Files
commandergenius/project/jni/application/alienblaster/mixer.cpp

241 lines
7.3 KiB
C++

/***************************************************************************
alienBlaster
Copyright (C) 2004
Paul Grathwohl, Arne Hormann, Daniel Kuehn, Soenke Schwardt
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
***************************************************************************/
using namespace std;
#include "mixer.h"
#include "SDL_mixer.h"
#include <string>
#include <fstream>
#include <iostream>
#ifdef ANDROID
#include <android/log.h>
#endif
Mixer * mixerInstance = NULL;
Mixer & Mixer::mixer()
{
if( mixerInstance == NULL )
mixerInstance = new Mixer();
return *mixerInstance;
}
Mixer::Mixer() {
__android_log_print(ANDROID_LOG_INFO, "Alien Blaster", "Initializing audio");
if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) {
printf("Couldn't initialize SDL audio subsystem: %s\n", SDL_GetError());
__android_log_print(ANDROID_LOG_ERROR, "Alien Blaster", "Couldn't initialize SDL audio subsystem: %s", SDL_GetError());
exit(1);
}
__android_log_print(ANDROID_LOG_INFO, "Alien Blaster", "Initializing audio 2");
mixChunks = MixChunks(0);
musics = Musics(0);
enabled = false;
__android_log_print(ANDROID_LOG_INFO, "Alien Blaster", "Initializing audio 3");
initMixer();
lastUsedReservedChannel = 0;
reservedChannels = 0;
musicPlaying = MUSIC_NONE;
__android_log_print(ANDROID_LOG_INFO, "Alien Blaster", "Initializing audio done");
}
Mixer::~Mixer() {
if (enabled) {
freeMixer();
}
}
void Mixer::initMixer() {
__android_log_print(ANDROID_LOG_INFO, "Alien Blaster", "Initializing audio 4");
enabled = (Mix_OpenAudio(MIX_DEFAULT_FREQUENCY, MIX_DEFAULT_FORMAT, 1, 1024) >= 0);
if (enabled) {
Mix_AllocateChannels(MIXER_NUMBER_CHANNELS);
reservedChannels = Mix_ReserveChannels( MIXER_RESERVED_CHANNELS );
if ( MIXER_RESERVED_CHANNELS != reservedChannels )
cout << "reserve channels not successfull: reserved: " << reservedChannels << endl;
lastUsedReservedChannel = 0;
fn2snd.clear();
fn2mus.clear();
playsOn.clear();
}
__android_log_print(ANDROID_LOG_INFO, "Alien Blaster", "Initializing audio 5");
}
void Mixer::freeMixer() {
if (enabled) {
Mix_ExpireChannel(-1, 0);
for (unsigned int index = 0; index < mixChunks.size(); index++) {
Mix_FreeChunk(mixChunks[index]);
}
for (unsigned int index = 0; index < musics.size(); index++) {
Mix_FreeMusic(musics[index]);
}
}
}
int Mixer::loadSample(string fileName, int volume) {
if (enabled) {
if (fn2snd.find(fileName) == fn2snd.end()) {
string fn = fileName;
string fn1 = fn;
__android_log_print(ANDROID_LOG_INFO, "Alien Blaster", (string( "Loading sound " ) + fn).c_str() );
// Check if file exist
FILE * inputFile = fopen( fn1.c_str(), "rb");
if (!inputFile) {
if( fn1.size() > 4 && fn1.find(".wav") != string::npos ) {
fn1 = fn1.substr( 0, fn1.size() - 4 ) + ".ogg";
inputFile = fopen( fn1.c_str(), "rb");
}
if (!inputFile) {
cout << "ERROR: file " << fn1 << " does not exist!" << endl;
#ifdef ANDROID
__android_log_print(ANDROID_LOG_ERROR, "Alien Blaster", (string( "Cannot load sound " ) + fn1).c_str() );
#endif
exit(1);
}
}
fclose(inputFile);
// TODO: error-handling
Mix_Chunk *newSound = Mix_LoadWAV(fn1.c_str());
if( !newSound ) {
cout << "ERROR: file " << fn1 << " cannot be loaded!" << endl;
#ifdef ANDROID
__android_log_print(ANDROID_LOG_ERROR, "Alien Blaster", (string( "Cannot load sound " ) + fn1).c_str() );
#endif
exit(1);
}
mixChunks.push_back(newSound);
fn2snd[ fileName ] = mixChunks.size() - 1;
if ( 0 <= volume && volume < 128 ) {
Mix_VolumeChunk( mixChunks[ mixChunks.size() - 1 ], volume );
}
return mixChunks.size() - 1;
}
return fn2snd[ fileName ];
}
return 0;
}
bool Mixer::playSample( int sampleId, int loop, bool withPriority ) {
int ret = -1;
if (enabled) {
if ( !withPriority || reservedChannels == 0 ) {
ret = Mix_PlayChannel(-1, mixChunks[sampleId], loop);
playsOn[ sampleId ] = ret;
} else {
lastUsedReservedChannel = (lastUsedReservedChannel+1) % reservedChannels;
ret = Mix_PlayChannel( lastUsedReservedChannel, mixChunks[sampleId], loop );
playsOn[ sampleId ] = ret;
}
//if ( ret == -1 ) cout << "playSample: error: " << Mix_GetError() << endl;
return ret != -1;
}
return true;
}
bool Mixer::stopSample(int sampleId) {
if (enabled) {
return Mix_HaltChannel( playsOn[sampleId] ) != -1;
}
return true;
}
void Mixer::reset() {
freeMixer();
if (enabled) {
initMixer();
}
}
void Mixer::fadeOut(int mSecs) {
if (enabled) {
Mix_FadeOutChannel(-1, mSecs);
}
}
int Mixer::loadMusic( string fn ) {
if (enabled) {
if (fn2mus.find(fn) == fn2mus.end()) {
__android_log_print(ANDROID_LOG_INFO, "Alien Blaster", (string( "Loading sound " ) + fn).c_str() );
string fn1 = fn;
// Check if file exist
FILE * inputFile = fopen( fn1.c_str(), "rb");
if (!inputFile) {
if( fn1.size() > 4 && fn1.find(".wav") != string::npos ) {
fn1 = fn1.substr( 0, fn1.size() - 4 ) + ".ogg";
inputFile = fopen( fn1.c_str(), "rb");
}
if (!inputFile) {
cout << "ERROR: file " << fn1 << " does not exist!" << endl;
#ifdef ANDROID
__android_log_print(ANDROID_LOG_ERROR, "Alien Blaster", (string( "Cannot load sound " ) + fn1).c_str() );
#endif
exit(1);
}
}
fclose(inputFile);
// TODO: error-handling
Mix_Music *newSound = Mix_LoadMUS(fn1.c_str());
if( !newSound ) {
cout << "ERROR: file " << fn1 << " cannot be loaded!" << endl;
#ifdef ANDROID
__android_log_print(ANDROID_LOG_ERROR, "Alien Blaster", (string( "Cannot load sound " ) + fn1).c_str() );
#endif
exit(1);
}
musics.push_back(newSound);
fn2mus[ fn ] = musics.size() - 1;
return musics.size() - 1;
}
return fn2mus[ fn ];
}
return 0;
}
void Mixer::playMusic( MusicTracks musNum, int loop, int fadeInTime ) {
if (enabled) {
if ( musNum < NR_MUSIC_TRACKS ) {
Mix_FadeInMusic( musics[ loadMusic( FN_MUSIC[ (int)musNum ] ) ], loop, fadeInTime );
musicPlaying = musNum;
}
}
}
void Mixer::stopMusic( int fadeOutTime ) {
if (enabled) {
Mix_FadeOutMusic( fadeOutTime );
}
}
MusicTracks Mixer::whichMusicPlaying() {
return musicPlaying;
}