveny v garazi
STR_ERROR_CAN_T_SELL_ROAD_VEHICLE                               :{WHITE}Nemozno predat automobil ...
STR_ERROR_CAN_T_STOP_START_ROAD_VEHICLE                         :{WHITE}Nemozno zastavit/spustit automobil ...
STR_NEWS_ROAD_VEHICLE_IS_WAITING                                :{WHITE}{VEHICLE} čaká v depe
STR_HEADING_FOR_ROAD_DEPOT                                      :{ORANGE}Smeruje do {TOWN} garaze
STR_HEADING_FOR_ROAD_DEPOT_VEL                                  :{ORANGE}smeruje do {TOWN} garaze, {VELOCITY}
STR_HEADING_FOR_ROAD_DEPOT_SERVICE                              :{LTBLUE}Servis v garazi {TOWN}
STR_HEADING_FOR_ROAD_DEPOT_SERVICE_VEL                          :{LTBLUE}Servis v garazi {TOWN}, {VELOCITY}
STR_ERROR_CAN_T_SEND_VEHICLE_TO_DEPOT                           :{WHITE}Nemozno poslat automobil do garaze ...
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT                            :{WHITE}Nemozno najst miestnu garaz
STR_VEHICLE_LIST_ROAD_TOOLTIP                                   :{BLACK}Automobily - kliknut pre detaily
STR_VEHICLE_VIEW_ROAD_STATE_START_STOP_TOOLTIP                  :{BLACK}Aktualna cinnost vozidla - kliknut pre zastavenie/spustenie
STR_VEHICLE_VIEW_ROAD_ORDERS_TOOLTIP                            :{BLACK}Zobrazit cestovne prikazy
STR_VEHICLE_VIEW_ROAD_LOCATION_TOOLTIP                          :{BLACK}Vycentrovat pohlad na vozidlo
STR_VEHICLE_VIEW_ROAD_SEND_TO_DEPOT_TOOLTIP                     :{BLACK}Poslat vozidlo do depa
STR_VEHICLE_VIEW_ROAD_REVERSE_TOOLTIP                           :{BLACK}Otocit vozidlo
STR_VEHICLE_VIEW_ROAD_SHOW_DETAILS_TOOLTIP                      :{BLACK}Zobrazit detaily o automobile
STR_DEPOT_ROAD_LIST_TOOLTIP                                     :{BLACK}Vozidla - kliknut pre detaily
STR_DEPOT_ROAD_NEW_VEHICLES_TOOLTIP                             :{BLACK}Zakupit novy automobil
STR_DEPOT_ROAD_SELL_TOOLTIP                                     :{BLACK}Potiahni sem pre predaj automobilu
STR_DEPOT_ROAD_LOCATION_TOOLTIP                                 :{BLACK}Centrovat pohlad na poziciu garaze
STR_BUILD_VEHICLE_ROAD_LIST_TOOLTIP                             :{BLACK}Vyber vozidiel - kliknut pre detaily
STR_BUILD_VEHICLE_ROAD_BUILD_VEHICLE_TOOLTIP                    :{BLACK}Zakupit vybrany automobil
STR_ARTICULATED_RV_CAPACITY                                     :{BLACK}Kapacita: {LTBLUE}
STR_BARE_CARGO                                                  :{CARGO}
STR_DEPOT_VEHICLE_TOOLTIP                                       :{BLACK}{ENGINE}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN                                 :{BLACK}{NUM} vozid{P lo lá iel}{STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CARGO                                 :{}{CARGO} ({SHORTCARGO})

STR_QUERY_ROAD_RENAME                                           :{WHITE}Pomenovat automobil
STR_ERROR_CAN_T_RENAME_ROAD                                     :{WHITE}Nemozno pomenovat automobil ...
STR_QUERY_RENAME_ROAD_CAPTION                                   :{BLACK}Pomenovat automobil
STR_NEWS_FIRST_ROAD_BUS_ARRIVAL                                 :{BLACK}{BIGFONT}Mesto oslavuje . . .{}Prvy autobus dorazil do {STATION}!
STR_NEWS_FIRST_ROAD_TRUCK_ARRIVAL                               :{BLACK}{BIGFONT}Mesto oslavuje . . .{}Prvy automobil dorazil do {STATION}!
STR_NEWS_FIRST_ROAD_PASSENGER_TRAM_ARRIVAL                      :{BLACK}{BIGFONT}Mesto oslavuje . . .{}Prvá elektricka dorazila do stanice {STATION}!
STR_NEWS_FIRST_ROAD_CARGO_TRAM_ARRIVAL                          :{BLACK}{BIGFONT}Mesto oslavuje . . .{}Prvá nákladná elektricka dorazila do stanice {STATION}!
STR_NEWS_ROAD_CRASH_DRIVER                                      :{BLACK}{BIGFONT}Dopravna nehoda!{}Vodic zahynul po kolizii s vlakom
STR_NEWS_ROAD_CRASH                                             :{BLACK}{BIGFONT}Dopravna nehoda!{}{COMMA} mrtvych po kolizii s vlakom
STR_ERROR_CAN_T_MAKE_VEHICLE_TURN                               :{WHITE}Nemozno otocit vozidlo ...
STR_ONLY_TURN_SINGLE_UNIT                                       :{WHITE}Nie je mozne otacat vozidla zlozené z viacerych jednotiek
STR_BUILD_VEHICLE_ROAD_RENAME_BUTTON                            :{BLACK}Premenovat
STR_BUILD_VEHICLE_ROAD_RENAME_TOOLTIP                           :{BLACK}Premenovat typ automobilu
STR_QUERY_RENAME_ROAD_TYPE_CAPTION                              :{WHITE}Premenovat typ automobilu
STR_ERROR_CAN_T_RENAME_ROAD_TYPE                                :{WHITE}Nemozno premenovat typ automobilu ...

STR_REFIT_ROAD_VEHICLE_TO_CARRY                                 :{BLACK}Prestavat vozidlo na prepravu ineho druhu nakladu
STR_REFIT_ROAD_VEHICLE                                          :{BLACK}Prestavat vozidlo
STR_REFIT_ROAD_VEHICLE_TO_CARRY_HIGHLIGHTED                     :{BLACK}Prestavat vozidlo na prepravu vyznaceneho druhu nakladu
STR_REFIT_ROAD_VEHICLE_CAN_T                                    :{WHITE}Prestavba vozidla nie je mozna ...
STR_ROAD_SELECT_TYPE_OF_CARGO_FOR                               :{BLACK}Vyberte požadovaný typ nákladu pre cestné vozidlo

##id 0x9800
STR_WATERWAYS_MENU_WATERWAYS_CONSTRUCTION                       :Waterways construction
STR_WATERWAYS_TOOLBAR_CAPTION                                   :{WHITE}Výstavba vodných ciest
STR_WATERWAYS_TOOLBAR_CAPTION_SE                                :{WHITE}Vodné cesty
STR_ERROR_CAN_T_BUILD_DOCK_HERE                                 :{WHITE}Tu nemozno postavit pristav ...
STR_DEPOT_SHIP_CAPTION                                          :{WHITE}{TOWN} Lodenica
STR_DEPOT_SHIP_NEW_VEHICLES_BUTTON                              :{BLACK}Nove lode
STR_VEHICLE_LIST_SHIP_CAPTION                                   :{WHITE}{COMPANY} - {COMMA} Lod{P "" e i}
STR_BUILD_VEHICLE_SHIP_CAPTION                                  :{WHITE}Nove lode
STR_BUILD_VEHICLE_SHIP_BUILD_VEHICLE_BUTTON                     :{BLACK}Vyrobit lod
STR_CLONE_SHIP                                                  :{BLACK}Klonovat lod
STR_CLONE_SHIP_INFO                                             :{BLACK}Vytvori kopiu lode. Stlacenim Control budu prikazy zdielane
STR_CLONE_SHIP_DEPOT_INFO                                       :{BLACK}Vytvori kopiu lode. Klikni na toto tlacidlo a potom na lod v depe alebo mimo neho. Stlacenim Control budu prikazy zdielane
STR_ERROR_SHIP_MUST_BE_STOPPED_IN_DEPOT                         :{WHITE}Lod musi byt zastavena v lodenici
STR_ERROR_CAN_T_SELL_SHIP                                       :{WHITE}Nemozno predat lod ...
STR_ERROR_CAN_T_BUILD_SHIP                                      :{WHITE}Nemozno vyrobit lod...
STR_ERROR_SHIP_IN_THE_WAY                                       :{WHITE}Lod v ceste
STR_ERROR_CAN_T_STOP_START_SHIP                                 :{WHITE}Nemozno zastavit/spustit lod ...
STR_ERROR_CAN_T_SEND_SHIP_TO_DEPOT                              :{WHITE}Nemozno poslat lod do lodenice ...
STR_HEADING_FOR_SHIP_DEPOT                                      :{ORANGE}Smeruje do {TOWN} lodenice
STR_HEADING_FOR_SHIP_DEPOT_VEL                                  :{ORANGE}Smeruje do {TOWN} lodenice, {VELOCITY}
STR_HEADING_FOR_SHIP_DEPOT_SERVICE                              :{LTBLUE}Servis v lodenici {TOWN}
STR_HEADING_FOR_SHIP_DEPOT_SERVICE_VEL                          :{LTBLUE}Servis v lodenici {TOWN}, {VELOCITY}
STR_NEWS_SHIP_IS_WAITING                                        :{WHITE}{VEHICLE} čaká v depe
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP                        :{BLACK}Postavit lodenicu
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP                       :{BLACK}Postavit lodenicu (pre vyrobu a opravy lodi)
STR_DEPOT_SHIP_LIST_TOOLTIP                                     :{BLACK}Lode - kliknut pre informacie
STR_DEPOT_SHIP_NEW_VEHICLES_TOOLTIP                             :{BLACK}Vyrobit novu lod
STR_DEPOT_SHIP_SELL_TOOLTIP                                     :{BLACK}Potiahnut lod sem, na predaj
STR_DEPOT_SHIP_LOCATION_TOOLTIP                                 :{BLACK}Vycentrovat pohlad na lodenicu
STR_VEHICLE_LIST_SHIP_TOOLTIP                                   :{BLACK}Lode - kliknut pre informacie
STR_BUILD_VEHICLE_SHIP_LIST_TOOLTIP                             :{BLACK}Vyber lodi - kliknut pre informacie
STR_BUILD_VEHICLE_SHIP_BUILD_VEHICLE_TOOLTIP                    :{BLACK}Vyrobit vybranu lod
STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP                  :{BLACK}Atualna cinnost lode - klini pre zastavenie/spustenie
STR_VEHICLE_VIEW_SHIP_ORDERS_TOOLTIP                            :{BLACK}Zobrazit cestovne prikazy lodi
STR_VEHICLE_VIEW_SHIP_LOCATION_TOOLTIP                          :{BLACK}Vycentrovat pohlad na lod
STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP                     :{BLACK}Poslat lod do lodenice
STR_VEHICLE_VIEW_SHIP_SHOW_DETAILS_TOOLTIP                      :{BLACK}Zobrazit detaily o lodi
STR_VEHICLE_DETAILS_SHIP_RENAME                                 :{BLACK}Pomenovat lod

STR_QUERY_RENAME_SHIP_CAPTION                                   :{WHITE}Pomenovat lod
STR_ERROR_CAN_T_RENAME_SHIP                                     :{WHITE}Nemozno pomenovat lod ...
STR_NEWS_FIRST_SHIP_ARRIVAL                                     :{BLACK}{BIGFONT}Mesto oslavuje . . .{}Prva lod dorazila do {STATION}!
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP                              :{BLACK}Postavit boju pouzitelnu pre vyznacenie trasy
STR_ERROR_CAN_T_POSITION_BUOY_HERE                              :{WHITE}Tu nemozno postavit boju ...
STR_BUILD_AQUEDUCT                                              :{BLACK}Postavit akvadukt
STR_CAN_T_BUILD_AQUEDUCT_HERE                                   :{WHITE}Tu nie je možné postavit akvadukt ...
STR_BUILD_VEHICLE_SHIP_RENAME_BUTTON                            :{BLACK}Premenovat
STR_BUILD_VEHICLE_SHIP_RENAME_TOOLTIP                           :{BLACK}Premenovat typ lode
STR_QUERY_RENAME_SHIP_TYPE_CAPTION                              :{WHITE}Premenovat typ lode
STR_ERROR_CAN_T_RENAME_SHIP_TYPE                                :{WHITE}Nemozno premenovat typ lode ...
STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP                             :{BLACK}Prestavat lod na iny typ nakladu
STR_REFIT_CAPTION                                               :{WHITE}{VEHICLE} (Prestavat)
STR_REFIT_SHIP_REFIT_BUTTON                                     :{BLACK}Prestavat lod
STR_REFIT_SHIP_LIST_TOOLTIP                                     :{BLACK}Vybrat typ nakladu pre lod
STR_REFIT_SHIP_REFIT_TOOLTIP                                    :{BLACK}Prestavat lod na vybrany typ nakladu
STR_REFIT_TITLE                                                 :{GOLD}Vyber typ nakladu:
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT                            :{BLACK}Nová kapacita: {GOLD}{CARGO}{}{BLACK}Cena prestavby: {GOLD}{CURRENCY}
STR_ERROR_CAN_T_REFIT_SHIP                                      :{WHITE}Nemozno prestavat lod...
STR_REFITTABLE                                                  :(mozna prestavba)

##id 0xA000
STR_TOOLBAR_AIRCRAFT_CAPTION                                    :{WHITE}Letiska
STR_ERROR_CAN_T_BUILD_AIRPORT_HERE                              :{WHITE}Tu sa letisko neda postavit ...
STR_DEPOT_AIRCRAFT_CAPTION                                      :{WHITE}{STATION} Hangar
STR_DEPOT_AIRCRAFT_NEW_VEHICLES_BUTTON                          :{BLACK}Nove Lietadlo
STR_CLONE_AIRCRAFT                                              :{BLACK}Klonovat lietadlo
STR_CLONE_AIRCRAFT_INFO                                         :{BLACK}Vytvori kopiu lietadla. Stlacenim Control budu prikazy zdielane
STR_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW                           :{BLACK}Vytvori kopiu lietadla. Klikni na toto tlacidlo a potom na lietadlo v hangari alebo mimo neho. Stlacenim Control budu prikazy zdielane
STR_BUILD_VEHICLE_AIRCRAFT_CAPTION                              :{WHITE}Nove Lietadlo
STR_BUILD_VEHICLE_AIRCRAFT_BUILD_VEHICLE_BUTTON                 :{BLACK}Vyrobit lietadlo
STR_ERROR_CAN_T_BUILD_AIRCRAFT                                  :{WHITE}Nemozno vyrobit lietadlo...
STR_VEHICLE_LIST_AIRCRAFT_CAPTION                               :{WHITE}{COMPANY} - {COMMA} Lietad{P lo la iel}
STR_ERROR_CAN_T_SEND_AIRCRAFT_TO_HANGAR                         :{WHITE}Nemozno poslat lietadlo do hangaru ...
STR_HEADING_FOR_HANGAR                                          :{ORANGE}Smeruje do {STATION} hangaru
STR_HEADING_FOR_HANGAR_VEL                                      :{ORANGE}Smeruje do {STATION} hangaru, {VELOCITY}
STR_HEADING_FOR_HANGAR_SERVICE                                  :{LTBLUE}Servis v hangari {STATION}
STR_HEADING_FOR_HANGAR_SERVICE_VEL                              :{LTBLUE}Servis v hangari {STATION}, {VELOCITY}
STR_NEWS_AIRCRAFT_IS_WAITING                                    :{WHITE}{VEHICLE} čaká v leteckom hangári
STR_ERROR_AIRCRAFT_IN_THE_WAY                                   :{WHITE}Lietadlo v ceste
STR_ERROR_CAN_T_STOP_START_AIRCRAFT                             :{WHITE}Nemozno zastavit/spustit lietadlo ...
STR_ERROR_AIRCRAFT_IS_IN_FLIGHT                                 :{WHITE}Lietadlo je vo vzduchu
STR_ERROR_AIRCRAFT_MUST_BE_STOPPED                              :{WHITE}Lietadlo musi byt zastavene v hangari
STR_ERROR_CAN_T_SELL_AIRCRAFT                                   :{WHITE}Nie je mozne predat lietadlo ...
STR_AIRCRAFT_MENU_AIRPORT_CONSTRUCTION                          :Výstavba letiska
STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP                      :{BLACK}Postavit letisko
STR_VEHICLE_LIST_AIRCRAFT_TOOLTIP                               :{BLACK}Lietadlo - kliknut pre informacie
STR_DEPOT_AIRCRAFT_LIST_TOOLTIP                                 :{BLACK}Lietadlo - kliknut pre informacie
STR_DEPOT_AIRCRAFT_NEW_VEHICLES_TOOLTIP                         :{BLACK}Vyrobit nove lietadlo
STR_DEPOT_AIRCRAFT_SELL_TOOLTIP                                 :{BLACK}Potiahni lietadlo sem pre predaj
STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP                             :{BLACK}Vycentrovat pohlad na hangar
STR_BUILD_VEHICLE_AIRCRAFT_LIST_TOOLTIP                         :{BLACK}Vyber lietadiel - kliknut pre vyber
STR_BUILD_VEHICLE_AIRCRAFT_BUILD_VEHICLE_TOOLTIP                :{BLACK}Vyrobit vybrane lietadlo
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP              :{BLACK}Aktualna cinnost lietadla - klini pre zastavenie/spustenie
STR_VEHICLE_VIEW_AIRCRAFT_ORDERS_TOOLTIP                        :{BLACK}Zobrazit cestovne prikazy lietadla
STR_VEHICLE_VIEW_AIRCRAFT_LOCATION_TOOLTIP                      :{BLACK}Vycentrovat pohlad na lietadlo
STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP                 :{BLACK}Poslat lietadlo do hangaru
STR_VEHICLE_VIEW_AIRCRAFT_SHOW_DETAILS_TOOLTIP                  :{BLACK}Zobrazit detaily o lietadle

STR_QUERY_RENAME_AIRCRAFT_CAPTION                               :{WHITE}Pomenovat lietadlo
STR_ERROR_CAN_T_RENAME_AIRCRAFT                                 :{WHITE}Nie je mozne pomenovat lietadlo ...
STR_VEHICLE_DETAILS_AIRCRAFT_RENAME                             :{BLACK}Pomenovat lietadlo
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL                                 :{BLACK}{BIGFONT}Mesto oslavuje . . .{}Prve lietadlo pristalo na {STATION}!
STR_NEWS_AIRCRAFT_CRASH                                         :{BLACK}{BIGFONT}Letecke nestastie!{}{COMMA} mrtv{P y i ych} po poziari na {STATION}
STR_PLANE_CRASH_OUT_OF_FUEL                                     :{BLACK}{BIGFONT}Letecke nestastie!{}Lietadlu doslo palivo, {COMMA} mrtvych pri poziari!
STR_ORDER_STATION_SMALL                                         :{TINYFONT}{BLACK}{STATION}
STR_BUILD_VEHICLE_AIRCRAFT_RENAME_BUTTON                        :{BLACK}Premenovat
STR_BUILD_VEHICLE_AIRCRAFT_RENAME_TOOLTIP                       :{BLACK}Premenovat typ lietadla
STR_QUERY_RENAME_AIRCRAFT_TYPE_CAPTION                          :{WHITE}Premenovat typ lietadla
STR_ERROR_CAN_T_RENAME_AIRCRAFT_TYPE                            :{WHITE}Nie je mozne premenovat typ lietadla ...
STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP                         :{BLACK}Prestavat lietadlo na iny typ nakladu
STR_REFIT_AIRCRAFT_REFIT_BUTTON                                 :{BLACK}Prestavat lietadlo
STR_REFIT_AIRCRAFT_LIST_TOOLTIP                                 :{BLACK}Vyber novy typ nakladu
STR_REFIT_AIRCRAFT_REFIT_TOOLTIP                                :{BLACK}Prestavat lietadlo na novy typ nakladu
STR_ERROR_CAN_T_REFIT_AIRCRAFT                                  :{WHITE}Nie je mozne prestavat na novy typ nakladu ...

STR_TIMETABLE_TITLE                                             :{WHITE}{VEHICLE} (Cestovný poriadok)

##id 0xB000
STR_NEWS_DISASTER_ZEPPELIN                                      :{BLACK}{BIGFONT}Zeppelin zniceny pri nehode na {STATION}!
STR_NEWS_DISASTER_SMALL_UFO                                     :{BLACK}{BIGFONT}Automobil bol zniceny pri kolizii s 'UFO'
STR_NEWS_DISASTER_AIRPLANE_OIL_REFINERY                         :{BLACK}{BIGFONT}Ropna rafineria explodovala nedaleko mesta {TOWN}!
STR_NEWS_DISASTER_HELICOPTER_FACTORY                            :{BLACK}{BIGFONT}Za nejasnych okolnost bola znicena tovaren nedaleko mesta {TOWN}!
STR_NEWS_DISASTER_BIG_UFO                                       :{BLACK}{BIGFONT}'UFO' pristalo nedaleko mesta {TOWN}!
STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE                          :{BLACK}{BIGFONT}Zaval v uholnej bani nedaleko mesta {TOWN}!
STR_NEWS_DISASTER_FLOOD_VEHICLE                                 :{BLACK}{BIGFONT}Povoden!{}Najmenej {COMMA} ludi je nezvestnych alebo mrtvych po obrovskych zaplavach!

STR_BRIBE_FAILED                                                :{WHITE}Vas pokus o uplatok bol odhaleny
STR_BRIBE_FAILED_2                                              :{WHITE}miestnym vysetrovatelom.
STR_BUILD_DATE                                                  :{BLACK}Postavene: {LTBLUE}{DATE_LONG}

STR_TILEDESC_STATION_CLASS                                      :{BLACK}Trieda stanice: {LTBLUE}{STRING}
STR_TILEDESC_STATION_TYPE                                       :{BLACK}Typ stanice: {LTBLUE}{STRING}
STR_TILEDESC_NEWGRF_NAME                                        :{BLACK}NewGRF: {LTBLUE}{STRING}

STR_PERFORMANCE_DETAIL                                          :{WHITE}Detailny rating vykonu
STR_PERFORMANCE_DETAIL_KEY                                      :{BLACK}Podrobne
STR_PERFORMANCE_DETAIL_AMOUNT_CURRENCY                          :{BLACK}({CURRCOMPACT}/{CURRCOMPACT})
STR_PERFORMANCE_DETAIL_AMOUNT_INT                               :{BLACK}({COMMA}/{COMMA})
STR_PERFORMANCE_DETAIL_PERCENT                                  :{WHITE}{NUM}%
STR_PERFORMANCE_DETAIL_INT                                      :{BLACK}{NUM}
############ Those following lines need to be in this order!!
STR_PERFORMANCE_DETAIL_VEHICLES                                 :{BLACK}Vozidla:
STR_PERFORMANCE_DETAIL_STATIONS                                 :{BLACK}Stanice:
STR_PERFORMANCE_DETAIL_MIN_PROFIT                               :{BLACK}Min. zisk:
STR_PERFORMANCE_DETAIL_MIN_INCOME                               :{BLACK}Min. prijem:
STR_PERFORMANCE_DETAIL_MAX_INCOME                               :{BLACK}Max. prijem:
STR_PERFORMANCE_DETAIL_DELIVERED                                :{BLACK}Prepravene:
STR_PERFORMANCE_DETAIL_CARGO                                    :{BLACK}Naklad:
STR_PERFORMANCE_DETAIL_MONEY                                    :{BLACK}Hotovost:
STR_PERFORMANCE_DETAIL_LOAN                                     :{BLACK}Uver:
STR_PERFORMANCE_DETAIL_TOTAL                                    :{BLACK}Spolu:
############ End of order list
STR_PERFORMANCE_DETAIL_VEHICLES_TIP                             :{BLACK}Pocet vozidiel (automobilov, vlakov, lodi a lietadiel).
STR_PERFORMANCE_DETAIL_STATIONS_TIP                             :{BLACK}Pocet casti stanic. Kazda cast stanice (napr. zeleznicna stanica, autobusova zastavka, letisko) je zapocitana, aj ked su spojene do jednej stanice.
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP                           :{BLACK}Zisk vozidla s najnizsim prijmom (zo vsetkych vozidiel starsich ako 2 roky)
STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP                           :{BLACK}Mnozstvo penazi zarobenych v mesiaci s najmensim ziskom v poslednych 12 kvartaloch
STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP                           :{BLACK}Mnozstvo penazi zarobenych v mesiaci s najvacsim ziskom v poslednych 12 kvartaloch
STR_PERFORMANCE_DETAIL_DELIVERED_TIP                            :{BLACK}Pocet jednotiek nakladu prepravenych v poslednych styroch kvartaloch.
STR_PERFORMANCE_DETAIL_CARGO_TIP                                :{BLACK}Pocet druhov nakladu prepraveneho v poslednom kvartali.
STR_PERFORMANCE_DETAIL_MONEY_TIP                                :{BLACK}Mnozstvo penazi k dispozicii
STR_PERFORMANCE_DETAIL_LOAN_TIP                                 :{BLACK}Vyska uveru spolocnosti
STR_PERFORMANCE_DETAIL_TOTAL_TIP                                :{BLACK}Celkove body z vsetkych moznych

STR_NEWGRF_SETTINGS_BUTTON                                      :{BLACK}Nastavenia NewGRF
STR_NEWGRF_SETTINGS_BUTTON_TIP                                  :{BLACK}Zobraziť NewGRF nastavenia
STR_NEWGRF_SETTINGS_CAPTION                                     :{WHITE}Nastavenie novych grafickych suborov
STR_NEWGRF_APPLY_CHANGES                                        :{BLACK}Potvrdit zmeny
STR_NEWGRF_TOGGLE_PALETTE                                       :{BLACK}Prepnúť paletu
STR_NEWGRF_TOGGLE_PALETTE_TIP                                   :{BLACK}Prepnúť paletu na zvolené NewGRF.{}Vykonajte to ak grafika z tohoto NewGRF je v hre ružová
STR_NEWGRF_SET_PARAMETERS                                       :{BLACK}Nastavit parametre
STR_NEWGRF_FILENAME                                             :{BLACK}Názov súboru: {SILVER}{STRING}
STR_NEWGRF_PALETTE                                              :{BLACK}Paleta: {SILVER}{STRING}
STR_NEWGRF_GRF_ID                                               :{BLACK}ID GRF: {SILVER}{STRING}
STR_NEWGRF_MD5SUM                                               :{BLACK}MD5sum: {SILVER}{STRING}
STR_NEWGRF_CONFIRMATION_TEXT                                    :{YELLOW}Chystáte sa vykonat zmeny v spustenej hre, co može sposobit pád hry.{}Naozaj ich chcete vykonat?

STR_NEWGRF_ERROR_MSG_INFO                                       :{SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_WARNING                                    :{RED}Upozornenie: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_ERROR                                      :{RED}Chyba: {SILVER}{STRING}
STR_NEWGRF_ERROR_MSG_FATAL                                      :{RED}Kritická chyba: {SILVER}{STRING}
STR_NEWGRF_ERROR_VERSION_NUMBER                                 :{SKIP}{STRING} nebude fungovat s TTDPatch verziou hlásenou OpenTTD.
STR_NEWGRF_ERROR_DOS_OR_WINDOWS                                 :{SKIP}{STRING} je pre {STRING} verziu TTD.
STR_NEWGRF_ERROR_UNSET_SWITCH                                   :{SKIP}{STRING} je navrhnutý pre použitie s {STRING}
STR_NEWGRF_ERROR_INVALID_PARAMETER                              :{SKIP}Neplatný parameter {STRING}: parameter {STRING} ({NUM})
STR_NEWGRF_ERROR_LOAD_BEFORE                                    :{SKIP}{STRING} musí byt nahratý pred {STRING}.
STR_NEWGRF_ERROR_LOAD_AFTER                                     :{SKIP}{STRING} musí byt nahratý po {STRING}.
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER                            :{SKIP}{STRING} vyžaduje verziu OpenTTD {STRING} alebo vyššiu.
STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE                          :GRF súbor bol navrhnutý na preklad
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED                        :Nahraných príliš vela NewGRF súborov.
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC                       :Nahratie {STRING} ako statického NewGRF s {STRING} by mohlo sposobit desynchronizáciu.
STR_NEWGRF_ERROR_UNEXPECTED_SPRITE                              :Neočakávaný sprite.
STR_NEWGRF_ERROR_UNKNOWN_PROPERTY                               :Neznáma Akcia 0 nehnuteľnosti.
STR_NEWGRF_ERROR_INVALID_ID                                     :Požiadavka na neplatného ID.
STR_NEWGRF_ERROR_CORRUPT_SPRITE                                 :{YELLOW}{STRING} obsahuje poškodenú sprite. Všetky poškodené sprites budú zobrazované ako červený otáznik (?).
STR_NEWGRF_ERROR_MULTIPLE_ACTION_8                              :Obsahuje viacero akcií 8 položiek.

STR_NEWGRF_PRESET_LIST_TIP                                      :{BLACK}Nahrat vybraný zoznam
STR_NEWGRF_PRESET_SAVE                                          :{BLACK}Uložit zoznam
STR_NEWGRF_PRESET_SAVE_TIP                                      :{BLACK}Uložit aktuálne nastavenie ako zoznam
STR_NEWGRF_PRESET_SAVE_QUERY                                    :{BLACK}Zadajte názov zoznamu
STR_NEWGRF_PRESET_DELETE                                        :{BLACK}Vymazat zoznam
STR_NEWGRF_PRESET_DELETE_TIP                                    :{BLACK}Vymazat vybraný zoznam
STR_NEWGRF_ADD                                                  :{BLACK}Pridat
STR_NEWGRF_ADD_TIP                                              :{BLACK}Pridat NewGRF súbor do zoznamu
STR_NEWGRF_REMOVE                                               :{BLACK}Odstránit
STR_NEWGRF_REMOVE_TIP                                           :{BLACK}Odstránit vybraný NewGRF súbor zo zoznamu
STR_NEWGRF_MOVEUP                                               :{BLACK}Vyššie
STR_NEWGRF_MOVEUP_TIP                                           :{BLACK}Posunút vybraný NewGRF súbor v zozname vyššie
STR_NEWGRF_MOVEDOWN                                             :{BLACK}Nižšie
STR_NEWGRF_MOVEDOWN_TIP                                         :{BLACK}Posunút vybraný NewGRF súbor v zozname nižšie
STR_NEWGRF_FILE_TIP                                             :{BLACK}Zoznam inštalovaných NewGRF súborov. Kliknite na súbor pre zmenu jeho parametrov.
STR_NEWGRF_PARAMETER                                            :{BLACK}Parametre: {SILVER}{STRING}
STR_NEWGRF_PARAMETER_QUERY                                      :{BLACK}Zadajte NewGRF parametre
STR_NEWGRF_NO_INFO                                              :{BLACK}Žiadne dostupné informácie

STR_NEWGRF_ADD_CAPTION                                          :{WHITE}Dostupné NewGRF súbory
STR_NEWGRF_ADD_FILE                                             :{BLACK}Pridat do výberu
STR_NEWGRF_ADD_FILE_TIP                                         :{BLACK}Pridat vybraný NewGRF súbor do konfigurácie
STR_NEWGRF_RESCAN_FILES                                         :{BLACK}Obnovit zoznam súborov
STR_NEWGRF_RESCAN_FILES_TIP                                     :{BLACK}Obnovit zoznam dostupných NewGRF súborov
STR_NEWGRF_DUPLICATE_GRFID                                      :{WHITE}Nie je možné pridat súbor: duplicitné GRF ID

STR_NEWGRF_NOT_FOUND                                            :{RED}Príslušný súbor nenájdený
STR_NEWGRF_DISABLED                                             :{RED}Nedostupný
STR_NEWGRF_COMPATIBLE_LOADED                                    :{ORANGE}Príslušný súbor nenájdený (použitý kompatibilný GRF)

STR_NEWGRF_COMPATIBLE_LOAD_WARNING                              :{WHITE}Kompatibilné GRF použité namiesto chýbajúcich súborov
STR_NEWGRF_DISABLED_WARNING                                     :{WHITE}Chýbajúce GRF súbory boli vypnuté
STR_NEWGRF_UNPAUSE_WARNING_TITLE                                :{YELLOW}Chýba(jú) GRF súbor(y)
STR_NEWGRF_UNPAUSE_WARNING                                      :{WHITE}Odpauzovanie môže spôsobit pád OpenTTD. Nezaznamenávajte nasledujúce chyby.{}Naozaj chcete odpauzovat?

STR_NEWGRF_BROKEN                                               :{WHITE}Správanie NewGRF '{STRING}' asi sposobí desynchronizáciu a/alebo pád hry.
STR_NEWGRF_BROKEN_VEHICLE_LENGTH                                :{WHITE}Zmenilo dlžku vozidla '{1:ENGINE}' mimo depa.
STR_BROKEN_VEHICLE_LENGTH                                       :{WHITE}Vlak '{VEHICLE}' patriaci '{COMPANY}' má neplatnu dlžku. Pravdeposobne to sposobil problém s NewGRF. Je možná desynchronizácia alebo pád hry.

STR_NEWGRF_BUGGY                                                :{WHITE}NewGRF '{STRING}' poskytuje nekorektné informácie.
STR_NEWGRF_BUGGY_ARTICULATED_CARGO                              :{WHITE}Informácia o zmene nákladu pre'{1:ENGINE}' sa líši od kúpneho listu. Môže to spôsobiť, že nové vozidlá sa nebudú prerábať na určitý tovar korektne.

STR_LOADGAME_REMOVED_TRAMS                                      :{WHITE}Hra bola uložená vo verzii bez elektriciek. Vsetky elektricky boli odstránené.

STR_CURRENCY_WINDOW                                             :{WHITE}Vlastná mena
STR_CURRENCY_EXCHANGE_RATE                                      :{LTBLUE}Kurz meny: {ORANGE}{0:CURRENCY} = £ {1:COMMA}
STR_CURRENCY_SEPARATOR                                          :{LTBLUE}Oddelovac: {ORANGE}{2:STRING}
STR_CURRENCY_PREFIX                                             :{LTBLUE}Predpona: {ORANGE}{3:STRING}
STR_CURRENCY_SUFFIX                                             :{LTBLUE}Prípona: {ORANGE}{4:STRING}
STR_CURRENCY_SWITCH_TO_EURO                                     :{LTBLUE}Prechod na Euro: {ORANGE}{5:NUM}
STR_CURRENCY_SWITCH_TO_EURO_NEVER                               :{LTBLUE}Prechod na Euro: {ORANGE}nikdy
STR_CURRENCY_PREVIEW                                            :{LTBLUE}Nahlad: {ORANGE}{6:CURRENCY}
STR_CURRENCY_CHANGE_PARAMETER                                   :{BLACK}Zmenit parametre vlastnej meny

STR_TRAIN                                                       :{BLACK}{TRAIN}
STR_BUS                                                         :{BLACK}{BUS}
STR_LORRY                                                       :{BLACK}{LORRY}
STR_PLANE                                                       :{BLACK}{PLANE}
STR_SHIP                                                        :{BLACK}{SHIP}

STR_SCHEDULED_TRAINS                                            :{WHITE}{STATION} - {COMMA} Vlak{P "" y ov}
STR_SCHEDULED_ROAD_VEHICLES                                     :{WHITE}{STATION} - {COMMA} Aut{P o a ""}
STR_SCHEDULED_AIRCRAFT                                          :{WHITE}{STATION} - {COMMA} Lietad{P lo la iel}
STR_SCHEDULED_SHIPS                                             :{WHITE}{STATION} - {COMMA} Lod{P "" e i}

STR_SCHEDULED_TRAINS_TIP                                        :{BLACK}Zobrazit vsetky vlaky, ktore maju tuto stanicu v cestovnom poriadku
STR_SCHEDULED_ROAD_VEHICLES_TIP                                 :{BLACK}Zobrazit vsetky auta, ktore maju tuto stanicu v cestovnom poriadku
STR_SCHEDULED_AIRCRAFT_TIP                                      :{BLACK}Zobrazit vsetky lietadla, ktore maju tuto stanicu v cestovnom poriadku
STR_SCHEDULED_SHIPS_TIP                                         :{BLACK}Zobrazit vsetky lode, ktore maju tuto stanicu v cestovnom poriadku

STR_VEH_WITH_SHARED_ORDERS_LIST                                 :{WHITE}Zdielane prikazy  {COMMA} vozid{P la iel iel}
STR_VEH_WITH_SHARED_ORDERS_LIST_TIP                             :{BLACK}Zobrazit vsetky vozidla s rovnakym zoznamom prikazov

### depot strings
STR_DEPOT_SELL_CONFIRMATION_TEXT                                :{YELLOW}Chystáte sa predat všetky vozidlá v depe. Ste si isý?
STR_DEPOT_WRONG_DEPOT_TYPE                                      :Nesprávny typ depa

STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TIP                             :{BLACK}Predat všetky vlaky v depe
STR_DEPOT_SELL_ALL_BUTTON_ROADVEH_TIP                           :{BLACK}Predat všetky vozidlá v garáži
STR_DEPOT_SELL_ALL_BUTTON_SHIP_TIP                              :{BLACK}Predat všetky lode v lodenici
STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TIP                          :{BLACK}Predat všetky lietadlá v hangári

STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TIP                          :{BLACK}Zobrazit zoznam všetkých vlakov, ktoré majú toto depo v zozname príkazov
STR_DEPOT_VEHICLE_ORDER_LIST_ROADVEH_TIP                        :{BLACK}Zobrazit zoznam všetkých vozidiel, ktoré majú túto garáž v zozname príkazov
STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TIP                           :{BLACK}Zobrazit zoznam všetkých lodí, ktoré majú túto lodenicu v zozname príkazov
STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TIP                       :{BLACK}Zobrazit zoznam všetkých lietadiel, ktoré majú toto letisko v zozname príkazov

STR_DEPOT_AUTOREPLACE_TRAIN_TIP                                 :{BLACK}Automaticky nahradit všetky vlaky v depe
STR_DEPOT_AUTOREPLACE_ROADVEH_TIP                               :{BLACK}Automaticky nahradit všetky vozidlá v garáži
STR_DEPOT_AUTOREPLACE_SHIP_TIP                                  :{BLACK}Automaticky nahradit všetky lode v lodenici
STR_DEPOT_AUTOREPLACE_AIRCRAFT_TIP                              :{BLACK}Automaticky nahradit všetky lietadlá v hangári

STR_VEHICLE_LIST_TRAIN_DEPOT                                    :{BLACK}{STRING} - {COMMA} Vlak{P "" y ov}
STR_VEHICLE_LIST_ROADVEH_DEPOT                                  :{BLACK}{STRING} - {COMMA} Vozid{P lo lá iel}
STR_VEHICLE_LIST_SHIP_DEPOT                                     :{BLACK}{STRING} - {COMMA} Lod{P "" e í}
STR_VEHICLE_LIST_AIRCRAFT_DEPOT                                 :{BLACK}{STRING} - {COMMA} Lietad{P lo lá iel}

STR_REPLACE_VEHICLES_WHITE                                      :{WHITE}Vymena {STRING}
STR_REPLACE_VEHICLES_START                                      :{BLACK}Zacat vymenu vozidiel
STR_REPLACE_VEHICLES_STOP                                       :{BLACK}Zastavit vymenu vozidiel
STR_NOT_REPLACING                                               :{BLACK}Nevymiena sa
STR_NOT_REPLACING_VEHICLE_SELECTED                              :{BLACK}Nie je oznacene vozidlo
STR_REPLACE_HELP_LEFT_ARRAY                                     :{BLACK}Vyber typ lokomotivy na vymenu
STR_REPLACE_HELP_RIGHT_ARRAY                                    :{BLACK}Vyber typ novej lokomotivy, ktoru chces pouzit namiesto typu v zozname nalavo
STR_REPLACE_HELP_STOP_BUTTON                                    :{BLACK}Stlac toto tlacidlo, ak nechces vymienat typ lokomotivy vybrany v lavom zozname
STR_REPLACE_HELP_START_BUTTON                                   :{BLACK}Stlac toto tlacidlo, ak chces zacat vymienat typ lokomotivy v lavom zozname za typ lokomotivy v pravom zozname
STR_REPLACE_HELP_RAILTYPE                                       :{BLACK}Vyber typ kolajnic, pre ktore chces vymienat lokomotivy
STR_REPLACE_HELP_REPLACE_INFO_TAB                               :{BLACK}Zobrazenie za ktoru lokomotivu sa lokomotiva v zozname nalavo zamiena
STR_REPLACE_REMOVE_WAGON                                        :{BLACK}Odstranenie vagonu: {ORANGE}{SKIP}{STRING}
STR_REPLACE_REMOVE_WAGON_HELP                                   :{BLACK}Funkcia automatickeho vylepsovania vlakov moze udrzovat rovnaku dlzku vlakov odstranovanim vagonov (od zaciatku vlakov), pokial by zmena rusna vlak predlzila.
STR_REPLACE_ENGINE_WAGON_SELECT                                 :{BLACK}Vymena: {ORANGE}{SKIP}{SKIP}{STRING}
STR_REPLACE_ENGINE_WAGON_SELECT_HELP                            :{BLACK}Prepne medzi oknami na vymenu lokomotiv a vagonov
STR_RAIL_VEHICLE_NOT_AVAILABLE                                  :{WHITE}Vozidlo nie je dostupné
STR_ROAD_VEHICLE_NOT_AVAILABLE                                  :{WHITE}Vozidlo nie je dostupné
STR_SHIP_NOT_AVAILABLE                                          :{WHITE}Lod nie je dostupná
STR_AIRCRAFT_NOT_AVAILABLE                                      :{WHITE}Lietadlo nie je dostupné

STR_ENGINES                                                     :Lokomotívy
STR_WAGONS                                                      :Vagonov

STR_MASS_STOP_DEPOT_TRAIN_TIP                                   :{BLACK}Kliknite pre zastavenie všetkých vlakov v depe
STR_MASS_STOP_DEPOT_ROADVEH_TIP                                 :{BLACK}Kliknite pre zastavenie všetkých vozidiel v garáži
STR_MASS_STOP_DEPOT_SHIP_TIP                                    :{BLACK}Kliknite pre zastavenie všetkých lodí v lodenici
STR_MASS_STOP_HANGAR_TIP                                        :{BLACK}Kliknite pre zastavenie všetkých lietadiel v hangári

STR_MASS_START_DEPOT_TRAIN_TIP                                  :{BLACK}Kliknite pre spustenie všetkých vlakov v depe
STR_MASS_START_DEPOT_ROADVEH_TIP                                :{BLACK}Kliknite pre spustenie všetkých vozidiel v garáži
STR_MASS_START_DEPOT_SHIP_TIP                                   :{BLACK}Kliknite pre spustenie všetkých lodí v lodenici
STR_MASS_START_HANGAR_TIP                                       :{BLACK}Kliknite pre spustenie všetkých lietadiel v hangári

STR_MASS_STOP_LIST_TIP                                          :{BLACK}Kliknite pre zastavenie všetkých vozidiel v zozname
STR_MASS_START_LIST_TIP                                         :{BLACK}Kliknite pre spustenie všetkých vozidiel v zozname

STR_SHORT_DATE                                                  :{WHITE}{DATE_TINY}
STR_SIGN_LIST_CAPTION                                           :{WHITE}Zoznam popisov - {COMMA} popis{P "" y ov}

STR_ORDER_REFIT_FAILED                                          :{WHITE}Príkaz zmeňiť tovar po zlyhaní zastavil {VEHICLE}

############ Lists rail types

STR_RAIL_VEHICLES                                               :Lokomotiva pre zeleznicu
STR_ELRAIL_VEHICLES                                             :Elektrické lokomotívy
STR_MONORAIL_VEHICLES                                           :Lokomotiva pre jednokolajovku
STR_MAGLEV_VEHICLES                                             :Lokomotiva pre magneticku drahu

############ End of list of rail types

STR_TINY_BLACK                                                  :{BLACK}{TINYFONT}{COMMA}

STR_PURCHASE_INFO_COST_WEIGHT                                   :{BLACK}Cena: {GOLD}{CURRENCY}{BLACK} Hmotnost: {GOLD}{WEIGHT_S}
STR_PURCHASE_INFO_SPEED_POWER                                   :{BLACK}Rychlost: {GOLD}{VELOCITY}{BLACK}   Vykon: {GOLD}{POWER}
STR_PURCHASE_INFO_SPEED                                         :{BLACK}Rychlost: {GOLD}{VELOCITY}
STR_PURCHASE_INFO_RUNNINGCOST                                   :{BLACK}Náklady na prevádzku: {GOLD}{CURRENCY}/rok
STR_PURCHASE_INFO_CAPACITY                                      :{BLACK}Kapacita: {GOLD}{CARGO} {STRING}
STR_PURCHASE_INFO_DESIGNED_LIFE                                 :{BLACK}Vyrobene: {GOLD}{NUM}{BLACK} Zivotnost: {GOLD}{COMMA} rokov
STR_PURCHASE_INFO_RELIABILITY                                   :{BLACK}Max. spolahlivost: {GOLD}{COMMA}%
STR_PURCHASE_INFO_COST                                          :{BLACK}Cena: {GOLD}{CURRENCY}
STR_PURCHASE_INFO_WEIGHT_CWEIGHT                                :{BLACK}Hmotnost: {GOLD}{WEIGHT_S}  ({WEIGHT_S})
STR_PURCHASE_INFO_COST_SPEED                                    :{BLACK}Cena: {GOLD}{CURRENCY}{BLACK} Rychlost: {GOLD}{VELOCITY}
STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT                          :{BLACK}Pohanane vagony: {GOLD}+{POWER}{BLACK} Hmotnost: {GOLD}+{WEIGHT_S}
STR_PURCHASE_INFO_REFITTABLE_TO                                 :{BLACK}Prestavatelne na: {GOLD}
STR_PURCHASE_INFO_ALL_TYPES                                     :Všetky druhy nákladu
STR_PURCHASE_INFO_ALL_BUT                                       :Všetko okrem {GOLD}
STR_PURCHASE_INFO_MAX_TE                                        :{BLACK}Max. trakcna sila: {GOLD}{FORCE}

########### For showing numbers in widgets

STR_NUM_1                                                       :{BLACK}{SKIP}{NUM}
STR_NUM_2                                                       :{BLACK}{SKIP}{SKIP}{NUM}
STR_NUM_3                                                       :{BLACK}{SKIP}{SKIP}{SKIP}{NUM}

########### String for New Landscape Generator

STR_GENERATE                                                    :{WHITE}Vytvorit
STR_RANDOM                                                      :{BLACK}Nový kód
STR_RANDOM_HELP                                                 :{BLACK}Zmenit nahodny kod pre generovanie terenu
STR_WORLD_GENERATION_CAPTION                                    :{WHITE}Vytvorenie krajiny
STR_RANDOM_SEED                                                 :{BLACK}Náhodný kód:
STR_RANDOM_SEED_HELP                                            :{BLACK}Kliknite pre zadanie nahodneho kodu
STR_RANDOM_SEED_OSKTITLE                                        :{BLACK}Zadajte náhodný kód
STR_LAND_GENERATOR                                              :{BLACK}Generátor krajiny:
STR_TREE_PLACER                                                 :{BLACK}Generátor stromov:
STR_HEIGHTMAP_ROTATION                                          :{BLACK}Orientacia vyskovej mapy:
STR_TERRAIN_TYPE                                                :{BLACK}Typ terénu:
STR_QUANTITY_OF_SEA_LAKES                                       :{BLACK}Rozloha mora:
STR_SMOOTHNESS                                                  :{BLACK}Clenitost:
STR_SNOW_LINE_HEIGHT                                            :{BLACK}Vyska linie snehu:
STR_DATE                                                        :{BLACK}Rok:
STR_NUMBER_OF_TOWNS                                             :{BLACK}Pocet miest:
STR_NUMBER_OF_INDUSTRIES                                        :{BLACK}Pocet priemyslu:
STR_GENERATE_DATE                                               :{BLACK}{DATE_LONG}
STR_SNOW_LINE_UP                                                :{BLACK}Zvysit vysku snehovej ciary o jedno
STR_SNOW_LINE_DOWN                                              :{BLACK}Znizit vysku snehovej ciary o jedno
STR_SNOW_LINE_QUERY_CAPT                                        :{WHITE}Zmenit vysku snehovej ciary
STR_START_DATE_QUERY_CAPT                                       :{WHITE}Zmenit rok zaciatku hry
STR_HEIGHTMAP_SCALE_WARNING_CAPTION                             :{WHITE}Upozornenie na stupnicu
STR_HEIGHTMAP_SCALE_WARNING_MESSAGE                             :{YELLOW}Prilis velka zmena velkosti zdrojovej mapy sa neodporuca. Pokracovat s generovanim?
STR_HEIGHTMAP_NAME                                              :{BLACK}Nazov vyskovej mapy:
STR_HEIGHTMAP_SIZE                                              :{BLACK}Velkost: {ORANGE}{NUM} x {NUM}
STR_GENERATION_WORLD                                            :{WHITE}Generujem  krajinu ...
STR_GENERATION_ABORT                                            :{BLACK}Ukoncit
STR_GENERATION_ABORT_CAPTION                                    :{WHITE}Ukoncit generovanie krajiny
STR_GENERATION_ABORT_MESSAGE                                    :{YELLOW}Skutocne chcete ukoncit generovanie?
STR_PROGRESS                                                    :{WHITE}{NUM}% hotovych
STR_GENERATION_PROGRESS                                         :{BLACK}{NUM} / {NUM}
STR_WORLD_GENERATION                                            :{BLACK}Vytvorenie krajiny
STR_TREE_GENERATION                                             :{BLACK}Generovanie stromov
STR_UNMOVABLE_GENERATION                                        :{BLACK}Nepohyblive generovanie
STR_CLEARING_TILES                                              :{BLACK}Generovanie nerovnosti a skal
STR_SETTINGUP_GAME                                              :{BLACK}Nastavovanie hry
STR_PREPARING_TILELOOP                                          :{BLACK}Spustam tile-loop
STR_PREPARING_GAME                                              :{BLACK}Priprava hry
STR_DIFFICULTY_TO_CUSTOM                                        :{WHITE}Obtiažnost sa zmenila na vlastnú
STR_SE_FLAT_WORLD                                               :{WHITE}Rovna krajina
STR_SE_FLAT_WORLD_TIP                                           :{BLACK}Generovat rovnu krajinu
STR_SE_RANDOM_LAND                                              :{WHITE}Nahodna krajina
STR_SE_NEW_WORLD                                                :{BLACK}Vytvorit novy scenar
STR_SE_CAPTION                                                  :{WHITE}Typ scenara
STR_FLAT_WORLD_HEIGHT_DOWN                                      :{BLACK}Znizit vysku rovnej krajiny o jedno
STR_FLAT_WORLD_HEIGHT_UP                                        :{BLACK}Zvysit vysku rovnej krajiny o jedno
STR_FLAT_WORLD_HEIGHT_QUERY_CAPT                                :{WHITE}Zmenit vysku rovnej krajiny
STR_FLAT_WORLD_HEIGHT                                           :{BLACK}Vyska rovnej krajiny:

STR_SMALLMAP_CENTER                                             :{BLACK}Vycentrovat malu mapu na aktualnu poziciu
STR_SMALLMAP_INDUSTRY                                           :{TINYFONT}{STRING} ({NUM})

# Strings for map borders at game generation
STR_BORDER_TYPE                                                 :{BLACK}Okraje mapy:
STR_NORTHWEST                                                   :{BLACK}Severo-západ
STR_NORTHEAST                                                   :{BLACK}Severo-východ
STR_SOUTHEAST                                                   :{BLACK}Juho-východ
STR_SOUTHWEST                                                   :{BLACK}Juho-západ
STR_BORDER_FREEFORM                                             :{BLACK}Voľné tvarovanie
STR_BORDER_WATER                                                :{BLACK}Voda
STR_BORDER_RANDOM                                               :{BLACK}Náhodný
STR_BORDER_RANDOMIZE                                            :{BLACK}Náhodný
STR_BORDER_MANUAL                                               :{BLACK}Manuál

########### String for new airports
STR_SMALL_AIRPORT                                               :{BLACK}Male
STR_CITY_AIRPORT                                                :{BLACK}Mestske
STR_METRO_AIRPORT                                               :{BLACK}Metropolitne
STR_INTERNATIONAL_AIRPORT                                       :{BLACK}Medzinarodne
STR_COMMUTER_AIRPORT                                            :{BLACK}Vnutrostatne
STR_INTERCONTINENTAL_AIRPORT                                    :{BLACK}Medzikontinentalne
STR_HELIPORT                                                    :{BLACK}Heliport
STR_HELIDEPOT                                                   :{BLACK}Heliport s hangarom
STR_HELISTATION                                                 :{BLACK}Velky heliport

STR_SMALL_AIRPORTS                                              :{BLACK}Male letiska
STR_LARGE_AIRPORTS                                              :{BLACK}Velke letiska
STR_HUB_AIRPORTS                                                :{BLACK}Najvacsie letiska
STR_HELIPORTS                                                   :{BLACK}Heliporty

############ Tooltip measurment

STR_MEASURE_LENGTH                                              :{BLACK}Dlžka: {NUM}
STR_MEASURE_AREA                                                :{BLACK}Plocha: {NUM} x {NUM}
STR_MEASURE_LENGTH_HEIGHTDIFF                                   :{BLACK}Dlžka: {NUM}{}Výškový rozdiel: {NUM} m
STR_MEASURE_AREA_HEIGHTDIFF                                     :{BLACK}Plocha: {NUM} x {NUM}{}Výškový rozdiel: {NUM} m

############ Date formatting
STR_DATE_TINY                                                   :{STRING}-{STRING}-{NUM}
STR_DATE_SHORT                                                  :{STRING} {NUM}
STR_DATE_LONG                                                   :{STRING} {STRING} {NUM}
STR_DATE_ISO                                                    :{2:NUM}-{1:STRING}-{0:STRING}

STR_JUST_DATE_TINY                                              :{DATE_TINY}
STR_JUST_DATE_LONG                                              :{DATE_LONG}
STR_JUST_DATE_ISO                                               :{DATE_ISO}
########

STR_FEEDER_CARGO_VALUE                                          :{BLACK}Transfer kredity: {LTBLUE}{CURRENCY}
STR_DRIVE_THROUGH_ERROR_ON_TOWN_ROAD                            :{WHITE}... cesta vlastnená mestom
STR_DRIVE_THROUGH_ERROR_DIRECTION                               :{WHITE}... nesprávna orientácia cesty

STR_TRANSPARENCY_TOOLB                                          :{WHITE}Nastavenia priehladnosti
STR_TRANSPARENT_SIGNS_DESC                                      :{BLACK}Prepnút priehladnost názvov staníc
STR_TRANSPARENT_TREES_DESC                                      :{BLACK}Prepnút priehladnost stromov
STR_TRANSPARENT_HOUSES_DESC                                     :{BLACK}Prepnút priehladnost domov
STR_TRANSPARENT_INDUSTRIES_DESC                                 :{BLACK}Prepnút priehladnost priemyslu
STR_TRANSPARENT_BUILDINGS_DESC                                  :{BLACK}Prepnút priehladnost staníc, garáží, tratí, ...
STR_TRANSPARENT_BRIDGES_DESC                                    :{BLACK}Prepnút priehladnost mostov
STR_TRANSPARENT_STRUCTURES_DESC                                 :{BLACK}Prepnút priehladnost objektov ako sú majáky a antény
STR_TRANSPARENT_CATENARY_DESC                                   :{BLACK}Prepnút priehladnost pre trakcné vedenie. CTRL+klik pre uzamknutie.
STR_TRANSPARENT_LOADING_DESC                                    :{BLACK}Prepnút priehladnost pre ukazovatele nakladania a vykladania
STR_TRANSPARENT_INVISIBLE_DESC                                  :{BLACK}Nastavit objekty neviditelné namiesto priehladných

STR_PERCENT_UP_SMALL                                            :{TINYFONT}{WHITE}{NUM}%{UPARROW}
STR_PERCENT_UP                                                  :{WHITE}{NUM}%{UPARROW}
STR_PERCENT_DOWN_SMALL                                          :{TINYFONT}{WHITE}{NUM}%{DOWNARROW}
STR_PERCENT_DOWN                                                :{WHITE}{NUM}%{DOWNARROW}
STR_PERCENT_UP_DOWN_SMALL                                       :{TINYFONT}{WHITE}{NUM}%{UPARROW}{DOWNARROW}
STR_PERCENT_UP_DOWN                                             :{WHITE}{NUM}%{UPARROW}{DOWNARROW}

##### Mass Order
STR_GROUP_NAME_FORMAT                                           :Skupina {COMMA}
STR_GROUP_TINY_NAME                                             :{TINYFONT}{GROUP}
STR_GROUP_ALL_TRAINS                                            :Všetky vlaky
STR_GROUP_ALL_ROADS                                             :Všetky cestné vozidlá
STR_GROUP_ALL_SHIPS                                             :Všetky lode
STR_GROUP_ALL_AIRCRAFTS                                         :Všetky lietadlá
STR_GROUP_DEFAULT_TRAINS                                        :Nezaradené vlaky
STR_GROUP_DEFAULT_ROADS                                         :Nezaradené vozidlá
STR_GROUP_DEFAULT_SHIPS                                         :Nezaradené lode
STR_GROUP_DEFAULT_AIRCRAFTS                                     :Nezaradené lietadlá
STR_GROUP_TINY_NUM                                              :{TINYFONT}{COMMA}
STR_GROUP_ADD_SHARED_VEHICLE                                    :Pridat zdielané vozidlá
STR_GROUP_REMOVE_ALL_VEHICLES                                   :Odstránit všetky vozidlá

STR_GROUP_TRAINS_CAPTION                                        :{WHITE}{GROUP} - {COMMA} Vlak{P "" y ov}
STR_GROUP_ROADVEH_CAPTION                                       :{WHITE}{GROUP} - {COMMA} Vozid{P lo lá ied}
STR_GROUP_SHIPS_CAPTION                                         :{WHITE}{GROUP} - {COMMA} Lod{P "" e í}
STR_GROUP_AIRCRAFTS_CAPTION                                     :{WHITE}{GROUP} - {COMMA} Lietad{P lo lá iel}
STR_GROUP_RENAME_CAPTION                                        :{BLACK}Premenovat skupinu

STR_GROUP_CAN_T_CREATE                                          :{WHITE}Nie je možné vytvorit skupinu ...
STR_GROUP_CAN_T_DELETE                                          :{WHITE}Nie je možné zrušit túto skupinu ...
STR_GROUP_CAN_T_RENAME                                          :{WHITE}Nie je možné premenovat skupinu ...
STR_GROUP_CAN_T_REMOVE_ALL_VEHICLES                             :{WHITE}Nie je možné odstránit všetky vozdilá z tejto skupiny ...
STR_GROUP_CAN_T_ADD_VEHICLE                                     :{WHITE}Nie je možné pridat vozidlo do tejto skupiny
STR_GROUP_CAN_T_ADD_SHARED_VEHICLE                              :{WHITE}Nie je možné pridat zdielané vozidlo do skupiny

STR_GROUPS_CLICK_ON_GROUP_FOR_TIP                               :{BLACK}Skupiny  - kliknite na skupinu pre zobrazenie všetkých vozidiel skupiny
STR_GROUP_CREATE_TIP                                            :{BLACK}Kliknite pre vytvorenie skupiny
STR_GROUP_DELETE_TIP                                            :{BLACK}Zrušit vybranú skupinu
STR_GROUP_RENAME_TIP                                            :{BLACK}Premenovat vybranú skupinu
STR_GROUP_REPLACE_PROTECTION_TIP                                :{BLACK}Kliknite pre znemoznenie automatického nahradzovania v skupine

STR_COMPANY_NAME                                                :{COMPANY}
STR_ENGINE_NAME                                                 :{ENGINE}
STR_GROUP_NAME                                                  :{GROUP}
STR_PRESIDENT_NAME                                              :{PRESIDENTNAME}
STR_SIGN_NAME                                                   :{SIGN}
STR_VEHICLE_NAME                                                :{VEHICLE}

STR_NAME_MUST_BE_UNIQUE                                         :{WHITE}Meno musí byt jedinecné

#### Improved sign GUI
STR_NEXT_SIGN_TOOLTIP                                           :{BLACK}Prejst na dalsiu znacku
STR_PREVIOUS_SIGN_TOOLTIP                                       :{BLACK}Prejst na predchádzajúcu znacku
STR_SIGN_OSKTITLE                                               :{BLACK}Zadajte názov pre popis

########

STR_FUND_NEW_INDUSTRY                                           :{BLACK}Založit
STR_PROSPECT_NEW_INDUSTRY                                       :{BLACK}Vyhladat
STR_BUILD_NEW_INDUSTRY                                          :{BLACK}Postavit
STR_INDUSTRY_SELECTION_HINT                                     :{BLACK}Vyberte vhodný typ priemyslu zo zoznamu

############ Face formatting
STR_FACE_ADVANCED                                               :{BLACK}Rozšírený
STR_FACE_ADVANCED_TIP                                           :{BLACK}Rozšírený výber tváre.
STR_FACE_SIMPLE                                                 :{BLACK}Jednoduchý
STR_FACE_SIMPLE_TIP                                             :{BLACK}Jednoduchý výber tváre.
STR_FACE_LOAD                                                   :{BLACK}Nahrat
STR_FACE_LOAD_TIP                                               :{BLACK}Nahrat oblúbenú tvár
STR_FACE_LOAD_DONE                                              :{WHITE}Vaša oblúbená tvár bola nahratá z kofiguracného súboru.
STR_FACE_FACECODE                                               :{BLACK}Kód tváre
STR_FACE_FACECODE_TIP                                           :{BLACK}Zobrazit/nastavit kód tváre
STR_FACE_FACECODE_CAPTION                                       :{WHITE}Zobrazit/nastavit kód tváre
STR_FACE_FACECODE_SET                                           :{WHITE}Nový kód tváre bol nastavený.
STR_FACE_FACECODE_ERR                                           :{WHITE}Nie je možné nastavit kód tváre - povolené je číslo od 0 do 4 294 967 295!
STR_FACE_SAVE                                                   :{BLACK}Uložit
STR_FACE_SAVE_TIP                                               :{BLACK}Uložit oblúbenú tvár
STR_FACE_SAVE_DONE                                              :{WHITE}Táto tvár bude uložená ako oblúbená do konfiguracného súboru.
STR_FACE_EUROPEAN                                               :{BLACK}Európan
STR_FACE_SELECT_EUROPEAN                                        :{BLACK}Vybrat európske tváre
STR_FACE_AFRICAN                                                :{BLACK}African
STR_FACE_SELECT_AFRICAN                                         :{BLACK}Vybrat africké tváre
STR_FACE_YES                                                    :áno
STR_FACE_NO                                                     :nie
STR_FACE_MOUSTACHE_EARRING_TIP                                  :{BLACK}Povolit fúzy alebo náušnicu
STR_FACE_HAIR                                                   :Vlasy:
STR_FACE_HAIR_TIP                                               :{BLACK}Zmenit vlasy
STR_FACE_EYEBROWS                                               :Obocie:
STR_FACE_EYEBROWS_TIP                                           :{BLACK}Zmenit obocie
STR_FACE_EYECOLOUR                                              :Farba ocí:
STR_FACE_EYECOLOUR_TIP                                          :{BLACK}Zmenit farbu ocí
STR_FACE_GLASSES                                                :Okuliare:
STR_FACE_GLASSES_TIP                                            :{BLACK}Povolit okuliare
STR_FACE_GLASSES_TIP_2                                          :{BLACK}Zmenit okuliare
STR_FACE_NOSE                                                   :Nos:
STR_FACE_NOSE_TIP                                               :{BLACK}Zmenit nos
STR_FACE_LIPS                                                   :Pery:
STR_FACE_MOUSTACHE                                              :Fúzy:
STR_FACE_LIPS_MOUSTACHE_TIP                                     :{BLACK}Zmenit pery alebo fúzy
STR_FACE_CHIN                                                   :Brada:
STR_FACE_CHIN_TIP                                               :{BLACK}Zmenit bradu
STR_FACE_JACKET                                                 :Sako
STR_FACE_JACKET_TIP                                             :{BLACK}Zmenit sako
STR_FACE_COLLAR                                                 :Golier:
STR_FACE_COLLAR_TIP                                             :{BLACK}Zmenit golier
STR_FACE_TIE                                                    :Kravata:
STR_FACE_EARRING                                                :Náušnica:
STR_FACE_TIE_EARRING_TIP                                        :{BLACK}Zmenit kravatu alebo náušnicu
########

############ signal GUI
STR_SIGNAL_SELECTION                                            :{WHITE}Výber signálu
STR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE                           :{WHITE}Nie je možné zmenit typ signálov ...
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TIP                             :{BLACK}Standardný signál (semafór){}Signály sú nevyhnutné pre zabránenie zrážke v železnicnej sieti s viac ako 1 vlakom.
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TIP                            :{BLACK}Vstupný signál (semafór){}Zelený ak je na danom úseku trate 1 alebo viac zelených výstupných signálov, inak je cervený.
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TIP                             :{BLACK}Výstupný signál (semafór){}Funguje rovnako ako štandardný signál, avšak je nevyhnutný pre urcenie správnej farby na na vstupných a kombinovaných signáloch.
STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TIP                            :{BLACK}Kombinovaný signál (semafór){}Funguje jednoducho ako vstupný a výstupný signál zároven, co umožnuje budovat "stromové" štruktúry.
STR_BUILD_SIGNAL_SEMAPHORE_PBS_TIP                              :{BLACK}Obojstranné signály (semaphore){}Obojstranné signály umožnujú vstúpiť viacerým vlakom na trať súčasne, iba ak vlak dokáže zastaviť pred brzdiacim bodom. Obojstranné signály umožňujú vlakom prechádzať trať z oboch strán.
STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TIP                         :{BLACK}Jednosmerné signály (semaphore){}Jednosmerné signály umožnujú vstúpiť viacerým vlakom na trať súčasne, iba ak vlak dokáže zastaviť pred brzdiacim bodom. Jednosmerné signály umožňujú vlakom prechádzať trať iba z jednej strany.
STR_BUILD_SIGNAL_ELECTRIC_NORM_TIP                              :{BLACK}Standardný signál (elektrický){}Signály sú nevyhnutné pre zabránenie zrážke v železnicnej sieti s viac ako 1 vlakom.
STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TIP                             :{BLACK}Vstupný signál (elektrický){}Zelený ak je na danom úseku trate 1 alebo viac zelených výstupných signálov, inak je cervený.
STR_BUILD_SIGNAL_ELECTRIC_EXIT_TIP                              :{BLACK}Výstupný signál (elektrický){}Funguje rovnako ako štandardný signál, avšak je nevyhnutný pre urcenie správnej farby na na vstupných a kombinovaných signáloch.
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TIP                             :{BLACK}Kombinovaný signál (elektrický){}Funguje jednoducho ako vstupný a výstupný signál zároven, co umožnuje budovat "stromové" štruktúry.
STR_BUILD_SIGNAL_ELECTRIC_PBS_TIP                               :{BLACK}Obojstranné signály (electric){}Obojstranné signály umožnujú vstúpiť viacerým vlakom na trať súčasne, iba ak vlak dokáže zastaviť pred brzdiacim bodom. Obojstranné signály umožňujú vlakom prechádzať trať z oboch strán.
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TIP                          :{BLACK}Jednosmerné signály (electric){}Jednosmerné signály umožnujú vstúpiť viacerým vlakom na trať súčasne, iba ak vlak dokáže zastaviť pred brzdiacim bodom. Jednosmerné signály umožňujú vlakom prechádzať trať iba z jednej strany.
STR_SIGNAL_CONVERT_TIP                                          :{BLACK}Konverzia signálu{}Pri vybraní, kliknutie na existujúci signál ho zmení na vybraný typ a variant, CTRL+klik prepne existujúci variant.
STR_DRAG_SIGNALS_DENSITY_TIP                                    :{BLACK}Hustota signálov pri stavbe tahaním
STR_DRAG_SIGNALS_DENSITY_DECREASE_TIP                           :{BLACK}Znižit hustotu signálov
STR_DRAG_SIGNALS_DENSITY_INCREASE_TIP                           :{BLACK}Zvýšit hustotu signálov
########

############ on screen keyboard
STR_OSK_KEYBOARD_LAYOUT                                         :`1234567890-=\qwertyuiop[]asdfghjkl;'  zxcvbnm,./ .
STR_OSK_KEYBOARD_LAYOUT_CAPS                                    :~!@#$%^&*()_+|QWERTYUIOP{{}}ASDFGHJKL:"  ZXCVBNM<>? .
########

############ AI GUI
STR_AI_SETTINGS_BUTTON                                          :{BLACK}AI nastavenia
STR_AI_SETTINGS_BUTTON_TIP                                      :{BLACK}Zobraziť AI nastavenia
STR_AI_DEBUG                                                    :{WHITE}AI debugovanie
STR_AI_DEBUG_NAME_TIP                                           :{BLACK}Meno AI
STR_AI_DEBUG_RELOAD                                             :{BLACK}Znovu načítať AI
STR_AI_DEBUG_RELOAD_TIP                                         :{BLACK}Zrušiť AI, znovu načítať skript, a reštartovať AI
STR_AI_DEBUG_SERVER_ONLY                                        :{YELLOW}AI Debug okno je dostupné len pre server
STR_AI_CONFIG_CAPTION                                           :{WHITE}AI konfigurácia
STR_AI_CHANGE                                                   :{BLACK}Označiť AI
STR_AI_CONFIGURE                                                :{BLACK}Nastaviť
STR_AI_CHANGE_TIP                                               :{BLACK}Načítať ďaľšiu AI
STR_AI_CONFIGURE_TIP                                            :{BLACK}Nastaviť parametre AI
STR_AI_LIST_TIP                                                 :{BLACK}Všetky AI budú načítané v nasledujúcej hre
STR_AI_LIST_CAPTION                                             :{WHITE}Dostupné AI
STR_AI_AILIST_TIP                                               :{BLACK}Klikni pre výber AI
STR_AI_ACCEPT                                                   :{BLACK}Potvrdiť
STR_AI_ACCEPT_TIP                                               :{BLACK}Vybrať vyznačené AI
STR_AI_CANCEL                                                   :{BLACK}Zrušiť
STR_AI_CANCEL_TIP                                               :{BLACK}Nemeniť AI
STR_AI_CLOSE                                                    :{BLACK}Zavrieť
STR_AI_RESET                                                    :{BLACK}Resetovať
STR_AI_HUMAN_PLAYER                                             :Človek
STR_AI_RANDOM_AI                                                :Náhodná AI
STR_AI_SETTINGS_CAPTION                                         :{WHITE}Parametre AI
STR_AI_AUTHOR                                                   :{BLACK}Autor: {STRING}
STR_AI_VERSION                                                  :{BLACK}Verzia: {NUM}
STR_AI_PLEASE_REPORT_CRASH                                      :{WHITE}Jedna z AI padla. Prosím nahláste to autorovi AI a priložte screenshot Debugovacej obrazovky AI.
########

############ town controlled noise level
STR_NOISE_IN_TOWN                                               :{BLACK}Hlukový limit v meste: {ORANGE}{COMMA}{BLACK}  max.: {ORANGE}{COMMA}
STR_STATION_NOISE                                               :{BLACK}Vytváraný hluk: {GOLD}{COMMA}
########

############ Downloading of content from the central server
STR_CONTENT_NO_ZLIB                                             :{WHITE}OpenTTD je skompilovené bez "zlib" podpory...
STR_CONTENT_NO_ZLIB_SUB                                         :{WHITE}... stiahnutie obsahu nie je možné!
STR_CONTENT_TYPE_BASE_GRAPHICS                                  :Základná grafika
STR_CONTENT_TYPE_NEWGRF                                         :NewGRF
STR_CONTENT_TYPE_AI                                             :AI
STR_CONTENT_TYPE_AI_LIBRARY                                     :AI knižnica
STR_CONTENT_TYPE_SCENARIO                                       :Mapa
STR_CONTENT_TYPE_HEIGHTMAP                                      :Výšková mapa
STR_CONTENT_TITLE                                               :{WHITE}Sťahovanie obsahu
STR_CONTENT_TYPE_CAPTION                                        :{BLACK}Typ
STR_CONTENT_TYPE_CAPTION_TIP                                    :{BLACK}Typ obsahu
STR_CONTENT_NAME_CAPTION                                        :{BLACK}Meno
STR_CONTENT_NAME_CAPTION_TIP                                    :{BLACK}Meno obsahu
STR_CONTENT_MATRIX_TIP                                          :{BLACK}Kliknite na riadok pre zobrazenie detailov{}Kliknite na zaštravacie pole pre stiahnutie
STR_CONTENT_SELECT_ALL_CAPTION                                  :{BLACK}Označiť všetko
STR_CONTENT_SELECT_ALL_CAPTION_TIP                              :{BLACK}Označiť všetok obsah pre stiahnutie
STR_CONTENT_SELECT_UPDATES_CAPTION                              :{BLACK}Označiť aktualizácie
STR_CONTENT_SELECT_UPDATES_CAPTION_TIP                          :{BLACK}Označiť všetok obsah obsahujúci aktualizáciu, ktorý sa má stiahnuť
STR_CONTENT_UNSELECT_ALL_CAPTION                                :{BLACK}Odznačiť všetko
STR_CONTENT_UNSELECT_ALL_CAPTION_TIP                            :{BLACK}Označiť všetok obsah ktorý nemá byť stiahnutý
STR_CONTENT_FILTER_OSKTITLE                                     :{BLACK}Vložiť filtrovací reťazec
STR_CONTENT_FILTER_TIP                                          :{BLACK}Vložiť kľúčové slovo pre filtrovanie zoznamu
STR_CONTENT_FILTER_TITLE                                        :{BLACK}Tag/meno filtru:
STR_CONTENT_DOWNLOAD_CAPTION                                    :{BLACK}Sťahovanie
STR_CONTENT_DOWNLOAD_CAPTION_TIP                                :{BLACK}Začať sťahovanie ozačeného obsahu
STR_CONTENT_TOTAL_DOWNLOAD_SIZE                                 :{SILVER}Celková veľkosť stiahnutých súborov: {WHITE}{BYTES}
STR_CONTENT_DETAIL_TITLE                                        :{SILVER}INFO O OBSAHU
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED                          :{SILVER}Neoznačili ste toto pre stiahnutie
STR_CONTENT_DETAIL_SUBTITLE_SELECTED                            :{SILVER}Označili ste toto pre stiahnutie
STR_CONTENT_DETAIL_SUBTITLE_AUTOSELECTED                        :{SILVER}Táto závislosť bola označená na stiahnutie
STR_CONTENT_DETAIL_SUBTITLE_ALREADY_HERE                        :{SILVER}Už to máte
STR_CONTENT_DETAIL_SUBTITLE_DOES_NOT_EXIST                      :{SILVER}Tento obsah je neznámy a nemôže byť stiahnutý v OpenTTD
STR_CONTENT_DETAIL_UPDATE                                       :{SILVER}Toto je náhrada za existujúci {STRING}
STR_CONTENT_DETAIL_NAME                                         :{SILVER}Meno: {WHITE}{STRING}
STR_CONTENT_DETAIL_VERSION                                      :{SILVER}Verzia: {WHITE}{STRING}
STR_CONTENT_DETAIL_DESCRIPTION                                  :{SILVER}Popis: {WHITE}{STRING}
STR_CONTENT_DETAIL_URL                                          :{SILVER}URL: {WHITE}{STRING}
STR_CONTENT_DETAIL_TYPE                                         :{SILVER}Typ: {WHITE}{STRING}
STR_CONTENT_DETAIL_FILESIZE                                     :{SILVER}Veľkosť stiahnutého súboru: {WHITE}{BYTES}
STR_CONTENT_DETAIL_SELECTED_BECAUSE_OF                          :{SILVER}Označené pretože: {WHITE}{STRING}
STR_CONTENT_DETAIL_DEPENDENCIES                                 :{SILVER}Závislosti: {WHITE}{STRING}
STR_CONTENT_DETAIL_TAGS                                         :{SILVER}Tagy: {WHITE}{STRING}

STR_CONTENT_DOWNLOAD_TITLE                                      :{WHITE}Sťahujem obsah...
STR_CONTENT_DOWNLOAD_INITIALISE                                 :{WHITE}Požadované súbory...
STR_CONTENT_DOWNLOAD_FILE                                       :{WHITE}Práve sťahujem {STRING} ({NUM} z {NUM})
STR_CONTENT_DOWNLOAD_COMPLETE                                   :{WHITE}Sťahovanie dokončené
STR_CONTENT_DOWNLOAD_PROGRESS_SIZE                              :{WHITE}{BYTES} z {BYTES} stiahnuté ({NUM} %)

STR_CONTENT_ERROR_COULD_NOT_CONNECT                             :{WHITE}Nemôžem sa pripojiť na zdojový server...
STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD                            :{WHITE}Sťahovanie zlyhalo...
STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_CONNECTION_LOST            :{WHITE}... spojenie stratené
STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE          :{WHITE}... súbor sa nedá zapísať
STR_CONTENT_ERROR_COULD_NOT_EXTRACT                             :{WHITE}Nemôžem rozbaliť stiahnutý súbor

STR_CONTENT_INTRO_BUTTON                                        :{BLACK}Skontrolovať online obsah
STR_CONTENT_INTRO_BUTTON_TIP                                    :{BLACK}Skontrolovať nový a aktualizovaný obsah pre stiahnutie
STR_CONTENT_INTRO_MISSING_BUTTON                                :{BLACK}Nájsť chýbajúci obsah online
STR_CONTENT_INTRO_MISSING_BUTTON_TIP                            :{BLACK}Skontrolovať či chýbajúci obsah je dostupný online
########
