git-svn-id: https://clonekeenplus.svn.sourceforge.net/svnroot/clonekeenplus/cgenius/trunk@44 4df4b0f3-56ce-47cb-b001-ed939b7d65a6
204 lines
9.8 KiB
Plaintext
204 lines
9.8 KiB
Plaintext
Processing command-line options.
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allocmem(): allocating 415744 bytes for scroll buffer...OK
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allocmem(): allocating 73600 bytes for blit buffer...OK
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Starting graphics driver...
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blitsurface = creatergbsurfacefrom
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Graphics_Start(): configuring palette.
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Starting sound driver...
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SDL_AudioSpec:
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freq: 48000
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channels: 2
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audio buffer size: 2048
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Using audio driver: dsound
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SoundDrv_Start(): SDL sound system initialized.
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Starting input driver...
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JoyDrv_Start()
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1 joystick(s) were found.
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The names of the joysticks are:
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THRUSTMASTER FireStorm Dual Pow
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Game data of Episode 1 is complete.
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Game data of Episode 1 is complete.
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Game data of Episode 2 is complete.
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Game data of Episode 3 is complete.
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Game data of Episode 1 is complete.
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Game data of Episode 3 is complete.
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Game data of Episode 3 is complete.
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Game data of Episode 1 is complete.
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latch_loadheader(): reading main header from 'data/egahead.ck1'...
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LatchPlaneSize = 0x74e0
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SpritePlaneSize = 0x18b0
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OffBitmapTable = 0x0030
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OffSpriteTable = 0x0150
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Num8Tiles = 256
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Off8Tiles = 0x0000
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Num32Tiles = 0
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Off32Tiles = 0x0000
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Num16Tiles = 611
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Off16Tiles = 0x0800
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NumBitmaps = 18
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OffBitmaps = 0x5460
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NumSprites = 119
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OffSprites = 0x0000
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Compressed = 3
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latch_loadheader(): Allocating 3840 bytes for sprite table.
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latch_loadheader(): Reading sprite table from 'data/egahead.ck1'...
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latch_loadheader(): Allocating 304 bytes for bitmap table.
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latch_loadheader(): reading bitmap table from 'data/egahead.ck1'...
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Bitmap 'TITLE': 264x112 at offset 0000. RAMAllocSize=0x7380
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Bitmap 'IDLOGO': 112x40 at offset 0e70. RAMAllocSize=0x8500
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Bitmap 'F1HELP': 64x16 at offset 10a0. RAMAllocSize=0x8900
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Bitmap 'HIGHSCOR': 136x24 at offset 1120. RAMAllocSize=0x95c0
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Bitmap 'NAME': 48x16 at offset 12b8. RAMAllocSize=0x98c0
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Bitmap 'SCORE': 48x16 at offset 1318. RAMAllocSize=0x9bc0
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Bitmap 'PARTS': 48x16 at offset 1378. RAMAllocSize=0x9ec0
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Bitmap 'GAMEOVER': 112x24 at offset 13d8. RAMAllocSize=0xa940
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Bitmap 'AN': 16x8 at offset 1528. RAMAllocSize=0xa9c0
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Bitmap 'PRESENT': 88x16 at offset 1538. RAMAllocSize=0xaf40
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Bitmap 'APOGEE': 120x32 at offset 15e8. RAMAllocSize=0xbe40
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Bitmap 'KEENSHIP': 120x40 at offset 17c8. RAMAllocSize=0xd100
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Bitmap 'WINDON': 56x32 at offset 1a20. RAMAllocSize=0xd800
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Bitmap 'WINDOFF': 56x32 at offset 1b00. RAMAllocSize=0xdf00
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Bitmap 'ONEMOMEN': 88x48 at offset 1be0. RAMAllocSize=0xef80
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Bitmap 'OFAN': 40x16 at offset 1df0. RAMAllocSize=0xf200
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Bitmap 'PRODUCT': 72x16 at offset 1e40. RAMAllocSize=0xf680
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Bitmap 'IDSOFT': 72x48 at offset 1ed0. RAMAllocSize=0x10400
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latch_loadlatch(): Opening file 'data/egalatch.ck1'.
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latch_loadlatch(): Decompressing...
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latch_loadlatch(): Decoding 8x8 tiles...
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latch_loadlatch(): Decoding 16x16 tiles...
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latch_loadlatch(): Allocating 66561 bytes for bitmap data...
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latch_loadlatch(): Decoding bitmaps...
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latch_loadsprites(): Opening file 'data/egasprit.ck1'.
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latch_loadsprites(): Decompressing...
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latch_loadsprites(): Decoding sprites...
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loadtileattributes() : Trying to read the tiles from "data/tiles.tli"
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loadtileattributes() : Extracting tile attributes from the exe file "data/keen1.exe"
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Commander Keen Episode 1 (Version 1.31) was detected.
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showmapatpos(90, 1008, 28, 0);
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loadmap(): file data/level90.ck1 opened. Loading...
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latch_loadheader(): reading main header from 'data/egahead.ck1'...
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LatchPlaneSize = 0x74e0
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SpritePlaneSize = 0x18b0
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OffBitmapTable = 0x0030
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OffSpriteTable = 0x0150
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Num8Tiles = 256
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Off8Tiles = 0x0000
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Num32Tiles = 0
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Off32Tiles = 0x0000
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Num16Tiles = 611
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Off16Tiles = 0x0800
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NumBitmaps = 18
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OffBitmaps = 0x5460
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NumSprites = 119
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OffSprites = 0x0000
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Compressed = 3
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latch_loadheader(): Allocating 3840 bytes for sprite table.
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latch_loadheader(): Reading sprite table from 'data/egahead.ck1'...
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latch_loadheader(): Allocating 304 bytes for bitmap table.
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latch_loadheader(): reading bitmap table from 'data/egahead.ck1'...
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Bitmap 'TITLE': 264x112 at offset 0000. RAMAllocSize=0x7380
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Bitmap 'IDLOGO': 112x40 at offset 0e70. RAMAllocSize=0x8500
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Bitmap 'F1HELP': 64x16 at offset 10a0. RAMAllocSize=0x8900
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Bitmap 'HIGHSCOR': 136x24 at offset 1120. RAMAllocSize=0x95c0
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Bitmap 'NAME': 48x16 at offset 12b8. RAMAllocSize=0x98c0
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Bitmap 'SCORE': 48x16 at offset 1318. RAMAllocSize=0x9bc0
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Bitmap 'PARTS': 48x16 at offset 1378. RAMAllocSize=0x9ec0
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Bitmap 'GAMEOVER': 112x24 at offset 13d8. RAMAllocSize=0xa940
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Bitmap 'AN': 16x8 at offset 1528. RAMAllocSize=0xa9c0
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Bitmap 'PRESENT': 88x16 at offset 1538. RAMAllocSize=0xaf40
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Bitmap 'APOGEE': 120x32 at offset 15e8. RAMAllocSize=0xbe40
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Bitmap 'KEENSHIP': 120x40 at offset 17c8. RAMAllocSize=0xd100
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Bitmap 'WINDON': 56x32 at offset 1a20. RAMAllocSize=0xd800
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Bitmap 'WINDOFF': 56x32 at offset 1b00. RAMAllocSize=0xdf00
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Bitmap 'ONEMOMEN': 88x48 at offset 1be0. RAMAllocSize=0xef80
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Bitmap 'OFAN': 40x16 at offset 1df0. RAMAllocSize=0xf200
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Bitmap 'PRODUCT': 72x16 at offset 1e40. RAMAllocSize=0xf680
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Bitmap 'IDSOFT': 72x48 at offset 1ed0. RAMAllocSize=0x10400
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latch_loadlatch(): Opening file 'data/egalatch.ck1'.
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latch_loadlatch(): Decompressing...
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latch_loadlatch(): Decoding 8x8 tiles...
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latch_loadlatch(): Decoding 16x16 tiles...
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latch_loadlatch(): Allocating 66561 bytes for bitmap data...
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latch_loadlatch(): Decoding bitmaps...
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latch_loadsprites(): Opening file 'data/egasprit.ck1'.
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latch_loadsprites(): Decompressing...
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latch_loadsprites(): Decoding sprites...
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loadstrings(): Opening string file 'strings.dat'.
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loadstrings(): loaded 69 strings from 'strings.dat'.
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sound_load_all(): loading all sounds...
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Wave file could not be opened: "data/hqp/snd/KEENWALKSND.WAV". Trying to load the classical sound
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sound_load(): loaded sound KEENWALKSND, 2 bytes.
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Wave file could not be opened: "data/hqp/snd/KEENWLK2SND.WAV". Trying to load the classical sound
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sound_load(): loaded sound KEENWLK2SND, 3 bytes.
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File "data/hqp/snd/KEENJUMPSND.OGG" opened successfully!
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File "data/hqp/snd/KEENPOGOSND.OGG" opened successfully!
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File "data/hqp/snd/KEENLANDSND.OGG" opened successfully!
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Wave file could not be opened: "data/hqp/snd/KEENBLOKSND.WAV". Trying to load the classical sound
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sound_load(): loaded sound KEENBLOKSND, 9 bytes.
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Wave file could not be opened: "data/hqp/snd/KEENDIESND.WAV". Trying to load the classical sound
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sound_load(): loaded sound KEENDIESND, 222 bytes.
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File "data/hqp/snd/PLUMMETSND.OGG" opened successfully!
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OGG file could not be opened: "BUMPHEADSND". The file was detected, but appears to be damaged. Trying to load the classical sound
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sound_load(): loaded sound BUMPHEADSND, 14 bytes.
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File "data/hqp/snd/WLDENTERSND.OGG" opened successfully!
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File "data/hqp/snd/keensleft.OGG" opened successfully!
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File "data/hqp/snd/KEENFIRESND.OGG" opened successfully!
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File "data/hqp/snd/GUNCLICK.OGG" opened successfully!
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File "data/hqp/snd/SHOTHIT.OGG" opened successfully!
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File "data/hqp/snd/GOTITEMSND.OGG" opened successfully!
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File "data/hqp/snd/GOTBONUSSND.OGG" opened successfully!
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File "data/hqp/snd/GOTPARTSND.OGG" opened successfully!
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File "data/hqp/snd/LVLDONESND.OGG" opened successfully!
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Wave file could not be opened: "data/hqp/snd/GAMEOVERSND.WAV". Trying to load the classical sound
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sound_load(): loaded sound GAMEOVERSND, 280 bytes.
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File "data/hqp/snd/TELEPORTSND.OGG" opened successfully!
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File "data/hqp/snd/EXTRAMANSND.OGG" opened successfully!
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Wave file could not be opened: "data/hqp/snd/CHUNKSMASH.WAV". Trying to load the classical sound
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sound_load(): loaded sound CHUNKSMASH, 172 bytes.
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Wave file could not be opened: "data/hqp/snd/GOINDOORSND.WAV". Trying to load the classical sound
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sound_load(): loaded sound GOINDOORSND, 76 bytes.
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File "data/hqp/snd/GETCARDSND.OGG" opened successfully!
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Wave file could not be opened: "data/hqp/snd/USEKEYSND.WAV". Trying to load the classical sound
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sound_load(): loaded sound USEKEYSND, 120 bytes.
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Wave file could not be opened: "data/hqp/snd/CLICKSND.WAV". Trying to load the classical sound
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sound_load(): loaded sound CLICKSND, 11 bytes.
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Wave file could not be opened: "data/hqp/snd/DOOROPENSND.WAV". Trying to load the classical sound
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sound_load(): loaded sound DOOROPENSND, 136 bytes.
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Wave file could not be opened: "data/hqp/snd/YORPBUMPSND.WAV". Trying to load the classical sound
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sound_load(): loaded sound YORPBUMPSND, 11 bytes.
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Wave file could not be opened: "data/hqp/snd/YORPBOPSND.WAV". Trying to load the classical sound
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sound_load(): loaded sound YORPBOPSND, 76 bytes.
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Wave file could not be opened: "data/hqp/snd/YORPSCREAM.WAV". Trying to load the classical sound
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sound_load(): loaded sound YORPSCREAM, 74 bytes.
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Wave file could not be opened: "data/hqp/snd/GARGSCREAM.WAV". Trying to load the classical sound
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sound_load(): loaded sound GARGSCREAM, 97 bytes.
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Wave file could not be opened: "data/hqp/snd/vortscream.WAV". Trying to load the classical sound
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sound_load(): loaded sound vortscream, 194 bytes.
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Wave file could not be opened: "data/hqp/snd/TANKFIRE.WAV". Trying to load the classical sound
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sound_load(): loaded sound TANKFIRE, 46 bytes.
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loadtileattributes() : Trying to read the tiles from "data/tiles.tli"
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loadtileattributes() : Extracting tile attributes from the exe file "data/keen1.exe"
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Commander Keen Episode 1 (Version 1.31) was detected.
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Game starting...
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showmapatpos(90, 1664, 32, 0);
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loadmap(): file data/level90.ck1 opened. Loading...
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calling mainmenu()
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showmapatpos(90, 32, 32, 0);
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loadmap(): file data/level90.ck1 opened. Loading...
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gcl: opt = 7
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bottom of game control loop opt=7 crashflag=0
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* Bitmap data released to system.
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* Freed 69 strings.
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* Joystick driver shut down.
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SoundDrv_Stop(): shut down.
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* Sound driver shut down.
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freed screen
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freed scrollsurface
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freed blitsurface
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* Graphics driver shut down.
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* Scrollbuffer memory released to system.
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* Blitbuffer memory released to system.
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freed screen
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