Files
commandergenius/project/jni/application/ballfield/AndroidAppSettings.cfg

43 lines
1.1 KiB
INI

# The application settings for Android libSDL port
AppSettingVersion=17
LibSdlVersion=1.3
AppName="Ballfield"
AppFullName=net.olofson.ballfield
ScreenOrientation=h
InhibitSuspend=n
AppDataDownloadUrl="Game data is 1 Mb|ballfield.zip"
VideoDepthBpp=16
NeedDepthBuffer=n
NeedStencilBuffer=n
NeedGles2=n
SwVideoMode=n
SdlVideoResize=y
SdlVideoResizeKeepAspect=n
CompatibilityHacks=n
AppUsesMouse=y
AppNeedsTwoButtonMouse=y
ForceRelativeMouseMode=n
AppNeedsArrowKeys=n
AppNeedsTextInput=n
AppUsesJoystick=n
AppHandlesJoystickSensitivity=n
AppUsesMultitouch=n
NonBlockingSwapBuffers=y
RedefinedKeys="SPACE RETURN NO_REMAP NO_REMAP SPACE ESCAPE"
AppTouchscreenKeyboardKeysAmount=0
AppTouchscreenKeyboardKeysAmountAutoFire=0
RedefinedKeysScreenKb="1 2 3 4 5 6 1 2 3 4"
StartupMenuButtonTimeout=3000
HiddenMenuOptions='OptionalDownloadConfig'
FirstStartMenuOptions=''
MultiABI=n
AppVersionCode=101
AppVersionName="1.01"
CompiledLibraries="sdl_mixer sdl_image"
CustomBuildScript=n
AppCflags='-O2 -finline-functions'
AppLdflags=''
AppSubdirsBuild=''
AppCmdline=''
ReadmeText='^Readme text'