Files
commandergenius/project/jni/application/lbreakout2-2.6.2/client/item.c
2010-12-24 12:04:06 +00:00

242 lines
8.2 KiB
C

/***************************************************************************
item.c - description
-------------------
begin : Thu Sep 20 2001
copyright : (C) 2001 by Michael Speck
email : kulkanie@gmx.net
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#include "manager.h"
extern SDL_Surface *stk_display;
extern SDL_Surface *mbkgnd;
extern StkFont *mfont, *mhfont;
/*
====================================================================
Locals
====================================================================
*/
float alpha_change = 0.4;
/*
====================================================================
Create a basic item.
====================================================================
*/
Item *item_create_basic( int type, char *name, char *hint )
{
Item *item = calloc( 1, sizeof( Item ) );
/* name */
item->name = strdup( name );
/* id */
item->item_id = -1;
/* alpha */
item->halpha = 0;
item->alpha = 255;
/* type */
item->type = type;
/* hint if astring was passed */
if ( hint == 0 )
item->hint = 0;
else
item->hint = hint_create( 0, 0, hint ); /* the position will be set when this item is adjusted in menu adjust */
/* fonts */
item->font = mfont;
item->hfont = mhfont;
/* background */
item->bkgnd = mbkgnd;
return item;
}
/*
====================================================================
Publics
====================================================================
*/
/*
====================================================================
Create item.
Return Value: item
====================================================================
*/
Item *item_create_separator( char *name )
{
Item *item = item_create_basic( ITEM_SEPARATOR, name, 0 );
return item;
}
Item *item_create_range( char *name, char *hint, int *val_int, int min, int max, int step )
{
Item *item = item_create_basic( ITEM_RANGE, name, hint );
item->value = value_create_range_int( val_int, min, max, step );
return item;
}
Item *item_create_switch( char *name, char *hint, int *val_int, char *str_off, char *str_on )
{
char **names = calloc( 2, sizeof( char* ) );
Item *item = item_create_basic( ITEM_SWITCH, name, hint );
names[0] = strdup( str_off );
names[1] = strdup( str_on );
item->value = value_create_range_str( val_int, names, 2 );
free( names[0] ); free( names[1] ); free( names );
return item;
}
Item *item_create_switch_x( char *name, char *hint, int *val_int, char **strings, int count )
{
Item *item = item_create_basic( ITEM_SWITCH_X, name, hint );
item->value = value_create_range_str( val_int, strings, count );
return item;
}
Item *item_create_key( char *name, char *hint, int *val_int, int *filter )
{
Item *item = item_create_basic( ITEM_KEY, name, hint );
item->value = value_create_key( val_int, filter );
return item;
}
Item *item_create_edit( char *name, char *hint, char *val_str, int limit )
{
Item *item = item_create_basic( ITEM_EDIT, name, hint );
item->value = value_create_edit( val_str, limit );
return item;
}
Item *item_create_link( char *name, char *hint, void *menu )
{
Item *item = item_create_basic( ITEM_LINK, name, hint );
item->link = menu;
return item;
}
Item *item_create_action( char *name, char *hint, int item_id )
{
Item *item = item_create_basic( ITEM_ACTION, name, hint );
item->item_id = item_id;
return item;
}
/*
====================================================================
Delete item (void pointer for compatiblity when using with list)
====================================================================
*/
void item_delete( void *pitem )
{
Item *item = (Item*)pitem;
if ( !item ) return;
if ( item->name ) free( item->name );
if ( item->value ) value_delete( item->value );
if ( item->hint ) hint_delete( item->hint );
free( item );
}
/*
====================================================================
Adjust alignment of name and value strings
====================================================================
*/
void item_adjust( Item *item )
{
/* alignment - name */
item->nx = 0; item->ny = item->h / 2; item->nalign = STK_FONT_ALIGN_LEFT | STK_FONT_ALIGN_CENTER_Y;
if ( item->type == ITEM_LINK || item->type == ITEM_ACTION || item->type == ITEM_SEPARATOR ) {
item->nx = item->w / 2;
item->nalign = STK_FONT_ALIGN_CENTER_X | STK_FONT_ALIGN_CENTER_Y;
}
item->vx = item->w - 1; item->vy = item->h / 2; item->valign = STK_FONT_ALIGN_RIGHT | STK_FONT_ALIGN_CENTER_Y;
/* hint position */
if ( item->hint )
hint_set_pos( item->hint, item->x + item->w * 0.6, item->y );
}
/*
====================================================================
Hide/Show item
====================================================================
*/
void item_hide( Item *item )
{
stk_surface_blit( item->bkgnd,
item->x, item->y, item->w, item->h,
stk_display, item->x, item->y );
stk_display_store_drect();
}
void item_show( Item *item )
{
/* name */
item->font->align = item->nalign;
item->hfont->align = item->nalign;
stk_font_write( item->font, stk_display,
item->x + item->nx, item->y + item->ny,
item->alpha, item->name );
if ( item->halpha > 0 )
stk_font_write( item->hfont, stk_display,
item->x + item->nx, item->y + item->ny,
item->halpha, item->name );
stk_display_store_drect();
/* value string */
if ( item->value ) {
item->font->align = item->valign;
item->hfont->align = item->valign;
/* Is this a selected edit item? */
if (item->highlighted && (item->type == ITEM_EDIT))
{
write_text_with_cursor( item->font, stk_display,
item->x + item->vx, item->y + item->vy,
item->value->val_str, item->alpha );
if ( item->halpha > 0 )
write_text_with_cursor( item->hfont, stk_display,
item->x + item->vx, item->y + item->vy,
item->value->val_str, item->halpha );
}
else
{
stk_font_write( item->font, stk_display,
item->x + item->vx, item->y + item->vy,
item->alpha, item->value->val_str );
if ( item->halpha > 0 )
stk_font_write( item->hfont, stk_display,
item->x + item->vx, item->y + item->vy,
item->halpha, item->value->val_str );
}
stk_display_store_drect();
}
}
/*
====================================================================
Update alpha of item
====================================================================
*/
void item_update_alpha( Item *item, int ms )
{
if ( item->highlighted ) {
item->halpha = 255;
item->alpha = 0;
}
else {
if ( item->halpha > 0 ) {
item->halpha -= alpha_change * ms;
if ( item->halpha < 0 ) item->halpha = 0;
}
if ( item->alpha < 255 ) {
item->alpha += alpha_change * ms;
if ( item->alpha > 255 ) item->alpha = 255;
}
}
}
/*
====================================================================
Check if position's on item.
====================================================================
*/
int item_focus( Item *item, int x, int y )
{
if ( item->type == ITEM_SEPARATOR ) return 0; /* may never be focused */
return ( x >= item->x && y >= item->y && x < item->x + item->w && y < item->y + item->h );
}