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commandergenius/project/jni/application/alienblaster/soundDB.cpp

90 lines
2.6 KiB
C++

/***************************************************************************
alienBlaster
Copyright (C) 2004
Paul Grathwohl, Arne Hormann, Daniel Kuehn, Soenke Schwardt
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
***************************************************************************/
using namespace std;
#include "soundDB.h"
#include "SDL_mixer.h"
#ifdef ANDROID
#include <android/log.h>
#endif
#include <iostream>
SoundDB::SoundDB() {}
SoundDB::~SoundDB() {
StringSoundMap::iterator pos;
// free all Mix_Chunks
for ( pos = soundDB.begin(); pos != soundDB.end(); ++pos ) {
Mix_FreeChunk( pos->second );
}
}
Mix_Chunk *SoundDB::loadWav( string fn ) {
Mix_Chunk *searchResult = getWav( fn );
if ( searchResult ) {
return searchResult;
}
__android_log_print(ANDROID_LOG_INFO, "Alien Blaster", (string( "Loading sound " ) + fn).c_str() );
string fn1 = fn;
// Check if file exist
FILE * inputFile = fopen( fn1.c_str(), "rb");
if (!inputFile) {
if( fn1.size() > 4 && fn1.find(".wav") != string::npos ) {
fn1 = fn1.substr( 0, fn1.size() - 4 ) + ".ogg";
inputFile = fopen( fn1.c_str(), "rb");
}
if (!inputFile) {
cout << "ERROR: file " << fn1 << " does not exist!" << endl;
#ifdef ANDROID
__android_log_print(ANDROID_LOG_ERROR, "Alien Blaster", (string( "Cannot load sound " ) + fn1).c_str() );
#endif
exit(1);
}
}
fclose(inputFile);
// TODO: error-handling
Mix_Chunk *newSound = Mix_LoadWAV( fn1.c_str() );
if( !newSound ) {
cout << "ERROR: file " << fn1 << " cannot be loaded!" << endl;
#ifdef ANDROID
__android_log_print(ANDROID_LOG_ERROR, "Alien Blaster", (string( "Cannot load sound " ) + fn1).c_str() );
#endif
exit(1);
}
soundDB[ fn ] = newSound;
return newSound;
}
Mix_Chunk *SoundDB::getWav( string fn ) {
if ( soundDB.empty() ) {
return 0;
} else {
StringSoundMap::iterator pos = soundDB.find( fn );
if ( pos == soundDB.end() ) {
return 0;
} else {
return pos->second;
}
}
}