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commandergenius/project/jni/application/alienblaster/sonic.h

50 lines
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C++

/***************************************************************************
alienBlaster
Copyright (C) 2004
Paul Grathwohl, Arne Hormann, Daniel Kuehn, Soenke Schwardt
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
***************************************************************************/
#ifndef _SONIC_H_
#define _SONIC_H_
#include <SDL.h>
#include "geometry.h"
#include "SdlForwardCompat.h"
class Sonic {
public:
Sonic();
void setActive( bool newActivation ) { active = newActivation; };
void setWaveLength( float wvLength ) { waveLength = wvLength; };
void setPos( Vector2D pos1, Vector2D pos2 );
void drawAtPos( SdlCompat_AcceleratedSurface *screen, Vector2D pos1, Vector2D pos2 );
void draw( SdlCompat_AcceleratedSurface *screen );
private:
SdlCompat_AcceleratedSurface *sonicBall;
bool active;
Vector2D pos1;
Vector2D pos2;
float waveLength;
Uint32 timeStage;
};
#endif