2004 lines
57 KiB
Diff
2004 lines
57 KiB
Diff
Index: config_unix.h
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===================================================================
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--- config_unix.h (revision 0)
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+++ config_unix.h (working copy)
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@@ -0,0 +1,63 @@
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+/* This file contains some compile-time configuration options for *nix
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+ * systems.
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+ * config_unix.h is generated from config_unix.h.in by build.sh
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+ * When building on MS Windows using build.sh (MinGW, Cygwin),
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+ * config_win.h is generated from src/config_win.h.in.
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+ * When using MSVC on MS Windows, you'll have to edit src/config_vc6.h
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+ * manually if you want anything else than the defaults.
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+ */
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+
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+#ifndef _CONFIG_UNIX_H
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+#define _CONFIG_UNIX_H
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+
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+/* Directory where the UQM game data is located */
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+#define CONTENTDIR ""
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+
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+/* Directory where game data will be stored */
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+#define USERDIR "config/"
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+
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+/* Directory where config files will be stored */
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+#define CONFIGDIR USERDIR
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+
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+/* Directory where supermelee teams will be stored */
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+#define MELEEDIR "teams/"
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+
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+/* Directory where save games will be stored */
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+#define SAVEDIR "save/"
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+
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+/* Defined if words are stored with the most significant byte first */
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+#undef WORDS_BIGENDIAN
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+
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+/* Defined if your system has readdir_r of its own */
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+#define HAVE_READDIR_R
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+
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+/* Defined if your system has setenv of its own */
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+#define HAVE_SETENV
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+
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+/* Defined if your system has strupr of its own */
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+#undef HAVE_STRUPR
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+
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+/* Defined if your system has strcasecmp of its own */
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+#define HAVE_STRCASECMP_UQM
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+ // Not using "HAVE_STRCASECMP" as that conflicts with SDL.
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+
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+/* Defined if your system has stricmp of its own */
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+#undef HAVE_STRICMP
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+
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+/* Defined if your system has getopt_long */
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+#define HAVE_GETOPT_LONG
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+
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+/* Defined if your system has iswgraph of its own*/
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+#define HAVE_ISWGRAPH
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+
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+/* Defined if your system has wchar_t of its own */
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+#define HAVE_WCHAR_T
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+
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+/* Defined if your system has wint_t of its own */
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+#define HAVE_WINT_T
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+
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+/* Defined if your system has _Bool of its own */
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+#define HAVE__BOOL
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+
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+#endif /* _CONFIG_UNIX_H */
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+
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Index: uqm/setupmenu.c
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===================================================================
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--- uqm/setupmenu.c (revision 3779)
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+++ uqm/setupmenu.c (working copy)
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@@ -75,7 +75,7 @@
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#endif
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#define MENU_COUNT 8
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-#define CHOICE_COUNT 24
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+#define CHOICE_COUNT 25
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#define SLIDER_COUNT 4
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#define BUTTON_COUNT 10
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#define LABEL_COUNT 4
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@@ -98,7 +98,7 @@
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static int choice_widths[CHOICE_COUNT] = {
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3, 2, 3, 3, 2, 2, 2, 2, 2, 2,
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2, 2, 3, 2, 2, 3, 3, 2, 3, 3,
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- 3, 2, 2, 2 };
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+ 3, 2, 2, 2, 2 };
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static HANDLER button_handlers[BUTTON_COUNT] = {
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quit_main_menu, quit_sub_menu, do_graphics, do_engine,
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@@ -157,6 +157,7 @@
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(WIDGET *)(&choices[12]),
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(WIDGET *)(&choices[15]),
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(WIDGET *)(&choices[16]),
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+ (WIDGET *)(&choices[24]),
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(WIDGET *)(&buttons[1]),
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NULL };
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@@ -416,6 +417,7 @@
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choices[21].selected = opts.musicremix;
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choices[22].selected = opts.speech;
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choices[23].selected = opts.keepaspect;
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+ choices[24].selected = opts.directionaljoystick;
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sliders[0].value = opts.musicvol;
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sliders[1].value = opts.sfxvol;
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@@ -450,6 +452,7 @@
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opts.musicremix = choices[21].selected;
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opts.speech = choices[22].selected;
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opts.keepaspect = choices[23].selected;
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+ opts.directionaljoystick = choices[24].selected;
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opts.musicvol = sliders[0].value;
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opts.sfxvol = sliders[1].value;
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@@ -1277,6 +1280,7 @@
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opts->musicremix = optRemixMusic ? OPTVAL_ENABLED : OPTVAL_DISABLED;
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opts->speech = optSpeech ? OPTVAL_ENABLED : OPTVAL_DISABLED;
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opts->keepaspect = optKeepAspectRatio ? OPTVAL_ENABLED : OPTVAL_DISABLED;
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+ opts->directionaljoystick = optDirectionalJoystick ? OPTVAL_ENABLED : OPTVAL_DISABLED;
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switch (snddriver) {
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case audio_DRIVER_OPENAL:
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opts->adriver = OPTVAL_OPENAL;
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@@ -1518,6 +1522,7 @@
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optWhichIntro = (opts->intro == OPTVAL_3DO) ? OPT_3DO : OPT_PC;
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optStereoSFX = (opts->stereo == OPTVAL_ENABLED);
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optKeepAspectRatio = (opts->keepaspect == OPTVAL_ENABLED);
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+ optDirectionalJoystick = (opts->directionaljoystick == OPTVAL_ENABLED) ? TRUE : FALSE;
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PlayerControls[0] = opts->player1;
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PlayerControls[1] = opts->player2;
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@@ -1532,6 +1537,7 @@
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res_PutBoolean ("config.speech", opts->speech == OPTVAL_ENABLED);
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res_PutBoolean ("config.3domovies", opts->intro == OPTVAL_3DO);
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res_PutBoolean ("config.showfps", opts->fps == OPTVAL_ENABLED);
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+ res_PutBoolean ("config.directionaljoystick", opts->directionaljoystick == OPTVAL_ENABLED);
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res_PutBoolean ("config.smoothmelee", opts->meleezoom == OPTVAL_3DO);
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res_PutBoolean ("config.positionalsfx", opts->stereo == OPTVAL_ENABLED);
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res_PutBoolean ("config.pulseshield", opts->shield == OPTVAL_3DO);
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Index: uqm/setupmenu.h
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===================================================================
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--- uqm/setupmenu.h (revision 3779)
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+++ uqm/setupmenu.h (working copy)
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@@ -81,6 +81,7 @@
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OPT_ENABLABLE fullscreen, subtitles, scanlines, fps, stereo;
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OPT_ENABLABLE music3do, musicremix, speech;
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OPT_ENABLABLE keepaspect;
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+ OPT_ENABLABLE directionaljoystick;
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OPT_CONSOLETYPE menu, text, cscan, scroll, intro, meleezoom, shield;
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CONTROL_TEMPLATE player1, player2;
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int speechvol, musicvol, sfxvol;
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Index: uqm/shipstat.c
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===================================================================
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--- uqm/shipstat.c (revision 3779)
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+++ uqm/shipstat.c (working copy)
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@@ -132,6 +132,45 @@
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DrawFilledRectangle (&r);
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}
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+static void
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+DrawCrewEnergyBoxOutline (RECT *box)
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+{
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+ RECT r;
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+
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+ SetContextForeGroundColor (
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+ BUILD_COLOR (MAKE_RGB15 (0x10, 0x10, 0x10), 0x19));
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+ r.corner.x = box->corner.x;
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+ r.corner.y = box->corner.y + box->extent.height - 1;
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+ r.extent.width = box->extent.width;
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+ r.extent.height = 1;
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+ DrawFilledRectangle (&r);
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+ r.corner.x = box->corner.x + box->extent.width - 1;
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+ r.corner.y = box->corner.y;
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+ r.extent.width = 1;
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+ r.extent.height = box->extent.height;
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+ DrawFilledRectangle (&r);
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+
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+ SetContextForeGroundColor (
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+ BUILD_COLOR (MAKE_RGB15 (0x08, 0x08, 0x08), 0x1F));
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+ r.corner.x = box->corner.x;
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+ r.corner.y = box->corner.y;
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+ r.extent.width = box->extent.width;
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+ r.extent.height = 1;
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+ DrawFilledRectangle (&r);
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+ r.corner.x = box->corner.x;
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+ r.corner.y = box->corner.y;
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+ r.extent.width = 1;
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+ r.extent.height = box->extent.height;
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+ DrawFilledRectangle (&r);
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+
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+ SetContextForeGroundColor (BLACK_COLOR);
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+ r.corner.x = box->corner.x + 1;
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+ r.corner.y = box->corner.y + 1;
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+ r.extent.width = box->extent.width - 2;
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+ r.extent.height = box->extent.height - 2;
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+ DrawFilledRectangle (&r);
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+}
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+
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void
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InitShipStatus (SHIP_INFO *SIPtr, STARSHIP *StarShipPtr, RECT *pClipRect)
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{
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@@ -229,6 +268,26 @@
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r.extent.height = energy_height;
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r.corner.y = y - r.extent.height + GAUGE_YOFFS + 1;
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DrawFilledRectangle (&r);
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+
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+ // TODO: replace the above ugly code with DrawCrewEnergyBoxOutline(), but I don't want to touch that as long as it works
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+ r.corner.x = 0;
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+ r.corner.y = BAD_GUY_HORIZ_CREW_YOFFS;
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+ if (StarShipPtr && StarShipPtr->playerNr == RPG_PLAYER_NUM)
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+ r.corner.y = GOOD_GUY_HORIZ_CREW_YOFFS;
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+ r.extent.height = STAT_WIDTH + 2;
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+ r.extent.width = 1000;
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+ SetContextForeGroundColor (BLACK_COLOR);
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+ DrawFilledRectangle (&r);
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+ r.extent.width = crew_height + 2;
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+ DrawCrewEnergyBoxOutline (&r);
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+ r.corner.y = BAD_GUY_HORIZ_ENERGY_YOFFS;
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+ if (StarShipPtr && StarShipPtr->playerNr == RPG_PLAYER_NUM)
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+ r.corner.y = GOOD_GUY_HORIZ_ENERGY_YOFFS;
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+ r.extent.width = 1000;
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+ SetContextForeGroundColor (BLACK_COLOR);
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+ DrawFilledRectangle (&r);
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+ r.extent.width = energy_height + 2;
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+ DrawCrewEnergyBoxOutline (&r);
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}
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if (!StarShipPtr || StarShipPtr->captains_name_index)
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@@ -288,7 +347,7 @@
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// DeltaStatistics() below will add specified values to these
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SIPtr->crew_level = 0;
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SIPtr->energy_level = 0;
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- DeltaStatistics (SIPtr, y, crew_delta, energy_delta);
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+ DeltaStatistics (SIPtr, y, crew_delta, energy_delta, StarShipPtr ? StarShipPtr->playerNr : NPC_PLAYER_NUM);
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}
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UnbatchGraphics ();
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@@ -306,10 +365,11 @@
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// crew_delta <= ShipInfoPtr->max_crew - ShipInfoPtr->crew_level
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void
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DeltaStatistics (SHIP_INFO *ShipInfoPtr, COORD y_offs,
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- SIZE crew_delta, SIZE energy_delta)
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+ SIZE crew_delta, SIZE energy_delta, SIZE player_num)
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{
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- COORD x, y;
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- RECT r;
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+ COORD x, y, y2;
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+ RECT r, r2;
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+ SIZE max_crew_size, max_energy_size;
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if (crew_delta == 0 && energy_delta == 0)
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return;
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@@ -319,13 +379,15 @@
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r.extent.width = UNIT_WIDTH;
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r.extent.height = UNIT_HEIGHT;
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+#define MIN(a, b) (((a) <= (b)) ? (a) : (b))
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+ max_crew_size = MIN(ShipInfoPtr->max_crew, MAX_CREW_SIZE);
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+ max_energy_size = ShipInfoPtr->max_energy;
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if (crew_delta != 0)
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{
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COUNT oldNumBlocks, newNumBlocks, blockI;
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COUNT newCrewLevel;
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-#define MIN(a, b) (((a) <= (b)) ? (a) : (b))
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oldNumBlocks = MIN(ShipInfoPtr->crew_level, MAX_CREW_SIZE);
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newCrewLevel = ShipInfoPtr->crew_level + crew_delta;
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newNumBlocks = MIN(newCrewLevel, MAX_CREW_SIZE);
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@@ -392,10 +454,33 @@
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// Always print a number for the SIS in the full game.
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DrawBattleCrewAmount (ShipInfoPtr, y_offs);
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}
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+
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+ y2 = BAD_GUY_HORIZ_CREW_YOFFS;
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+ if (player_num == RPG_PLAYER_NUM)
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+ y2 = GOOD_GUY_HORIZ_CREW_YOFFS;
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+
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+ r2.extent.height = UNIT_WIDTH;
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+ r2.extent.width = UNIT_HEIGHT;
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+
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+ for (blockI = 0; blockI < max_crew_size; blockI++)
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+ {
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+ SetContextForeGroundColor (
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+ (ShipInfoPtr->ship_flags & CREW_IMMUNE) ?
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+ ROBOT_UNIT_COLOR : CREW_UNIT_COLOR);
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+ if (blockI >= newNumBlocks)
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+ SetContextForeGroundColor (BLACK_COLOR);
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+
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+ r2.corner.x = HORIZ_CREW_XOFFS + (blockI >> 1) * (UNIT_HEIGHT + 1);
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+ r2.corner.y = y2 + HORIZ_CREW_XOFFS;
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+ if (blockI & 1)
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+ r2.corner.y += UNIT_WIDTH + 1;
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+ DrawFilledRectangle (&r2);
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+ }
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}
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if (energy_delta != 0)
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{
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+ COUNT blockI;
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if (energy_delta > 0)
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{
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#define FUEL_UNIT_COLOR BUILD_COLOR (MAKE_RGB15 (0x14, 0x00, 0x00), 0x04)
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@@ -431,6 +516,26 @@
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--ShipInfoPtr->energy_level;
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} while (++energy_delta);
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}
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+
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+ y2 = BAD_GUY_HORIZ_ENERGY_YOFFS;
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+ if (player_num == RPG_PLAYER_NUM)
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+ y2 = GOOD_GUY_HORIZ_ENERGY_YOFFS;
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+
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+ r2.extent.height = UNIT_WIDTH;
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+ r2.extent.width = UNIT_HEIGHT;
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+
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+ for (blockI = 0; blockI < max_energy_size; blockI++)
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+ {
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+ SetContextForeGroundColor (FUEL_UNIT_COLOR);
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+ if (blockI >= ShipInfoPtr->energy_level)
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+ SetContextForeGroundColor (BLACK_COLOR);
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+
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+ r2.corner.x = HORIZ_CREW_XOFFS + (blockI >> 1) * (UNIT_HEIGHT + 1);
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+ r2.corner.y = y2 + HORIZ_CREW_XOFFS;
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+ if (blockI & 1)
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+ r2.corner.y += UNIT_WIDTH + 1;
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+ DrawFilledRectangle (&r2);
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+ }
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}
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}
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Index: uqm/gameinp.c
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===================================================================
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--- uqm/gameinp.c (revision 3779)
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+++ uqm/gameinp.c (working copy)
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@@ -16,6 +16,7 @@
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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+#include <stdlib.h>
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#include "controls.h"
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#include "battlecontrols.h"
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#include "init.h"
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@@ -33,11 +34,14 @@
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#include "libs/timelib.h"
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#include "libs/threadlib.h"
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-
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+#ifdef ANDROID
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+#define ACCELERATION_INCREMENT (ONE_SECOND)
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+#define MENU_REPEAT_DELAY (ONE_SECOND)
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+#else
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#define ACCELERATION_INCREMENT (ONE_SECOND / 12)
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#define MENU_REPEAT_DELAY (ONE_SECOND / 2)
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+#endif
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-
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typedef struct
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{
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BOOLEAN (*InputFunc) (void *pInputState);
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@@ -67,6 +71,7 @@
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volatile BOOLEAN ExitRequested;
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volatile BOOLEAN GamePaused;
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+volatile BOOLEAN OnScreenKeyboardLocked;
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static InputFrameCallback *inputCallback;
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@@ -416,16 +421,10 @@
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}
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static BATTLE_INPUT_STATE
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-ControlInputToBattleInput (const int *keyState)
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+ControlInputToBattleInput (const int *keyState, COUNT player, int direction)
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{
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BATTLE_INPUT_STATE InputState = 0;
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- if (keyState[KEY_UP])
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- InputState |= BATTLE_THRUST;
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- if (keyState[KEY_LEFT])
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- InputState |= BATTLE_LEFT;
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- if (keyState[KEY_RIGHT])
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- InputState |= BATTLE_RIGHT;
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if (keyState[KEY_WEAPON])
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InputState |= BATTLE_WEAPON;
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if (keyState[KEY_SPECIAL])
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@@ -435,21 +434,35 @@
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if (keyState[KEY_DOWN])
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InputState |= BATTLE_DOWN;
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+ if(direction < 0)
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+ {
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+ if (keyState[KEY_LEFT])
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+ InputState |= BATTLE_LEFT;
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+ if (keyState[KEY_RIGHT])
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+ InputState |= BATTLE_RIGHT;
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+ if (keyState[KEY_UP])
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+ InputState |= BATTLE_THRUST;
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+ }
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+ else
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+ {
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+ InputState |= GetDirectionalJoystickInput(direction, player);
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+ }
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+
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return InputState;
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}
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BATTLE_INPUT_STATE
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-CurrentInputToBattleInput (COUNT player)
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+CurrentInputToBattleInput (COUNT player, int direction)
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{
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return ControlInputToBattleInput(
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- CurrentInputState.key[PlayerControls[player]]);
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+ CurrentInputState.key[PlayerControls[player]], player, direction);
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}
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BATTLE_INPUT_STATE
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PulsedInputToBattleInput (COUNT player)
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{
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return ControlInputToBattleInput(
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- PulsedInputState.key[PlayerControls[player]]);
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+ PulsedInputState.key[PlayerControls[player]], player, -1);
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}
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BOOLEAN
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@@ -494,3 +507,111 @@
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return result;
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}
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+// Fast arctan2, returns angle in radians as integer, with fractional part in lower 16 bits
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+// Stolen from http://www.dspguru.com/dsp/tricks/fixed-point-atan2-with-self-normalization , precision is said to be 0.07 rads
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+
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+#ifndef M_PI
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+#define M_PI 3.14159265358979323846
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+#endif
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+enum { atan2i_coeff_1 = ((int)(M_PI*65536.0/4)), atan2i_coeff_2 = (3*atan2i_coeff_1), atan2i_PI = (int)(M_PI * 65536.0), SHIP_DIRECTIONS = 16 };
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+
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+static inline int atan2i(int y, int x)
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+{
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+ int angle;
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+ int abs_y = abs(y);
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+ if( abs_y == 0 )
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+ abs_y = 1;
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+ if (x>=0)
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+ {
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+ angle = atan2i_coeff_1 - atan2i_coeff_1 * (x - abs_y) / (x + abs_y);
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|
+ }
|
|
+ else
|
|
+ {
|
|
+ angle = atan2i_coeff_2 - atan2i_coeff_1 * (x + abs_y) / (abs_y - x);
|
|
+ }
|
|
+ if (y < 0)
|
|
+ return(-angle); // negate if in quad III or IV
|
|
+ else
|
|
+ return(angle);
|
|
+}
|
|
+
|
|
+
|
|
+BATTLE_INPUT_STATE GetDirectionalJoystickInput(int direction, int player)
|
|
+{
|
|
+ BATTLE_INPUT_STATE InputState = 0;
|
|
+ static BOOLEAN JoystickThrust[NUM_PLAYERS] = { FALSE, FALSE };
|
|
+ static BOOLEAN JoystickTapFlag[NUM_PLAYERS] = { FALSE, FALSE };
|
|
+ static TimeCount JoystickTapTime[NUM_PLAYERS] = { 0, 0 };
|
|
+
|
|
+ if (CurrentInputState.key[PlayerControls[player]][KEY_THRUST])
|
|
+ InputState |= BATTLE_THRUST;
|
|
+
|
|
+ if(VControl_GetJoysticksAmount() <= 0 || !optDirectionalJoystick)
|
|
+ {
|
|
+ if (CurrentInputState.key[PlayerControls[player]][KEY_LEFT])
|
|
+ InputState |= BATTLE_LEFT;
|
|
+ if (CurrentInputState.key[PlayerControls[player]][KEY_RIGHT])
|
|
+ InputState |= BATTLE_RIGHT;
|
|
+ if (CurrentInputState.key[PlayerControls[player]][KEY_UP])
|
|
+ InputState |= BATTLE_THRUST;
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ int axisX = VControl_GetJoyAxis(0, player * 2), axisY = VControl_GetJoyAxis(0, player * 2 + 1);
|
|
+
|
|
+ if( axisX == 0 && axisY == 0 )
|
|
+ {
|
|
+ // Some basic gamepad input support
|
|
+ axisX = VControl_GetJoyAxis(2, player * 2);
|
|
+ axisY = VControl_GetJoyAxis(2, player * 2 + 1);
|
|
+ if( axisX != 0 || axisY != 0 )
|
|
+ {
|
|
+ JoystickTapFlag[player] = TRUE;
|
|
+ JoystickThrust[player] = FALSE;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ if( axisX != 0 || axisY != 0 )
|
|
+ {
|
|
+ int angle = atan2i(axisY, axisX), diff;
|
|
+ // Convert it to 16 directions used by Melee
|
|
+ angle += atan2i_PI / SHIP_DIRECTIONS;
|
|
+ if( angle < 0 )
|
|
+ angle += atan2i_PI * 2;
|
|
+ if( angle > atan2i_PI * 2 )
|
|
+ angle -= atan2i_PI * 2;
|
|
+ angle = angle * SHIP_DIRECTIONS / atan2i_PI / 2;
|
|
+
|
|
+ diff = angle - direction - SHIP_DIRECTIONS / 4;
|
|
+ while( diff >= SHIP_DIRECTIONS )
|
|
+ diff -= SHIP_DIRECTIONS;
|
|
+ while( diff < 0 )
|
|
+ diff += SHIP_DIRECTIONS;
|
|
+
|
|
+ if( diff < SHIP_DIRECTIONS / 2 )
|
|
+ InputState |= BATTLE_LEFT;
|
|
+ if( diff > SHIP_DIRECTIONS / 2 )
|
|
+ InputState |= BATTLE_RIGHT;
|
|
+
|
|
+ if( !JoystickTapFlag[player] )
|
|
+ {
|
|
+ JoystickTapFlag[player] = TRUE;
|
|
+ if( GetTimeCounter() < JoystickTapTime[player] + ONE_SECOND )
|
|
+ JoystickThrust[player] = !JoystickThrust[player];
|
|
+ else
|
|
+ JoystickThrust[player] = TRUE;
|
|
+ }
|
|
+ if( JoystickThrust[player] )
|
|
+ InputState |= BATTLE_THRUST;
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ if( JoystickTapFlag[player] )
|
|
+ {
|
|
+ JoystickTapFlag[player] = FALSE;
|
|
+ JoystickTapTime[player] = GetTimeCounter();
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ return InputState;
|
|
+}
|
|
Index: uqm/planets/solarsys.c
|
|
===================================================================
|
|
--- uqm/planets/solarsys.c (revision 3779)
|
|
+++ uqm/planets/solarsys.c (working copy)
|
|
@@ -837,18 +837,19 @@
|
|
static void
|
|
ProcessShipControls (void)
|
|
{
|
|
- COUNT index;
|
|
+ COUNT index = GetFrameIndex (GLOBAL (ShipStamp.frame));;
|
|
SIZE delta_x, delta_y;
|
|
+ BATTLE_INPUT_STATE InputState = GetDirectionalJoystickInput(index, 0);
|
|
|
|
- if (CurrentInputState.key[PlayerControls[0]][KEY_UP])
|
|
+ if (InputState & BATTLE_THRUST)
|
|
delta_y = -1;
|
|
else
|
|
delta_y = 0;
|
|
|
|
delta_x = 0;
|
|
- if (CurrentInputState.key[PlayerControls[0]][KEY_LEFT])
|
|
+ if (InputState & BATTLE_LEFT)
|
|
delta_x -= 1;
|
|
- if (CurrentInputState.key[PlayerControls[0]][KEY_RIGHT])
|
|
+ if (InputState & BATTLE_RIGHT)
|
|
delta_x += 1;
|
|
|
|
if (delta_x || delta_y < 0)
|
|
@@ -861,7 +862,6 @@
|
|
else
|
|
delta_y = 0;
|
|
|
|
- index = GetFrameIndex (GLOBAL (ShipStamp.frame));
|
|
if (pSolarSysState->turn_counter)
|
|
--pSolarSysState->turn_counter;
|
|
else if (delta_x)
|
|
@@ -1739,7 +1739,9 @@
|
|
InitSolarSys ();
|
|
SetMenuSounds (MENU_SOUND_NONE, MENU_SOUND_NONE);
|
|
SolarSysState.InputFunc = DoIpFlight;
|
|
+ TFB_SetOnScreenKeyboard_Melee ();
|
|
DoInput (&SolarSysState, FALSE);
|
|
+ TFB_SetOnScreenKeyboard_Menu ();
|
|
UninitSolarSys ();
|
|
pSolarSysState = 0;
|
|
}
|
|
@@ -1997,13 +1999,17 @@
|
|
|
|
if (pSS->InOrbit)
|
|
{ // CheckShipLocation() or InitSolarSys() sent us to orbital
|
|
+ TFB_SetOnScreenKeyboard_Menu ();
|
|
EnterPlanetOrbit ();
|
|
+ TFB_SetOnScreenKeyboard_Melee ();
|
|
SetMenuSounds (MENU_SOUND_NONE, MENU_SOUND_NONE);
|
|
pSS->InOrbit = FALSE;
|
|
}
|
|
else if (cancel || LastActivity == CHECK_LOAD)
|
|
{
|
|
+ TFB_SetOnScreenKeyboard_Menu ();
|
|
SolarSysMenu ();
|
|
+ TFB_SetOnScreenKeyboard_Melee ();
|
|
SetMenuSounds (MENU_SOUND_NONE, MENU_SOUND_NONE);
|
|
}
|
|
else
|
|
Index: uqm/planets/pstarmap.c
|
|
===================================================================
|
|
--- uqm/planets/pstarmap.c (revision 3779)
|
|
+++ uqm/planets/pstarmap.c (working copy)
|
|
@@ -1613,7 +1613,9 @@
|
|
SetMenuSounds (MENU_SOUND_NONE, MENU_SOUND_NONE);
|
|
SetMenuRepeatDelay (MIN_ACCEL_DELAY, MAX_ACCEL_DELAY, STEP_ACCEL_DELAY,
|
|
TRUE);
|
|
+ TFB_SetOnScreenKeyboard_Starmap ();
|
|
DoInput (&MenuState, FALSE);
|
|
+ TFB_SetOnScreenKeyboard_Menu ();
|
|
SetMenuSounds (MENU_SOUND_ARROWS, MENU_SOUND_SELECT);
|
|
SetDefaultMenuRepeatDelay ();
|
|
|
|
Index: uqm/planets/lander.c
|
|
===================================================================
|
|
--- uqm/planets/lander.c (revision 3779)
|
|
+++ uqm/planets/lander.c (working copy)
|
|
@@ -1591,15 +1591,15 @@
|
|
if (crew_left)
|
|
{
|
|
SIZE index = GetFrameIndex (LanderFrame[0]);
|
|
+ BATTLE_INPUT_STATE InputState = GetDirectionalJoystickInput(index, 0);
|
|
if (turn_wait)
|
|
--turn_wait;
|
|
- else if (CurrentInputState.key[PlayerControls[0]][KEY_LEFT] ||
|
|
- CurrentInputState.key[PlayerControls[0]][KEY_RIGHT])
|
|
+ else if ((InputState & BATTLE_LEFT) || (InputState & BATTLE_RIGHT))
|
|
{
|
|
COUNT landerSpeedNumer;
|
|
COUNT angle;
|
|
|
|
- if (CurrentInputState.key[PlayerControls[0]][KEY_LEFT])
|
|
+ if (InputState & BATTLE_LEFT)
|
|
--index;
|
|
else
|
|
++index;
|
|
@@ -1623,7 +1623,7 @@
|
|
turn_wait = SHUTTLE_TURN_WAIT;
|
|
}
|
|
|
|
- if (!CurrentInputState.key[PlayerControls[0]][KEY_UP])
|
|
+ if (!(InputState & BATTLE_THRUST))
|
|
{
|
|
dx = 0;
|
|
dy = 0;
|
|
@@ -1938,7 +1938,9 @@
|
|
landerInputState.Initialized = FALSE;
|
|
landerInputState.InputFunc = DoPlanetSide;
|
|
SetMenuSounds (MENU_SOUND_NONE, MENU_SOUND_NONE);
|
|
+ TFB_SetOnScreenKeyboard_Melee ();
|
|
DoInput (&landerInputState, FALSE);
|
|
+ TFB_SetOnScreenKeyboard_Menu ();
|
|
|
|
if (!(GLOBAL (CurrentActivity) & CHECK_ABORT))
|
|
{
|
|
Index: uqm/menu.c
|
|
===================================================================
|
|
--- uqm/menu.c (revision 3779)
|
|
+++ uqm/menu.c (working copy)
|
|
@@ -503,7 +503,7 @@
|
|
s.origin.x = RADAR_X - r.corner.x;
|
|
s.origin.y = RADAR_Y - r.corner.y;
|
|
r.corner.x = s.origin.x - 1;
|
|
- r.corner.y = s.origin.y - 11;
|
|
+ r.corner.y = s.origin.y - 40;
|
|
r.extent.width = RADAR_WIDTH + 2;
|
|
BatchGraphics ();
|
|
SetContextForeGroundColor (
|
|
Index: uqm/confirm.c
|
|
===================================================================
|
|
--- uqm/confirm.c (revision 3779)
|
|
+++ uqm/confirm.c (working copy)
|
|
@@ -32,9 +32,11 @@
|
|
#include <stdlib.h>
|
|
|
|
|
|
-#define CONFIRM_WIN_WIDTH 80
|
|
+#define CONFIRM_WIN_WIDTH 160
|
|
#define CONFIRM_WIN_HEIGHT 22
|
|
|
|
+BOOLEAN EmergencyEscapeWarpUnitActivatedFromMenu = FALSE;
|
|
+
|
|
static void
|
|
DrawConfirmationWindow (BOOLEAN answer)
|
|
{
|
|
@@ -65,6 +67,8 @@
|
|
font_DrawText (&t);
|
|
t.baseline.x += (r.extent.width >> 1);
|
|
t.pStr = GAME_STRING (QUITMENU_STRING_BASE + 2); // "No"
|
|
+ if (GLOBAL (CurrentActivity) & IN_BATTLE)
|
|
+ t.pStr = "Escape unit"; // GAME_STRING (QUITMENU_STRING_BASE + 3); // TODO: modify gamestrings.txt
|
|
SetContextForeGroundColor (answer ? MENU_TEXT_COLOR : MENU_HIGHLIGHT_COLOR);
|
|
font_DrawText (&t);
|
|
|
|
@@ -110,8 +114,16 @@
|
|
|
|
FlushInput ();
|
|
done = FALSE;
|
|
+
|
|
+ #ifdef ANDROID
|
|
+ if ( !(GLOBAL (CurrentActivity) & IN_BATTLE) ) {
|
|
+ /* Abort immediately */
|
|
+ response = TRUE;
|
|
+ done = TRUE;
|
|
+ }
|
|
+ #endif
|
|
|
|
- do {
|
|
+ while (!done) {
|
|
// Forbid recursive calls or pausing here!
|
|
ExitRequested = FALSE;
|
|
GamePaused = FALSE;
|
|
@@ -138,7 +150,7 @@
|
|
PlayMenuSound (MENU_SOUND_MOVE);
|
|
}
|
|
SleepThread (ONE_SECOND / 30);
|
|
- } while (!done);
|
|
+ }
|
|
|
|
// Restore the screen under the confirmation window
|
|
DrawStamp (&s);
|
|
@@ -151,6 +163,8 @@
|
|
}
|
|
else
|
|
{
|
|
+ if (GLOBAL (CurrentActivity) & IN_BATTLE)
|
|
+ EmergencyEscapeWarpUnitActivatedFromMenu = TRUE;
|
|
result = FALSE;
|
|
}
|
|
ExitRequested = FALSE;
|
|
Index: uqm/hyper.c
|
|
===================================================================
|
|
--- uqm/hyper.c (revision 3779)
|
|
+++ uqm/hyper.c (working copy)
|
|
@@ -1685,7 +1685,6 @@
|
|
Color OldColor;
|
|
CONTEXT OldContext;
|
|
MENU_STATE MenuState;
|
|
-
|
|
UnbatchGraphics ();
|
|
|
|
OldContext = SetContext (SpaceContext);
|
|
Index: uqm/intro.c
|
|
===================================================================
|
|
--- uqm/intro.c (revision 3779)
|
|
+++ uqm/intro.c (working copy)
|
|
@@ -751,7 +751,9 @@
|
|
pis.MovieFrame = -1;
|
|
pis.StartTime = GetTimeCounter ();
|
|
pis.LastSyncTime = pis.StartTime;
|
|
+ TFB_SetOnScreenKeyboard_Hidden ();
|
|
DoInput (&pis, TRUE);
|
|
+ TFB_SetOnScreenKeyboard_Menu();
|
|
|
|
SleepThreadUntil (FadeMusic (0, ONE_SECOND));
|
|
StopMusic ();
|
|
@@ -839,7 +841,9 @@
|
|
vis.InputFunc = DoVideoInput;
|
|
vis.CurVideo = ref;
|
|
SetMenuSounds (MENU_SOUND_NONE, MENU_SOUND_NONE);
|
|
+ TFB_SetOnScreenKeyboard_Hidden ();
|
|
DoInput (&vis, TRUE);
|
|
+ TFB_SetOnScreenKeyboard_Menu ();
|
|
|
|
StopLegacyVideo (ref);
|
|
FadeClearScreen ();
|
|
@@ -855,6 +859,7 @@
|
|
{
|
|
return FALSE;
|
|
}
|
|
+
|
|
if (!strcmp (resType, "STRTAB"))
|
|
{
|
|
STRING pres = CaptureStringTable (LoadStringTable (res));
|
|
Index: uqm/starcon.c
|
|
===================================================================
|
|
--- uqm/starcon.c (revision 3779)
|
|
+++ uqm/starcon.c (working copy)
|
|
@@ -218,6 +218,7 @@
|
|
InitGameClock ();
|
|
AddInitialGameEvents();
|
|
|
|
+ TFB_SetOnScreenKeyboard_Melee ();
|
|
do
|
|
{
|
|
#ifdef DEBUG
|
|
Index: uqm/battle.c
|
|
===================================================================
|
|
--- uqm/battle.c (revision 3779)
|
|
+++ uqm/battle.c (working copy)
|
|
@@ -16,6 +16,10 @@
|
|
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
*/
|
|
|
|
+#ifdef ANDROID
|
|
+#include <android/log.h>
|
|
+#endif
|
|
+
|
|
#include "battle.h"
|
|
|
|
#include "battlecontrols.h"
|
|
@@ -44,6 +48,8 @@
|
|
#include "libs/graphics/gfx_common.h"
|
|
#include "libs/log.h"
|
|
#include "libs/mathlib.h"
|
|
+#include "globdata.h"
|
|
+#include "libs/input/sdl/vcontrol.h"
|
|
|
|
|
|
BYTE battle_counter[NUM_SIDES];
|
|
@@ -138,7 +144,8 @@
|
|
frameInputHuman (HumanInputContext *context, STARSHIP *StarShipPtr)
|
|
{
|
|
(void) StarShipPtr;
|
|
- return CurrentInputToBattleInput (context->playerNr);
|
|
+
|
|
+ return CurrentInputToBattleInput (context->playerNr, StarShipPtr ? StarShipPtr->ShipFacing : -1);
|
|
}
|
|
|
|
static void
|
|
@@ -208,8 +215,11 @@
|
|
StarShipPtr->ship_input_state |= SPECIAL;
|
|
|
|
if (CanRunAway && cur_player == 0 &&
|
|
- (InputState & BATTLE_ESCAPE))
|
|
+ ((InputState & BATTLE_ESCAPE) || EmergencyEscapeWarpUnitActivatedFromMenu))
|
|
+ {
|
|
+ EmergencyEscapeWarpUnitActivatedFromMenu = FALSE;
|
|
DoRunAway (StarShipPtr);
|
|
+ }
|
|
}
|
|
}
|
|
|
|
@@ -397,6 +407,10 @@
|
|
{
|
|
SIZE num_ships;
|
|
|
|
+ TFB_SetOnScreenKeyboard_Melee ();
|
|
+ if (PlayerControl[1] & HUMAN_CONTROL) {
|
|
+ TFB_SetOnScreenKeyboard_TwoPlayersMelee ();
|
|
+ }
|
|
|
|
#if !(DEMO_MODE || CREATE_JOURNAL)
|
|
if (LOBYTE (GLOBAL (CurrentActivity)) != SUPER_MELEE) {
|
|
@@ -506,7 +520,7 @@
|
|
UninitShips ();
|
|
FreeBattleSong ();
|
|
|
|
-
|
|
+ TFB_SetOnScreenKeyboard_Menu ();
|
|
return (BOOLEAN) (num_ships < 0);
|
|
}
|
|
|
|
Index: uqm/controls.h
|
|
===================================================================
|
|
--- uqm/controls.h (revision 3779)
|
|
+++ uqm/controls.h (working copy)
|
|
@@ -36,6 +36,7 @@
|
|
KEY_WEAPON,
|
|
KEY_SPECIAL,
|
|
KEY_ESCAPE,
|
|
+ KEY_THRUST,
|
|
NUM_KEYS
|
|
};
|
|
enum {
|
|
@@ -90,13 +91,14 @@
|
|
#define BATTLE_ESCAPE ((BATTLE_INPUT_STATE)(1 << 5))
|
|
#define BATTLE_DOWN ((BATTLE_INPUT_STATE)(1 << 6))
|
|
|
|
-BATTLE_INPUT_STATE CurrentInputToBattleInput (COUNT player);
|
|
+BATTLE_INPUT_STATE CurrentInputToBattleInput (COUNT player, int direction /* = -1 for no directional input */);
|
|
BATTLE_INPUT_STATE PulsedInputToBattleInput (COUNT player);
|
|
|
|
extern CONTROLLER_INPUT_STATE CurrentInputState;
|
|
extern CONTROLLER_INPUT_STATE PulsedInputState;
|
|
extern volatile CONTROLLER_INPUT_STATE ImmediateInputState;
|
|
extern CONTROL_TEMPLATE PlayerControls[];
|
|
+extern BOOLEAN EmergencyEscapeWarpUnitActivatedFromMenu;
|
|
|
|
void UpdateInputState (void);
|
|
extern void FlushInput (void);
|
|
@@ -116,6 +118,8 @@
|
|
BOOLEAN WaitForNoInput (TimePeriod duration, BOOLEAN resetInput);
|
|
BOOLEAN WaitForNoInputUntil (TimeCount timeOut, BOOLEAN resetInput);
|
|
|
|
+extern BATTLE_INPUT_STATE GetDirectionalJoystickInput(int direction, int player);
|
|
+
|
|
void DoPopupWindow(const char *msg);
|
|
|
|
typedef void (InputFrameCallback) (void);
|
|
Index: uqm/comm/pkunk/pkunkc.c
|
|
===================================================================
|
|
--- uqm/comm/pkunk/pkunkc.c (revision 3779)
|
|
+++ uqm/comm/pkunk/pkunkc.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../pkunk/strings.h"
|
|
|
|
#include "uqm/build.h"
|
|
#include "uqm/gameev.h"
|
|
Index: uqm/comm/spathi/spathic.c
|
|
===================================================================
|
|
--- uqm/comm/spathi/spathic.c (revision 3779)
|
|
+++ uqm/comm/spathi/spathic.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../spathi/strings.h"
|
|
|
|
#include "uqm/build.h"
|
|
|
|
Index: uqm/comm/rebel/rebel.c
|
|
===================================================================
|
|
--- uqm/comm/rebel/rebel.c (revision 3779)
|
|
+++ uqm/comm/rebel/rebel.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "../yehat/resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../rebel/strings.h"
|
|
|
|
#include "uqm/build.h"
|
|
|
|
Index: uqm/comm/druuge/druugec.c
|
|
===================================================================
|
|
--- uqm/comm/druuge/druugec.c (revision 3779)
|
|
+++ uqm/comm/druuge/druugec.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../druuge/strings.h"
|
|
|
|
#include "uqm/build.h"
|
|
#include "uqm/setup.h"
|
|
Index: uqm/comm/spahome/spahome.c
|
|
===================================================================
|
|
--- uqm/comm/spahome/spahome.c (revision 3779)
|
|
+++ uqm/comm/spahome/spahome.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "../spathi/resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../spahome/strings.h"
|
|
|
|
#include "uqm/build.h"
|
|
#include "uqm/gameev.h"
|
|
Index: uqm/comm/starbas/starbas.c
|
|
===================================================================
|
|
--- uqm/comm/starbas/starbas.c (revision 3779)
|
|
+++ uqm/comm/starbas/starbas.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "../comandr/resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../starbas/strings.h"
|
|
|
|
#include "uqm/build.h"
|
|
#include "uqm/setup.h"
|
|
Index: uqm/comm/utwig/utwigc.c
|
|
===================================================================
|
|
--- uqm/comm/utwig/utwigc.c (revision 3779)
|
|
+++ uqm/comm/utwig/utwigc.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../utwig/strings.h"
|
|
|
|
#include "uqm/build.h"
|
|
#include "uqm/gameev.h"
|
|
Index: uqm/comm/umgah/umgahc.c
|
|
===================================================================
|
|
--- uqm/comm/umgah/umgahc.c (revision 3779)
|
|
+++ uqm/comm/umgah/umgahc.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../umgah/strings.h"
|
|
|
|
#include "uqm/build.h"
|
|
|
|
Index: uqm/comm/talkpet/talkpet.c
|
|
===================================================================
|
|
--- uqm/comm/talkpet/talkpet.c (revision 3779)
|
|
+++ uqm/comm/talkpet/talkpet.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../talkpet/strings.h"
|
|
|
|
#include "uqm/build.h"
|
|
|
|
Index: uqm/comm/syreen/syreenc.c
|
|
===================================================================
|
|
--- uqm/comm/syreen/syreenc.c (revision 3779)
|
|
+++ uqm/comm/syreen/syreenc.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../syreen/strings.h"
|
|
|
|
#include "uqm/build.h"
|
|
#include "uqm/setup.h"
|
|
Index: uqm/comm/melnorm/melnorm.c
|
|
===================================================================
|
|
--- uqm/comm/melnorm/melnorm.c (revision 3779)
|
|
+++ uqm/comm/melnorm/melnorm.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../melnorm/strings.h"
|
|
|
|
#include "uqm/gameev.h"
|
|
#include "uqm/shipcont.h"
|
|
Index: uqm/comm/yehat/yehatc.c
|
|
===================================================================
|
|
--- uqm/comm/yehat/yehatc.c (revision 3779)
|
|
+++ uqm/comm/yehat/yehatc.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../yehat/strings.h"
|
|
|
|
#include "uqm/build.h"
|
|
#include "uqm/gameev.h"
|
|
Index: uqm/comm/orz/orzc.c
|
|
===================================================================
|
|
--- uqm/comm/orz/orzc.c (revision 3779)
|
|
+++ uqm/comm/orz/orzc.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../orz/strings.h"
|
|
|
|
#include "uqm/build.h"
|
|
|
|
Index: uqm/comm/slyhome/slyhome.c
|
|
===================================================================
|
|
--- uqm/comm/slyhome/slyhome.c (revision 3779)
|
|
+++ uqm/comm/slyhome/slyhome.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../slyhome/strings.h"
|
|
|
|
#include "uqm/gameev.h"
|
|
|
|
Index: uqm/comm/zoqfot/zoqfotc.c
|
|
===================================================================
|
|
--- uqm/comm/zoqfot/zoqfotc.c (revision 3779)
|
|
+++ uqm/comm/zoqfot/zoqfotc.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../zoqfot/strings.h"
|
|
|
|
#include "uqm/build.h"
|
|
#include "uqm/gameev.h"
|
|
Index: uqm/comm/comandr/comandr.c
|
|
===================================================================
|
|
--- uqm/comm/comandr/comandr.c (revision 3779)
|
|
+++ uqm/comm/comandr/comandr.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../comandr/strings.h"
|
|
|
|
#include "uqm/setup.h"
|
|
#include "uqm/sis.h"
|
|
Index: uqm/comm/blackur/blackurc.c
|
|
===================================================================
|
|
--- uqm/comm/blackur/blackurc.c (revision 3779)
|
|
+++ uqm/comm/blackur/blackurc.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../blackur/strings.h"
|
|
|
|
static LOCDATA blackurq_desc =
|
|
{
|
|
Index: uqm/comm/mycon/myconc.c
|
|
===================================================================
|
|
--- uqm/comm/mycon/myconc.c (revision 3779)
|
|
+++ uqm/comm/mycon/myconc.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../mycon/strings.h"
|
|
|
|
#include "uqm/gameev.h"
|
|
#include "libs/mathlib.h"
|
|
Index: uqm/comm/arilou/arilouc.c
|
|
===================================================================
|
|
--- uqm/comm/arilou/arilouc.c (revision 3779)
|
|
+++ uqm/comm/arilou/arilouc.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../arilou/strings.h"
|
|
|
|
#include "uqm/gameev.h"
|
|
|
|
Index: uqm/comm/chmmr/chmmrc.c
|
|
===================================================================
|
|
--- uqm/comm/chmmr/chmmrc.c (revision 3779)
|
|
+++ uqm/comm/chmmr/chmmrc.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../chmmr/strings.h"
|
|
|
|
#include "uqm/build.h"
|
|
#include "uqm/hyper.h"
|
|
Index: uqm/comm/thradd/thraddc.c
|
|
===================================================================
|
|
--- uqm/comm/thradd/thraddc.c (revision 3779)
|
|
+++ uqm/comm/thradd/thraddc.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../thradd/strings.h"
|
|
|
|
#include "uqm/build.h"
|
|
#include "uqm/gameev.h"
|
|
Index: uqm/comm/slyland/slyland.c
|
|
===================================================================
|
|
--- uqm/comm/slyland/slyland.c (revision 3779)
|
|
+++ uqm/comm/slyland/slyland.c (working copy)
|
|
@@ -16,10 +16,10 @@
|
|
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
*/
|
|
|
|
+#include "../slyland/strings.h"
|
|
+#include <stdlib.h>
|
|
#include "../commall.h"
|
|
-#include <stdlib.h>
|
|
#include "resinst.h"
|
|
-#include "strings.h"
|
|
|
|
#include "options.h"
|
|
#include "uqm/battle.h"
|
|
Index: uqm/comm/ilwrath/ilwrathc.c
|
|
===================================================================
|
|
--- uqm/comm/ilwrath/ilwrathc.c (revision 3779)
|
|
+++ uqm/comm/ilwrath/ilwrathc.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../ilwrath/strings.h"
|
|
|
|
#include "uqm/gameev.h"
|
|
|
|
Index: uqm/comm/urquan/urquanc.c
|
|
===================================================================
|
|
--- uqm/comm/urquan/urquanc.c (revision 3779)
|
|
+++ uqm/comm/urquan/urquanc.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../urquan/strings.h"
|
|
|
|
static LOCDATA urquan_desc =
|
|
{
|
|
Index: uqm/comm/supox/supoxc.c
|
|
===================================================================
|
|
--- uqm/comm/supox/supoxc.c (revision 3779)
|
|
+++ uqm/comm/supox/supoxc.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../supox/strings.h"
|
|
|
|
#include "uqm/build.h"
|
|
|
|
Index: uqm/comm/vux/vuxc.c
|
|
===================================================================
|
|
--- uqm/comm/vux/vuxc.c (revision 3779)
|
|
+++ uqm/comm/vux/vuxc.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../vux/strings.h"
|
|
|
|
static LOCDATA vux_desc =
|
|
{
|
|
Index: uqm/comm/shofixt/shofixt.c
|
|
===================================================================
|
|
--- uqm/comm/shofixt/shofixt.c (revision 3779)
|
|
+++ uqm/comm/shofixt/shofixt.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../shofixt/strings.h"
|
|
|
|
#include "uqm/gameev.h"
|
|
|
|
Index: uqm/intel.c
|
|
===================================================================
|
|
--- uqm/intel.c (revision 3779)
|
|
+++ uqm/intel.c (working copy)
|
|
@@ -45,10 +45,10 @@
|
|
// Allow a player to warp-escape in cyborg mode
|
|
if (StarShipPtr->playerNr == RPG_PLAYER_NUM)
|
|
InputState |= CurrentInputToBattleInput (
|
|
- context->playerNr) & BATTLE_ESCAPE;
|
|
+ context->playerNr, -1) & BATTLE_ESCAPE;
|
|
}
|
|
else
|
|
- InputState = CurrentInputToBattleInput (context->playerNr);
|
|
+ InputState = CurrentInputToBattleInput (context->playerNr, -1);
|
|
}
|
|
else if (!(PlayerControl[context->playerNr] & PSYTRON_CONTROL))
|
|
InputState = 0;
|
|
Index: uqm/status.c
|
|
===================================================================
|
|
--- uqm/status.c (revision 3779)
|
|
+++ uqm/status.c (working copy)
|
|
@@ -323,7 +323,7 @@
|
|
StarShipPtr->RaceDescPtr->characteristics.energy_wait;
|
|
|
|
DeltaStatistics (ShipInfoPtr, status_y_offsets[StarShipPtr->playerNr],
|
|
- 0, energy_delta);
|
|
+ 0, energy_delta, StarShipPtr->playerNr);
|
|
}
|
|
|
|
return (retval);
|
|
@@ -365,7 +365,7 @@
|
|
}
|
|
|
|
DeltaStatistics (ShipInfoPtr, status_y_offsets[StarShipPtr->playerNr],
|
|
- crew_delta, 0);
|
|
+ crew_delta, 0, StarShipPtr->playerNr);
|
|
|
|
return (retval);
|
|
}
|
|
Index: uqm/supermelee/melee.c
|
|
===================================================================
|
|
--- uqm/supermelee/melee.c (revision 3779)
|
|
+++ uqm/supermelee/melee.c (working copy)
|
|
@@ -2074,7 +2074,7 @@
|
|
PlayerControl[0] = HUMAN_CONTROL | STANDARD_RATING;
|
|
Melee_LocalChange_team (&MenuState, 0,
|
|
MenuState.load.preBuiltList[0]);
|
|
- PlayerControl[1] = COMPUTER_CONTROL | STANDARD_RATING;
|
|
+ PlayerControl[1] = HUMAN_CONTROL | STANDARD_RATING; // COMPUTER_CONTROL | STANDARD_RATING;
|
|
Melee_LocalChange_team (&MenuState, 1,
|
|
MenuState.load.preBuiltList[1]);
|
|
}
|
|
Index: uqm/status.h
|
|
===================================================================
|
|
--- uqm/status.h (revision 3779)
|
|
+++ uqm/status.h (working copy)
|
|
@@ -38,9 +38,15 @@
|
|
#define CAPTAIN_YOFFS (SHIP_INFO_HEIGHT + 4)
|
|
#define CAPTAIN_WIDTH 55
|
|
#define CAPTAIN_HEIGHT 30
|
|
-#define SHIP_STATUS_HEIGHT (STATUS_HEIGHT >> 1)
|
|
-#define BAD_GUY_YOFFS 0
|
|
-#define GOOD_GUY_YOFFS SHIP_STATUS_HEIGHT
|
|
+#define SHIP_STATUS_HEIGHT ((STATUS_HEIGHT >> 1) - 17)
|
|
+#define BAD_GUY_YOFFS (-1)
|
|
+#define GOOD_GUY_YOFFS (STATUS_HEIGHT - SHIP_STATUS_HEIGHT)
|
|
+#define HORIZ_CREW_ENERGY_SIZE 18
|
|
+#define HORIZ_CREW_XOFFS 2
|
|
+#define BAD_GUY_HORIZ_CREW_YOFFS (BAD_GUY_YOFFS + SHIP_STATUS_HEIGHT + (HORIZ_CREW_ENERGY_SIZE >> 1))
|
|
+#define GOOD_GUY_HORIZ_CREW_YOFFS (GOOD_GUY_YOFFS - HORIZ_CREW_ENERGY_SIZE + 1)
|
|
+#define BAD_GUY_HORIZ_ENERGY_YOFFS (BAD_GUY_YOFFS + SHIP_STATUS_HEIGHT)
|
|
+#define GOOD_GUY_HORIZ_ENERGY_YOFFS (GOOD_GUY_YOFFS - (HORIZ_CREW_ENERGY_SIZE >> 1) + 1)
|
|
#define STARCON_TEXT_HEIGHT 7
|
|
#define TINY_TEXT_HEIGHT 9
|
|
|
|
@@ -58,7 +64,7 @@
|
|
RECT *pClipRect);
|
|
// StarShipPtr or pClipRect can be NULL
|
|
extern void DeltaStatistics (SHIP_INFO *ShipInfoPtr, COORD y_offs,
|
|
- SIZE crew_delta, SIZE energy_delta);
|
|
+ SIZE crew_delta, SIZE energy_delta, SIZE player_num);
|
|
extern void DrawBattleCrewAmount (SHIP_INFO *ShipInfoPtr, COORD y_offs);
|
|
|
|
extern void DrawCaptainsWindow (STARSHIP *StarShipPtr);
|
|
Index: options.c
|
|
===================================================================
|
|
--- options.c (revision 3779)
|
|
+++ options.c (working copy)
|
|
@@ -50,6 +50,7 @@
|
|
int optWhichShield;
|
|
int optSmoothScroll;
|
|
int optMeleeScale;
|
|
+int optDirectionalJoystick;
|
|
const char **optAddons;
|
|
|
|
BOOLEAN opt3doMusic;
|
|
@@ -467,6 +468,7 @@
|
|
|
|
for (i = 0; i < dirList->numNames; i++)
|
|
{
|
|
+ log_add (log_Info, "Mounting ZIP '%s'", dirList->names[i]);
|
|
if (uio_mountDir (repository, mountPoint, uio_FSTYPE_ZIP,
|
|
dirHandle, dirList->names[i], "/", autoMount,
|
|
relativeFlags | uio_MOUNT_RDONLY,
|
|
Index: options.h
|
|
===================================================================
|
|
--- options.h (revision 3779)
|
|
+++ options.h (working copy)
|
|
@@ -41,6 +41,7 @@
|
|
extern int optWhichShield;
|
|
extern int optSmoothScroll;
|
|
extern int optMeleeScale;
|
|
+extern int optDirectionalJoystick;
|
|
|
|
extern BOOLEAN opt3doMusic;
|
|
extern BOOLEAN optRemixMusic;
|
|
Index: uqm.c
|
|
===================================================================
|
|
--- uqm.c (revision 3779)
|
|
+++ uqm.c (working copy)
|
|
@@ -62,6 +62,22 @@
|
|
// Including this is actually necessary on OSX.
|
|
#endif
|
|
|
|
+#if defined (ANDROID)
|
|
+# include <SDL_android.h>
|
|
+static void AndroidAppPutToBackgroundCallback (void)
|
|
+{
|
|
+ SDL_ANDROID_PauseAudioPlayback ();
|
|
+ GameActive = FALSE;
|
|
+ //GamePaused = TRUE;
|
|
+}
|
|
+static void SDLCALL AndroidAppRestoredCallback (void)
|
|
+{
|
|
+ SDL_ANDROID_ResumeAudioPlayback ();
|
|
+ GameActive = TRUE;
|
|
+ //GamePaused = FALSE;
|
|
+}
|
|
+#endif
|
|
+
|
|
struct bool_option
|
|
{
|
|
bool value;
|
|
@@ -129,6 +145,7 @@
|
|
DECL_CONFIG_OPTION(float, sfxVolumeScale);
|
|
DECL_CONFIG_OPTION(float, speechVolumeScale);
|
|
DECL_CONFIG_OPTION(bool, safeMode);
|
|
+ DECL_CONFIG_OPTION(bool, directionalJoystick);
|
|
|
|
#define INIT_CONFIG_OPTION(name, val) \
|
|
{ val, false }
|
|
@@ -247,8 +264,8 @@
|
|
INIT_CONFIG_OPTION( gamma, 1.0f ),
|
|
INIT_CONFIG_OPTION( soundDriver, audio_DRIVER_MIXSDL ),
|
|
INIT_CONFIG_OPTION( soundQuality, audio_QUALITY_MEDIUM ),
|
|
- INIT_CONFIG_OPTION( use3doMusic, true ),
|
|
- INIT_CONFIG_OPTION( useRemixMusic, false ),
|
|
+ INIT_CONFIG_OPTION( use3doMusic, false ),
|
|
+ INIT_CONFIG_OPTION( useRemixMusic, true ),
|
|
INIT_CONFIG_OPTION( useSpeech, true ),
|
|
INIT_CONFIG_OPTION( whichCoarseScan, OPT_PC ),
|
|
INIT_CONFIG_OPTION( whichMenu, OPT_PC ),
|
|
@@ -263,6 +280,7 @@
|
|
INIT_CONFIG_OPTION( sfxVolumeScale, 1.0f ),
|
|
INIT_CONFIG_OPTION( speechVolumeScale, 1.0f ),
|
|
INIT_CONFIG_OPTION( safeMode, false ),
|
|
+ INIT_CONFIG_OPTION( directionalJoystick, true ),
|
|
};
|
|
struct options_struct defaults = options;
|
|
int optionsResult;
|
|
@@ -390,6 +408,7 @@
|
|
sfxVolumeScale = options.sfxVolumeScale.value;
|
|
speechVolumeScale = options.speechVolumeScale.value;
|
|
optAddons = options.addons;
|
|
+ optDirectionalJoystick = options.directionalJoystick.value;
|
|
|
|
prepareContentDir (options.contentDir, options.addonDir, argv[0]);
|
|
prepareMeleeDir ();
|
|
@@ -439,6 +458,10 @@
|
|
(volatile int *)ImmediateInputState.key, NUM_TEMPLATES, NUM_KEYS);
|
|
TFB_InitInput (TFB_INPUTDRIVER_SDL, 0);
|
|
|
|
+#if defined (ANDROID)
|
|
+ SDL_ANDROID_SetApplicationPutToBackgroundCallback (AndroidAppPutToBackgroundCallback, AndroidAppRestoredCallback);
|
|
+#endif
|
|
+
|
|
StartThread (Starcon2Main, NULL, 1024, "Starcon2Main");
|
|
|
|
for (i = 0; i < 2000 && !MainExited; )
|
|
@@ -637,6 +660,7 @@
|
|
getBoolConfigValue (&options->fullscreen, "config.fullscreen");
|
|
getBoolConfigValue (&options->scanlines, "config.scanlines");
|
|
getBoolConfigValue (&options->showFps, "config.showfps");
|
|
+ getBoolConfigValue (&options->directionalJoystick, "config.directionaljoystick");
|
|
getBoolConfigValue (&options->keepAspectRatio, "config.keepaspectratio");
|
|
getGammaConfigValue (&options->gamma, "config.gamma");
|
|
|
|
Index: libs/sound/decoders/oggaud.c
|
|
===================================================================
|
|
--- libs/sound/decoders/oggaud.c (revision 3779)
|
|
+++ libs/sound/decoders/oggaud.c (working copy)
|
|
@@ -270,7 +270,7 @@
|
|
// this is the closest to a frame there is in ogg vorbis stream
|
|
// doesn't seem to be a func to retrive it
|
|
#ifdef OVCODEC_TREMOR
|
|
- return ova->vf.os->pageno;
|
|
+ return ova->vf.os.pageno;
|
|
#else
|
|
return ova->vf.os.pageno;
|
|
#endif /* OVCODEC_TREMOR */
|
|
Index: libs/strings/getstr.c
|
|
===================================================================
|
|
--- libs/strings/getstr.c (revision 3779)
|
|
+++ libs/strings/getstr.c (working copy)
|
|
@@ -72,7 +72,7 @@
|
|
// returns FALSE if and only if the buffer needs to be enlarged but
|
|
// memory allocation failed.
|
|
static BOOLEAN
|
|
-ensureBufSize (char **buf, size_t *curSize, size_t minSize, size_t increment)
|
|
+ensureBufSize (char **buf, DWORD *curSize, DWORD minSize, DWORD increment)
|
|
{
|
|
char *newBuf;
|
|
size_t newSize;
|
|
Index: libs/log/msgbox_stub.c
|
|
===================================================================
|
|
--- libs/log/msgbox_stub.c (revision 3779)
|
|
+++ libs/log/msgbox_stub.c (working copy)
|
|
@@ -16,6 +16,9 @@
|
|
|
|
#include "msgbox.h"
|
|
#include "loginternal.h"
|
|
+#ifdef ANDROID
|
|
+#include <android/log.h>
|
|
+#endif
|
|
|
|
void
|
|
log_displayBox (const /*UTF-8*/char *title, int isError,
|
|
@@ -26,6 +29,9 @@
|
|
// So just inform the user of our predicament
|
|
fprintf (streamOut, "Do not know how to display %s box\n",
|
|
isError ? "an error" : "a");
|
|
+#ifdef ANDROID
|
|
+ __android_log_print( isError ? ANDROID_LOG_FATAL : ANDROID_LOG_INFO, "Ur-Quan Masters", "%s: %s", title, msg );
|
|
+#endif
|
|
|
|
// Suppress the compiler warnings in any case.
|
|
(void)title;
|
|
Index: libs/log/uqmlog.c
|
|
===================================================================
|
|
--- libs/log/uqmlog.c (revision 3779)
|
|
+++ libs/log/uqmlog.c (working copy)
|
|
@@ -23,6 +23,9 @@
|
|
#include <stdlib.h>
|
|
#include <signal.h>
|
|
#include <errno.h>
|
|
+#ifdef ANDROID
|
|
+#include <android/log.h>
|
|
+#endif
|
|
#include "libs/threadlib.h"
|
|
|
|
#ifndef MAX_LOG_ENTRY_SIZE
|
|
@@ -191,6 +194,9 @@
|
|
if ((int)level <= maxStreamLevel)
|
|
{
|
|
fprintf (streamOut, "%s\n", full_msg);
|
|
+#ifdef ANDROID
|
|
+ __android_log_print( ANDROID_LOG_INFO, "Ur-Quan Masters", "%s", full_msg );
|
|
+#endif
|
|
}
|
|
|
|
if ((int)level <= maxLevel)
|
|
@@ -227,6 +233,9 @@
|
|
if ((int)level <= maxStreamLevel)
|
|
{
|
|
fprintf (streamOut, "%s\n", full_msg);
|
|
+#ifdef ANDROID
|
|
+ __android_log_print( ANDROID_LOG_INFO, "Ur-Quan Masters", "%s", full_msg );
|
|
+#endif
|
|
}
|
|
|
|
if ((int)level <= maxLevel)
|
|
Index: libs/log/msgbox_win.c
|
|
===================================================================
|
|
--- libs/log/msgbox_win.c (revision 3779)
|
|
+++ libs/log/msgbox_win.c (working copy)
|
|
@@ -14,6 +14,7 @@
|
|
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
*/
|
|
|
|
+#ifndef ANDROID
|
|
#include "msgbox.h"
|
|
#define WIN32_LEAN_AND_MEAN
|
|
#include <windows.h>
|
|
@@ -64,4 +65,4 @@
|
|
free (swTitle);
|
|
free (swMsg);
|
|
}
|
|
-
|
|
+#endif
|
|
Index: libs/resource/filecntl.c
|
|
===================================================================
|
|
--- libs/resource/filecntl.c (revision 3779)
|
|
+++ libs/resource/filecntl.c (working copy)
|
|
@@ -26,6 +26,7 @@
|
|
#include "port.h"
|
|
#include "resintrn.h"
|
|
#include "libs/uio.h"
|
|
+#include "libs/log.h"
|
|
|
|
uio_Stream *
|
|
res_OpenResFile (uio_DirHandle *dir, const char *filename, const char *mode)
|
|
@@ -34,7 +35,10 @@
|
|
struct stat sb;
|
|
|
|
if (uio_stat (dir, filename, &sb) == 0 && S_ISDIR(sb.st_mode))
|
|
+ {
|
|
+ log_add (log_Debug, "res_OpenResFile('%s', '%s') - cannot open dir as file", filename, mode);
|
|
return ((uio_Stream *) ~0);
|
|
+ }
|
|
|
|
fp = uio_fopen (dir, filename, mode);
|
|
|
|
Index: libs/uio/io.c
|
|
===================================================================
|
|
--- libs/uio/io.c (revision 3779)
|
|
+++ libs/uio/io.c (working copy)
|
|
@@ -35,6 +35,7 @@
|
|
#include "mem.h"
|
|
#include "uioutils.h"
|
|
#include "uioport.h"
|
|
+#include "../log.h"
|
|
#ifdef uio_MEM_DEBUG
|
|
# include "memdebug.h"
|
|
#endif
|
|
@@ -193,6 +194,7 @@
|
|
errno = EINVAL;
|
|
return NULL;
|
|
}
|
|
+ log_add (log_Info, "uio_open %s", sourcePath);
|
|
handle = uio_open(sourceDir, sourcePath,
|
|
((flags & uio_MOUNT_RDONLY) == uio_MOUNT_RDONLY ?
|
|
O_RDONLY : O_RDWR)
|
|
@@ -201,12 +203,14 @@
|
|
#endif
|
|
, 0);
|
|
if (handle == NULL) {
|
|
+ log_add (log_Info, "uio_open failed for %s", sourcePath);
|
|
// errno is set
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
handler = uio_getFileSystemHandler(fsType);
|
|
+ log_add (log_Info, "uio_getFileSystemHandler %p", handler);
|
|
if (handler == NULL) {
|
|
if (handle)
|
|
uio_close(handle);
|
|
@@ -800,6 +804,7 @@
|
|
&readMountInfo, &readPDirHandle, NULL,
|
|
&writeMountInfo, &writePDirHandle, NULL, &name) == -1) {
|
|
// errno is set
|
|
+ log_add (log_Info, "uio_open: uio_getPhysicalAccess failed for '%s'", path);
|
|
return NULL;
|
|
}
|
|
|
|
@@ -826,6 +831,7 @@
|
|
uio_PDirHandle_unref(readPDirHandle);
|
|
uio_PDirHandle_unref(writePDirHandle);
|
|
errno = EEXIST;
|
|
+ log_add (log_Info, "uio_open: O_CREAT | O_EXCL: file already exists '%s'", name);
|
|
return NULL;
|
|
}
|
|
if ((flags & O_TRUNC) == O_TRUNC) {
|
|
@@ -842,6 +848,7 @@
|
|
uio_PDirHandle_unref(readPDirHandle);
|
|
uio_PDirHandle_unref(writePDirHandle);
|
|
errno = savedErrno;
|
|
+ log_add (log_Info, "uio_open: uio_copyFilePhysical failed '%s'", name);
|
|
return NULL;
|
|
}
|
|
}
|
|
@@ -863,6 +870,7 @@
|
|
handle = (pDirHandle->pRoot->handler->open)(pDirHandle, name, flags, mode);
|
|
// Also adds a new entry to the physical dir if appropriate.
|
|
if (handle == NULL) {
|
|
+ log_add (log_Info, "uio_open: open file failed '%s'", name);
|
|
int savedErrno = errno;
|
|
uio_free(name);
|
|
uio_PDirHandle_unref(pDirHandle);
|
|
Index: libs/uio/zip/zip.c
|
|
===================================================================
|
|
--- libs/uio/zip/zip.c (revision 3779)
|
|
+++ libs/uio/zip/zip.c (working copy)
|
|
@@ -1366,6 +1366,10 @@
|
|
gPFileData->gid = (uid_t) makeUInt16(buf[12], buf[13]);
|
|
break;
|
|
}
|
|
+ case 0x7875: // 'Unix string UID/GID'
|
|
+ // Just skip it
|
|
+ break;
|
|
+
|
|
default:
|
|
#ifdef DEBUG
|
|
fprintf(stderr, "Debug: Extra field 0x%04x unsupported, "
|
|
Index: libs/md5/md5.c
|
|
===================================================================
|
|
--- libs/md5/md5.c (revision 3779)
|
|
+++ libs/md5/md5.c (working copy)
|
|
@@ -21,7 +21,7 @@
|
|
|
|
/* Written by Ulrich Drepper <drepper@gnu.ai.mit.edu>, 1995. */
|
|
|
|
-#include <config.h>
|
|
+#include "config.h"
|
|
|
|
#include "md5.h"
|
|
|
|
Index: libs/input/sdl/vcontrol.h
|
|
===================================================================
|
|
--- libs/input/sdl/vcontrol.h (revision 3779)
|
|
+++ libs/input/sdl/vcontrol.h (working copy)
|
|
@@ -76,6 +76,9 @@
|
|
void VControl_ProcessJoyAxis (int port, int axis, int value);
|
|
void VControl_ProcessJoyHat (int port, int which, Uint8 value);
|
|
|
|
+int VControl_GetJoyAxis(int port, int axis);
|
|
+int VControl_GetJoysticksAmount();
|
|
+
|
|
/* Force the input into the blank state. For preventing "sticky" keys. */
|
|
void VControl_ResetInput (void);
|
|
|
|
Index: libs/input/sdl/input.c
|
|
===================================================================
|
|
--- libs/input/sdl/input.c (revision 3779)
|
|
+++ libs/input/sdl/input.c (working copy)
|
|
@@ -86,6 +86,7 @@
|
|
"weapon",
|
|
"special",
|
|
"escape",
|
|
+ "thrust",
|
|
NULL
|
|
};
|
|
|
|
@@ -186,7 +187,7 @@
|
|
directory. */
|
|
LoadResourceIndex (contentDir, "uqm.key", "keys.");
|
|
}
|
|
-
|
|
+
|
|
register_flight_controls ();
|
|
|
|
return;
|
|
Index: libs/input/sdl/vcontrol.c
|
|
===================================================================
|
|
--- libs/input/sdl/vcontrol.c (revision 3779)
|
|
+++ libs/input/sdl/vcontrol.c (working copy)
|
|
@@ -46,6 +46,7 @@
|
|
typedef struct vcontrol_joystick_axis {
|
|
keybinding *neg, *pos;
|
|
int polarity;
|
|
+ int value;
|
|
} axis_type;
|
|
|
|
typedef struct vcontrol_joystick_hat {
|
|
@@ -66,7 +67,7 @@
|
|
|
|
#endif /* HAVE_JOYSTICK */
|
|
|
|
-static unsigned int joycount;
|
|
+static unsigned int joycount = 0;
|
|
static unsigned int num_sdl_keys = 0;
|
|
static keybinding **bindings = NULL;
|
|
|
|
@@ -141,6 +142,7 @@
|
|
for (j = 0; j < axes; j++)
|
|
{
|
|
x->axes[j].neg = x->axes[j].pos = NULL;
|
|
+ x->axes[j].polarity = x->axes[j].value = 0;
|
|
}
|
|
for (j = 0; j < hats; j++)
|
|
{
|
|
@@ -818,6 +820,7 @@
|
|
int t;
|
|
if (!joysticks[port].stick)
|
|
return;
|
|
+ joysticks[port].axes[axis].value = value;
|
|
t = joysticks[port].threshold;
|
|
if (value > t)
|
|
{
|
|
@@ -894,6 +897,25 @@
|
|
#endif /* HAVE_JOYSTICK */
|
|
}
|
|
|
|
+int
|
|
+VControl_GetJoyAxis(int port, int axis)
|
|
+{
|
|
+#ifdef HAVE_JOYSTICK
|
|
+ if( joycount <= port )
|
|
+ return 0;
|
|
+ if (!joysticks[port].stick || joysticks[port].numaxes <= axis )
|
|
+ return 0;
|
|
+ return joysticks[port].axes[axis].value;
|
|
+#else
|
|
+ return 0;
|
|
+#endif /* HAVE_JOYSTICK */
|
|
+};
|
|
+
|
|
+int VControl_GetJoysticksAmount()
|
|
+{
|
|
+ return joycount;
|
|
+};
|
|
+
|
|
void
|
|
VControl_ResetInput (void)
|
|
{
|
|
Index: libs/graphics/sdl/sdl_common.c
|
|
===================================================================
|
|
--- libs/graphics/sdl/sdl_common.c (revision 3779)
|
|
+++ libs/graphics/sdl/sdl_common.c (working copy)
|
|
@@ -34,7 +34,11 @@
|
|
#include "libs/memlib.h"
|
|
#include "libs/vidlib.h"
|
|
#include SDL_INCLUDE(SDL_thread.h)
|
|
+#ifdef ANDROID
|
|
+#include <SDL/SDL_screenkeyboard.h>
|
|
+#endif
|
|
|
|
+
|
|
SDL_Surface *SDL_Video;
|
|
SDL_Surface *SDL_Screen;
|
|
SDL_Surface *TransitionScreen;
|
|
@@ -172,6 +176,8 @@
|
|
|
|
TFB_DrawCanvas_Initialize ();
|
|
|
|
+ TFB_InitOnScreenKeyboard ();
|
|
+
|
|
return 0;
|
|
}
|
|
|
|
@@ -397,3 +403,155 @@
|
|
SDL_FreeSurface (*screen);
|
|
*screen = NULL;
|
|
}
|
|
+
|
|
+#ifdef ANDROID
|
|
+
|
|
+static SDL_Rect SDL_LeftJoystickRect, SDL_RightJoystickRect, SDL_TextInputRect;
|
|
+
|
|
+void
|
|
+TFB_InitOnScreenKeyboard (void)
|
|
+{
|
|
+ SDL_ANDROID_GetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_DPAD, &SDL_LeftJoystickRect);
|
|
+ SDL_ANDROID_GetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_DPAD2, &SDL_RightJoystickRect);
|
|
+ SDL_ANDROID_GetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_TEXT, &SDL_TextInputRect);
|
|
+
|
|
+ /* TFB_SetOnScreenKeyboard_Hidden (); */
|
|
+ TFB_SetOnScreenKeyboard_Menu ();
|
|
+}
|
|
+
|
|
+void
|
|
+TFB_SetOnScreenKeyboard_Hidden (void)
|
|
+{
|
|
+ if (SDL_ANDROID_GetScreenKeyboardRedefinedByUser())
|
|
+ return;
|
|
+ SDL_Rect b;
|
|
+ b.w = b.h = b.x = b.y = 0;
|
|
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_0, &b);
|
|
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_1, &b);
|
|
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_2, &b);
|
|
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_3, &b);
|
|
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_4, &b);
|
|
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_5, &b);
|
|
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_DPAD, &b);
|
|
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_DPAD2, &b);
|
|
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_TEXT, &b);
|
|
+}
|
|
+
|
|
+void
|
|
+TFB_SetOnScreenKeyboard_Menu (void)
|
|
+{
|
|
+ if (SDL_ANDROID_GetScreenKeyboardRedefinedByUser())
|
|
+ return;
|
|
+ TFB_SetOnScreenKeyboard_Hidden();
|
|
+ SDL_Rect b;
|
|
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_DPAD, &SDL_LeftJoystickRect);
|
|
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_TEXT, &SDL_TextInputRect);
|
|
+ b.w = SDL_RightJoystickRect.w / 2;
|
|
+ b.h = SDL_RightJoystickRect.h / 2;
|
|
+ b.x = SDL_RightJoystickRect.x + b.w;
|
|
+ b.y = SDL_RightJoystickRect.y + SDL_RightJoystickRect.h - b.h;
|
|
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_0, &b);
|
|
+ b.x = SDL_RightJoystickRect.x;
|
|
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_1, &b);
|
|
+}
|
|
+
|
|
+void
|
|
+TFB_SetOnScreenKeyboard_Starmap (void)
|
|
+{
|
|
+ if (SDL_ANDROID_GetScreenKeyboardRedefinedByUser())
|
|
+ return;
|
|
+ TFB_SetOnScreenKeyboard_Menu();
|
|
+ SDL_Rect b;
|
|
+ b.h = SDL_RightJoystickRect.h / 2;
|
|
+ b.w = SDL_RightJoystickRect.w / 2;
|
|
+ b.x = SDL_RightJoystickRect.x - b.w;
|
|
+ b.y = SDL_RightJoystickRect.y + SDL_RightJoystickRect.h - b.h;
|
|
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_3, &b);
|
|
+ b.x -= b.w;
|
|
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_4, &b);
|
|
+}
|
|
+
|
|
+void
|
|
+TFB_SetOnScreenKeyboard_Melee (void)
|
|
+{
|
|
+ if (SDL_ANDROID_GetScreenKeyboardRedefinedByUser())
|
|
+ return;
|
|
+ /* Make the on-screen buttons slightly overlap, so we can hit them with one finger */
|
|
+ TFB_SetOnScreenKeyboard_Hidden();
|
|
+ SDL_Rect b;
|
|
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_DPAD, &SDL_LeftJoystickRect);
|
|
+ b.w = SDL_RightJoystickRect.w * 3 / 5;
|
|
+ b.h = SDL_RightJoystickRect.h * 3 / 5;
|
|
+ b.x = SDL_RightJoystickRect.x + SDL_RightJoystickRect.w - b.w;
|
|
+ b.y = SDL_RightJoystickRect.y + SDL_RightJoystickRect.h - b.h; //SDL_RightJoystickRect.y;
|
|
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_0, &b);
|
|
+ b.x = SDL_RightJoystickRect.x;
|
|
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_1, &b);
|
|
+ // Throttle button is replaced by tapping joystick
|
|
+ /*
|
|
+ b.w = SDL_RightJoystickRect.w;
|
|
+ b.y = SDL_RightJoystickRect.y + SDL_RightJoystickRect.h - b.h;
|
|
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_2, &b);
|
|
+ */
|
|
+}
|
|
+
|
|
+void
|
|
+TFB_SetOnScreenKeyboard_TwoPlayersMelee (void)
|
|
+{
|
|
+ if (SDL_ANDROID_GetScreenKeyboardRedefinedByUser())
|
|
+ return;
|
|
+ /* Mirror the buttons */
|
|
+ TFB_SetOnScreenKeyboard_Melee();
|
|
+ SDL_Rect b = SDL_RightJoystickRect;
|
|
+ b.y = 0;
|
|
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_DPAD2, &b);
|
|
+ b.w = SDL_RightJoystickRect.w * 3 / 5;
|
|
+ b.h = SDL_RightJoystickRect.h * 3 / 5;
|
|
+ b.x = 0;
|
|
+ b.y = 0; // SDL_RightJoystickRect.h - b.h;
|
|
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_3, &b);
|
|
+ b.x = SDL_RightJoystickRect.w - b.w;
|
|
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_4, &b);
|
|
+ // Throttle button is replaced by tapping joystick
|
|
+ /*
|
|
+ b.w = SDL_RightJoystickRect.w;
|
|
+ b.x = 0;
|
|
+ b.y = 0;
|
|
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_5, &b);
|
|
+ */
|
|
+}
|
|
+
|
|
+#else
|
|
+
|
|
+/* Stubs */
|
|
+void
|
|
+TFB_InitOnScreenKeyboard (void)
|
|
+{
|
|
+}
|
|
+
|
|
+void
|
|
+TFB_SetOnScreenKeyboard_Hidden (void)
|
|
+{
|
|
+}
|
|
+
|
|
+void
|
|
+TFB_SetOnScreenKeyboard_Menu (void)
|
|
+{
|
|
+}
|
|
+
|
|
+void
|
|
+TFB_SetOnScreenKeyboard_Starmap (void)
|
|
+{
|
|
+}
|
|
+
|
|
+void
|
|
+TFB_SetOnScreenKeyboard_Melee (void)
|
|
+{
|
|
+}
|
|
+
|
|
+void
|
|
+TFB_SetOnScreenKeyboard_TwoPlayersMelee (void)
|
|
+{
|
|
+}
|
|
+
|
|
+#endif
|
|
Index: libs/graphics/sdl/sdl_common.h
|
|
===================================================================
|
|
--- libs/graphics/sdl/sdl_common.h (revision 3779)
|
|
+++ libs/graphics/sdl/sdl_common.h (working copy)
|
|
@@ -52,4 +52,6 @@
|
|
int ReInit_Screen (SDL_Surface **screen, SDL_Surface *templat, int w, int h);
|
|
void UnInit_Screen (SDL_Surface **screen);
|
|
|
|
+void TFB_InitOnScreenKeyboard (void);
|
|
+
|
|
#endif
|
|
Index: libs/graphics/sdl/pure.c
|
|
===================================================================
|
|
--- libs/graphics/sdl/pure.c (revision 3779)
|
|
+++ libs/graphics/sdl/pure.c (working copy)
|
|
@@ -104,6 +104,7 @@
|
|
{
|
|
int i, videomode_flags;
|
|
SDL_PixelFormat conv_fmt;
|
|
+ int BPP = 32;
|
|
|
|
GraphicsDriver = driver;
|
|
|
|
@@ -128,6 +129,14 @@
|
|
"under pure SDL, using 640x480", width, height);
|
|
}
|
|
|
|
+#ifdef ANDROID
|
|
+ videomode_flags = SDL_SWSURFACE;
|
|
+ ScreenWidthActual = 320;
|
|
+ ScreenHeightActual = 240;
|
|
+ graphics_backend = &pure_unscaled_backend;
|
|
+ BPP = 16;
|
|
+#endif
|
|
+
|
|
videomode_flags |= SDL_ANYFORMAT;
|
|
if (flags & TFB_GFXFLAGS_FULLSCREEN)
|
|
videomode_flags |= SDL_FULLSCREEN;
|
|
@@ -135,7 +144,7 @@
|
|
/* We'll ask for a 32bpp frame, but it doesn't really matter, because we've set
|
|
SDL_ANYFORMAT */
|
|
SDL_Video = SDL_SetVideoMode (ScreenWidthActual, ScreenHeightActual,
|
|
- 32, videomode_flags);
|
|
+ BPP, videomode_flags);
|
|
|
|
if (SDL_Video == NULL)
|
|
{
|
|
Index: libs/graphics/gfx_common.h
|
|
===================================================================
|
|
--- libs/graphics/gfx_common.h (revision 3779)
|
|
+++ libs/graphics/gfx_common.h (working copy)
|
|
@@ -107,4 +107,10 @@
|
|
extern int ScreenColorDepth;
|
|
extern int GraphicsDriver;
|
|
|
|
+void TFB_SetOnScreenKeyboard_Hidden (void);
|
|
+void TFB_SetOnScreenKeyboard_Menu (void);
|
|
+void TFB_SetOnScreenKeyboard_Starmap (void);
|
|
+void TFB_SetOnScreenKeyboard_Melee (void);
|
|
+void TFB_SetOnScreenKeyboard_TwoPlayersMelee (void);
|
|
+
|
|
#endif
|