39 lines
1.2 KiB
C
39 lines
1.2 KiB
C
// SDL2 Model by aurelien.esnard@u-bordeaux.fr
|
|
|
|
#ifndef MODEL_H
|
|
#define MODEL_H
|
|
|
|
#include <SDL.h>
|
|
#include <stdio.h>
|
|
#include <stdbool.h>
|
|
|
|
typedef struct Env_t Env;
|
|
|
|
/* **************************************************************** */
|
|
|
|
#ifdef __ANDROID__
|
|
#define PRINT(STR, ...) do { SDL_Log(STR, ##__VA_ARGS__); } while(0)
|
|
#define ERROR(STR, ...) do { SDL_Log(STR, ##__VA_ARGS__); exit(EXIT_FAILURE); } while(0)
|
|
#else
|
|
#define PRINT(STR, ...) do { printf(STR, ##__VA_ARGS__); } while(0)
|
|
#define ERROR(STR, ...) do { fprintf(stderr, STR, ##__VA_ARGS__); exit(EXIT_FAILURE); } while(0)
|
|
#endif
|
|
|
|
/* **************************************************************** */
|
|
|
|
#define APP_NAME "SDL2 Demo"
|
|
#define SCREEN_WIDTH 600
|
|
#define SCREEN_HEIGHT 600
|
|
#define DELAY 100
|
|
|
|
/* **************************************************************** */
|
|
|
|
Env * init(SDL_Window* win, SDL_Renderer* ren, int argc, char* argv[]);
|
|
void render(SDL_Window* win, SDL_Renderer* ren, Env * env);
|
|
void clean(SDL_Window* win, SDL_Renderer* ren, Env * env);
|
|
bool process(SDL_Window* win, SDL_Renderer* ren, Env * env, SDL_Event * e);
|
|
|
|
/* **************************************************************** */
|
|
|
|
#endif
|