so I've added some debug to SDL_androidvideo-1.2.c, and I'm planning to make test SDL project to check HW accel and alpha surfaces status.
31 lines
1.0 KiB
INI
31 lines
1.0 KiB
INI
# The application settings for Android libSDL port
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AppSettingVersion=12
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LibSdlVersion=1.2
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AppName="Jooleem"
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AppFullName=net.sourceforge.jooleem
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ScreenOrientation=h
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InhibitSuspend=n
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AppDataDownloadUrl="Data files are 10 Mb|http://sourceforge.net/projects/libsdl-android/files/Jooleem/jooleem_0.1.4_data.zip/download|http://sites.google.com/site/xpelyax/Home/jooleem_0.1.4_data.zip?attredirects=0&d=1|http://sitesproxy.goapk.com/site/xpelyax/Home/jooleem_0.1.4_data.zip"
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SdlVideoResize=y
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SdlVideoResizeKeepAspect=n
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NeedDepthBuffer=n
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AppUsesMouse=y
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AppNeedsArrowKeys=n
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AppUsesJoystick=n
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AppHandlesJoystickSensitivity=n
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AppUsesMultitouch=n
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NonBlockingSwapBuffers=n
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RedefinedKeys=""
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AppTouchscreenKeyboardKeysAmount=0
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AppTouchscreenKeyboardKeysAmountAutoFire=0
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MultiABI=n
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AppVersionCode=01404
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AppVersionName="0.1.4.04"
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CompiledLibraries="sdl_mixer sdl_image sdl_ttf"
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CustomBuildScript=n
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AppCflags='-finline-functions -O2'
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AppLdflags=''
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AppSubdirsBuild=''
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AppUseCrystaXToolchain=n
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ReadmeText='^You may press "Home" now - the data will be downloaded in background'
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