100 lines
3.4 KiB
C
100 lines
3.4 KiB
C
//Copyright Paul Reiche, Fred Ford. 1992-2002
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/*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef _SNDLIB_H
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#define _SNDLIB_H
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#include "port.h"
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#include "libs/strlib.h"
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typedef STRING_TABLE SOUND_REF;
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typedef STRING SOUND;
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// SOUNDPTR is really a TFB_SoundSample**
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typedef void *SOUNDPTR;
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typedef struct soundposition
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{
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BOOLEAN positional;
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int x, y;
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} SoundPosition;
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#define InitSoundResources InitStringTableResources
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#define CaptureSound CaptureStringTable
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#define ReleaseSound ReleaseStringTable
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#define GetSoundRef GetStringTable
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#define GetSoundCount GetStringTableCount
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#define GetSoundIndex GetStringTableIndex
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#define SetAbsSoundIndex SetAbsStringTableIndex
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#define SetRelSoundIndex SetRelStringTableIndex
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extern SOUNDPTR GetSoundAddress (SOUND sound);
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typedef struct tfb_soundsample TFB_SoundSample;
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typedef TFB_SoundSample **MUSIC_REF;
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extern BOOLEAN InitSound (int argc, char *argv[]);
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extern void UninitSound (void);
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extern SOUND_REF LoadSoundFile (const char *pStr);
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extern MUSIC_REF LoadMusicFile (const char *pStr);
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extern BOOLEAN InstallAudioResTypes (void);
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extern SOUND_REF LoadSoundInstance (RESOURCE res);
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extern MUSIC_REF LoadMusicInstance (RESOURCE res);
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extern BOOLEAN DestroySound (SOUND_REF SoundRef);
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extern BOOLEAN DestroyMusic (MUSIC_REF MusicRef);
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#define MAX_CHANNELS 8
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#define MAX_VOLUME 255
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#define NORMAL_VOLUME 160
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#define FIRST_SFX_CHANNEL 0
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#define MIN_FX_CHANNEL 1
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#define NUM_FX_CHANNELS 4
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#define LAST_SFX_CHANNEL (MIN_FX_CHANNEL + NUM_FX_CHANNELS - 1)
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#define NUM_SFX_CHANNELS (MIN_FX_CHANNEL + NUM_FX_CHANNELS)
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extern void PLRPlaySong (MUSIC_REF MusicRef, BOOLEAN Continuous, BYTE
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Priority);
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extern void PLRStop (MUSIC_REF MusicRef);
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extern BOOLEAN PLRPlaying (MUSIC_REF MusicRef);
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extern void PLRSeek (MUSIC_REF MusicRef, DWORD pos);
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extern void PLRPause (MUSIC_REF MusicRef);
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extern void PLRResume (MUSIC_REF MusicRef);
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extern void snd_PlaySpeech (MUSIC_REF SpeechRef);
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extern void snd_StopSpeech (void);
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extern void PlayChannel (COUNT channel, SOUND snd, SoundPosition pos,
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void *positional_object, unsigned char priority);
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extern BOOLEAN ChannelPlaying (COUNT Channel);
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extern void * GetPositionalObject (COUNT channel);
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extern void SetPositionalObject (COUNT channel, void *positional_object);
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extern void UpdateSoundPosition (COUNT channel, SoundPosition pos);
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extern void StopChannel (COUNT Channel, BYTE Priority);
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extern void SetMusicVolume (COUNT Volume);
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extern void SetChannelVolume (COUNT Channel, COUNT Volume, BYTE
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Priority);
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extern void StopSound (void);
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extern BOOLEAN SoundPlaying (void);
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extern void WaitForSoundEnd (COUNT Channel);
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#define TFBSOUND_WAIT_ALL ((COUNT)~0)
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extern DWORD FadeMusic (BYTE end_vol, SIZE TimeInterval);
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#endif /* _SNDLIB_H */
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