Files
commandergenius/project/jni/application/pachi/src/setgame.h

42 lines
753 B
C

#define easy 1
#define normal 2
#define hard 3
void setgame()
{
stage=startstage;
startstage=0;
score=0;
gametimer=0;
mplayer[easy].realspeed=150;
mplayer[normal].realspeed=150;
mplayer[hard].realspeed=180;
mplayer[easy].fallspeed=150;
mplayer[normal].fallspeed=150;
mplayer[hard].fallspeed=180;
mplayer[easy].realmaxjump=80;
mplayer[normal].realmaxjump=70;
mplayer[hard].realmaxjump=70;
mplayer[easy].tolerance=10;
mplayer[normal].tolerance=8;
mplayer[hard].tolerance=5;
M_speed[easy]=130;
M_speed[normal]=150;
M_speed[hard]=200;
for(int n=1;n<=3;n++)
{
mplayer[n].lives=maxlives;
mplayer[n].frames=10;
mplayer[n].h=P_h;
mplayer[n].w=P_w;
}
}