Files
commandergenius/project/jni/application/sc2/android.diff
2012-06-11 20:14:38 +03:00

1928 lines
55 KiB
Diff

Index: options.h
===================================================================
--- options.h (revision 3778)
+++ options.h (working copy)
@@ -41,6 +41,7 @@
extern int optWhichShield;
extern int optSmoothScroll;
extern int optMeleeScale;
+extern int optDirectionalJoystick;
extern BOOLEAN opt3doMusic;
extern BOOLEAN optRemixMusic;
Index: uqm.c
===================================================================
--- uqm.c (revision 3778)
+++ uqm.c (working copy)
@@ -55,8 +55,10 @@
#endif
#include "uqm/setup.h"
#include "uqm/starcon.h"
+#ifdef ANDROID
+#include <SDL_main.h>
+#endif
-
#if defined (GFXMODULE_SDL)
# include SDL_INCLUDE(SDL.h)
// Including this is actually necessary on OSX.
@@ -129,6 +131,7 @@
DECL_CONFIG_OPTION(float, sfxVolumeScale);
DECL_CONFIG_OPTION(float, speechVolumeScale);
DECL_CONFIG_OPTION(bool, safeMode);
+ DECL_CONFIG_OPTION(bool, directionalJoystick);
#define INIT_CONFIG_OPTION(name, val) \
{ val, false }
@@ -263,6 +266,7 @@
INIT_CONFIG_OPTION( sfxVolumeScale, 1.0f ),
INIT_CONFIG_OPTION( speechVolumeScale, 1.0f ),
INIT_CONFIG_OPTION( safeMode, false ),
+ INIT_CONFIG_OPTION( directionalJoystick, true ),
};
struct options_struct defaults = options;
int optionsResult;
@@ -270,6 +274,20 @@
int gfxFlags;
int i;
+#ifdef ANDROID
+ // Remove save and config files from my previous Andorid releases, where I've messed up save paths, so users will be able to overwrite saves
+ unlink("melee.cfg");
+ unlink("uqm.cfg");
+ unlink("flight.cfg");
+
+ for(i = 0; i < 50; i++)
+ {
+ char buf[64];
+ sprintf(buf, "save/starcon2.%02d", i);
+ unlink(buf);
+ };
+#endif
+
// NOTE: we cannot use the logging facility yet because we may have to
// log to a file, and we'll only get the log file name after parsing
// the options.
@@ -390,6 +408,7 @@
sfxVolumeScale = options.sfxVolumeScale.value;
speechVolumeScale = options.speechVolumeScale.value;
optAddons = options.addons;
+ optDirectionalJoystick = options.directionalJoystick.value;
prepareContentDir (options.contentDir, options.addonDir, argv[0]);
prepareMeleeDir ();
@@ -637,6 +656,7 @@
getBoolConfigValue (&options->fullscreen, "config.fullscreen");
getBoolConfigValue (&options->scanlines, "config.scanlines");
getBoolConfigValue (&options->showFps, "config.showfps");
+ getBoolConfigValue (&options->directionalJoystick, "config.directionaljoystick");
getBoolConfigValue (&options->keepAspectRatio, "config.keepaspectratio");
getGammaConfigValue (&options->gamma, "config.gamma");
Index: libs/uio/zip/zip.c
===================================================================
--- libs/uio/zip/zip.c (revision 3778)
+++ libs/uio/zip/zip.c (working copy)
@@ -1366,6 +1366,10 @@
gPFileData->gid = (uid_t) makeUInt16(buf[12], buf[13]);
break;
}
+ case 0x7875: // 'Unix string UID/GID'
+ // Just skip it
+ break;
+
default:
#ifdef DEBUG
fprintf(stderr, "Debug: Extra field 0x%04x unsupported, "
Index: libs/uio/hashtable.c
===================================================================
--- libs/uio/hashtable.c (revision 3778)
+++ libs/uio/hashtable.c (working copy)
@@ -371,4 +371,3 @@
HASHTABLE_(freeHashEntry)(HASHTABLE_(HashEntry) *entry) {
uio_free(entry);
}
-
Index: libs/uio/hashtable.h
===================================================================
--- libs/uio/hashtable.h (revision 3778)
+++ libs/uio/hashtable.h (working copy)
@@ -54,7 +54,7 @@
# define HashTable_FREEKEY(hashTable, hashKey) \
(hashTable)->freeKeyFunction(hashKey)
# define HashTable_FREEVALUE(hashTable, hashValue) \
- (hashTable)->freeValueFunction(hashKey)
+ (hashTable)->freeValueFunction(hashValue)
#endif
Index: libs/uio/stdio/stdio.c
===================================================================
--- libs/uio/stdio/stdio.c (revision 3778)
+++ libs/uio/stdio/stdio.c (working copy)
@@ -25,7 +25,7 @@
// For the POSIX variant of readdir_r()
#endif
-#include "./stdio.h"
+#include "uio_stdio.h"
#ifdef WIN32
# include <io.h>
Index: libs/uio/stdio/stdio.h
===================================================================
--- libs/uio/stdio/stdio.h (revision 3778)
+++ libs/uio/stdio/stdio.h (working copy)
@@ -1,111 +0,0 @@
-/*
- * Copyright (C) 2003 Serge van den Boom
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of version 2 of the GNU General Public License as
- * published by the Free Software Foundation.
- * Nota bene: later versions of the GNU General Public License do not apply
- * to this program.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- *
- */
-
-typedef struct stdio_Handle *uio_NativeHandle;
-typedef void *uio_GPRootExtra;
-typedef struct stdio_GPDirData *uio_GPDirExtra;
-typedef void *uio_GPFileExtra;
-typedef struct stdio_EntriesIterator stdio_EntriesIterator;
-typedef stdio_EntriesIterator *uio_NativeEntriesContext;
-
-
-#define uio_INTERNAL_PHYSICAL
-
-#include "../gphys.h"
-#include "../iointrn.h"
-#include "../uioport.h"
-#include "../fstypes.h"
-#include "../physical.h"
-
-#include <sys/stat.h>
-#ifndef WIN32
-# include <dirent.h>
-#endif
-
-
-typedef struct stdio_GPDirData {
- // The reason that names are stored is that in the system filesystem
- // you need names to refer to files and directories.
- // (you could keep a file descriptor to each one, but that would
- // mean a lot of open file descriptors, and for some it won't even
- // be enough).
- // This is not needed for all filesystems; therefor this info is not
- // in uio_GPDir itself.
- // The reasons for including upDir here are similar.
- char *name;
- char *cachedPath;
- uio_GPDir *upDir;
-} stdio_GPDirData;
-
-typedef struct stdio_Handle {
- int fd;
-} stdio_Handle;
-
-#ifdef WIN32
-struct stdio_EntriesIterator {
- long dirHandle;
- struct _finddata_t findData;
- int status;
-};
-#endif
-
-#ifndef WIN32
-struct stdio_EntriesIterator {
- DIR *dirHandle;
- struct dirent *entry;
- struct dirent *direntBuffer;
- int status;
-};
-#endif
-
-
-uio_PRoot *stdio_mount(uio_Handle *handle, int flags);
-int stdio_umount(uio_PRoot *);
-uio_PDirHandle *stdio_mkdir(uio_PDirHandle *pDirHandle, const char *name,
- mode_t mode);
-uio_Handle *stdio_open(uio_PDirHandle *pDirHandle, const char *file, int flags,
- mode_t mode);
-void stdio_close(uio_Handle *handle);
-int zip_access(uio_PDirHandle *pDirHandle, const char *name, int mode);
-int stdio_access(uio_PDirHandle *pDirHandle, const char *name, int mode);
-int stdio_fstat(uio_Handle *handle, struct stat *statBuf);
-int stdio_stat(uio_PDirHandle *pDirHandle, const char *name,
- struct stat *statBuf);
-ssize_t stdio_read(uio_Handle *handle, void *buf, size_t count);
-int stdio_rename(uio_PDirHandle *oldPDirHandle, const char *oldName,
- uio_PDirHandle *newPDirHandle, const char *newName);
-int stdio_rmdir(uio_PDirHandle *pDirHandle, const char *name);
-off_t stdio_seek(uio_Handle *handle, off_t offset, int whence);
-ssize_t stdio_write(uio_Handle *handle, const void *buf, size_t count);
-int stdio_unlink(uio_PDirHandle *pDirHandle, const char *name);
-
-stdio_EntriesIterator *stdio_openEntries(uio_PDirHandle *pDirHandle);
-int stdio_readEntries(stdio_EntriesIterator **iterator,
- char *buf, size_t len);
-void stdio_closeEntries(stdio_EntriesIterator *iterator);
-#ifdef WIN32
-stdio_EntriesIterator *stdio_EntriesIterator_new(long dirHandle);
-#else
-stdio_EntriesIterator *stdio_EntriesIterator_new(DIR *dirHandle);
-#endif
-void stdio_EntriesIterator_delete(stdio_EntriesIterator *iterator);
-uio_PDirEntryHandle *stdio_getPDirEntryHandle(
- const uio_PDirHandle *pDirHandle, const char *name);
-
Index: libs/uio/stdio/uio_stdio.h
===================================================================
--- libs/uio/stdio/uio_stdio.h 2012-06-01 13:05:34.086871977 +0300
+++ libs/uio/stdio/uio_stdio.h 2012-06-11 18:52:31.723038973 +0300
@@ -0,0 +1,111 @@
+/*
+ * Copyright (C) 2003 Serge van den Boom
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of version 2 of the GNU General Public License as
+ * published by the Free Software Foundation.
+ * Nota bene: later versions of the GNU General Public License do not apply
+ * to this program.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ */
+
+typedef struct stdio_Handle *uio_NativeHandle;
+typedef void *uio_GPRootExtra;
+typedef struct stdio_GPDirData *uio_GPDirExtra;
+typedef void *uio_GPFileExtra;
+typedef struct stdio_EntriesIterator stdio_EntriesIterator;
+typedef stdio_EntriesIterator *uio_NativeEntriesContext;
+
+
+#define uio_INTERNAL_PHYSICAL
+
+#include "../gphys.h"
+#include "../iointrn.h"
+#include "../uioport.h"
+#include "../fstypes.h"
+#include "../physical.h"
+
+#include <sys/stat.h>
+#ifndef WIN32
+# include <dirent.h>
+#endif
+
+
+typedef struct stdio_GPDirData {
+ // The reason that names are stored is that in the system filesystem
+ // you need names to refer to files and directories.
+ // (you could keep a file descriptor to each one, but that would
+ // mean a lot of open file descriptors, and for some it won't even
+ // be enough).
+ // This is not needed for all filesystems; therefor this info is not
+ // in uio_GPDir itself.
+ // The reasons for including upDir here are similar.
+ char *name;
+ char *cachedPath;
+ uio_GPDir *upDir;
+} stdio_GPDirData;
+
+typedef struct stdio_Handle {
+ int fd;
+} stdio_Handle;
+
+#ifdef WIN32
+struct stdio_EntriesIterator {
+ long dirHandle;
+ struct _finddata_t findData;
+ int status;
+};
+#endif
+
+#ifndef WIN32
+struct stdio_EntriesIterator {
+ DIR *dirHandle;
+ struct dirent *entry;
+ struct dirent *direntBuffer;
+ int status;
+};
+#endif
+
+
+uio_PRoot *stdio_mount(uio_Handle *handle, int flags);
+int stdio_umount(uio_PRoot *);
+uio_PDirHandle *stdio_mkdir(uio_PDirHandle *pDirHandle, const char *name,
+ mode_t mode);
+uio_Handle *stdio_open(uio_PDirHandle *pDirHandle, const char *file, int flags,
+ mode_t mode);
+void stdio_close(uio_Handle *handle);
+int zip_access(uio_PDirHandle *pDirHandle, const char *name, int mode);
+int stdio_access(uio_PDirHandle *pDirHandle, const char *name, int mode);
+int stdio_fstat(uio_Handle *handle, struct stat *statBuf);
+int stdio_stat(uio_PDirHandle *pDirHandle, const char *name,
+ struct stat *statBuf);
+ssize_t stdio_read(uio_Handle *handle, void *buf, size_t count);
+int stdio_rename(uio_PDirHandle *oldPDirHandle, const char *oldName,
+ uio_PDirHandle *newPDirHandle, const char *newName);
+int stdio_rmdir(uio_PDirHandle *pDirHandle, const char *name);
+off_t stdio_seek(uio_Handle *handle, off_t offset, int whence);
+ssize_t stdio_write(uio_Handle *handle, const void *buf, size_t count);
+int stdio_unlink(uio_PDirHandle *pDirHandle, const char *name);
+
+stdio_EntriesIterator *stdio_openEntries(uio_PDirHandle *pDirHandle);
+int stdio_readEntries(stdio_EntriesIterator **iterator,
+ char *buf, size_t len);
+void stdio_closeEntries(stdio_EntriesIterator *iterator);
+#ifdef WIN32
+stdio_EntriesIterator *stdio_EntriesIterator_new(long dirHandle);
+#else
+stdio_EntriesIterator *stdio_EntriesIterator_new(DIR *dirHandle);
+#endif
+void stdio_EntriesIterator_delete(stdio_EntriesIterator *iterator);
+uio_PDirEntryHandle *stdio_getPDirEntryHandle(
+ const uio_PDirHandle *pDirHandle, const char *name);
+
Index: libs/uio/io.c
===================================================================
--- libs/uio/io.c (revision 3778)
+++ libs/uio/io.c (working copy)
@@ -35,6 +35,7 @@
#include "mem.h"
#include "uioutils.h"
#include "uioport.h"
+#include "../log.h"
#ifdef uio_MEM_DEBUG
# include "memdebug.h"
#endif
@@ -193,6 +194,7 @@
errno = EINVAL;
return NULL;
}
+ log_add (log_Info, "uio_open %s", sourcePath);
handle = uio_open(sourceDir, sourcePath,
((flags & uio_MOUNT_RDONLY) == uio_MOUNT_RDONLY ?
O_RDONLY : O_RDWR)
@@ -201,12 +203,14 @@
#endif
, 0);
if (handle == NULL) {
+ log_add (log_Info, "uio_open failed for %s", sourcePath);
// errno is set
return NULL;
}
}
handler = uio_getFileSystemHandler(fsType);
+ log_add (log_Info, "uio_getFileSystemHandler %p", handler);
if (handler == NULL) {
if (handle)
uio_close(handle);
@@ -800,6 +804,7 @@
&readMountInfo, &readPDirHandle, NULL,
&writeMountInfo, &writePDirHandle, NULL, &name) == -1) {
// errno is set
+ log_add (log_Info, "uio_open: uio_getPhysicalAccess failed for '%s'", path);
return NULL;
}
@@ -826,6 +831,7 @@
uio_PDirHandle_unref(readPDirHandle);
uio_PDirHandle_unref(writePDirHandle);
errno = EEXIST;
+ log_add (log_Info, "uio_open: O_CREAT | O_EXCL: file already exists '%s'", name);
return NULL;
}
if ((flags & O_TRUNC) == O_TRUNC) {
@@ -842,6 +848,7 @@
uio_PDirHandle_unref(readPDirHandle);
uio_PDirHandle_unref(writePDirHandle);
errno = savedErrno;
+ log_add (log_Info, "uio_open: uio_copyFilePhysical failed '%s'", name);
return NULL;
}
}
@@ -863,6 +870,7 @@
handle = (pDirHandle->pRoot->handler->open)(pDirHandle, name, flags, mode);
// Also adds a new entry to the physical dir if appropriate.
if (handle == NULL) {
+ log_add (log_Info, "uio_open: open file failed '%s'", name);
int savedErrno = errno;
uio_free(name);
uio_PDirHandle_unref(pDirHandle);
Index: libs/uio/memdebug.c
===================================================================
--- libs/uio/memdebug.c (revision 3778)
+++ libs/uio/memdebug.c (working copy)
@@ -94,6 +94,7 @@
uio_MemDebug_pointerCompare,
uio_MemDebug_pointerCopy,
uio_MemDebug_pointerFree,
+ uio_MemDebug_pointerFree,
4, 0.85, 0.90);
}
}
Index: libs/uio/match.c
===================================================================
--- libs/uio/match.c (revision 3778)
+++ libs/uio/match.c (working copy)
@@ -506,7 +506,7 @@
return match_ENOTINIT;
}
if (context->errorString) {
- uio_free(context->errorString);
+ uio_free(context->errorString); //TODO: why does it crash here on Android?
context->errorString = NULL;
}
retval = regexec(&context->native, string, 0, NULL, 0);
Index: libs/uio/match.h
===================================================================
--- libs/uio/match.h (revision 3778)
+++ libs/uio/match.h (working copy)
@@ -79,8 +79,12 @@
#include <sys/types.h>
#ifdef HAVE_REGEX
-# include <regex.h>
+#ifdef ANDROID
+#include "uqm_regex.h"
+#else
+#include <regex.h>
#endif
+#endif
#include "uioport.h"
Index: libs/cdp/windl.c
===================================================================
--- libs/cdp/windl.c (revision 3778)
+++ libs/cdp/windl.c (working copy)
@@ -19,6 +19,8 @@
* CDP dlopen() & Co. WIN32 implementation
*/
+#ifdef WIN32
+
#include "windl.h"
#include "port.h"
#define WIN32_LEAN_AND_MEAN
@@ -74,3 +76,5 @@
else
return NULL;
}
+
+#endif
Index: libs/cdp/cdpapi.c
===================================================================
--- libs/cdp/cdpapi.c (revision 3778)
+++ libs/cdp/cdpapi.c (working copy)
@@ -20,6 +20,8 @@
* the API is used by both the engine and modules
*/
+#ifndef ANDROID
+
#include "cdp.h"
#include "port.h"
#include "cdpint.h"
@@ -862,3 +864,5 @@
}
return ret;
}
+
+#endif
Index: libs/cdp/cdp.c
===================================================================
--- libs/cdp/cdp.c (revision 3778)
+++ libs/cdp/cdp.c (working copy)
@@ -19,6 +19,8 @@
* CDP library definitions
*/
+#ifndef ANDROID
+
#include <string.h>
#include <stdio.h>
#include "cdp.h"
@@ -435,3 +437,5 @@
cdp_FreeModule (cdp);
}
}
+
+#endif
Index: libs/sound/decoders/oggaud.c
===================================================================
--- libs/sound/decoders/oggaud.c (revision 3778)
+++ libs/sound/decoders/oggaud.c (working copy)
@@ -270,7 +270,7 @@
// this is the closest to a frame there is in ogg vorbis stream
// doesn't seem to be a func to retrive it
#ifdef OVCODEC_TREMOR
- return ova->vf.os->pageno;
+ return ova->vf.os.pageno;
#else
return ova->vf.os.pageno;
#endif /* OVCODEC_TREMOR */
Index: libs/network/network_win.c
===================================================================
--- libs/network/network_win.c (revision 3778)
+++ libs/network/network_win.c (working copy)
@@ -16,6 +16,8 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
+#ifdef WIN32
+
#include "netport.h"
#include "network.h"
@@ -72,4 +74,4 @@
}
}
-
+#endif
Index: libs/network/socket/socket_win.c
===================================================================
--- libs/network/socket/socket_win.c (revision 3778)
+++ libs/network/socket/socket_win.c (working copy)
@@ -18,6 +18,8 @@
// Socket functions for Winsock sockets.
+#ifdef WIN32
+
#define PORT_WANT_ERRNO
#include "port.h"
#include "../netport.h"
@@ -311,4 +313,4 @@
return 0;
}
-
+#endif
Index: libs/network/netmanager/netmanager_win.c
===================================================================
--- libs/network/netmanager/netmanager_win.c (revision 3778)
+++ libs/network/netmanager/netmanager_win.c (working copy)
@@ -16,6 +16,8 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
+#ifdef WIN32
+
#define PORT_WANT_ERRNO
#include "port.h"
#include "../netport.h"
@@ -461,4 +463,4 @@
return 0;
}
-
+#endif
Index: libs/input/sdl/input.c
===================================================================
--- libs/input/sdl/input.c (revision 3778)
+++ libs/input/sdl/input.c (working copy)
@@ -186,6 +186,13 @@
directory. */
LoadResourceIndex (contentDir, "uqm.key", "keys.");
}
+
+#ifdef ANDROID // TODO: hacky
+ res_PutString("keys.1.up.2", "joystick 0 axis 1 negative");
+ res_PutString("keys.1.down.2", "joystick 0 axis 1 positive");
+ res_PutString("keys.1.left.2", "joystick 0 axis 0 negative");
+ res_PutString("keys.1.right.2", "joystick 0 axis 0 positive");
+#endif
register_flight_controls ();
Index: libs/input/sdl/vcontrol.c
===================================================================
--- libs/input/sdl/vcontrol.c (revision 3778)
+++ libs/input/sdl/vcontrol.c (working copy)
@@ -46,6 +46,7 @@
typedef struct vcontrol_joystick_axis {
keybinding *neg, *pos;
int polarity;
+ int value;
} axis_type;
typedef struct vcontrol_joystick_hat {
@@ -66,7 +67,7 @@
#endif /* HAVE_JOYSTICK */
-static unsigned int joycount;
+static unsigned int joycount = 0;
static unsigned int num_sdl_keys = 0;
static keybinding **bindings = NULL;
@@ -818,6 +819,7 @@
int t;
if (!joysticks[port].stick)
return;
+ joysticks[port].axes[axis].value = value;
t = joysticks[port].threshold;
if (value > t)
{
@@ -894,6 +896,25 @@
#endif /* HAVE_JOYSTICK */
}
+int
+VControl_GetJoyAxis(int port, int axis)
+{
+#ifdef HAVE_JOYSTICK
+ if( joycount <= port )
+ return 0;
+ if (!joysticks[port].stick || joysticks[port].numaxes <= axis )
+ return 0;
+ return joysticks[port].axes[axis].value;
+#else
+ return 0;
+#endif /* HAVE_JOYSTICK */
+};
+
+int VControl_GetJoysticksAmount()
+{
+ return joycount;
+};
+
void
VControl_ResetInput (void)
{
Index: libs/input/sdl/vcontrol.h
===================================================================
--- libs/input/sdl/vcontrol.h (revision 3778)
+++ libs/input/sdl/vcontrol.h (working copy)
@@ -76,6 +76,9 @@
void VControl_ProcessJoyAxis (int port, int axis, int value);
void VControl_ProcessJoyHat (int port, int which, Uint8 value);
+int VControl_GetJoyAxis(int port, int axis);
+int VControl_GetJoysticksAmount();
+
/* Force the input into the blank state. For preventing "sticky" keys. */
void VControl_ResetInput (void);
Index: libs/graphics/sdl/pure.c
===================================================================
--- libs/graphics/sdl/pure.c (revision 3778)
+++ libs/graphics/sdl/pure.c (working copy)
@@ -20,6 +20,10 @@
#include "scalers.h"
#include "libs/log.h"
+#ifdef ANDROID
+#include <SDL/SDL_screenkeyboard.h>
+#endif
+
static SDL_Surface *fade_color_surface = NULL;
static SDL_Surface *fade_temp = NULL;
static SDL_Surface *scaled_display = NULL;
@@ -104,6 +108,7 @@
{
int i, videomode_flags;
SDL_PixelFormat conv_fmt;
+ int BPP = 32;
GraphicsDriver = driver;
@@ -128,6 +133,28 @@
"under pure SDL, using 640x480", width, height);
}
+#ifdef ANDROID
+ videomode_flags = SDL_SWSURFACE;
+ ScreenWidthActual = 320;
+ ScreenHeightActual = 240;
+ graphics_backend = &pure_unscaled_backend;
+ BPP = 16;
+ /* Make the on-screen buttons slightly overlap, so we can hit them with one finger */
+ SDL_Rect b0;
+ SDL_ANDROID_GetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_0, &b0);
+ b0.x -= b0.w * 0.2;
+ b0.y -= b0.w * 0.2;
+ b0.h += b0.w * 0.2;
+ b0.w += b0.w * 0.2;
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_0, &b0);
+ SDL_ANDROID_GetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_1, &b0);
+ b0.x -= b0.w * 0.2;
+ b0.y -= b0.w * 0.2;
+ b0.h += b0.w * 0.2;
+ b0.w += b0.w * 0.2;
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_1, &b0);
+#endif
+
videomode_flags |= SDL_ANYFORMAT;
if (flags & TFB_GFXFLAGS_FULLSCREEN)
videomode_flags |= SDL_FULLSCREEN;
@@ -135,7 +162,7 @@
/* We'll ask for a 32bpp frame, but it doesn't really matter, because we've set
SDL_ANYFORMAT */
SDL_Video = SDL_SetVideoMode (ScreenWidthActual, ScreenHeightActual,
- 32, videomode_flags);
+ BPP, videomode_flags);
if (SDL_Video == NULL)
{
Index: libs/log/msgbox_stub.c
===================================================================
--- libs/log/msgbox_stub.c (revision 3778)
+++ libs/log/msgbox_stub.c (working copy)
@@ -16,6 +16,9 @@
#include "msgbox.h"
#include "loginternal.h"
+#ifdef ANDROID
+#include <android/log.h>
+#endif
void
log_displayBox (const /*UTF-8*/char *title, int isError,
@@ -26,6 +29,9 @@
// So just inform the user of our predicament
fprintf (streamOut, "Do not know how to display %s box\n",
isError ? "an error" : "a");
+#ifdef ANDROID
+ __android_log_print( isError ? ANDROID_LOG_FATAL : ANDROID_LOG_INFO, "Ur-Quan Masters", "%s: %s", title, msg );
+#endif
// Suppress the compiler warnings in any case.
(void)title;
Index: libs/log/msgbox_win.c
===================================================================
--- libs/log/msgbox_win.c (revision 3778)
+++ libs/log/msgbox_win.c (working copy)
@@ -14,6 +14,7 @@
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
+#ifndef ANDROID
#include "msgbox.h"
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
@@ -64,4 +65,4 @@
free (swTitle);
free (swMsg);
}
-
+#endif
Index: libs/log/uqmlog.c
===================================================================
--- libs/log/uqmlog.c (revision 3778)
+++ libs/log/uqmlog.c (working copy)
@@ -23,6 +23,9 @@
#include <stdlib.h>
#include <signal.h>
#include <errno.h>
+#ifdef ANDROID
+#include <android/log.h>
+#endif
#include "libs/threadlib.h"
#ifndef MAX_LOG_ENTRY_SIZE
@@ -191,6 +194,9 @@
if ((int)level <= maxStreamLevel)
{
fprintf (streamOut, "%s\n", full_msg);
+#ifdef ANDROID
+ __android_log_print( ANDROID_LOG_INFO, "Ur-Quan Masters", "%s", full_msg );
+#endif
}
if ((int)level <= maxLevel)
@@ -227,6 +233,9 @@
if ((int)level <= maxStreamLevel)
{
fprintf (streamOut, "%s\n", full_msg);
+#ifdef ANDROID
+ __android_log_print( ANDROID_LOG_INFO, "Ur-Quan Masters", "%s", full_msg );
+#endif
}
if ((int)level <= maxLevel)
Index: libs/resource/filecntl.c
===================================================================
--- libs/resource/filecntl.c (revision 3778)
+++ libs/resource/filecntl.c (working copy)
@@ -26,6 +26,7 @@
#include "port.h"
#include "resintrn.h"
#include "libs/uio.h"
+#include "libs/log.h"
uio_Stream *
res_OpenResFile (uio_DirHandle *dir, const char *filename, const char *mode)
@@ -34,7 +35,10 @@
struct stat sb;
if (uio_stat (dir, filename, &sb) == 0 && S_ISDIR(sb.st_mode))
+ {
+ log_add (log_Debug, "res_OpenResFile('%s', '%s') - cannot open dir as file", filename, mode);
return ((uio_Stream *) ~0);
+ }
fp = uio_fopen (dir, filename, mode);
Index: config_unix.h
===================================================================
--- config_unix.h (revision 0)
+++ config_unix.h (revision 0)
@@ -0,0 +1,67 @@
+/* This file contains some compile-time configuration options for *nix
+ * systems.
+ * config_unix.h is generated from config_unix.h.in by build.sh
+ * When building on MS Windows using build.sh (MinGW, Cygwin),
+ * config_win.h is generated from src/config_win.h.in.
+ * When using MSVC on MS Windows, you'll have to edit src/msvc++/config.h
+ * manually if you want anything else than the defaults.
+ */
+
+#ifndef _CONFIG_UNIX_H
+#define _CONFIG_UNIX_H
+
+/* Directory where the UQM game data is located */
+#define CONTENTDIR ""
+
+/* Directory where game data will be stored */
+#define USERDIR "config/"
+
+/* Directory where config files will be stored */
+#define CONFIGDIR USERDIR
+
+/* Directory where supermelee teams will be stored */
+#define MELEEDIR "teams/"
+
+/* Directory where save games will be stored */
+#define SAVEDIR "save/"
+
+/* Defined if words are stored with the most significant byte first */
+#ifdef __ARMEL__
+#undef WORDS_BIGENDIAN
+#endif
+
+/* Defined if your system has readdir_r of its own */
+#define HAVE_READDIR_R 1
+
+/* Defined if your system has setenv of its own */
+#ifndef HAVE_SETENV
+#define HAVE_SETENV 1
+#endif
+
+/* Defined if your system has strupr of its own */
+#undef HAVE_STRUPR
+
+/* Defined if your system has strcasecmp of its own */
+#define HAVE_STRCASECMP_UQM 1
+ // Not using "HAVE_STRCASECMP" as that conflicts with SDL.
+
+/* Defined if your system has stricmp of its own */
+#undef HAVE_STRICMP
+
+/* Defined if your system has getopt_long */
+#define HAVE_GETOPT_LONG 1
+
+/* Defined if your system has iswgraph of its own*/
+#define HAVE_ISWGRAPH 1
+
+/* Defined if your system has wchar_t of its own */
+#define HAVE_WCHAR_T 1
+
+/* Defined if your system has wint_t of its own */
+#define HAVE_WINT_T 1
+
+/* Defined if your system has _Bool of its own */
+#define HAVE__BOOL 1
+
+#endif /* _CONFIG_UNIX_H */
+
Index: uqm/comm/spathi/spathic.c
===================================================================
--- uqm/comm/spathi/spathic.c (revision 3778)
+++ uqm/comm/spathi/spathic.c (working copy)
@@ -18,7 +18,7 @@
#include "../commall.h"
#include "resinst.h"
-#include "strings.h"
+#include "../spathi/strings.h"
#include "uqm/build.h"
Index: uqm/comm/pkunk/pkunkc.c
===================================================================
--- uqm/comm/pkunk/pkunkc.c (revision 3778)
+++ uqm/comm/pkunk/pkunkc.c (working copy)
@@ -18,7 +18,7 @@
#include "../commall.h"
#include "resinst.h"
-#include "strings.h"
+#include "../pkunk/strings.h"
#include "uqm/build.h"
#include "uqm/gameev.h"
Index: uqm/comm/rebel/rebel.c
===================================================================
--- uqm/comm/rebel/rebel.c (revision 3778)
+++ uqm/comm/rebel/rebel.c (working copy)
@@ -18,7 +18,7 @@
#include "../commall.h"
#include "../yehat/resinst.h"
-#include "strings.h"
+#include "../rebel/strings.h"
#include "uqm/build.h"
Index: uqm/comm/arilou/arilouc.c
===================================================================
--- uqm/comm/arilou/arilouc.c (revision 3778)
+++ uqm/comm/arilou/arilouc.c (working copy)
@@ -18,7 +18,7 @@
#include "../commall.h"
#include "resinst.h"
-#include "strings.h"
+#include "../arilou/strings.h"
#include "uqm/gameev.h"
Index: uqm/comm/druuge/druugec.c
===================================================================
--- uqm/comm/druuge/druugec.c (revision 3778)
+++ uqm/comm/druuge/druugec.c (working copy)
@@ -18,7 +18,7 @@
#include "../commall.h"
#include "resinst.h"
-#include "strings.h"
+#include "../druuge/strings.h"
#include "uqm/build.h"
#include "uqm/setup.h"
Index: uqm/comm/spahome/spahome.c
===================================================================
--- uqm/comm/spahome/spahome.c (revision 3778)
+++ uqm/comm/spahome/spahome.c (working copy)
@@ -18,7 +18,7 @@
#include "../commall.h"
#include "../spathi/resinst.h"
-#include "strings.h"
+#include "../spahome/strings.h"
#include "uqm/build.h"
#include "uqm/gameev.h"
Index: uqm/comm/starbas/starbas.c
===================================================================
--- uqm/comm/starbas/starbas.c (revision 3778)
+++ uqm/comm/starbas/starbas.c (working copy)
@@ -18,7 +18,7 @@
#include "../commall.h"
#include "../comandr/resinst.h"
-#include "strings.h"
+#include "../starbas/strings.h"
#include "uqm/build.h"
#include "uqm/setup.h"
Index: uqm/comm/utwig/utwigc.c
===================================================================
--- uqm/comm/utwig/utwigc.c (revision 3778)
+++ uqm/comm/utwig/utwigc.c (working copy)
@@ -18,7 +18,7 @@
#include "../commall.h"
#include "resinst.h"
-#include "strings.h"
+#include "../utwig/strings.h"
#include "uqm/build.h"
#include "uqm/gameev.h"
Index: uqm/comm/umgah/umgahc.c
===================================================================
--- uqm/comm/umgah/umgahc.c (revision 3778)
+++ uqm/comm/umgah/umgahc.c (working copy)
@@ -18,7 +18,7 @@
#include "../commall.h"
#include "resinst.h"
-#include "strings.h"
+#include "../umgah/strings.h"
#include "uqm/build.h"
Index: uqm/comm/talkpet/talkpet.c
===================================================================
--- uqm/comm/talkpet/talkpet.c (revision 3778)
+++ uqm/comm/talkpet/talkpet.c (working copy)
@@ -18,7 +18,7 @@
#include "../commall.h"
#include "resinst.h"
-#include "strings.h"
+#include "../talkpet/strings.h"
#include "uqm/build.h"
Index: uqm/comm/syreen/syreenc.c
===================================================================
--- uqm/comm/syreen/syreenc.c (revision 3778)
+++ uqm/comm/syreen/syreenc.c (working copy)
@@ -18,7 +18,7 @@
#include "../commall.h"
#include "resinst.h"
-#include "strings.h"
+#include "../syreen/strings.h"
#include "uqm/build.h"
#include "uqm/setup.h"
Index: uqm/comm/slyland/slyland.c
===================================================================
--- uqm/comm/slyland/slyland.c (revision 3778)
+++ uqm/comm/slyland/slyland.c (working copy)
@@ -16,10 +16,10 @@
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
+#include "../slyland/strings.h"
+#include <stdlib.h>
#include "../commall.h"
-#include <stdlib.h>
#include "resinst.h"
-#include "strings.h"
#include "options.h"
#include "uqm/battle.h"
Index: uqm/comm/chmmr/chmmrc.c
===================================================================
--- uqm/comm/chmmr/chmmrc.c (revision 3778)
+++ uqm/comm/chmmr/chmmrc.c (working copy)
@@ -18,7 +18,7 @@
#include "../commall.h"
#include "resinst.h"
-#include "strings.h"
+#include "../chmmr/strings.h"
#include "uqm/build.h"
#include "uqm/hyper.h"
Index: uqm/comm/thradd/thraddc.c
===================================================================
--- uqm/comm/thradd/thraddc.c (revision 3778)
+++ uqm/comm/thradd/thraddc.c (working copy)
@@ -18,7 +18,7 @@
#include "../commall.h"
#include "resinst.h"
-#include "strings.h"
+#include "../thradd/strings.h"
#include "uqm/build.h"
#include "uqm/gameev.h"
Index: uqm/comm/melnorm/melnorm.c
===================================================================
--- uqm/comm/melnorm/melnorm.c (revision 3778)
+++ uqm/comm/melnorm/melnorm.c (working copy)
@@ -18,7 +18,7 @@
#include "../commall.h"
#include "resinst.h"
-#include "strings.h"
+#include "../melnorm/strings.h"
#include "uqm/gameev.h"
#include "uqm/shipcont.h"
Index: uqm/comm/orz/orzc.c
===================================================================
--- uqm/comm/orz/orzc.c (revision 3778)
+++ uqm/comm/orz/orzc.c (working copy)
@@ -18,7 +18,7 @@
#include "../commall.h"
#include "resinst.h"
-#include "strings.h"
+#include "../orz/strings.h"
#include "uqm/build.h"
Index: uqm/comm/ilwrath/ilwrathc.c
===================================================================
--- uqm/comm/ilwrath/ilwrathc.c (revision 3778)
+++ uqm/comm/ilwrath/ilwrathc.c (working copy)
@@ -18,7 +18,7 @@
#include "../commall.h"
#include "resinst.h"
-#include "strings.h"
+#include "../ilwrath/strings.h"
#include "uqm/gameev.h"
Index: uqm/comm/yehat/yehatc.c
===================================================================
--- uqm/comm/yehat/yehatc.c (revision 3778)
+++ uqm/comm/yehat/yehatc.c (working copy)
@@ -18,7 +18,7 @@
#include "../commall.h"
#include "resinst.h"
-#include "strings.h"
+#include "../yehat/strings.h"
#include "uqm/build.h"
#include "uqm/gameev.h"
Index: uqm/comm/urquan/urquanc.c
===================================================================
--- uqm/comm/urquan/urquanc.c (revision 3778)
+++ uqm/comm/urquan/urquanc.c (working copy)
@@ -18,7 +18,7 @@
#include "../commall.h"
#include "resinst.h"
-#include "strings.h"
+#include "../urquan/strings.h"
static LOCDATA urquan_desc =
{
Index: uqm/comm/supox/supoxc.c
===================================================================
--- uqm/comm/supox/supoxc.c (revision 3778)
+++ uqm/comm/supox/supoxc.c (working copy)
@@ -18,7 +18,7 @@
#include "../commall.h"
#include "resinst.h"
-#include "strings.h"
+#include "../supox/strings.h"
#include "uqm/build.h"
Index: uqm/comm/slyhome/slyhome.c
===================================================================
--- uqm/comm/slyhome/slyhome.c (revision 3778)
+++ uqm/comm/slyhome/slyhome.c (working copy)
@@ -18,7 +18,7 @@
#include "../commall.h"
#include "resinst.h"
-#include "strings.h"
+#include "../slyhome/strings.h"
#include "uqm/gameev.h"
Index: uqm/comm/zoqfot/zoqfotc.c
===================================================================
--- uqm/comm/zoqfot/zoqfotc.c (revision 3778)
+++ uqm/comm/zoqfot/zoqfotc.c (working copy)
@@ -18,7 +18,7 @@
#include "../commall.h"
#include "resinst.h"
-#include "strings.h"
+#include "../zoqfot/strings.h"
#include "uqm/build.h"
#include "uqm/gameev.h"
Index: uqm/comm/vux/vuxc.c
===================================================================
--- uqm/comm/vux/vuxc.c (revision 3778)
+++ uqm/comm/vux/vuxc.c (working copy)
@@ -18,7 +18,7 @@
#include "../commall.h"
#include "resinst.h"
-#include "strings.h"
+#include "../vux/strings.h"
static LOCDATA vux_desc =
{
Index: uqm/comm/blackur/blackurc.c
===================================================================
--- uqm/comm/blackur/blackurc.c (revision 3778)
+++ uqm/comm/blackur/blackurc.c (working copy)
@@ -18,7 +18,7 @@
#include "../commall.h"
#include "resinst.h"
-#include "strings.h"
+#include "../blackur/strings.h"
static LOCDATA blackurq_desc =
{
Index: uqm/comm/comandr/comandr.c
===================================================================
--- uqm/comm/comandr/comandr.c (revision 3778)
+++ uqm/comm/comandr/comandr.c (working copy)
@@ -18,7 +18,7 @@
#include "../commall.h"
#include "resinst.h"
-#include "strings.h"
+#include "../comandr/strings.h"
#include "uqm/setup.h"
#include "uqm/sis.h"
Index: uqm/comm/shofixt/shofixt.c
===================================================================
--- uqm/comm/shofixt/shofixt.c (revision 3778)
+++ uqm/comm/shofixt/shofixt.c (working copy)
@@ -18,7 +18,7 @@
#include "../commall.h"
#include "resinst.h"
-#include "strings.h"
+#include "../shofixt/strings.h"
#include "uqm/gameev.h"
Index: uqm/comm/mycon/myconc.c
===================================================================
--- uqm/comm/mycon/myconc.c (revision 3778)
+++ uqm/comm/mycon/myconc.c (working copy)
@@ -18,7 +18,7 @@
#include "../commall.h"
#include "resinst.h"
-#include "strings.h"
+#include "../mycon/strings.h"
#include "uqm/gameev.h"
#include "libs/mathlib.h"
Index: uqm/confirm.c
===================================================================
--- uqm/confirm.c (revision 3778)
+++ uqm/confirm.c (working copy)
@@ -36,22 +36,29 @@
#define CONFIRM_WIN_HEIGHT 22
static void
-DrawConfirmationWindow (BOOLEAN answer)
+DrawConfirmationWindow (int answer)
{
Color oldfg = SetContextForeGroundColor (MENU_TEXT_COLOR);
FONT oldfont = SetContextFont (StarConFont);
FRAME oldFontEffect = SetContextFontEffect (NULL);
RECT r;
TEXT t;
+ int textOffset;
BatchGraphics ();
r.corner.x = (SCREEN_WIDTH - CONFIRM_WIN_WIDTH) >> 1;
r.corner.y = (SCREEN_HEIGHT - CONFIRM_WIN_HEIGHT) >> 1;
r.extent.width = CONFIRM_WIN_WIDTH;
r.extent.height = CONFIRM_WIN_HEIGHT;
+ textOffset = r.extent.width >> 1;
+ if (GLOBAL (CurrentActivity) & IN_BATTLE)
+ {
+ r.corner.x -= CONFIRM_WIN_WIDTH;
+ r.extent.width += CONFIRM_WIN_WIDTH * 2;
+ textOffset = r.extent.width / 3;
+ }
DrawShadowedBox (&r, SHADOWBOX_BACKGROUND_COLOR,
SHADOWBOX_DARK_COLOR, SHADOWBOX_MEDIUM_COLOR);
-
t.baseline.x = r.corner.x + (r.extent.width >> 1);
t.baseline.y = r.corner.y + 8;
t.pStr = GAME_STRING (QUITMENU_STRING_BASE); // "Really Quit?"
@@ -59,14 +66,21 @@
t.CharCount = (COUNT)~0;
font_DrawText (&t);
t.baseline.y += 10;
- t.baseline.x = r.corner.x + (r.extent.width >> 2);
+ t.baseline.x = r.corner.x + (textOffset >> 1);
t.pStr = GAME_STRING (QUITMENU_STRING_BASE + 1); // "Yes"
- SetContextForeGroundColor (answer ? MENU_HIGHLIGHT_COLOR : MENU_TEXT_COLOR);
+ SetContextForeGroundColor (answer == 1 ? MENU_HIGHLIGHT_COLOR : MENU_TEXT_COLOR);
font_DrawText (&t);
- t.baseline.x += (r.extent.width >> 1);
+ t.baseline.x += textOffset;
t.pStr = GAME_STRING (QUITMENU_STRING_BASE + 2); // "No"
- SetContextForeGroundColor (answer ? MENU_TEXT_COLOR : MENU_HIGHLIGHT_COLOR);
+ SetContextForeGroundColor (answer == 0 ? MENU_HIGHLIGHT_COLOR : MENU_TEXT_COLOR);
font_DrawText (&t);
+ if (GLOBAL (CurrentActivity) & IN_BATTLE)
+ {
+ t.baseline.x += textOffset;
+ t.pStr = "Escape unit"; // GAME_STRING (QUITMENU_STRING_BASE + 3); // TODO: modify gamestrings.txt
+ SetContextForeGroundColor (answer == 2 ? MENU_HIGHLIGHT_COLOR : MENU_TEXT_COLOR);
+ font_DrawText (&t);
+ }
UnbatchGraphics ();
@@ -75,6 +89,8 @@
SetContextForeGroundColor (oldfg);
}
+BOOLEAN EmergencyEscapeWarpUnitActivatedFromMenu = FALSE;
+
BOOLEAN
DoConfirmExit (void)
{
@@ -91,7 +107,11 @@
RECT ctxRect;
CONTEXT oldContext;
RECT oldRect;
- BOOLEAN response = FALSE, done;
+ int response = 0;
+ BOOLEAN done;
+ int responseMax = 1;
+ if (GLOBAL (CurrentActivity) & IN_BATTLE)
+ responseMax = 2;
oldContext = SetContext (ScreenContext);
GetContextClipRect (&oldRect);
@@ -119,7 +139,7 @@
if (GLOBAL (CurrentActivity) & CHECK_ABORT)
{ // something else triggered an exit
done = TRUE;
- response = TRUE;
+ response = 1;
}
else if (PulsedInputState.menu[KEY_MENU_SELECT])
{
@@ -129,11 +149,16 @@
else if (PulsedInputState.menu[KEY_MENU_CANCEL])
{
done = TRUE;
- response = FALSE;
+ response = 0;
}
else if (PulsedInputState.menu[KEY_MENU_LEFT] || PulsedInputState.menu[KEY_MENU_RIGHT])
{
- response = !response;
+
+ response += PulsedInputState.menu[KEY_MENU_LEFT] ? 1 : -1;
+ if(response < 0)
+ response = responseMax;
+ if( response > responseMax )
+ response = 0;
DrawConfirmationWindow (response);
PlayMenuSound (MENU_SOUND_MOVE);
}
@@ -144,15 +169,19 @@
DrawStamp (&s);
DestroyDrawable (ReleaseDrawable (s.frame));
ClearSystemRect ();
- if (response || (GLOBAL (CurrentActivity) & CHECK_ABORT))
+ if (response == 1 || (GLOBAL (CurrentActivity) & CHECK_ABORT))
{
result = TRUE;
GLOBAL (CurrentActivity) |= CHECK_ABORT;
- }
+ }
else
{
result = FALSE;
}
+ if( response == 2 )
+ {
+ EmergencyEscapeWarpUnitActivatedFromMenu = TRUE;
+ }
ExitRequested = FALSE;
GamePaused = FALSE;
FlushInput ();
Index: uqm/intel.c
===================================================================
--- uqm/intel.c (revision 3778)
+++ uqm/intel.c (working copy)
@@ -45,10 +45,10 @@
// Allow a player to warp-escape in cyborg mode
if (StarShipPtr->playerNr == RPG_PLAYER_NUM)
InputState |= CurrentInputToBattleInput (
- context->playerNr) & BATTLE_ESCAPE;
+ context->playerNr, -1) & BATTLE_ESCAPE;
}
else
- InputState = CurrentInputToBattleInput (context->playerNr);
+ InputState = CurrentInputToBattleInput (context->playerNr, -1);
}
else if (!(PlayerControl[context->playerNr] & PSYTRON_CONTROL))
InputState = 0;
Index: uqm/battle.c
===================================================================
--- uqm/battle.c (revision 3778)
+++ uqm/battle.c (working copy)
@@ -16,6 +16,10 @@
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
+#ifdef ANDROID
+#include <android/log.h>
+#endif
+
#include "battle.h"
#include "battlecontrols.h"
@@ -44,6 +48,8 @@
#include "libs/graphics/gfx_common.h"
#include "libs/log.h"
#include "libs/mathlib.h"
+#include "globdata.h"
+#include "libs/input/sdl/vcontrol.h"
BYTE battle_counter[NUM_SIDES];
@@ -138,7 +144,8 @@
frameInputHuman (HumanInputContext *context, STARSHIP *StarShipPtr)
{
(void) StarShipPtr;
- return CurrentInputToBattleInput (context->playerNr);
+
+ return CurrentInputToBattleInput (context->playerNr, StarShipPtr ? StarShipPtr->ShipFacing : -1);
}
static void
@@ -208,8 +215,11 @@
StarShipPtr->ship_input_state |= SPECIAL;
if (CanRunAway && cur_player == 0 &&
- (InputState & BATTLE_ESCAPE))
+ ((InputState & BATTLE_ESCAPE) || EmergencyEscapeWarpUnitActivatedFromMenu))
+ {
+ EmergencyEscapeWarpUnitActivatedFromMenu = FALSE;
DoRunAway (StarShipPtr);
+ }
}
}
Index: uqm/planets/solarsys.c
===================================================================
--- uqm/planets/solarsys.c (revision 3778)
+++ uqm/planets/solarsys.c (working copy)
@@ -837,18 +837,19 @@
static void
ProcessShipControls (void)
{
- COUNT index;
+ COUNT index = GetFrameIndex (GLOBAL (ShipStamp.frame));;
SIZE delta_x, delta_y;
+ BATTLE_INPUT_STATE InputState = GetDirectionalJoystickInput(index);
- if (CurrentInputState.key[PlayerControls[0]][KEY_UP])
+ if (InputState & BATTLE_THRUST)
delta_y = -1;
else
delta_y = 0;
delta_x = 0;
- if (CurrentInputState.key[PlayerControls[0]][KEY_LEFT])
+ if (InputState & BATTLE_LEFT)
delta_x -= 1;
- if (CurrentInputState.key[PlayerControls[0]][KEY_RIGHT])
+ if (InputState & BATTLE_RIGHT)
delta_x += 1;
if (delta_x || delta_y < 0)
@@ -861,7 +862,6 @@
else
delta_y = 0;
- index = GetFrameIndex (GLOBAL (ShipStamp.frame));
if (pSolarSysState->turn_counter)
--pSolarSysState->turn_counter;
else if (delta_x)
Index: uqm/planets/pstarmap.c
===================================================================
--- uqm/planets/pstarmap.c (revision 3778)
+++ uqm/planets/pstarmap.c (working copy)
@@ -44,7 +44,12 @@
#include <stdlib.h>
+#ifdef ANDROID
+#include <SDL_screenkeyboard.h>
+#include <android/log.h>
+#endif
+
static POINT cursorLoc;
static POINT mapOrigin;
static int zoomLevel;
@@ -1572,6 +1577,18 @@
RECT clip_r;
CONTEXT OldContext;
+#ifdef ANDROID
+ /* Show zoom in/out buttons */
+ SDL_Rect btn;
+ // SDL_ListModes()[0]->w SDL_ListModes()[0]->h
+ SDL_ANDROID_GetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_0, &btn);
+ btn.y -= btn.h;
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_3, &btn);
+ SDL_ANDROID_GetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_1, &btn);
+ btn.y -= btn.h;
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_2, &btn);
+#endif
+
memset (&MenuState, 0, sizeof (MenuState));
zoomLevel = 0;
@@ -1625,6 +1642,14 @@
&& GLOBAL (autopilot.y) == universe.y)
GLOBAL (autopilot.x) = GLOBAL (autopilot.y) = ~0;
+#ifdef ANDROID
+ /* Hide zoom in/out buttons */
+ btn.w = 0;
+ btn.h = 0;
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_2, &btn);
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_3, &btn);
+#endif
+
return (GLOBAL (autopilot.x) != ~0
&& GLOBAL (autopilot.y) != ~0);
}
Index: uqm/planets/lander.c
===================================================================
--- uqm/planets/lander.c (revision 3778)
+++ uqm/planets/lander.c (working copy)
@@ -1591,15 +1591,15 @@
if (crew_left)
{
SIZE index = GetFrameIndex (LanderFrame[0]);
+ BATTLE_INPUT_STATE InputState = GetDirectionalJoystickInput(index);
if (turn_wait)
--turn_wait;
- else if (CurrentInputState.key[PlayerControls[0]][KEY_LEFT] ||
- CurrentInputState.key[PlayerControls[0]][KEY_RIGHT])
+ else if ((InputState & BATTLE_LEFT) || (InputState & BATTLE_RIGHT))
{
COUNT landerSpeedNumer;
COUNT angle;
- if (CurrentInputState.key[PlayerControls[0]][KEY_LEFT])
+ if (InputState & BATTLE_LEFT)
--index;
else
++index;
@@ -1623,7 +1623,7 @@
turn_wait = SHUTTLE_TURN_WAIT;
}
- if (!CurrentInputState.key[PlayerControls[0]][KEY_UP])
+ if (!(InputState & BATTLE_THRUST))
{
dx = 0;
dy = 0;
Index: uqm/setupmenu.c
===================================================================
--- uqm/setupmenu.c (revision 3778)
+++ uqm/setupmenu.c (working copy)
@@ -75,7 +75,7 @@
#endif
#define MENU_COUNT 8
-#define CHOICE_COUNT 24
+#define CHOICE_COUNT 25
#define SLIDER_COUNT 4
#define BUTTON_COUNT 10
#define LABEL_COUNT 4
@@ -98,7 +98,7 @@
static int choice_widths[CHOICE_COUNT] = {
3, 2, 3, 3, 2, 2, 2, 2, 2, 2,
2, 2, 3, 2, 2, 3, 3, 2, 3, 3,
- 3, 2, 2, 2 };
+ 3, 2, 2, 2, 2 };
static HANDLER button_handlers[BUTTON_COUNT] = {
quit_main_menu, quit_sub_menu, do_graphics, do_engine,
@@ -157,6 +157,7 @@
(WIDGET *)(&choices[12]),
(WIDGET *)(&choices[15]),
(WIDGET *)(&choices[16]),
+ (WIDGET *)(&choices[24]),
(WIDGET *)(&buttons[1]),
NULL };
@@ -416,6 +417,7 @@
choices[21].selected = opts.musicremix;
choices[22].selected = opts.speech;
choices[23].selected = opts.keepaspect;
+ choices[24].selected = opts.directionaljoystick;
sliders[0].value = opts.musicvol;
sliders[1].value = opts.sfxvol;
@@ -450,6 +452,7 @@
opts.musicremix = choices[21].selected;
opts.speech = choices[22].selected;
opts.keepaspect = choices[23].selected;
+ opts.directionaljoystick = choices[24].selected;
opts.musicvol = sliders[0].value;
opts.sfxvol = sliders[1].value;
@@ -1277,6 +1280,7 @@
opts->musicremix = optRemixMusic ? OPTVAL_ENABLED : OPTVAL_DISABLED;
opts->speech = optSpeech ? OPTVAL_ENABLED : OPTVAL_DISABLED;
opts->keepaspect = optKeepAspectRatio ? OPTVAL_ENABLED : OPTVAL_DISABLED;
+ opts->directionaljoystick = optDirectionalJoystick ? OPTVAL_ENABLED : OPTVAL_DISABLED;
switch (snddriver) {
case audio_DRIVER_OPENAL:
opts->adriver = OPTVAL_OPENAL;
@@ -1518,6 +1522,7 @@
optWhichIntro = (opts->intro == OPTVAL_3DO) ? OPT_3DO : OPT_PC;
optStereoSFX = (opts->stereo == OPTVAL_ENABLED);
optKeepAspectRatio = (opts->keepaspect == OPTVAL_ENABLED);
+ optDirectionalJoystick = (opts->directionaljoystick == OPTVAL_ENABLED) ? TRUE : FALSE;
PlayerControls[0] = opts->player1;
PlayerControls[1] = opts->player2;
@@ -1532,6 +1537,7 @@
res_PutBoolean ("config.speech", opts->speech == OPTVAL_ENABLED);
res_PutBoolean ("config.3domovies", opts->intro == OPTVAL_3DO);
res_PutBoolean ("config.showfps", opts->fps == OPTVAL_ENABLED);
+ res_PutBoolean ("config.directionaljoystick", opts->directionaljoystick == OPTVAL_ENABLED);
res_PutBoolean ("config.smoothmelee", opts->meleezoom == OPTVAL_3DO);
res_PutBoolean ("config.positionalsfx", opts->stereo == OPTVAL_ENABLED);
res_PutBoolean ("config.pulseshield", opts->shield == OPTVAL_3DO);
Index: uqm/setupmenu.h
===================================================================
--- uqm/setupmenu.h (revision 3778)
+++ uqm/setupmenu.h (working copy)
@@ -81,6 +81,7 @@
OPT_ENABLABLE fullscreen, subtitles, scanlines, fps, stereo;
OPT_ENABLABLE music3do, musicremix, speech;
OPT_ENABLABLE keepaspect;
+ OPT_ENABLABLE directionaljoystick;
OPT_CONSOLETYPE menu, text, cscan, scroll, intro, meleezoom, shield;
CONTROL_TEMPLATE player1, player2;
int speechvol, musicvol, sfxvol;
Index: uqm/controls.h
===================================================================
--- uqm/controls.h (revision 3778)
+++ uqm/controls.h (working copy)
@@ -90,13 +90,14 @@
#define BATTLE_ESCAPE ((BATTLE_INPUT_STATE)(1 << 5))
#define BATTLE_DOWN ((BATTLE_INPUT_STATE)(1 << 6))
-BATTLE_INPUT_STATE CurrentInputToBattleInput (COUNT player);
+BATTLE_INPUT_STATE CurrentInputToBattleInput (COUNT player, int direction /* = -1 for no directional input */);
BATTLE_INPUT_STATE PulsedInputToBattleInput (COUNT player);
extern CONTROLLER_INPUT_STATE CurrentInputState;
extern CONTROLLER_INPUT_STATE PulsedInputState;
extern volatile CONTROLLER_INPUT_STATE ImmediateInputState;
extern CONTROL_TEMPLATE PlayerControls[];
+extern BOOLEAN EmergencyEscapeWarpUnitActivatedFromMenu;
void UpdateInputState (void);
extern void FlushInput (void);
@@ -116,6 +117,9 @@
BOOLEAN WaitForNoInput (TimePeriod duration, BOOLEAN resetInput);
BOOLEAN WaitForNoInputUntil (TimeCount timeOut, BOOLEAN resetInput);
+/* TODO: only joystick #0 and player #0 supported currently */
+extern BATTLE_INPUT_STATE GetDirectionalJoystickInput(int direction);
+
void DoPopupWindow(const char *msg);
typedef void (InputFrameCallback) (void);
Index: uqm/gameinp.c
===================================================================
--- uqm/gameinp.c (revision 3778)
+++ uqm/gameinp.c (working copy)
@@ -16,6 +16,7 @@
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
+#include <stdlib.h>
#include "controls.h"
#include "battlecontrols.h"
#include "init.h"
@@ -33,11 +34,14 @@
#include "libs/timelib.h"
#include "libs/threadlib.h"
-
+#ifdef ANDROID
+#define ACCELERATION_INCREMENT (ONE_SECOND)
+#define MENU_REPEAT_DELAY (ONE_SECOND)
+#else
#define ACCELERATION_INCREMENT (ONE_SECOND / 12)
#define MENU_REPEAT_DELAY (ONE_SECOND / 2)
+#endif
-
typedef struct
{
BOOLEAN (*InputFunc) (void *pInputState);
@@ -416,16 +420,10 @@
}
static BATTLE_INPUT_STATE
-ControlInputToBattleInput (const int *keyState)
+ControlInputToBattleInput (const int *keyState, int direction)
{
BATTLE_INPUT_STATE InputState = 0;
- if (keyState[KEY_UP])
- InputState |= BATTLE_THRUST;
- if (keyState[KEY_LEFT])
- InputState |= BATTLE_LEFT;
- if (keyState[KEY_RIGHT])
- InputState |= BATTLE_RIGHT;
if (keyState[KEY_WEAPON])
InputState |= BATTLE_WEAPON;
if (keyState[KEY_SPECIAL])
@@ -435,21 +433,35 @@
if (keyState[KEY_DOWN])
InputState |= BATTLE_DOWN;
+ if(direction < 0)
+ {
+ if (keyState[KEY_UP])
+ InputState |= BATTLE_THRUST;
+ if (keyState[KEY_LEFT])
+ InputState |= BATTLE_LEFT;
+ if (keyState[KEY_RIGHT])
+ InputState |= BATTLE_RIGHT;
+ }
+ else
+ {
+ InputState |= GetDirectionalJoystickInput(direction);
+ }
+
return InputState;
}
BATTLE_INPUT_STATE
-CurrentInputToBattleInput (COUNT player)
+CurrentInputToBattleInput (COUNT player, int direction)
{
return ControlInputToBattleInput(
- CurrentInputState.key[PlayerControls[player]]);
+ CurrentInputState.key[PlayerControls[player]], direction);
}
BATTLE_INPUT_STATE
PulsedInputToBattleInput (COUNT player)
{
return ControlInputToBattleInput(
- PulsedInputState.key[PlayerControls[player]]);
+ PulsedInputState.key[PlayerControls[player]], -1);
}
BOOLEAN
@@ -494,3 +506,76 @@
return result;
}
+// Fast arctan2, returns angle in radians as integer, with fractional part in lower 16 bits
+// Stolen from http://www.dspguru.com/dsp/tricks/fixed-point-atan2-with-self-normalization , precision is said to be 0.07 rads
+
+#ifndef M_PI
+#define M_PI 3.14159265358979323846
+#endif
+enum { atan2i_coeff_1 = ((int)(M_PI*65536.0/4)), atan2i_coeff_2 = (3*atan2i_coeff_1), atan2i_PI = (int)(M_PI * 65536.0), SHIP_DIRECTIONS = 16 };
+
+static inline int atan2i(int y, int x)
+{
+ int angle;
+ int abs_y = abs(y);
+ if( abs_y == 0 )
+ abs_y = 1;
+ if (x>=0)
+ {
+ angle = atan2i_coeff_1 - atan2i_coeff_1 * (x - abs_y) / (x + abs_y);
+ }
+ else
+ {
+ angle = atan2i_coeff_2 - atan2i_coeff_1 * (x + abs_y) / (abs_y - x);
+ }
+ if (y < 0)
+ return(-angle); // negate if in quad III or IV
+ else
+ return(angle);
+}
+
+
+BATTLE_INPUT_STATE GetDirectionalJoystickInput(int direction)
+{
+ BATTLE_INPUT_STATE InputState = 0;
+ if(VControl_GetJoysticksAmount() <= 0 || !optDirectionalJoystick)
+ {
+ if(CurrentInputState.key[PlayerControls[0]][KEY_UP])
+ InputState |= BATTLE_THRUST;
+ if (CurrentInputState.key[PlayerControls[0]][KEY_LEFT])
+ InputState |= BATTLE_LEFT;
+ if (CurrentInputState.key[PlayerControls[0]][KEY_RIGHT])
+ InputState |= BATTLE_RIGHT;
+ }
+ else
+ {
+ /* TODO: only joystick #0 supported currently */
+ int axisX = VControl_GetJoyAxis(0, 0), axisY = VControl_GetJoyAxis(0, 1);
+ if( axisX != 0 || axisY != 0 )
+ {
+ int angle = atan2i(axisY, axisX), diff;
+ // Convert it to 16 directions used by Melee
+ angle += atan2i_PI / SHIP_DIRECTIONS;
+ if( angle < 0 )
+ angle += atan2i_PI * 2;
+ if( angle > atan2i_PI * 2 )
+ angle -= atan2i_PI * 2;
+ angle = angle * SHIP_DIRECTIONS / atan2i_PI / 2;
+
+ diff = angle - direction - SHIP_DIRECTIONS / 4;
+ while( diff >= SHIP_DIRECTIONS )
+ diff -= SHIP_DIRECTIONS;
+ while( diff < 0 )
+ diff += SHIP_DIRECTIONS;
+
+ if( diff < SHIP_DIRECTIONS / 2 )
+ InputState |= BATTLE_LEFT;
+ if( diff > SHIP_DIRECTIONS / 2 )
+ InputState |= BATTLE_RIGHT;
+
+ if( ((axisX*axisX)>>1) + ((axisY*axisY)>>1) > (16384*16384)>>1 ) // Force of joystick tilt, equation is clumsy because (axisX*axisX + axisY*axisY) may overflow int32
+ InputState |= BATTLE_THRUST;
+ }
+ }
+ return InputState;
+}
Index: regex/regex.c
===================================================================
--- regex/regex.c (revision 3778)
+++ regex/regex.c (working copy)
@@ -24,6 +24,7 @@
#include "port.h"
+#ifndef ANDROID
#ifdef _AIX
#pragma alloca
#else
@@ -47,9 +48,11 @@
# endif
# endif
#endif
+#endif
#ifdef _LIBC
/* We have to keep the namespace clean. */
+/*
# define regfree(preg) __regfree (preg)
# define regexec(pr, st, nm, pm, ef) __regexec (pr, st, nm, pm, ef)
# define regcomp(preg, pattern, cflags) __regcomp (preg, pattern, cflags)
@@ -69,6 +72,7 @@
# define re_search_2(bufp, st1, s1, st2, s2, startpos, range, regs, stop) \
__re_search_2 (bufp, st1, s1, st2, s2, startpos, range, regs, stop)
# define re_compile_fastmap(bufp) __re_compile_fastmap (bufp)
+*/
# include "../locale/localeinfo.h"
#endif
@@ -82,7 +86,7 @@
#undefs RE_DUP_MAX and sets it to the right value. */
#include <limits.h>
-#include <regex.h>
+#include "uqm_regex.h"
#include "regex_internal.h"
#include "regex_internal.ci"
Index: options.c
===================================================================
--- options.c (revision 3778)
+++ options.c (working copy)
@@ -50,6 +50,7 @@
int optWhichShield;
int optSmoothScroll;
int optMeleeScale;
+int optDirectionalJoystick;
const char **optAddons;
BOOLEAN opt3doMusic;
@@ -467,6 +468,7 @@
for (i = 0; i < dirList->numNames; i++)
{
+ log_add (log_Info, "Mounting ZIP '%s'", dirList->names[i]);
if (uio_mountDir (repository, mountPoint, uio_FSTYPE_ZIP,
dirHandle, dirList->names[i], "/", autoMount,
relativeFlags | uio_MOUNT_RDONLY,