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commandergenius/project/jni/application/sc2/src/libs/graphics/font.c

335 lines
6.8 KiB
C

//Copyright Paul Reiche, Fred Ford. 1992-2002
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "gfxintrn.h"
#include "tfb_prim.h"
#include "libs/log.h"
static inline TFB_Char *getCharFrame (FONT_DESC *fontPtr, UniChar ch);
FONT
SetContextFont (FONT Font)
{
FONT LastFont;
LastFont = _CurFontPtr;
_CurFontPtr = Font;
if (ContextActive ())
SwitchContextFont (Font);
return (LastFont);
}
BOOLEAN
DestroyFont (FONT FontRef)
{
if (FontRef == NULL)
return (FALSE);
if (_CurFontPtr && _CurFontPtr == FontRef)
SetContextFont ((FONT)NULL);
return (FreeFont (FontRef));
}
// XXX: Should be in frame.c (renamed to something decent?)
void
font_DrawText (TEXT *lpText)
{
RECT ClipRect;
POINT origin;
TEXT text;
FixContextFontEffect ();
if (!GraphicsSystemActive () || !GetContextValidRect (NULL, &origin))
return;
// TextRect() clobbers TEXT.CharCount so we have to make a copy
text = *lpText;
if (!TextRect (&text, &ClipRect, NULL))
return;
// ClipRect is relative to origin
_text_blt (&ClipRect, &text, origin);
}
/* Draw the stroke by drawing the same text in the
* background color one pixel shifted to all 4 directions.
*/
void
font_DrawTracedText (TEXT *pText, Color text, Color trace)
{
// Preserve current foreground color for full correctness
Color oldfg = SetContextForeGroundColor (trace);
pText->baseline.x--;
font_DrawText (pText);
pText->baseline.x += 2;
font_DrawText (pText);
pText->baseline.x--;
pText->baseline.y--;
font_DrawText (pText);
pText->baseline.y += 2;
font_DrawText (pText);
pText->baseline.y--;
SetContextForeGroundColor (text);
font_DrawText (pText);
SetContextForeGroundColor (oldfg);
}
BOOLEAN
GetContextFontLeading (SIZE *pheight)
{
if (_CurFontPtr != 0)
{
*pheight = (SIZE)_CurFontPtr->Leading;
return (TRUE);
}
*pheight = 0;
return (FALSE);
}
BOOLEAN
GetContextFontLeadingWidth (SIZE *pwidth)
{
if (_CurFontPtr != 0)
{
*pwidth = (SIZE)_CurFontPtr->LeadingWidth;
return (TRUE);
}
*pwidth = 0;
return (FALSE);
}
BOOLEAN
TextRect (TEXT *lpText, RECT *pRect, BYTE *pdelta)
{
BYTE char_delta_array[MAX_DELTAS];
FONT FontPtr;
FontPtr = _CurFontPtr;
if (FontPtr != 0 && lpText->CharCount != 0)
{
COORD top_y, bot_y;
SIZE width;
UniChar next_ch = 0;
const char *pStr;
COUNT num_chars;
num_chars = lpText->CharCount;
/* At this point lpText->CharCount contains the *maximum* number of
* characters that lpText->pStr may contain.
* After the while loop below, it will contain the actual number.
*/
if (pdelta == 0)
{
pdelta = char_delta_array;
if (num_chars > MAX_DELTAS)
{
num_chars = MAX_DELTAS;
lpText->CharCount = MAX_DELTAS;
}
}
top_y = 0;
bot_y = 0;
width = 0;
pStr = lpText->pStr;
if (num_chars > 0)
{
next_ch = getCharFromString (&pStr);
if (next_ch == '\0')
num_chars = 0;
}
while (num_chars--)
{
UniChar ch;
SIZE last_width;
TFB_Char *charFrame;
last_width = width;
ch = next_ch;
if (num_chars > 0)
{
next_ch = getCharFromString (&pStr);
if (next_ch == '\0')
{
lpText->CharCount -= num_chars;
num_chars = 0;
}
}
charFrame = getCharFrame (FontPtr, ch);
if (charFrame != NULL && charFrame->disp.width)
{
COORD y;
y = -charFrame->HotSpot.y;
if (y < top_y)
top_y = y;
y += charFrame->disp.height;
if (y > bot_y)
bot_y = y;
width += charFrame->disp.width;
#if 0
if (num_chars && next_ch < (UNICODE) MAX_CHARS
&& !(FontPtr->KernTab[ch]
& (FontPtr->KernTab[next_ch] >> 2)))
width -= FontPtr->KernAmount;
#endif
}
*pdelta++ = (BYTE)(width - last_width);
}
if (width > 0 && (bot_y -= top_y) > 0)
{
/* subtract off default character spacing */
if (pdelta[-1] > 0)
{
--pdelta[-1];
--width;
}
if (lpText->align == ALIGN_LEFT)
pRect->corner.x = 0;
else if (lpText->align == ALIGN_CENTER)
pRect->corner.x = -(width >> 1);
else
pRect->corner.x = -width;
pRect->corner.y = top_y;
pRect->extent.width = width;
pRect->extent.height = bot_y;
pRect->corner.x += lpText->baseline.x;
pRect->corner.y += lpText->baseline.y;
return (TRUE);
}
}
pRect->corner = lpText->baseline;
pRect->extent.width = 0;
pRect->extent.height = 0;
return (FALSE);
}
void
_text_blt (RECT *pClipRect, TEXT *TextPtr, POINT ctxOrigin)
{
FONT FontPtr;
COUNT num_chars;
UniChar next_ch;
const char *pStr;
POINT origin;
TFB_Image *backing;
DrawMode mode = _get_context_draw_mode ();
FontPtr = _CurFontPtr;
if (FontPtr == NULL)
return;
backing = _get_context_font_backing ();
if (!backing)
return;
origin.x = pClipRect->corner.x;
origin.y = TextPtr->baseline.y;
num_chars = TextPtr->CharCount;
if (num_chars == 0)
return;
pStr = TextPtr->pStr;
next_ch = getCharFromString (&pStr);
if (next_ch == '\0')
num_chars = 0;
while (num_chars--)
{
UniChar ch;
TFB_Char* fontChar;
ch = next_ch;
if (num_chars > 0)
{
next_ch = getCharFromString (&pStr);
if (next_ch == '\0')
num_chars = 0;
}
fontChar = getCharFrame (FontPtr, ch);
if (fontChar != NULL && fontChar->disp.width)
{
RECT r;
r.corner.x = origin.x - fontChar->HotSpot.x;
r.corner.y = origin.y - fontChar->HotSpot.y;
r.extent.width = fontChar->disp.width;
r.extent.height = fontChar->disp.height;
if (BoxIntersect (&r, pClipRect, &r))
{
TFB_Prim_FontChar (origin, fontChar, backing, mode,
ctxOrigin);
}
origin.x += fontChar->disp.width;
#if 0
if (num_chars && next_ch < (UNICODE) MAX_CHARS
&& !(FontPtr->KernTab[ch]
& (FontPtr->KernTab[next_ch] >> 2)))
origin.x -= FontPtr->KernAmount;
#endif
}
}
}
static inline TFB_Char *
getCharFrame (FONT_DESC *fontPtr, UniChar ch)
{
UniChar pageStart = ch & CHARACTER_PAGE_MASK;
size_t charIndex;
FONT_PAGE *page = fontPtr->fontPages;
for (;;)
{
if (page == NULL)
return NULL;
if (page->pageStart == pageStart)
break;
page = page->next;
}
charIndex = ch - page->firstChar;
if (ch >= page->firstChar && charIndex < page->numChars
&& page->charDesc[charIndex].data)
{
return &page->charDesc[charIndex];
}
else
{
//log_add (log_Debug, "Character %u not present", (unsigned int) ch);
return NULL;
}
}