Files
commandergenius/project/jni/application/ninslash/server-sources.txt

78 lines
2.5 KiB
Plaintext

src/engine/shared/engine.cpp
src/engine/shared/kernel.cpp
src/engine/shared/network_server.cpp
src/engine/shared/compression.cpp
src/engine/shared/config.cpp
src/engine/shared/jobs.cpp
src/engine/shared/huffman.cpp
src/engine/shared/network.cpp
src/engine/shared/datafile.cpp
src/engine/shared/masterserver.cpp
src/engine/shared/econ.cpp
src/engine/shared/stream.cpp
src/engine/shared/network_console.cpp
src/engine/shared/memheap.cpp
src/engine/shared/console.cpp
src/engine/shared/network_console_conn.cpp
src/engine/shared/ringbuffer.cpp
src/engine/shared/linereader.cpp
src/engine/shared/netban.cpp
src/engine/shared/mapchecker.cpp
src/engine/shared/map.cpp
src/engine/shared/network_client.cpp
src/engine/shared/storage.cpp
src/engine/shared/demo.cpp
src/engine/shared/packer.cpp
src/engine/shared/snapshot.cpp
src/engine/shared/network_conn.cpp
src/engine/shared/filecollection.cpp
src/base/system.c
src/engine/server/register.cpp
src/engine/server/server.cpp
src/game/gamecore.cpp
src/game/localization.cpp
src/game/collision.cpp
src/game/astar.cpp
src/game/layers.cpp
src/game/pathfinding.cpp
src/game/generated/nethash.cpp
src/game/generated/protocol.cpp
src/game/server/eventhandler.cpp
src/game/server/ai.cpp
src/game/server/gameworld.cpp
src/game/server/gamecontroller.cpp
src/game/server/ai/tdm_ai.cpp
src/game/server/ai/dm_ai.cpp
src/game/server/ai/texas_ai.cpp
src/game/server/entity.cpp
src/game/server/gamemodes/texasrun.cpp
src/game/server/gamemodes/tdm.cpp
src/game/server/gamemodes/ctf.cpp
src/game/server/gamemodes/dm.cpp
src/game/server/gamemodes/base.cpp
src/game/server/entities/spinlaser.cpp
src/game/server/entities/powerupper.cpp
src/game/server/entities/building.cpp
src/game/server/entities/pickup.cpp
src/game/server/entities/character.cpp
src/game/server/entities/character.cpp
src/game/server/entities/character.cpp
src/game/server/entities/character.cpp
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/entities/lightning.cpp
src/game/server/entities/deathray.cpp
src/game/server/entities/monster.cpp
src/game/server/entities/flag.cpp
src/game/server/entities/bomb.cpp
src/game/server/entities/arrow.cpp
src/game/server/entities/electro.cpp
src/game/server/entities/superexplosion.cpp
src/game/server/entities/smokescreen.cpp
src/game/server/entities/turret.cpp
src/game/server/entities/projectile.cpp
src/game/server/entities/staticlaser.cpp
src/game/server/player.cpp
src/game/server/gamecontext.cpp
src/game/generated/server_data.cpp