Files
commandergenius/project/jni/application/lbreakout2-2.6.2/gui/list.c
2010-12-24 12:04:06 +00:00

361 lines
12 KiB
C

/***************************************************************************
list.c - description
-------------------
begin : Sun Sep 2 2001
copyright : (C) 2001 by Michael Speck
email : kulkanie@gmx.net
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#include <stdlib.h>
#include "list.h"
/*
====================================================================
Create a new list
auto_delete: Free memory of data pointer when deleting entry
callback: Use this callback to free memory of data including
the data pointer itself.
Return Value: List pointer
====================================================================
*/
List *list_create( int auto_delete, void (*callback)(void*) )
{
List *list = calloc( 1, sizeof( List ) );
list->head = calloc( 1, sizeof( ListEntry ) );
list->tail = calloc( 1, sizeof( ListEntry ) );
list->head->next = list->tail;
list->head->prev = list->head;
list->tail->next = list->tail;
list->tail->prev = list->head;
list->auto_delete = auto_delete;
list->callback = callback;
list->cur_entry = list->head;
return list;
}
/*
====================================================================
Delete list and entries.
====================================================================
*/
void list_delete( List *list )
{
list_clear( list );
free( list->head );
free( list->tail );
free( list );
}
/*
====================================================================
Delete all entries but keep the list. Reset current_entry to head
pointer.
====================================================================
*/
void list_clear( List *list )
{
while( !list_empty( list ) ) list_delete_pos( list, 0 );
}
/*
====================================================================
Insert new item at position.
Return Value: True if successful else False.
====================================================================
*/
int list_insert( List *list, void *item, int pos )
{
int i;
ListEntry *cur = list->head;
ListEntry *new_entry = 0;
/* check if insertion possible */
if ( pos < 0 || pos > list->count ) return 0;
if ( item == 0 ) return 0;
/* get to previous entry */
for (i = 0; i < pos; i++) cur = cur->next;
/* create and anchor new entry */
new_entry = calloc( 1, sizeof( ListEntry ) );
new_entry->item = item;
new_entry->next = cur->next;
new_entry->prev = cur;
cur->next->prev = new_entry;
cur->next = new_entry;
list->count++;
return 1;
}
/*
====================================================================
Add new item at the end of the list.
====================================================================
*/
int list_add( List *list, void *item )
{
ListEntry *new_entry = 0;
/* check if insertion possible */
if ( item == 0 ) return 0;
/* create and anchor new entry */
new_entry = calloc( 1, sizeof( ListEntry ) );
new_entry->item = item;
new_entry->next = list->tail;
new_entry->prev = list->tail->prev;
list->tail->prev->next = new_entry;
list->tail->prev = new_entry;
list->count++;
return 1;
}
/*
====================================================================
Delete item at position. If this was the current entry update
current_entry to valid previous pointer.
Return Value: True if successful else False.
====================================================================
*/
int list_delete_pos( List *list, int pos )
{
int i;
ListEntry *cur = list->head;
/* check if deletion possbile */
if ( list_empty( list ) ) return 0;
if ( pos < 0 || pos >= list->count ) return 0;
/* get to correct entry */
for ( i = 0; i <= pos; i++ ) cur = cur->next;
/* modify anchors */
cur->next->prev = cur->prev;
cur->prev->next = cur->next;
/* decrease counter */
list->count--;
/* check current_entry */
if ( list->cur_entry == cur )
list->cur_entry = list->cur_entry->prev;
/* free memory */
if ( list->auto_delete ) {
if ( list->callback )
(list->callback)( cur->item );
else
free( cur->item );
}
free( cur );
return 1;
}
/*
====================================================================
Delete item if in list. If this was the current entry update
current_entry to valid previous pointer.
Return Value: True if successful else False.
====================================================================
*/
int list_delete_item( List *list, void *item )
{
return list_delete_pos( list, list_check( list, item ) );
}
/*
====================================================================
Delete entry.
Return Value: True if successful else False.
====================================================================
*/
int list_delete_entry( List *list, ListEntry *entry )
{
/* delete possible? */
if ( entry == 0 ) return 0;
if ( list->count == 0 ) return 0;
if ( entry == list->head || entry == list->tail ) return 0;
/* adjust anchor and counter */
entry->prev->next = entry->next;
entry->next->prev = entry->prev;
list->count--;
/* check current_entry */
if ( list->cur_entry == entry )
list->cur_entry = list->cur_entry->prev;
/* free memory */
if ( list->auto_delete ) {
if ( list->callback )
(list->callback)( entry->item );
else
free( entry->item );
}
free( entry );
return 1;
}
/*
====================================================================
Get item from position if in list.
Return Value: Item pointer if found else Null pointer.
====================================================================
*/
void* list_get( List *list, int pos )
{
int i;
ListEntry *cur = list->head;
if ( pos < 0 || pos >= list->count ) return 0;
for ( i = 0; i <= pos; i++ ) cur = cur->next;
return cur->item;
}
/*
====================================================================
Check if item's in list.
Return Value: Position of item else -1.
====================================================================
*/
int list_check( List *list, void *item )
{
int pos = -1;
ListEntry *cur = list->head->next;
while ( cur != list->tail ) {
pos++;
if ( cur->item == item ) break;
cur = cur->next;
}
if ( cur == list->tail ) pos = -1; /* item not found */
return pos;
}
/*
====================================================================
Return first item stored in list and set current_entry to this
entry.
Return Value: Item pointer if found else Null pointer.
====================================================================
*/
void* list_first( List *list )
{
list->cur_entry = list->head->next;
return list->head->next->item;
}
/*
====================================================================
Return last item stored in list and set current_entry to this
entry.
Return Value: Item pointer if found else Null pointer.
====================================================================
*/
void* list_last( List *list )
{
list->cur_entry = list->tail->prev;
return list->tail->prev->item;
}
/*
====================================================================
Return item in current_entry.
Return Value: Item pointer if found else Null pointer.
====================================================================
*/
void* list_current( List *list )
{
return list->cur_entry->item;
}
/*
====================================================================
Reset current_entry to head of list.
====================================================================
*/
void list_reset( List *list )
{
list->cur_entry = list->head;
}
/*
====================================================================
Get next item and update current_entry (reset if tail reached)
Return Value: Item pointer if found else Null (if tail of list).
====================================================================
*/
void* list_next( List *list )
{
list->cur_entry = list->cur_entry->next;
if ( list->cur_entry == list->tail ) list_reset( list );
return list->cur_entry->item;
}
/*
====================================================================
Get previous item and update current_entry.
Return Value: Item pointer if found else Null (if head of list).
====================================================================
*/
void* list_prev( List *list )
{
list->cur_entry = list->cur_entry->prev;
return list->cur_entry->item;
}
/*
====================================================================
Delete the current entry if not tail or head. This is the entry
that contains the last returned item by list_next/prev().
Return Value: True if it was a valid deleteable entry.
====================================================================
*/
int list_delete_current( List *list )
{
if ( list->cur_entry == 0 || list->cur_entry == list->head || list->cur_entry == list->tail ) return 0;
list_delete_entry( list, list->cur_entry );
return 1;
}
/*
====================================================================
Check if list is empty.
Return Value: True if list counter is 0 else False.
====================================================================
*/
int list_empty( List *list )
{
return list->count == 0;
}
/*
====================================================================
Return entry containing the passed item.
Return Value: True if entry found else False.
====================================================================
*/
ListEntry *list_entry( List *list, void *item )
{
ListEntry *entry = list->head->next;
while ( entry != list->tail ) {
if ( entry->item == item ) return entry;
entry = entry->next;
}
return 0;
}
/*
====================================================================
Transfer an entry from one list to another list by removing from
'source' and adding to 'dest' thus if source does not contain
the item this is equvalent to list_add( dest, item ).
====================================================================
*/
void list_transfer( List *source, List *dest, void *item )
{
int old_auto_flag;
/* add to destination */
list_add( dest, item );
/* as the pointer is added to dest without changes only the empty
entry must be deleted in source */
old_auto_flag = source->auto_delete;
source->auto_delete = LIST_NO_AUTO_DELETE;
list_delete_item( source, item );
source->auto_delete = old_auto_flag;
}
/*
====================================================================
Deqeue the first list entry. (must not use auto_delete therefore)
====================================================================
*/
void *list_dequeue( List *list )
{
void *item;
if ( list->count > 0 ) {
item = list->head->next->item;
list_delete_pos( list, 0 );
return item;
}
else
return 0;
}