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commandergenius/project/jni/application/lbreakout2/gui/gui_label.c

277 lines
9.1 KiB
C

/***************************************************************************
gui_label.c - description
-------------------
begin : Wed Oct 16 2002
copyright : (C) 2002 by Michael Speck
email : kulkanie@gmx.net
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#include <stdlib.h>
#include <string.h>
#include <stdarg.h>
#include "gui_widget.h"
#include "gui_label.h"
extern GuiTheme *gui_theme;
extern SDL_Surface *stk_display;
/*
====================================================================
LOCALS
====================================================================
*/
/*
====================================================================
Convert a text string into single lines of maximum length
'char_width'.
====================================================================
*/
typedef struct {
char **lines;
int count;
} LabelText;
static void repl_new_lines( char *text )
{
int i;
for ( i = 0; i < strlen( text ); i++ )
if ( text[i] < 32 )
text[i] = 32;
}
static LabelText* text_create( char *orig_str, int char_width )
{
int i, j;
char line[256]; /* a line should not exceed this length */
int pos;
int last_space;
int new_line;
LabelText *text = 0;
char *str = 0;
text = calloc ( 1, sizeof( LabelText ) );
/* maybe orig_str is a constant expression; duplicate for safety */
str = strdup( orig_str );
/* replace original new_lines with spaces */
repl_new_lines( str );
/* change some spaces to new_lines, so that the new text fits the wanted line_length */
/* NOTE: '#' means new_line ! */
// if character with is 0 it's just a single line //
if ( char_width > 0 ) {
pos = 0;
while ( pos < strlen( str ) ) {
last_space = 0;
new_line = 0;
i = 0;
while ( !new_line && i < char_width && i + pos < strlen( str ) ) {
switch ( str[pos + i] ) {
case '#': new_line = 1;
case 32: last_space = i; break;
}
i++;
}
if ( i + pos >= strlen( str ) ) break;
if ( last_space == 0 ) {
/* uhh... much to long, we'll have to cut a word into pieces ... */
last_space = char_width / 2;
}
str[pos + last_space] = 10;
pos += last_space;
}
}
/* count lines */
if ( char_width > 0 ) {
for ( i = 0; i < strlen( str ); i++ )
if ( str[i] == 10 )
text->count++;
/* maybe one unfinished line */
if ( str[strlen( str ) - 1] != 10 )
text->count++;
}
else
text->count = 1;
/* get mem */
text->lines = calloc( text->count, sizeof( char* ) );
/* get all lines */
pos = 0;
for ( j = 0; j < text->count; j++ ) {
i = 0;
while ( pos + i < strlen( str ) && str[pos + i] != 10 ) {
line[i] = str[i + pos];
i++;
}
pos += i; pos++;
line[i] = 0;
text->lines[j] = strdup( line );
}
if ( text->count == 0 )
fprintf( stderr, "conv_to_text: warning: line_count is 0\n" );
free( str );
return text;
}
static void text_delete( LabelText *text )
{
int i;
if ( text == 0 ) return;
if ( text->lines ) {
for ( i = 0; i < text->count; i++ )
if ( text->lines[i] )
free( text->lines[i] );
free( text->lines );
}
free( text );
}
/*
====================================================================
Default event handler
====================================================================
*/
static void default_event_handler(
GuiWidget *widget, GuiEvent *event )
{
switch ( event->type ) {
case GUI_DESTROY:
if ( widget->spec.label.text )
free( widget->spec.label.text );
break;
case GUI_DRAW:
/* display surface */
stk_surface_blit(
widget->surface, 0, 0, -1, -1,
stk_display,
widget->screen_region.x,
widget->screen_region.y );
break;
}
}
/*
====================================================================
PUBLICS
====================================================================
*/
/*
====================================================================
Create a label widget with the parent's background and maybe a
frame.
'border': space between text and frame
'text': text that may contain multiple lines separated by '#'
(duplicated)
'align': alignment for each line
'font': used to display the text. if NULL is passed the default
label font is used
====================================================================
*/
GuiWidget* gui_label_create(
GuiWidget *parent, int x, int y, int width, int height, int with_frame,
void (*user_event_handler)(GuiWidget*,GuiEvent*),
int border, StkFont *font, int align, char *text )
{
GuiWidget *widget = gui_widget_create(
parent, GUI_LABEL, x, y, width, height,
default_event_handler, user_event_handler );
/* events */
gui_widget_enable_event( widget, GUI_CLICKED );
/* create surface and add frame -
contents is set by label_set_text() */
widget->surface = stk_surface_create(
SDL_SWSURFACE, width, height );
SDL_SetColorKey( widget->surface, 0,0 );
if ( with_frame )
widget->border = stk_surface_apply_frame(
widget->surface, 0, 0, -1, -1,
gui_theme->widget_frame );
/* add some extra space between frame and text */
widget->border += border;
/* size w/o border */
widget->width -= 2 * widget->border;
widget->height -= 2 * widget->border;
/* set font and alignment */
widget->spec.label.font = (font)?font:gui_theme->label_font;
widget->spec.label.align = align;
/* do the text */
if ( text )
widget->spec.label.text = strdup( text );
gui_label_set_text( widget, text );
/* done */
return widget;
}
/*
====================================================================
Set label font/alignment/text. Update if visible.
====================================================================
*/
void gui_label_set_font( GuiWidget *widget, StkFont *font )
{
if ( widget->type != GUI_LABEL ) return;
widget->spec.label.font = font;
gui_label_set_text( widget, widget->spec.label.text );
}
void gui_label_set_align( GuiWidget *widget, int align )
{
if ( widget->type != GUI_LABEL ) return;
widget->spec.label.align = align;
gui_label_set_text( widget, widget->spec.label.text );
}
static char label_buffer[1024];
void gui_label_set_text( GuiWidget *widget, char *format, ... )
{
LabelText *text;
int px, py, i;
va_list args;
if ( widget->type != GUI_LABEL ) return;
/* free old text */
if ( widget->spec.label.text ) {
free( widget->spec.label.text );
widget->spec.label.text = 0;
}
/* clear widget to wallpaper */
gui_widget_apply_wallpaper(
widget, gui_theme->widget_wallpaper, -1 );
/* set new text if any */
if ( format ) {
/* build full string */
va_start( args, format );
vsnprintf( label_buffer, 1024, format, args );
va_end( args );
/* build text */
widget->spec.label.text = strdup( label_buffer );
text = text_create( widget->spec.label.text,
(widget->screen_region.w - 2 * widget->border) /
widget->spec.label.font->width );
/* add text */
widget->spec.label.font->align = widget->spec.label.align;
if ( widget->spec.label.align & STK_FONT_ALIGN_LEFT )
px = widget->border;
else
if ( widget->spec.label.align & STK_FONT_ALIGN_RIGHT )
px = widget->screen_region.w - widget->border;
else
px = widget->border +
((widget->screen_region.w -
(widget->border<<1))>>1);
py = (widget->parent_region.h -
text->count * widget->spec.label.font->height) / 2;
for ( i = 0; i < text->count;
i++, py += widget->spec.label.font->height )
stk_font_write( widget->spec.label.font,
widget->surface, px, py, -1,
text->lines[i] );
text_delete( text );
}
/* display */
if ( widget->visible )
gui_widget_draw( widget );
}