That was a codesign problem. You also need to fix your iPhone SDK installation to not do a provisioning check. Look here for details: http://networkpx.blogspot.com/2009/09/compiling-iphoneos-31-apps-with-xcode.html
That was a codesign problem. You also need to fix your iPhone SDK installation to not do a provisioning check. Look here for details: http://networkpx.blogspot.com/2009/09/compiling-iphoneos-31-apps-with-xcode.html