Files
commandergenius/project/jni/application/sdl2-demo/model.h
2022-01-12 00:00:46 +02:00

39 lines
1.2 KiB
C

// SDL2 Model by aurelien.esnard@u-bordeaux.fr
#ifndef MODEL_H
#define MODEL_H
#include <SDL.h>
#include <stdio.h>
#include <stdbool.h>
typedef struct Env_t Env;
/* **************************************************************** */
#ifdef __ANDROID__
#define PRINT(STR, ...) do { SDL_Log(STR, ##__VA_ARGS__); } while(0)
#define ERROR(STR, ...) do { SDL_Log(STR, ##__VA_ARGS__); exit(EXIT_FAILURE); } while(0)
#else
#define PRINT(STR, ...) do { printf(STR, ##__VA_ARGS__); } while(0)
#define ERROR(STR, ...) do { fprintf(stderr, STR, ##__VA_ARGS__); exit(EXIT_FAILURE); } while(0)
#endif
/* **************************************************************** */
#define APP_NAME "SDL2 Demo"
#define SCREEN_WIDTH 600
#define SCREEN_HEIGHT 600
#define DELAY 100
/* **************************************************************** */
Env * init(SDL_Window* win, SDL_Renderer* ren, int argc, char* argv[]);
void render(SDL_Window* win, SDL_Renderer* ren, Env * env);
void clean(SDL_Window* win, SDL_Renderer* ren, Env * env);
bool process(SDL_Window* win, SDL_Renderer* ren, Env * env, SDL_Event * e);
/* **************************************************************** */
#endif