1775 lines
50 KiB
Diff
1775 lines
50 KiB
Diff
Index: uqm.c
|
|
===================================================================
|
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--- uqm.c (revision 1307)
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+++ uqm.c (working copy)
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@@ -63,6 +63,22 @@
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// Including this is actually necessary on OSX.
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#endif
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+#if defined (ANDROID)
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+# include <SDL_android.h>
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+static void AndroidAppPutToBackgroundCallback (void)
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+{
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+ SDL_ANDROID_PauseAudioPlayback ();
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+ GameActive = FALSE;
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+ //GamePaused = TRUE;
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+}
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+static void SDLCALL AndroidAppRestoredCallback (void)
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+{
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+ SDL_ANDROID_ResumeAudioPlayback ();
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+ GameActive = TRUE;
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+ //GamePaused = FALSE;
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+}
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+#endif
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+
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struct bool_option
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{
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bool value;
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@@ -256,8 +272,8 @@
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INIT_CONFIG_OPTION( gamma, 0.0f ),
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INIT_CONFIG_OPTION( soundDriver, audio_DRIVER_MIXSDL ),
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INIT_CONFIG_OPTION( soundQuality, audio_QUALITY_MEDIUM ),
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- INIT_CONFIG_OPTION( use3doMusic, true ),
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- INIT_CONFIG_OPTION( useRemixMusic, false ),
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+ INIT_CONFIG_OPTION( use3doMusic, false ),
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+ INIT_CONFIG_OPTION( useRemixMusic, true ),
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INIT_CONFIG_OPTION( whichCoarseScan, OPT_PC ),
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INIT_CONFIG_OPTION( whichMenu, OPT_PC ),
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INIT_CONFIG_OPTION( whichFonts, OPT_PC ),
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@@ -346,6 +362,14 @@
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return optionsResult;
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}
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+#if defined (ANDROID)
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+ SDL_ANDROID_SetApplicationPutToBackgroundCallback (AndroidAppPutToBackgroundCallback, AndroidAppRestoredCallback);
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+ if( !fileExists("config/save") ) {
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+ // Copy savegames from UQM non-HD, I'm too lazy to do that properly.
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+ system("SAVEDIR=`pwd`/config/save ; mkdir -p $SAVEDIR ; cd ../../../../app-data/com.sourceforge.sc2/config/save || exit 1 ; for f in * ; do cat $f > $SAVEDIR/$f ; done");
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+ }
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+#endif
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+
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TFB_PreInit ();
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mem_init ();
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InitThreadSystem ();
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Index: libs/log/uqmlog.c
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===================================================================
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--- libs/log/uqmlog.c (revision 1307)
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+++ libs/log/uqmlog.c (working copy)
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@@ -23,6 +23,9 @@
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#include <stdlib.h>
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#include <signal.h>
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#include <errno.h>
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+#ifdef ANDROID
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+#include <android/log.h>
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+#endif
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#include "libs/threadlib.h"
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|
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#ifndef MAX_LOG_ENTRY_SIZE
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@@ -190,6 +193,9 @@
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if ((int)level <= maxStreamLevel)
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{
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fprintf (streamOut, "%s\n", full_msg);
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+#ifdef ANDROID
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+ __android_log_print( ANDROID_LOG_INFO, "Ur-Quan Masters", "%s", full_msg );
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+#endif
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}
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if ((int)level <= maxLevel)
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@@ -226,6 +232,9 @@
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if ((int)level <= maxStreamLevel)
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{
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fprintf (streamOut, "%s\n", full_msg);
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+#ifdef ANDROID
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+ __android_log_print( ANDROID_LOG_INFO, "Ur-Quan Masters", "%s", full_msg );
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+#endif
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}
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|
|
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if ((int)level <= maxLevel)
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Index: libs/log/msgbox_win.c
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|
===================================================================
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--- libs/log/msgbox_win.c (revision 1307)
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+++ libs/log/msgbox_win.c (working copy)
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@@ -14,6 +14,7 @@
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
|
|
|
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+#ifndef ANDROID
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#include "msgbox.h"
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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@@ -64,4 +65,4 @@
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free (swTitle);
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free (swMsg);
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}
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-
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+#endif
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Index: libs/log/msgbox_stub.c
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|
===================================================================
|
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--- libs/log/msgbox_stub.c (revision 1307)
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+++ libs/log/msgbox_stub.c (working copy)
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@@ -16,6 +16,9 @@
|
|
|
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#include "msgbox.h"
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#include "loginternal.h"
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+#ifdef ANDROID
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+#include <android/log.h>
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+#endif
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|
|
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void
|
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log_displayBox (const /*UTF-8*/char *title, int isError,
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@@ -26,6 +29,9 @@
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// So just inform the user of our predicament
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fprintf (streamOut, "Do not know how to display %s box\n",
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isError ? "an error" : "a");
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+#ifdef ANDROID
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+ __android_log_print( isError ? ANDROID_LOG_FATAL : ANDROID_LOG_INFO, "Ur-Quan Masters", "%s: %s", title, msg );
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+#endif
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|
|
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// Suppress the compiler warnings in any case.
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(void)title;
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Index: libs/uio/io.c
|
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===================================================================
|
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--- libs/uio/io.c (revision 1307)
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|
+++ libs/uio/io.c (working copy)
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@@ -35,6 +35,7 @@
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#include "mem.h"
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#include "uioutils.h"
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#include "uioport.h"
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+#include "../log.h"
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#ifdef uio_MEM_DEBUG
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# include "memdebug.h"
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#endif
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@@ -193,6 +194,7 @@
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errno = EINVAL;
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return NULL;
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}
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+ log_add (log_Info, "uio_open %s", sourcePath);
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handle = uio_open(sourceDir, sourcePath,
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((flags & uio_MOUNT_RDONLY) == uio_MOUNT_RDONLY ?
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O_RDONLY : O_RDWR)
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@@ -201,12 +203,14 @@
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#endif
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, 0);
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if (handle == NULL) {
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+ log_add (log_Info, "uio_open failed for %s", sourcePath);
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// errno is set
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return NULL;
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}
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}
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handler = uio_getFileSystemHandler(fsType);
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+ log_add (log_Info, "uio_getFileSystemHandler %p", handler);
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if (handler == NULL) {
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if (handle)
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uio_close(handle);
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@@ -703,6 +707,7 @@
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&readMountInfo, &readPDirHandle, NULL,
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&writeMountInfo, &writePDirHandle, NULL, &name) == -1) {
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// errno is set
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+ log_add (log_Info, "uio_open: uio_getPhysicalAccess failed for '%s'", path);
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return NULL;
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}
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@@ -729,6 +734,7 @@
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uio_PDirHandle_unref(readPDirHandle);
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uio_PDirHandle_unref(writePDirHandle);
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errno = EEXIST;
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+ log_add (log_Info, "uio_open: O_CREAT | O_EXCL: file already exists '%s'", name);
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return NULL;
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}
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if ((flags & O_TRUNC) == O_TRUNC) {
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@@ -745,6 +751,7 @@
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uio_PDirHandle_unref(readPDirHandle);
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uio_PDirHandle_unref(writePDirHandle);
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errno = savedErrno;
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+ log_add (log_Info, "uio_open: uio_copyFilePhysical failed '%s'", name);
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return NULL;
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}
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}
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@@ -766,6 +773,7 @@
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handle = (pDirHandle->pRoot->handler->open)(pDirHandle, name, flags, mode);
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// Also adds a new entry to the physical dir if appropriate.
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if (handle == NULL) {
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+ log_add (log_Info, "uio_open: open file failed '%s'", name);
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int savedErrno = errno;
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uio_free(name);
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uio_PDirHandle_unref(pDirHandle);
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Index: libs/uio/zip/zip.c
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===================================================================
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--- libs/uio/zip/zip.c (revision 1307)
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+++ libs/uio/zip/zip.c (working copy)
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@@ -1366,6 +1366,10 @@
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gPFileData->gid = (uid_t) makeUInt16(buf[12], buf[13]);
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break;
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}
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+ case 0x7875: // 'Unix string UID/GID'
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+ // Just skip it
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+ break;
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+
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default:
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#ifdef DEBUG
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fprintf(stderr, "Debug: Extra field 0x%04x unsupported, "
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Index: libs/md5/md5.c
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===================================================================
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--- libs/md5/md5.c (revision 1307)
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+++ libs/md5/md5.c (working copy)
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@@ -21,7 +21,7 @@
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/* Written by Ulrich Drepper <drepper@gnu.ai.mit.edu>, 1995. */
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|
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-#include <config.h>
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+#include "config.h"
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#include "md5.h"
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|
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Index: libs/input/sdl/vcontrol.c
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|
===================================================================
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--- libs/input/sdl/vcontrol.c (revision 1307)
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|
+++ libs/input/sdl/vcontrol.c (working copy)
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@@ -46,6 +46,7 @@
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typedef struct vcontrol_joystick_axis {
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keybinding *neg, *pos;
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int polarity;
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+ int value;
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} axis_type;
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typedef struct vcontrol_joystick_hat {
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@@ -66,7 +67,7 @@
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|
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#endif /* HAVE_JOYSTICK */
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|
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-static unsigned int joycount;
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+static unsigned int joycount = 0;
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static unsigned int num_sdl_keys = 0;
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static keybinding **bindings = NULL;
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|
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@@ -141,6 +142,7 @@
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for (j = 0; j < axes; j++)
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{
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x->axes[j].neg = x->axes[j].pos = NULL;
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+ x->axes[j].polarity = x->axes[j].value = 0;
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}
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for (j = 0; j < hats; j++)
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{
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@@ -818,6 +820,7 @@
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int t;
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if (!joysticks[port].stick)
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return;
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+ joysticks[port].axes[axis].value = value;
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t = joysticks[port].threshold;
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if (value > t)
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{
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@@ -894,6 +897,25 @@
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#endif /* HAVE_JOYSTICK */
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}
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+int
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+VControl_GetJoyAxis(int port, int axis)
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+{
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+#ifdef HAVE_JOYSTICK
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+ if( joycount <= port )
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+ return 0;
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+ if (!joysticks[port].stick || joysticks[port].numaxes <= axis )
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+ return 0;
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+ return joysticks[port].axes[axis].value;
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+#else
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+ return 0;
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+#endif /* HAVE_JOYSTICK */
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+};
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+
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+int VControl_GetJoysticksAmount()
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+{
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+ return joycount;
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+};
|
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+
|
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void
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VControl_ResetInput (void)
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{
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Index: libs/input/sdl/vcontrol.h
|
|
===================================================================
|
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--- libs/input/sdl/vcontrol.h (revision 1307)
|
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+++ libs/input/sdl/vcontrol.h (working copy)
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@@ -76,6 +76,9 @@
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void VControl_ProcessJoyAxis (int port, int axis, int value);
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void VControl_ProcessJoyHat (int port, int which, Uint8 value);
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|
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+int VControl_GetJoyAxis(int port, int axis);
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+int VControl_GetJoysticksAmount();
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+
|
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/* Force the input into the blank state. For preventing "sticky" keys. */
|
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void VControl_ResetInput (void);
|
|
|
|
Index: libs/input/sdl/input.c
|
|
===================================================================
|
|
--- libs/input/sdl/input.c (revision 1307)
|
|
+++ libs/input/sdl/input.c (working copy)
|
|
@@ -88,6 +88,7 @@
|
|
"weapon",
|
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"special",
|
|
"escape",
|
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+ "thrust",
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|
NULL
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};
|
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|
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@@ -188,7 +189,7 @@
|
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directory. */
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LoadResourceIndex (contentDir, "uqm.key", "keys.");
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}
|
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-
|
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+
|
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register_flight_controls ();
|
|
|
|
return;
|
|
Index: libs/resource/filecntl.c
|
|
===================================================================
|
|
--- libs/resource/filecntl.c (revision 1307)
|
|
+++ libs/resource/filecntl.c (working copy)
|
|
@@ -26,6 +26,7 @@
|
|
#include "port.h"
|
|
#include "resintrn.h"
|
|
#include "libs/uio.h"
|
|
+#include "libs/log.h"
|
|
|
|
uio_Stream *
|
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res_OpenResFile (uio_DirHandle *dir, const char *filename, const char *mode)
|
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@@ -34,7 +35,10 @@
|
|
struct stat sb;
|
|
|
|
if (uio_stat (dir, filename, &sb) == 0 && S_ISDIR(sb.st_mode))
|
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+ {
|
|
+ log_add (log_Debug, "res_OpenResFile('%s', '%s') - cannot open dir as file", filename, mode);
|
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return ((uio_Stream *) ~0);
|
|
+ }
|
|
|
|
fp = uio_fopen (dir, filename, mode);
|
|
|
|
Index: libs/sound/decoders/oggaud.c
|
|
===================================================================
|
|
--- libs/sound/decoders/oggaud.c (revision 1307)
|
|
+++ libs/sound/decoders/oggaud.c (working copy)
|
|
@@ -270,7 +270,7 @@
|
|
// this is the closest to a frame there is in ogg vorbis stream
|
|
// doesn't seem to be a func to retrive it
|
|
#ifdef OVCODEC_TREMOR
|
|
- return ova->vf.os->pageno;
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+ return ova->vf.os.pageno;
|
|
#else
|
|
return ova->vf.os.pageno;
|
|
#endif /* OVCODEC_TREMOR */
|
|
Index: libs/graphics/gfx_common.h
|
|
===================================================================
|
|
--- libs/graphics/gfx_common.h (revision 1307)
|
|
+++ libs/graphics/gfx_common.h (working copy)
|
|
@@ -119,4 +119,10 @@
|
|
extern int ScreenColorDepth;
|
|
extern int GraphicsDriver;
|
|
|
|
+void TFB_SetOnScreenKeyboard_Hidden (void);
|
|
+void TFB_SetOnScreenKeyboard_Menu (void);
|
|
+void TFB_SetOnScreenKeyboard_Starmap (void);
|
|
+void TFB_SetOnScreenKeyboard_Melee (void);
|
|
+void TFB_SetOnScreenKeyboard_TwoPlayersMelee (void);
|
|
+
|
|
#endif
|
|
Index: libs/graphics/sdl/sdl_common.c
|
|
===================================================================
|
|
--- libs/graphics/sdl/sdl_common.c (revision 1307)
|
|
+++ libs/graphics/sdl/sdl_common.c (working copy)
|
|
@@ -34,7 +34,11 @@
|
|
#include "libs/memlib.h"
|
|
#include "libs/vidlib.h"
|
|
#include SDL_INCLUDE(SDL_thread.h)
|
|
+#ifdef ANDROID
|
|
+#include <SDL/SDL_screenkeyboard.h>
|
|
+#endif
|
|
|
|
+
|
|
SDL_Surface *SDL_Video;
|
|
SDL_Surface *SDL_Screen;
|
|
SDL_Surface *TransitionScreen;
|
|
@@ -199,6 +203,8 @@
|
|
|
|
atexit (TFB_UninitGraphics);
|
|
|
|
+ TFB_InitOnScreenKeyboard ();
|
|
+
|
|
return 0;
|
|
}
|
|
|
|
@@ -635,3 +641,155 @@
|
|
}
|
|
}
|
|
|
|
+
|
|
+#ifdef ANDROID
|
|
+
|
|
+static SDL_Rect SDL_LeftJoystickRect, SDL_RightJoystickRect, SDL_TextInputRect;
|
|
+
|
|
+void
|
|
+TFB_InitOnScreenKeyboard (void)
|
|
+{
|
|
+ SDL_ANDROID_GetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_DPAD, &SDL_LeftJoystickRect);
|
|
+ SDL_ANDROID_GetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_DPAD2, &SDL_RightJoystickRect);
|
|
+ SDL_ANDROID_GetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_TEXT, &SDL_TextInputRect);
|
|
+
|
|
+ /* TFB_SetOnScreenKeyboard_Hidden (); */
|
|
+ TFB_SetOnScreenKeyboard_Menu ();
|
|
+}
|
|
+
|
|
+void
|
|
+TFB_SetOnScreenKeyboard_Hidden (void)
|
|
+{
|
|
+ if (SDL_ANDROID_GetScreenKeyboardRedefinedByUser())
|
|
+ return;
|
|
+ SDL_Rect b;
|
|
+ b.w = b.h = b.x = b.y = 0;
|
|
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_0, &b);
|
|
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_1, &b);
|
|
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_2, &b);
|
|
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_3, &b);
|
|
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_4, &b);
|
|
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_5, &b);
|
|
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_DPAD, &b);
|
|
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_DPAD2, &b);
|
|
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_TEXT, &b);
|
|
+}
|
|
+
|
|
+void
|
|
+TFB_SetOnScreenKeyboard_Menu (void)
|
|
+{
|
|
+ if (SDL_ANDROID_GetScreenKeyboardRedefinedByUser())
|
|
+ return;
|
|
+ TFB_SetOnScreenKeyboard_Hidden();
|
|
+ SDL_Rect b;
|
|
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_DPAD, &SDL_LeftJoystickRect);
|
|
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_TEXT, &SDL_TextInputRect);
|
|
+ b.w = SDL_RightJoystickRect.w / 2;
|
|
+ b.h = SDL_RightJoystickRect.h / 2;
|
|
+ b.x = SDL_RightJoystickRect.x + b.w;
|
|
+ b.y = SDL_RightJoystickRect.y + SDL_RightJoystickRect.h - b.h;
|
|
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_0, &b);
|
|
+ b.x = SDL_RightJoystickRect.x;
|
|
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_1, &b);
|
|
+}
|
|
+
|
|
+void
|
|
+TFB_SetOnScreenKeyboard_Starmap (void)
|
|
+{
|
|
+ if (SDL_ANDROID_GetScreenKeyboardRedefinedByUser())
|
|
+ return;
|
|
+ TFB_SetOnScreenKeyboard_Menu();
|
|
+ SDL_Rect b;
|
|
+ b.h = SDL_RightJoystickRect.h / 2;
|
|
+ b.w = SDL_RightJoystickRect.w / 2;
|
|
+ b.x = SDL_RightJoystickRect.x - b.w;
|
|
+ b.y = SDL_RightJoystickRect.y + SDL_RightJoystickRect.h - b.h;
|
|
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_3, &b);
|
|
+ b.x -= b.w;
|
|
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_4, &b);
|
|
+}
|
|
+
|
|
+void
|
|
+TFB_SetOnScreenKeyboard_Melee (void)
|
|
+{
|
|
+ if (SDL_ANDROID_GetScreenKeyboardRedefinedByUser())
|
|
+ return;
|
|
+ /* Make the on-screen buttons slightly overlap, so we can hit them with one finger */
|
|
+ TFB_SetOnScreenKeyboard_Hidden();
|
|
+ SDL_Rect b;
|
|
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_DPAD, &SDL_LeftJoystickRect);
|
|
+ b.w = SDL_RightJoystickRect.w * 3 / 5;
|
|
+ b.h = SDL_RightJoystickRect.h * 3 / 5;
|
|
+ b.x = SDL_RightJoystickRect.x + SDL_RightJoystickRect.w - b.w;
|
|
+ b.y = SDL_RightJoystickRect.y + SDL_RightJoystickRect.h - b.h; //SDL_RightJoystickRect.y;
|
|
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_0, &b);
|
|
+ b.x = SDL_RightJoystickRect.x;
|
|
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_1, &b);
|
|
+ // Throttle button is replaced by tapping joystick
|
|
+ /*
|
|
+ b.w = SDL_RightJoystickRect.w;
|
|
+ b.y = SDL_RightJoystickRect.y + SDL_RightJoystickRect.h - b.h;
|
|
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_2, &b);
|
|
+ */
|
|
+}
|
|
+
|
|
+void
|
|
+TFB_SetOnScreenKeyboard_TwoPlayersMelee (void)
|
|
+{
|
|
+ if (SDL_ANDROID_GetScreenKeyboardRedefinedByUser())
|
|
+ return;
|
|
+ /* Mirror the buttons */
|
|
+ TFB_SetOnScreenKeyboard_Melee();
|
|
+ SDL_Rect b = SDL_RightJoystickRect;
|
|
+ b.y = 0;
|
|
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_DPAD2, &b);
|
|
+ b.w = SDL_RightJoystickRect.w * 3 / 5;
|
|
+ b.h = SDL_RightJoystickRect.h * 3 / 5;
|
|
+ b.x = 0;
|
|
+ b.y = 0; // SDL_RightJoystickRect.h - b.h;
|
|
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_3, &b);
|
|
+ b.x = SDL_RightJoystickRect.w - b.w;
|
|
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_4, &b);
|
|
+ // Throttle button is replaced by tapping joystick
|
|
+ /*
|
|
+ b.w = SDL_RightJoystickRect.w;
|
|
+ b.x = 0;
|
|
+ b.y = 0;
|
|
+ SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_5, &b);
|
|
+ */
|
|
+}
|
|
+
|
|
+#else
|
|
+
|
|
+/* Stubs */
|
|
+void
|
|
+TFB_InitOnScreenKeyboard (void)
|
|
+{
|
|
+}
|
|
+
|
|
+void
|
|
+TFB_SetOnScreenKeyboard_Hidden (void)
|
|
+{
|
|
+}
|
|
+
|
|
+void
|
|
+TFB_SetOnScreenKeyboard_Menu (void)
|
|
+{
|
|
+}
|
|
+
|
|
+void
|
|
+TFB_SetOnScreenKeyboard_Starmap (void)
|
|
+{
|
|
+}
|
|
+
|
|
+void
|
|
+TFB_SetOnScreenKeyboard_Melee (void)
|
|
+{
|
|
+}
|
|
+
|
|
+void
|
|
+TFB_SetOnScreenKeyboard_TwoPlayersMelee (void)
|
|
+{
|
|
+}
|
|
+
|
|
+#endif
|
|
Index: libs/graphics/sdl/sdl_common.h
|
|
===================================================================
|
|
--- libs/graphics/sdl/sdl_common.h (revision 1307)
|
|
+++ libs/graphics/sdl/sdl_common.h (working copy)
|
|
@@ -50,4 +50,6 @@
|
|
|
|
SDL_Surface* TFB_DisplayFormatAlpha (SDL_Surface *surface);
|
|
|
|
+void TFB_InitOnScreenKeyboard (void);
|
|
+
|
|
#endif
|
|
Index: libs/graphics/sdl/pure.c
|
|
===================================================================
|
|
--- libs/graphics/sdl/pure.c (revision 1307)
|
|
+++ libs/graphics/sdl/pure.c (working copy)
|
|
@@ -128,6 +128,7 @@
|
|
{
|
|
int i, videomode_flags;
|
|
SDL_PixelFormat conv_fmt;
|
|
+ int BPP = 32;
|
|
|
|
GraphicsDriver = driver;
|
|
|
|
@@ -169,6 +170,14 @@
|
|
}
|
|
}
|
|
|
|
+#ifdef ANDROID
|
|
+ videomode_flags = SDL_SWSURFACE;
|
|
+ //ScreenWidthActual = 1280;
|
|
+ //ScreenHeightActual = 960;
|
|
+ graphics_backend = &pure_unscaled_backend;
|
|
+ BPP = 24;
|
|
+#endif
|
|
+
|
|
videomode_flags |= SDL_ANYFORMAT;
|
|
if (flags & TFB_GFXFLAGS_FULLSCREEN)
|
|
videomode_flags |= SDL_FULLSCREEN;
|
|
@@ -176,7 +185,7 @@
|
|
/* We'll ask for a 32bpp frame, but it doesn't really matter, because we've set
|
|
SDL_ANYFORMAT */
|
|
SDL_Video = SDL_SetVideoMode (ScreenWidthActual, ScreenHeightActual,
|
|
- 32, videomode_flags);
|
|
+ BPP, videomode_flags);
|
|
|
|
if (SDL_Video == NULL)
|
|
{
|
|
Index: uqm/shipstat.c
|
|
===================================================================
|
|
--- uqm/shipstat.c (revision 1307)
|
|
+++ uqm/shipstat.c (working copy)
|
|
@@ -144,6 +144,45 @@
|
|
DrawFilledRectangle (&r);
|
|
}
|
|
|
|
+static void
|
|
+DrawCrewEnergyBoxOutline (RECT *box)
|
|
+{
|
|
+ RECT r;
|
|
+
|
|
+ SetContextForeGroundColor (
|
|
+ BUILD_COLOR (MAKE_RGB15 (0x10, 0x10, 0x10), 0x19));
|
|
+ r.corner.x = box->corner.x;
|
|
+ r.corner.y = box->corner.y + box->extent.height - 1;
|
|
+ r.extent.width = box->extent.width;
|
|
+ r.extent.height = 1;
|
|
+ DrawFilledRectangle (&r);
|
|
+ r.corner.x = box->corner.x + box->extent.width - 1;
|
|
+ r.corner.y = box->corner.y;
|
|
+ r.extent.width = 1;
|
|
+ r.extent.height = box->extent.height;
|
|
+ DrawFilledRectangle (&r);
|
|
+
|
|
+ SetContextForeGroundColor (
|
|
+ BUILD_COLOR (MAKE_RGB15 (0x08, 0x08, 0x08), 0x1F));
|
|
+ r.corner.x = box->corner.x;
|
|
+ r.corner.y = box->corner.y;
|
|
+ r.extent.width = box->extent.width;
|
|
+ r.extent.height = 1;
|
|
+ DrawFilledRectangle (&r);
|
|
+ r.corner.x = box->corner.x;
|
|
+ r.corner.y = box->corner.y;
|
|
+ r.extent.width = 1;
|
|
+ r.extent.height = box->extent.height;
|
|
+ DrawFilledRectangle (&r);
|
|
+
|
|
+ SetContextForeGroundColor (BLACK_COLOR);
|
|
+ r.corner.x = box->corner.x + 1;
|
|
+ r.corner.y = box->corner.y + 1;
|
|
+ r.extent.width = box->extent.width - 2;
|
|
+ r.extent.height = box->extent.height - 2;
|
|
+ DrawFilledRectangle (&r);
|
|
+}
|
|
+
|
|
void
|
|
InitShipStatus (SHIP_INFO *SIPtr, STARSHIP *StarShipPtr, RECT *pClipRect, BOOLEAN inMeleeMenu)
|
|
{
|
|
@@ -256,6 +295,20 @@
|
|
r.extent.height = energy_height;
|
|
r.corner.y = y - r.extent.height + GAUGE_YOFFS + 1;
|
|
DrawFilledRectangle (&r);
|
|
+
|
|
+ // TODO: replace the above ugly code with DrawCrewEnergyBoxOutline(), but I don't want to touch that as long as it works
|
|
+ r.corner.x = 0;
|
|
+ r.corner.y = BAD_GUY_HORIZ_CREW_YOFFS;
|
|
+ if (StarShipPtr && StarShipPtr->playerNr == RPG_PLAYER_NUM)
|
|
+ r.corner.y = GOOD_GUY_HORIZ_CREW_YOFFS;
|
|
+ r.extent.width = crew_height + 2;
|
|
+ r.extent.height = STAT_WIDTH + 2;
|
|
+ DrawCrewEnergyBoxOutline (&r);
|
|
+ r.corner.y = BAD_GUY_HORIZ_ENERGY_YOFFS;
|
|
+ if (StarShipPtr && StarShipPtr->playerNr == RPG_PLAYER_NUM)
|
|
+ r.corner.y = GOOD_GUY_HORIZ_ENERGY_YOFFS;
|
|
+ r.extent.width = energy_height + 2;
|
|
+ DrawCrewEnergyBoxOutline (&r);
|
|
}
|
|
|
|
if (!StarShipPtr || StarShipPtr->captains_name_index)
|
|
@@ -315,7 +368,7 @@
|
|
// DeltaStatistics() below will add specified values to these
|
|
SIPtr->crew_level = 0;
|
|
SIPtr->energy_level = 0;
|
|
- DeltaStatistics (SIPtr, y, crew_delta, energy_delta);
|
|
+ DeltaStatistics (SIPtr, y, crew_delta, energy_delta, StarShipPtr ? StarShipPtr->playerNr : NPC_PLAYER_NUM);
|
|
}
|
|
|
|
UnbatchGraphics ();
|
|
@@ -333,10 +386,11 @@
|
|
// crew_delta <= ShipInfoPtr->max_crew - ShipInfoPtr->crew_level
|
|
void
|
|
DeltaStatistics (SHIP_INFO *ShipInfoPtr, COORD y_offs,
|
|
- SIZE crew_delta, SIZE energy_delta)
|
|
+ SIZE crew_delta, SIZE energy_delta, SIZE player_num)
|
|
{
|
|
- COORD x, y;
|
|
- RECT r;
|
|
+ COORD x, y, y2;
|
|
+ RECT r, r2;
|
|
+ SIZE max_crew_size, max_energy_size;
|
|
|
|
if (crew_delta == 0 && energy_delta == 0)
|
|
return;
|
|
@@ -346,13 +400,15 @@
|
|
|
|
r.extent.width = UNIT_WIDTH;
|
|
r.extent.height = UNIT_HEIGHT;
|
|
+#define MIN(a, b) (((a) <= (b)) ? (a) : (b))
|
|
+ max_crew_size = MIN(ShipInfoPtr->max_crew, MAX_CREW_SIZE);
|
|
+ max_energy_size = ShipInfoPtr->max_energy;
|
|
|
|
if (crew_delta != 0)
|
|
{
|
|
COUNT oldNumBlocks, newNumBlocks, blockI;
|
|
COUNT newCrewLevel;
|
|
|
|
-#define MIN(a, b) (((a) <= (b)) ? (a) : (b))
|
|
oldNumBlocks = MIN(ShipInfoPtr->crew_level, MAX_CREW_SIZE);
|
|
newCrewLevel = ShipInfoPtr->crew_level + crew_delta;
|
|
newNumBlocks = MIN(newCrewLevel, MAX_CREW_SIZE);
|
|
@@ -419,10 +475,33 @@
|
|
// Always print a number for the SIS in the full game.
|
|
DrawBattleCrewAmount (ShipInfoPtr, y_offs);
|
|
}
|
|
+
|
|
+ y2 = BAD_GUY_HORIZ_CREW_YOFFS;
|
|
+ if (player_num == RPG_PLAYER_NUM)
|
|
+ y2 = GOOD_GUY_HORIZ_CREW_YOFFS;
|
|
+
|
|
+ r2.extent.height = UNIT_WIDTH;
|
|
+ r2.extent.width = UNIT_HEIGHT;
|
|
+
|
|
+ for (blockI = 0; blockI < max_crew_size; blockI++)
|
|
+ {
|
|
+ SetContextForeGroundColor (
|
|
+ (ShipInfoPtr->ship_flags & CREW_IMMUNE) ?
|
|
+ ROBOT_UNIT_COLOR : CREW_UNIT_COLOR);
|
|
+ if (blockI >= newNumBlocks)
|
|
+ SetContextForeGroundColor (BLACK_COLOR);
|
|
+
|
|
+ r2.corner.x = HORIZ_CREW_XOFFS + (blockI >> 1) * (UNIT_HEIGHT + 1);
|
|
+ r2.corner.y = y2 + HORIZ_CREW_XOFFS;
|
|
+ if (blockI & 1)
|
|
+ r2.corner.y += UNIT_WIDTH + 1;
|
|
+ DrawFilledRectangle (&r2);
|
|
+ }
|
|
}
|
|
|
|
if (energy_delta != 0)
|
|
{
|
|
+ COUNT blockI;
|
|
if (energy_delta > 0)
|
|
{
|
|
#define FUEL_UNIT_COLOR BUILD_COLOR (MAKE_RGB15 (0x14, 0x00, 0x00), 0x04)
|
|
@@ -458,6 +537,26 @@
|
|
--ShipInfoPtr->energy_level;
|
|
} while (++energy_delta);
|
|
}
|
|
+
|
|
+ y2 = BAD_GUY_HORIZ_ENERGY_YOFFS;
|
|
+ if (player_num == RPG_PLAYER_NUM)
|
|
+ y2 = GOOD_GUY_HORIZ_ENERGY_YOFFS;
|
|
+
|
|
+ r2.extent.height = UNIT_WIDTH;
|
|
+ r2.extent.width = UNIT_HEIGHT;
|
|
+
|
|
+ for (blockI = 0; blockI < max_energy_size; blockI++)
|
|
+ {
|
|
+ SetContextForeGroundColor (FUEL_UNIT_COLOR);
|
|
+ if (blockI >= ShipInfoPtr->energy_level)
|
|
+ SetContextForeGroundColor (BLACK_COLOR);
|
|
+
|
|
+ r2.corner.x = HORIZ_CREW_XOFFS + (blockI >> 1) * (UNIT_HEIGHT + 1);
|
|
+ r2.corner.y = y2 + HORIZ_CREW_XOFFS;
|
|
+ if (blockI & 1)
|
|
+ r2.corner.y += UNIT_WIDTH + 1;
|
|
+ DrawFilledRectangle (&r2);
|
|
+ }
|
|
}
|
|
}
|
|
|
|
Index: uqm/gameinp.c
|
|
===================================================================
|
|
--- uqm/gameinp.c (revision 1307)
|
|
+++ uqm/gameinp.c (working copy)
|
|
@@ -16,6 +16,7 @@
|
|
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
*/
|
|
|
|
+#include <stdlib.h>
|
|
#include "controls.h"
|
|
#include "battlecontrols.h"
|
|
#include "init.h"
|
|
@@ -32,11 +33,14 @@
|
|
#include "libs/timelib.h"
|
|
#include "libs/threadlib.h"
|
|
|
|
-
|
|
+#ifdef ANDROID
|
|
+#define ACCELERATION_INCREMENT (ONE_SECOND)
|
|
+#define MENU_REPEAT_DELAY (ONE_SECOND)
|
|
+#else
|
|
#define ACCELERATION_INCREMENT (ONE_SECOND / 12)
|
|
#define MENU_REPEAT_DELAY (ONE_SECOND / 2)
|
|
+#endif
|
|
|
|
-
|
|
typedef struct
|
|
{
|
|
BOOLEAN (*InputFunc) (void *pInputState);
|
|
@@ -66,6 +70,7 @@
|
|
|
|
volatile BOOLEAN ExitRequested;
|
|
volatile BOOLEAN GamePaused;
|
|
+volatile BOOLEAN OnScreenKeyboardLocked;
|
|
|
|
static InputFrameCallback *inputCallback;
|
|
|
|
@@ -422,16 +427,10 @@
|
|
}
|
|
|
|
static BATTLE_INPUT_STATE
|
|
-ControlInputToBattleInput (const int *keyState)
|
|
+ControlInputToBattleInput (const int *keyState, COUNT player, int direction)
|
|
{
|
|
BATTLE_INPUT_STATE InputState = 0;
|
|
|
|
- if (keyState[KEY_UP])
|
|
- InputState |= BATTLE_THRUST;
|
|
- if (keyState[KEY_LEFT])
|
|
- InputState |= BATTLE_LEFT;
|
|
- if (keyState[KEY_RIGHT])
|
|
- InputState |= BATTLE_RIGHT;
|
|
if (keyState[KEY_WEAPON])
|
|
InputState |= BATTLE_WEAPON;
|
|
if (keyState[KEY_SPECIAL])
|
|
@@ -441,21 +440,35 @@
|
|
if (keyState[KEY_DOWN])
|
|
InputState |= BATTLE_DOWN;
|
|
|
|
+ if(direction < 0)
|
|
+ {
|
|
+ if (keyState[KEY_LEFT])
|
|
+ InputState |= BATTLE_LEFT;
|
|
+ if (keyState[KEY_RIGHT])
|
|
+ InputState |= BATTLE_RIGHT;
|
|
+ if (keyState[KEY_UP])
|
|
+ InputState |= BATTLE_THRUST;
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ InputState |= GetDirectionalJoystickInput(direction, player);
|
|
+ }
|
|
+
|
|
return InputState;
|
|
}
|
|
|
|
BATTLE_INPUT_STATE
|
|
-CurrentInputToBattleInput (COUNT player)
|
|
+CurrentInputToBattleInput (COUNT player, int direction)
|
|
{
|
|
return ControlInputToBattleInput(
|
|
- CurrentInputState.key[PlayerControls[player]]);
|
|
+ CurrentInputState.key[PlayerControls[player]], player, direction);
|
|
}
|
|
|
|
BATTLE_INPUT_STATE
|
|
PulsedInputToBattleInput (COUNT player)
|
|
{
|
|
return ControlInputToBattleInput(
|
|
- PulsedInputState.key[PlayerControls[player]]);
|
|
+ PulsedInputState.key[PlayerControls[player]], player, -1);
|
|
}
|
|
|
|
BOOLEAN
|
|
@@ -500,3 +513,98 @@
|
|
return result;
|
|
}
|
|
|
|
+// Fast arctan2, returns angle in radians as integer, with fractional part in lower 16 bits
|
|
+// Stolen from http://www.dspguru.com/dsp/tricks/fixed-point-atan2-with-self-normalization , precision is said to be 0.07 rads
|
|
+
|
|
+#ifndef M_PI
|
|
+#define M_PI 3.14159265358979323846
|
|
+#endif
|
|
+enum { atan2i_coeff_1 = ((int)(M_PI*65536.0/4)), atan2i_coeff_2 = (3*atan2i_coeff_1), atan2i_PI = (int)(M_PI * 65536.0), SHIP_DIRECTIONS = 16 };
|
|
+
|
|
+static inline int atan2i(int y, int x)
|
|
+{
|
|
+ int angle;
|
|
+ int abs_y = abs(y);
|
|
+ if( abs_y == 0 )
|
|
+ abs_y = 1;
|
|
+ if (x>=0)
|
|
+ {
|
|
+ angle = atan2i_coeff_1 - atan2i_coeff_1 * (x - abs_y) / (x + abs_y);
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ angle = atan2i_coeff_2 - atan2i_coeff_1 * (x + abs_y) / (abs_y - x);
|
|
+ }
|
|
+ if (y < 0)
|
|
+ return(-angle); // negate if in quad III or IV
|
|
+ else
|
|
+ return(angle);
|
|
+}
|
|
+
|
|
+
|
|
+BATTLE_INPUT_STATE GetDirectionalJoystickInput(int direction, int player)
|
|
+{
|
|
+ BATTLE_INPUT_STATE InputState = 0;
|
|
+ static BOOLEAN JoystickThrust[NUM_PLAYERS] = { FALSE, FALSE };
|
|
+ static BOOLEAN JoystickTapFlag[NUM_PLAYERS] = { FALSE, FALSE };
|
|
+ static TimeCount JoystickTapTime[NUM_PLAYERS] = { 0, 0 };
|
|
+
|
|
+ if (CurrentInputState.key[PlayerControls[player]][KEY_THRUST])
|
|
+ InputState |= BATTLE_THRUST;
|
|
+
|
|
+ if(VControl_GetJoysticksAmount() <= 0)
|
|
+ {
|
|
+ if (CurrentInputState.key[PlayerControls[player]][KEY_LEFT])
|
|
+ InputState |= BATTLE_LEFT;
|
|
+ if (CurrentInputState.key[PlayerControls[player]][KEY_RIGHT])
|
|
+ InputState |= BATTLE_RIGHT;
|
|
+ if (CurrentInputState.key[PlayerControls[player]][KEY_UP])
|
|
+ InputState |= BATTLE_THRUST;
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ int axisX = VControl_GetJoyAxis(0, player * 2), axisY = VControl_GetJoyAxis(0, player * 2 + 1);
|
|
+ if( axisX != 0 || axisY != 0 )
|
|
+ {
|
|
+ int angle = atan2i(axisY, axisX), diff;
|
|
+ // Convert it to 16 directions used by Melee
|
|
+ angle += atan2i_PI / SHIP_DIRECTIONS;
|
|
+ if( angle < 0 )
|
|
+ angle += atan2i_PI * 2;
|
|
+ if( angle > atan2i_PI * 2 )
|
|
+ angle -= atan2i_PI * 2;
|
|
+ angle = angle * SHIP_DIRECTIONS / atan2i_PI / 2;
|
|
+
|
|
+ diff = angle - direction - SHIP_DIRECTIONS / 4;
|
|
+ while( diff >= SHIP_DIRECTIONS )
|
|
+ diff -= SHIP_DIRECTIONS;
|
|
+ while( diff < 0 )
|
|
+ diff += SHIP_DIRECTIONS;
|
|
+
|
|
+ if( diff < SHIP_DIRECTIONS / 2 )
|
|
+ InputState |= BATTLE_LEFT;
|
|
+ if( diff > SHIP_DIRECTIONS / 2 )
|
|
+ InputState |= BATTLE_RIGHT;
|
|
+
|
|
+ if( !JoystickTapFlag[player] )
|
|
+ {
|
|
+ JoystickTapFlag[player] = TRUE;
|
|
+ if( GetTimeCounter() < JoystickTapTime[player] + ONE_SECOND )
|
|
+ JoystickThrust[player] = !JoystickThrust[player];
|
|
+ else
|
|
+ JoystickThrust[player] = TRUE;
|
|
+ }
|
|
+ if( JoystickThrust[player] )
|
|
+ InputState |= BATTLE_THRUST;
|
|
+ }
|
|
+ else
|
|
+ {
|
|
+ if( JoystickTapFlag[player] )
|
|
+ {
|
|
+ JoystickTapFlag[player] = FALSE;
|
|
+ JoystickTapTime[player] = GetTimeCounter();
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ return InputState;
|
|
+}
|
|
Index: uqm/planets/solarsys.c
|
|
===================================================================
|
|
--- uqm/planets/solarsys.c (revision 1307)
|
|
+++ uqm/planets/solarsys.c (working copy)
|
|
@@ -1245,18 +1245,19 @@
|
|
static void
|
|
ProcessShipControls (void)
|
|
{
|
|
- COUNT index;
|
|
+ COUNT index = GetFrameIndex (GLOBAL (ShipStamp.frame));;
|
|
SIZE delta_x, delta_y;
|
|
+ BATTLE_INPUT_STATE InputState = GetDirectionalJoystickInput(index, 0);
|
|
|
|
- if (CurrentInputState.key[PlayerControls[0]][KEY_UP])
|
|
+ if (InputState & BATTLE_THRUST)
|
|
delta_y = -1;
|
|
else
|
|
delta_y = 0;
|
|
|
|
delta_x = 0;
|
|
- if (CurrentInputState.key[PlayerControls[0]][KEY_LEFT])
|
|
+ if (InputState & BATTLE_LEFT)
|
|
delta_x -= 1;
|
|
- if (CurrentInputState.key[PlayerControls[0]][KEY_RIGHT])
|
|
+ if (InputState & BATTLE_RIGHT)
|
|
delta_x += 1;
|
|
|
|
if (delta_x || delta_y < 0)
|
|
@@ -1269,7 +1270,6 @@
|
|
else
|
|
delta_y = 0;
|
|
|
|
- index = GetFrameIndex (GLOBAL (ShipStamp.frame));
|
|
if (pSolarSysState->turn_counter)
|
|
--pSolarSysState->turn_counter;
|
|
else if (delta_x)
|
|
@@ -2473,7 +2473,9 @@
|
|
InitSolarSys ();
|
|
SetMenuSounds (MENU_SOUND_NONE, MENU_SOUND_NONE);
|
|
SolarSysState.InputFunc = DoIpFlight;
|
|
+ TFB_SetOnScreenKeyboard_Melee ();
|
|
DoInput (&SolarSysState, FALSE);
|
|
+ TFB_SetOnScreenKeyboard_Menu ();
|
|
UninitSolarSys ();
|
|
pSolarSysState = 0;
|
|
}
|
|
@@ -2751,13 +2753,17 @@
|
|
|
|
if (pSS->InOrbit)
|
|
{ // CheckShipLocation() or InitSolarSys() sent us to orbital
|
|
+ TFB_SetOnScreenKeyboard_Menu ();
|
|
EnterPlanetOrbit ();
|
|
+ TFB_SetOnScreenKeyboard_Melee ();
|
|
SetMenuSounds (MENU_SOUND_NONE, MENU_SOUND_NONE);
|
|
pSS->InOrbit = FALSE;
|
|
}
|
|
else if (cancel || LastActivity == CHECK_LOAD)
|
|
{
|
|
+ TFB_SetOnScreenKeyboard_Menu ();
|
|
SolarSysMenu ();
|
|
+ TFB_SetOnScreenKeyboard_Melee ();
|
|
SetMenuSounds (MENU_SOUND_NONE, MENU_SOUND_NONE);
|
|
}
|
|
else
|
|
Index: uqm/planets/pstarmap.c
|
|
===================================================================
|
|
--- uqm/planets/pstarmap.c (revision 1307)
|
|
+++ uqm/planets/pstarmap.c (working copy)
|
|
@@ -2005,7 +2005,9 @@
|
|
SetMenuSounds (MENU_SOUND_NONE, MENU_SOUND_NONE);
|
|
SetMenuRepeatDelay (MIN_ACCEL_DELAY, MAX_ACCEL_DELAY, STEP_ACCEL_DELAY,
|
|
TRUE);
|
|
+ TFB_SetOnScreenKeyboard_Starmap ();
|
|
DoInput (&MenuState, FALSE);
|
|
+ TFB_SetOnScreenKeyboard_Menu ();
|
|
SetMenuSounds (MENU_SOUND_ARROWS, MENU_SOUND_SELECT);
|
|
SetDefaultMenuRepeatDelay ();
|
|
|
|
Index: uqm/planets/lander.c
|
|
===================================================================
|
|
--- uqm/planets/lander.c (revision 1307)
|
|
+++ uqm/planets/lander.c (working copy)
|
|
@@ -1852,15 +1852,15 @@
|
|
if (crew_left)
|
|
{
|
|
SIZE index = GetFrameIndex (LanderFrame[0]);
|
|
+ BATTLE_INPUT_STATE InputState = GetDirectionalJoystickInput(index, 0);
|
|
if (turn_wait)
|
|
--turn_wait;
|
|
- else if (CurrentInputState.key[PlayerControls[0]][KEY_LEFT] ||
|
|
- CurrentInputState.key[PlayerControls[0]][KEY_RIGHT])
|
|
+ else if ((InputState & BATTLE_LEFT) || (InputState & BATTLE_RIGHT))
|
|
{
|
|
COUNT landerSpeedNumer;
|
|
COUNT angle;
|
|
|
|
- if (CurrentInputState.key[PlayerControls[0]][KEY_LEFT])
|
|
+ if (InputState & BATTLE_LEFT)
|
|
--index;
|
|
else
|
|
++index;
|
|
@@ -1884,7 +1884,7 @@
|
|
turn_wait = SHUTTLE_TURN_WAIT;
|
|
}
|
|
|
|
- if (!CurrentInputState.key[PlayerControls[0]][KEY_UP])
|
|
+ if (!(InputState & BATTLE_THRUST))
|
|
{
|
|
dx = 0;
|
|
dy = 0;
|
|
@@ -2212,7 +2212,9 @@
|
|
landerInputState.Initialized = FALSE;
|
|
landerInputState.InputFunc = DoPlanetSide;
|
|
SetMenuSounds (MENU_SOUND_NONE, MENU_SOUND_NONE);
|
|
+ TFB_SetOnScreenKeyboard_Melee ();
|
|
DoInput (&landerInputState, FALSE);
|
|
+ TFB_SetOnScreenKeyboard_Menu ();
|
|
|
|
if (!(GLOBAL (CurrentActivity) & CHECK_ABORT))
|
|
{
|
|
Index: uqm/menu.c
|
|
===================================================================
|
|
--- uqm/menu.c (revision 1307)
|
|
+++ uqm/menu.c (working copy)
|
|
@@ -508,7 +508,7 @@
|
|
s.origin.x = RADAR_X - r.corner.x;
|
|
s.origin.y = RADAR_Y - r.corner.y;
|
|
r.corner.x = s.origin.x - 1;
|
|
- r.corner.y = s.origin.y - (11 << RESOLUTION_FACTOR); // JMS_GFX
|
|
+ r.corner.y = s.origin.y - (40 << RESOLUTION_FACTOR); // JMS_GFX
|
|
r.extent.width = RADAR_WIDTH + 2;
|
|
BatchGraphics ();
|
|
SetContextForeGroundColor (
|
|
Index: uqm/confirm.c
|
|
===================================================================
|
|
--- uqm/confirm.c (revision 1307)
|
|
+++ uqm/confirm.c (working copy)
|
|
@@ -34,9 +34,11 @@
|
|
#include <stdlib.h>
|
|
|
|
|
|
-#define CONFIRM_WIN_WIDTH (80 << RESOLUTION_FACTOR) // JMS_GFX
|
|
+#define CONFIRM_WIN_WIDTH (160 << RESOLUTION_FACTOR) // JMS_GFX
|
|
#define CONFIRM_WIN_HEIGHT (22 << RESOLUTION_FACTOR) // JMS_GFX
|
|
|
|
+BOOLEAN EmergencyEscapeWarpUnitActivatedFromMenu = FALSE;
|
|
+
|
|
static void
|
|
DrawConfirmationWindow (BOOLEAN answer)
|
|
{
|
|
@@ -67,6 +69,8 @@
|
|
font_DrawText (&t);
|
|
t.baseline.x += (r.extent.width >> 1);
|
|
t.pStr = GAME_STRING (QUITMENU_STRING_BASE + 2); // "No"
|
|
+ if (GLOBAL (CurrentActivity) & IN_BATTLE)
|
|
+ t.pStr = "Escape unit"; // GAME_STRING (QUITMENU_STRING_BASE + 3); // TODO: modify gamestrings.txt
|
|
SetContextForeGroundColor (answer ? MENU_TEXT_COLOR : MENU_HIGHLIGHT_COLOR);
|
|
font_DrawText (&t);
|
|
|
|
@@ -111,8 +115,16 @@
|
|
|
|
FlushInput ();
|
|
done = FALSE;
|
|
+
|
|
+ #ifdef ANDROID
|
|
+ if ( !(GLOBAL (CurrentActivity) & IN_BATTLE) ) {
|
|
+ /* Abort immediately */
|
|
+ response = TRUE;
|
|
+ done = TRUE;
|
|
+ }
|
|
+ #endif
|
|
|
|
- do {
|
|
+ while (!done) {
|
|
// Forbid recursive calls or pausing here!
|
|
ExitRequested = FALSE;
|
|
GamePaused = FALSE;
|
|
@@ -139,7 +151,7 @@
|
|
PlayMenuSound (MENU_SOUND_MOVE);
|
|
}
|
|
SleepThread (ONE_SECOND / 30);
|
|
- } while (!done);
|
|
+ }
|
|
|
|
// Restore the screen under the confirmation window
|
|
DrawStamp (&s);
|
|
@@ -152,6 +164,8 @@
|
|
}
|
|
else
|
|
{
|
|
+ if (GLOBAL (CurrentActivity) & IN_BATTLE)
|
|
+ EmergencyEscapeWarpUnitActivatedFromMenu = TRUE;
|
|
result = FALSE;
|
|
}
|
|
ExitRequested = FALSE;
|
|
Index: uqm/hyper.c
|
|
===================================================================
|
|
--- uqm/hyper.c (revision 1307)
|
|
+++ uqm/hyper.c (working copy)
|
|
@@ -1930,7 +1930,6 @@
|
|
Color OldColor;
|
|
CONTEXT OldContext;
|
|
MENU_STATE MenuState;
|
|
-
|
|
UnbatchGraphics ();
|
|
|
|
OldContext = SetContext (SpaceContext);
|
|
Index: uqm/intro.c
|
|
===================================================================
|
|
--- uqm/intro.c (revision 1307)
|
|
+++ uqm/intro.c (working copy)
|
|
@@ -909,7 +909,9 @@
|
|
pis.MovieFrame = -1;
|
|
pis.StartTime = GetTimeCounter ();
|
|
pis.LastSyncTime = pis.StartTime;
|
|
+ TFB_SetOnScreenKeyboard_Hidden ();
|
|
DoInput (&pis, TRUE);
|
|
+ TFB_SetOnScreenKeyboard_Menu();
|
|
|
|
SleepThreadUntil (FadeMusic (0, ONE_SECOND));
|
|
StopMusic ();
|
|
@@ -1001,7 +1003,9 @@
|
|
vis.InputFunc = DoVideoInput;
|
|
vis.CurVideo = ref;
|
|
SetMenuSounds (MENU_SOUND_NONE, MENU_SOUND_NONE);
|
|
+ TFB_SetOnScreenKeyboard_Hidden ();
|
|
DoInput (&vis, TRUE);
|
|
+ TFB_SetOnScreenKeyboard_Menu ();
|
|
|
|
StopLegacyVideo (ref);
|
|
FadeClearScreen ();
|
|
@@ -1017,6 +1021,7 @@
|
|
{
|
|
return FALSE;
|
|
}
|
|
+
|
|
if (!strcmp (resType, "STRTAB"))
|
|
{
|
|
STRING pres = CaptureStringTable (LoadStringTable (res));
|
|
Index: uqm/starcon.c
|
|
===================================================================
|
|
--- uqm/starcon.c (revision 1307)
|
|
+++ uqm/starcon.c (working copy)
|
|
@@ -240,6 +240,7 @@
|
|
if (LastActivity == (CHECK_LOAD | CHECK_RESTART))
|
|
AskNameForCaptainAndShip();
|
|
|
|
+ TFB_SetOnScreenKeyboard_Melee ();
|
|
do
|
|
{
|
|
#ifdef DEBUG
|
|
Index: uqm/battle.c
|
|
===================================================================
|
|
--- uqm/battle.c (revision 1307)
|
|
+++ uqm/battle.c (working copy)
|
|
@@ -16,6 +16,10 @@
|
|
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
*/
|
|
|
|
+#ifdef ANDROID
|
|
+#include <android/log.h>
|
|
+#endif
|
|
+
|
|
#include "battle.h"
|
|
|
|
#include "battlecontrols.h"
|
|
@@ -43,6 +47,8 @@
|
|
#include "libs/graphics/gfx_common.h"
|
|
#include "libs/log.h"
|
|
#include "libs/mathlib.h"
|
|
+#include "globdata.h"
|
|
+#include "libs/input/sdl/vcontrol.h"
|
|
|
|
|
|
BYTE battle_counter[NUM_SIDES];
|
|
@@ -137,7 +143,8 @@
|
|
frameInputHuman (HumanInputContext *context, STARSHIP *StarShipPtr)
|
|
{
|
|
(void) StarShipPtr;
|
|
- return CurrentInputToBattleInput (context->playerNr);
|
|
+
|
|
+ return CurrentInputToBattleInput (context->playerNr, StarShipPtr ? StarShipPtr->ShipFacing : -1);
|
|
}
|
|
|
|
static void
|
|
@@ -207,8 +214,11 @@
|
|
StarShipPtr->ship_input_state |= SPECIAL;
|
|
|
|
if (CanRunAway && cur_player == 0 &&
|
|
- (InputState & BATTLE_ESCAPE))
|
|
+ ((InputState & BATTLE_ESCAPE) || EmergencyEscapeWarpUnitActivatedFromMenu))
|
|
+ {
|
|
+ EmergencyEscapeWarpUnitActivatedFromMenu = FALSE;
|
|
DoRunAway (StarShipPtr);
|
|
+ }
|
|
}
|
|
}
|
|
|
|
@@ -399,6 +409,11 @@
|
|
|
|
LockMutex (GraphicsLock);
|
|
|
|
+ TFB_SetOnScreenKeyboard_Melee ();
|
|
+ if (PlayerControl[1] & HUMAN_CONTROL) {
|
|
+ TFB_SetOnScreenKeyboard_TwoPlayersMelee ();
|
|
+ }
|
|
+
|
|
#if !(DEMO_MODE || CREATE_JOURNAL)
|
|
if (LOBYTE (GLOBAL (CurrentActivity)) != SUPER_MELEE) {
|
|
// In Supermelee, the RNG is already initialised.
|
|
@@ -512,6 +527,8 @@
|
|
UninitShips ();
|
|
FreeBattleSong ();
|
|
|
|
+ TFB_SetOnScreenKeyboard_Menu ();
|
|
+
|
|
UnlockMutex (GraphicsLock);
|
|
|
|
return (BOOLEAN) (num_ships < 0);
|
|
Index: uqm/controls.h
|
|
===================================================================
|
|
--- uqm/controls.h (revision 1307)
|
|
+++ uqm/controls.h (working copy)
|
|
@@ -32,6 +32,7 @@
|
|
KEY_WEAPON,
|
|
KEY_SPECIAL,
|
|
KEY_ESCAPE,
|
|
+ KEY_THRUST,
|
|
NUM_KEYS
|
|
};
|
|
enum {
|
|
@@ -90,13 +91,14 @@
|
|
#define BATTLE_ESCAPE ((BATTLE_INPUT_STATE)(1 << 5))
|
|
#define BATTLE_DOWN ((BATTLE_INPUT_STATE)(1 << 6))
|
|
|
|
-BATTLE_INPUT_STATE CurrentInputToBattleInput (COUNT player);
|
|
+BATTLE_INPUT_STATE CurrentInputToBattleInput (COUNT player, int direction /* = -1 for no directional input */);
|
|
BATTLE_INPUT_STATE PulsedInputToBattleInput (COUNT player);
|
|
|
|
extern CONTROLLER_INPUT_STATE CurrentInputState;
|
|
extern CONTROLLER_INPUT_STATE PulsedInputState;
|
|
extern volatile CONTROLLER_INPUT_STATE ImmediateInputState;
|
|
extern CONTROL_TEMPLATE PlayerControls[];
|
|
+extern BOOLEAN EmergencyEscapeWarpUnitActivatedFromMenu;
|
|
|
|
void UpdateInputState (void);
|
|
extern void FlushInput (void);
|
|
@@ -116,6 +118,8 @@
|
|
BOOLEAN WaitForNoInput (TimePeriod duration, BOOLEAN resetInput);
|
|
BOOLEAN WaitForNoInputUntil (TimeCount timeOut, BOOLEAN resetInput);
|
|
|
|
+extern BATTLE_INPUT_STATE GetDirectionalJoystickInput(int direction, int player);
|
|
+
|
|
void DoPopupWindow(const char *msg);
|
|
|
|
typedef void (InputFrameCallback) (void);
|
|
Index: uqm/comm/pkunk/pkunkc.c
|
|
===================================================================
|
|
--- uqm/comm/pkunk/pkunkc.c (revision 1307)
|
|
+++ uqm/comm/pkunk/pkunkc.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../pkunk/strings.h"
|
|
|
|
#include "uqm/build.h"
|
|
#include "uqm/gameev.h"
|
|
Index: uqm/comm/spathi/spathic.c
|
|
===================================================================
|
|
--- uqm/comm/spathi/spathic.c (revision 1307)
|
|
+++ uqm/comm/spathi/spathic.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../spathi/strings.h"
|
|
|
|
#include "uqm/build.h"
|
|
|
|
Index: uqm/comm/rebel/rebel.c
|
|
===================================================================
|
|
--- uqm/comm/rebel/rebel.c (revision 1307)
|
|
+++ uqm/comm/rebel/rebel.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "../yehat/resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../rebel/strings.h"
|
|
|
|
#include "uqm/build.h"
|
|
|
|
Index: uqm/comm/druuge/druugec.c
|
|
===================================================================
|
|
--- uqm/comm/druuge/druugec.c (revision 1307)
|
|
+++ uqm/comm/druuge/druugec.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../druuge/strings.h"
|
|
|
|
#include "uqm/build.h"
|
|
#include "uqm/setup.h"
|
|
Index: uqm/comm/spahome/spahome.c
|
|
===================================================================
|
|
--- uqm/comm/spahome/spahome.c (revision 1307)
|
|
+++ uqm/comm/spahome/spahome.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "../spathi/resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../spahome/strings.h"
|
|
|
|
#include "uqm/build.h"
|
|
#include "uqm/gameev.h"
|
|
Index: uqm/comm/starbas/starbas.c
|
|
===================================================================
|
|
--- uqm/comm/starbas/starbas.c (revision 1307)
|
|
+++ uqm/comm/starbas/starbas.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "../comandr/resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../starbas/strings.h"
|
|
|
|
#include "uqm/build.h"
|
|
#include "uqm/setup.h"
|
|
Index: uqm/comm/utwig/utwigc.c
|
|
===================================================================
|
|
--- uqm/comm/utwig/utwigc.c (revision 1307)
|
|
+++ uqm/comm/utwig/utwigc.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../utwig/strings.h"
|
|
|
|
#include "uqm/build.h"
|
|
#include "uqm/gameev.h"
|
|
Index: uqm/comm/umgah/umgahc.c
|
|
===================================================================
|
|
--- uqm/comm/umgah/umgahc.c (revision 1307)
|
|
+++ uqm/comm/umgah/umgahc.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../umgah/strings.h"
|
|
|
|
#include "uqm/build.h"
|
|
|
|
Index: uqm/comm/talkpet/talkpet.c
|
|
===================================================================
|
|
--- uqm/comm/talkpet/talkpet.c (revision 1307)
|
|
+++ uqm/comm/talkpet/talkpet.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../talkpet/strings.h"
|
|
|
|
#include "uqm/build.h"
|
|
|
|
Index: uqm/comm/syreen/syreenc.c
|
|
===================================================================
|
|
--- uqm/comm/syreen/syreenc.c (revision 1307)
|
|
+++ uqm/comm/syreen/syreenc.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../syreen/strings.h"
|
|
|
|
#include "libs/sound/sound.h"
|
|
#include "uqm/build.h"
|
|
Index: uqm/comm/melnorm/melnorm.c
|
|
===================================================================
|
|
--- uqm/comm/melnorm/melnorm.c (revision 1307)
|
|
+++ uqm/comm/melnorm/melnorm.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../melnorm/strings.h"
|
|
|
|
#include "uqm/gameev.h"
|
|
#include "uqm/setup.h"
|
|
Index: uqm/comm/yehat/yehatc.c
|
|
===================================================================
|
|
--- uqm/comm/yehat/yehatc.c (revision 1307)
|
|
+++ uqm/comm/yehat/yehatc.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../yehat/strings.h"
|
|
|
|
#include "uqm/build.h"
|
|
#include "uqm/gameev.h"
|
|
Index: uqm/comm/orz/orzc.c
|
|
===================================================================
|
|
--- uqm/comm/orz/orzc.c (revision 1307)
|
|
+++ uqm/comm/orz/orzc.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../orz/strings.h"
|
|
|
|
#include "uqm/build.h"
|
|
|
|
Index: uqm/comm/slyhome/slyhome.c
|
|
===================================================================
|
|
--- uqm/comm/slyhome/slyhome.c (revision 1307)
|
|
+++ uqm/comm/slyhome/slyhome.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../slyhome/strings.h"
|
|
|
|
#include "uqm/gameev.h"
|
|
|
|
Index: uqm/comm/zoqfot/zoqfotc.c
|
|
===================================================================
|
|
--- uqm/comm/zoqfot/zoqfotc.c (revision 1307)
|
|
+++ uqm/comm/zoqfot/zoqfotc.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../zoqfot/strings.h"
|
|
|
|
#include "uqm/build.h"
|
|
#include "uqm/gameev.h"
|
|
Index: uqm/comm/comandr/comandr.c
|
|
===================================================================
|
|
--- uqm/comm/comandr/comandr.c (revision 1307)
|
|
+++ uqm/comm/comandr/comandr.c (working copy)
|
|
@@ -20,7 +20,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../comandr/strings.h"
|
|
|
|
#include "uqm/setup.h"
|
|
#include "uqm/sis.h"
|
|
Index: uqm/comm/blackur/blackurc.c
|
|
===================================================================
|
|
--- uqm/comm/blackur/blackurc.c (revision 1307)
|
|
+++ uqm/comm/blackur/blackurc.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../blackur/strings.h"
|
|
|
|
static LOCDATA blackurq_desc =
|
|
{
|
|
Index: uqm/comm/mycon/myconc.c
|
|
===================================================================
|
|
--- uqm/comm/mycon/myconc.c (revision 1307)
|
|
+++ uqm/comm/mycon/myconc.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../mycon/strings.h"
|
|
|
|
#include "uqm/gameev.h"
|
|
#include "libs/mathlib.h"
|
|
Index: uqm/comm/arilou/arilouc.c
|
|
===================================================================
|
|
--- uqm/comm/arilou/arilouc.c (revision 1307)
|
|
+++ uqm/comm/arilou/arilouc.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../arilou/strings.h"
|
|
|
|
#include "uqm/gameev.h"
|
|
|
|
Index: uqm/comm/chmmr/chmmrc.c
|
|
===================================================================
|
|
--- uqm/comm/chmmr/chmmrc.c (revision 1307)
|
|
+++ uqm/comm/chmmr/chmmrc.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../chmmr/strings.h"
|
|
|
|
#include "uqm/build.h"
|
|
#include "uqm/hyper.h"
|
|
Index: uqm/comm/thradd/thraddc.c
|
|
===================================================================
|
|
--- uqm/comm/thradd/thraddc.c (revision 1307)
|
|
+++ uqm/comm/thradd/thraddc.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../thradd/strings.h"
|
|
|
|
#include "uqm/build.h"
|
|
#include "uqm/gameev.h"
|
|
Index: uqm/comm/slyland/slyland.c
|
|
===================================================================
|
|
--- uqm/comm/slyland/slyland.c (revision 1307)
|
|
+++ uqm/comm/slyland/slyland.c (working copy)
|
|
@@ -16,10 +16,10 @@
|
|
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
*/
|
|
|
|
+#include "../slyland/strings.h"
|
|
+#include <stdlib.h>
|
|
#include "../commall.h"
|
|
-#include <stdlib.h>
|
|
#include "resinst.h"
|
|
-#include "strings.h"
|
|
|
|
#include "options.h"
|
|
#include "uqm/battle.h"
|
|
Index: uqm/comm/ilwrath/ilwrathc.c
|
|
===================================================================
|
|
--- uqm/comm/ilwrath/ilwrathc.c (revision 1307)
|
|
+++ uqm/comm/ilwrath/ilwrathc.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../ilwrath/strings.h"
|
|
|
|
#include "uqm/gameev.h"
|
|
|
|
Index: uqm/comm/urquan/urquanc.c
|
|
===================================================================
|
|
--- uqm/comm/urquan/urquanc.c (revision 1307)
|
|
+++ uqm/comm/urquan/urquanc.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../urquan/strings.h"
|
|
|
|
static LOCDATA urquan_desc =
|
|
{
|
|
Index: uqm/comm/supox/supoxc.c
|
|
===================================================================
|
|
--- uqm/comm/supox/supoxc.c (revision 1307)
|
|
+++ uqm/comm/supox/supoxc.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../supox/strings.h"
|
|
|
|
#include "uqm/build.h"
|
|
|
|
Index: uqm/comm/vux/vuxc.c
|
|
===================================================================
|
|
--- uqm/comm/vux/vuxc.c (revision 1307)
|
|
+++ uqm/comm/vux/vuxc.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../vux/strings.h"
|
|
|
|
static LOCDATA vux_desc_1x =
|
|
{
|
|
Index: uqm/comm/shofixt/shofixt.c
|
|
===================================================================
|
|
--- uqm/comm/shofixt/shofixt.c (revision 1307)
|
|
+++ uqm/comm/shofixt/shofixt.c (working copy)
|
|
@@ -18,7 +18,7 @@
|
|
|
|
#include "../commall.h"
|
|
#include "resinst.h"
|
|
-#include "strings.h"
|
|
+#include "../shofixt/strings.h"
|
|
|
|
#include "uqm/gameev.h"
|
|
|
|
Index: uqm/intel.c
|
|
===================================================================
|
|
--- uqm/intel.c (revision 1307)
|
|
+++ uqm/intel.c (working copy)
|
|
@@ -45,10 +45,10 @@
|
|
// Allow a player to warp-escape in cyborg mode
|
|
if (StarShipPtr->playerNr == RPG_PLAYER_NUM)
|
|
InputState |= CurrentInputToBattleInput (
|
|
- context->playerNr) & BATTLE_ESCAPE;
|
|
+ context->playerNr, -1) & BATTLE_ESCAPE;
|
|
}
|
|
else
|
|
- InputState = CurrentInputToBattleInput (context->playerNr);
|
|
+ InputState = CurrentInputToBattleInput (context->playerNr, -1);
|
|
}
|
|
else if (!(PlayerControl[context->playerNr] & PSYTRON_CONTROL))
|
|
InputState = 0;
|
|
Index: uqm/status.c
|
|
===================================================================
|
|
--- uqm/status.c (revision 1307)
|
|
+++ uqm/status.c (working copy)
|
|
@@ -328,7 +328,7 @@
|
|
StarShipPtr->RaceDescPtr->characteristics.energy_wait;
|
|
|
|
DeltaStatistics (ShipInfoPtr, status_y_offsets[StarShipPtr->playerNr],
|
|
- 0, energy_delta);
|
|
+ 0, energy_delta, StarShipPtr->playerNr);
|
|
}
|
|
|
|
return (retval);
|
|
@@ -370,7 +370,7 @@
|
|
}
|
|
|
|
DeltaStatistics (ShipInfoPtr, status_y_offsets[StarShipPtr->playerNr],
|
|
- crew_delta, 0);
|
|
+ crew_delta, 0, StarShipPtr->playerNr);
|
|
|
|
return (retval);
|
|
}
|
|
Index: uqm/supermelee/melee.c
|
|
===================================================================
|
|
--- uqm/supermelee/melee.c (revision 1307)
|
|
+++ uqm/supermelee/melee.c (working copy)
|
|
@@ -2124,7 +2124,7 @@
|
|
PlayerControl[0] = HUMAN_CONTROL | STANDARD_RATING;
|
|
Melee_LocalChange_team (&MenuState, 0,
|
|
MenuState.load.preBuiltList[0]);
|
|
- PlayerControl[1] = COMPUTER_CONTROL | STANDARD_RATING;
|
|
+ PlayerControl[1] = HUMAN_CONTROL | STANDARD_RATING; // COMPUTER_CONTROL | STANDARD_RATING;
|
|
Melee_LocalChange_team (&MenuState, 1,
|
|
MenuState.load.preBuiltList[1]);
|
|
}
|
|
Index: uqm/status.h
|
|
===================================================================
|
|
--- uqm/status.h (revision 1307)
|
|
+++ uqm/status.h (working copy)
|
|
@@ -36,9 +36,15 @@
|
|
#define CAPTAIN_HEIGHT RES_STAT_SCALE(30) // JMS_GFX
|
|
#define CAPTAIN_XOFFS ((STATUS_WIDTH - CAPTAIN_WIDTH) >> 1) // JMS_GFX
|
|
#define CAPTAIN_YOFFS (SHIP_INFO_HEIGHT + (4 << RESOLUTION_FACTOR)) // JMS_GFX
|
|
-#define SHIP_STATUS_HEIGHT (STATUS_HEIGHT >> 1)
|
|
-#define BAD_GUY_YOFFS 0
|
|
-#define GOOD_GUY_YOFFS SHIP_STATUS_HEIGHT
|
|
+#define SHIP_STATUS_HEIGHT ((STATUS_HEIGHT >> 1) - RES_STAT_SCALE(17))
|
|
+#define BAD_GUY_YOFFS RES_STAT_SCALE(-1)
|
|
+#define GOOD_GUY_YOFFS (STATUS_HEIGHT - SHIP_STATUS_HEIGHT)
|
|
+#define HORIZ_CREW_ENERGY_SIZE RES_STAT_SCALE(18)
|
|
+#define HORIZ_CREW_XOFFS RES_STAT_SCALE(2)
|
|
+#define BAD_GUY_HORIZ_CREW_YOFFS (BAD_GUY_YOFFS + SHIP_STATUS_HEIGHT + (HORIZ_CREW_ENERGY_SIZE >> 1))
|
|
+#define GOOD_GUY_HORIZ_CREW_YOFFS (GOOD_GUY_YOFFS - HORIZ_CREW_ENERGY_SIZE + RES_STAT_SCALE(1))
|
|
+#define BAD_GUY_HORIZ_ENERGY_YOFFS (BAD_GUY_YOFFS + SHIP_STATUS_HEIGHT)
|
|
+#define GOOD_GUY_HORIZ_ENERGY_YOFFS (GOOD_GUY_YOFFS - (HORIZ_CREW_ENERGY_SIZE >> 1) + RES_STAT_SCALE(1))
|
|
#define STARCON_TEXT_HEIGHT (7 << RESOLUTION_FACTOR) // JMS_GFX
|
|
#define TINY_TEXT_HEIGHT (9 << RESOLUTION_FACTOR) // JMS_GFX
|
|
#define BATTLE_CREW_X RES_STAT_SCALE(10) // JMS_GFX
|
|
@@ -54,7 +60,7 @@
|
|
extern void InitShipStatus (SHIP_INFO *ShipInfoPtr, STARSHIP *StarShipPtr, RECT *pClipRect, BOOLEAN inMeleeMenu);
|
|
// StarShipPtr or pClipRect can be NULL
|
|
extern void DeltaStatistics (SHIP_INFO *ShipInfoPtr, COORD y_offs,
|
|
- SIZE crew_delta, SIZE energy_delta);
|
|
+ SIZE crew_delta, SIZE energy_delta, SIZE player_num);
|
|
extern void DrawBattleCrewAmount (SHIP_INFO *ShipInfoPtr, COORD y_offs);
|
|
|
|
extern void DrawCaptainsWindow (STARSHIP *StarShipPtr);
|
|
Index: options.c
|
|
===================================================================
|
|
--- options.c (revision 1307)
|
|
+++ options.c (working copy)
|
|
@@ -480,6 +480,7 @@
|
|
|
|
for (i = 0; i < dirList->numNames; i++)
|
|
{
|
|
+ log_add (log_Info, "Mounting ZIP '%s'", dirList->names[i]);
|
|
if (uio_mountDir (repository, mountPoint, uio_FSTYPE_ZIP,
|
|
dirHandle, dirList->names[i], "/", autoMount,
|
|
relativeFlags | uio_MOUNT_RDONLY,
|