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commandergenius/project/jni/application/fheroes2/files/lang/fheroes2.pot
2010-11-12 17:37:35 +02:00

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304 KiB
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# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2010-06-09 09:34+0900\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=CHARSET\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=INTEGER; plural=EXPRESSION;\n"
#: ../fheroes2/army/army.cpp:79
msgid "army|Few"
msgstr ""
#: ../fheroes2/army/army.cpp:79
msgid "army|Several"
msgstr ""
#: ../fheroes2/army/army.cpp:79
msgid "army|Pack"
msgstr ""
#: ../fheroes2/army/army.cpp:79
msgid "army|Lots"
msgstr ""
#: ../fheroes2/army/army.cpp:79
msgid "army|Horde"
msgstr ""
#: ../fheroes2/army/army.cpp:79
msgid "army|Throng"
msgstr ""
#: ../fheroes2/army/army.cpp:79
msgid "army|Swarm"
msgstr ""
#: ../fheroes2/army/army.cpp:79
msgid "army|Zounds"
msgstr ""
#: ../fheroes2/army/army.cpp:79
msgid "army|Legion"
msgstr ""
#: ../fheroes2/army/army.cpp:496
msgid "All %{race} troops +1"
msgstr ""
#: ../fheroes2/army/army.cpp:507
msgid "Entire unit is undead, so morale does not apply."
msgstr ""
#: ../fheroes2/army/army.cpp:517
msgid "Troops of 3 alignments -1"
msgstr ""
#: ../fheroes2/army/army.cpp:525
msgid "Troops of 4 alignments -2"
msgstr ""
#: ../fheroes2/army/army.cpp:533
msgid "Troops of 5 alignments -3"
msgstr ""
#: ../fheroes2/army/army.cpp:547
msgid "Some undead in groups -1"
msgstr ""
#: ../fheroes2/battle2/battle_action.cpp:908
msgid "Summon Elemental spell failed!"
msgstr ""
#: ../fheroes2/battle2/battle_action.cpp:1004
msgid "Mirror Image spell failed!"
msgstr ""
#: ../fheroes2/battle2/battle_arena.cpp:1478
msgid ""
"The Sphere of Negation artifact is in effect for this battle, disabling all "
"combat spells."
msgstr ""
#: ../fheroes2/battle2/battle_arena.cpp:1487
msgid "You have already cast a spell this round."
msgstr ""
#: ../fheroes2/battle2/battle_arena.cpp:1493
#: ../fheroes2/battle2/battle_arena.cpp:1541
msgid "That spell will affect no one!"
msgstr ""
#: ../fheroes2/battle2/battle_arena.cpp:1511
msgid "You may only summon one type of elemental per combat."
msgstr ""
#: ../fheroes2/battle2/battle_arena.cpp:1517
msgid "There is no open space adjacent to your hero to summon an Elemental to."
msgstr ""
#: ../fheroes2/battle2/battle_dialogs.cpp:132
msgid "The enemy has surrendered!"
msgstr ""
#: ../fheroes2/battle2/battle_dialogs.cpp:135
msgid "The enemy has fled!"
msgstr ""
#: ../fheroes2/battle2/battle_dialogs.cpp:137
#: ../fheroes2/battle2/battle_dialogs.cpp:222
msgid "A glorious victory!"
msgstr ""
#: ../fheroes2/battle2/battle_dialogs.cpp:139
msgid "For valor in combat, %{name} receives %{exp} experience"
msgstr ""
#: ../fheroes2/battle2/battle_dialogs.cpp:147
msgid "The cowardly %{name} flees from battle."
msgstr ""
#: ../fheroes2/battle2/battle_dialogs.cpp:154
msgid "%{name} surrenders to the enemy, and departs in shame."
msgstr ""
#: ../fheroes2/battle2/battle_dialogs.cpp:160
msgid "Your force suffer a bitter defeat, and %{name} abandons your cause."
msgstr ""
#: ../fheroes2/battle2/battle_dialogs.cpp:215
msgid "Your force suffer a bitter defeat."
msgstr ""
#: ../fheroes2/battle2/battle_dialogs.cpp:263
msgid "Battlefield Casualties"
msgstr ""
#: ../fheroes2/battle2/battle_dialogs.cpp:267
msgid "Attacker"
msgstr ""
#: ../fheroes2/battle2/battle_dialogs.cpp:279
msgid "Defender"
msgstr ""
#: ../fheroes2/battle2/battle_dialogs.cpp:362
msgid "%{name} the %{race}"
msgstr ""
#: ../fheroes2/battle2/battle_dialogs.cpp:369
#: ../fheroes2/castle/castle_well.cpp:253
#: ../fheroes2/dialog/dialog_armyinfo.cpp:204
#: ../fheroes2/dialog/dialog_quickinfo.cpp:635
#: ../fheroes2/heroes/skill.cpp:307
msgid "Attack"
msgstr ""
#: ../fheroes2/battle2/battle_dialogs.cpp:375
#: ../fheroes2/castle/castle_well.cpp:261
#: ../fheroes2/dialog/dialog_armyinfo.cpp:228
#: ../fheroes2/dialog/dialog_quickinfo.cpp:649
#: ../fheroes2/heroes/skill.cpp:307
msgid "Defense"
msgstr ""
#: ../fheroes2/battle2/battle_dialogs.cpp:381
#: ../fheroes2/castle/castle_town.cpp:326
#: ../fheroes2/dialog/dialog_quickinfo.cpp:663
#: ../fheroes2/dialog/dialog_skillinfo.cpp:152
#: ../fheroes2/heroes/heroes_dialog.cpp:137
#: ../fheroes2/heroes/heroes_dialog.cpp:408
#: ../fheroes2/heroes/heroes_dialog.cpp:443
#: ../fheroes2/heroes/heroes_meeting.cpp:301
#: ../fheroes2/pocketpc/pocketpc_heroes.cpp:215
msgid "Spell Power"
msgstr ""
#: ../fheroes2/battle2/battle_dialogs.cpp:387
#: ../fheroes2/castle/castle_town.cpp:337
#: ../fheroes2/dialog/dialog_quickinfo.cpp:677
#: ../fheroes2/dialog/dialog_skillinfo.cpp:157
#: ../fheroes2/heroes/heroes_dialog.cpp:163
#: ../fheroes2/heroes/heroes_dialog.cpp:410
#: ../fheroes2/heroes/heroes_dialog.cpp:445
#: ../fheroes2/heroes/heroes_meeting.cpp:316 ../fheroes2/heroes/skill.cpp:307
#: ../fheroes2/pocketpc/pocketpc_heroes.cpp:217
msgid "Knowledge"
msgstr ""
#: ../fheroes2/battle2/battle_dialogs.cpp:393
#: ../fheroes2/dialog/dialog_armyinfo.cpp:329
msgid "Morale"
msgstr ""
#: ../fheroes2/battle2/battle_dialogs.cpp:398
#: ../fheroes2/dialog/dialog_armyinfo.cpp:341 ../fheroes2/heroes/skill.cpp:517
msgid "Luck"
msgstr ""
#: ../fheroes2/battle2/battle_dialogs.cpp:403
#: ../fheroes2/dialog/dialog_quickinfo.cpp:691
#: ../fheroes2/heroes/heroes_indicator.cpp:252
msgid "Spell Points"
msgstr ""
#: ../fheroes2/battle2/battle_dialogs.cpp:453
#: ../fheroes2/gui/interface_buttons.cpp:239
msgid "Cast Spell"
msgstr ""
#: ../fheroes2/battle2/battle_dialogs.cpp:453
msgid ""
"Cast a magical spell. You may only cast one spell per combat round. The "
"round is reset when every creature has had a turn"
msgstr ""
#: ../fheroes2/battle2/battle_dialogs.cpp:456
msgid "Retreat"
msgstr ""
#: ../fheroes2/battle2/battle_dialogs.cpp:456
msgid ""
"Retreat your hero, abandoning your creatures. Your hero will be available "
"for you to recruit again, however, the hero will have only a novice hero's "
"forces."
msgstr ""
#: ../fheroes2/battle2/battle_dialogs.cpp:459
msgid "Surrender"
msgstr ""
#: ../fheroes2/battle2/battle_dialogs.cpp:459
msgid ""
"Surrendering costs gold. However if you pay the ransom, the hero and all of "
"his or her surviving creatures will be available to recruit again."
msgstr ""
#: ../fheroes2/battle2/battle_dialogs.cpp:462
#: ../fheroes2/game/game_newgame.cpp:105 ../fheroes2/game/game_newgame.cpp:182
#: ../fheroes2/game/game_newgame.cpp:242 ../fheroes2/game/game_newgame.cpp:310
#: ../fheroes2/game/game_scenarioinfo.cpp:331
#: ../fheroes2/pocketpc/pocketpc_mainmenu.cpp:163
#: ../fheroes2/pocketpc/pocketpc_mainmenu.cpp:222
msgid "Cancel"
msgstr ""
#: ../fheroes2/battle2/battle_dialogs.cpp:462
msgid "Return to the battle."
msgstr ""
#: ../fheroes2/battle2/battle_dialogs.cpp:511
msgid "%{name} states:"
msgstr ""
#: ../fheroes2/battle2/battle_dialogs.cpp:516
msgid ""
"I will accept your surrender and grant you and your toops safe passage for "
"the price of %{price} gold."
msgstr ""
#: ../fheroes2/battle2/battle_interface.cpp:1232
msgid "View %{monster} info."
msgstr ""
#: ../fheroes2/battle2/battle_interface.cpp:1240
msgid "Shot %{monster} (%{count} shot(s) left)"
msgstr ""
#: ../fheroes2/battle2/battle_interface.cpp:1258
msgid "Attack %{monster}"
msgstr ""
#: ../fheroes2/battle2/battle_interface.cpp:1269
msgid "Fly %{monster} here."
msgstr ""
#: ../fheroes2/battle2/battle_interface.cpp:1269
msgid "Move %{monster} here."
msgstr ""
#: ../fheroes2/battle2/battle_interface.cpp:1302
msgid "Teleport Here"
msgstr ""
#: ../fheroes2/battle2/battle_interface.cpp:1306
msgid "Invalid Teleport Destination"
msgstr ""
#: ../fheroes2/battle2/battle_interface.cpp:1312
msgid "Cast %{spell} on %{monster}"
msgstr ""
#: ../fheroes2/battle2/battle_interface.cpp:1322
msgid "Cast %{spell}"
msgstr ""
#: ../fheroes2/battle2/battle_interface.cpp:1328
msgid "Select Spell Target"
msgstr ""
#: ../fheroes2/battle2/battle_interface.cpp:1478
msgid "Spell cast"
msgstr ""
#: ../fheroes2/battle2/battle_interface.cpp:1490
msgid "Auto combat"
msgstr ""
#: ../fheroes2/battle2/battle_interface.cpp:1497
msgid "Customize system options."
msgstr ""
#: ../fheroes2/battle2/battle_interface.cpp:1504
msgid "Skip this unit"
msgstr ""
#: ../fheroes2/battle2/battle_interface.cpp:1512
#: ../fheroes2/battle2/battle_interface.cpp:1538
msgid "Hero's Options"
msgstr ""
#: ../fheroes2/battle2/battle_interface.cpp:1523
#: ../fheroes2/battle2/battle_interface.cpp:1549
msgid "View Opposing Hero"
msgstr ""
#: ../fheroes2/battle2/battle_interface.cpp:1669
msgid "Set auto battle on"
msgstr ""
#: ../fheroes2/battle2/battle_interface.cpp:1678
msgid "Set auto battle off"
msgstr ""
#: ../fheroes2/battle2/battle_interface.cpp:1887
msgid "%{name} skipping turn"
msgstr ""
#: ../fheroes2/battle2/battle_interface.cpp:1888
msgid ", and get +2 defense"
msgstr ""
#: ../fheroes2/battle2/battle_interface.cpp:1891
msgid "%{name} waiting turn"
msgstr ""
#: ../fheroes2/battle2/battle_interface.cpp:1953
msgid "Good luck shines on the %{attacker}"
msgstr ""
#: ../fheroes2/battle2/battle_interface.cpp:1963
msgid "Bad luck descends on the %{attacker}"
msgstr ""
#: ../fheroes2/battle2/battle_interface.cpp:2046
msgid "%{attacker} do %{damage} damage."
msgstr ""
#: ../fheroes2/battle2/battle_interface.cpp:2062
msgid "%{count} creatures perished."
msgstr ""
#: ../fheroes2/battle2/battle_interface.cpp:2074
#: ../fheroes2/battle2/battle_interface.cpp:2598
msgid "one %{defender} perish."
msgid_plural "%{count} %{defender} perished."
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/battle2/battle_interface.cpp:2344
msgid "The %{name} resist the spell!"
msgstr ""
#: ../fheroes2/battle2/battle_interface.cpp:2358
msgid "%{name} casts %{spell} on the %{troop}."
msgstr ""
#: ../fheroes2/battle2/battle_interface.cpp:2363
msgid "%{name} casts %{spell}."
msgstr ""
#: ../fheroes2/battle2/battle_interface.cpp:2455
msgid "The %{spell} spell does %{damage} damage to all undead creatures."
msgstr ""
#: ../fheroes2/battle2/battle_interface.cpp:2458
msgid "The %{spell} spell does %{damage} damage to all living creatures."
msgstr ""
#: ../fheroes2/battle2/battle_interface.cpp:2460
msgid "The %{spell} does %{damage} damage."
msgstr ""
#: ../fheroes2/battle2/battle_interface.cpp:2467
msgid "one creature perish."
msgid_plural "%{count} creatures perished."
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/battle2/battle_interface.cpp:2504
msgid "The Unicorns attack blinds the %{name}!"
msgstr ""
#: ../fheroes2/battle2/battle_interface.cpp:2505
msgid "The Medusas gaze turns the %{name} to stone!"
msgstr ""
#: ../fheroes2/battle2/battle_interface.cpp:2507
msgid "The Mummies' curse falls upon the %{name}!"
msgstr ""
#: ../fheroes2/battle2/battle_interface.cpp:2508
msgid "The %{name} are paralyzed by the Cyclopes!"
msgstr ""
#: ../fheroes2/battle2/battle_interface.cpp:2509
msgid "The Archmagi dispel all good spells on your %{name}!"
msgstr ""
#: ../fheroes2/battle2/battle_interface.cpp:2529
msgid "High morale enables the %{monster} to attack again."
msgstr ""
#: ../fheroes2/battle2/battle_interface.cpp:2536
msgid "Low morale causes the %{monster} to freeze in panic."
msgstr ""
#: ../fheroes2/battle2/battle_interface.cpp:2593
msgid "Tower do %{damage} damage."
msgstr ""
#: ../fheroes2/battle2/battle_interface.cpp:3868
msgid "No spells to cast."
msgstr ""
#: ../fheroes2/battle2/battle_interface.cpp:3876
msgid "Are you sure you want to retreat?"
msgstr ""
#: ../fheroes2/battle2/battle_interface.cpp:3893
msgid "You don't have enough gold!"
msgstr ""
#: ../fheroes2/battle2/battle_main.cpp:206
msgid "You have captured an enemy artifact!"
msgstr ""
#: ../fheroes2/battle2/battle_main.cpp:254
msgid ""
"Through eagle-eyed observation, %{name} is able to learn the magic spell %"
"{spell}."
msgstr ""
#: ../fheroes2/battle2/battle_main.cpp:291
msgid ""
"Practicing the dark arts of necromancy, you are able to raise %{count} of "
"the enemy's dead to return under your service as %{monster}"
msgstr ""
#: ../fheroes2/battle2/battle_stats.cpp:764
msgid "%{name} half the enemy troops!"
msgstr ""
#: ../fheroes2/battle2/battle_stats.cpp:946
msgid ""
"The %{artifact} artifact is in effect for this battle, disabling %{spell} "
"spell."
msgstr ""
#: ../fheroes2/battle2/battle_stats.cpp:1473
msgid "%{count} %{name} rise(s) from the dead!"
msgstr ""
#: ../fheroes2/castle/buildinginfo.cpp:257
msgid "The %{building} produces %{monster}."
msgstr ""
#: ../fheroes2/castle/buildinginfo.cpp:477
msgid "For this action it is necessary first to build a castle."
msgstr ""
#: ../fheroes2/castle/buildinginfo.cpp:531
msgid "Requires:"
msgstr ""
#: ../fheroes2/castle/buildinginfo.cpp:635
msgid "%{name} is already built"
msgstr ""
#: ../fheroes2/castle/buildinginfo.cpp:644
msgid "Cannot build. Already built here this turn."
msgstr ""
#: ../fheroes2/castle/buildinginfo.cpp:649
msgid "Cannot afford %{name}"
msgstr ""
#: ../fheroes2/castle/buildinginfo.cpp:655
msgid "Cannot build %{name} because castle is too far from water."
msgstr ""
#: ../fheroes2/castle/buildinginfo.cpp:661
msgid "Cannot build %{name}"
msgstr ""
#: ../fheroes2/castle/buildinginfo.cpp:666
msgid "Build %{name}"
msgstr ""
#: ../fheroes2/castle/castle.cpp:387
msgid "Thieves' Guild"
msgstr ""
#: ../fheroes2/castle/castle.cpp:387
msgid "Tavern"
msgstr ""
#: ../fheroes2/castle/castle.cpp:387
msgid "Shipyard"
msgstr ""
#: ../fheroes2/castle/castle.cpp:387
msgid "Well"
msgstr ""
#: ../fheroes2/castle/castle.cpp:387
msgid "Statue"
msgstr ""
#: ../fheroes2/castle/castle.cpp:387
msgid "Left Turret"
msgstr ""
#: ../fheroes2/castle/castle.cpp:388
msgid "Right Turret"
msgstr ""
#: ../fheroes2/castle/castle.cpp:388
#: ../fheroes2/dialog/dialog_marketplace.cpp:195
msgid "Marketplace"
msgstr ""
#: ../fheroes2/castle/castle.cpp:388
msgid "Moat"
msgstr ""
#: ../fheroes2/castle/castle.cpp:388 ../fheroes2/maps/mp2.cpp:385
msgid "Castle"
msgstr ""
#: ../fheroes2/castle/castle.cpp:388
msgid "Tent"
msgstr ""
#: ../fheroes2/castle/castle.cpp:388
msgid "Captain's Quarters"
msgstr ""
#: ../fheroes2/castle/castle.cpp:388
msgid "Mage Guild, Level 1"
msgstr ""
#: ../fheroes2/castle/castle.cpp:389
msgid "Mage Guild, Level 2"
msgstr ""
#: ../fheroes2/castle/castle.cpp:389
msgid "Mage Guild, Level 3"
msgstr ""
#: ../fheroes2/castle/castle.cpp:389
msgid "Mage Guild, Level 4"
msgstr ""
#: ../fheroes2/castle/castle.cpp:389
msgid "Mage Guild, Level 5"
msgstr ""
#: ../fheroes2/castle/castle.cpp:391
msgid "Farm"
msgstr ""
#: ../fheroes2/castle/castle.cpp:391
msgid "Garbage Heap"
msgstr ""
#: ../fheroes2/castle/castle.cpp:391
msgid "Crystal Garden"
msgstr ""
#: ../fheroes2/castle/castle.cpp:391
msgid "Waterfall"
msgstr ""
#: ../fheroes2/castle/castle.cpp:391
msgid "Orchard"
msgstr ""
#: ../fheroes2/castle/castle.cpp:391
msgid "Skull Pile"
msgstr ""
#: ../fheroes2/castle/castle.cpp:393
msgid "Fortifications"
msgstr ""
#: ../fheroes2/castle/castle.cpp:393
msgid "Coliseum"
msgstr ""
#: ../fheroes2/castle/castle.cpp:393
msgid "Rainbow"
msgstr ""
#: ../fheroes2/castle/castle.cpp:393
msgid "Dungeon"
msgstr ""
#: ../fheroes2/castle/castle.cpp:393
msgid "Library"
msgstr ""
#: ../fheroes2/castle/castle.cpp:393
msgid "Storm"
msgstr ""
#: ../fheroes2/castle/castle.cpp:396 ../fheroes2/maps/mp2.cpp:491
msgid "Thatched Hut"
msgstr ""
#: ../fheroes2/castle/castle.cpp:396
msgid "Hut"
msgstr ""
#: ../fheroes2/castle/castle.cpp:396
msgid "Treehouse"
msgstr ""
#: ../fheroes2/castle/castle.cpp:396 ../fheroes2/maps/mp2.cpp:435
msgid "Cave"
msgstr ""
#: ../fheroes2/castle/castle.cpp:396
msgid "Habitat"
msgstr ""
#: ../fheroes2/castle/castle.cpp:396 ../fheroes2/maps/mp2.cpp:425
msgid "Excavation"
msgstr ""
#: ../fheroes2/castle/castle.cpp:397 ../fheroes2/castle/castle.cpp:398
msgid "Archery Range"
msgstr ""
#: ../fheroes2/castle/castle.cpp:397
msgid "Stick Hut"
msgstr ""
#: ../fheroes2/castle/castle.cpp:397
msgid "Cottage"
msgstr ""
#: ../fheroes2/castle/castle.cpp:397 ../fheroes2/castle/castle.cpp:404
msgid "Crypt"
msgstr ""
#: ../fheroes2/castle/castle.cpp:397 ../fheroes2/castle/castle.cpp:404
msgid "Pen"
msgstr ""
#: ../fheroes2/castle/castle.cpp:397 ../fheroes2/maps/mp2.cpp:365
msgid "Graveyard"
msgstr ""
#: ../fheroes2/castle/castle.cpp:398
msgid "Blacksmith"
msgstr ""
#: ../fheroes2/castle/castle.cpp:398 ../fheroes2/castle/castle.cpp:405
msgid "Den"
msgstr ""
#: ../fheroes2/castle/castle.cpp:398 ../fheroes2/castle/castle.cpp:405
msgid "Nest"
msgstr ""
#: ../fheroes2/castle/castle.cpp:398
msgid "Foundry"
msgstr ""
#: ../fheroes2/castle/castle.cpp:398 ../fheroes2/castle/castle.cpp:401
#: ../fheroes2/castle/castle.cpp:408 ../fheroes2/maps/mp2.cpp:421
#: ../fheroes2/resource/maps_text.cpp:521
msgid "Pyramid"
msgstr ""
#: ../fheroes2/castle/castle.cpp:399
msgid "Armory"
msgstr ""
#: ../fheroes2/castle/castle.cpp:399
msgid "Adobe"
msgstr ""
#: ../fheroes2/castle/castle.cpp:399
msgid "Stonehenge"
msgstr ""
#: ../fheroes2/castle/castle.cpp:399
msgid "Maze"
msgstr ""
#: ../fheroes2/castle/castle.cpp:399 ../fheroes2/castle/castle.cpp:406
msgid "Cliff Nest"
msgstr ""
#: ../fheroes2/castle/castle.cpp:399
msgid "Mansion"
msgstr ""
#: ../fheroes2/castle/castle.cpp:400
msgid "Jousting Arena"
msgstr ""
#: ../fheroes2/castle/castle.cpp:400
msgid "Bridge"
msgstr ""
#: ../fheroes2/castle/castle.cpp:400 ../fheroes2/castle/castle.cpp:407
msgid "Fenced Meadow"
msgstr ""
#: ../fheroes2/castle/castle.cpp:400 ../fheroes2/castle/castle.cpp:407
#: ../fheroes2/editor/editor_startgame.cpp:837 ../fheroes2/maps/ground.cpp:30
msgid "Swamp"
msgstr ""
#: ../fheroes2/castle/castle.cpp:400
msgid "Ivory Tower"
msgstr ""
#: ../fheroes2/castle/castle.cpp:400
msgid "Mausoleum"
msgstr ""
#: ../fheroes2/castle/castle.cpp:401
msgid "Cathedral"
msgstr ""
#: ../fheroes2/castle/castle.cpp:401 ../fheroes2/castle/castle.cpp:408
msgid "Red Tower"
msgstr ""
#: ../fheroes2/castle/castle.cpp:401
msgid "Green Tower"
msgstr ""
#: ../fheroes2/castle/castle.cpp:401
msgid "Cloud Castle"
msgstr ""
#: ../fheroes2/castle/castle.cpp:401 ../fheroes2/castle/castle.cpp:408
msgid "Laboratory"
msgstr ""
#: ../fheroes2/castle/castle.cpp:404 ../fheroes2/castle/castle.cpp:405
msgid "Upg. Archery Range"
msgstr ""
#: ../fheroes2/castle/castle.cpp:404
msgid "Upg. Stick Hut"
msgstr ""
#: ../fheroes2/castle/castle.cpp:404
msgid "Upg. Cottage"
msgstr ""
#: ../fheroes2/castle/castle.cpp:404
msgid "Upg. Graveyard"
msgstr ""
#: ../fheroes2/castle/castle.cpp:405
msgid "Upg. Blacksmith"
msgstr ""
#: ../fheroes2/castle/castle.cpp:405
msgid "Upg. Foundry"
msgstr ""
#: ../fheroes2/castle/castle.cpp:405
msgid "Upg. Pyramid"
msgstr ""
#: ../fheroes2/castle/castle.cpp:406
msgid "Upg. Armory"
msgstr ""
#: ../fheroes2/castle/castle.cpp:406
msgid "Upg. Adobe"
msgstr ""
#: ../fheroes2/castle/castle.cpp:406
msgid "Upg. Stonehenge"
msgstr ""
#: ../fheroes2/castle/castle.cpp:406
msgid "Upg. Maze"
msgstr ""
#: ../fheroes2/castle/castle.cpp:406
msgid "Upg. Mansion"
msgstr ""
#: ../fheroes2/castle/castle.cpp:407
msgid "Upg. Jousting Arena"
msgstr ""
#: ../fheroes2/castle/castle.cpp:407
msgid "Upg. Bridge"
msgstr ""
#: ../fheroes2/castle/castle.cpp:407
msgid "Upg. Ivory Tower"
msgstr ""
#: ../fheroes2/castle/castle.cpp:407
msgid "Upg. Mausoleum"
msgstr ""
#: ../fheroes2/castle/castle.cpp:408
msgid "Upg. Cathedral"
msgstr ""
#: ../fheroes2/castle/castle.cpp:408
msgid "Upg. Cloud Castle"
msgstr ""
#: ../fheroes2/castle/castle.cpp:409
msgid "Black Tower"
msgstr ""
#: ../fheroes2/castle/castle.cpp:411
msgid "Shrine"
msgstr ""
#: ../fheroes2/castle/castle.cpp:474
msgid ""
"The Thieves' Guild provides information on enemy players. Thieves' Guilds "
"can also provide scouting information on enemy towns."
msgstr ""
#: ../fheroes2/castle/castle.cpp:475
msgid "The Tavern increases morale for troops defending the castle."
msgstr ""
#: ../fheroes2/castle/castle.cpp:476
msgid "The Shipyard allows ships to be built."
msgstr ""
#: ../fheroes2/castle/castle.cpp:477
msgid ""
"The Well increases the growth rate of all dwellings by %{count} creatures "
"per week."
msgstr ""
#: ../fheroes2/castle/castle.cpp:478
msgid "The Statue increases your town's income by %{count} per day."
msgstr ""
#: ../fheroes2/castle/castle.cpp:479
msgid "The Left Turret provides extra firepower during castle combat."
msgstr ""
#: ../fheroes2/castle/castle.cpp:480
msgid "The Right Turret provides extra firepower during castle combat."
msgstr ""
#: ../fheroes2/castle/castle.cpp:481
msgid ""
"The Marketplace can be used to convert one type of resource into another. "
"The more marketplaces you control, the better the exchange rate."
msgstr ""
#: ../fheroes2/castle/castle.cpp:482
msgid ""
"The Moat slows attacking units. Any unit entering the moat must end its turn "
"there and becomes more vulnerable to attack."
msgstr ""
#: ../fheroes2/castle/castle.cpp:483
msgid ""
"The Castle improves town defense and increases income to %{count} gold per "
"day."
msgstr ""
#: ../fheroes2/castle/castle.cpp:484
msgid ""
"The Tent provides workers to build a castle, provided the materials and the "
"gold are available."
msgstr ""
#: ../fheroes2/castle/castle.cpp:485
msgid ""
"The Captain's Quarters provides a captain to assist in the castle's defense "
"when no hero is present."
msgstr ""
#: ../fheroes2/castle/castle.cpp:486
msgid ""
"The Mage Guild allows heroes to learn spells and replenish their spell "
"points."
msgstr ""
#: ../fheroes2/castle/castle.cpp:489
msgid "The Farm increases production of Peasants by %{count} per week."
msgstr ""
#: ../fheroes2/castle/castle.cpp:490
msgid "The Garbage Heap increases production of Goblins by %{count} per week."
msgstr ""
#: ../fheroes2/castle/castle.cpp:491
msgid ""
"The Crystal Garden increases production of Sprites by %{count} per week."
msgstr ""
#: ../fheroes2/castle/castle.cpp:492
msgid "The Waterfall increases production of Centaurs by %{count} per week."
msgstr ""
#: ../fheroes2/castle/castle.cpp:493
msgid "The Orchard increases production of Halflings by %{count} per week."
msgstr ""
#: ../fheroes2/castle/castle.cpp:494
msgid "The Skull Pile increases production of Skeletons by %{count} per week."
msgstr ""
#: ../fheroes2/castle/castle.cpp:497
msgid ""
"The Fortifications increase the toughness of the walls, increasing the "
"number of turns it takes to knock them down."
msgstr ""
#: ../fheroes2/castle/castle.cpp:498
msgid ""
"The Coliseum provides inspiring spectacles to defending troops, raising "
"their morale by two during combat."
msgstr ""
#: ../fheroes2/castle/castle.cpp:499
msgid "The Rainbow increases the luck of the defending units by two."
msgstr ""
#: ../fheroes2/castle/castle.cpp:500
msgid "The Dungeon increases the income of the town by %{count} / day."
msgstr ""
#: ../fheroes2/castle/castle.cpp:501
msgid ""
"The Library increases the number of spells in the Guild by one for each "
"level of the guild."
msgstr ""
#: ../fheroes2/castle/castle.cpp:502
msgid "The Storm adds +2 to the power of spells of a defending spell caster."
msgstr ""
#: ../fheroes2/castle/castle.cpp:504
msgid ""
"The Shrine increases the necromancy skill of all your necromancers by 10 "
"percent."
msgstr ""
#: ../fheroes2/castle/castle_dialog.cpp:267
msgid "Month: %{month}, Week: %{week}, Day: %{day}"
msgstr ""
#: ../fheroes2/castle/castle_dialog.cpp:628
#: ../fheroes2/pocketpc/pocketpc_castle.cpp:260
msgid "Town"
msgstr ""
#: ../fheroes2/castle/castle_dialog.cpp:628
#: ../fheroes2/pocketpc/pocketpc_castle.cpp:260
msgid "This town may not be upgraded to a castle."
msgstr ""
#: ../fheroes2/castle/castle_dialog.cpp:752
msgid "Exit castle"
msgstr ""
#: ../fheroes2/castle/castle_dialog.cpp:752
msgid "Exit town"
msgstr ""
#: ../fheroes2/castle/castle_dialog.cpp:755
msgid "Show previous town"
msgstr ""
#: ../fheroes2/castle/castle_dialog.cpp:758
msgid "Show next town"
msgstr ""
#: ../fheroes2/castle/castle_dialog.cpp:764
msgid "View Hero"
msgstr ""
#: ../fheroes2/castle/castle_dialog.cpp:833
#: ../fheroes2/castle/castle_dialog.cpp:902
msgid "View %{name}"
msgstr ""
#: ../fheroes2/castle/castle_dialog.cpp:839
#: ../fheroes2/castle/castle_dialog.cpp:861
#: ../fheroes2/castle/castle_dialog.cpp:908
#: ../fheroes2/castle/castle_dialog.cpp:927
msgid "Combine %{name} armies"
msgstr ""
#: ../fheroes2/castle/castle_dialog.cpp:839
#: ../fheroes2/castle/castle_dialog.cpp:861
#: ../fheroes2/castle/castle_dialog.cpp:908
#: ../fheroes2/castle/castle_dialog.cpp:927
msgid "Exchange %{name2} with %{name}"
msgstr ""
#: ../fheroes2/castle/castle_dialog.cpp:845
#: ../fheroes2/castle/castle_dialog.cpp:867
#: ../fheroes2/castle/castle_dialog.cpp:914
#: ../fheroes2/castle/castle_dialog.cpp:933
msgid "Move and right click Redistribute %{name}"
msgstr ""
#: ../fheroes2/castle/castle_dialog.cpp:857
msgid "Cannot move last army to garrison"
msgstr ""
#: ../fheroes2/castle/castle_dialog.cpp:874
#: ../fheroes2/castle/castle_dialog.cpp:940
msgid "Select %{name}"
msgstr ""
#: ../fheroes2/castle/castle_dialog.cpp:878
#: ../fheroes2/castle/castle_dialog.cpp:944
#: ../fheroes2/heroes/heroes_dialog.cpp:552
msgid "Empty"
msgstr ""
#: ../fheroes2/castle/castle_mageguild.cpp:160
msgid "The above spells have been added to your book."
msgstr ""
#: ../fheroes2/castle/castle_tavern.cpp:37
#: ../fheroes2/pocketpc/pocketpc_castle.cpp:646
msgid "A generous tip for the barkeep yields the following rumor:"
msgstr ""
#: ../fheroes2/castle/castle_town.cpp:55
msgid "Recruit Hero"
msgstr ""
#: ../fheroes2/castle/castle_town.cpp:60
msgid "%{name} is a level %{value} %{race}"
msgstr ""
#: ../fheroes2/castle/castle_town.cpp:66
msgid " with %{count} artifacts"
msgstr ""
#: ../fheroes2/castle/castle_town.cpp:66
msgid " with one artifact"
msgstr ""
#: ../fheroes2/castle/castle_town.cpp:297
#: ../fheroes2/heroes/heroes_dialog.cpp:212
msgid ""
"'Spread' combat formation spreads your armies from the top to the bottom of "
"the battlefield, with at least one empty space between each army."
msgstr ""
#: ../fheroes2/castle/castle_town.cpp:298
msgid ""
"'Grouped' combat formation bunches your army toget her in the center of your "
"side of the battlefield."
msgstr ""
#: ../fheroes2/castle/castle_town.cpp:304
#: ../fheroes2/dialog/dialog_skillinfo.cpp:142
#: ../fheroes2/heroes/heroes_dialog.cpp:85
#: ../fheroes2/heroes/heroes_dialog.cpp:404
#: ../fheroes2/heroes/heroes_dialog.cpp:439
#: ../fheroes2/heroes/heroes_meeting.cpp:271
#: ../fheroes2/pocketpc/pocketpc_heroes.cpp:211
msgid "Attack Skill"
msgstr ""
#: ../fheroes2/castle/castle_town.cpp:315
#: ../fheroes2/dialog/dialog_skillinfo.cpp:147
#: ../fheroes2/heroes/heroes_dialog.cpp:111
#: ../fheroes2/heroes/heroes_dialog.cpp:406
#: ../fheroes2/heroes/heroes_dialog.cpp:441
#: ../fheroes2/heroes/heroes_meeting.cpp:286
#: ../fheroes2/pocketpc/pocketpc_heroes.cpp:213
msgid "Defense Skill"
msgstr ""
#: ../fheroes2/castle/castle_town.cpp:515
#: ../fheroes2/heroes/heroes_dialog.cpp:447
msgid "Spread Formation"
msgstr ""
#: ../fheroes2/castle/castle_town.cpp:517
#: ../fheroes2/heroes/heroes_dialog.cpp:449
msgid "Grouped Formation"
msgstr ""
#: ../fheroes2/castle/castle_town.cpp:565
#: ../fheroes2/castle/castle_town.cpp:584
msgid "Cannot recruit - you have too many Heroes."
msgstr ""
#: ../fheroes2/castle/castle_town.cpp:568
#: ../fheroes2/castle/castle_town.cpp:587
msgid "Cannot recruit - you already have a Hero in this town."
msgstr ""
#: ../fheroes2/castle/castle_town.cpp:571
#: ../fheroes2/castle/castle_town.cpp:590
msgid "Cannot afford a Hero"
msgstr ""
#: ../fheroes2/castle/castle_town.cpp:574
#: ../fheroes2/castle/castle_town.cpp:593
msgid "Recruit %{name} the %{race}"
msgstr ""
#: ../fheroes2/castle/castle_town.cpp:601
msgid "Set garrison combat formation to 'Spread'"
msgstr ""
#: ../fheroes2/castle/castle_town.cpp:604
msgid "Set garrison combat formation to 'Grouped'"
msgstr ""
#: ../fheroes2/castle/castle_town.cpp:607
msgid "Castle Options"
msgstr ""
#: ../fheroes2/castle/castle_well.cpp:150
msgid "Town Population Information and Statistics"
msgstr ""
#: ../fheroes2/castle/castle_well.cpp:269
msgid "Damg"
msgstr ""
#: ../fheroes2/castle/castle_well.cpp:279
msgid "HP"
msgstr ""
#: ../fheroes2/castle/castle_well.cpp:287
#: ../fheroes2/dialog/dialog_armyinfo.cpp:313
msgid "Speed"
msgstr ""
#: ../fheroes2/castle/castle_well.cpp:304
msgid "Growth"
msgstr ""
#: ../fheroes2/castle/castle_well.cpp:311
msgid "week"
msgstr ""
#: ../fheroes2/castle/castle_well.cpp:317
msgid "Available"
msgstr ""
#: ../fheroes2/dialog/dialog_adventure.cpp:93
msgid "View the entire world."
msgstr ""
#: ../fheroes2/dialog/dialog_adventure.cpp:94
msgid "View the obelisk puzzle."
msgstr ""
#: ../fheroes2/dialog/dialog_adventure.cpp:95
msgid "View information on the scenario you are currently playing."
msgstr ""
#: ../fheroes2/dialog/dialog_adventure.cpp:96
msgid "Dig for the Ultimate Artifact."
msgstr ""
#: ../fheroes2/dialog/dialog_adventure.cpp:97
msgid "Exit this menu without doing anything."
msgstr ""
#: ../fheroes2/dialog/dialog_arena.cpp:45
msgid ""
"You enter the arena and face a pack of vicious lions. You handily defeat "
"them, to the wild cheers of the crowd. Impressed by your skill, the aged "
"trainer of gladiators agrees to train you in a skill of your choice."
msgstr ""
#: ../fheroes2/dialog/dialog_armyinfo.cpp:163
msgid ""
"Your troops can be upgraded, but it will cost you dearly. Do you wish to "
"upgrade them?"
msgstr ""
#: ../fheroes2/dialog/dialog_armyinfo.cpp:172
msgid "Are you sure you want to dismiss this army?"
msgstr ""
#: ../fheroes2/dialog/dialog_armyinfo.cpp:252
msgid "Shots Left"
msgstr ""
#: ../fheroes2/dialog/dialog_armyinfo.cpp:252
msgid "Shots"
msgstr ""
#: ../fheroes2/dialog/dialog_armyinfo.cpp:267
msgid "Damage"
msgstr ""
#: ../fheroes2/dialog/dialog_armyinfo.cpp:283
msgid "Hit Points"
msgstr ""
#: ../fheroes2/dialog/dialog_armyinfo.cpp:298
msgid "Hit Points Left"
msgstr ""
#: ../fheroes2/dialog/dialog_buyboat.cpp:46
msgid "Build a new ship:"
msgstr ""
#: ../fheroes2/dialog/dialog_buyboat.cpp:61
msgid "Resource cost:"
msgstr ""
#: ../fheroes2/dialog/dialog_gameinfo.cpp:37
#: ../fheroes2/dialog/dialog_system.cpp:41
#: ../fheroes2/dialog/dialog_thievesguild.cpp:36
msgid "For the QVGA version is not available."
msgstr ""
#: ../fheroes2/dialog/dialog_gameinfo.cpp:61
msgid ""
"Map\n"
"Difficulty"
msgstr ""
#: ../fheroes2/dialog/dialog_gameinfo.cpp:64
msgid ""
"Game\n"
"Difficulty"
msgstr ""
#: ../fheroes2/dialog/dialog_gameinfo.cpp:67
msgid "Rating"
msgstr ""
#: ../fheroes2/dialog/dialog_gameinfo.cpp:70
msgid "Map Size"
msgstr ""
#: ../fheroes2/dialog/dialog_gameinfo.cpp:91
#: ../fheroes2/game/game_scenarioinfo.cpp:320
msgid "Opponents"
msgstr ""
#: ../fheroes2/dialog/dialog_gameinfo.cpp:97
#: ../fheroes2/game/game_scenarioinfo.cpp:325
msgid "Class"
msgstr ""
#: ../fheroes2/dialog/dialog_gameinfo.cpp:103
msgid ""
"Victory\n"
"Conditions"
msgstr ""
#: ../fheroes2/dialog/dialog_gameinfo.cpp:110
msgid ""
"Loss\n"
"Conditions"
msgstr ""
#: ../fheroes2/dialog/dialog_guardian.cpp:141
msgid "Set Guardian"
msgstr ""
#: ../fheroes2/dialog/dialog_guardian.cpp:173
#: ../fheroes2/dialog/dialog_guardian.cpp:225
msgid "Your army too big!"
msgstr ""
#: ../fheroes2/dialog/dialog_levelup.cpp:48
msgid "You may learn either %{level1} %{skill1} or %{level2} %{skill2}."
msgstr ""
#: ../fheroes2/dialog/dialog_marketplace.cpp:64
msgid ""
"Please inspect our fine wares. If you feel like offering a trade, click on "
"the items you wish to trade with and for."
msgstr ""
#: ../fheroes2/dialog/dialog_marketplace.cpp:97
msgid ""
"You have received quite a bargain. I expect to make no profit on the deal. "
"Can I interest you in any of my other wares?"
msgstr ""
#: ../fheroes2/dialog/dialog_marketplace.cpp:121
msgid "I can offer you %{count} for 1 unit of %{resfrom}."
msgstr ""
#: ../fheroes2/dialog/dialog_marketplace.cpp:127
msgid "I can offer you 1 unit of %{resto} for %{count} units of %{resfrom}."
msgstr ""
#: ../fheroes2/dialog/dialog_marketplace.cpp:149
msgid "Qty to trade"
msgstr ""
#: ../fheroes2/dialog/dialog_marketplace.cpp:219
msgid "Your Resources"
msgstr ""
#: ../fheroes2/dialog/dialog_marketplace.cpp:239
msgid "Available Trades"
msgstr ""
#: ../fheroes2/dialog/dialog_marketplace.cpp:668
msgid "n/a"
msgstr ""
#: ../fheroes2/dialog/dialog_quickinfo.cpp:42
msgid ""
"Several\n"
"%{monster}"
msgstr ""
#: ../fheroes2/dialog/dialog_quickinfo.cpp:43
msgid ""
"A pack of\n"
"%{monster}"
msgstr ""
#: ../fheroes2/dialog/dialog_quickinfo.cpp:44
msgid ""
"Lots of\n"
"%{monster}"
msgstr ""
#: ../fheroes2/dialog/dialog_quickinfo.cpp:45
msgid ""
"A horde of\n"
"%{monster}"
msgstr ""
#: ../fheroes2/dialog/dialog_quickinfo.cpp:46
msgid ""
"A throng of\n"
"%{monster}"
msgstr ""
#: ../fheroes2/dialog/dialog_quickinfo.cpp:47
msgid ""
"A swarm of\n"
"%{monster}"
msgstr ""
#: ../fheroes2/dialog/dialog_quickinfo.cpp:48
msgid ""
"Zounds of\n"
"%{monster}"
msgstr ""
#: ../fheroes2/dialog/dialog_quickinfo.cpp:49
msgid ""
"A legion of\n"
"%{monster}"
msgstr ""
#: ../fheroes2/dialog/dialog_quickinfo.cpp:51
msgid ""
"A few\n"
"%{monster}"
msgstr ""
#: ../fheroes2/dialog/dialog_quickinfo.cpp:134
msgid "Unchartered Territory"
msgstr ""
#: ../fheroes2/dialog/dialog_quickinfo.cpp:147
msgid "guarded by %{count} of %{monster}"
msgstr ""
#: ../fheroes2/dialog/dialog_quickinfo.cpp:181
msgid "scoute expert: (%{count})"
msgstr ""
#: ../fheroes2/dialog/dialog_quickinfo.cpp:209
#: ../fheroes2/dialog/dialog_quickinfo.cpp:289
#: ../fheroes2/dialog/dialog_quickinfo.cpp:308
#: ../fheroes2/dialog/dialog_quickinfo.cpp:364
#: ../fheroes2/dialog/dialog_quickinfo.cpp:377
msgid "(already visited)"
msgstr ""
#: ../fheroes2/dialog/dialog_quickinfo.cpp:266
msgid "(available: %{count})"
msgstr ""
#: ../fheroes2/dialog/dialog_quickinfo.cpp:289
#: ../fheroes2/dialog/dialog_quickinfo.cpp:308
#: ../fheroes2/dialog/dialog_quickinfo.cpp:364
msgid "(not visited)"
msgstr ""
#: ../fheroes2/dialog/dialog_quickinfo.cpp:325
msgid "already learned"
msgstr ""
#: ../fheroes2/dialog/dialog_quickinfo.cpp:346
msgid "already knows this skill"
msgstr ""
#: ../fheroes2/dialog/dialog_quickinfo.cpp:353
msgid "already has max skills"
msgstr ""
#: ../fheroes2/dialog/dialog_quickinfo.cpp:383
#: ../fheroes2/heroes/heroes_action.cpp:1902
#: ../fheroes2/heroes/heroes_action.cpp:1909
#: ../fheroes2/heroes/heroes_action.cpp:1919
#: ../fheroes2/heroes/heroes_action.cpp:1925
msgid "Sea Chest"
msgstr ""
#: ../fheroes2/dialog/dialog_quickinfo.cpp:508
msgid "Defenders:"
msgstr ""
#: ../fheroes2/dialog/dialog_quickinfo.cpp:525
#: ../fheroes2/heroes/heroes_indicator.cpp:124
#: ../fheroes2/heroes/heroes_indicator.cpp:170
msgid "None"
msgstr ""
#: ../fheroes2/dialog/dialog_recrut.cpp:71
msgid "Cost per troop:"
msgstr ""
#: ../fheroes2/dialog/dialog_recrut.cpp:78
#: ../fheroes2/dialog/dialog_recrut.cpp:474
msgid "Recruit %{name}"
msgstr ""
#: ../fheroes2/dialog/dialog_recrut.cpp:245
msgid "Number to buy:"
msgstr ""
#: ../fheroes2/dialog/dialog_recrut.cpp:254
#: ../fheroes2/dialog/dialog_recrut.cpp:605
msgid "Available: %{count}"
msgstr ""
#: ../fheroes2/dialog/dialog_selectfile.cpp:160
msgid "File to Save:"
msgstr ""
#: ../fheroes2/dialog/dialog_selectfile.cpp:179
msgid "File to Load:"
msgstr ""
#: ../fheroes2/dialog/dialog_selectfile.cpp:289
msgid "Are you sure you want to delete file:"
msgstr ""
#: ../fheroes2/dialog/dialog_selectfile.cpp:292
msgid "Warning!"
msgstr ""
#: ../fheroes2/dialog/dialog_selectscenario.cpp:122
msgid "Maps Difficulty:"
msgstr ""
#: ../fheroes2/dialog/dialog_selectscenario.cpp:289
msgid "Small Maps"
msgstr ""
#: ../fheroes2/dialog/dialog_selectscenario.cpp:289
msgid "View only maps of size small (36x36)."
msgstr ""
#: ../fheroes2/dialog/dialog_selectscenario.cpp:291
msgid "Medium Maps"
msgstr ""
#: ../fheroes2/dialog/dialog_selectscenario.cpp:291
msgid "View only maps of size medium (72x72)."
msgstr ""
#: ../fheroes2/dialog/dialog_selectscenario.cpp:293
msgid "Large Maps"
msgstr ""
#: ../fheroes2/dialog/dialog_selectscenario.cpp:293
msgid "View only maps of size large (108x108)."
msgstr ""
#: ../fheroes2/dialog/dialog_selectscenario.cpp:295
msgid "Extra Large Maps"
msgstr ""
#: ../fheroes2/dialog/dialog_selectscenario.cpp:295
msgid "View only maps of size extra large (144x144)."
msgstr ""
#: ../fheroes2/dialog/dialog_selectscenario.cpp:297
msgid "All Maps"
msgstr ""
#: ../fheroes2/dialog/dialog_selectscenario.cpp:297
msgid "View all maps, regardless of size."
msgstr ""
#: ../fheroes2/dialog/dialog_selectscenario.cpp:299
msgid "Players Icon"
msgstr ""
#: ../fheroes2/dialog/dialog_selectscenario.cpp:299
msgid ""
"Indicates how many players total are in the EditScenario. Any positions not "
"occupied by humans will be occupied by computer players."
msgstr ""
#: ../fheroes2/dialog/dialog_selectscenario.cpp:301
msgid "Size Icon"
msgstr ""
#: ../fheroes2/dialog/dialog_selectscenario.cpp:301
msgid ""
"Indicates whether the maps is small (36x36), medium (72x72), large "
"(108x108), or extra large (144x144)."
msgstr ""
#: ../fheroes2/dialog/dialog_selectscenario.cpp:303
msgid "Selected Name"
msgstr ""
#: ../fheroes2/dialog/dialog_selectscenario.cpp:303
msgid "The name of the currently selected map."
msgstr ""
#: ../fheroes2/dialog/dialog_selectscenario.cpp:321
msgid "Selected Map Difficulty"
msgstr ""
#: ../fheroes2/dialog/dialog_selectscenario.cpp:321
msgid ""
"The map difficulty of the currently selected map. The map difficulty is "
"determined by the EditScenario designer. More difficult maps might include "
"more or stronger enemies, fewer resources, or other special conditions "
"making things tougher for the human player."
msgstr ""
#: ../fheroes2/dialog/dialog_selectscenario.cpp:323
msgid "Selected Description"
msgstr ""
#: ../fheroes2/dialog/dialog_selectscenario.cpp:323
msgid "The description of the currently selected map."
msgstr ""
#: ../fheroes2/dialog/dialog_selectscenario.cpp:325
#: ../fheroes2/game/game_scenarioinfo.cpp:329
msgid "OK"
msgstr ""
#: ../fheroes2/dialog/dialog_selectscenario.cpp:325
msgid "Accept the choice made."
msgstr ""
#: ../fheroes2/dialog/dialog_selectscenario.cpp:353
#: ../fheroes2/game/game_over.cpp:35
msgid "Lose all your heroes and towns."
msgstr ""
#: ../fheroes2/dialog/dialog_selectscenario.cpp:354
#: ../fheroes2/game/game_over.cpp:35
msgid "Lose a specific town."
msgstr ""
#: ../fheroes2/dialog/dialog_selectscenario.cpp:355
#: ../fheroes2/game/game_over.cpp:35
msgid "Lose a specific hero."
msgstr ""
#: ../fheroes2/dialog/dialog_selectscenario.cpp:356
msgid "Run out of time. Fail to win by a certain point."
msgstr ""
#: ../fheroes2/dialog/dialog_selectscenario.cpp:359
msgid "Loss Condition"
msgstr ""
#: ../fheroes2/dialog/dialog_selectscenario.cpp:368
#: ../fheroes2/game/game_over.cpp:34
msgid "Defeat all enemy heroes and towns."
msgstr ""
#: ../fheroes2/dialog/dialog_selectscenario.cpp:369
#: ../fheroes2/game/game_over.cpp:34
msgid "Capture a specific town."
msgstr ""
#: ../fheroes2/dialog/dialog_selectscenario.cpp:370
#: ../fheroes2/game/game_over.cpp:34
msgid "Defeat a specific hero."
msgstr ""
#: ../fheroes2/dialog/dialog_selectscenario.cpp:371
#: ../fheroes2/game/game_over.cpp:34
msgid "Find a specific artifact."
msgstr ""
#: ../fheroes2/dialog/dialog_selectscenario.cpp:372
#: ../fheroes2/game/game_over.cpp:34
msgid "Your side defeats the opposing side."
msgstr ""
#: ../fheroes2/dialog/dialog_selectscenario.cpp:373
#: ../fheroes2/game/game_over.cpp:34
msgid "Accumulate a large amount of gold."
msgstr ""
#: ../fheroes2/dialog/dialog_selectscenario.cpp:376
msgid "Victory Condition"
msgstr ""
#: ../fheroes2/dialog/dialog_spellinfo.cpp:36
#: ../fheroes2/heroes/heroes_action.cpp:137
msgid "one"
msgstr ""
#: ../fheroes2/dialog/dialog_spellinfo.cpp:39
#: ../fheroes2/heroes/heroes_action.cpp:138
msgid "two"
msgstr ""
#: ../fheroes2/dialog/dialog_system.cpp:179
msgid "sound"
msgstr ""
#: ../fheroes2/dialog/dialog_system.cpp:184
#: ../fheroes2/dialog/dialog_system.cpp:198
#: ../fheroes2/dialog/dialog_system.cpp:222
msgid "off"
msgstr ""
#: ../fheroes2/dialog/dialog_system.cpp:193
msgid "music"
msgstr ""
#: ../fheroes2/dialog/dialog_system.cpp:217
msgid "animation"
msgstr ""
#: ../fheroes2/dialog/dialog_system.cpp:249
msgid "Interface"
msgstr ""
#: ../fheroes2/dialog/dialog_system.cpp:252
msgid "Evil"
msgstr ""
#: ../fheroes2/dialog/dialog_system.cpp:254
msgid "Good"
msgstr ""
#: ../fheroes2/dialog/dialog_thievesguild.cpp:64
msgid "Thieves' Guild: Player RanKings"
msgstr ""
#: ../fheroes2/dialog/dialog_thievesguild.cpp:74
msgid "Number of Towns:"
msgstr ""
#: ../fheroes2/dialog/dialog_thievesguild.cpp:79
msgid "Number of Castles:"
msgstr ""
#: ../fheroes2/dialog/dialog_thievesguild.cpp:84
msgid "Number of Heroes:"
msgstr ""
#: ../fheroes2/dialog/dialog_thievesguild.cpp:89
msgid "Gold in Treasury:"
msgstr ""
#: ../fheroes2/dialog/dialog_thievesguild.cpp:94
msgid "Wood & Ore:"
msgstr ""
#: ../fheroes2/dialog/dialog_thievesguild.cpp:99
msgid "Gems, Cr, Slf & Mer:"
msgstr ""
#: ../fheroes2/dialog/dialog_thievesguild.cpp:104
msgid "Obelisks Found:"
msgstr ""
#: ../fheroes2/dialog/dialog_thievesguild.cpp:109
msgid "Total Army Strength:"
msgstr ""
#: ../fheroes2/dialog/dialog_thievesguild.cpp:114
msgid "Income:"
msgstr ""
#: ../fheroes2/dialog/dialog_thievesguild.cpp:119
msgid "Best Hero:"
msgstr ""
#: ../fheroes2/dialog/dialog_thievesguild.cpp:124
msgid "Best Hero Stats:"
msgstr ""
#: ../fheroes2/dialog/dialog_thievesguild.cpp:129
msgid "Personality:"
msgstr ""
#: ../fheroes2/dialog/dialog_thievesguild.cpp:134
msgid "Best Monster:"
msgstr ""
#: ../fheroes2/editor/editor_loadmaps.cpp:40
#: ../fheroes2/game/game_scenarioinfo.cpp:64
#: ../fheroes2/pocketpc/pocketpc_selectscenario.cpp:54
msgid "Warning"
msgstr ""
#: ../fheroes2/editor/editor_loadmaps.cpp:40
#: ../fheroes2/game/game_scenarioinfo.cpp:64
#: ../fheroes2/pocketpc/pocketpc_selectscenario.cpp:54
msgid "No maps available!"
msgstr ""
#: ../fheroes2/editor/editor_mainmenu.cpp:80
msgid "New Map"
msgstr ""
#: ../fheroes2/editor/editor_mainmenu.cpp:80
msgid ""
"Create a new map, either from scratch or using the random map generator."
msgstr ""
#: ../fheroes2/editor/editor_mainmenu.cpp:81
msgid "Load Map"
msgstr ""
#: ../fheroes2/editor/editor_mainmenu.cpp:81
msgid "Load an existing map."
msgstr ""
#: ../fheroes2/editor/editor_mainmenu.cpp:82
#: ../fheroes2/game/game_mainmenu.cpp:160
#: ../fheroes2/pocketpc/pocketpc_mainmenu.cpp:94
msgid "Quit"
msgstr ""
#: ../fheroes2/editor/editor_mainmenu.cpp:82
msgid "Quit out of the map editor."
msgstr ""
#: ../fheroes2/editor/editor_newmaps.cpp:115
msgid ""
"Create a map that is 36 squares wide by 36 squares high. (For reference, all "
"the maps in Heroes where 72 x 72)"
msgstr ""
#: ../fheroes2/editor/editor_newmaps.cpp:117
msgid ""
"Create a map that is 72 squares wide by 72 squares high. (For reference, all "
"the maps in Heroes where 72 x 72)"
msgstr ""
#: ../fheroes2/editor/editor_newmaps.cpp:119
msgid ""
"Create a map that is 108 squares wide by 108 squares high. (For reference, "
"all the maps in Heroes where 72 x 72)"
msgstr ""
#: ../fheroes2/editor/editor_newmaps.cpp:121
msgid ""
"Create a map that is 144 squares wide by 144 squares high. (For reference, "
"all the maps in Heroes where 72 x 72)"
msgstr ""
#: ../fheroes2/editor/editor_newmaps.cpp:123
#: ../fheroes2/game/game_newgame.cpp:105 ../fheroes2/game/game_newgame.cpp:182
#: ../fheroes2/game/game_newgame.cpp:242 ../fheroes2/game/game_newgame.cpp:310
msgid "Cancel back to the main menu."
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:175
#: ../fheroes2/game/game_startgame.cpp:1345
msgid "Are you sure you want to quit?"
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:792
msgid "Magnify"
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:792
msgid "Change between zoom and normal view."
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:795
msgid "Undo"
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:795
msgid "Undo your last action. Press againt to redo the action."
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:798
msgid "New"
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:798
msgid "Start a new map from scratch."
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:801
msgid "Specifications"
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:801
msgid "Edit maps title, description, and other general information."
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:804
#: ../fheroes2/gui/interface_buttons.cpp:245
msgid "File Options"
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:804
msgid ""
"Open the file options menu, where you can save or load maps, or quit out of "
"the editor."
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:807
#: ../fheroes2/gui/interface_buttons.cpp:247
msgid "System Options"
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:807
msgid "View the editor system options, which let you customize the editor."
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:810
msgid "Terrain Mode"
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:810
msgid "Used to draw the underlying grass, dirt, water, etc. on the map."
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:813
msgid "Object Mode"
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:813
msgid "Used to place objects (mountains, trees, treasure, etc.) on the map."
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:816
msgid "Detail Mode"
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:816
msgid "Used for special editing of monsters, heroes and towns."
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:819
msgid "Stream Mode"
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:819
msgid "Allows you to draw streams by clicking and dragging."
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:822
msgid "Road Mode"
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:822
msgid "Allows you to draw roads by clicking and dragging."
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:825
msgid "Erase Mode"
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:825
msgid "Used to erase objects of the map."
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:828 ../fheroes2/maps/ground.cpp:31
msgid "Water"
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:828
msgid "Traversable only by boat."
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:831 ../fheroes2/maps/ground.cpp:31
msgid "Grass"
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:831
#: ../fheroes2/editor/editor_startgame.cpp:840
#: ../fheroes2/editor/editor_startgame.cpp:846
msgid "No special modifiers."
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:834 ../fheroes2/maps/ground.cpp:30
msgid "Snow"
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:834
msgid ""
"Cost 1.5 times normal movement for all heroes. (Pathfinding reduces or "
"eliminates the penalty.)"
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:837
msgid ""
"Cost 1.75 times normal movement for all heroes. (Pathfinding reduces or "
"eliminates the penalty.)"
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:840 ../fheroes2/maps/ground.cpp:31
msgid "Lava"
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:843 ../fheroes2/maps/ground.cpp:30
msgid "Beach"
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:843
#: ../fheroes2/editor/editor_startgame.cpp:849
msgid ""
"Cost 1.25 times normal movement for all heroes. (Pathfinding reduces or "
"eliminates the penalty.)"
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:846 ../fheroes2/maps/ground.cpp:31
#: ../fheroes2/resource/maps_text.cpp:210
msgid "Dirt"
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:849 ../fheroes2/maps/ground.cpp:30
msgid "Wasteland"
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:852 ../fheroes2/maps/ground.cpp:30
msgid "Desert"
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:852
msgid ""
"Cost 2 times normal movement for all heroes. (Pathfinding reduces or "
"eliminates the penalty.)"
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:855
msgid "Water Objects"
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:855
msgid "Used to select objects most appropriate for use on water."
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:858
msgid "Grass Objects"
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:858
msgid "Used to select objects most appropriate for use on grass."
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:861
msgid "Snow Objects"
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:861
msgid "Used to select objects most appropriate for use on snow."
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:864
msgid "Swamp Objects"
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:864
msgid "Used to select objects most appropriate for use on swamp."
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:867
msgid "Lava Objects"
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:867
msgid "Used to select objects most appropriate for use on lava."
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:870
msgid "Desert Objects"
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:870
msgid "Used to select objects most appropriate for use on desert."
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:873
msgid "Dirt Objects"
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:873
msgid "Used to select objects most appropriate for use on dirt."
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:876
msgid "Wasteland Objects"
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:876
msgid "Used to select objects most appropriate for use on wasteland."
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:879
msgid "Beach Objects"
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:879
msgid "Used to select objects most appropriate for use on beach."
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:882
msgid "Towns"
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:882
msgid "Used to place a town or castle."
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:885
msgid "Monsters"
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:885
msgid "Used to place a monster group."
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:888 ../fheroes2/maps/mp2.cpp:462
msgid "Heroes"
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:888
msgid "Used to place a hero."
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:891 ../fheroes2/maps/mp2.cpp:495
msgid "Artifact"
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:891
msgid "Used to place an artifact."
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:894
msgid "Treasures"
msgstr ""
#: ../fheroes2/editor/editor_startgame.cpp:894
msgid "Used to place a resource or treasure."
msgstr ""
#: ../fheroes2/game/difficulty.cpp:37
msgid "difficulty|Easy"
msgstr ""
#: ../fheroes2/game/difficulty.cpp:37
msgid "difficulty|Normal"
msgstr ""
#: ../fheroes2/game/difficulty.cpp:37
msgid "difficulty|Hard"
msgstr ""
#: ../fheroes2/game/difficulty.cpp:37
msgid "difficulty|Expert"
msgstr ""
#: ../fheroes2/game/difficulty.cpp:37
msgid "difficulty|Impossible"
msgstr ""
#: ../fheroes2/game/game.cpp:284 ../fheroes2/game/game_io.cpp:104
#: ../fheroes2/network/localclient.cpp:274
msgid "Maps Loading..."
msgstr ""
#: ../fheroes2/game/game_io.cpp:48
msgid "Are you sure you want to overwrite the save with this name?"
msgstr ""
#: ../fheroes2/game/game_mainmenu.cpp:160
msgid "Quit Heroes of Might and Magic and return to the operating system."
msgstr ""
#: ../fheroes2/game/game_mainmenu.cpp:162
#: ../fheroes2/pocketpc/pocketpc_mainmenu.cpp:78
msgid "Load Game"
msgstr ""
#: ../fheroes2/game/game_mainmenu.cpp:162
msgid "Load a previously saved game."
msgstr ""
#: ../fheroes2/game/game_mainmenu.cpp:164
#: ../fheroes2/pocketpc/pocketpc_mainmenu.cpp:90
msgid "Credits"
msgstr ""
#: ../fheroes2/game/game_mainmenu.cpp:164
msgid "View the credits screen."
msgstr ""
#: ../fheroes2/game/game_mainmenu.cpp:166
#: ../fheroes2/pocketpc/pocketpc_mainmenu.cpp:86
msgid "High Scores"
msgstr ""
#: ../fheroes2/game/game_mainmenu.cpp:166
msgid "View the high score screen."
msgstr ""
#: ../fheroes2/game/game_mainmenu.cpp:168
#: ../fheroes2/pocketpc/pocketpc_mainmenu.cpp:74
msgid "New Game"
msgstr ""
#: ../fheroes2/game/game_mainmenu.cpp:168
msgid "Start a single or multi-player game."
msgstr ""
#: ../fheroes2/game/game_newgame.cpp:103
msgid "Host"
msgstr ""
#: ../fheroes2/game/game_newgame.cpp:103
msgid ""
"The host sets up the game options. There can only be one host per network "
"game."
msgstr ""
#: ../fheroes2/game/game_newgame.cpp:104
msgid "Guest"
msgstr ""
#: ../fheroes2/game/game_newgame.cpp:104
msgid ""
"The guest waits for the host to set up the game, then is automatically added "
"in. There can be multiple guests for TCP/IP games."
msgstr ""
#: ../fheroes2/game/game_newgame.cpp:178
#: ../fheroes2/pocketpc/pocketpc_mainmenu.cpp:151
msgid "Standard Game"
msgstr ""
#: ../fheroes2/game/game_newgame.cpp:178
msgid "A single player game playing out a single map."
msgstr ""
#: ../fheroes2/game/game_newgame.cpp:179
#: ../fheroes2/pocketpc/pocketpc_mainmenu.cpp:155
msgid "Campaign Game"
msgstr ""
#: ../fheroes2/game/game_newgame.cpp:179
msgid "A single player game playing through a series of maps."
msgstr ""
#: ../fheroes2/game/game_newgame.cpp:180
#: ../fheroes2/pocketpc/pocketpc_mainmenu.cpp:159
msgid "Multi-Player Game"
msgstr ""
#: ../fheroes2/game/game_newgame.cpp:180
msgid ""
"A multi-player game, with several human players completing against each "
"other on a single map."
msgstr ""
#: ../fheroes2/game/game_newgame.cpp:181
#: ../fheroes2/pocketpc/pocketpc_mainmenu.cpp:82
msgid "Settings"
msgstr ""
#: ../fheroes2/game/game_newgame.cpp:181
msgid "FHeroes2 game settings."
msgstr ""
#: ../fheroes2/game/game_newgame.cpp:240
#: ../fheroes2/pocketpc/pocketpc_mainmenu.cpp:214
msgid "Hot Seat"
msgstr ""
#: ../fheroes2/game/game_newgame.cpp:240
msgid ""
"Play a Hot Seat game, where 2 to 4 players play around the same computer, "
"switching into the 'Hot Seat' when it is their turn."
msgstr ""
#: ../fheroes2/game/game_newgame.cpp:241
#: ../fheroes2/pocketpc/pocketpc_mainmenu.cpp:218
msgid "Network"
msgstr ""
#: ../fheroes2/game/game_newgame.cpp:241
msgid ""
"Play a network game, where 2 players use their own computers connected "
"through a LAN (Local Area Network)."
msgstr ""
#: ../fheroes2/game/game_newgame.cpp:305
msgid "2 Players"
msgstr ""
#: ../fheroes2/game/game_newgame.cpp:305
msgid ""
"Play with 2 human players, and optionally, up, to 4 additional computer "
"players."
msgstr ""
#: ../fheroes2/game/game_newgame.cpp:306
msgid "3 Players"
msgstr ""
#: ../fheroes2/game/game_newgame.cpp:306
msgid ""
"Play with 3 human players, and optionally, up, to 3 additional computer "
"players."
msgstr ""
#: ../fheroes2/game/game_newgame.cpp:307
msgid "4 Players"
msgstr ""
#: ../fheroes2/game/game_newgame.cpp:307
msgid ""
"Play with 4 human players, and optionally, up, to 2 additional computer "
"players."
msgstr ""
#: ../fheroes2/game/game_newgame.cpp:308
msgid "5 Players"
msgstr ""
#: ../fheroes2/game/game_newgame.cpp:308
msgid ""
"Play with 5 human players, and optionally, up, to 1 additional computer "
"players."
msgstr ""
#: ../fheroes2/game/game_newgame.cpp:309
msgid "6 Players"
msgstr ""
#: ../fheroes2/game/game_newgame.cpp:309
msgid "Play with 6 human players."
msgstr ""
#: ../fheroes2/game/game_over.cpp:35
msgid "Run out of time. (Fail to win by a certain point.)"
msgstr ""
#: ../fheroes2/game/game_over.cpp:69
msgid "Capture the castle '%{name}'"
msgstr ""
#: ../fheroes2/game/game_over.cpp:69
msgid "Capture the town '%{name}'"
msgstr ""
#: ../fheroes2/game/game_over.cpp:79
msgid "Defeat the hero '%{name}'"
msgstr ""
#: ../fheroes2/game/game_over.cpp:87
msgid "Find the ultimate artifact"
msgstr ""
#: ../fheroes2/game/game_over.cpp:90
msgid "Find the '%{name}' artifact"
msgstr ""
#: ../fheroes2/game/game_over.cpp:97
msgid "Accumulate %{count} gold"
msgstr ""
#: ../fheroes2/game/game_over.cpp:101
msgid ""
", or you may win by defeating all enemy heroes and capturing all enemy towns "
"and castles."
msgstr ""
#: ../fheroes2/game/game_over.cpp:111
msgid "Lose the castle '%{name}'."
msgstr ""
#: ../fheroes2/game/game_over.cpp:111
msgid "Lose the town '%{name}'."
msgstr ""
#: ../fheroes2/game/game_over.cpp:121
msgid "Lose the hero '%{name}'."
msgstr ""
#: ../fheroes2/game/game_over.cpp:128
msgid "Fail to win by the end of month %{month}, week %{week}, day %{day}."
msgstr ""
#: ../fheroes2/game/game_over.cpp:147
msgid ""
"You captured %{name}!\n"
"You are victorious."
msgstr ""
#: ../fheroes2/game/game_over.cpp:155
msgid ""
"You have captured the enemy hero %{name}!\n"
"Your quest is complete."
msgstr ""
#: ../fheroes2/game/game_over.cpp:163
msgid ""
"You have found the %{name}.\n"
"Your quest is complete."
msgstr ""
#: ../fheroes2/game/game_over.cpp:170
msgid ""
"The enemy is beaten.\n"
"Your side has triumphed!"
msgstr ""
#: ../fheroes2/game/game_over.cpp:175
msgid ""
"You have built up over %{count} gold in your treasury.\n"
"All enemies bow before your wealth and power."
msgstr ""
#: ../fheroes2/game/game_over.cpp:195
msgid ""
"The enemy has found the %{name}.\n"
"Your quest is a failure."
msgstr ""
#: ../fheroes2/game/game_over.cpp:203
msgid ""
"%{color} has fallen!\n"
"All is lost."
msgstr ""
#: ../fheroes2/game/game_over.cpp:209
msgid ""
"The enemy has built up over %{count} gold in his treasury.\n"
"You must bow done in defeat before his wealth and power."
msgstr ""
#: ../fheroes2/game/game_over.cpp:215
msgid "You have been eliminated from the game!!!"
msgstr ""
#: ../fheroes2/game/game_over.cpp:220
msgid ""
"The enemy has captured %{name}!\n"
"They are triumphant."
msgstr ""
#: ../fheroes2/game/game_over.cpp:227
msgid ""
"You have lost the hero %{name}.\n"
"Your quest is over."
msgstr ""
#: ../fheroes2/game/game_over.cpp:234
msgid ""
"You have failed to complete your quest in time.\n"
"All is lost."
msgstr ""
#: ../fheroes2/game/game_over.cpp:279
msgid "%{color} has been vanquished!"
msgstr ""
#: ../fheroes2/game/game_scenarioinfo.cpp:311
msgid "Scenario"
msgstr ""
#: ../fheroes2/game/game_scenarioinfo.cpp:311
msgid "Click here to select which scenario to play."
msgstr ""
#: ../fheroes2/game/game_scenarioinfo.cpp:315
msgid "Game Difficulty"
msgstr ""
#: ../fheroes2/game/game_scenarioinfo.cpp:315
msgid ""
"This lets you change the starting difficulty at which you will play. Higher "
"difficulty levels start you of with fewer resources, and at the higher "
"settings, give extra resources to the computer."
msgstr ""
#: ../fheroes2/game/game_scenarioinfo.cpp:320
msgid ""
"This lets you change player starting positions and colors. A particular "
"color will always start in a particular location. Some positions may only be "
"played by a computer player or only by a human player."
msgstr ""
#: ../fheroes2/game/game_scenarioinfo.cpp:325
msgid ""
"This lets you change the class of a player. Classes are not always "
"changeable. Depending on the scenario, a player may receive additional towns "
"and/or heroes not of their primary alignment."
msgstr ""
#: ../fheroes2/game/game_scenarioinfo.cpp:327
msgid "Difficulty Rating"
msgstr ""
#: ../fheroes2/game/game_scenarioinfo.cpp:327
msgid ""
"The difficulty rating reflects a combination of various settings for your "
"game. This number will be applied to your final score."
msgstr ""
#: ../fheroes2/game/game_scenarioinfo.cpp:329
msgid "Click to accept these settings and start a new game."
msgstr ""
#: ../fheroes2/game/game_scenarioinfo.cpp:331
msgid "Click to return to the main menu."
msgstr ""
#: ../fheroes2/game/game_scenarioinfo.cpp:379
msgid "Scenario:"
msgstr ""
#: ../fheroes2/game/game_scenarioinfo.cpp:387
msgid "Game Difficulty:"
msgstr ""
#: ../fheroes2/game/game_scenarioinfo.cpp:391
msgid "Opponents:"
msgstr ""
#: ../fheroes2/game/game_scenarioinfo.cpp:395
msgid "Class:"
msgstr ""
#: ../fheroes2/game/game_scenarioinfo.cpp:508
msgid "Necroman"
msgstr ""
#: ../fheroes2/game/game_scenarioinfo.cpp:540
msgid "Rating %{rating}%"
msgstr ""
#: ../fheroes2/game/game_startgame.cpp:235
msgid "%{color} player's turn"
msgstr ""
#: ../fheroes2/game/game_startgame.cpp:1003
msgid ""
"%{color} player, you have lost your last town. If you do not conquer another "
"town in next week, you will be eliminated."
msgstr ""
#: ../fheroes2/game/game_startgame.cpp:1030
msgid "Try searching on clear ground."
msgstr ""
#: ../fheroes2/game/game_startgame.cpp:1044
msgid "After spending many hours digging here, you have uncovered the "
msgstr ""
#: ../fheroes2/game/game_startgame.cpp:1046
msgid "Congratulations!"
msgstr ""
#: ../fheroes2/game/game_startgame.cpp:1049
msgid "Nothing here. Where could it be?"
msgstr ""
#: ../fheroes2/game/game_startgame.cpp:1057
msgid "Digging for artifacts requires a whole day, try again tomorrow."
msgstr ""
#: ../fheroes2/game/game_startgame.cpp:1263
msgid ""
"One or more heroes may still move, are you sure you want to end your turn?"
msgstr ""
#: ../fheroes2/game/game_startgame.cpp:1295
msgid "Are you sure you want to restart? (Your current game will be lost)"
msgstr ""
#: ../fheroes2/game/game_startgame.cpp:1382
msgid "Game saved successfully."
msgstr ""
#: ../fheroes2/game/game_startgame.cpp:1397
msgid ""
"Are you sure you want to load a new game? (Your current game will be lost)"
msgstr ""
#: ../fheroes2/game/game_startgame.cpp:1506
msgid "Astrologers proclaim month of the %{name}."
msgstr ""
#: ../fheroes2/game/game_startgame.cpp:1506
msgid "Astrologers proclaim week of the %{name}."
msgstr ""
#: ../fheroes2/game/game_startgame.cpp:1510
msgid " All populations are halved."
msgstr ""
#: ../fheroes2/game/game_startgame.cpp:1510
msgid " All dwellings increase population."
msgstr ""
#: ../fheroes2/game/game_startgame.cpp:1541
msgid ""
"%{color} player, your heroes abandon you, and you are banished from this "
"land."
msgstr ""
#: ../fheroes2/game/game_startgame.cpp:1550
msgid ""
"%{color} player, this is your last day to capture a town, or you will be "
"banished from this land."
msgstr ""
#: ../fheroes2/game/game_startgame.cpp:1557
msgid ""
"%{color} player, you only have %{day} days left to capture a town, or you "
"will be banished from this land."
msgstr ""
#: ../fheroes2/gui/interface_buttons.cpp:233
msgid "Next Hero"
msgstr ""
#: ../fheroes2/gui/interface_buttons.cpp:233
msgid "Select the next Hero."
msgstr ""
#: ../fheroes2/gui/interface_buttons.cpp:235
msgid "Continue Movement"
msgstr ""
#: ../fheroes2/gui/interface_buttons.cpp:235
msgid "Continue the Hero's movement along the current path."
msgstr ""
#: ../fheroes2/gui/interface_buttons.cpp:237
msgid "Kingdom Summary"
msgstr ""
#: ../fheroes2/gui/interface_buttons.cpp:237
msgid "View a Summary of your Kingdom."
msgstr ""
#: ../fheroes2/gui/interface_buttons.cpp:239
msgid "Cast an adventure spell."
msgstr ""
#: ../fheroes2/gui/interface_buttons.cpp:241
msgid "End Turn"
msgstr ""
#: ../fheroes2/gui/interface_buttons.cpp:241
msgid "End your turn and left the computer take its turn."
msgstr ""
#: ../fheroes2/gui/interface_buttons.cpp:243
msgid "Adventure Options"
msgstr ""
#: ../fheroes2/gui/interface_buttons.cpp:243
msgid "Bring up the adventure options menu."
msgstr ""
#: ../fheroes2/gui/interface_buttons.cpp:245
msgid "Bring up the file options menu, alloving you to load menu, save etc."
msgstr ""
#: ../fheroes2/gui/interface_buttons.cpp:247
msgid "Bring up the system options menu, alloving you to customize your game."
msgstr ""
#: ../fheroes2/gui/interface_radar.cpp:380
msgid "World Map"
msgstr ""
#: ../fheroes2/gui/interface_radar.cpp:380
msgid "A miniature view of the known world. Left click to move viewing area."
msgstr ""
#: ../fheroes2/gui/interface_status.cpp:231
msgid "Month: %{month} Week: %{week}"
msgstr ""
#: ../fheroes2/gui/interface_status.cpp:237
msgid "Day: %{day}"
msgstr ""
#: ../fheroes2/gui/interface_status.cpp:269
msgid ""
"You find a small\n"
"quantity of %{resource}."
msgstr ""
#: ../fheroes2/gui/interface_status.cpp:435
msgid "Status Window"
msgstr ""
#: ../fheroes2/gui/interface_status.cpp:435
msgid ""
"This window provides information on the status of your hero or kingdom, and "
"shows the date. Left click here to cycle throungh these windows."
msgstr ""
#: ../fheroes2/gui/selectarmybar.cpp:555
msgid "Move how many troops?"
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:115
msgid "%{count} / day"
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:556
msgid ""
"A group of %{monster} with a desire for greater glory wish to join you.\n"
"Do you accept?"
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:565
#: ../fheroes2/heroes/heroes_action.cpp:601
msgid "Insulted by your refusal of their offer, the monsters attack!"
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:575
msgid ""
"The creature is swayed by your diplomatic tongue, and offers to join your "
"army for the sum of %{gold} gold.\n"
"Do you accept?"
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:578
msgid ""
"The creatures are swayed by your diplomatic\n"
"tongue, and make you an offer:\n"
" \n"
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:580
msgid ""
"%{offer} of the %{total} %{monster} will join your army, and the rest will "
"leave you alone, for the sum of %{gold} gold.\n"
"Do you accept?"
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:582
msgid ""
"All %{offer} of the %{monster} will join your army for the sum of %{gold} "
"gold.\n"
"Do you accept?"
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:609
msgid ""
"The %{monster}, awed by the power of your forces, begin to scatter.\n"
"Do you wish to pursue and engage them?"
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:870
msgid "Ransacking an enemy camp, you discover a hidden cache of treasures."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:922
msgid ""
"The keeper of the mill announces:\n"
"\"Milord, I have been working very hard to provide you with these resources, "
"come back next week for more.\""
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:924
msgid ""
"The keeper of the mill announces:\n"
"\"Milord, I am sorry, there are no resources currently available. Please try "
"again next week.\""
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:929
msgid ""
"The keeper of the mill announces:\n"
"\"Milord, I have been working very hard to provide you with this gold, come "
"back next week for more.\""
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:931
msgid ""
"The keeper of the mill announces:\n"
"\"Milord, I am sorry, there is no gold currently available. Please try again "
"next week.\""
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:936
msgid ""
"You've found an abandoned lean-to.\n"
"Poking about, you discover some resources hidden nearby."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:938
msgid "The lean-to is long abandoned. There is nothing of value here."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:943
msgid ""
"You catch a leprechaun foolishly sleeping amidst a cluster of magic "
"mushrooms.\n"
"In exchange for his freedom, he guides you to a small pot filled with "
"precious things."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:945
msgid ""
"You've found a magic garden, the kind of place that leprechauns and faeries "
"like to cavort in, but there is no one here today.\n"
"Perhaps you should try again next week."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:970
msgid ""
"You come upon the remains of an unfortunate adventurer.\n"
"Searching through the tattered clothing, you find %{artifact}."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:980
msgid ""
"You come upon the remains of an unfortunate adventurer.\n"
"Searching through the tattered clothing, you find nothing."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:999
msgid ""
"You come across an old wagon left by a trader who didn't quite make it to "
"safe terrain.\n"
"Searching inside, you find the %{artifact}."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1027
msgid ""
"You come across an old wagon left by a trader who didn't quite make it to "
"safe terrain.\n"
"Inside, you find some of the wagon's cargo still intact."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1036
msgid ""
"You come across an old wagon left by a trader who didn't quite make it to "
"safe terrain.\n"
"Unfortunately, others have found it first, and the wagon is empty."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1054
msgid "You search through the flotsam, and find some wood and some gold."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1057
msgid "You search through the flotsam, and find some wood."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1060
msgid "You search through the flotsam, and find some gold."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1062
msgid "You search through the flotsam, but find nothing."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1093
msgid "Shrine of the 1st Circle"
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1094
msgid ""
"You come across a small shrine attended by a group of novice acolytes.\n"
"In exchange for your protection, they agree to teach you a simple spell - '%"
"{spell}'."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1097
msgid "Shrine of the 2nd Circle"
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1098
msgid ""
"You come across an ornate shrine attended by a group of rotund friars.\n"
"In exchange for your protection, they agree to teach you a spell - '%"
"{spell}'."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1101
msgid "Shrine of the 3rd Circle"
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1102
msgid ""
"You come across a lavish shrine attended by a group of high priests.\n"
"In exchange for your protection, they agree to teach you a sophisticated "
"spell - '%{spell}'."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1115
msgid ""
"\n"
"Unfortunately, you have no Magic Book to record the spell with."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1126
msgid ""
"\n"
"Unfortunately, you do not have the wisdom to understand the spell, and you "
"are unable to learn it."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1134
msgid ""
"\n"
"Unfortunately, you already have knowledge of this spell, so there is nothing "
"more for them to teach you."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1153
msgid "Witch's Hut"
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1155
msgid ""
"You approach the hut and observe a witch inside studying an ancient tome on %"
"{skill}.\n"
" \n"
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1161
msgid ""
"As you approach, she turns and focuses her one glass eye on you.\n"
"\"You already know everything you deserve to learn!\" the witch screeches. "
"\"NOW GET OUT OF MY HOUSE!\""
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1167
msgid ""
"As you approach, she turns and speaks.\n"
"\"You already know that which I would teach you. I can help you no further.\""
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1173
msgid ""
"An ancient and immortal witch living in a hut with bird's legs for stilts "
"teaches you %{skill} for her own inscrutable purposes."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1191
msgid "You drink from the enchanted fountain, but nothing happens."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1192
msgid "As you drink the sweet water, you gain luck for your next battle."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1196
msgid "You enter the faerie ring, but nothing happens."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1197
msgid ""
"Upon entering the mystical faerie ring, your army gains luck for its next "
"battle."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1201
msgid ""
"You've found an ancient and weathered stone idol.\n"
"It is supposed to grant luck to visitors, but since the stars are already "
"smiling upon you, it does nothing."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1202
msgid ""
"You've found an ancient and weathered stone idol.\n"
"Kissing it is supposed to be lucky, so you do. The stone is very cold to the "
"touch."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1206
msgid "The mermaids silently entice you to return later and be blessed again."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1207
msgid ""
"The magical, soothing beauty of the Mermaids reaches you and your crew.\n"
"Just for a moment, you forget your worries and bask in the beauty of the "
"moment.\n"
"The mermaids charms bless you with increased luck for your next combat."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1243
msgid ""
"You come upon the pyramid of a great and ancient king.\n"
"You are tempted to search it for treasure, but all the old stories warn of "
"fearful curses and undead guardians.\n"
"Will you search?"
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1259
msgid "Unfortunately, you have no Magic Book to record the spell with."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1263
msgid ""
"Unfortunately, you do not have the wisdom to understand the spell, and you "
"are unable to learn it."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1266
msgid ""
"Upon defeating the monsters, you decipher an ancient glyph on the wall, "
"telling the secret of the spell."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1278
msgid ""
"You come upon the pyramid of a great and ancient king.\n"
"Routine exploration reveals that the pyramid is completely empty."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1316
msgid ""
"A drink at the well is supposed to restore your spell points, but you are "
"already at maximum."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1323
msgid "A second drink at the well in one day will not help you."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1330
msgid "A drink from the well has restored your spell points to maximum."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1355
msgid ""
"\"I'm sorry sir,\" The leader of the soldiers says, \"but you already know "
"everything we have to teach.\""
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1356
msgid "The soldiers living in the fort teach you a few new defensive tricks."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1361
msgid ""
"You've come upon a mercenary camp practicing their tactics. \"You're too "
"advanced for us,\" the mercenary captain says. \"We can teach nothing more.\""
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1362
msgid ""
"You've come upon a mercenary camp practicing their tactics. The mercenaries "
"welcome you and your troops and invite you to train with them."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1367
msgid "\"Go 'way!\", the witch doctor barks, \"you know all I know.\""
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1368
msgid ""
"An Orcish witch doctor living in the hut deepens your knowledge of magic by "
"showing you how to cast stones, read portents, and decipher the intricacies "
"of chicken entrails."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1373
msgid ""
"You've found a group of Druids worshipping at one of their strange stone "
"edifices. Silently, the Druids turn you away, indicating they have nothing "
"new to teach you."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1374
msgid ""
"You've found a group of Druids worshipping at one of their strange stone "
"edifices. Silently, they teach you new ways to cast spells."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1423
msgid ""
"You tentatively approach the burial ground of ancient warriors. Do you want "
"to search the graves?"
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1439
msgid "Upon defeating the zomies you search the graves and find something!"
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1451
msgid ""
"Upon defeating the Zombies you spend several hours searching the graves and "
"find nothing. Such a despicable act reduces your army's morale."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1458
msgid ""
"The rotting hulk of a great pirate ship creaks eerily as it is pushed "
"against the rocks. Do you wish to search the shipwreck?"
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1481
#: ../fheroes2/heroes/heroes_action.cpp:1484
msgid ""
"Upon defeating the Ghosts you sift through the debris and find something!"
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1497
msgid ""
"Upon defeating the Ghosts you spend several hours sifting through the debris "
"and find nothing. Such a despicable act reduces your army's morale."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1504
msgid ""
"The rotting hulk of a great pirate ship creaks eerily as it is pushed "
"against the rocks. Do you wish to search the ship?"
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1518
msgid ""
"Upon defeating the Skeletons you sift through the debris and find something!"
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1529
msgid ""
"Upon defeating the Skeletons you spend several hours sifting through the "
"debris and find nothing. Such a despicable act reduces your army's morale."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1564
msgid "Your men spot a navigational buoy, confirming that you are on course."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1565
msgid ""
"Your men spot a navigational buoy, confirming that you are on course and "
"increasing their morale."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1569
msgid ""
"The drink at the oasis is refreshing, but offers no further benefit. The "
"oasis might help again if you fought a battle first."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1570
msgid ""
"A drink at the oasis fills your troops with strength and lifts their "
"spirits. You can travel a bit further today."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1575
msgid ""
"The drink at the watering hole is refreshing, but offers no further benefit. "
"The watering hole might help again if you fought a battle first."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1576
msgid ""
"A drink at the watering hole fills your troops with strength and lifts their "
"spirits. You can travel a bit further today."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1581
msgid ""
"It doesn't help to pray twice before a battle. Come back after you've fought."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1582
msgid "A visit and a prayer at the temple raises the morale of your troops."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1630
msgid ""
"An old Knight appears on the steps of the gazebo. \"I am sorry, my liege, I "
"have taught you all I can.\""
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1631
msgid ""
"An old Knight appears on the steps of the gazebo. \"My liege, I will teach "
"you all that I know to aid you in your travels.\""
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1665
msgid ""
"You've pulled a shipwreck survivor from certain death in an unforgiving "
"ocean. Grateful, he rewards you for your act of kindness by giving you the %"
"{art}."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1673
msgid ""
"You've pulled a shipwreck survivor from certain death in an unforgiving "
"ocean. Grateful, he says, \"I would give you an artifact as a reward, but "
"you're all full.\""
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1700
#: ../fheroes2/heroes/heroes.cpp:1010
msgid "You have no room to carry another artifact!"
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1718
msgid "A leprechaun offers you the %{art} for the small price of %{gold} Gold."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1725
#: ../fheroes2/heroes/heroes_action.cpp:1734
msgid ""
"A leprechaun offers you the %{art} for the small price of %{gold} Gold and %"
"{count} %{res}."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1744
msgid "Do you wish to buy this artifact?"
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1754
msgid ""
"You try to pay the leprechaun, but realize that you can't afford it. The "
"leprechaun stamps his foot and ignores you."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1758
msgid ""
"Insulted by your refusal of his generous offer, the leprechaun stamps his "
"foot and ignores you."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1769
#: ../fheroes2/heroes/heroes_action.cpp:1855
msgid "You've found the artifact: "
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1779
msgid ""
"You've found the humble dwelling of a withered hermit. The hermit tells you "
"that he is willing to give the %{art} to the first wise person he meets."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1785
msgid ""
"You've come across the spartan quarters of a retired soldier. The soldier "
"tells you that he is willing to pass on the %{art} to the first true leader "
"he meets."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1812
msgid ""
"You come upon an ancient artifact. As you reach for it, a pack of Rogues "
"leap out of the brush to guard their stolen loot."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1815
msgid ""
"Through a clearing you observe an ancient artifact. Unfortunately, it's "
"guarded by a nearby %{monster}. Do you want to fight the %{monster} for the "
"artifact?"
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1829
msgid "Victorious, you take your prize, the %{art}."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1842
msgid ""
"Discretion is the better part of valor, and you decide to avoid this fight "
"for today."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1899
msgid ""
"After spending hours trying to fish the chest out of the sea, you open it "
"and find %{gold} gold and the %{art}."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1907
#: ../fheroes2/heroes/heroes_action.cpp:1917
msgid ""
"After spending hours trying to fish the chest out of the sea, you open it "
"and find %{gold} gold pieces."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1925
msgid ""
"After spending hours trying to fish the chest out of the sea, you open it, "
"only to find it empty."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1938
msgid ""
"After scouring the area, you fall upon a hidden chest, containing the "
"ancient artifact %{art}."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1940
#: ../fheroes2/heroes/heroes_action.cpp:1947
#: ../fheroes2/heroes/heroes_action.cpp:1957 ../fheroes2/maps/mp2.cpp:486
msgid "Treasure Chest"
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1945
msgid ""
"After scouring the area, you fall upon a hidden chest, containing the %"
"{gold} gold pieces."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1955
msgid ""
"After scouring the area, you fall upon a hidden treasure cache. You may take "
"the gold or distribute the gold to the peasants for experience. Do you wish "
"to keep the gold?"
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1977
msgid ""
"You stumble upon a dented and tarnished lamp lodged deep in the earth. Do "
"you wish to rub the lamp?"
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:1999
#: ../fheroes2/heroes/heroes_action.cpp:2254
#: ../fheroes2/heroes/heroes_action.cpp:2338
#: ../fheroes2/heroes/heroes_action.cpp:2446
msgid "You are unable to recruit at this time, your ranks are full."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2082
msgid "A whirlpool engulfs your ship."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2082
msgid "Some of your army has fallen overboard."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2094
msgid ""
"You come upon an abandoned gold mine. The mine appears to be haunted. Do you "
"wish to enter?"
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2106
msgid "You beat the Ghosts and are able to restore the mine to production."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2137
msgid ""
"You have taken control of the local Alchemist shop. It will provide you with "
"%{count} unit of Mercury per day."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2143
msgid ""
"You gain control of a sawmill. It will provide you with %{count} units of "
"wood per day."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2154
msgid ""
"You gain control of an ore mine. It will provide you with %{count} units of "
"ore per day."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2156
msgid ""
"You gain control of a sulfur mine. It will provide you with %{count} unit of "
"sulfur per day."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2158
msgid ""
"You gain control of a crystal mine. It will provide you with %{count} unit "
"of crystal per day."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2160
msgid ""
"You gain control of a gem mine. It will provide you with %{count} unit of "
"gems per day."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2162
msgid ""
"You gain control of a gold mine. It will provide you with %{count} gold per "
"day."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2170
msgid ""
"The lighthouse is now under your control, and all of your ships will now "
"move further each turn."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2247
msgid ""
"A group of %{monster} with a desire for greater glory wish to join you. Do "
"you accept?"
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2261
msgid "As you approach the dwelling, you notice that there is no one here."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2278
msgid ""
"You search the ruins, but the Medusas that used to live here are gone. "
"Perhaps there will be more next week."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2279
msgid ""
"You've found some Medusas living in the ruins. They are willing to join your "
"army for a price. Do you want to recruit Medusas?"
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2283
msgid ""
"You've found a Sprite Tree City. Unfortunately, none of the Sprites living "
"there wish to join an army. Maybe next week."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2284
msgid ""
"Some of the Sprites living in the tree city are willing to join your army "
"for a price. Do you want to recruit Sprites?"
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2288
msgid ""
"A colorful Rogues' wagon stands empty here. Perhaps more Rogues will be here "
"later."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2289
msgid ""
"Distant sounds of music and laughter draw you to a colorful wagon housing "
"Rogues. Do you wish to have any Rogues join your army?"
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2293
msgid ""
"A group of tattered tents, billowing in the sandy wind, beckons you. The "
"tents are unoccupied. Perhaps more Nomads will be here later."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2294
msgid ""
"A group of tattered tents, billowing in the sandy wind, beckons you. Do you "
"wish to have any Nomads join you during your travels?"
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2298
msgid "The pit of mud bubbles for a minute and then lies still."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2299
msgid ""
"As you approach the bubbling pit of mud, creatures begin to climb out and "
"position themselves around it. In unison they say: \"Mother Earth would like "
"to offer you a few of her troops. Do you want to recruit Earth Elementals?\""
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2303
msgid "You enter the structure of white stone pillars, and find nothing."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2304
msgid ""
"White stone pillars support a roof that rises up to the sky. As you enter "
"the structure, the dead air of the outside gives way to a whirling gust that "
"almost pushes you back out. The air current materializes into a barely "
"visible form. The creature asks, in what can only be described as a loud "
"whisper: \"Why have you come? Are you here to call upon the forces of the "
"air?\""
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2308
msgid "No Fire Elementals approach you from the lava pool."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2309
msgid ""
"Beneath a structure that serves to hold in heat, Fire Elementals move about "
"in a fiery pool of molten lava. A group of them approach you and offer their "
"services. Would you like to recruit Fire Elementals?"
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2313
msgid "A face forms in the water for a moment, and then is gone."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2314
msgid ""
"Crystalline structures cast shadows over a small reflective pool of water. "
"You peer into the pool, and a face that is not your own peers back. It asks: "
"\"Would you like to call upon the powers of water?\""
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2318
msgid "This burial site is deathly still."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2319
msgid ""
"Restless spirits of long dead warriors seeking their final resting place "
"offer to join you in hopes of finding peace. Do you wish to recruit ghosts?"
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2374
msgid ""
"The City of the Dead is empty of life, and empty of unlife as well. Perhaps "
"some undead will move in next week."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2375
msgid ""
"Some Liches living here are willing to join your army for a price. Do you "
"want to recruit Liches?"
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2376
msgid ""
"You've found the ruins of an ancient city, now inhabited solely by the "
"undead. Will you search?"
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2377
msgid ""
"Some of the surviving Liches are impressed by your victory over their "
"fellows, and offer to join you for a price. Do you want to recruit Liches?"
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2381
msgid ""
"You've found one of those bridges that Trolls are so fond of living under, "
"but there are none here. Perhaps there will be some next week."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2382
msgid ""
"Some Trolls living under a bridge are willing to join your army, but for a "
"price. Do you want to recruit Trolls?"
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2383
msgid "Trolls living under the bridge challenge you. Will you fight them?"
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2384
msgid ""
"A few Trolls remain, cowering under the bridge. They approach you and offer "
"to join your forces as mercenaries. Do you want to buy any Trolls?"
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2388
msgid ""
"The Dragon city has no Dragons willing to join you this week. Perhaps a "
"Dragon will become available next week."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2389
msgid ""
"The Dragon city is willing to offer some Dragons for your army for a price. "
"Do you wish to recruit Dragons?"
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2390
msgid ""
"You stand before the Dragon City, a place off-limits to mere humans. Do you "
"wish to violate this rule and challenge the Dragons to a fight?"
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2391
msgid ""
"Having defeated the Dragon champions, the city's leaders agree to supply "
"some Dragons to your army for a price. Do you wish to recruit Dragons?"
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2464
msgid "From the observation tower, you are able to see distant lands."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2476
msgid ""
"The spring only refills once a week, and someone's already been here this "
"week."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2482
msgid ""
"A drink at the spring is supposed to give you twice your normal spell "
"points, but you are already at that level."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2489
msgid ""
"A drink from the spring fills your blood with magic! You have twice your "
"normal spell points in reserve."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2513
msgid ""
"Recognizing you, the butler refuses to admit you. \"The master,\" he says, "
"\"will not see the same student twice.\""
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2533
msgid ""
"The butler admits you to see the master of the house. He trains you in the "
"four skills a hero should know."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2543
msgid ""
"The butler opens the door and looks you up and down. \"You are neither "
"famous nor diplomatic enough to be admitted to see my master,\" he sniffs. "
"\"Come back when you think yourself worthy.\""
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2589
msgid ""
"All of the %{monsters} you have in your army have been trained by the battle "
"masters of the fort. Your army now contains %{monsters2}."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2592
msgid ""
"An unusual alliance of Orcs, Ogres, and Dwarves offer to train (upgrade) any "
"such troops brought to them. Unfortunately, you have none with you."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2621
msgid "All of your %{monsters} have been upgraded into %{monsters2}."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2624
msgid ""
"A blacksmith working at the foundry offers to convert all Pikemen and "
"Swordsmen's weapons brought to him from iron to steel. He also says that he "
"knows a process that will convert Iron Golems into Steel Golems. "
"Unfortunately, you have none of these troops in your army, so he can't help "
"you."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2672
msgid ""
"The captain sighs. \"You don't have enough money, eh? You can't expect me "
"to give my maps away for free!\""
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2677
msgid ""
"A retired captain living on this refurbished fishing platform offers to sell "
"you maps of the sea he made in his younger days for 1,000 gold. Do you wish "
"to buy the maps?"
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2707
msgid "You find %{artifact}."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2727
msgid ""
"You come upon an obelisk made from a type of stone you have never seen "
"before. Staring at it intensely, the smooth surface suddenly changes to an "
"inscription. The inscription is a piece of a lost ancient map. Quickly you "
"copy down the piece and the inscription vanishes as abruptly as it appeared."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2731
msgid "You have already been to this obelisk."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2743
msgid ""
"Upon your approach, the tree opens its eyes in delight. \"It is good to see "
"you, my student. I hope my teachings have helped you.\""
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2759
msgid ""
"Upon your approach, the tree opens its eyes in delight. \"Ahh, an "
"adventurer! Allow me to teach you a little of what I have learned over the "
"ages.\""
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2767
msgid "Upon your approach, the tree opens its eyes in delight."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2769
msgid ""
"\"Ahh, an adventurer! I will be happy to teach you a little of what I have "
"learned over the ages for a mere 2000 gold.\""
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2770
msgid ""
"\"Ahh, an adventurer! I will be happy to teach you a little of what I have "
"learned over the ages for a mere 10 gems.\""
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2772
msgid "(Just bury it around my roots.)"
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2777
msgid "Tears brim in the eyes of the tree."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2779
msgid "\"I need 2000 gold.\""
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2779
msgid "\"I need 10 gems.\""
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2781
msgid "it whispers. (sniff) \"Well, come back when you can pay me.\""
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2807
msgid ""
"The entrance to the cave is dark, and a foul, sulfurous smell issues from "
"the cave mouth. Will you enter?"
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2813
msgid ""
"You find a powerful and grotesque Demon in the cave. \"Today,\" it rasps, "
"\"you will fight and surely die. But I will give you a choice of deaths. You "
"may fight me, or you may fight my servants. Do you prefer to fight my "
"servants?\""
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2826
msgid ""
"Upon defeating the daemon's servants, you find a hidden cache with 2500 gold."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2843
msgid ""
"The Demon screams its challenge and attacks! After a short, desperate "
"battle, you slay the monster and receive 1,000 experience points."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2851
msgid ""
"The Demon screams its challenge and attacks! After a short, desperate "
"battle, you slay the monster and find the %{art} in the back of the cave."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2863
msgid ""
"The Demon screams its challenge and attacks! After a short, desperate "
"battle, you slay the monster and receive 1,000 experience points and 2,500 "
"gold."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2873
msgid ""
"The Demon leaps upon you and has its claws at your throat before you can "
"even draw your sword. \"Your life is mine,\" it says. \"I will sell it back "
"to you for 2,500 gold.\""
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2881
msgid ""
"Seeing that you do not have 2500 gold, the demon slashes you with its claws, "
"and the last thing you see is a red haze."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2891
msgid "Except for evidence of a terrible battle, the cave is empty."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2909
msgid ""
"You hear a voice from high above in the tower, \"Go away! I can't help you!\""
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2921
msgid ""
"The head groom approaches you and speaks, \"You already have a fine horse, "
"and have no inexperienced cavalry which might make use of our trained war "
"horses.\""
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2924
msgid ""
"As you approach the stables, the head groom appears, leading a fine looking "
"war horse. \"This steed will help speed you in your travels. Alas, his "
"endurance will wane with a lot of heavy riding, and you must return for a "
"fresh mount in a week. We also have many fine war horses which could benefit "
"mounted soldiers, but you have none we can help.\""
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2927
msgid ""
"The head groom speaks to you, \"That is a fine looking horse you have. I am "
"afraid we can give you no better, but the horses your cavalry are riding "
"look to be of poor breeding stock. We have many trained war horses which "
"would aid your riders greatly. I insist you take them.\""
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2930
msgid ""
"As you approach the stables, the head groom appears, leading a fine looking "
"war horse. \"This steed will help speed you in your travels. Alas, he will "
"grow tired in a week. You must also let me give better horses to your "
"mounted soldiers, their horses look shoddy and weak.\""
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2957
msgid "The Arena guards turn you away."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2974
msgid ""
"As the sirens sing their eerie song, your small, determined army manages to "
"overcome the urge to dive headlong into the sea."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2979
msgid ""
"You have your crew stop up their ears with wax before the sirens' eerie song "
"has any chance of luring them to a watery grave. An eerie wailing song "
"emanates from the sirens perched upon the rocks. Many of your crew fall "
"under its spell, and dive into the water where they drown. You are now wiser "
"for the visit, and gain %{exp} experience."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:2999
msgid ""
"In a dazzling display of daring, you break into the local jail and free the "
"hero imprisoned there, who, in return, pledges loyalty to your cause."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:3016
msgid ""
"You already have %{count} heroes, and regretfully must leave the prisoner in "
"this jail to languish in agony for untold days."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:3027
msgid ""
"You enter a rickety hut and talk to the magician who lives there. He tells "
"you of places near and far which may aid you in your journeys."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:3040
msgid "This eye seems to be intently studying its surroundings."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:3051
msgid ""
"\"I have a riddle for you,\" the Sphinx says. \"Answer correctly, and you "
"shall be rewarded. Answer incorrectly, and you shall be eaten. Do you accept "
"the challenge?\""
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:3053
msgid "The Sphinx asks you the following riddle: %{riddle}. Your answer?"
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:3061
msgid ""
"Looking somewhat disappointed, the Sphinx sighs. You've answered my riddle "
"so here's your reward. Now begone."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:3082
msgid ""
"\"You guessed incorrectly,\" the Sphinx says, smiling. The Sphinx swipes at "
"you with a paw, knocking you to the ground. Another blow makes the world go "
"black, and you know no more."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:3088
msgid "You come across a giant Sphinx. The Sphinx remains strangely quiet."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:3101
msgid ""
"A magical barrier stands tall before you, blocking your way. Runes on the "
"arch read,\n"
"\"Speak the key and you may pass.\"\n"
"As you speak the magic word, the glowing barrier dissolves into nothingness."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:3111
msgid ""
"A magical barrier stands tall before you, blocking your way. Runes on the "
"arch read,\n"
"\"Speak the key and you may pass.\"\n"
"You speak, and nothing happens."
msgstr ""
#: ../fheroes2/heroes/heroes_action.cpp:3121
msgid ""
"You enter the tent and see an old woman gazing into a magic gem. She looks "
"up and says,\n"
"\"In my travels, I have learned much in the way of arcane magic. A great "
"oracle taught me his skill. I have the answer you seek.\""
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:53
msgid "Lord Kilburn"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:53
msgid "Sir Gallanth"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:53
msgid "Ector"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:53
msgid "Gwenneth"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:53
msgid "Tyro"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:53
msgid "Ambrose"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:53
msgid "Ruby"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:53
msgid "Maximus"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:53
msgid "Dimitry"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:55
msgid "Thundax"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:55
msgid "Fineous"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:55
msgid "Jojosh"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:55
msgid "Crag Hack"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:55
msgid "Jezebel"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:55
msgid "Jaclyn"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:55
msgid "Ergon"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:55
msgid "Tsabu"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:55
msgid "Atlas"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:57
msgid "Astra"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:57
msgid "Natasha"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:57
msgid "Troyan"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:57
msgid "Vatawna"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:57
msgid "Rebecca"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:57
msgid "Gem"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:57
msgid "Ariel"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:57
msgid "Carlawn"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:57
msgid "Luna"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:59
msgid "Arie"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:59 ../fheroes2/resource/maps_text.cpp:59
msgid "Alamar"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:59
msgid "Vesper"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:59
msgid "Crodo"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:59
msgid "Barok"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:59
msgid "Kastore"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:59
msgid "Agar"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:59
msgid "Falagar"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:59
msgid "Wrathmont"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:61
msgid "Myra"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:61
msgid "Flint"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:61
msgid "Dawn"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:61
msgid "Halon"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:61
msgid "Myrini"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:61
msgid "Wilfrey"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:61
msgid "Sarakin"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:61 ../fheroes2/resource/maps_text.cpp:377
msgid "Kalindra"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:61
msgid "Mandigal"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:63
msgid "Zom"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:63
msgid "Darlana"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:63
msgid "Zam"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:63
msgid "Ranloo"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:63
msgid "Charity"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:63
msgid "Rialdo"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:63
msgid "Roxana"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:63 ../fheroes2/resource/maps_text.cpp:557
msgid "Sandro"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:63
msgid "Celia"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:65 ../fheroes2/resource/maps_text.cpp:552
msgid "Roland"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:65
msgid "Lord Corlagon"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:65
msgid "Sister Eliza"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:65 ../fheroes2/resource/maps_text.cpp:88
msgid "Archibald"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:65 ../fheroes2/resource/maps_text.cpp:403
msgid "Lord Halton"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:65
msgid "Brother Bax"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:67
msgid "Solmyr"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:67 ../fheroes2/resource/maps_text.cpp:194
msgid "Dainwin"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:67
msgid "Mog"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:67 ../fheroes2/resource/maps_text.cpp:760
msgid "Uncle Ivan"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:67 ../fheroes2/resource/maps_text.cpp:373
msgid "Joseph"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:67 ../fheroes2/resource/maps_text.cpp:285
msgid "Gallavant"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:67
msgid "Elderian"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:67 ../fheroes2/resource/maps_text.cpp:179
msgid "Ceallach"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:67 ../fheroes2/resource/maps_text.cpp:229
msgid "Drakonia"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:67 ../fheroes2/resource/maps_text.cpp:422
msgid "Martine"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:67 ../fheroes2/resource/maps_text.cpp:370
msgid "Jarkonas"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:1009
msgid ""
"You must purchase a spell book to use the mage guild, but you currently have "
"no room for a spell book. Try giving one of your artifacts to another hero."
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:1105
msgid "To cast spells, you must first buy a spell book for %{gold} gold."
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:1113
msgid "Unfortunately, you seem to be a little short of cash at the moment."
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:1128
msgid "Do you wish to buy one?"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:1428
msgid "%{name} has gained a level."
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:1430
msgid "%{skill} Skill +1"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:1443 ../fheroes2/heroes/heroes.cpp:1475
msgid "%{name} has gained a level. %{skill} Skill +1"
msgstr ""
#: ../fheroes2/heroes/heroes.cpp:1446
msgid "You have learned %{level} %{skill}."
msgstr ""
#: ../fheroes2/heroes/heroes_dialog.cpp:77
#: ../fheroes2/pocketpc/pocketpc_heroes.cpp:61
msgid "%{name} the %{race} ( Level %{level} )"
msgstr ""
#: ../fheroes2/heroes/heroes_dialog.cpp:98
#: ../fheroes2/pocketpc/pocketpc_heroes.cpp:211
msgid "Your attack skill is a bonus added to each creature's attack skill."
msgstr ""
#: ../fheroes2/heroes/heroes_dialog.cpp:105
#: ../fheroes2/heroes/heroes_dialog.cpp:131
#: ../fheroes2/heroes/heroes_dialog.cpp:157
#: ../fheroes2/heroes/heroes_dialog.cpp:183
#: ../fheroes2/heroes/heroes_indicator.cpp:112
#: ../fheroes2/heroes/heroes_indicator.cpp:158
msgid "Current Modifiers:"
msgstr ""
#: ../fheroes2/heroes/heroes_dialog.cpp:124
#: ../fheroes2/pocketpc/pocketpc_heroes.cpp:213
msgid "Your defense skill is a bonus added to each creature's defense skill."
msgstr ""
#: ../fheroes2/heroes/heroes_dialog.cpp:150
#: ../fheroes2/pocketpc/pocketpc_heroes.cpp:215
msgid "Your spell power determines the length or power of a spell."
msgstr ""
#: ../fheroes2/heroes/heroes_dialog.cpp:176
#: ../fheroes2/pocketpc/pocketpc_heroes.cpp:217
msgid ""
"Your knowledge determines how many spell points your hero may have. Under "
"normal cirumstances, a hero is limited to 10 spell points per level of "
"knowledge."
msgstr ""
#: ../fheroes2/heroes/heroes_dialog.cpp:222
msgid ""
"'Grouped' combat formation bunches your army together in the center of your "
"side of the battlefield."
msgstr ""
#: ../fheroes2/heroes/heroes_dialog.cpp:392
#: ../fheroes2/pocketpc/pocketpc_heroes.cpp:207
msgid "Are you sure you want to dismiss this Hero?"
msgstr ""
#: ../fheroes2/heroes/heroes_dialog.cpp:452
msgid "View Attack Skill Info"
msgstr ""
#: ../fheroes2/heroes/heroes_dialog.cpp:454
msgid "View Defense Skill Info"
msgstr ""
#: ../fheroes2/heroes/heroes_dialog.cpp:456
msgid "View Spell Power Info"
msgstr ""
#: ../fheroes2/heroes/heroes_dialog.cpp:458
msgid "View Knowledge Info"
msgstr ""
#: ../fheroes2/heroes/heroes_dialog.cpp:460
msgid "View Morale Info"
msgstr ""
#: ../fheroes2/heroes/heroes_dialog.cpp:462
msgid "View Luck Info"
msgstr ""
#: ../fheroes2/heroes/heroes_dialog.cpp:464
msgid "View Experience Info"
msgstr ""
#: ../fheroes2/heroes/heroes_dialog.cpp:466
msgid "View Spell Points Info"
msgstr ""
#: ../fheroes2/heroes/heroes_dialog.cpp:468
msgid "Set army combat formation to 'Spread'"
msgstr ""
#: ../fheroes2/heroes/heroes_dialog.cpp:470
msgid "Set army combat formation to 'Grouped'"
msgstr ""
#: ../fheroes2/heroes/heroes_dialog.cpp:472
msgid "Exit hero"
msgstr ""
#: ../fheroes2/heroes/heroes_dialog.cpp:474
msgid "Dismiss hero"
msgstr ""
#: ../fheroes2/heroes/heroes_dialog.cpp:476
msgid "Show prev heroes"
msgstr ""
#: ../fheroes2/heroes/heroes_dialog.cpp:478
msgid "Show next heroes"
msgstr ""
#: ../fheroes2/heroes/heroes_dialog.cpp:486
msgid "View %{art} Info"
msgstr ""
#: ../fheroes2/heroes/heroes_dialog.cpp:491
#: ../fheroes2/heroes/heroes_dialog.cpp:509
#: ../fheroes2/heroes/heroes_dialog.cpp:557
#: ../fheroes2/heroes/heroes_dialog.cpp:561
msgid "Hero Screen"
msgstr ""
#: ../fheroes2/heroes/heroes_dialog.cpp:503
msgid "View %{level} %{skill} Info"
msgstr ""
#: ../fheroes2/heroes/heroes_dialog.cpp:529
msgid "View %{monster}"
msgstr ""
#: ../fheroes2/heroes/heroes_dialog.cpp:535
msgid "Combine %{monster1} armies"
msgstr ""
#: ../fheroes2/heroes/heroes_dialog.cpp:535
msgid "Exchange %{monster2} with %{monster1}"
msgstr ""
#: ../fheroes2/heroes/heroes_dialog.cpp:541
msgid "Move and right click Redistribute %{monster}"
msgstr ""
#: ../fheroes2/heroes/heroes_dialog.cpp:548
msgid "Select %{monster}"
msgstr ""
#: ../fheroes2/heroes/heroes_indicator.cpp:38
msgid "Bad Morale"
msgstr ""
#: ../fheroes2/heroes/heroes_indicator.cpp:41
msgid "Neutral Morale"
msgstr ""
#: ../fheroes2/heroes/heroes_indicator.cpp:46
msgid "Good Morale"
msgstr ""
#: ../fheroes2/heroes/heroes_indicator.cpp:60
msgid "Bad Luck"
msgstr ""
#: ../fheroes2/heroes/heroes_indicator.cpp:63
msgid "Neutral Luck"
msgstr ""
#: ../fheroes2/heroes/heroes_indicator.cpp:68
msgid "Good Luck"
msgstr ""
#: ../fheroes2/heroes/heroes_indicator.cpp:194
msgid "Current experience %{exp1} Next level %{exp2}."
msgstr ""
#: ../fheroes2/heroes/heroes_indicator.cpp:216
msgid "Level %{level}"
msgstr ""
#: ../fheroes2/heroes/heroes_indicator.cpp:227
msgid ""
"%{name} currently has %{point} spell points out of a maximum of %{max}. The "
"maximum number of spell points is 10 times your knowledge. It is "
"occasionally possible to have more than your maximum spell points via "
"special events."
msgstr ""
#: ../fheroes2/heroes/heroes_meeting.cpp:67
msgid "%{name1} meets %{name2}"
msgstr ""
#: ../fheroes2/heroes/heroes_meeting.cpp:456
#: ../fheroes2/heroes/heroes_meeting.cpp:467
msgid " and "
msgstr ""
#: ../fheroes2/heroes/heroes_meeting.cpp:472
msgid ""
"%{teacher}, whose %{level} %{scholar} knows many magical secrets, learns %"
"{spells1} from %{learner}, and teaches %{spells2} to %{learner}."
msgstr ""
#: ../fheroes2/heroes/heroes_meeting.cpp:475
msgid ""
"%{teacher}, whose %{level} %{scholar} knows many magical secrets, learns %"
"{spells1} from %{learner}."
msgstr ""
#: ../fheroes2/heroes/heroes_meeting.cpp:478
msgid ""
"%{teacher}, whose %{level} %{scholar} knows many magical secrets, teaches %"
"{spells2} to %{learner}."
msgstr ""
#: ../fheroes2/heroes/heroes_meeting.cpp:490
msgid "Scholar Ability"
msgstr ""
#: ../fheroes2/heroes/heroes_spell.cpp:85 ../fheroes2/spell/spell.cpp:109
msgid "Town Portal"
msgstr ""
#: ../fheroes2/heroes/heroes_spell.cpp:88
msgid "Select town to port to."
msgstr ""
#: ../fheroes2/heroes/heroes_spell.cpp:123
msgid "Your hero is too tired to cast this spell today. Try again tomorrow."
msgstr ""
#: ../fheroes2/heroes/heroes_spell.cpp:255
msgid "Enemy heroes are now fully identifiable."
msgstr ""
#: ../fheroes2/heroes/heroes_spell.cpp:379
#: ../fheroes2/heroes/heroes_spell.cpp:403
msgid "No avaialble town. Spell Failed!!!"
msgstr ""
#: ../fheroes2/heroes/heroes_spell.cpp:486
msgid "I fear these creatures are in the mood for a fight."
msgstr ""
#: ../fheroes2/heroes/heroes_spell.cpp:490
msgid "The creatures are willing to join us!"
msgstr ""
#: ../fheroes2/heroes/heroes_spell.cpp:495
msgid "All the creatures will join us..."
msgstr ""
#: ../fheroes2/heroes/heroes_spell.cpp:498
msgid "The creature will join us..."
msgid_plural "%{count} of the creatures will join us..."
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/heroes/heroes_spell.cpp:507
msgid "These weak creatures will surely flee before us."
msgstr ""
#: ../fheroes2/heroes/heroes_spell.cpp:516
msgid ""
"You must be within %{count} spaces of a monster for the Visions spell to "
"work."
msgstr ""
#: ../fheroes2/heroes/heroes_spell.cpp:531
msgid ""
"You must be standing on the entrance to a mine (sawmills and alchemists "
"don't count) to cast this spell."
msgstr ""
#: ../fheroes2/heroes/skill.cpp:307
msgid "Power"
msgstr ""
#: ../fheroes2/heroes/skill.cpp:337
msgid "Basic"
msgstr ""
#: ../fheroes2/heroes/skill.cpp:337
msgid "Advanced"
msgstr ""
#: ../fheroes2/heroes/skill.cpp:337
msgid "Expert"
msgstr ""
#: ../fheroes2/heroes/skill.cpp:516
msgid "Pathfinding"
msgstr ""
#: ../fheroes2/heroes/skill.cpp:516
msgid "Archery"
msgstr ""
#: ../fheroes2/heroes/skill.cpp:516
msgid "Logistics"
msgstr ""
#: ../fheroes2/heroes/skill.cpp:516
msgid "Scouting"
msgstr ""
#: ../fheroes2/heroes/skill.cpp:516
msgid "Diplomacy"
msgstr ""
#: ../fheroes2/heroes/skill.cpp:516
msgid "Navigation"
msgstr ""
#: ../fheroes2/heroes/skill.cpp:517
msgid "Leadership"
msgstr ""
#: ../fheroes2/heroes/skill.cpp:517
msgid "Wisdom"
msgstr ""
#: ../fheroes2/heroes/skill.cpp:517
msgid "Mysticism"
msgstr ""
#: ../fheroes2/heroes/skill.cpp:517
msgid "Ballistics"
msgstr ""
#: ../fheroes2/heroes/skill.cpp:517
msgid "Eagle Eye"
msgstr ""
#: ../fheroes2/heroes/skill.cpp:517
msgid "Necromancy"
msgstr ""
#: ../fheroes2/heroes/skill.cpp:517
msgid "Estates"
msgstr ""
#: ../fheroes2/heroes/skill.cpp:546
msgid ""
"Basic Pathfinding reduces the movement penalty for rough terrain by %{count} "
"percent."
msgstr ""
#: ../fheroes2/heroes/skill.cpp:547
msgid ""
"Advanced Pathfinding reduces the movement penalty for rough terrain by %"
"{count} percent."
msgstr ""
#: ../fheroes2/heroes/skill.cpp:548
msgid ""
"Expert Pathfinding eliminates the movement penalty for rough terrain by %"
"{count} percent."
msgstr ""
#: ../fheroes2/heroes/skill.cpp:550
msgid ""
"Basic Archery increases the damage done by range attacking creatures by %"
"{count} percent."
msgstr ""
#: ../fheroes2/heroes/skill.cpp:551
msgid ""
"Advanced Archery increases the damage done by range attacking creatures by %"
"{count} percent."
msgstr ""
#: ../fheroes2/heroes/skill.cpp:552
msgid ""
"Expert Archery increases the damage done by range attacking creatures by %"
"{count} percent."
msgstr ""
#: ../fheroes2/heroes/skill.cpp:554
msgid ""
"Basic Logistics increases your hero's movement points by %{count} percent."
msgstr ""
#: ../fheroes2/heroes/skill.cpp:555
msgid ""
"Advanced Logistics increases your hero's movement points by %{count} percent."
msgstr ""
#: ../fheroes2/heroes/skill.cpp:556
msgid ""
"Expert Logistics increases your hero's movement points by %{count} percent."
msgstr ""
#: ../fheroes2/heroes/skill.cpp:558
msgid "Basic Scouting increases your hero's viewable area by %{count} square."
msgstr ""
#: ../fheroes2/heroes/skill.cpp:559
msgid ""
"Advanced Scouting increases your hero's viewable area by %{count} squares."
msgstr ""
#: ../fheroes2/heroes/skill.cpp:560
msgid ""
"Expert Scouting increases your hero's viewable area by %{count} squares."
msgstr ""
#: ../fheroes2/heroes/skill.cpp:562
msgid ""
"Basic Diplomacy allows you to negotiate with monsters who are weaker than "
"your group. Approximately %{count} percent of the creatures may offer to "
"join you."
msgstr ""
#: ../fheroes2/heroes/skill.cpp:563
msgid ""
"Advanced Diplomacy allows you to negotiate with monsters who are weaker than "
"your group. Approximately %{count} percent of the creatures may offer to "
"join you."
msgstr ""
#: ../fheroes2/heroes/skill.cpp:564
msgid ""
"Expert Diplomacy allows you to negotiate with monsters who are weaker than "
"your group. %{count} percent of the creatures may offer to join you."
msgstr ""
#: ../fheroes2/heroes/skill.cpp:566
msgid ""
"Basic Navigation increases your hero's movement points over water by %"
"{count} percent."
msgstr ""
#: ../fheroes2/heroes/skill.cpp:567
msgid ""
"Advanced Navigation increases your hero's movement points over water by %"
"{count} percent."
msgstr ""
#: ../fheroes2/heroes/skill.cpp:568
msgid ""
"Expert Navigation increases your hero's movement points over water by %"
"{count} percent."
msgstr ""
#: ../fheroes2/heroes/skill.cpp:570
msgid "Basic Leadership increases your hero's troops' morale by %{count}."
msgstr ""
#: ../fheroes2/heroes/skill.cpp:571
msgid "Advanced Leadership increases your hero's troops' morale by %{count}."
msgstr ""
#: ../fheroes2/heroes/skill.cpp:572
msgid "Expert Leadership increases your hero's troops' morale by %{count}."
msgstr ""
#: ../fheroes2/heroes/skill.cpp:574
msgid "Basic Wisdom allows your hero to learn third level spells."
msgstr ""
#: ../fheroes2/heroes/skill.cpp:575
msgid "Advanced Wisdom allows your hero to learn fourth level spells."
msgstr ""
#: ../fheroes2/heroes/skill.cpp:576
msgid "Expert Wisdom allows your hero to learn fifth level spells."
msgstr ""
#: ../fheroes2/heroes/skill.cpp:578
msgid ""
"Basic Mysticism regenerates %{count} of your hero's spell points per day."
msgstr ""
#: ../fheroes2/heroes/skill.cpp:579
msgid ""
"Advanced Mysticism regenerates %{count} of your hero's spell points per day."
msgstr ""
#: ../fheroes2/heroes/skill.cpp:580
msgid ""
"Expert Mysticism regenerates %{count} of your hero's spell points per day."
msgstr ""
#: ../fheroes2/heroes/skill.cpp:582
msgid "Basic Luck increases your hero's luck by %{count}."
msgstr ""
#: ../fheroes2/heroes/skill.cpp:583
msgid "Advanced Luck increases your hero's luck by %{count}."
msgstr ""
#: ../fheroes2/heroes/skill.cpp:584
msgid "Expert Luck increases your hero's luck by %{count}."
msgstr ""
#: ../fheroes2/heroes/skill.cpp:586
msgid ""
"Basic Ballistics gives your hero's catapult shots a greater chance to hit "
"and do damage to castle walls."
msgstr ""
#: ../fheroes2/heroes/skill.cpp:587
msgid ""
"Advanced Ballistics gives your hero's catapult an extra shot, and each shot "
"has a greater chance to hit and do damage to castle walls."
msgstr ""
#: ../fheroes2/heroes/skill.cpp:588
msgid ""
"Expert Ballistics gives your hero's catapult an extra shot, and each shot "
"automatically destroys any wall, except a fortified wall in a Knight town."
msgstr ""
#: ../fheroes2/heroes/skill.cpp:590
msgid ""
"Basic Eagle Eye gives your hero a %{count} percent chance to learn any given "
"1st or 2nd level enemy spell used against him in a combat."
msgstr ""
#: ../fheroes2/heroes/skill.cpp:591
msgid ""
"Advanced Eagle Eye gives your hero a %{count} percent chance to learn any "
"given 3rd level spell (or below) used against him in combat."
msgstr ""
#: ../fheroes2/heroes/skill.cpp:592
msgid ""
"Expert Eagle Eye gives your hero a %{count} percent chance to learn any "
"given 4th level spell (or below) used against him in combat."
msgstr ""
#: ../fheroes2/heroes/skill.cpp:594
msgid ""
"Basic Necromancy allows %{count} percent of the creatures killed in combat "
"to be brought back from the dead as Skeletons."
msgstr ""
#: ../fheroes2/heroes/skill.cpp:595
msgid ""
"Advanced Necromancy allows %{count} percent of the creatures killed in "
"combat to be brought back from the dead as Skeletons."
msgstr ""
#: ../fheroes2/heroes/skill.cpp:596
msgid ""
"Expert Necromancy allows %{count} percent of the creatures killed in combat "
"to be brought back from the dead as Skeletons."
msgstr ""
#: ../fheroes2/heroes/skill.cpp:598 ../fheroes2/heroes/skill.cpp:599
#: ../fheroes2/heroes/skill.cpp:600
msgid ""
"Your hero produces %{count} gold pieces per turn as tax revenue from estates."
msgstr ""
#: ../fheroes2/kingdom/color.cpp:28 ../fheroes2/kingdom/color.cpp:112
msgid "Blue"
msgstr ""
#: ../fheroes2/kingdom/color.cpp:28 ../fheroes2/kingdom/color.cpp:115
msgid "Green"
msgstr ""
#: ../fheroes2/kingdom/color.cpp:28 ../fheroes2/kingdom/color.cpp:118
msgid "Red"
msgstr ""
#: ../fheroes2/kingdom/color.cpp:28
msgid "Yellow"
msgstr ""
#: ../fheroes2/kingdom/color.cpp:28 ../fheroes2/kingdom/color.cpp:116
msgid "Orange"
msgstr ""
#: ../fheroes2/kingdom/color.cpp:28 ../fheroes2/kingdom/color.cpp:117
msgid "Purple"
msgstr ""
#: ../fheroes2/kingdom/color.cpp:28
msgid "Gray"
msgstr ""
#: ../fheroes2/kingdom/color.cpp:111
msgid "Aqua"
msgstr ""
#: ../fheroes2/kingdom/color.cpp:113
msgid "Brown"
msgstr ""
#: ../fheroes2/kingdom/color.cpp:114 ../fheroes2/resource/resource.cpp:218
msgid "Gold"
msgstr ""
#: ../fheroes2/kingdom/luck.cpp:27
msgid "luck|Cursed"
msgstr ""
#: ../fheroes2/kingdom/luck.cpp:27
msgid "luck|Awful"
msgstr ""
#: ../fheroes2/kingdom/luck.cpp:27
msgid "luck|Bad"
msgstr ""
#: ../fheroes2/kingdom/luck.cpp:27
msgid "luck|Normal"
msgstr ""
#: ../fheroes2/kingdom/luck.cpp:27
msgid "luck|Good"
msgstr ""
#: ../fheroes2/kingdom/luck.cpp:27
msgid "luck|Great"
msgstr ""
#: ../fheroes2/kingdom/luck.cpp:27
msgid "luck|Irish"
msgstr ""
#: ../fheroes2/kingdom/luck.cpp:47
msgid ""
"Bad luck sometimes falls on your armies in combat, causing their attacks to "
"only do half damage."
msgstr ""
#: ../fheroes2/kingdom/luck.cpp:48
msgid ""
"Neutral luck means your armies will never get lucky or unlucky attacks on "
"the enemy."
msgstr ""
#: ../fheroes2/kingdom/luck.cpp:49
msgid ""
"Good luck sometimes lets your armies get lucky attacks (double strength) in "
"combat."
msgstr ""
#: ../fheroes2/kingdom/morale.cpp:27
msgid "morale|Treason"
msgstr ""
#: ../fheroes2/kingdom/morale.cpp:27
msgid "morale|Awful"
msgstr ""
#: ../fheroes2/kingdom/morale.cpp:27
msgid "morale|Poor"
msgstr ""
#: ../fheroes2/kingdom/morale.cpp:27
msgid "morale|Normal"
msgstr ""
#: ../fheroes2/kingdom/morale.cpp:27
msgid "morale|Good"
msgstr ""
#: ../fheroes2/kingdom/morale.cpp:27
msgid "morale|Great"
msgstr ""
#: ../fheroes2/kingdom/morale.cpp:27
msgid "morale|Blood!"
msgstr ""
#: ../fheroes2/kingdom/morale.cpp:47
msgid "Bad morale may cause your armies to freeze in combat."
msgstr ""
#: ../fheroes2/kingdom/morale.cpp:48
msgid ""
"Neutral morale means your armies will never be blessed with extra attacks or "
"freeze in combat."
msgstr ""
#: ../fheroes2/kingdom/morale.cpp:49
msgid "Good morale may give your armies extra attacks in combat."
msgstr ""
#: ../fheroes2/kingdom/race.cpp:29
msgid "Knight"
msgstr ""
#: ../fheroes2/kingdom/race.cpp:29
msgid "Barbarian"
msgstr ""
#: ../fheroes2/kingdom/race.cpp:29
msgid "Sorceress"
msgstr ""
#: ../fheroes2/kingdom/race.cpp:30
msgid "Warlock"
msgstr ""
#: ../fheroes2/kingdom/race.cpp:30
msgid "Wizard"
msgstr ""
#: ../fheroes2/kingdom/race.cpp:30
msgid "Necromancer"
msgstr ""
#: ../fheroes2/kingdom/race.cpp:30
msgid "Multi"
msgstr ""
#: ../fheroes2/kingdom/speed.cpp:27
msgid "speed|Standing"
msgstr ""
#: ../fheroes2/kingdom/speed.cpp:27
msgid "speed|Crawling"
msgstr ""
#: ../fheroes2/kingdom/speed.cpp:27
msgid "speed|Very Slow"
msgstr ""
#: ../fheroes2/kingdom/speed.cpp:27
msgid "speed|Slow"
msgstr ""
#: ../fheroes2/kingdom/speed.cpp:27
msgid "speed|Average"
msgstr ""
#: ../fheroes2/kingdom/speed.cpp:27
msgid "speed|Fast"
msgstr ""
#: ../fheroes2/kingdom/speed.cpp:28
msgid "speed|Very Fast"
msgstr ""
#: ../fheroes2/kingdom/speed.cpp:28
msgid "speed|Ultra Fast"
msgstr ""
#: ../fheroes2/kingdom/speed.cpp:28
msgid "speed|Blazing"
msgstr ""
#: ../fheroes2/kingdom/speed.cpp:28
msgid "speed|Instant"
msgstr ""
#: ../fheroes2/kingdom/week.cpp:29
msgid "week|PLAGUE"
msgstr ""
#: ../fheroes2/kingdom/week.cpp:30
msgid "week|Ant"
msgstr ""
#: ../fheroes2/kingdom/week.cpp:30
msgid "week|Grasshopper"
msgstr ""
#: ../fheroes2/kingdom/week.cpp:30
msgid "week|Dragonfly"
msgstr ""
#: ../fheroes2/kingdom/week.cpp:30
msgid "week|Spider"
msgstr ""
#: ../fheroes2/kingdom/week.cpp:30
msgid "week|Butterfly"
msgstr ""
#: ../fheroes2/kingdom/week.cpp:30
msgid "week|Bumblebee"
msgstr ""
#: ../fheroes2/kingdom/week.cpp:31
msgid "week|Locust"
msgstr ""
#: ../fheroes2/kingdom/week.cpp:31
msgid "week|Earthworm"
msgstr ""
#: ../fheroes2/kingdom/week.cpp:31
msgid "week|Hornet"
msgstr ""
#: ../fheroes2/kingdom/week.cpp:31
msgid "week|Beetle"
msgstr ""
#: ../fheroes2/kingdom/week.cpp:31
msgid "week|Squirrel"
msgstr ""
#: ../fheroes2/kingdom/week.cpp:31
msgid "week|Rabbit"
msgstr ""
#: ../fheroes2/kingdom/week.cpp:32
msgid "week|Gopher"
msgstr ""
#: ../fheroes2/kingdom/week.cpp:32
msgid "week|Badger"
msgstr ""
#: ../fheroes2/kingdom/week.cpp:32
msgid "week|Eagle"
msgstr ""
#: ../fheroes2/kingdom/week.cpp:32
msgid "week|Weasel"
msgstr ""
#: ../fheroes2/kingdom/week.cpp:32
msgid "week|Raven"
msgstr ""
#: ../fheroes2/kingdom/week.cpp:32
msgid "week|Mongoose"
msgstr ""
#: ../fheroes2/kingdom/week.cpp:32
msgid "week|Aardvark"
msgstr ""
#: ../fheroes2/kingdom/week.cpp:33
msgid "week|Lizard"
msgstr ""
#: ../fheroes2/kingdom/week.cpp:33
msgid "week|Tortoise"
msgstr ""
#: ../fheroes2/kingdom/week.cpp:33
msgid "week|Hedgehog"
msgstr ""
#: ../fheroes2/kingdom/week.cpp:33
msgid "week|Condor"
msgstr ""
#: ../fheroes2/kingdom/world.cpp:758
msgid ""
"You can load the newest version of game from a site:\n"
" http://sf.net/projects/fheroes2"
msgstr ""
#: ../fheroes2/kingdom/world.cpp:759
msgid "This game is now in beta development version. ;)"
msgstr ""
#: ../fheroes2/maps/maps.cpp:38
msgid "maps|Small"
msgstr ""
#: ../fheroes2/maps/maps.cpp:38
msgid "maps|Medium"
msgstr ""
#: ../fheroes2/maps/maps.cpp:38
msgid "maps|Large"
msgstr ""
#: ../fheroes2/maps/maps.cpp:38
msgid "maps|Extra Large"
msgstr ""
#: ../fheroes2/maps/maps.cpp:56
msgid "Ore Mine"
msgstr ""
#: ../fheroes2/maps/maps.cpp:57
msgid "Sulfur Mine"
msgstr ""
#: ../fheroes2/maps/maps.cpp:58
msgid "Crystal Mine"
msgstr ""
#: ../fheroes2/maps/maps.cpp:59
msgid "Gems Mine"
msgstr ""
#: ../fheroes2/maps/maps.cpp:60
msgid "Gold Mine"
msgstr ""
#: ../fheroes2/maps/maps.cpp:64
msgid "Mine"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:359
msgid "Alchemist Lab"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:361
msgid "Daemon Cave"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:363
msgid "Faerie Ring"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:367 ../fheroes2/resource/maps_text.cpp:217
msgid "Dragon City"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:369
msgid "Light House"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:371
msgid "Water Wheel"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:373
msgid "Mines"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:375
msgid "Obelisk"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:377
msgid "Oasis"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:379
msgid "Sawmill"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:381
msgid "Oracle"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:383
msgid "Desert Tent"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:387
msgid "Wagon Camp"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:389
msgid "Windmill"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:391
msgid "Random Town"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:393
msgid "Random Castle"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:395
msgid "Watch Tower"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:397
msgid "Tree City"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:399
msgid "Tree House"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:401
msgid "Ruins"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:403
msgid "Fort"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:405
msgid "Trading Post"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:407
msgid "Abandoned Mine"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:409
msgid "Tree of Knowledge"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:411
msgid "Witch Doctor's Hut"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:413
msgid "Temple"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:415
msgid "Hill Fort"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:417
msgid "Halfling Hole"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:419
msgid "Mercenary Camp"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:423
msgid "City of the Dead"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:427
msgid "Sphinx"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:429
msgid "Troll Bridge"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:431
msgid "Witch Hut"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:433
msgid "Xanadu"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:437
msgid "Magellan Maps"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:439
msgid "Derelict Ship"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:441
msgid "Ship Wreck"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:443
msgid "Observation Tower"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:445
msgid "Freeman Foundry"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:447
msgid "Watering Hole"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:449
msgid "Artesian Spring"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:451
msgid "Gazebo"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:453
msgid "Archer's House"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:455
msgid "Peasant Hut"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:457
msgid "Dwarf Cottage"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:459
msgid "Stone Liths"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:461
msgid "Magic Well"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:463
msgid "Sign"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:464 ../fheroes2/maps/mp2.cpp:482
msgid "Shrub"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:465
msgid "Nothing Special"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:466
msgid "Tar Pit"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:467
msgid "Coast"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:468
msgid "Mound"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:469
msgid "Dune"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:470
msgid "Stump"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:471
msgid "Cactus"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:472
msgid "Trees"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:473
msgid "Dead Tree"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:474
msgid "Mountains"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:475
msgid "Volcano"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:476
msgid "Rock"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:477
msgid "Flowers"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:478
msgid "Water Lake"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:479
msgid "Mandrake"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:480
msgid "Crater"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:481
msgid "Lava Pool"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:483
msgid "Buoy"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:484 ../fheroes2/monster/monster.cpp:115
#: ../fheroes2/monster/monster.cpp:1082
msgid "Skeleton"
msgid_plural "Skeletons"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/maps/mp2.cpp:487
msgid "Campfire"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:488
msgid "Fountain"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:489
msgid "Genie Lamp"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:490
msgid "Goblin Hut"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:492
msgid "Monster"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:493
msgid "Resource"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:494
msgid "Whirlpool"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:496
msgid "Boat"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:503
msgid "Standing Stones"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:507
msgid "Idol"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:508
msgid "Shrine of the First Circle"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:509
msgid "Shrine of the Second Circle"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:510
msgid "Shrine of the Third Circle"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:511
msgid "Wagon"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:512
msgid "Lean To"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:513
msgid "Flotsam"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:514
msgid "Shipwreck Surviror"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:515
msgid "Bottle"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:516
msgid "Magic Garden"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:522
msgid "Jail"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:524
msgid "Traveller's Tent"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:525
msgid "Barrier"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:528
msgid "Fire Summoning Altar"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:530
msgid "Air Summoning Altar"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:532
msgid "Earth Summoning Altar"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:534
msgid "Water Summoning Altar"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:536
msgid "Barrow Mounds"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:538
msgid "Arena"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:540
msgid "Stables"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:542
msgid "Alchemist's Tower"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:544
msgid "Hut of the Magi"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:546
msgid "Eye of the Magi"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:548
msgid "Mermaid"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:550
msgid "Sirens"
msgstr ""
#: ../fheroes2/maps/mp2.cpp:551
msgid "Reefs"
msgstr ""
#: ../fheroes2/monster/monster.cpp:58 ../fheroes2/monster/monster.cpp:1030
msgid "Peasant"
msgid_plural "Peasants"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:58 ../fheroes2/resource/maps_text.cpp:501
msgid "Peasants"
msgstr ""
#: ../fheroes2/monster/monster.cpp:59 ../fheroes2/monster/monster.cpp:1031
msgid "Archer"
msgid_plural "Archers"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:59
msgid "Archers"
msgstr ""
#: ../fheroes2/monster/monster.cpp:60 ../fheroes2/monster/monster.cpp:1032
msgid "Ranger"
msgid_plural "Rangers"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:60
msgid "Rangers"
msgstr ""
#: ../fheroes2/monster/monster.cpp:61 ../fheroes2/monster/monster.cpp:1033
msgid "Pikeman"
msgid_plural "Pikemen"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:61
msgid "Pikemen"
msgstr ""
#: ../fheroes2/monster/monster.cpp:62 ../fheroes2/monster/monster.cpp:1034
msgid "Veteran Pikeman"
msgid_plural "Veteran Pikemen"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:62
msgid "Veteran Pikemen"
msgstr ""
#: ../fheroes2/monster/monster.cpp:63 ../fheroes2/monster/monster.cpp:1035
msgid "Swordsman"
msgid_plural "Swordsmen"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:63
msgid "Swordsmen"
msgstr ""
#: ../fheroes2/monster/monster.cpp:64 ../fheroes2/monster/monster.cpp:1036
msgid "Master Swordsman"
msgid_plural "Master Swordsmen"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:64
msgid "Master Swordsmen"
msgstr ""
#: ../fheroes2/monster/monster.cpp:65 ../fheroes2/monster/monster.cpp:1037
msgid "Cavalry"
msgid_plural "Cavalries"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:65
msgid "Cavalries"
msgstr ""
#: ../fheroes2/monster/monster.cpp:66 ../fheroes2/monster/monster.cpp:1038
msgid "Champion"
msgid_plural "Champions"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:66
msgid "Champions"
msgstr ""
#: ../fheroes2/monster/monster.cpp:67 ../fheroes2/monster/monster.cpp:1039
msgid "Paladin"
msgid_plural "Paladins"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:67
msgid "Paladins"
msgstr ""
#: ../fheroes2/monster/monster.cpp:68 ../fheroes2/monster/monster.cpp:1040
msgid "Crusader"
msgid_plural "Crusaders"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:68
msgid "Crusaders"
msgstr ""
#: ../fheroes2/monster/monster.cpp:71 ../fheroes2/monster/monster.cpp:1042
msgid "Goblin"
msgid_plural "Goblins"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:71
msgid "Goblins"
msgstr ""
#: ../fheroes2/monster/monster.cpp:72 ../fheroes2/monster/monster.cpp:1043
msgid "Orc"
msgid_plural "Orcs"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:72
msgid "Orcs"
msgstr ""
#: ../fheroes2/monster/monster.cpp:73 ../fheroes2/monster/monster.cpp:1044
msgid "Orc Chief"
msgid_plural "Orc Chiefs"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:73
msgid "Orc Chiefs"
msgstr ""
#: ../fheroes2/monster/monster.cpp:74 ../fheroes2/monster/monster.cpp:1045
msgid "Wolf"
msgid_plural "Wolves"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:74
msgid "Wolves"
msgstr ""
#: ../fheroes2/monster/monster.cpp:75 ../fheroes2/monster/monster.cpp:1046
msgid "Ogre"
msgid_plural "Ogres"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:75
msgid "Ogres"
msgstr ""
#: ../fheroes2/monster/monster.cpp:76 ../fheroes2/monster/monster.cpp:1047
msgid "Ogre Lord"
msgid_plural "Ogre Lords"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:76
msgid "Ogre Lords"
msgstr ""
#: ../fheroes2/monster/monster.cpp:77 ../fheroes2/monster/monster.cpp:1048
msgid "Troll"
msgid_plural "Trolls"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:77
msgid "Trolls"
msgstr ""
#: ../fheroes2/monster/monster.cpp:78 ../fheroes2/monster/monster.cpp:1049
msgid "War Troll"
msgid_plural "War Trolls"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:78
msgid "War Trolls"
msgstr ""
#: ../fheroes2/monster/monster.cpp:79 ../fheroes2/monster/monster.cpp:1050
msgid "Cyclops"
msgid_plural "Cyclopes"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:79
msgid "Cyclopes"
msgstr ""
#: ../fheroes2/monster/monster.cpp:82 ../fheroes2/monster/monster.cpp:1052
msgid "Sprite"
msgid_plural "Sprites"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:82
msgid "Sprites"
msgstr ""
#: ../fheroes2/monster/monster.cpp:83 ../fheroes2/monster/monster.cpp:1053
msgid "Dwarf"
msgid_plural "Dwarves"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:83
msgid "Dwarves"
msgstr ""
#: ../fheroes2/monster/monster.cpp:84 ../fheroes2/monster/monster.cpp:1054
msgid "Battle Dwarf"
msgid_plural "Battle Dwarves"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:84
msgid "Battle Dwarves"
msgstr ""
#: ../fheroes2/monster/monster.cpp:85 ../fheroes2/monster/monster.cpp:1055
msgid "Elf"
msgid_plural "Elves"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:85
msgid "Elves"
msgstr ""
#: ../fheroes2/monster/monster.cpp:86 ../fheroes2/monster/monster.cpp:1056
msgid "Grand Elf"
msgid_plural "Grand Elves"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:86
msgid "Grand Elves"
msgstr ""
#: ../fheroes2/monster/monster.cpp:87 ../fheroes2/monster/monster.cpp:1057
msgid "Druid"
msgid_plural "Druids"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:87
msgid "Druids"
msgstr ""
#: ../fheroes2/monster/monster.cpp:88 ../fheroes2/monster/monster.cpp:1058
msgid "Greater Druid"
msgid_plural "Greater Druids"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:88
msgid "Greater Druids"
msgstr ""
#: ../fheroes2/monster/monster.cpp:89 ../fheroes2/monster/monster.cpp:1059
msgid "Unicorn"
msgid_plural "Unicorns"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:89
msgid "Unicorns"
msgstr ""
#: ../fheroes2/monster/monster.cpp:90 ../fheroes2/monster/monster.cpp:1060
msgid "Phoenix"
msgid_plural "Phoenix"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:93 ../fheroes2/monster/monster.cpp:1062
msgid "Centaur"
msgid_plural "Centaurs"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:93
msgid "Centaurs"
msgstr ""
#: ../fheroes2/monster/monster.cpp:94 ../fheroes2/monster/monster.cpp:1063
msgid "Gargoyle"
msgid_plural "Gargoyles"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:94
msgid "Gargoyles"
msgstr ""
#: ../fheroes2/monster/monster.cpp:95 ../fheroes2/monster/monster.cpp:1064
msgid "Griffin"
msgid_plural "Griffins"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:95
msgid "Griffins"
msgstr ""
#: ../fheroes2/monster/monster.cpp:96 ../fheroes2/monster/monster.cpp:1065
msgid "Minotaur"
msgid_plural "Minotaurs"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:96
msgid "Minotaurs"
msgstr ""
#: ../fheroes2/monster/monster.cpp:97 ../fheroes2/monster/monster.cpp:1066
msgid "Minotaur King"
msgid_plural "Minotaur Kings"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:97
msgid "Minotaur Kings"
msgstr ""
#: ../fheroes2/monster/monster.cpp:98 ../fheroes2/monster/monster.cpp:1067
msgid "Hydra"
msgid_plural "Hydras"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:98
msgid "Hydras"
msgstr ""
#: ../fheroes2/monster/monster.cpp:99 ../fheroes2/monster/monster.cpp:1068
msgid "Green Dragon"
msgid_plural "Green Dragons"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:99
msgid "Green Dragons"
msgstr ""
#: ../fheroes2/monster/monster.cpp:100 ../fheroes2/monster/monster.cpp:1069
msgid "Red Dragon"
msgid_plural "Red Dragons"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:100
msgid "Red Dragons"
msgstr ""
#: ../fheroes2/monster/monster.cpp:101 ../fheroes2/monster/monster.cpp:1070
msgid "Black Dragon"
msgid_plural "Black Dragons"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:101
msgid "Black Dragons"
msgstr ""
#: ../fheroes2/monster/monster.cpp:104 ../fheroes2/monster/monster.cpp:1072
msgid "Halfling"
msgid_plural "Halflings"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:104
msgid "Halflings"
msgstr ""
#: ../fheroes2/monster/monster.cpp:105 ../fheroes2/monster/monster.cpp:1073
msgid "Boar"
msgid_plural "Boars"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:105
msgid "Boars"
msgstr ""
#: ../fheroes2/monster/monster.cpp:106 ../fheroes2/monster/monster.cpp:1074
msgid "Iron Golem"
msgid_plural "Iron Golems"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:106
msgid "Iron Golems"
msgstr ""
#: ../fheroes2/monster/monster.cpp:107 ../fheroes2/monster/monster.cpp:1075
msgid "Steel Golem"
msgid_plural "Steel Golems"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:107
msgid "Steel Golems"
msgstr ""
#: ../fheroes2/monster/monster.cpp:108 ../fheroes2/monster/monster.cpp:1076
msgid "Roc"
msgid_plural "Rocs"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:108
msgid "Rocs"
msgstr ""
#: ../fheroes2/monster/monster.cpp:109 ../fheroes2/monster/monster.cpp:1077
msgid "Mage"
msgid_plural "Magi"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:109
msgid "Magi"
msgstr ""
#: ../fheroes2/monster/monster.cpp:110 ../fheroes2/monster/monster.cpp:1078
msgid "Archmage"
msgid_plural "Archmagi"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:110
msgid "Archmagi"
msgstr ""
#: ../fheroes2/monster/monster.cpp:111 ../fheroes2/monster/monster.cpp:1079
msgid "Giant"
msgid_plural "Giants"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:111 ../fheroes2/resource/maps_text.cpp:293
msgid "Giants"
msgstr ""
#: ../fheroes2/monster/monster.cpp:112 ../fheroes2/monster/monster.cpp:1080
msgid "Titan"
msgid_plural "Titans"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:112
msgid "Titans"
msgstr ""
#: ../fheroes2/monster/monster.cpp:115
msgid "Skeletons"
msgstr ""
#: ../fheroes2/monster/monster.cpp:116 ../fheroes2/monster/monster.cpp:1083
msgid "Zombie"
msgid_plural "Zombies"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:116
msgid "Zombies"
msgstr ""
#: ../fheroes2/monster/monster.cpp:117 ../fheroes2/monster/monster.cpp:1084
msgid "Mutant Zombie"
msgid_plural "Mutant Zombies"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:117
msgid "Mutant Zombies"
msgstr ""
#: ../fheroes2/monster/monster.cpp:118 ../fheroes2/monster/monster.cpp:1085
msgid "Mummy"
msgid_plural "Mummies"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:118
msgid "Mummies"
msgstr ""
#: ../fheroes2/monster/monster.cpp:119 ../fheroes2/monster/monster.cpp:1086
msgid "Royal Mummy"
msgid_plural "Royal Mummies"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:119
msgid "Royal Mummies"
msgstr ""
#: ../fheroes2/monster/monster.cpp:120 ../fheroes2/monster/monster.cpp:1087
msgid "Vampire"
msgid_plural "Vampires"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:120
msgid "Vampires"
msgstr ""
#: ../fheroes2/monster/monster.cpp:121 ../fheroes2/monster/monster.cpp:1088
msgid "Vampire Lord"
msgid_plural "Vampire Lords"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:121
msgid "Vampire Lords"
msgstr ""
#: ../fheroes2/monster/monster.cpp:122 ../fheroes2/monster/monster.cpp:1089
msgid "Lich"
msgid_plural "Liches"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:122
msgid "Liches"
msgstr ""
#: ../fheroes2/monster/monster.cpp:123 ../fheroes2/monster/monster.cpp:1090
msgid "Power Lich"
msgid_plural "Power Liches"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:123
msgid "Power Liches"
msgstr ""
#: ../fheroes2/monster/monster.cpp:124 ../fheroes2/monster/monster.cpp:1091
msgid "Bone Dragon"
msgid_plural "Bone Dragons"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:124
msgid "Bone Dragons"
msgstr ""
#: ../fheroes2/monster/monster.cpp:127 ../fheroes2/monster/monster.cpp:1093
msgid "Rogue"
msgid_plural "Rogues"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:127
msgid "Rogues"
msgstr ""
#: ../fheroes2/monster/monster.cpp:128 ../fheroes2/monster/monster.cpp:1094
msgid "Nomad"
msgid_plural "Nomads"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:128
msgid "Nomads"
msgstr ""
#: ../fheroes2/monster/monster.cpp:129 ../fheroes2/monster/monster.cpp:1095
msgid "Ghost"
msgid_plural "Ghosts"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:129
msgid "Ghosts"
msgstr ""
#: ../fheroes2/monster/monster.cpp:130 ../fheroes2/monster/monster.cpp:1096
msgid "Genie"
msgid_plural "Genies"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:130
msgid "Genies"
msgstr ""
#: ../fheroes2/monster/monster.cpp:131 ../fheroes2/monster/monster.cpp:1097
msgid "Medusa"
msgid_plural "Medusas"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:131
msgid "Medusas"
msgstr ""
#: ../fheroes2/monster/monster.cpp:132 ../fheroes2/monster/monster.cpp:1098
msgid "Earth Elemental"
msgid_plural "Earth Elementals"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:132
msgid "Earth Elementals"
msgstr ""
#: ../fheroes2/monster/monster.cpp:133 ../fheroes2/monster/monster.cpp:1099
msgid "Air Elemental"
msgid_plural "Air Elementals"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:133
msgid "Air Elementals"
msgstr ""
#: ../fheroes2/monster/monster.cpp:134 ../fheroes2/monster/monster.cpp:1100
msgid "Fire Elemental"
msgid_plural "Fire Elementals"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:134
msgid "Fire Elementals"
msgstr ""
#: ../fheroes2/monster/monster.cpp:135 ../fheroes2/monster/monster.cpp:1101
msgid "Water Elemental"
msgid_plural "Water Elementals"
msgstr[0] ""
msgstr[1] ""
#: ../fheroes2/monster/monster.cpp:135
msgid "Water Elementals"
msgstr ""
#: ../fheroes2/network/localclient.cpp:395
#: ../fheroes2/network/localclient.cpp:409 ../fheroes2/network/server.cpp:436
#: ../fheroes2/network/server.cpp:454 ../fheroes2/network/server.cpp:462
#: ../fheroes2/network/server.cpp:473
#: ../fheroes2/pocketpc/pocketpc_mainmenu.cpp:236
msgid "Error"
msgstr ""
#: ../fheroes2/network/localclient.cpp:409 ../fheroes2/network/server.cpp:473
#: ../fheroes2/pocketpc/pocketpc_mainmenu.cpp:236
msgid "This release is compiled without network support."
msgstr ""
#: ../fheroes2/pocketpc/pocketpc_castle.cpp:815
msgid "buy"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:37
msgid "Ultimate Book of Knowledge"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:37
msgid "The Ultimate Book of Knowledge increases your knowledge by 12."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:38
msgid "Ultimate Sword of Dominion"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:38
msgid "The Ultimate Sword of Dominion increases your attack skill by 12."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:39
msgid "Ultimate Cloak of Protection"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:39
msgid "The Ultimate Cloak of Protection increases your defense skill by 12."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:40
msgid "Ultimate Wand of Magic"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:40
msgid "The Ultimate Wand of Magic increases your spell power by 12."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:41
msgid "Ultimate Shield"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:41
msgid "The Ultimate Shield increases your attack and defense skills by 6 each."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:42
msgid "Ultimate Staff"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:42
msgid "The Ultimate Staff increases your spell power and knowledge by 6 each."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:43
msgid "Ultimate Crown"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:43
msgid "The Ultimate Crown increases each of your basic skills by 4 points."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:44
msgid "Golden Goose"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:44
msgid "The Golden Goose brings in an income of 10,000 gold per turn."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:45
msgid "Arcane Necklace of Magic"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:45
msgid "The Arcane Necklace of Magic increases your spell power by 4."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:46
msgid "Caster's Bracelet of Magic"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:46
msgid "The Caster's Bracelet of Magic increases your spell power by 2."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:47
msgid "Mage's Ring of Power"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:47
msgid "The Mage's Ring of Power increases your spell power by 2."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:48
msgid "Witch's Broach of Magic"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:48
msgid "The Witch's Broach of Magic increases your spell power by 3."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:49
msgid "Medal of Valor"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:49
msgid "The Medal of Valor increases your morale."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:50
msgid "Medal of Courage"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:50
msgid "The Medal of Courage increases your morale."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:51
msgid "Medal of Honor"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:51
msgid "The Medal of Honor increases your morale."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:52
msgid "Medal of Distinction"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:52
msgid "The Medal of Distinction increases your morale."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:53
msgid "Fizbin of Misfortune"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:53
msgid "The Fizbin of Misfortune greatly decreases your morale."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:54
msgid "Thunder Mace of Dominion"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:54
msgid "The Thunder Mace of Dominion increases your attack skill by 1."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:55
msgid "Armored Gauntlets of Protection"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:55
msgid "The Armored Gauntlets of Protection increase your defense skill by 1."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:56
msgid "Defender Helm of Protection"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:56
msgid "The Defender Helm of Protection increases your defense skill by 1."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:57
msgid "Giant Flail of Dominion"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:57
msgid "The Giant Flail of Dominion increases your attack skill by 1."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:58
msgid "Ballista of Quickness"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:58
msgid ""
"The Ballista of Quickness lets your catapult fire twice per combat round."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:59
msgid "Stealth Shield of Protection"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:59
msgid "The Stealth Shield of Protection increases your defense skill by 2."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:60
msgid "Dragon Sword of Dominion"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:60
msgid "The Dragon Sword of Dominion increases your attack skill by 3."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:61
msgid "Power Axe of Dominion"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:61
msgid "The Power Axe of Dominion increases your attack skill by 2."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:62
msgid "Divine Breastplate of Protection"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:62
msgid "The Divine Breastplate of Protection increases your defense skill by 3."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:63
msgid "Minor Scroll of Knowledge"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:63
msgid "The Minor Scroll of Knowledge increases your knowledge by 2."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:64
msgid "Major Scroll of Knowledge"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:64
msgid "The Major Scroll of Knowledge increases your knowledge by 3."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:65
msgid "Superior Scroll of Knowledge"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:65
msgid "The Superior Scroll of Knowledge increases your knowledge by 4."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:66
msgid "Foremost Scroll of Knowledge"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:66
msgid "The Foremost Scroll of Knowledge increases your knowledge by 5."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:67
msgid "Endless Sack of Gold"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:67
msgid "The Endless Sack of Gold provides you with 1000 gold per day."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:68
msgid "Endless Bag of Gold"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:68
msgid "The Endless Bag of Gold provides you with 750 gold per day."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:69
msgid "Endless Purse of Gold"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:69
msgid "The Endless Purse of Gold provides you with 500 gold per day."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:70
msgid "Nomad Boots of Mobility"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:70
msgid "The Nomad Boots of Mobility increase your movement on land."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:71
msgid "Traveler's Boots of Mobility"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:71
msgid "The Traveler's Boots of Mobility increase your movement on land."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:72
msgid "Lucky Rabbit's Foot"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:72
msgid "The Lucky Rabbit's Foot increases your luck in combat."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:73
msgid "Golden Horseshoe"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:73
msgid "The Golden Horseshoe increases your luck in combat."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:74
msgid "Gambler's Lucky Coin"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:74
msgid "The Gambler's Lucky Coin increases your luck in combat."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:75
msgid "Four-Leaf Clover"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:75
msgid "The Four-Leaf Clover increases your luck in combat."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:76
msgid "True Compass of Mobility"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:76
msgid "The True Compass of Mobility increases your movement on land and sea."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:77
msgid "Sailor's Astrolabe of Mobility"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:77
msgid "The Sailors' Astrolabe of Mobility increases your movement on sea."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:78
msgid "Evil Eye"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:78
msgid "The Evil Eye reduces the casting cost of curse spells by half."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:79
msgid "Enchanted Hourglass"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:79
msgid ""
"The Enchanted Hourglass extends the duration of all your spells by 2 turns."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:80
msgid "Gold Watch"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:80
msgid "The Gold Watch doubles the effectiveness of your hypnotize spells."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:81
msgid "Skullcap"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:81
msgid "The Skullcap halves the casting cost of all mind influencing spells."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:82
msgid "Ice Cloak"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:82
msgid "The Ice Cloak halves all damage your troops take from cold spells."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:83
msgid "Fire Cloak"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:83
msgid "The Fire Cloak halves all damage your troops take from fire spells."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:84
msgid "Lightning Helm"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:84
msgid ""
"The Lightning Helm halves all damage your troops take from lightning spells."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:85
msgid "Evercold Icicle"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:85
msgid ""
"The Evercold Icicle causes your cold spells to do 50 percent more damage to "
"enemy troops."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:86
msgid "Everhot Lava Rock"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:86
msgid ""
"The Everhot Lava Rock causes your fire spells to do 50 percent more damage "
"to enemy troops."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:87
msgid "Lightning Rod"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:87
msgid ""
"The Lightning Rod causes your lightning spells to do 50 percent more damage "
"to enemy troops."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:88
msgid "Snake-Ring"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:88
msgid "The Snake Ring halves the casting cost of all your bless spells."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:89
msgid "Ankh"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:89
msgid ""
"The Ankh doubles the effectiveness of all your resurrect and animate spells."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:90
msgid "Book of Elements"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:90
msgid ""
"The Book of Elements doubles the effectiveness of all your summoning spells."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:91
msgid "Elemental Ring"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:91
msgid "The Elemental Ring halves the casting cost of all summoning spells."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:92
msgid "Holy Pendant"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:92
msgid "The Holy Pendant makes all your troops immune to curse spells."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:93
msgid "Pendant of Free Will"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:93
msgid ""
"The Pendant of Free Will makes all your troops immune to hypnotize spells."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:94
msgid "Pendant of Life"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:94
msgid "The Pendant of Life makes all your troops immune to death spells."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:95
msgid "Serenity Pendant"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:95
msgid "The Serenity Pendant makes all your troops immune to berserk spells."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:96
msgid "Seeing-eye Pendant"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:96
msgid ""
"The Seeing-eye Pendant makes all your troops immune to blindness spells."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:97
msgid "Kinetic Pendant"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:97
msgid "The Kinetic Pendant makes all your troops immune to paralyze spells."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:98
msgid "Pendant of Death"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:98
msgid "The Pendant of Death makes all your troops immune to holy spells."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:99
msgid "Wand of Negation"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:99
msgid "The Wand of Negation protects your troops from the Dispel Magic spell."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:100
msgid "Golden Bow"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:100
msgid ""
"The Golden Bow eliminates the 50 percent penalty for your troops shooting "
"past obstacles. (e.g. castle walls)"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:101
msgid "Telescope"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:101
msgid ""
"The Telescope increases the amount of terrain your hero reveals when "
"adventuring by 1 extra square."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:102
msgid "Statesman's Quill"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:102
msgid ""
"The Statesman's Quill reduces the cost of surrender to 10 percent of the "
"total cost of troops you have in your army."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:103
msgid "Wizard's Hat"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:103
msgid "The Wizard's Hat increases the duration of your spells by 10 turns!"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:104
msgid "Power Ring"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:104
msgid "The Power Ring returns 2 extra power points/turn to your hero."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:105
msgid "Ammo Cart"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:105
msgid ""
"The Ammo Cart provides endless ammunition for all your troops that shoot."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:106
msgid "Tax Lien"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:106
msgid "The Tax Lien costs you 250 gold pieces/turn."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:107
msgid "Hideous Mask"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:107
msgid ""
"The Hideous Mask prevents all 'wandering' armies from joining your hero."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:108
msgid "Endless Pouch of Sulfur"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:108
msgid "The Endless Pouch of Sulfur provides 1 unit of sulfur per day."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:109
msgid "Endless Vial of Mercury"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:109
msgid "The Endless Vial of Mercury provides 1 unit of mercury per day."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:110
msgid "Endless Pouch of Gems"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:110
msgid "The Endless Pouch of Gems provides 1 unit of gems per day."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:111
msgid "Endless Cord of Wood"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:111
msgid "The Endless Cord of Wood provides 1 unit of wood per day."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:112
msgid "Endless Cart of Ore"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:112
msgid "The Endless Cart of Ore provides 1 unit of ore per day."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:113
msgid "Endless Pouch of Crystal"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:113
msgid "The Endless Pouch of Crystal provides 1 unit of crystal/day."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:114
msgid "Spiked Helm"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:114
msgid "The Spiked Helm increases your attack and defense skills by 1 each."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:115
msgid "Spiked Shield"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:115
msgid "The Spiked Shield increases your attack and defense skills by 2 each."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:116
msgid "White Pearl"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:116
msgid "The White Pearl increases your spell power and knowledge by 1 each."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:117
msgid "Black Pearl"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:117
msgid "The Black Pearl increases your spell power and knowledge by 2 each."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:119
msgid "Magic Book"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:119
msgid "The Magic Book enables you to cast spells."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:126
msgid "Spell Scroll"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:126
msgid ""
"This Spell Scroll gives your hero the ability to cast the %{spell} spell."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:127
msgid "Arm of the Martyr"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:127
msgid ""
"The Arm of the Martyr increases your spell power by 3 but adds the undead "
"morale penalty."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:128
msgid "Breastplate of Anduran"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:128
msgid "The Breastplate increases your defense by 5."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:129
msgid "Broach of Shielding"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:129
msgid ""
"The Broach of Shielding provides 50 percent protection from Armageddon and "
"Elemental Storm, but decreases spell power by 2."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:130
msgid "Battle Garb of Anduran"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:130
msgid ""
"The Battle Garb of Anduran combines the powers of the three Anduran "
"artifacts. It provides maximum luck and morale for your troops and gives "
"you the Town Portal spell."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:131
msgid "Crystal Ball"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:131
msgid ""
"The Crystal Ball lets you get more specific information about monsters, "
"enemy heroes, and castles nearby the hero who holds it."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:132
msgid "Heart of Fire"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:132
msgid ""
"The Heart of Fire provides 50 percent protection from fire, but doubles the "
"damage taken from cold."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:133
msgid "Heart of Ice"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:133
msgid ""
"The Heart of Ice provides 50 percent protection from cold, but doubles the "
"damage taken from fire."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:134
msgid "Helmet of Anduran"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:134
msgid "The Helmet increases your spell power by 5."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:135
msgid "Holy Hammer"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:135
msgid "The Holy Hammer increases your attack skill by 5."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:136
msgid "Legendary Scepter"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:136
msgid "The Legendary Scepter adds 2 points to all attributes."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:137
msgid "Masthead"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:137
msgid "The Masthead boosts your luck and morale by 1 each in sea combat."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:138
msgid "Sphere of Negation"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:138
msgid ""
"The Sphere of Negation disables all spell casting, for both sides, in combat."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:139
msgid "Staff of Wizardry"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:139
msgid "The Staff of Wizardry boosts your spell power by 5."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:140
msgid "Sword Breaker"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:140
msgid "The Sword Breaker increases your defense by 4 and attack by 1."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:141
msgid "Sword of Anduran"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:141
msgid "The Sword increases your attack skill by 5."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:142
msgid "Spade of Necromancy"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:142
msgid "The Spade gives you increased necromancy skill."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:648
msgid ""
"You find an elaborate aontainer which housesan old vellum scroll. The runes "
"on the container are very old, and the artistry with whitch it was put "
"together is stunning. As you pull the scroll out, you feel imbued with "
"magical power."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:649
msgid ""
"One of the less intelligent members of your party picks up an arm off of the "
"ground. Despite its missing a body, it is still moving. Your troops find the "
"dismembered arm repulsive, but you cannot bring yourself to drop it: it "
"seems to hold some sort of magical power that influences your decision "
"making."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:650
msgid ""
"You come upon a sign. It reads: \"Here lies the body of Anduran. Bow and "
"swear fealty, and you shall be rewarded.\" You decide to do as it says. As "
"you stand up, you feel a coldness against your skin. Looking down, you find "
"that you are suddenly wearing a gleaming, ornate breastplate."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:651
msgid ""
"A kindly Sorceress thinks that your army's defenses could use a magical "
"boost. She offers to enchant the Broach that you wear on your cloak, and you "
"accept."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:652
msgid ""
"Out of pity for a poor peasant, you purchase a chest of old junk they are "
"hawking for too much gold. Later, as you search through it, you find it "
"contains the 3 pieces of the legendary battle garb of Anduran!"
msgstr ""
#: ../fheroes2/resource/artifact.cpp:653
msgid ""
"You come upon a caravan of gypsies who are feasting and fortifying their "
"bodies with mead. They call you forward and say \"If you prove that you can "
"dance the Rama-Buta, we will reward you.\" You don't know it, but try "
"anyway. They laugh hysterically, but admire your bravery, giving you a "
"Crystal Ball."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:654
msgid ""
"You enter a recently burned glade and come upon a Fire Elemental sitting "
"atop a rock. It looks up, its flaming face contorted in a look of severe "
"pain. It then tosses a glowing object at you. You put up your hands to block "
"it, but it passes right through them and sears itself into your chest."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:655
msgid ""
"Suddenly, a biting coldness engulfs your body. You seize up, falling from "
"your horse. The pain subsides, but you still feel as if your chest is "
"frozen. As you pick yourself up off of the ground, you hear hearty "
"laughter. You turn around just in time to see a Frost Giant run off into the "
"woods and disappear."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:656
msgid ""
"You spy a gleaming object poking up out of the ground. You send a member of "
"your party over to investigate. He comes back with a golden helmet in his "
"hands. You realize that it must be the helmet of the legendary Anduran, the "
"only man who was known to wear solid gold armor."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:657
msgid ""
"You come upon a battle where a Paladin has been mortally wounded by a group "
"of Zombies. He asks you to take his hammer and finish what he started. As "
"you pick it up, it begins to hum, and then everything becomes a blur. The "
"Zombies lie dead, the hammer dripping with blood. You strap it to your belt."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:658
msgid ""
"Upon cresting a small hill, you come upon a ridiculous looking sight. A "
"Sprite is attempting to carry a Scepter that is almost as big as it is. "
"Trying not to laugh, you ask, \"Need help?\" The Sprite glares at you and "
"answers: \"You think this is funny? Fine. You can carry it. I much prefer "
"flying anyway.\""
msgstr ""
#: ../fheroes2/resource/artifact.cpp:659
msgid ""
"An old seaman tells you a tale of an enchanted masthead that he used in his "
"youth to rally his crew during times of trouble. He then hands you a faded "
"map that shows where he hid it. After much exploring, you find it stashed "
"underneath a nearby dock."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:660
msgid ""
"You stop to help a Peasant catch a runaway mare. To show his gratitude, he "
"hands you a tiny sphere. As soon as you grasp it, you feel the magical "
"energy drain from your limbs..."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:661
msgid ""
"While out scaring up game, your troops find a mysterious staff levitating "
"about three feet off of the ground. They hand it to you, and you notice an "
"inscription. It reads: \"Brains best brawn and magic beats might. Heed my "
"words, and you'll win every fight.\""
msgstr ""
#: ../fheroes2/resource/artifact.cpp:662
msgid ""
"A former Captain of the Guard admires your quest and gives you the enchanted "
"Sword Breaker that he relied on during his tour of duty."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:663
msgid ""
"A Troll stops you and says: \"Pay me 5,000 gold, or the Sword of Anduran "
"will slay you where you stand.\" You refuse. The troll grabs the sword "
"hanging from its belt, screams in pain, and runs away. Picking up the fabled "
"sword, you give thanks that half-witted Trolls tend to grab the wrong end of "
"sharp objects."
msgstr ""
#: ../fheroes2/resource/artifact.cpp:664
msgid ""
"A dirty shovel has been thrust into a dirt mound nearby. Upon investigation, "
"you discover it to be the enchanted shovel of the Gravediggers, long thought "
"lost by mortals."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:15
msgid ""
"425 bottles of beer on the wall, 425 bottles of beer! If one of those "
"bottles should happen to fall, there'll be..."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:16
msgid "A balanced scenario with lots of resources and land to explore."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:17
msgid ""
"A bandit army of gorgons jump you without warning. they stone your entire "
"army demand 500 gold before they will release your comrads. Realizing that "
"it is much cheeper to pay then rebuild your army you part with the gold."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:18
msgid "Abandon All Hope!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:19
msgid "Abandon All Hope Ye That Enter Here"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:20
msgid "A bit of crystal!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:21
msgid "A bit of mercury!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:22
msgid "A bit of sulfur!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:23
msgid ""
"Above you looms the ancient Ice Palace. Dimly remembered myth speaks of a "
"Prince who rejected the advances of the Winter Goddess, and thus he and his "
"domain were cursed to remain shrouded in ice, hidden in a forgotten corner "
"of the world. It is said that he can only be rescued by a hero who is both "
"clever and bold. Are you that one? Do you dare enter this frozen domain?"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:24
msgid "A cache of crystal!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:25
msgid "A cache of gems!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:26
msgid "A cache of gold!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:27
msgid "A cache of mercury!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:28
msgid "A cache of sulfur!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:29
msgid ""
"A chance to end a bitter war has finally arrived as a new resource-laden "
"land has been discovered."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:30
msgid "A chunk of gold!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:31
msgid "A chunk of ore!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:32
msgid "A couple of gems!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:33
msgid "\"Act of Desperation\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:34
msgid ""
"A desert isle rich in resources rewards the quick. Just be sure to watch "
"your back!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:35
msgid "A dolphin playfully jumps into the air."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:36
msgid ""
"A Dragon, A Cyclops, or an Undead. King of the Centaurs, His name is ....?"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:37
msgid "A flight of dragons circles overhead."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:38
msgid "A flock of seagulls circle overhead."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:39
msgid "A friendly dolphin splashes alongside the ship."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:40
msgid ""
"After a long search of the island, I have discovered that there is no way "
"for me to escape without help. I can not steal a ship from one of the "
"coastal castles, and I dare not venture into the desert unless I wish to "
"become Dragon food. Should anyone find this, I beg of you, please send a "
"ship and get me off this cursed island! -Sir Christian"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:41
msgid ""
"After centuries of friendship, the Wizards have suddenly decided to stop "
"sharing their Library with the rest of the world. This can't be good!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:42
msgid ""
"After many years of peace, you discover that your sworn enemy from across "
"the sea has chosen to invade your homeland by raising up the ocean floor to "
"bridge the distance! You must not let them gain a foothold on this "
"continent, in fact, your King has ordered you to establish a foothold on "
"theirs! To make matters worse, two of your OWN towns have thrown in their "
"lots with the enemy..."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:43
msgid ""
"After you return from a scouting trip, your Seneschal hurries to greet you. "
"\"My Lord, in your absence I signed an agreement in your name with a Master "
"Merchant. If we supply him with the resources he needs, through trading, he "
"can return the resources to us in a week or so, plus some additional ones."
"\" The Seneschal eyes you anxiously. You hesitate, then nod slowly, "
"\"Good, we can use more resources>\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:44
msgid "A ghostly pirate ship appears and sails on by."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:45
msgid ""
"A Gift from your King, and a note that reads \"Use these resources wisely, "
"It's all we have left\"."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:46
msgid ""
"A gift of gold, m'lord, from the people of Enroth, to the people of Enroth. "
"Good luck, and may God save true King Roland!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:47
msgid "A glint by a tree catches your eye..."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:48
msgid "A gold cache!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:49
msgid "A gold chunk!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:50
msgid "A gold nugget!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:51
msgid ""
"A great Black dragon stands before you. It speaks in a suprisingly soft "
"voice, saying, \"The elves believe they have sent another hero to reclaim "
"their prize. I believe they have sent me another meal.\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:52
msgid ""
"A group of peasant farmers approaches you, \"We are in dire need of your "
"assistance. Our castle to the north has been overrun and our Lord killed. "
"Please help us regain our homes! There are still women and children there! "
"Take what we have to help!\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:53
msgid ""
"A group of peasant farmers approach you, \"We are in dire need of your "
"assistance. Our castle to the east has been overrun and our Lord killed. "
"Please help us regain our homes! There are still women and children there! "
"Take what we have to help!\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:54
msgid ""
"A group of peasant farmers approach you, \"We are in dire need of your "
"assistance. Our castle to the east has been overrun and our Lord killed. "
"Please help us regain our homes! There are still women and children there! "
"Take what we have to help!\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:55
msgid ""
"A group of peasant farmers approach you, We are in dire need of your "
"assistance. Our castle to the northeast has been overrun and our Lord "
"killed. Please help us regain our homes! There are still women and "
"children there! Take what we have to help!\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:56
msgid "A handful of gems!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:57
msgid ""
"Ah, you stumble across something buried in the sand. As you dig it up you "
"discover a small pile of gems and crystal."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:58
msgid ""
"A Knight and Necromancer team up against the Barbarian and Sorceress. (Blue "
"and Green vs Red and Yellow)"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:60
msgid ""
"A large contingent of the king's guard approaches you. \"Ahh, we have "
"finally caught up to you. The king requires tribute from all of his vassals "
"and you have been negligent far too long.\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:61
msgid ""
"A large map with lots of resources and treasure. Exploration and victory "
"will require many heroes."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:62
msgid "A legion of peasants stands between you and this unclaimed island."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:63
msgid "Algary"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:64
msgid "A little bit closer..."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:65
msgid "All mines are grouped by type. Trade is your only hope."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:66
msgid "A lump of crystal!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:67
msgid "A lump of gold!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:68
msgid "A lump of mercury!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:69
msgid ""
"A man appears from behind the sand dune. \"At last,\" he says, \"Someone has "
"come to rescue me! I am forever grateful. Alas all I have to offer you in "
"return are these souvenirs from my wrecked ship.\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:70
msgid ""
"A man is laying on the ground, near death. He looks to you and speaks, "
"\"Please help my companions! Please... they can't...cough...get away from..."
"cough...the drag...\" With that, he dies."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:71
msgid ""
"A merchant caravan arrives, bringing gold and supplies, however, no one can "
"seem to remember where they came from. You silently praise this anonymous "
"benefactor and continue your duties."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:72
msgid "a mirror"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:73
msgid "An albatross flies ahead of the ship for a while"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:74
msgid "Anduran"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:75
msgid ""
"An enemy from across the sea has seized half your towns. Can you put aside "
"your own feud with your brother to fight this common enemy?"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:76
msgid "\"Annexation\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:77
msgid ""
"An old elf is sitting on a rock in a glen, pounding on the shackles on his "
"feet with a stone. You help him remove them and ask him his tale. \"I'm a "
"deserter from Drakonia's army. She has enslaved all the elves to support her "
"madness. She must be stopped.\" Then he slips into the woods without a "
"sound, leaving behind just his cloak."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:78
msgid "Antioch"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:79
msgid "A piece of crystal!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:80
msgid "A pile of crystal!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:81
msgid "A pile of gems!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:82
msgid "A pile of gold!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:83
msgid ""
"A plague of undead is upon us. Who will unite the living against the dead?"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:84
msgid "\"Apocalypse\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:85
msgid "A quantity of crystal!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:86
msgid "A quantity of mercury!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:87
msgid "A quantity of sulfur!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:89
msgid ""
"Archibald has also sent an army to find the Crown, you must find it first or "
"all is lost."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:90
msgid "Archibald is hiding at the end of the river."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:91
msgid ""
"A resource rich valley keeps the Wizard and the Necromancer apart. Your "
"opponent's army will arrive in 3 months so hurry."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:92
msgid "Arm of the Crusader"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:93
msgid "Arm of the Cyclops"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:94
msgid "Arm of the Dragon"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:95
msgid "Arm of the Phoenix"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:96
msgid "Arm of the Titan"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:97
msgid "Arr' Here be pirates gold buried."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:98
msgid "A shipment of wood has arrived from your kingdom!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:99
msgid ""
"A splash in the seaweed alerts you to a mermaid waving in a friendly manner. "
"\"Oh, I thought you were Ahab.\" She is surprised, but quickly composes "
"herself. \"Well, if you meet him, give him these treasures I have collected."
"\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:100
msgid "Assassins tried to kill our ally."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:101
msgid "Astircaer"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:102
msgid ""
"A stranded Wizard with only a small force must conquer an entire continent "
"of hostile forces."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:103
msgid ""
"A supply ship has arrived from the homeland! You send word home that all is "
"well."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:104
msgid ""
"As you approach the barrier, you see the old elf you helped free. This time, "
"however, you see that he is wearing a cape of fine weave, and a wooden crown "
"is on his head. He sees your forces, and says \"Take this sword, and with "
"it, strike down Drakonia and help free my people.\" The old elf then strides "
"regally into the woods."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:105
msgid ""
"As you approach the gates of the Ice Palace, one of your troops points in "
"terror. You watch in awe as great slabs of ice separate from the castle "
"walls with loud cracking reports and crash to the ground. Soon the ice is "
"gone and the sun begins to peak through the gloom. The deathly silence that "
"must have ruled these lands for centuries ends as birds begin to sing. From "
"inside you hear the sounds of life."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:106
msgid ""
"As you approach the tent, the leader of the nomads comes out to greet you. "
"He says, \"It was prophecied many years ago that a great hero would come to "
"greet us in our sacred valley, and we would prosper afterwords. Now it has "
"come to pass, and we offer you these gifts as tokens of our thanks.\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:107
msgid ""
"As you approach, you hear whispered mentions of \"the wild barbarian who "
"passed this way months before\". One of the villagers approaches you and "
"hands you an object, saying \"The wild one dropped this. You must be his "
"kin. Therefore I give it to you. But beware! Many in the village will not be "
"as friendly as I.\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:108
msgid ""
"As you break your fast your sage rushes in, \"Good news, my lord! I have "
"translated the message. Two great heroes were imprisoned many years ago. "
"They lie sleeping - still guarded by magic barriers and monsters. My lord, "
"they lie nearby- in between our ally and us. If we could free them, they "
"would surely aid us against our enemies! The password to the first magic "
"barrier can be learned at the Aqua Traveller's Tent.\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:109
msgid ""
"As you enter the small clearing, you see a familiar figure talking to a "
"group of halflings and soldiers. You stay awhile and listen to his speech. "
"\"The time to throw off these chains of tyranny is now! We must strike at "
"the heart of her empire, and destroy the evil that she has brought to our "
"land.\" As the old elf finishes speaking, he gets up from his mossy seat and "
"once again, blends into the woods with incredible grace."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:110
msgid ""
"As you lay down to nap after a long battle, you notice a lucky four-leaf "
"clover."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:111
msgid ""
"As you make your way through the last of the golemn debris, a group of "
"halflings runs towards you carrying fruit and flowers. \"Thank you so much!"
"\" Their leader exclaims, \"We've been trapped in here for ever! Come by our "
"homes, we'll pack up and go with you!\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:112
msgid ""
"As you make your way to the shrine, some very thin and hollow-eyed men come "
"out of the flower patch and stare at you. Seeing that you want the gold, "
"one of them says to you \"Hey, man, if you're, like, so lusty for earthly "
"wealth, then, like, have this too.\" You graciously take what they have "
"offered and back out of the clearing."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:113
msgid ""
"As you prepare your lands to fight the onslaught from the South, a curious "
"message appears on your table in the Great Hall of your Castle. Written in "
"some ancient language, none but your sage can make any sense of it. She "
"promises to have the words deciphered by tomorrow..."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:114
msgid "A three hour tour, a three hour tour..."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:115
msgid ""
"A tiny gnome points to a chunk of crystal you otherwise would have "
"overlooked!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:116
msgid "Atlantium"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:117
msgid ""
"At last, the king is dead. For years you have planned his demise, but now "
"it is done, and there is no heir to take his place, though the Knights to "
"the south believe that they are the rightful successors. A wealth in wood "
"(to the south) and ore (in the northern mountains) provides you with trade "
"goods, and your isolation has allowed you to prepare your forces of darkness "
"for this day. Go, now, and fulfill your destiny!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:118
msgid ""
"At the base of the mountain you see something that glitters. You discover "
"an ancient pile of offerings to the gods."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:119
msgid "Avalon"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:120
msgid "Avone"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:121
msgid ""
"A wild magic has allowed a bridge to form between two lands... Your one "
"hope is to capture castle \"Black Fang\"."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:122
msgid "Barbarian's castle lies to the south."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:123
msgid ""
"Barbarians from the north threaten all civilization. Can you repel the "
"hordes?"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:124
msgid "\"Barbarian Wars\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:125
msgid "Barrowton"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:126
msgid "Basenji"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:127
msgid "Bayside"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:128
msgid "Baywatch"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:129
msgid ""
"Because the Darkscale Valley is so barren, the Emperor will be sending wood "
"to you every week. Use it wisely, for it is all you shall have."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:130
msgid ""
"Before questing for the orb of negation, you must first crush the local "
"opposition. After the Sorceresses are removed from the earth, go east where "
"legend says the orb lies. You may expect a convoy of supplies in a week or "
"so to aid your conquest."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:131
msgid ""
"Before you may pass, the spirit guardian of this valley demands tribute."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:132
msgid "Being held...."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:133
msgid "Beltway"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:134
msgid "\"Betrayal!\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:135
msgid "Beware -- Entering Hyrda Country"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:136
msgid "Beware for whom the bell trolls."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:137
msgid "Beware of Pirates!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:138
msgid "Beware of thieves!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:139
msgid "Beware of traps ahead."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:140
msgid "Beware of Warlocks"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:141
msgid "Beware the deadly swamps!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:142
msgid "Beware the Domain of Dragons"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:143
msgid "Beware the Dragon Leader"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:144
msgid "Beware the edge of the world!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:145
msgid "Beware the moors and stick to the roads."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:146
msgid "Beware the rocks"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:147
msgid "Beware the sirens!!!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:148
msgid "Beware the sirens!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:149
msgid "Beware the whiporwill..."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:150
msgid "Beware, the whirlpool may not take you into a friendly embrace."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:151
msgid "Beyond here be Dragons!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:152
msgid "Beyond the door, there be Dragons. BEWARE!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:153
msgid "Big Oak"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:154
msgid "Blackburn"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:155
msgid "Blackfang"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:156
msgid "Black Fang"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:157
msgid "Black Oak"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:158
msgid "Blackridge"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:159
msgid "Blacksford"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:160
msgid "Black Vein"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:161
msgid "Blackwind"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:162
msgid "Bloodreign"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:163
msgid "Boats my be needed to access some parts of this peninsula."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:164
msgid "Boats Sold Here Inquire Within"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:165
msgid "BoneVille"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:166
msgid "Borderlands"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:167
msgid "Bridge out!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:168
msgid "Bridge Out!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:169
msgid "Brindamoor"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:170
msgid "Broken Alliance"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:171
msgid "Brownston"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:172
msgid "Buried Treasure!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:173
msgid "Burlock"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:174
msgid "Burton"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:175
msgid ""
"Capture the necromancer's dreaded castle \"Death Gate\" and free the land "
"from the undead plague."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:176
msgid ""
"Capture the town on the island off the southeast shore in order to construct "
"a boat and travel back towards the mainland."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:177
msgid "\"Carator Mines\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:178
msgid "Cathcart"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:180
msgid "Chandler"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:181
msgid "Chilton"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:182
msgid "Chronos"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:183
msgid "Come and...."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:184
msgid ""
"Compared to the rest of the villages in this land, this village seems grand, "
"but in any other land it would seem poor. From here you can see the tall "
"spires of the Warlock's tower of Dragons."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:185
msgid "Complete"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:186
msgid "Condemned!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:187
msgid ""
"Congratulations! After navigating the treacherous coast, you have "
"established trade between the north and south."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:188
msgid "Corackston"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:189
msgid "Corlagon"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:190
msgid "\"Country Lords\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:191
msgid "Crossroads"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:192
msgid "Crossroads North"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:193
msgid "Crossroads South"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:195
msgid "Danger a whirlpool destroyed my ship."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:196
msgid "Danger, Dragons abound!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:197
msgid "DANGER! QUICKSAND!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:198
msgid "Danger! Troll bridge ahead!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:199
msgid "Danger - Turn Back Now"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:200
msgid "Dark clouds loom overhead as you enter this valley."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:201
msgid "Dead Pine"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:202
msgid ""
"Dear Diary, I found a mermaid today. She was "
"floating in a patch of seaweed next to a rock. A very friendly sort of "
"creature too! Gave me all sorts of lovely gems and jewelry! She said to "
"come back again sometime for more of the sea riches. Wow. Ahab"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:203
msgid "Deathgate"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:204
msgid "DeathGate"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:205
msgid "Decisions"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:206
msgid "\"Defender\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:207
msgid ""
"Destroy the Barbarians who are attacking the southern border of your "
"kingdom! Recover your towns and then invade the jungle kingdom."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:208
msgid ""
"Detour! Mountain pass to the East has been known to have avalanches! For "
"your own safety, follow the road South."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:209
msgid "Detour! Troll bridge ahead!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:211
msgid "DirtWater"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:212
msgid "Dominion"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:213
msgid "Do Not Enter!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:214
msgid "Do not remove coins from fountain."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:215
msgid "Dragadune"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:216
msgid "Dragonburg"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:218
msgid "Dragon City lies beyond the Scorpion Hills."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:219
msgid "Dragon Hill"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:220
msgid "\"Dragon Master\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:221
msgid "Dragon Rider"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:222
msgid "Dragons Everywhere!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:223
msgid "Dragon's Eye"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:224
msgid "Dragontooth"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:225
msgid "Dragon Town"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:226
msgid "Dragonville"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:227
msgid "Dragon Wars"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:228
msgid "Dragon Watch"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:230
msgid "Drakoran"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:231
msgid "Dwarfhall"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:232
msgid "Dwarfhall, Domain of the dwarf King."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:233
msgid "Dwarf Hall, domain of the dwarf King."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:234
msgid "Eatio"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:235
msgid "Edgewood"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:236
msgid "Elk's Head"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:237
msgid "Elowyn"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:238
msgid "Enroth"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:239
msgid "Entering high in the desert"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:240
msgid "Entering Praires of the Middlelands"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:241
msgid "Entering the desert high"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:242
msgid "Entering the high desert"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:243
msgid "Entering the higher desert"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:244
msgid "Entering the Valley of Magic"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:245
msgid "Erliquin"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:246
msgid "Evil Igor"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:247
msgid "Fadlan"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:248
msgid "Fantasy Island."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:249
msgid "Farlien"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:250
msgid ""
"Federal express, when it absolutely positively has to be there turn one."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:251
msgid "fedx comp"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:252
msgid "Fedx for comp"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:253
msgid "Fenton"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:254
msgid "Fetid Elm"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:255
msgid ""
"Final message from Overlord. \"The royal executioners are on their way. My "
"gold, the land or your head- it's your choice.\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:256
msgid "Find and defeat the Pirate Leader!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:257
msgid "Find and destroy the evil beings who rule the wastelands."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:258
msgid "Find the center island."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:259
msgid ""
"Find the Ultimate Artifact and be proclaimed King, or smash the opposition "
"and take control."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:260
msgid ""
"Find Your Wayward Son who is rumored to be living in the desolate lands. Do "
"it within 8 weeks or it will be of no help to your family."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:261
msgid "Fire King"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:262
msgid "\"First Blood\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:263
msgid "Five heroes vie for control of a familiar land."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:264
msgid "Fool's Gold"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:265
msgid ""
"For a total of 400,000 gold your opponents will become \"loyal\" subjects, "
"otherwise... let them eat cake!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:266
msgid ""
"For centuries, the Wizards of the North have maintained a vast library for "
"all the world to share. Now, however, they have closed their doors, and "
"issued declarations of war to each of the other rulers of the land. To make "
"matters worse, rather than ally with you to face the Wizards, each of the "
"others have decided to go forth on their own in an effort to conquer this "
"land for themselves! Prepare your forces, commander, for you now stand "
"alone."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:267
msgid "\"Force of Arms\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:268
msgid ""
"For decades you have studied, learned, and allowed yourself to be ruled by "
"that pitiful excuse for a king, knowing that one day the time would come for "
"you to sit on the throne. That time is now, for the king is dead and "
"without an heir. You have the advantage of isolation from the rest of the "
"kingdom, but beware the miles of coastline that could leave you vulnerable "
"to attack. Go, now, and wipe your enemies from this land!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:269
msgid "Forder Oaks"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:270
msgid "Forestria"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:271
msgid "For Honor"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:272
msgid ""
"For information about Ye Rich lands to the south, speak to Alponse at the "
"Golden Goose Tavern. Excellent views, plentiful water."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:273
msgid "Forsaken Lands"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:274
msgid "For sale."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:275
msgid "Fortress Isle"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:276
msgid ""
"For years, you have existed peacefully in the Forest of Dreams, knowing that "
"your king was the kindest and strongest ruler the land had seen in "
"centuries. Now, however, his reign is at an end, and there is no heir to "
"succeed him. You realize that a power struggle is coming, and that you must "
"brace yourself for war, and prevent those who would harm this land from "
"coming into power!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:277
msgid ""
"For years, you've been able to keep your subjects \"appeased.\" Now "
"however, you discover not only that your entire kingdom has turned against "
"you, but most of your outer towns have fallen to the different factions. To "
"make matters worse, all your gold suddenly seems to be missing from the "
"treasury!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:278
msgid "Fountainhead"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:279
msgid "Four kingdoms race to capture the island of Sharkania."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:280
msgid "Four lakes have castles, three have treasure."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:281
msgid "Four players must work together to assault the Wizards' Stronghold."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:282
msgid "Frozenpeak"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:283
msgid "Full House"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:284
msgid ""
"Gain the aid of the elves. They will not allow trees to be chopped down, so "
"we will send you wood every 2 weeks. You have 7 months!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:286
msgid "Galveston"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:287
msgid "Garamok"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:288
msgid "Gate"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:289
msgid "Gate to the Isle of Knowledge"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:290
msgid "Gate to The Isle of Knowledge"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:291
msgid "Gaurdian"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:292
msgid "Gavonshire"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:294
msgid "Glastonbury"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:295
msgid "Go away!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:296
msgid "GO AWAY!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:297
msgid "Goblin Island"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:298
msgid "Goblin King"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:299
msgid "Go Home!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:300
msgid "Go north to find the lost gold-mine."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:301
msgid "Good vs. Evil"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:302
msgid "Gorgomar"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:303
msgid "\"Greater Glory\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:304
msgid "Greed"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:305
msgid "Green bonus stuff"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:306
msgid "Green gets stuff"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:307
msgid "Greenroot"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:308
msgid "Green's Allowance"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:309
msgid "Green's Groceries"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:310
msgid "green stuff"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:311
msgid "Green stuff"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:312
msgid "Greywind"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:313
msgid "Grim"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:314
msgid "Grrr, Blazzer, Grrupt. Be gone with you!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:315
msgid "Guardian War"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:316
msgid "Gungtooth"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:317
msgid "Hail Unicorns!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:318
msgid "Hampshire"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:319
msgid "Have fun storming the castle!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:320
msgid "Havenwood"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:321
msgid "Hawkins"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:322
msgid "Help!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:323
msgid "Help me...."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:324
msgid ""
"Help peasant farmers regain their castle and land, else they'll take your "
"crops."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:325
msgid "Hero's Hall"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:326
msgid ""
"High in the snowy crags, you meet an old witch who, in return for a trinket "
"of yours, gives you a powerful magical object she used to use as a footstool "
"before she was exiled into the mountains by her own townspeople."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:327
msgid "Hillstone"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:328
msgid "Hilltop"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:329
msgid "Hilltown"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:330
msgid "Horizon"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:331
msgid "Hot Spot"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:332
msgid "Hungry dragons await. Welcome, food."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:333
msgid "Hurry, no time to wait. This way to the dock."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:334
msgid "Hurry up! Few days are left before the enemy's army arrives."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:335
msgid "I am...."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:336
msgid ""
"I am one of the few remaining survivors of the wrecked pleasure ship, "
"Exhorbitance. I think we'll all be dead of hunger soon, for we are out of "
"caviar. We ate the chef yesterday."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:337
msgid "Ibn Fadlan"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:338
msgid "Ice Palace"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:339
msgid "Ice Prince"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:340
msgid "Icy lands ahead."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:341
msgid "I didn't do it!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:342
msgid ""
"If three heroes could dig six holes in three days, how long would it take "
"six heroes to dig twelve holes?"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:343
msgid "If you free a hero, they may help..."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:344
msgid ""
"If you value your lives, for God's sake, Don't go through this whirlpool!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:345
msgid "Income for Yellow."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:346
msgid "In the hole you find a chunk of ore!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:347
msgid "In the stream you find an old compass!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:348
msgid "In this glen live some very naughty halflings. Stay Away!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:349
msgid ""
"In two more weeks, if you have not located Joseph, your kingdom will surely "
"lose its current battle with Harondale."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:350
msgid "I see you, you see me."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:351
msgid "Is it something I said? Go back and I will forget the whole thing."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:352
msgid "IslandHome"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:353
msgid "Island of the Elves"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:354
msgid "Island of the meek"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:355
msgid "Island of Wolcott"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:356
msgid "Isle Maze"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:357
msgid "Isle of Knowledge"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:358
msgid ""
"It has become apparent that if all your enemies were eliminated, you would "
"have all the time you need to find the Ultimate Artifact."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:359
msgid ""
"It is obvious that the mage that once was here had won many battles! There, "
"upon his hand, is a most powerful ring!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:360
msgid ""
"It is rumored that a bridge of land used to exist between the two "
"continents, but that a wild magic caused it to sink into the sea, taking "
"with it all those who used to inhabit it. To try to raise this bridge is to "
"invite a curse upon the world! The spirits of the dead will haunt us all!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:361
msgid ""
"It is said that King Zealot found the gods' artifact once and it let him "
"rule for 100 years."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:362
msgid ""
"It looks like there used to be an ore mine here but all you see now is a "
"hole in the ground and some minerals scattered around."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:363
msgid ""
"It's a battle for supremacy as the Blue and Green heroes take on Red and "
"Orange in team competition!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:364
msgid "It's windy at the top. Defend, Divide, and Conquer."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:365
msgid "IvanHome"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:366
msgid "Ivan lives in the desert."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:367
msgid "Ivory Gates"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:368
msgid ""
"I, Wilgatus, besiege you - do not fight me for I am all powerful and will "
"destroy you if you persue me. I will demonstrate my power."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:369
msgid "I Would Go That Way If I Were You."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:371
msgid "Jarkonas VI"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:372
msgid "Jolly Roger was here"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:374
msgid "Jungomar"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:375
msgid "Just 30 days left!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:376
msgid "Just ONE week left!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:378
msgid "Kastor"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:379
msgid "Keep going south"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:380
msgid "Keep Off The Grass!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:381
msgid "Keep Out!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:382
msgid "King John"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:383
msgid "King of Death"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:384
msgid "Knight's Trail."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:385
msgid "Knight stuff"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:386
msgid "Lakeside"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:387
msgid "Land's Edge"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:388
msgid "Land teleporters will get you to your destination sooner."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:389
msgid "Lankershire"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:390
msgid "Lavalor"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:391
msgid "Like, Stuff And Junk?"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:392
msgid ""
"Living on the outskirts of the kingdom, you are considered an unwelcome "
"outcast by the other leaders of the realm, though you always showed your "
"support for the king. Now, however, the king is dead, and many of those who "
"spoke out againt him seek to seize his throne for themselves. You have a "
"vast desert at your back, rich with gems, and the advantage that many do not "
"consider you a threat. Go, now, and show them how wrong they are!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:393
msgid "Lladner Dock"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:394
msgid ""
"Log go up... Log go down... Log go up... Log go down... OOoohhhhhhhh........"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:395
msgid "Lombard"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:396
msgid "Long live Roland the true King!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:397
msgid "Long live Roland the true King."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:398
msgid "Look before you leap."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:399
msgid "Look out!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:400
msgid "Lord Alberon"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:401
msgid ""
"Lord Alberon calls you into his war room. He says, \"I am glad you have "
"chosen to remain loyal to me, but this war is a terrible one for my kingdom. "
"Already, the sorceress' towns to the Northeast have become unsure about "
"their loyalties, and will not pledge allegiance to either side. This is hard "
"on our cities as most of the wood in the land comes from these towns. We "
"will need to recover their sawmills and take their towns by force.\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:402
msgid "Lord Haart"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:404
msgid "Lord Kreager"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:405
msgid ""
"Lord, messages have begun pouring in from our spies in the other island "
"courts. They have learned of a new volcanic island with vast amounts of "
"reasources. Your Majesty, with these new reasources we could put an end to "
"a century of war between the islands, and reunite them under your rightful "
"rule."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:406
msgid "Lost Continent"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:407
msgid "Lost Gold- Mine"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:408
msgid "Lost Island."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:409
msgid "Lost Relic"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:410
msgid "Maelstrom of Deceit"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:411
msgid "Maelstrom of Misery"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:412
msgid "Magic"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:413
msgid "Magic Three"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:414
msgid ""
"Many dust plumes rise from the floor of this small valley. You see various "
"bands of nomads roaming about, and in the distant, the bright flames of "
"their camp."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:415
msgid ""
"Many guardians stand between you and your enemies, but anybody can sneak "
"through the back door!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:416
msgid "Many that have gone through this door have never returned."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:417
msgid ""
"Many years ago, a couple of mages had a \"duel\" that forever changed the "
"lake at the center of this continent. Hearty adventurers might find "
"interesting treasure there!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:418
msgid ""
"Many years ago, a falling star crashed near here. Only now the area is safe "
"enough to explore. Rumor has it a castle exist where the star fell."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:419
msgid ""
"Many years ago, your father, the King, died in a freak hunting accident. "
"Since then, you and your brother have jointly ruled his kingdom, but both of "
"you have been seeking a way to seize the throne for yourself. You got your "
"wish. Attackers from across the sea have captured more than half your towns "
"and castles, effectively dividing the continent in two. Now is the time to "
"repel these invaders and do away with your brother once and for all!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:420
msgid "Marco"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:421
msgid "Marsh Home"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:423
msgid "Mayland"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:424
msgid "Meramec"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:425
msgid "Message from Archibald. \" Do not dare to return without my Crown.\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:426
msgid ""
"Message from Archibald. \" General, thank you for bringing me this lovely "
"gift. I have decided to participate directly in the capture of my brother "
"Roland. Since your military advice has taken us this far, I will follow your "
"orders to the letter.\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:427
msgid "Message from Overlord. \"STILL WAITING FOR MY GOLD!\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:428
msgid "Message from Overlord. \"WHERE'S MY GOLD?\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:429
msgid ""
"Message from Roland. \"General, circumstances permit me to take a hand in "
"the events of this final conflict. I have your spoils of war with me and I "
"will follow your advice explicitly.\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:430
msgid ""
"Message from Roland. \"General, I have sent most of our troops and material "
"ahead to the region of the final conflict with Archibald. Unfortunately, "
"Lord Corlagon has cut us off from the rest of our army. I will be awaiting "
"your victory in a castle across the west river. I should be safe from "
"attack.\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:431
msgid ""
"Message from Roland. \" We cannot hope to defeat Archibald without the "
"Crown, I'm counting on you.\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:432
msgid "Middle Gate"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:433
msgid "Middleton"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:434
msgid "Middletown"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:435
msgid "Might vs. Magic"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:436
msgid "Mineral Wars"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:437
msgid "Mirkosov"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:438
msgid "mirror"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:439
msgid "Money For Red"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:440
msgid "MONEY, MONEY, MONEY!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:441
msgid "Morale becomes even lower as the endless cliffs move past."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:442
msgid ""
"More water than land, you'll still spend lots of time on foot as you search "
"a literal horde of islands."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:443
msgid "Mountain king"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:444
msgid "Mountainview"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:445
msgid "Mr Ed"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:446
msgid "Mr. Yellow's Income"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:447
msgid "Murray's resort Isle!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:448
msgid ""
"Mutiny! The crew has dumped off my precious cargo into the sea! Thank "
"goodness it floats - when I've rid of them, I'll come back to pick it up!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:449
msgid ""
"My leige, our scouts report three other lords are attacking from the south. "
"They work in conjuction with each other to eliminate us! We must keep this "
"castle and remove the threat of the enemy. We wish you luck!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:450
msgid ""
"My leige, we have established a foothold (which we cannot afford to lose) "
"and all of our Heroes have joined us. The king has made us the offer to "
"purchase this land for 200,000 gold or we may take it by force. The local "
"lords have been fighting and each wants to be the one that defeats us. Now "
"all the local armies have arrived on the beach, creating a state of complete "
"Pandemonium!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:451
msgid "My Treasure Is Buried Beneath Three Palm Trees"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:452
msgid "\"Necromancers!\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:453
msgid "New Dawn"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:454
msgid "New Enemies"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:455
msgid "New Vertigo"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:456
msgid "Nightshadow"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:457
msgid "No Description"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:458
msgid "No Fishing!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:459
msgid "No gems, crystal, or mercury for red."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:460
msgid ""
"None of the four leaders like being stuck in a land that has only one season."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:461
msgid "NO, Not That Way. This Way."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:462
msgid "No one has ever made it out of the deadly swamps alive!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:463
msgid "Noraston"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:464
msgid "North Road"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:465
msgid "North vs. South"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:466
msgid "No stuff for red"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:467
msgid "No sulfer fer Yella."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:468
msgid "No swimming."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:469
msgid "Notice- Those who put messages in bottles will be tortured."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:470
msgid "No Trespassing"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:471
msgid "No tresspath... No tree... No thresh... GO AWAY!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:472
msgid "Now leaving Swamplands of the Eternial"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:473
msgid "Obsidian"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:474
msgid "Of the necromancers...."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:475
msgid "Ogrehild"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:476
msgid "Olympus"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:477
msgid ""
"One of the seers in your castle comes to you in the morning with urgent "
"news. Your one time comrade, the wizard Joseph, and his armies have been "
"imprisoned in a jail nearby. His power would surely aid you in your quest to "
"reclaim the library, you think to yourself. Perhaps there is a way to rescue "
"him..."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:478
msgid ""
"One of your aides reports that the Castle of Farlien is located on the "
"northeast spur of this island, and is a stronghold for the enemy. He urges "
"you to take it out as soon as possible, and then move onto other islands."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:479
msgid ""
"One of your \"allies\" has joined Archibald. You now face an opponent with "
"three castles to your one. Good luck!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:480
msgid ""
"One of your \"Allies\" has joined Roland. You are now facing three castles, "
"all belonging to the enemy. Good luck!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:481
msgid "One of your loyal goblins has brought you an armload of crystal!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:482
msgid ""
"One of your loyal subjects, a fairy tells you where to find a cache of "
"mercury!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:483
msgid ""
"One of your scouts reports a tiny cave nearby. Upon investigating, you "
"discover a small cache of goods. In the dirt by them is etched 'Ivan'."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:484
msgid ""
"One of your troops stubs its paw on something buried here. After a few "
"hours of digging you unearth a cache of treasure!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:485
msgid "Only a month remains in which to find Joseph."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:486
msgid "On quite days, Nubbie the sea monster can be seen!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:487
msgid "Orange stuff"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:488
msgid "Orcville"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:489
msgid "Ostoroth"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:490
msgid "Other than the dragons, the elves don't have any enemies."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:491
msgid "Our ally was greatly weakened when his resources were plundered."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:492
msgid "\"Our Finest Hour\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:493
msgid "Our reinforcements were lost in a storm, we salvaged all we could!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:494
msgid ""
"Our spies have discovered that the barbarian hordes are now receiving "
"support from kraeger! You must hurry and find the third piece before your "
"forces here are crushed!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:495
msgid "Overlord"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:496
msgid "Pandemonium"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:497
msgid "Paper can gain you what wood and sail cannot."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:498
msgid "Password found by Crystals to the South."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:499
msgid "Peacekeeper"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:500
msgid "\"Peasants!\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:502
msgid "Peasantsville"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:503
msgid "Perenor"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:504
msgid "Pet Cemetary"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:505
msgid "Pick one of four Knights in this large and inhospitable land."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:506
msgid "Pig's Eye"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:507
msgid "Pinehurst"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:508
msgid "Pirate Cove"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:509
msgid "Pirate's Cove"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:510
msgid "Pirate Utopia"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:511
msgid "Pirites strike and take the gold from you holds."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:512
msgid "Pixie"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:513
msgid ""
"Play the Knight or Barbarian in an alliance in this classic duel against the "
"four spell casters. (Blue and Green vs Red)"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:514
msgid "Please...."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:515
msgid ""
"Plenty of resources and lots of ground to cover. Watch out for Orange and "
"Purple!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:516
msgid "Portals"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:517
msgid "Portsmith"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:518
msgid "POSION - DO NOT DRINK"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:519
msgid "Powerful magic lies southwest of here in the Valley of the Kings."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:520
msgid "Prisoner on...."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:522
msgid "Quick Silver"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:523
msgid "Raste"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:524
msgid "Realm of the Undead. Fresh blood welcome."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:525
msgid "Red bonus"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:526
msgid "Red player sympathizes with the undead cause."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:527
msgid "Red's Connection"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:528
msgid "Redshield"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:529
msgid "Red's Lunch Money"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:530
msgid "Red's Rubles"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:531
msgid "Red stuff"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:532
msgid ""
"Regrettably, you have no castle with which to begin your assault. "
"Fortunately, however, Kraeger's forces are weak here in the south, and you "
"have bribed a rebel necromancer to aid you in the beginning of your conquest."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:533
msgid "Reinforcements have arrived, Gold from the homelands!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:534
msgid ""
"Remains of a long since dead wizard have attracted an ancient artifact. "
"This artifact has now attached itself to you!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:535
msgid ""
"Remember, you're searching for the Ultimate Artifact... don't get distracted!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:536
msgid ""
"Rendall Koski was here. 1997. Northampton, Massachusetts There is a "
"powerful artifact in the southeastern corner of the world. Go for it, "
"explorer!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:537
msgid ""
"Reports from your spies tell of enemies on the march. As you rush to the "
"castle courtyard to prepare your armies, you are intercepted by your "
"Chaplain. \"My Lord, I have received word that we should send what Heroes "
"we can to the Isle of Knowledge. The Scholars there have agreed to teach "
"them so they will be strong for the battles ahead of us.\" You thank the "
"Chaplain for the information and head thoughtfully into the courtyard."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:538
msgid ""
"Rescue your crazy Uncle Ivan. Find him within 4 months or it will be no help "
"to your kingdom."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:539
msgid "Restricted Area, Do Not Enter!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:540
msgid "Rest stop."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:541
msgid "Retake the Castle of Ivory Gates."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:542
msgid "Revolution"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:543
msgid "Right thinking - he who takes the riskes deserves the rewards."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:544
msgid "River Crossing"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:545
msgid "Road Ends"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:546
msgid "Road to Isle of Knowledge"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:547
msgid "Road to the Isle of Knowledge"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:548
msgid "Robbers have looted your treasury and you have lost valuable resources."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:549
msgid "Robbers have looted your treasury, stealing valuable resources."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:550
msgid "Roc Haven"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:551
msgid "Rogar"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:553
msgid "Roscomon"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:554
msgid "Rotten Birch"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:555
msgid ""
"Rumors abound and your faithful hero Sandro is now highly regarded by the "
"masses. Should Sandro desert you, all will be lost."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:556
msgid "Sandcaster"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:558
msgid "Sands of Time"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:559
msgid "Sansobar"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:560
msgid "\"Save the Dwarves\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:561
msgid "Scabsdale"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:562
msgid "Scorched Earth"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:563
msgid ""
"Scouts have reported a town to the North. They have also heard some "
"disturbing news. Their seems to be a war raging in this area."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:564
msgid ""
"Scouts report the enemy's stronghold lies to the Southwest. Our swift "
"arrival has caught them by surprise. If you move quickly their resistance "
"will be minimal."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:565
msgid ""
"Scouts report the notorious necromancer \"Wyrm\" has been sighted to the "
"northeast."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:566
msgid "Scummy"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:567
msgid ""
"Searching in the dust of this abandoned campsite, you find a magic scroll."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:568
msgid "Seasons Change"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:569
msgid "Secret Mountain Pass"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:570
msgid ""
"Seek out the Ultimate Artifact to be victorious in this strangely shaped "
"land."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:571
msgid ""
"Seek the great library, for only with the guidance of the musty tomes therin "
"will you find the means to reveal and bind the fount to your will."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:572
msgid "Seven Lakes"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:573
msgid "Sharkania"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:574
msgid "Sheltemburg"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:575
msgid "Sherman"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:576
msgid "Shipwrecked!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:577
msgid ""
"Should this message ever reach home, please know that this has become a "
"hostile place since the King's death. No less than six factions are at war "
"with each other, each seeking to be the King's successor. Beware especially "
"of the Barbarians and the Necromancers who control the north, their regions "
"are easily defended and they have a wealth of gold and gems. Do not venture "
"to this land without a sizeable force. -Sir Christian"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:578
msgid "Sirein"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:579
msgid ""
"Six factions have established a foothold on a huge, unexplored continent. "
"Can you eliminate the other five?"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:580
msgid ""
"Six heroes with large armies prepare to slug it out for total domination!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:581
msgid "Skirmish"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:582
msgid "\"Slay the Dwarves\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:583
msgid "Slippery when wet."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:584
msgid "Slugfest"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:585
msgid ""
"Snagged on a thorny bush, you discover a scrap of cloth. The design on it "
"looks like the coat of arms of Ivan's house!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:586
msgid "Snowdrop"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:587
msgid "Somebody has stuffed a pile of gems in the ditch!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:588
msgid "Some crystal!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:589
msgid "Some gems!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:590
msgid ""
"Someone has stolen 100 wood and 77 ore from you. Ah, that's nothing. Let's "
"keep going."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:591
msgid ""
"Someone has stolen gold and resources from the palace treasury! You "
"suspect your enemies, but you can't know for certain."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:592
msgid "Someone is playing a pan flute around here."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:593
msgid ""
"Someone notices a piece of parchment lying behind a clump of grass. You pick "
"it up. It looks to be a page from a journal, and it reads, \"...made it past "
"the first guardians. Hopefully will reach the ancient desert city soon. Only "
"hope my forces are strong enough to survive...\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:594
msgid "Some ore!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:595
msgid "Some sulfur!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:596
msgid ""
"Some unlucky adventurers have been captured and imprisoned in these lands."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:597
msgid "Sorceress Forest. Show respect for nature!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:598
msgid "Sorpigal"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:599
msgid "South Mill"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:600
msgid "So you think you're smart?"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:601
msgid "Spector"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:602
msgid "Spell Casters"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:603
msgid ""
"Spies report Roland has sent a hero to search for the Crown. If he finds it "
"first, all is lost!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:604
msgid "Spirit City"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:605
msgid "Spy Tower - see what your competition is doing!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:606
msgid "Stairs"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:607
msgid ""
"Start with five castles! How could you lose!? Oh yeah, everyone else "
"starts with five, too."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:608
msgid "Stick to the road!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:609
msgid "Stromgild"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:610
msgid "Stromhild"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:611
msgid "Stronghold"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:612
msgid "Stuff for red"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:613
msgid "Stuff for Yellow"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:614
msgid "Stuff For Yellow"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:615
msgid "Subbaculcha"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:616
msgid "Sundune"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:617
msgid "Surf and Turf"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:618
msgid "Swimming near the kelp is a pod of dolphins."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:619
msgid "Tacma"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:620
msgid "Tchudes"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:621
msgid "Teleporters"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:622
msgid "Terra Firma"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:623
msgid "Terrain Wars"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:624
msgid ""
"The alliance has crumbled and all are at war. Lots of resources but little "
"time to prepare."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:625
msgid ""
"The ancient King Zealot had the artifact of the gods and then hid it in his "
"old age so that it could not be used by others."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:626
msgid "The Back Door"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:627
msgid ""
"The Barbarian's lands are being invaded. Are you strong enough to resist the "
"invasion?"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:628
msgid ""
"The castle of Drakonran in the east has been taken by the barbarians! Two "
"other towns to the west have also been taken, but the barbarian armies were "
"fairly decimated in the process."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:629
msgid "The center island is rumored to harbor great spells."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:630
msgid "The Citadel"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:631
msgid "The cities of the plains."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:632
msgid "The Clearing"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:633
msgid ""
"The convoy has at long last arrived. Regretably, it has been beset by "
"bandits on its journey here, and has far less supplies than we had hoped. "
"Make your way south, for our spies have found rich mines there."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:634
msgid ""
"The convoy should have been here by now! Let us hope that it is safe and "
"still on its way."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:635
msgid ""
"The country lords have allied and pooled their resources into one command. "
"Not only have they massed their forces in the north, but they have sent a "
"knight to the west to steal your supplies. Scouts report a castle to the "
"east that would be ideal as a base of operations."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:636
msgid "The crew are unworthy! I am not going down with the ship! -The Captain"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:637
msgid "\"The Crown\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:638
msgid ""
"The day you have feared has finally arrived. The king, who you have "
"faithfully served, has died, leaving no heir to his throne. As his captain, "
"you feel that this job should now be yours, but several factions even now "
"are preparing for conquest. You are at the center of the trade routes, "
"having the sea to the south and the great forest to the north. Go, now, "
"Commander, and claim what is rightfully yours!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:639
msgid ""
"The diplomats who were sent here ahead of you report that the elves will "
"only cooperate with you if you will recover the golden bow for them. It was "
"stolen by their enemies, the Dragons and hidden behind magic barriers."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:640
msgid "The Eastern Town."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:641
msgid "The edge of the world is your edge. But prepare to be prepared."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:642
msgid "The Emerald Isle"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:643
msgid "The Enchanted Forest."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:644
msgid "The End of the World is Nigh!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:645
msgid "The End of the World is Nigh"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:646
msgid ""
"The Epic battle against Your Rival! Eliminate everything! Total Warfare! "
"Don't Lose your first hero!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:647
msgid ""
"The Fire King is an ally to the dragons, and will help a friend of theirs."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:648
msgid "The First One To Take Astircaer Wins!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:649
msgid ""
"The first piece of the artifact now lies in the hands of the Unholy Order of "
"Warlocks. You must annihilate them, and their allies to the north. They will "
"surely give us what we seek in exchange for their feeble lives."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:650
msgid ""
"The Fortune of Infamous Uae was buried on one of these islands. She died "
"without ever revealing it. Find it before the other cutthroats."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:651
msgid "The four factions race to capture a mystical castle."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:652
msgid ""
"The four spell casters face off with substantial starting armies. Can the "
"crusaders keep the peace?"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:653
msgid "\"The Gauntlet\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:654
msgid ""
"The Gods have given you 6 months to prove yourself. Good or Evil - who shall "
"prevail? (Blue,Green and Red vs Yellow, Orange and Purple)"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:655
msgid ""
"The gods have granted this world a great artifact, to find it means victory."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:656
msgid "The Gods themselves will aid us in this War."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:657
msgid "The Gold Traveller's Tent is near the Aqua Taveller's Tent."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:658
msgid "The guardians of Dragon Isle reside in the jungle."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:659
msgid "The Ice Prince stands frozen in some forgotten corner of the world."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:660
msgid "The island...."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:661
msgid "The Island of Lost Reason"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:662
msgid "The islands have much wealth."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:663
msgid "The Isle of Armoria"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:664
msgid "The key to success is rubbing enough lamps."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:665
msgid ""
"The King has declared you his hier apparent and champion. You must seek out "
"and destroy your common enemy, Wilgatus and his Castle, Mirkosov, the source "
"of his power."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:666
msgid ""
"The King is dead, his kingdom has been shattered, and six leaders seek to "
"seize power for themselves."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:667
msgid "The Kingly Wastes"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:668
msgid "The Kings Road."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:669
msgid ""
"The King will sell you this land for 200,000 gold or you can take it by "
"force. The choice is yours."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:670
msgid "The land of Heroes II."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:671
msgid "The Lost Castle of the Ancients"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:672
msgid ""
"The mage wars have caused a great turmoil. This island has become a central "
"flux of magical power. Be wary all those that enter upon here."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:673
msgid ""
"The mage wars have caused great turmoil. This island has become a central "
"flux of magical power. Be wary all those that enter upon here."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:674
msgid ""
"The Master Merchant arrives and takes the resources he needs for trade. "
"Plus a little gold for expenses..."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:675
msgid ""
"The Master Merchant arrives and takes the resources he needs for trading. "
"Plus a little more gold for expenses..."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:676
msgid ""
"The Master Merchant arrives at your Castle. He tells you tall tales of "
"travel, full of outrageous lies. He also gives you, your share of the "
"profits..."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:677
msgid ""
"The Master Merchant arrives back at your Castle. He tells you tall tales of "
"faraway places full of outrageous lies. He also gives you, your share of "
"the profits..."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:678
msgid "The Medusas have the password and they can be found just to the west."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:679
msgid "The more there is the less you see."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:680
msgid "The North Road to Roland's castle."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:681
msgid ""
"The note in this bottle has become mostly indecipherable. All you can make "
"out are references to deadly pirates, and hidden gold mines."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:682
msgid "The Other Side"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:683
msgid ""
"The Overlord has given you 4 months to conquer this land or deliver to him "
"the sum of 150,000 gold."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:684
msgid ""
"The people on the Isle of Knowledge are taking up a collection to aid us."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:685
msgid "The Proving Grounds"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:686
msgid "The Queen's Road."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:687
msgid "The Realm of Air is barred, but you may appeal here for help."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:688
msgid ""
"There are remnants of a mighty battle fought here, not too long ago. It "
"looks as if whoever came this way may have made this their final stop."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:689
msgid ""
"There are three enemy castles to the north. Capture them in the name of "
"Roland the true king!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:690
msgid ""
"The Red Tide of War rolls North. Stopping the flood seems hopeless. Yet, "
"Honor demands you and your ally die trying."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:691
msgid "There is hidden treasure north of the Green Lord's Ore Mine."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:692
msgid "There is hidden treasure south of the Blue Lord's Sawmill."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:693
msgid "There's a warm wind blowing from the south."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:694
msgid "There's a Wizard living in the north who is behind this peasant revolt."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:695
msgid "The Retreat of the Alchemist Doctor Yu"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:696
msgid ""
"There used to be a mine here, but it has long since run out of ore. You are "
"only able to scavenge 5 units of ore from the old site."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:697
msgid "There was a shipreck in the far east waters recently."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:698
msgid "The River Styx"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:699
msgid "The roars of several dragons echo from the towers."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:700
msgid "The Rock Store."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:701
msgid "The Royal Gardens."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:702
msgid ""
"The Scholars, Priests, and Priestesses of the Isle have given you what they "
"can to help you against your enemies."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:703
msgid ""
"The Scholars, Priests, and Priestesses of the Isle have given you what they "
"can to help you defend against your enemies."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:704
msgid "These doors are a risk the likes of which you do not know."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:705
msgid "These lands are beholden to Lord Kraeger."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:706
msgid ""
"These lands are desolate and for the most part devoid of resources. Not even "
"the bravest heroes dare to venture into them, and plants are rare and "
"precious here. Who knows what else awaits?"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:707
msgid ""
"The Southern Witch is biding her time. She will strike when your armies are "
"weak."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:708
msgid "the stairs"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:709
msgid "The Table in the Great Hall of the Castle is Haunted."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:710
msgid ""
"The third piece of the artifact is somewhere to the north, that much we "
"know. We are still unsure of its exact location, but our spies are out "
"gathering information. The forces in this area are too strong to be "
"completely subjugated, so take what you can and hold on to it tightly."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:711
msgid ""
"The troops have sworn their allegiance, but should lose a battle they will "
"lose faith and our cause will be lost."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:712
msgid "The Valley of Aruk."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:713
msgid ""
"The Valley of Magic holds many surprises. You discover an old pair of boots "
"sticking out of the sand."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:714
msgid "The Valley of Tresures"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:715
msgid "The Wasteland"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:716
msgid "The way of magic"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:717
msgid "The way of might"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:718
msgid "The way of numbers"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:719
msgid "The western town."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:720
msgid "The winds howl in mourning around the shipwreck."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:721
msgid "The wizard has an island in the southeast."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:722
msgid ""
"The Wizards who have captured the Necromancers' town have wasted no time in "
"building defenses designed to stop you, and their last castle has just been "
"completed. Fortunately only a Captain of the Guard and a small garrison are "
"currently present. If you hurry, you should be able to capture the castle "
"before they have a chance to reinforce it!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:723
msgid "The wood has arrived."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:724
msgid "The writing on this sign is too faded to read."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:725
msgid "The Yellow Lord has the Ultimate Artifact."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:726
msgid ""
"The Yellow Lord is a hothead who will attack before his allies can send him "
"aid."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:727
msgid "They say there's mermaids in these waters..."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:728
msgid ""
"This area is rich in resources. Explore, but beware, a castle left "
"undefended will quickly fall."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:729
msgid ""
"This area must be secured for the sake of the Empire. Our spies have "
"reported a discord between The kingdom of the knights to the north, and that "
"of the oppressive sorceresses to the northeast. Perhaps this feud can be "
"exploited for our gain..."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:730
msgid "This bottle is empty."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:731
msgid ""
"This is the last week you have to find the rebel wizard Joseph! Good Luck in "
"your quest."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:732
msgid ""
"This land and all others are now under the sole ownership of Ibn Fadlan, the "
"Undead King. Any disregard for his magesty's soverign rule is to be punished "
"by death most horrendous."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:733
msgid ""
"This land has been claimed by the nation of Neroli. Interlopers are "
"UNWELCOME."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:734
msgid ""
"This rugged land will have rivals fighting the terrain as well as each other."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:735
msgid ""
"This rundown village looks like it was once the epicenter of an enormous, "
"but now ruined, city. Under a pile of rubble you find an object which looks "
"like it has lain there for ages."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:736
msgid ""
"This spot overlooks an old quarry. This was one of the only places in the "
"world where ore could be taken right out of the ground. Unfortunately the "
"jungle has reclaimed the quarry and it is unusable. You collect the last of "
"the ore and depart."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:737
msgid ""
"This twisted maze of sorceress towns has three factions struggling for sole "
"control. Use your resources wisely!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:738
msgid ""
"This village appears to be in little better shape than the first one you "
"saw. As you approach the village an old man hands you a slip of paper, with "
"the following message, \"Joseph lives in the town of IslandHome.\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:739
msgid ""
"This village is in extremely poor shape. There is no chance of getting more "
"than some of the lesser creatures here."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:740
msgid "This way to the Necromancer Forest."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:741
msgid "Those who seek knowledge are welcome to the city of Chronos."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:742
msgid ""
"Three Warlocks in the land of Dragons. Lose thy home and all will be lost. "
"Conquer thy enemies and the land shall forever be yours!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:743
msgid "Timberhill"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:744
msgid "Time for a refreshing drink."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:745
msgid "Time is running out! The enemy's reinforcements are almost here."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:746
msgid "To pass you must pay troll."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:747
msgid "TreeHome"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:748
msgid "Trespassers will be EATEN!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:749
msgid "Trilobar"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:750
msgid "Troy"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:751
msgid "Tundara"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:752
msgid "Turn back, friend, while you still can!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:753
msgid "Turn Back Now!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:754
msgid "Turn Back Now or all will be LOST!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:755
msgid "Turn Back or DIE!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:756
msgid "Turn Back or else!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:757
msgid "Turn back, you fool."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:758
msgid "\"Turning Point\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:759
msgid ""
"Uae was the scurviest, pirate ye'd never wanta see. In all her years of "
"murdering and thieving she amassed so much ill-gotten booty that she "
"couldn't carry it around in her galleon. Besides, even the meanest can't "
"stay awake all the time. Legend tells that she hid it so well, she was "
"thinking that she just might forget where it was. So she left clues around "
"the islands, carved in stone. Well, she's dead now. It's up to you to "
"recover her legacy."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:761
msgid "Uncle Leo"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:762
msgid "Uncle Milty"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:763
msgid "Undead Armies"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:764
msgid "Unholy Alliance"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:765
msgid "Unite the Tribes. Don't lose your main hero, the first Descendant."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:766
msgid "Valley of Death"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:767
msgid "Valley Of The Damned"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:768
msgid "Valley of the Kings."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:769
msgid "Vaultius"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:770
msgid "Vertigo"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:771
msgid "Vikings!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:772
msgid "Viper's Nest"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:773
msgid "Vulcania"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:774
msgid "Warrior Knight"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:775
msgid "Wastelands"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:776
msgid "Watch out for Purple!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:777
msgid "Waystop"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:778
msgid ""
"\"We are at the edge of the world!\" they scream. \"What are we doing here?"
"\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:779
msgid "Weddington"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:780
msgid "Weed Patch"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:781
msgid ""
"We found a weakness my lord. Capture castle Black Fang and victory is ours."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:782
msgid ""
"We have just learned that the artifact is on an island north of this "
"continent. However, there does not appear to be any means to get there. Stay "
"very alert for any possible way across the narrow channel."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:783
msgid ""
"Welcome back general. Have you finished the conquest of the northern "
"lands? What? you still have not finished your mission! Get back there and "
"teach those rebels a lesson!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:784
msgid "Welcome to Li'l Alctatraz! Vistors NOT welcome."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:785
msgid ""
"Welcome to Power Island. He who controls this Isle controls the Seven Lakes!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:786
msgid "Welcome to the Sandbar."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:787
msgid "Welcome to the sandy Isle."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:788
msgid "Welcome to the sorceress' guild."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:789
msgid "Welcome to the Spiral Isles"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:790
msgid ""
"Welcome to the wounderous Kitisland range. Eruptions each day, beware of "
"dragons."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:791
msgid "Welcome to Windfall Island!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:792
msgid "Welcome to your DOOM!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:793
msgid "We'll join you - for the right price."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:794
msgid ""
"Well placed bribes have won you a stronghold near the warring Barbarians. Be "
"advised that given their proximity an unguarded castle is an open invitation "
"to defeat."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:795
msgid "Westfork"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:796
msgid "Westmoor"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:797
msgid "We told you not to drink!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:798
msgid "What are you doing here?"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:799
msgid "What cannot be seen but only heard, and will not speak until spoken to?"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:800
msgid "What everyday word is most often pronounced incorrectly?"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:801
msgid "What goes up and down but never moves?"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:802
msgid ""
"What good fortune! You've discovered a long-abandoned settlement. To your "
"surprise, you discover that the previous inhabitants left some of their "
"resources behind when they departed!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:803
msgid "What is always coming but never arrives?"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:804
msgid "What is the Sum of all Numbers from 1 to 200?"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:805
msgid "What is time spent poorly?"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:806
msgid "What's another word for pirate treasure?"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:807
msgid "What's behind door number one?"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:808
msgid "What's this? A pile of gems?"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:809
msgid "What's this? Someone has left a pile of wood here!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:810
msgid ""
"What team won Super Bowl XXI and Super Bowl XXV? (Hint... a Wizard might "
"have these troops in his army)"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:811
msgid "What turns everything around but does not move?"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:812
msgid ""
"What walks in the morning on four legs, two in the afternoon and three in "
"the evening?"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:813
msgid "What? What's this? Something at the bottom of this pool..."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:814
msgid "When you're ready, take the teleport to the Island's Hot Spot!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:815
msgid ""
"When you think yourself invincible, walk through this gate. Even then, "
"prepare to meet your bitter end."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:816
msgid "Where am I?"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:817
msgid "While away seeking the Ultimate Artifact, Kastor's kingdom is invaded!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:818
msgid ""
"While traveling a mesenger meets you on the road. His message tells of a "
"new ally from an island far to the south. This ally can not offer forces to "
"your battle but has agreed to send some support in the form of gold and "
"crystal."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:819
msgid "Whiteshield"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:820
msgid "Whittingham"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:821
msgid "Who am I?"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:822
msgid ""
"Who am I?... Where am I?... Oh no! My Ship! Well it's consigned to the "
"ghosts of my dead crew now, at least I still have my lucky rabbits foot."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:823
msgid "Who is the true King?"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:824
msgid ""
"\"Why have we come this way?\" asks the first mate. You have no answer."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:825
msgid "Wicked Warlock Way"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:826
msgid "Wilasher"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:827
msgid "Wildabar"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:828
msgid "Wilgatus"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:829
msgid "Willow"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:830
msgid "Windfall Isle"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:831
msgid "Winterkill"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:832
msgid "Winterlands"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:833
msgid "Witch Hunt"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:834
msgid ""
"With the year long eruption of Mt. Kitisland, your three worst enemies now "
"have a ground bridge to your eastern contenent."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:835
msgid "Wizardwood. Magicians welcome!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:836
msgid "Woodhaven"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:837
msgid "Wood's Lord"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:838
msgid "Woodstock"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:839
msgid "Woodville"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:840
msgid "Wormed Ash"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:841
msgid "Wow, somebody has left a pile of wood here!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:842
msgid "Wyrm"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:843
msgid "Xabran"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:844
msgid "Yellow gets some stuff"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:845
msgid "Yellow's Steady Cash"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:846
msgid "Yellow stuff"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:847
msgid "Yellow's Yarbols"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:848
msgid "Ye old fish liver oil."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:849
msgid "Yorksford"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:850
msgid ""
"You and your ally's families were given custody of The Isle of Knowledge. "
"Other Lords feel the time has come for new guardians..."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:851
msgid "You are a fool to come here!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:852
msgid "You are fighting on the side of your king!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:853
msgid "You are fighting on the side of your sister!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:854
msgid "You are now entering the domain of Prince Roland. Have a nice day."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:855
msgid "You are now entering the domain of Prince Roland. Have a pleasant stay."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:856
msgid ""
"You bribe the entrance guards of this dingy prison camp. They agree to look "
"the other way for a little while."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:857
msgid ""
"You can only reach your enemies via teleporters, but each jump is a leap of "
"faith."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:858
msgid ""
"You cautiously ride through the trees, looking out for enemy assaults, when "
"suddenly, the old elf is beside you. \"Your quest is almost at an end, my "
"friend. All that remains is for you to lay seige to these last few castles. "
"The fate of my people rests upon your final battles here. May the gods be "
"with you as well.\" He turns to leave, but you ask him his name before he "
"is gone. Over his shoulder, as he is leaving he says \"I am Ilthanis, king "
"of the elves.\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:859
msgid ""
"You come across the dead remains of what was appearantly a powerful wizard! "
"You wonder if it's safe to continue."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:860
msgid ""
"You face three opponents in this scenario. Capture their castles and their "
"heroes to prove your worthiness to Archibald."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:861
msgid ""
"You find a beautiful helm buried in the lava. As you move to put it on your "
"head it turns into the Hideous mask and now you realize that no creature "
"will join you."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:862
msgid ""
"You find a gleaming gold medalion buried in the snow. As you move to put "
"it on it changes to the Fizbin of Misfortune."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:863
msgid ""
"You find an old signpost in the midst of a thicket that reads \"Warlock "
"Wood, West. Barbarian Fields, East.\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:864
msgid ""
"You find a note in the bottle! It reads, \"My ship has been wrecked by the "
"notorious pirates in this area! I am stranded on a small and barren island. "
"Please, I beg you to come and rescue me!\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:865
msgid "You found something!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:866
msgid "You found Treasure!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:867
msgid ""
"You have been ordered here to claim this land in the name of your King and "
"recover any riches that you might find. However, five other Kings and "
"Queens have also sent their heroes to this land, so you must watch out for "
"them as well as the natives!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:868
msgid "You have found what someone else has lost..."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:869
msgid ""
"You have hired a barbarian of great power to aid you in this, your last "
"quest. His origins are unknown to you, but you sense strong nobility beneath "
"the furs and dirt that cover him. In addition, the famous explorer, Marco "
"the wizard, is rumored to have wrecked his ship in this new land. Finding "
"him would prove to be a much needed boon to your cause."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:870
msgid ""
"You have just 8 weeks to build your army and conquer a town on the other "
"side of a distant river. There are three paths to take, which will you "
"choose?"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:871
msgid ""
"You have just 8 weeks to build your army and conquer a town on the other "
"side of a distant river. There are three paths to take, which will you "
"choose?"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:872
msgid ""
"You have received a message from Archibald. \"General, these peasants "
"deserve punishment. Put them to the sword and let Corlagon have his way with "
"them.\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:873
msgid ""
"You have received a message from Archibald. \" HOW DARE YOU BETRAY ME! I "
"will see your head on the block alongside your new master's once I have won."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:874
msgid ""
"You have received a message from Roland. \" I am shocked! I had thought "
"better of you, but I was terribly wrong. Now you'll have to live with your "
"dark decision for the rest of your life.\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:875
msgid "You have recieved a shipment of supplies from your kingdom!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:876
msgid ""
"You have recieved a shipment of supplies from your kingdom! There is a note "
"attached, \"These are all we could afford to send you from our treasuries, "
"as the war with Harondale is taxing us greatly. We will send more in two "
"weeks.\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:877
msgid ""
"You have six months to destroy the Necromancer Stronghold in the heart of "
"the valley."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:878
msgid ""
"You have washed up on the beach after being shipwrecked. Your goal is to "
"find a way home."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:879
msgid ""
"You hear a low rumble, look up and see an avalanche! You dive onto a large "
"patch of grass to avoid it. While dusting yourself off, you consider "
"yourself quite lucky to be alive. Luckier still to find a Four-Leaf Clover "
"stuck on your nose."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:880
msgid ""
"You hear a rumor from a peasant who lives in the town of Waystop. He says, "
"\"The pirates control most of the sulfur mines in this area. They use it for "
"the cannons on their bigger boats. If you want a mine, you'll have to defeat "
"them.\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:881
msgid "You hear melodic strains of elvish music as you enter this clearing."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:882
msgid ""
"You must, like, forsake your earthly wealth and, like, join us on the island "
"of the lotus eaters."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:883
msgid ""
"You must search the world for your mortal enemy, Wilgatus. Can you find him "
"before its too late?"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:884
msgid ""
"You notice some runes hastily scrawled into a rock by your feet, They look "
"like the initials of Uncle Ivan!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:885
msgid ""
"You notice that mines and resources in the elvish lands are few, and you "
"send word to your kingdom that you will need extra supplies. They should "
"respond within a fortnight."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:886
msgid ""
"Your advance scouts come riding back to you with the following news. They "
"believe they have found signs that Uncle Ivan was in this general area, and "
"that he made his way to the north many months ago. Also they say there is a "
"town nearby and many resources to the east."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:887
msgid ""
"Your advisor approaches you, \"My liege, something must be done about these "
"peasants! They still refuse to work. At this rate you won't have anything "
"to put in your daughter's dowry!\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:888
msgid ""
"Your advisor approaches you smiling greatly, \"My liege! The peasants are "
"making money in the market, and are finally paying taxes!\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:889
msgid ""
"Your advisor approaches you with a long face, \"My liege, the peasant's "
"numbers are growing steadily. All they do is take, take, take! We are "
"beginning to suffer dearly because of them.\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:890
msgid ""
"Your advisor approaches you with some startling information, \"My liege, the "
"peasants are draining us. They do nothing, and take everything! We must get "
"them home. Your own citizens are beginning to suffer!\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:891
msgid ""
"Your arrival here was a surprise to those sworn to guard Dragon Isle, and "
"you were able to quickly capture one of their castles. Use caution, though, "
"for two other guardians remain in this jungle."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:892
msgid ""
"Your castle, founded inside the center of a mile wide crater, is besieged by "
"those who desire your mineral wealth."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:893
msgid "Your castle is the last outpost in the area, Don't lose it!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:894
msgid "Your crew begins to grumble."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:895
msgid ""
"Your crew seriously entertains thoughts of mutiny. Your nights are "
"sleepless."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:896
msgid "You're almost there!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:897
msgid "You, recieve word that you have been robbed."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:898
msgid "You're getting colder."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:899
msgid "You're getting warmer."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:900
msgid ""
"You're here! Oh, thank you thank you thank you! I'm in the jail east of the "
"castle. Please hurry!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:901
msgid ""
"Your expedition has taken a turn for the worse... you now have no way to get "
"home!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:902
msgid ""
"Your forces are thinly spread in an effort to defend all the dwarf towns "
"(which may not be transformed into castles). Consolidate your forces and "
"smite the enemy before the towns fall."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:903
msgid ""
"Your horse stumbles and throws you from the saddle. When you awaken you "
"find that you have hit your head on the Fizbin of Misfortune."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:904
msgid ""
"Your isolation from the rest of the kingdom has largely kept you out of the "
"political struggles, but now with the king's death, and lack of an heir, you "
"see a golden opportunity to seize the throne for yourself. Just remember "
"that you have relied largely on trade for several key resources, especially "
"sulfur, but with a little planning this land can be yours. Go, now, and "
"show these peasants how to rule!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:905
msgid "Your king has sent supplies to aid the war effort."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:906
msgid ""
"Your opponents are allied against you and each is twice as powerful as his "
"predecessor! Is it possible to win?"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:907
msgid ""
"Your Queen sent you here to explore this newly discovered territory, but a "
"freak storm scattered your fleet and left you stranded. You gather the "
"survivors and form a small settlement, naming it New Vertigo. This place is "
"your home now, and survival is your highest priority, but remember, if you "
"are captured or killed, it's over!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:908
msgid ""
"Your rival, the kingdom of Harondale, is attacking your weak border towns! "
"Recover from their first strike and crush them completely."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:909
msgid ""
"Your Scouts report talking to a young knight, a squire to the two sleeping "
"heroes. The squire is trapped by the Aqua Magic Barriers and a group of "
"fallen Paladins. He says the two heroes, Dainwin and Ceallach, have "
"awakened but are still trapped by a Gold Magical Barrier and asks your aid "
"in freeing them."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:910
msgid ""
"Your Scouts report that the Aqua Traveller's Tent is located along The North "
"Road."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:911
msgid ""
"Your scouts return with grim news. The natives of this land are currently "
"at war with each other, and they like outsiders even less than they like "
"each other! Congratulations, Commander, you're at war!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:912
msgid ""
"Your sister calls you before her altar in the morning. \"I have important "
"news,\" she says, \"The barbarian kingdoms which border this land have "
"agreed to lend us some of their castles and warriors in return for a share "
"of the spoils. I hope victory comes swiftly, but your presence gives me "
"strength to stand until whatever end awaits.\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:913
msgid "Your subjects contribute to your war effort!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:914
msgid ""
"Your town is undefended and your heroes are scattered. Do you attack or "
"defend?"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:915
msgid ""
"Your treasury has been looted by robbers and you have lost valuable "
"resources."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:916
msgid "Your troops begin to wonder about your sanity."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:917
msgid ""
"You run aground on the rocks and have to use some wood to fix your boat."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:918
msgid ""
"You see a family of refugees making their way from the beach. You ask them "
"about their plight and they tell you that they are from a once great city "
"called Moss Side. They tell you that the castle was destroyed in a great "
"conflagration, and they fled for fear of their lives."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:919
msgid ""
"You see an old man bringing water towards the stables. Recognizing him as "
"the mystic, you attempt to thank him for his gift with some gold. He "
"refuses, but says to you instead, \"There are riddles guarding the source of "
"the fount's power, and the dragons know the answers. Make your way through "
"their lair, and you shall know victory.\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:920
msgid ""
"You see an old mystic perched on a rock. You walk towards him to see if he "
"has any words for you on your quest, and he says \"First I see you as a "
"great conquerer of the lands of men. Secondly, I see you as a mighty ruler "
"of vast armies, well loved by your troops. Thirdly, I see you as a slayer of "
"legions of dragons, your body bathed in their fire. Lastly, I see you "
"standing on the shores of the fount, unable to cross.\" Then the Mystic "
"fades away."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:921
msgid "You see something that could just be the elusive Nubbie!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:922
msgid ""
"You see the mast of ancient ship here. On further investigation you find "
"that the ships holds are full of gems. The hours pass as your crue "
"liberates the treasure."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:923
msgid ""
"You see the remains of a burned out sawmill here. All you can salvage is "
"some ofwood left for scrap."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:924
msgid ""
"You see the remains of an old sawmill, but it is obvious that you will not "
"be able to make it work again."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:925
msgid ""
"You see the remains of an old sawmill just to realize that it will no longer "
"produce. You gather the ramains and move on."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:926
msgid ""
"You send this letter back to the king,\"A month has passed and we have not "
"discovered the wizard Joseph. I only hope that we are able to locate him in "
"time to aid us in our struggle.\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:927
msgid "You should turn back."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:928
msgid ""
"You stumble upon an old man who proclaims you Lord of the Realm, hands you "
"his boots and wonders into the mountains mumbling something about being late "
"for an important date."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:929
msgid ""
"You stumple across three small rocks piled on top of each other and decide "
"to dig undernear them. There you find an old weather-beaten bag of gems."
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:930
msgid "You uncover a compass in the grass!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:931
msgid "You've been warned!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:932
msgid ""
"You've received a message from Roland. \"In the absence of a strong leader, "
"the local lords have fallen to fighting. Uniting this area is critical to "
"our cause, so we must not fail. Leaving your castle undefended in this "
"highly contested region will surely lead to defeat. I'm counting on you.\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:933
msgid ""
"You've received a message from the guild. \"Thank God you've arrived! We're "
"under seige from two enemies from the north and one from across the sea. "
"Please save us, you're our only hope.\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:934
msgid ""
"You've ruled with an iron fist (and an army of undead), but now your kingdom "
"has turned against you!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:935
msgid ""
"You've saved a group of miners from the dragons. One of them approaches "
"you, \"Thank you so much for saving us! We found this sulfer and sword in "
"the mine, then those dragons chased us! I don't know how much longer we "
"could survive!\""
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:936
msgid ""
"You will clash quickly on this small head-to-head map, so stay on your toes!"
msgstr ""
#: ../fheroes2/resource/maps_text.cpp:937
msgid ""
"You will need a stronger army than that, mortal, to step through this portal."
msgstr ""
#: ../fheroes2/resource/resource.cpp:218
msgid "Wood"
msgstr ""
#: ../fheroes2/resource/resource.cpp:218
msgid "Mercury"
msgstr ""
#: ../fheroes2/resource/resource.cpp:218
msgid "Ore"
msgstr ""
#: ../fheroes2/resource/resource.cpp:218
msgid "Sulfur"
msgstr ""
#: ../fheroes2/resource/resource.cpp:218
msgid "Crystal"
msgstr ""
#: ../fheroes2/resource/resource.cpp:218
msgid "Gems"
msgstr ""
#: ../fheroes2/spell/spell_book.cpp:66 ../fheroes2/spell/spell_book.cpp:87
msgid "No spell to cast."
msgstr ""
#: ../fheroes2/spell/spell_book.cpp:152
msgid "Your hero has %{point} spell points remaining"
msgstr ""
#: ../fheroes2/spell/spell_book.cpp:204
msgid ""
"That spell costs %{mana} mana. You only have %{point} mana, so you can't "
"cast the spell."
msgstr ""
#: ../fheroes2/spell/spell.cpp:49
msgid "Fireball"
msgstr ""
#: ../fheroes2/spell/spell.cpp:49
msgid ""
"Causes a giant fireball to strike the selected area, damaging all nearby "
"creatures."
msgstr ""
#: ../fheroes2/spell/spell.cpp:50
msgid "Fireblast"
msgstr ""
#: ../fheroes2/spell/spell.cpp:50
msgid ""
"An improved version of fireball, fireblast affects two hexes around the "
"center point of the spell, rather than one."
msgstr ""
#: ../fheroes2/spell/spell.cpp:51
msgid "Lightning Bolt"
msgstr ""
#: ../fheroes2/spell/spell.cpp:51
msgid "Causes a bolt of electrical energy to strike the selected creature."
msgstr ""
#: ../fheroes2/spell/spell.cpp:52
msgid "Chain Lightning"
msgstr ""
#: ../fheroes2/spell/spell.cpp:52
msgid ""
"Causes a bolt of electrical energy to strike a selected creature, then "
"strike the nearest creature with half damage, then strike the NEXT nearest "
"creature with half again damage, and so on, until it becomes too weak to be "
"harmful. Warning: This spell can hit your own creatures!"
msgstr ""
#: ../fheroes2/spell/spell.cpp:53
msgid "Teleport"
msgstr ""
#: ../fheroes2/spell/spell.cpp:53
msgid ""
"Teleports the creature you select to any open position on the battlefield."
msgstr ""
#: ../fheroes2/spell/spell.cpp:54
msgid "Cure"
msgstr ""
#: ../fheroes2/spell/spell.cpp:54
msgid ""
"Removes all negative spells cast upon one of your units, and restores up to %"
"{count} HP per level of spell power."
msgstr ""
#: ../fheroes2/spell/spell.cpp:55
msgid "Mass Cure"
msgstr ""
#: ../fheroes2/spell/spell.cpp:55
msgid ""
"Removes all negative spells cast upon your forces, and restores up to %"
"{count} HP per level of spell power, per creature."
msgstr ""
#: ../fheroes2/spell/spell.cpp:56
msgid "Resurrect"
msgstr ""
#: ../fheroes2/spell/spell.cpp:56
msgid "Resurrects creatures from a damaged or dead unit until end of combat."
msgstr ""
#: ../fheroes2/spell/spell.cpp:57
msgid "Resurrect True"
msgstr ""
#: ../fheroes2/spell/spell.cpp:57
msgid "Resurrects creatures from a damaged or dead unit permanently."
msgstr ""
#: ../fheroes2/spell/spell.cpp:59
msgid "Haste"
msgstr ""
#: ../fheroes2/spell/spell.cpp:59
msgid "Increases the speed of any creature by %{count}."
msgstr ""
#: ../fheroes2/spell/spell.cpp:60
msgid "Mass Haste"
msgstr ""
#: ../fheroes2/spell/spell.cpp:60
msgid "Increases the speed of all of your creatures by %{count}."
msgstr ""
#: ../fheroes2/spell/spell.cpp:61
msgid "spell|Slow"
msgstr ""
#: ../fheroes2/spell/spell.cpp:61
msgid "Slows target to half movement rate."
msgstr ""
#: ../fheroes2/spell/spell.cpp:62
msgid "Mass Slow"
msgstr ""
#: ../fheroes2/spell/spell.cpp:62
msgid "Slows all enemies to half movement rate."
msgstr ""
#: ../fheroes2/spell/spell.cpp:64
msgid "Blind "
msgstr ""
#: ../fheroes2/spell/spell.cpp:64
msgid "Clouds the affected creatures' eyes, preventing them from moving."
msgstr ""
#: ../fheroes2/spell/spell.cpp:65
msgid "Bless"
msgstr ""
#: ../fheroes2/spell/spell.cpp:65
msgid "Causes the selected creatures to inflict maximum damage."
msgstr ""
#: ../fheroes2/spell/spell.cpp:66
msgid "Mass Bless"
msgstr ""
#: ../fheroes2/spell/spell.cpp:66
msgid "Causes all of your units to inflict maximum damage."
msgstr ""
#: ../fheroes2/spell/spell.cpp:67
msgid "Stoneskin"
msgstr ""
#: ../fheroes2/spell/spell.cpp:67
msgid "Magically increases the defense skill of the selected creatures."
msgstr ""
#: ../fheroes2/spell/spell.cpp:68
msgid "Steelskin"
msgstr ""
#: ../fheroes2/spell/spell.cpp:68
msgid ""
"Increases the defense skill of the targeted creatures. This is an improved "
"version of Stoneskin."
msgstr ""
#: ../fheroes2/spell/spell.cpp:69
msgid "Curse"
msgstr ""
#: ../fheroes2/spell/spell.cpp:69
msgid "Causes the selected creatures to inflict minimum damage."
msgstr ""
#: ../fheroes2/spell/spell.cpp:70
msgid "Mass Curse"
msgstr ""
#: ../fheroes2/spell/spell.cpp:70
msgid "Causes all enemy troops to inflict minimum damage."
msgstr ""
#: ../fheroes2/spell/spell.cpp:71
msgid "Holy Word"
msgstr ""
#: ../fheroes2/spell/spell.cpp:71
msgid "Damages all undead in the battle."
msgstr ""
#: ../fheroes2/spell/spell.cpp:72
msgid "Holy Shout"
msgstr ""
#: ../fheroes2/spell/spell.cpp:72
msgid ""
"Damages all undead in the battle. This is an improved version of Holy Word."
msgstr ""
#: ../fheroes2/spell/spell.cpp:73
msgid "Anti-Magic"
msgstr ""
#: ../fheroes2/spell/spell.cpp:73
msgid "Prevents harmful magic against the selected creatures."
msgstr ""
#: ../fheroes2/spell/spell.cpp:74
msgid "Dispel Magic"
msgstr ""
#: ../fheroes2/spell/spell.cpp:74
msgid "Removes all magic spells from a single target."
msgstr ""
#: ../fheroes2/spell/spell.cpp:75
msgid "Mass Dispel"
msgstr ""
#: ../fheroes2/spell/spell.cpp:75
msgid "Removes all magic spells from all creatures."
msgstr ""
#: ../fheroes2/spell/spell.cpp:76
msgid "Magic Arrow"
msgstr ""
#: ../fheroes2/spell/spell.cpp:76
msgid "Causes a magic arrow to strike the selected target."
msgstr ""
#: ../fheroes2/spell/spell.cpp:77
msgid "Berserker"
msgstr ""
#: ../fheroes2/spell/spell.cpp:77
msgid "Causes a creature to attack its nearest neighbor."
msgstr ""
#: ../fheroes2/spell/spell.cpp:78
msgid "Armageddon"
msgstr ""
#: ../fheroes2/spell/spell.cpp:78
msgid ""
"Holy terror strikes the battlefield, causing severe damage to all creatures."
msgstr ""
#: ../fheroes2/spell/spell.cpp:79
msgid "Elemental Storm"
msgstr ""
#: ../fheroes2/spell/spell.cpp:79
msgid "Magical elements pour down on the battlefield, damaging all creatures."
msgstr ""
#: ../fheroes2/spell/spell.cpp:80
msgid "Meteor Shower"
msgstr ""
#: ../fheroes2/spell/spell.cpp:80
msgid ""
"A rain of rocks strikes an area of the battlefield, damaging all nearby "
"creatures."
msgstr ""
#: ../fheroes2/spell/spell.cpp:81
msgid "Paralyze"
msgstr ""
#: ../fheroes2/spell/spell.cpp:81
msgid "The targeted creatures are paralyzed, unable to move or retaliate."
msgstr ""
#: ../fheroes2/spell/spell.cpp:82
msgid "Hypnotize"
msgstr ""
#: ../fheroes2/spell/spell.cpp:82
msgid ""
"Brings a single enemy unit under your control for one combat round if its "
"hits are less than %{count} times the caster's spell power."
msgstr ""
#: ../fheroes2/spell/spell.cpp:83
msgid "Cold Ray"
msgstr ""
#: ../fheroes2/spell/spell.cpp:83
msgid "Drains body heat from a single enemy unit."
msgstr ""
#: ../fheroes2/spell/spell.cpp:84
msgid "Cold Ring"
msgstr ""
#: ../fheroes2/spell/spell.cpp:84
msgid ""
"Drains body heat from all units surrounding the center point, but not "
"including the center point."
msgstr ""
#: ../fheroes2/spell/spell.cpp:85
msgid "Disrupting Ray"
msgstr ""
#: ../fheroes2/spell/spell.cpp:85
msgid "Reduces the defense rating of an enemy unit by three."
msgstr ""
#: ../fheroes2/spell/spell.cpp:86
msgid "Death Ripple"
msgstr ""
#: ../fheroes2/spell/spell.cpp:86
msgid "Damages all living (non-undead) units in the battle."
msgstr ""
#: ../fheroes2/spell/spell.cpp:87
msgid "Death Wave"
msgstr ""
#: ../fheroes2/spell/spell.cpp:87
msgid ""
"Damages all living (non-undead) units in the battle. This spell is an "
"improved version of Death Ripple."
msgstr ""
#: ../fheroes2/spell/spell.cpp:88
msgid "Dragon Slayer"
msgstr ""
#: ../fheroes2/spell/spell.cpp:88
msgid "Greatly increases a unit's attack skill vs. Dragons."
msgstr ""
#: ../fheroes2/spell/spell.cpp:89
msgid "Blood Lust"
msgstr ""
#: ../fheroes2/spell/spell.cpp:89
msgid "Increases a unit's attack skill."
msgstr ""
#: ../fheroes2/spell/spell.cpp:90
msgid "Animate Dead"
msgstr ""
#: ../fheroes2/spell/spell.cpp:90
msgid "Resurrects creatures from a damaged or dead undead unit permanently."
msgstr ""
#: ../fheroes2/spell/spell.cpp:91
msgid "Mirror Image"
msgstr ""
#: ../fheroes2/spell/spell.cpp:91
msgid ""
"Creates an illusionary unit that duplicates one of your existing units. "
"This illusionary unit does the same damages as the original, but will vanish "
"if it takes any damage."
msgstr ""
#: ../fheroes2/spell/spell.cpp:92
msgid "Shield"
msgstr ""
#: ../fheroes2/spell/spell.cpp:92
msgid "Halves damage received from ranged attacks for a single unit."
msgstr ""
#: ../fheroes2/spell/spell.cpp:93
msgid "Mass Shield"
msgstr ""
#: ../fheroes2/spell/spell.cpp:93
msgid "Halves damage received from ranged attacks for all of your units."
msgstr ""
#: ../fheroes2/spell/spell.cpp:94
msgid "Summon Earth Elemental"
msgstr ""
#: ../fheroes2/spell/spell.cpp:94
msgid "Summons Earth Elementals to fight for your army."
msgstr ""
#: ../fheroes2/spell/spell.cpp:95
msgid "Summon Air Elemental"
msgstr ""
#: ../fheroes2/spell/spell.cpp:95
msgid "Summons Air Elementals to fight for your army."
msgstr ""
#: ../fheroes2/spell/spell.cpp:96
msgid "Summon Fire Elemental"
msgstr ""
#: ../fheroes2/spell/spell.cpp:96
msgid "Summons Fire Elementals to fight for your army."
msgstr ""
#: ../fheroes2/spell/spell.cpp:97
msgid "Summon Water Elemental"
msgstr ""
#: ../fheroes2/spell/spell.cpp:97
msgid "Summons Water Elementals to fight for your army."
msgstr ""
#: ../fheroes2/spell/spell.cpp:98
msgid "Earthquake"
msgstr ""
#: ../fheroes2/spell/spell.cpp:98
msgid "Damages castle walls."
msgstr ""
#: ../fheroes2/spell/spell.cpp:99
msgid "View Mines"
msgstr ""
#: ../fheroes2/spell/spell.cpp:99
msgid "Causes all mines across the land to become visible."
msgstr ""
#: ../fheroes2/spell/spell.cpp:100
msgid "View Resources"
msgstr ""
#: ../fheroes2/spell/spell.cpp:100
msgid "Causes all resources across the land to become visible."
msgstr ""
#: ../fheroes2/spell/spell.cpp:101
msgid "View Artifacts"
msgstr ""
#: ../fheroes2/spell/spell.cpp:101
msgid "Causes all artifacts across the land to become visible."
msgstr ""
#: ../fheroes2/spell/spell.cpp:102
msgid "View Towns"
msgstr ""
#: ../fheroes2/spell/spell.cpp:102
msgid "Causes all towns and castles across the land to become visible."
msgstr ""
#: ../fheroes2/spell/spell.cpp:103
msgid "View Heroes"
msgstr ""
#: ../fheroes2/spell/spell.cpp:103
msgid "Causes all Heroes across the land to become visible."
msgstr ""
#: ../fheroes2/spell/spell.cpp:104
msgid "View All"
msgstr ""
#: ../fheroes2/spell/spell.cpp:104
msgid "Causes the entire land to become visible."
msgstr ""
#: ../fheroes2/spell/spell.cpp:105
msgid "Identify Hero"
msgstr ""
#: ../fheroes2/spell/spell.cpp:105
msgid "Allows the caster to view detailed information on enemy Heroes."
msgstr ""
#: ../fheroes2/spell/spell.cpp:106
msgid "Summon Boat"
msgstr ""
#: ../fheroes2/spell/spell.cpp:106
msgid ""
"Summons the nearest unoccupied, friendly boat to an adjacent shore "
"location. A friendly boat is one which you just built or were the most "
"recent player to occupy."
msgstr ""
#: ../fheroes2/spell/spell.cpp:107
msgid "Dimension Door"
msgstr ""
#: ../fheroes2/spell/spell.cpp:107
msgid "Allows the caster to magically transport to a nearby location."
msgstr ""
#: ../fheroes2/spell/spell.cpp:108
msgid "Town Gate"
msgstr ""
#: ../fheroes2/spell/spell.cpp:108
msgid "Returns the caster to any town or castle currently owned."
msgstr ""
#: ../fheroes2/spell/spell.cpp:109
msgid ""
"Returns the hero to the town or castle of choice, provided it is controlled "
"by you."
msgstr ""
#: ../fheroes2/spell/spell.cpp:110
msgid "Visions"
msgstr ""
#: ../fheroes2/spell/spell.cpp:110
msgid ""
"Visions predicts the likely outcome of an encounter with a neutral army camp."
msgstr ""
#: ../fheroes2/spell/spell.cpp:111
msgid "Haunt"
msgstr ""
#: ../fheroes2/spell/spell.cpp:111
msgid ""
"Haunts a mine you control with Ghosts. This mine stops producing "
"resources. (If I can't keep it, nobody will!)"
msgstr ""
#: ../fheroes2/spell/spell.cpp:112
msgid "Set Earth Guardian"
msgstr ""
#: ../fheroes2/spell/spell.cpp:112
msgid "Sets Earth Elementals to guard a mine against enemy armies."
msgstr ""
#: ../fheroes2/spell/spell.cpp:113
msgid "Set Air Guardian"
msgstr ""
#: ../fheroes2/spell/spell.cpp:113
msgid "Sets Air Elementals to guard a mine against enemy armies."
msgstr ""
#: ../fheroes2/spell/spell.cpp:114
msgid "Set Fire Guardian"
msgstr ""
#: ../fheroes2/spell/spell.cpp:114
msgid "Sets Fire Elementals to guard a mine against enemy armies."
msgstr ""
#: ../fheroes2/spell/spell.cpp:115
msgid "Set Water Guardian"
msgstr ""
#: ../fheroes2/spell/spell.cpp:115
msgid "Sets Water Elementals to guard a mine against enemy armies."
msgstr ""
#: ../fheroes2/spell/spell.cpp:116
msgid "Stone"
msgstr ""
#: ../fheroes2/spell/spell.cpp:116
msgid "Stone spell from Medusa."
msgstr ""
#: ../fheroes2/system/settings.cpp:91
msgid "game: always confirm for rewrite savefile"
msgstr ""
#: ../fheroes2/system/settings.cpp:92
msgid "game: also confirm autosave"
msgstr ""
#: ../fheroes2/system/settings.cpp:93
msgid "game: fast load game dialog (L hot key)"
msgstr ""
#: ../fheroes2/system/settings.cpp:94
msgid "game: remember last focus"
msgstr ""
#: ../fheroes2/system/settings.cpp:95
msgid "game: hide AI move"
msgstr ""
#: ../fheroes2/system/settings.cpp:96
msgid "game: remember last filename"
msgstr ""
#: ../fheroes2/system/settings.cpp:97
msgid "world: show visited content from objects"
msgstr ""
#: ../fheroes2/system/settings.cpp:98
msgid "world: scouting skill show extended content info"
msgstr ""
#: ../fheroes2/system/settings.cpp:99
msgid "world: abandoned mine random resource"
msgstr ""
#: ../fheroes2/system/settings.cpp:100
msgid "world: save count monster after battle"
msgstr ""
#: ../fheroes2/system/settings.cpp:101
msgid "world: allow set guardian to objects"
msgstr ""
#: ../fheroes2/system/settings.cpp:102
msgid "world: no in-built requirements or guardians for placed artifacts"
msgstr ""
#: ../fheroes2/system/settings.cpp:103
msgid "world: only the first monster will attack (H2 bug)."
msgstr ""
#: ../fheroes2/system/settings.cpp:104
msgid "world: Eagle Eye also works like Scholar in H3."
msgstr ""
#: ../fheroes2/system/settings.cpp:105
msgid "world: allow buy a spellbook from Shrines"
msgstr ""
#: ../fheroes2/system/settings.cpp:106
msgid "artifact: Crystal Ball also added Identify Hero and Visions spells"
msgstr ""
#: ../fheroes2/system/settings.cpp:107
msgid "castle: allow buy from well"
msgstr ""
#: ../fheroes2/system/settings.cpp:108
msgid "heroes: learn new spells with day"
msgstr ""
#: ../fheroes2/system/settings.cpp:109
msgid "heroes: fixed race with custom portrait"
msgstr ""
#: ../fheroes2/system/settings.cpp:110
msgid "heroes: recruit cost to be dependent on hero level"
msgstr ""
#: ../fheroes2/system/settings.cpp:111
msgid "heroes: remember MP/SP for retreat/surrender result"
msgstr ""
#: ../fheroes2/system/settings.cpp:112
msgid "unions: allow meeting heroes"
msgstr ""
#: ../fheroes2/system/settings.cpp:113
msgid "unions: allow castle visiting"
msgstr ""
#: ../fheroes2/system/settings.cpp:114
msgid "unions: allow view maps"
msgstr ""
#: ../fheroes2/system/settings.cpp:115
msgid "battle: show damage info"
msgstr ""
#: ../fheroes2/system/settings.cpp:116
msgid "battle: troop direction to move"
msgstr ""
#: ../fheroes2/system/settings.cpp:117
msgid "battle: soft wait troop"
msgstr ""
#: ../fheroes2/system/settings.cpp:118
msgid "battle: show grid"
msgstr ""
#: ../fheroes2/system/settings.cpp:119
msgid "battle: show mouse shadow"
msgstr ""
#: ../fheroes2/system/settings.cpp:120
msgid "battle: show move shadow"
msgstr ""
#: ../fheroes2/system/settings.cpp:121
msgid "battle: high objects are an obstacle for archers"
msgstr ""
#: ../fheroes2/system/settings.cpp:122
msgid "battle: merge armies for hero from castle"
msgstr ""
#: ../fheroes2/system/settings.cpp:123
msgid "battle: archmage can resists (20%) bad spells"
msgstr ""
#: ../fheroes2/system/settings.cpp:124
msgid "battle: magical creature resists (20%) the same magic"
msgstr ""
#: ../fheroes2/system/settings.cpp:125
msgid "battle: skip increase +2 defense"
msgstr ""
#: ../fheroes2/system/settings.cpp:126
msgid "game: show system info"
msgstr ""
#: ../fheroes2/system/settings.cpp:127
msgid "game: autosave on"
msgstr ""
#: ../fheroes2/system/settings.cpp:128
msgid "game: use fade"
msgstr ""
#: ../fheroes2/system/settings.cpp:129
msgid "game: show SDL logo"
msgstr ""
#: ../fheroes2/system/settings.cpp:130
msgid "game: use evil interface"
msgstr ""
#: ../fheroes2/system/settings.cpp:131
msgid "game: also use dynamic interface for castles"
msgstr ""
#: ../fheroes2/system/settings.cpp:132
msgid "game: hide interface"
msgstr ""
#: ../fheroes2/system/settings.cpp:133
msgid "pocketpc: hide cursor"
msgstr ""
#: ../fheroes2/system/settings.cpp:134
msgid "pocketpc: tap mode"
msgstr ""
#: ../fheroes2/system/settings.cpp:135
msgid "pocketpc: low memory"
msgstr ""
#: ../fheroes2/system/settings.cpp:136
msgid "pocketpc: very very slow"
msgstr ""