Files
commandergenius/project/jni/glshim/Android.mk
2016-10-22 21:12:58 +03:00

55 lines
1.0 KiB
Makefile

LOCAL_PATH := $(call my-dir)
###########################
#
# GL static library
#
###########################
include $(CLEAR_VARS)
LOCAL_MODULE := glshim
LOCAL_C_INCLUDES := $(LOCAL_PATH)/include \
$(LOCAL_PATH)/src/util \
$(LOCAL_PATH)/src/util/vectorial
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_C_INCLUDES) -DBCMHOST
LOCAL_SRC_FILES := \
src/gl/array.c \
src/gl/buffers.c \
src/gl/debug.c \
src/gl/decompress.c \
src/gl/directstate.c \
src/gl/eval.c \
src/gl/framebuffers.c \
src/gl/gl.c \
src/gl/light.c \
src/gl/line.c \
src/gl/list.c \
src/gl/loader.c \
src/gl/pixel.c \
src/gl/queries.c \
src/gl/raster.c \
src/gl/render.c \
src/gl/stack.c \
src/gl/texgen.c \
src/gl/texture.c \
src/gl/wrap/gl.c \
src/gl/wrap/gles.c \
src/gl/wrap/gles2.c \
src/gl/wrap/glesext.c \
src/gl/wrap/glstub.c \
src/gl/math/eval.c \
src/glx/glx.c \
src/glx/lookup.c \
src/glx/streaming.c
LOCAL_CFLAGS += -g -std=c99 -funwind-tables -O3 -DBCMHOST -include include/android_debug.h
#LOCAL_LDLIBS := -ldl -llog -lEGL
include $(BUILD_STATIC_LIBRARY)