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commandergenius/project/jni/application/quake/source/d_edge.c

739 lines
20 KiB
C

/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
// d_edge.c
#include "quakedef.h"
#include "d_local.h"
#include "LogFloat.h"
static int miplevel;
float scale_for_mip;
int screenwidth;
int ubasestep, errorterm, erroradjustup, erroradjustdown;
int vstartscan;
#ifdef USEFPM
fixedpoint_t scale_for_mipFPM;
#endif
// FIXME: should go away
extern void R_RotateBmodel (void);
extern void R_TransformFrustum (void);
vec3_t transformed_modelorg;
#ifdef USEFPM
extern void R_RotateBmodelFPM (void);
extern void R_TransformFrustumFPM (void);
vec3_FPM_t transformed_modelorgFPM;
#endif
/*
==============
D_DrawPoly
==============
*/
void D_DrawPoly (void)
{
// this driver takes spans, not polygons
}
#ifdef USEFPM
void D_DrawPolyFPM (void)
{
// this driver takes spans, not polygons
}
#endif
/*
=============
D_MipLevelForScale
=============
*/
int D_MipLevelForScale (float scale)
{
int lmiplevel;
if (scale >= d_scalemip[0] )
lmiplevel = 0;
else if (scale >= d_scalemip[1] )
lmiplevel = 1;
else if (scale >= d_scalemip[2] )
lmiplevel = 2;
else
lmiplevel = 3;
if (lmiplevel < d_minmip)
lmiplevel = d_minmip;
return lmiplevel;
}
#ifdef USEFPM
int D_MipLevelForScaleFPM (fixedpoint_t scale)
{
int lmiplevel;
if (scale >= d_scalemipFPM[0] )
lmiplevel = 0;
else if (scale >= d_scalemipFPM[1] )
lmiplevel = 1;
else if (scale >= d_scalemipFPM[2] )
lmiplevel = 2;
else
lmiplevel = 3;
if (lmiplevel < d_minmip)
lmiplevel = d_minmip;
return lmiplevel;
}
#endif
/*
==============
D_DrawSolidSurface
==============
*/
// FIXME: clean this up
void D_DrawSolidSurface (surf_t *surf, int color)
{
espan_t *span;
byte *pdest;
int u, u2, pix;
pix = (color<<24) | (color<<16) | (color<<8) | color;
for (span=surf->spans ; span ; span=span->pnext)
{
pdest = (byte *)d_viewbuffer + screenwidth*span->v;
u = span->u;
u2 = span->u + span->count - 1;
((byte *)pdest)[u] = pix;
if (u2 - u < 8)
{
for (u++ ; u <= u2 ; u++)
((byte *)pdest)[u] = pix;
}
else
{
for (u++ ; u & 3 ; u++)
((byte *)pdest)[u] = pix;
u2 -= 4;
for ( ; u <= u2 ; u+=4)
*(int *)((byte *)pdest + u) = pix;
u2 += 4;
for ( ; u <= u2 ; u++)
((byte *)pdest)[u] = pix;
}
}
}
/*
==============
D_CalcGradients
==============
*/
#ifndef USE_PQ_OPT3
void D_CalcGradients (msurface_t *pface)
{
mplane_t *pplane;
float mipscale;
vec3_t p_temp1;
vec3_t p_saxis, p_taxis;
float t;
pplane = pface->plane;
mipscale = (float)(1.0 / (float)(1 << miplevel));
//LogFloat((int)miplevel, "miplevel", -1, -1);
//LogFloat(mipscale, "mipscale", -1, -1);
TransformVector (pface->texinfo->vecs[0], p_saxis);
TransformVector (pface->texinfo->vecs[1], p_taxis);
//LogFloat(p_saxis[0], "p_saxis", 0, -1);
//LogFloat(p_saxis[1], "p_saxis", 1, -1);
//LogFloat(p_saxis[2], "p_saxis", 2, -1);
//LogFloat(p_taxis[0], "p_taxis", 0, -1);
//LogFloat(p_taxis[1], "p_taxis", 1, -1);
//LogFloat(p_taxis[2], "p_taxis", 2, -1);
t = xscaleinv * mipscale;
d_sdivzstepu = p_saxis[0] * t;
d_tdivzstepu = p_taxis[0] * t;
//LogFloat(xscaleinv, "xscaleinv", -1, -1);
//LogFloat(d_sdivzstepu, "d_sdivzstepu", -1, -1);
//LogFloat(d_tdivzstepu, "d_tdivzstepu", -1, -1);
t = yscaleinv * mipscale;
d_sdivzstepv = -p_saxis[1] * t;
d_tdivzstepv = -p_taxis[1] * t;
//LogFloat(yscaleinv, "yscaleinv", -1, -1);
//LogFloat(d_sdivzstepv, "d_sdivzstepv", -1, -1);
//LogFloat(d_tdivzstepv, "d_tdivzstepv", -1, -1);
d_sdivzorigin = p_saxis[2] * mipscale - xcenter * d_sdivzstepu -
ycenter * d_sdivzstepv;
d_tdivzorigin = p_taxis[2] * mipscale - xcenter * d_tdivzstepu -
ycenter * d_tdivzstepv;
//LogFloat(d_sdivzorigin, "d_sdivzorigin", -1, -1);
//LogFloat(d_tdivzorigin, "d_tdivzorigin", -1, -1);
VectorScale (transformed_modelorg, mipscale, p_temp1);
//LogFloat(p_temp1[0], "p_temp1", 0, -1);
//LogFloat(p_temp1[1], "p_temp1", 1, -1);
//LogFloat(p_temp1[2], "p_temp1", 2, -1);
t = 0x10000*mipscale;
//LogFloat(t, "t", -1, -1);
sadjust = (int)(((fixed16_t)(DotProduct (p_temp1, p_saxis) * 0x10000 + 0.5)) -
((pface->texturemins[0] << 16) >> miplevel)
+ pface->texinfo->vecs[0][3]*t);
tadjust = (int)(((fixed16_t)(DotProduct (p_temp1, p_taxis) * 0x10000 + 0.5)) -
((pface->texturemins[1] << 16) >> miplevel)
+ pface->texinfo->vecs[1][3]*t);
//LogFloat(sadjust, "sadjust", -1, -1);
//LogFloat(tadjust, "tadjust", -1, -1);
//
// -1 (-epsilon) so we never wander off the edge of the texture
//
bbextents = ((pface->extents[0] << 16) >> miplevel) - 1;
bbextentt = ((pface->extents[1] << 16) >> miplevel) - 1;
//LogFloat(bbextents, "bbextents", -1, -1);
//LogFloat(bbextentt, "bbextentt", -1, -1);
}
#else
void D_CalcGradients (msurface_t *pface)
{
mplane_t *pplane;
int mipscale_fxp;
int p_temp1_fxp[3];
int p_saxis_fxp[3], p_taxis_fxp[3];
int t_fxp;
pplane = pface->plane;
//Dan: TODO: get miplevel ranges
mipscale_fxp = (1 << miplevel);
//(26.6->11.21) / 24.8 = 19.13
p_saxis_fxp[0]= (pface->texinfo->vecs_fxp[0][0]<<15)/vright_fxp[0]+
(pface->texinfo->vecs_fxp[0][1]<<15)/vright_fxp[1]+
(pface->texinfo->vecs_fxp[0][2]<<15)/vright_fxp[2];
p_saxis_fxp[1]= (pface->texinfo->vecs_fxp[0][0]<<15)/vup_fxp[0]+
(pface->texinfo->vecs_fxp[0][1]<<15)/vup_fxp[1]+
(pface->texinfo->vecs_fxp[0][2]<<15)/vup_fxp[2];
p_saxis_fxp[2]= (pface->texinfo->vecs_fxp[0][0]<<15)/vpn_fxp[0]+
(pface->texinfo->vecs_fxp[0][1]<<15)/vpn_fxp[1]+
(pface->texinfo->vecs_fxp[0][2]<<15)/vpn_fxp[2];
p_taxis_fxp[0]= (pface->texinfo->vecs_fxp[1][0]<<15)/vright_fxp[0]+
(pface->texinfo->vecs_fxp[1][1]<<15)/vright_fxp[1]+
(pface->texinfo->vecs_fxp[1][2]<<15)/vright_fxp[2];
p_taxis_fxp[1]= (pface->texinfo->vecs_fxp[1][0]<<15)/vup_fxp[0]+
(pface->texinfo->vecs_fxp[1][1]<<15)/vup_fxp[1]+
(pface->texinfo->vecs_fxp[1][2]<<15)/vup_fxp[2];
p_taxis_fxp[2]= (pface->texinfo->vecs_fxp[1][0]<<15)/vpn_fxp[0]+
(pface->texinfo->vecs_fxp[1][1]<<15)/vpn_fxp[1]+
(pface->texinfo->vecs_fxp[1][2]<<15)/vpn_fxp[2];
//TransformVector (pface->texinfo->vecs[0], p_saxis);
//TransformVector (pface->texinfo->vecs[1], p_taxis);
//Dan: Maybe not enough precision here
//19.13 -> 3.29 / 9.23 = 26.6
d_sdivzstepu_fxp=(p_saxis_fxp[0]<<16)/xscale_fxp;
//26.6 / 32.0 = 26.6
d_sdivzstepu_fxp/=mipscale_fxp;
//19.13 -> 3.29 / 9.23 = 26.6
d_tdivzstepu_fxp=(p_taxis_fxp[0]<<16)/xscale_fxp;
//26.6 / 32.0 = 26.6
d_sdivzstepu_fxp/=mipscale_fxp;
//19.13 -> 3.29 / 9.23 = 26.6
d_sdivzstepv_fxp=(p_saxis_fxp[1]<<16)/yscale_fxp;
//26.6 / 32.0 = 26.6
d_sdivzstepv_fxp/=mipscale_fxp;
//19.13 -> 3.29 / 9.23 = 26.6
d_tdivzstepv_fxp=(p_taxis_fxp[1]<<16)/yscale_fxp;
//26.6 / 32.0 = 26.6
d_tdivzstepv_fxp/=mipscale_fxp;
//Dan: left off here
d_sdivzorigin = p_saxis_fxp[2] * mipscale_fxp - xcenter_fxp * d_sdivzstepu_fxp -
ycenter_fxp * d_sdivzstepv_fxp;
d_tdivzorigin = p_taxis_fxp[2] * mipscale_fxp - xcenter_fxp * d_tdivzstepu_fxp -
ycenter_fxp * d_tdivzstepv_fxp;
VectorScale (transformed_modelorg, mipscale_fxp, p_temp1_fxp);
t_fxp = 0x10000*mipscale_fxp;
sadjust = (int)(((fixed16_t)(DotProduct (p_temp1_fxp, p_saxis_fxp) * 0x10000 + 0.5)) -
((pface->texturemins[0] << 16) >> miplevel)
+ pface->texinfo->vecs_fxp[0][3]*t_fxp);
tadjust = (int)(((fixed16_t)(DotProduct (p_temp1_fxp, p_taxis_fxp) * 0x10000 + 0.5)) -
((pface->texturemins[1] << 16) >> miplevel)
+ pface->texinfo->vecs_fxp[1][3]*t_fxp);
//
// -1 (-epsilon) so we never wander off the edge of the texture
//
bbextents = ((pface->extents[0] << 16) >> miplevel) - 1;
bbextentt = ((pface->extents[1] << 16) >> miplevel) - 1;
}
#endif
/*
#else
//JB: Optimization
extern int fpxscale, fpyscale;
extern int fpxcenter, fpycenter;
static fpvec3 mo;
static float tmo;
void D_CalcGradients (msurface_t *pface)
{
fpvec3 v0, v1, p_saxis, p_taxis, p_temp1;
int dps, dpt;
v0[0] = (int)(16384.0f * pface->texinfo->vecs[0][0]); // 18.14
v0[1] = (int)(16384.0f * pface->texinfo->vecs[0][1]);
v0[2] = (int)(16384.0f * pface->texinfo->vecs[0][2]);
v1[0] = (int)(16384.0f * pface->texinfo->vecs[1][0]);
v1[1] = (int)(16384.0f * pface->texinfo->vecs[1][1]);
v1[2] = (int)(16384.0f * pface->texinfo->vecs[1][2]);
FPTransformVector (v0, p_saxis);
FPTransformVector (v1, p_taxis);
sdivzstepu = ((p_saxis[0] >> miplevel) / fpxscale) << 8;
tdivzstepu = ((p_taxis[0] >> miplevel) / fpxscale) << 8;
sdivzstepv = ((-p_saxis[1] >> miplevel) / fpyscale) << 8;
tdivzstepv = ((-p_taxis[1] >> miplevel) / fpyscale) << 8;
sdivzorigin = ((p_saxis[2] >> 2) >> miplevel) - fpxcenter * (sdivzstepu >> 6) - fpycenter * (sdivzstepv >> 6);
tdivzorigin = ((p_taxis[2] >> 2) >> miplevel) - fpxcenter * (tdivzstepu >> 6) - fpycenter * (tdivzstepv >> 6);
if (tmo != transformed_modelorg[0])
{
tmo = transformed_modelorg[0];
mo[0] = (int)(256.0f * transformed_modelorg[0]);
mo[1] = (int)(256.0f * transformed_modelorg[1]);
mo[2] = (int)(256.0f * transformed_modelorg[2]);
}
p_temp1[0] = mo[0] >> miplevel;
p_temp1[1] = mo[1] >> miplevel;
p_temp1[2] = mo[2] >> miplevel;
dps = ((p_temp1[0] * (p_saxis[0] >> 14)) >> 2 ) +
((p_temp1[1] * (p_saxis[1] >> 14)) >> 2 ) +
((p_temp1[2] * (p_saxis[2] >> 14)) >> 2 );
dpt = ((p_temp1[0] * (p_taxis[0] >> 14)) >> 2 ) +
((p_temp1[1] * (p_taxis[1] >> 14)) >> 2 ) +
((p_temp1[2] * (p_taxis[2] >> 14)) >> 2 );
sadjust = dps - (pface->texturemins[0] << (16 - miplevel)) + ((int)(pface->texinfo->vecs[0][3]) << (16 - miplevel));
tadjust = dpt - (pface->texturemins[1] << (16 - miplevel)) + ((int)(pface->texinfo->vecs[1][3]) << (16 - miplevel));
bbextents = ((pface->extents[0] << 16) >> miplevel) - 1;
bbextentt = ((pface->extents[1] << 16) >> miplevel) - 1;
}
#endif
*/
/*
==============
D_DrawSurfaces
==============
*/
#ifndef USE_PQ_OPT
void D_DrawSurfaces (void)
{
surf_t *s;
msurface_t *pface;
surfcache_t *pcurrentcache;
vec3_t world_transformed_modelorg;
vec3_t local_modelorg;
currententity = &cl_entities[0];
TransformVector (modelorg, transformed_modelorg);
VectorCopy (transformed_modelorg, world_transformed_modelorg);
// TODO: could preset a lot of this at mode set time
if (r_drawflat.value)
{
for (s = &surfaces[1] ; s<surface_p ; s++)
{
if (!s->spans)
continue;
// r_drawnpolycount++;
/*
#ifndef USE_PQ_OPT3
d_zistepu = s->d_zistepu;
d_zistepv = s->d_zistepv;
d_ziorigin = s->d_ziorigin;
#else
d_zistepu_fxp = s->d_zistepu_fxp;
d_zistepv_fxp = s->d_zistepv_fxp;
d_ziorigin_fxp = s->d_ziorigin_fxp;
#endif
*/
pface = s->data;
char *surfcol;
surfcol=(char *)((byte*) pface->texinfo->texture + sizeof(texture_t));
// GpError(va("%d",(int)*((byte*) tx + tx->offsets[0]) & 0xFF),666);
D_DrawSolidSurface (s, surfcol[0] & 0xFF);
//D_DrawSolidSurface (s, (int)s->data & 0xFF);
D_DrawZSpans (s->spans);
}
}
else
{
for (s = &surfaces[1] ; s<surface_p ; s++)
{
if (!s->spans)
continue;
r_drawnpolycount++;
#ifndef USE_PQ_OPT3
d_zistepu = s->d_zistepu;
d_zistepv = s->d_zistepv;
d_ziorigin = s->d_ziorigin;
#else
d_zistepu_fxp = s->d_zistepu_fxp;
d_zistepv_fxp = s->d_zistepv_fxp;
d_ziorigin_fxp = s->d_ziorigin_fxp;
//d_zistepu = s->d_zistepu_fxp/4194304.0f;
//d_zistepv = s->d_zistepv_fxp/4194304.0f;
//d_ziorigin = s->d_ziorigin_fxp/4194304.0f;
#endif
if (s->flags & SURF_DRAWSKY)
{
extern cvar_t r_fastsky;
extern cvar_t r_skycolor;
if (r_fastsky.value)
D_DrawSolidSurface (s, (int)r_skycolor.value & 0xFF);
else {
if (!r_skymade)
{
R_MakeSky ();
}
D_DrawSkyScans8 (s->spans);
}
D_DrawZSpans (s->spans);
}
else if (s->flags & SURF_DRAWBACKGROUND)
{
// set up a gradient for the background surface that places it
// effectively at infinity distance from the viewpoint
d_zistepu = 0;
d_zistepv = 0;
d_ziorigin = (float)-0.9;
D_DrawSolidSurface (s, (int)r_clearcolor.value & 0xFF);
D_DrawZSpans (s->spans);
}
else if (s->flags & SURF_DRAWTURB)
{
extern cvar_t r_fastturb;
if (r_fastturb.value) {
texture_t *tx;
pface = s->data;
tx = pface->texinfo->texture;
D_DrawSolidSurface (s, *((byte*) tx + tx->offsets[0] + ((tx->width * tx->height) >> 1)));
D_DrawZSpans(s->spans);
continue;
}
pface = s->data;
miplevel = 0;
cacheblock = (pixel_t *)
((byte *)pface->texinfo->texture +
pface->texinfo->texture->offsets[0]);
cachewidth = 64;
if (s->insubmodel)
{
// FIXME: we don't want to do all this for every polygon!
// TODO: store once at start of frame
currententity = s->entity; //FIXME: make this passed in to
// R_RotateBmodel ()
VectorSubtract (r_origin, currententity->origin,
local_modelorg);
TransformVector (local_modelorg, transformed_modelorg);
R_RotateBmodel (); // FIXME: don't mess with the frustum,
// make entity passed in
}
D_CalcGradients (pface);
Turbulent8 (s->spans);
D_DrawZSpans (s->spans);
if (s->insubmodel)
{
//
// restore the old drawing state
// FIXME: we don't want to do this every time!
// TODO: speed up
//
currententity = &cl_entities[0];
VectorCopy (world_transformed_modelorg,
transformed_modelorg);
VectorCopy (base_vpn, vpn);
VectorCopy (base_vup, vup);
VectorCopy (base_vright, vright);
VectorCopy (base_modelorg, modelorg);
R_TransformFrustum ();
}
}
else
{
if (s->insubmodel)
{
// FIXME: we don't want to do all this for every polygon!
// TODO: store once at start of frame
currententity = s->entity; //FIXME: make this passed in to
// R_RotateBmodel ()
VectorSubtract (r_origin, currententity->origin, local_modelorg);
TransformVector (local_modelorg, transformed_modelorg);
R_RotateBmodel (); // FIXME: don't mess with the frustum,
// make entity passed in
}
pface = s->data;
miplevel = D_MipLevelForScale (s->nearzi * scale_for_mip
* pface->texinfo->mipadjust);
// FIXME: make this passed in to D_CacheSurface
pcurrentcache = D_CacheSurface (pface, miplevel);
cacheblock = (pixel_t *)pcurrentcache->data;
cachewidth = pcurrentcache->width;
D_CalcGradients (pface);
(*d_drawspans) (s->spans);
D_DrawZSpans (s->spans);
if (s->insubmodel)
{
//
// restore the old drawing state
// FIXME: we don't want to do this every time!
// TODO: speed up
//
currententity = &cl_entities[0];
VectorCopy (world_transformed_modelorg,
transformed_modelorg);
VectorCopy (base_vpn, vpn);
VectorCopy (base_vup, vup);
VectorCopy (base_vright, vright);
VectorCopy (base_modelorg, modelorg);
R_TransformFrustum ();
}
}
}
}
}
#else
//JB: Optimization
void D_DrawSurfaces (void)
{
surf_t *s;
msurface_t *pface;
surfcache_t *pcurrentcache;
vec3_t world_transformed_modelorg;
vec3_t local_modelorg;
currententity = &cl_entities[0];
TransformVector (modelorg, transformed_modelorg);
VectorCopy (transformed_modelorg, world_transformed_modelorg);
// TODO: could preset a lot of this at mode set time
if (r_drawflat.value)
{
for (s = &surfaces[1] ; s<surface_p ; s++)
{
if (!s->spans)
continue;
zistepu = (int)(4194304.0f * s->d_zistepu);
zistepv = (int)(4194304.0f * s->d_zistepv);
ziorigin = (int)(4194304.0f * s->d_ziorigin);
D_DrawSolidSurface (s, (int)s->data & 0xFF);
D_DrawZSpans (s->spans);
}
}
else
{
for (s = &surfaces[1] ; s<surface_p ; s++)
{
if (!s->spans)
continue;
r_drawnpolycount++;
zistepu = (int)(4194304.0f * s->d_zistepu);
zistepv = (int)(4194304.0f * s->d_zistepv);
ziorigin = (int)(4194304.0f * s->d_ziorigin);
if (s->flags & SURF_DRAWSKY)
{
if (!r_skymade)
{
R_MakeSky ();
}
D_DrawSkyScans8 (s->spans);
D_DrawZSpans (s->spans);
}
else if (s->flags & SURF_DRAWBACKGROUND)
{
// set up a gradient for the background surface that places it
// effectively at infinity distance from the viewpoint
zistepu = 0;
zistepv = 0;
ziorigin = 3774873;
D_DrawSolidSurface (s, (int)r_clearcolor.value & 0xFF);
D_DrawZSpans (s->spans);
}
else if (s->flags & SURF_DRAWTURB)
{
pface = s->data;
miplevel = 0;
cacheblock = (pixel_t *)
((byte *)pface->texinfo->texture +
pface->texinfo->texture->offsets[0]);
cachewidth = 64;
if (s->insubmodel)
{
// FIXME: we don't want to do all this for every polygon!
// TODO: store once at start of frame
currententity = s->entity; //FIXME: make this passed in to
// R_RotateBmodel ()
VectorSubtract (r_origin, currententity->origin,
local_modelorg);
TransformVector (local_modelorg, transformed_modelorg);
R_RotateBmodel (); // FIXME: don't mess with the frustum,
// make entity passed in
}
D_CalcGradients (pface);
Turbulent8 (s->spans);
D_DrawZSpans (s->spans);
if (s->insubmodel)
{
//
// restore the old drawing state
// FIXME: we don't want to do this every time!
// TODO: speed up
//
currententity = &cl_entities[0];
VectorCopy (world_transformed_modelorg,
transformed_modelorg);
VectorCopy (base_vpn, vpn);
VectorCopy (base_vup, vup);
VectorCopy (base_vright, vright);
VectorCopy (base_modelorg, modelorg);
R_TransformFrustum ();
}
}
else
{
if (s->insubmodel)
{
// FIXME: we don't want to do all this for every polygon!
// TODO: store once at start of frame
currententity = s->entity; //FIXME: make this passed in to
// R_RotateBmodel ()
VectorSubtract (r_origin, currententity->origin, local_modelorg);
TransformVector (local_modelorg, transformed_modelorg);
R_RotateBmodel (); // FIXME: don't mess with the frustum,
// make entity passed in
}
pface = s->data;
miplevel = D_MipLevelForScale (s->nearzi * scale_for_mip
* pface->texinfo->mipadjust);
// FIXME: make this passed in to D_CacheSurface
pcurrentcache = D_CacheSurface (pface, miplevel);
cacheblock = (pixel_t *)pcurrentcache->data;
cachewidth = pcurrentcache->width;
D_CalcGradients (pface);
D_DrawSpans8WithZ(s->spans);
// D_DrawZSpans (s->spans);
if (s->insubmodel)
{
//
// restore the old drawing state
// FIXME: we don't want to do this every time!
// TODO: speed up
//
currententity = &cl_entities[0];
VectorCopy (world_transformed_modelorg,
transformed_modelorg);
VectorCopy (base_vpn, vpn);
VectorCopy (base_vup, vup);
VectorCopy (base_vright, vright);
VectorCopy (base_modelorg, modelorg);
R_TransformFrustum ();
}
}
}
}
}
#endif