Files
commandergenius/project/jni/application/enigma/src/lua-display.cpp
2010-10-13 17:30:44 +03:00

581 lines
15 KiB
C++

/*
** Lua binding: display
** Generated automatically by tolua++-1.0.92 on Sun Dec 13 15:12:49 2009.
*/
#ifndef __cplusplus
#include "stdlib.h"
#endif
#include "string.h"
#include "tolua++.h"
/* Exported function */
TOLUA_API int tolua_display_open (lua_State* tolua_S);
#include "display.hh"
#include "d_models.hh"
using namespace display;
using ecl::Rect;
using ecl::Surface;
/* function to register type */
static void tolua_reg_types (lua_State* tolua_S)
{
tolua_usertype(tolua_S,"Rect");
tolua_usertype(tolua_S,"Surface");
}
/* function: GetSurface */
#ifndef TOLUA_DISABLE_tolua_display_GetSurface00
static int tolua_display_GetSurface00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isstring(tolua_S,1,0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
const char* name = ((const char*) tolua_tostring(tolua_S,1,0));
{
Surface* tolua_ret = (Surface*) GetSurface(name);
tolua_pushusertype(tolua_S,(void*)tolua_ret,"Surface");
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'GetSurface'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* function: CropSurface */
#ifndef TOLUA_DISABLE_tolua_display_CropSurface00
static int tolua_display_CropSurface00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"const Surface",0,&tolua_err) ||
!tolua_isusertype(tolua_S,2,"Rect",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
const Surface* s = ((const Surface*) tolua_tousertype(tolua_S,1,0));
Rect r = *((Rect*) tolua_tousertype(tolua_S,2,0));
{
Surface* tolua_ret = (Surface*) CropSurface(s,r);
tolua_pushusertype(tolua_S,(void*)tolua_ret,"Surface");
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'CropSurface'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* function: DefineImageModel */
#ifndef TOLUA_DISABLE_tolua_display_DefineImageModel00
static int tolua_display_DefineImageModel00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isstring(tolua_S,1,0,&tolua_err) ||
!tolua_isusertype(tolua_S,2,"Surface",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
const char* name = ((const char*) tolua_tostring(tolua_S,1,0));
Surface* s = ((Surface*) tolua_tousertype(tolua_S,2,0));
{
DefineImageModel(name,s);
}
}
return 0;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'DefineImageModel'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* function: SetFollowMode */
#ifndef TOLUA_DISABLE_tolua_display_display_SetFollowMode00
static int tolua_display_display_SetFollowMode00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isnumber(tolua_S,1,0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
FollowMode m = ((FollowMode) (int) tolua_tonumber(tolua_S,1,0));
{
SetFollowMode(m);
}
}
return 0;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'SetFollowMode'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* function: SetScrollBoundary */
#ifndef TOLUA_DISABLE_tolua_display_display_SetScrollBoundary00
static int tolua_display_display_SetScrollBoundary00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isnumber(tolua_S,1,0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
double boundary = ((double) tolua_tonumber(tolua_S,1,0));
{
SetScrollBoundary(boundary);
}
}
return 0;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'SetScrollBoundary'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* function: ResizeGameArea */
#ifndef TOLUA_DISABLE_tolua_display_display_ResizeGameArea00
static int tolua_display_display_ResizeGameArea00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isnumber(tolua_S,1,0,&tolua_err) ||
!tolua_isnumber(tolua_S,2,0,&tolua_err) ||
!tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
int w = ((int) tolua_tonumber(tolua_S,1,0));
int h = ((int) tolua_tonumber(tolua_S,2,0));
{
ResizeGameArea(w,h);
}
}
return 0;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'ResizeGameArea'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* function: DefineImage */
#ifndef TOLUA_DISABLE_tolua_display_display_DefineImage00
static int tolua_display_display_DefineImage00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isstring(tolua_S,1,0,&tolua_err) ||
!tolua_isstring(tolua_S,2,0,&tolua_err) ||
!tolua_isnumber(tolua_S,3,0,&tolua_err) ||
!tolua_isnumber(tolua_S,4,0,&tolua_err) ||
!tolua_isnumber(tolua_S,5,1,&tolua_err) ||
!tolua_isnoobj(tolua_S,6,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
const char* name = ((const char*) tolua_tostring(tolua_S,1,0));
const char* fname = ((const char*) tolua_tostring(tolua_S,2,0));
int xoff = ((int) tolua_tonumber(tolua_S,3,0));
int yoff = ((int) tolua_tonumber(tolua_S,4,0));
int padding = ((int) tolua_tonumber(tolua_S,5,0));
{
int tolua_ret = (int) DefineImage(name,fname,xoff,yoff,padding);
tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'DefineImage'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* function: DefineSubImage */
#ifndef TOLUA_DISABLE_tolua_display_display_DefineSubImage00
static int tolua_display_display_DefineSubImage00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isstring(tolua_S,1,0,&tolua_err) ||
!tolua_isstring(tolua_S,2,0,&tolua_err) ||
!tolua_isnumber(tolua_S,3,0,&tolua_err) ||
!tolua_isnumber(tolua_S,4,0,&tolua_err) ||
!tolua_isusertype(tolua_S,5,"Rect",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,6,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
const char* name = ((const char*) tolua_tostring(tolua_S,1,0));
const char* fname = ((const char*) tolua_tostring(tolua_S,2,0));
int xoff = ((int) tolua_tonumber(tolua_S,3,0));
int yoff = ((int) tolua_tonumber(tolua_S,4,0));
Rect r = *((Rect*) tolua_tousertype(tolua_S,5,0));
{
int tolua_ret = (int) DefineSubImage(name,fname,xoff,yoff,r);
tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'DefineSubImage'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* function: DefineRandModel */
#ifndef TOLUA_DISABLE_tolua_display_display_DefineRandModel00
static int tolua_display_display_DefineRandModel00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isstring(tolua_S,1,0,&tolua_err) ||
!tolua_isnumber(tolua_S,2,0,&tolua_err) ||
!tolua_istable(tolua_S,3,0,&tolua_err) ||
!tolua_isnoobj(tolua_S,4,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
const char* name = ((const char*) tolua_tostring(tolua_S,1,0));
int n = ((int) tolua_tonumber(tolua_S,2,0));
#ifdef __cplusplus
char** names = new char*[n];
#else
char** names = (char**) malloc((n)*sizeof(char*));
#endif
{
#ifndef TOLUA_RELEASE
if (!tolua_isstringarray(tolua_S,3,n,0,&tolua_err))
goto tolua_lerror;
else
#endif
{
int i;
for(i=0; i<n;i++)
names[i] = ((char*) tolua_tofieldstring(tolua_S,3,i+1,0));
}
}
{
DefineRandModel(name,n,names);
}
#ifdef __cplusplus
delete [] names;
#else
free(names);
#endif
}
return 0;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'DefineRandModel'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* function: DefineShadedModel */
#ifndef TOLUA_DISABLE_tolua_display_display_DefineShadedModel00
static int tolua_display_display_DefineShadedModel00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isstring(tolua_S,1,0,&tolua_err) ||
!tolua_isstring(tolua_S,2,0,&tolua_err) ||
!tolua_isstring(tolua_S,3,0,&tolua_err) ||
!tolua_isnoobj(tolua_S,4,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
const char* name = ((const char*) tolua_tostring(tolua_S,1,0));
const char* model = ((const char*) tolua_tostring(tolua_S,2,0));
const char* shade = ((const char*) tolua_tostring(tolua_S,3,0));
{
DefineShadedModel(name,model,shade);
}
}
return 0;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'DefineShadedModel'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* function: DefineOverlayImage */
#ifndef TOLUA_DISABLE_tolua_display_display_DefineOverlayImage00
static int tolua_display_display_DefineOverlayImage00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isstring(tolua_S,1,0,&tolua_err) ||
!tolua_isnumber(tolua_S,2,0,&tolua_err) ||
!tolua_istable(tolua_S,3,0,&tolua_err) ||
!tolua_isnoobj(tolua_S,4,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
const char* name = ((const char*) tolua_tostring(tolua_S,1,0));
int n = ((int) tolua_tonumber(tolua_S,2,0));
#ifdef __cplusplus
char** images = new char*[n];
#else
char** images = (char**) malloc((n)*sizeof(char*));
#endif
{
#ifndef TOLUA_RELEASE
if (!tolua_isstringarray(tolua_S,3,n,0,&tolua_err))
goto tolua_lerror;
else
#endif
{
int i;
for(i=0; i<n;i++)
images[i] = ((char*) tolua_tofieldstring(tolua_S,3,i+1,0));
}
}
{
DefineOverlayImage(name,n,images);
}
#ifdef __cplusplus
delete [] images;
#else
free(images);
#endif
}
return 0;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'DefineOverlayImage'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* function: DefineComposite */
#ifndef TOLUA_DISABLE_tolua_display_display_DefineComposite00
static int tolua_display_display_DefineComposite00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isstring(tolua_S,1,0,&tolua_err) ||
!tolua_isstring(tolua_S,2,0,&tolua_err) ||
!tolua_isstring(tolua_S,3,0,&tolua_err) ||
!tolua_isnoobj(tolua_S,4,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
const char* name = ((const char*) tolua_tostring(tolua_S,1,0));
const char* bgname = ((const char*) tolua_tostring(tolua_S,2,0));
const char* fgname = ((const char*) tolua_tostring(tolua_S,3,0));
{
DefineComposite(name,bgname,fgname);
}
}
return 0;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'DefineComposite'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* function: DefineAnim */
#ifndef TOLUA_DISABLE_tolua_display_display_DefineAnim00
static int tolua_display_display_DefineAnim00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isstring(tolua_S,1,0,&tolua_err) ||
!tolua_isboolean(tolua_S,2,0,&tolua_err) ||
!tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
const char* name = ((const char*) tolua_tostring(tolua_S,1,0));
bool loop_p = ((bool) tolua_toboolean(tolua_S,2,0));
{
DefineAnim(name,loop_p);
}
}
return 0;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'DefineAnim'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* function: AddFrame */
#ifndef TOLUA_DISABLE_tolua_display_display_AddFrame00
static int tolua_display_display_AddFrame00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isstring(tolua_S,1,0,&tolua_err) ||
!tolua_isstring(tolua_S,2,0,&tolua_err) ||
!tolua_isnumber(tolua_S,3,0,&tolua_err) ||
!tolua_isnoobj(tolua_S,4,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
const char* name = ((const char*) tolua_tostring(tolua_S,1,0));
const char* model = ((const char*) tolua_tostring(tolua_S,2,0));
double time = ((double) tolua_tonumber(tolua_S,3,0));
{
AddFrame(name,model,time);
}
}
return 0;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'AddFrame'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* function: DefineAlias */
#ifndef TOLUA_DISABLE_tolua_display_display_DefineAlias00
static int tolua_display_display_DefineAlias00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isstring(tolua_S,1,0,&tolua_err) ||
!tolua_isstring(tolua_S,2,0,&tolua_err) ||
!tolua_isnoobj(tolua_S,3,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
const char* name = ((const char*) tolua_tostring(tolua_S,1,0));
const char* othername = ((const char*) tolua_tostring(tolua_S,2,0));
{
DefineAlias(name,othername);
}
}
return 0;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'DefineAlias'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* Open function */
TOLUA_API int tolua_display_open (lua_State* tolua_S)
{
tolua_open(tolua_S);
tolua_reg_types(tolua_S);
tolua_module(tolua_S,NULL,0);
tolua_beginmodule(tolua_S,NULL);
tolua_function(tolua_S,"GetSurface",tolua_display_GetSurface00);
tolua_function(tolua_S,"CropSurface",tolua_display_CropSurface00);
tolua_function(tolua_S,"DefineImageModel",tolua_display_DefineImageModel00);
tolua_module(tolua_S,"display",0);
tolua_beginmodule(tolua_S,"display");
tolua_constant(tolua_S,"FOLLOW_SCROLLING",FOLLOW_SCROLLING);
tolua_constant(tolua_S,"FOLLOW_SCREEN",FOLLOW_SCREEN);
tolua_constant(tolua_S,"FOLLOW_SCREENSCROLLING",FOLLOW_SCREENSCROLLING);
tolua_constant(tolua_S,"FOLLOW_SMOOTH",FOLLOW_SMOOTH);
tolua_function(tolua_S,"SetFollowMode",tolua_display_display_SetFollowMode00);
tolua_function(tolua_S,"SetScrollBoundary",tolua_display_display_SetScrollBoundary00);
tolua_function(tolua_S,"ResizeGameArea",tolua_display_display_ResizeGameArea00);
tolua_function(tolua_S,"DefineImage",tolua_display_display_DefineImage00);
tolua_function(tolua_S,"DefineSubImage",tolua_display_display_DefineSubImage00);
tolua_function(tolua_S,"DefineRandModel",tolua_display_display_DefineRandModel00);
tolua_function(tolua_S,"DefineShadedModel",tolua_display_display_DefineShadedModel00);
tolua_function(tolua_S,"DefineOverlayImage",tolua_display_display_DefineOverlayImage00);
tolua_function(tolua_S,"DefineComposite",tolua_display_display_DefineComposite00);
tolua_function(tolua_S,"DefineAnim",tolua_display_display_DefineAnim00);
tolua_function(tolua_S,"AddFrame",tolua_display_display_AddFrame00);
tolua_function(tolua_S,"DefineAlias",tolua_display_display_DefineAlias00);
tolua_endmodule(tolua_S);
tolua_endmodule(tolua_S);
return 1;
}
#if defined(LUA_VERSION_NUM) && LUA_VERSION_NUM >= 501
TOLUA_API int luaopen_display (lua_State* tolua_S) {
return tolua_display_open(tolua_S);
};
#endif