Files
commandergenius/project/jni/application/test-opengl/AndroidAppSettings.cfg
2012-11-11 22:59:24 +02:00

54 lines
1.2 KiB
INI

# The application settings for Android libSDL port
AppSettingVersion=17
LibSdlVersion=1.2
AppName="OpenGL SDL test"
AppFullName=org.opengl.sdl.test
ScreenOrientation=h
InhibitSuspend=n
AppDataDownloadUrl="Gamedata|data2.zip"
VideoDepthBpp=24
NeedDepthBuffer=y
NeedStencilBuffer=n
NeedGles2=n
SwVideoMode=n
SdlVideoResize=n
SdlVideoResizeKeepAspect=n
CompatibilityHacks=n
CompatibilityHacksStaticInit=n
CompatibilityHacksTextInputEmulatesHwKeyboard=n
CompatibilityHacksPreventAudioChopping=n
AppUsesMouse=y
AppNeedsTwoButtonMouse=n
ShowMouseCursor=n
ForceRelativeMouseMode=n
AppNeedsArrowKeys=n
AppNeedsTextInput=n
AppUsesJoystick=n
AppUsesAccelerometer=n
AppUsesMultitouch=n
NonBlockingSwapBuffers=n
RedefinedKeys="RETURN"
AppTouchscreenKeyboardKeysAmount=0
AppTouchscreenKeyboardKeysAmountAutoFire=0
RedefinedKeysScreenKb="RETURN"
StartupMenuButtonTimeout=0
HiddenMenuOptions=''
FirstStartMenuOptions=''
MultiABI=n
AppMinimumRAM=0
AppVersionCode=1
AppVersionName="1"
ResetSdlConfigForThisVersion=n
DeleteFilesOnUpgrade="n"
CompiledLibraries="sdl_image"
CustomBuildScript=n
AppCflags='-finline-functions -O2'
AppLdflags=''
AppSubdirsBuild=''
AppCmdline=''
ReadmeText='^text'
MinimumScreenSize=s
AdmobPublisherId=n
AdmobTestDeviceId=
AdmobBannerSize=