Files
commandergenius/project/java/Video.java
2011-06-10 13:27:16 +03:00

523 lines
16 KiB
Java

/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2011 Sam Lantinga
Java source code (C) 2009-2011 Sergii Pylypenko
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
*/
package net.sourceforge.clonekeenplus;
import javax.microedition.khronos.opengles.GL10;
import javax.microedition.khronos.opengles.GL11;
import javax.microedition.khronos.opengles.GL11Ext;
import javax.microedition.khronos.egl.EGL10;
import javax.microedition.khronos.egl.EGL11;
import javax.microedition.khronos.egl.EGLConfig;
import javax.microedition.khronos.egl.EGLContext;
import javax.microedition.khronos.egl.EGLDisplay;
import javax.microedition.khronos.egl.EGLSurface;
import android.app.Activity;
import android.content.Context;
import android.os.Bundle;
import android.view.MotionEvent;
import android.view.KeyEvent;
import android.view.Window;
import android.view.WindowManager;
import android.os.Environment;
import java.io.File;
import android.graphics.Bitmap;
import android.graphics.drawable.BitmapDrawable;
import android.content.res.Resources;
import android.content.res.AssetManager;
import android.widget.TextView;
import java.lang.Thread;
import java.util.concurrent.locks.ReentrantLock;
import android.os.Build;
import java.lang.reflect.Method;
import java.util.LinkedList;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
class Mouse
{
public static final int LEFT_CLICK_NORMAL = 0;
public static final int LEFT_CLICK_NEAR_CURSOR = 1;
public static final int LEFT_CLICK_WITH_MULTITOUCH = 2;
public static final int LEFT_CLICK_WITH_PRESSURE = 3;
public static final int LEFT_CLICK_WITH_KEY = 4;
public static final int LEFT_CLICK_WITH_TIMEOUT = 5;
public static final int LEFT_CLICK_WITH_TAP = 6;
public static final int LEFT_CLICK_WITH_TAP_OR_TIMEOUT = 7;
public static final int RIGHT_CLICK_NONE = 0;
public static final int RIGHT_CLICK_WITH_MULTITOUCH = 1;
public static final int RIGHT_CLICK_WITH_PRESSURE = 2;
public static final int RIGHT_CLICK_WITH_KEY = 3;
public static final int RIGHT_CLICK_WITH_TIMEOUT = 4;
}
abstract class DifferentTouchInput
{
public static DifferentTouchInput getInstance()
{
boolean multiTouchAvailable1 = false;
boolean multiTouchAvailable2 = false;
// Not checking for getX(int), getY(int) etc 'cause I'm lazy
Method methods [] = MotionEvent.class.getDeclaredMethods();
for(Method m: methods)
{
if( m.getName().equals("getPointerCount") )
multiTouchAvailable1 = true;
if( m.getName().equals("getPointerId") )
multiTouchAvailable2 = true;
}
if (multiTouchAvailable1 && multiTouchAvailable2)
return MultiTouchInput.Holder.sInstance;
else
return SingleTouchInput.Holder.sInstance;
}
public abstract void process(final MotionEvent event);
private static class SingleTouchInput extends DifferentTouchInput
{
private static class Holder
{
private static final SingleTouchInput sInstance = new SingleTouchInput();
}
public void process(final MotionEvent event)
{
int action = -1;
if( event.getAction() == MotionEvent.ACTION_DOWN )
action = 0;
if( event.getAction() == MotionEvent.ACTION_UP )
action = 1;
if( event.getAction() == MotionEvent.ACTION_MOVE )
action = 2;
if ( action >= 0 )
DemoGLSurfaceView.nativeMouse( (int)event.getX(), (int)event.getY(), action, 0,
(int)(event.getPressure() * 1000.0),
(int)(event.getSize() * 1000.0) );
}
}
private static class MultiTouchInput extends DifferentTouchInput
{
private static final int touchEventMax = 16; // Max multitouch pointers
private class touchEvent
{
public boolean down = false;
public int x = 0;
public int y = 0;
public int pressure = 0;
public int size = 0;
}
private touchEvent touchEvents[];
MultiTouchInput()
{
touchEvents = new touchEvent[touchEventMax];
for( int i = 0; i < touchEventMax; i++ )
touchEvents[i] = new touchEvent();
}
private static class Holder
{
private static final MultiTouchInput sInstance = new MultiTouchInput();
}
static final int SDL_FINGER_DOWN = 0;
static final int SDL_FINGER_UP = 1;
static final int SDL_FINGER_MOVE = 2;
public void process(final MotionEvent event)
{
int action = -1;
//System.out.println("Got motion event, type " + (int)(event.getAction()) + " X " + (int)event.getX() + " Y " + (int)event.getY());
if( event.getAction() == MotionEvent.ACTION_UP )
{
action = SDL_FINGER_UP;
for( int i = 0; i < touchEventMax; i++ )
{
if( touchEvents[i].down )
{
touchEvents[i].down = false;
DemoGLSurfaceView.nativeMouse( touchEvents[i].x, touchEvents[i].y, action, i, touchEvents[i].pressure, touchEvents[i].size );
}
}
}
if( event.getAction() == MotionEvent.ACTION_DOWN )
{
action = SDL_FINGER_DOWN;
for( int i = 0; i < event.getPointerCount(); i++ )
{
int id = event.getPointerId(i);
if( id >= touchEventMax )
id = touchEventMax-1;
touchEvents[id].down = true;
touchEvents[id].x = (int)event.getX(i);
touchEvents[id].y = (int)event.getY(i);
touchEvents[id].pressure = (int)(event.getPressure(i) * 1000.0);
touchEvents[id].size = (int)(event.getSize(i) * 1000.0);
DemoGLSurfaceView.nativeMouse( touchEvents[id].x, touchEvents[id].y, action, id, touchEvents[id].pressure, touchEvents[id].size );
}
}
if( event.getAction() == MotionEvent.ACTION_MOVE )
{
for( int i = 0; i < touchEventMax; i++ )
{
int ii;
for( ii = 0; ii < event.getPointerCount(); ii++ )
{
if( i == event.getPointerId(ii) )
break;
}
if( ii >= event.getPointerCount() )
{
// Up event
if( touchEvents[i].down )
{
action = SDL_FINGER_UP;
touchEvents[i].down = false;
DemoGLSurfaceView.nativeMouse( touchEvents[i].x, touchEvents[i].y, action, i, touchEvents[i].pressure, touchEvents[i].size );
}
}
else
{
if( touchEvents[i].down )
action = SDL_FINGER_MOVE;
else
action = SDL_FINGER_DOWN;
touchEvents[i].down = true;
touchEvents[i].x = (int)event.getX(ii);
touchEvents[i].y = (int)event.getY(ii);
touchEvents[i].pressure = (int)(event.getPressure(ii) * 1000.0);
touchEvents[i].size = (int)(event.getSize(ii) * 1000.0);
DemoGLSurfaceView.nativeMouse( touchEvents[i].x, touchEvents[i].y, action, i, touchEvents[i].pressure, touchEvents[i].size );
}
}
}
if( event.getAction() == MotionEvent.ACTION_HOVER_MOVE ) // Support bluetooth/USB mouse - available since Android 3.1
{
// TODO: it is possible that multiple pointers return that event, but we're handling only pointer #0
// TODO: need to check this on a device, the emulator does not return such event
if( touchEvents[0].down )
action = SDL_FINGER_UP;
else
action = SDL_FINGER_MOVE;
action = 2;
touchEvents[0].down = false;
touchEvents[0].x = (int)event.getX();
touchEvents[0].y = (int)event.getY();
touchEvents[0].pressure = 0;
touchEvents[0].size = 0;
DemoGLSurfaceView.nativeMouse( touchEvents[0].x, touchEvents[0].y, action, 0, touchEvents[0].pressure, touchEvents[0].size );
}
}
}
}
class DemoRenderer extends GLSurfaceView_SDL.Renderer
{
public DemoRenderer(MainActivity _context)
{
context = _context;
}
public void onSurfaceCreated(GL10 gl, EGLConfig config) {
System.out.println("libSDL: DemoRenderer.onSurfaceCreated(): paused " + mPaused + " mFirstTimeStart " + mFirstTimeStart );
mGlSurfaceCreated = true;
if( ! mPaused && ! mFirstTimeStart )
nativeGlContextRecreated();
mFirstTimeStart = false;
}
public void onSurfaceChanged(GL10 gl, int w, int h) {
mWidth = w;
mHeight = h;
nativeResize(w, h, Globals.KeepAspectRatio ? 1 : 0);
}
public void onSurfaceDestroyed() {
mGlSurfaceCreated = false;
mGlContextLost = true;
nativeGlContextLost();
};
public void onDrawFrame(GL10 gl) {
nativeInitJavaCallbacks();
// Make main thread priority lower so audio thread won't get underrun
// Thread.currentThread().setPriority((Thread.currentThread().getPriority() + Thread.MIN_PRIORITY)/2);
mGlContextLost = false;
// ----- VCMI hack -----
try
{
File libpath = new File(context.getFilesDir(), "libvcmi.so");
System.load(libpath.getPath());
}
catch ( UnsatisfiedLinkError eee )
{
System.out.println("libSDL: error loading lib: " + eee.toString());
}
// ----- VCMI hack -----
String libs[] = { "application", "sdl_main" };
try
{
for(String l : libs)
{
System.loadLibrary(l);
}
}
catch ( UnsatisfiedLinkError e )
{
System.out.println("libSDL: error loading lib: " + e.toString());
try
{
for(String l : libs)
{
String libname = System.mapLibraryName(l);
File libpath = new File(context.getCacheDir(), libname);
System.out.println("libSDL: loading lib " + libpath.getPath());
System.load(libpath.getPath());
libpath.delete();
}
}
catch ( UnsatisfiedLinkError ee )
{
System.out.println("libSDL: error loading lib: " + ee.toString());
}
}
Settings.Apply(context);
accelerometer = new AccelerometerReader(context);
// Tweak video thread priority, if user selected big audio buffer
if(Globals.AudioBufferConfig >= 2)
Thread.currentThread().setPriority( (Thread.NORM_PRIORITY + Thread.MIN_PRIORITY) / 2 ); // Lower than normal
nativeInit( Globals.DataDir,
Globals.CommandLine,
( Globals.SwVideoMode && Globals.MultiThreadedVideo ) ? 1 : 0 ); // Calls main() and never returns, hehe - we'll call eglSwapBuffers() from native code
System.exit(0); // The main() returns here - I don't bother with deinit stuff, just terminate process
}
public int swapBuffers() // Called from native code
{
synchronized(this) {
this.notify();
}
if( ! super.SwapBuffers() && Globals.NonBlockingSwapBuffers )
return 0;
if(mGlContextLost) {
mGlContextLost = false;
Settings.SetupTouchscreenKeyboardGraphics(context); // Reload on-screen buttons graphics
}
return 1;
}
public void showScreenKeyboard(final String oldText, int sendBackspace) // Called from native code
{
class Callback implements Runnable
{
public MainActivity parent;
public String oldText;
public boolean sendBackspace;
public void run()
{
parent.showScreenKeyboard(oldText, sendBackspace);
}
}
Callback cb = new Callback();
cb.parent = context;
cb.oldText = oldText;
cb.sendBackspace = (sendBackspace != 0);
context.runOnUiThread(cb);
}
public void exitApp()
{
nativeDone();
};
private int PowerOf2(int i)
{
int value = 1;
while (value < i)
value <<= 1;
return value;
}
public void DrawLogo(GL10 gl)
{
BitmapDrawable bmp = null;
try
{
bmp = new BitmapDrawable(context.getAssets().open("logo.png"));
}
catch(Exception e)
{
bmp = new BitmapDrawable(context.getResources().openRawResource(R.drawable.publisherlogo));
}
int width = bmp.getBitmap().getWidth();
int height = bmp.getBitmap().getHeight();
ByteBuffer byteBuffer = ByteBuffer.allocateDirect(4 * width * height);
byteBuffer.order(ByteOrder.BIG_ENDIAN);
bmp.getBitmap().copyPixelsToBuffer(byteBuffer);
byteBuffer.position(0);
gl.glViewport(0, 0, mWidth, mHeight);
gl.glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
gl.glClear(gl.GL_COLOR_BUFFER_BIT | gl.GL_DEPTH_BUFFER_BIT);
gl.glColor4x(0x10000, 0x10000, 0x10000, 0x10000);
gl.glPixelStorei(gl.GL_UNPACK_ALIGNMENT, 1);
gl.glEnable(GL10.GL_TEXTURE_2D);
int textureName = -1;
int mTextureNameWorkspace[] = new int[1];
int mCropWorkspace[] = new int[4];
gl.glGenTextures(1, mTextureNameWorkspace, 0);
textureName = mTextureNameWorkspace[0];
gl.glBindTexture(GL10.GL_TEXTURE_2D, textureName);
gl.glActiveTexture(textureName);
gl.glClientActiveTexture(textureName);
gl.glTexImage2D(GL10.GL_TEXTURE_2D, 0, GL10.GL_RGBA,
PowerOf2(width), PowerOf2(height), 0,
GL10.GL_RGBA, GL10.GL_UNSIGNED_BYTE, null);
gl.glTexSubImage2D(GL10.GL_TEXTURE_2D, 0, 0, 0,
width, height,
GL10.GL_RGBA, GL10.GL_UNSIGNED_BYTE, byteBuffer);
mCropWorkspace[0] = 0; // u
mCropWorkspace[1] = height; // v
mCropWorkspace[2] = width;
mCropWorkspace[3] = -height;
((GL11) gl).glTexParameteriv(GL10.GL_TEXTURE_2D,
GL11Ext.GL_TEXTURE_CROP_RECT_OES, mCropWorkspace, 0);
((GL11Ext) gl).glDrawTexiOES(0, -mHeight, 0, mWidth, mHeight);
gl.glActiveTexture(0);
gl.glClientActiveTexture(0);
gl.glBindTexture(GL10.GL_TEXTURE_2D, 0);
gl.glDeleteTextures(1, mTextureNameWorkspace, 0);
gl.glFlush();
}
private native void nativeInitJavaCallbacks();
private native void nativeInit(String CurrentPath, String CommandLine, int multiThreadedVideo);
private native void nativeResize(int w, int h, int keepAspectRatio);
private native void nativeDone();
private native void nativeGlContextLost();
public native void nativeGlContextRecreated();
public static native void nativeTextInput( int ascii, int unicode );
public static native void nativeTextInputFinished();
private MainActivity context = null;
private AccelerometerReader accelerometer = null;
private EGL10 mEgl = null;
private EGLDisplay mEglDisplay = null;
private EGLSurface mEglSurface = null;
private EGLContext mEglContext = null;
private boolean mGlContextLost = false;
public boolean mGlSurfaceCreated = false;
public boolean mPaused = false;
private boolean mFirstTimeStart = true;
public int mWidth = 0;
public int mHeight = 0;
}
class DemoGLSurfaceView extends GLSurfaceView_SDL {
public DemoGLSurfaceView(MainActivity context) {
super(context);
mParent = context;
touchInput = DifferentTouchInput.getInstance();
setEGLConfigChooser(Globals.NeedDepthBuffer);
mRenderer = new DemoRenderer(context);
setRenderer(mRenderer);
}
@Override
public boolean onTouchEvent(final MotionEvent event)
{
touchInput.process(event);
// Wait a bit, and try to synchronize to app framerate, or event thread will eat all CPU and we'll lose FPS
if( event.getAction() == MotionEvent.ACTION_MOVE ) {
synchronized(mRenderer) {
try {
mRenderer.wait(300L);
} catch (InterruptedException e) { }
}
}
return true;
};
@Override
public boolean onGenericMotionEvent (final MotionEvent ev)
{
return onTouchEvent(ev);
}
public void exitApp() {
mRenderer.exitApp();
};
@Override
public void onPause() {
super.onPause();
mRenderer.mPaused = true;
};
public boolean isPaused() {
return mRenderer.mPaused;
}
@Override
public void onResume() {
super.onResume();
mRenderer.mPaused = false;
System.out.println("libSDL: DemoGLSurfaceView.onResume(): mRenderer.mGlSurfaceCreated " + mRenderer.mGlSurfaceCreated + " mRenderer.mPaused " + mRenderer.mPaused);
if( mRenderer.mGlSurfaceCreated && ! mRenderer.mPaused || Globals.NonBlockingSwapBuffers )
mRenderer.nativeGlContextRecreated();
};
// This seems like redundant code - it handled in MainActivity.java
@Override
public boolean onKeyDown(int keyCode, final KeyEvent event) {
if( nativeKey( keyCode, 1 ) == 0 )
return super.onKeyDown(keyCode, event);
return true;
}
@Override
public boolean onKeyUp(int keyCode, final KeyEvent event) {
if( nativeKey( keyCode, 0 ) == 0 )
return super.onKeyUp(keyCode, event);
return true;
}
DemoRenderer mRenderer;
MainActivity mParent;
DifferentTouchInput touchInput = null;
public static native void nativeMouse( int x, int y, int action, int pointerId, int pressure, int radius );
public static native int nativeKey( int keyCode, int down );
public static native void initJavaCallbacks();
}