97 lines
2.5 KiB
C++
97 lines
2.5 KiB
C++
/***************************************************************************
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alienBlaster
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Copyright (C) 2004
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Paul Grathwohl, Arne Hormann, Daniel Kuehn, Soenke Schwardt
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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***************************************************************************/
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#ifndef INFOSCREEN_H
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#define INFOSCREEN_H
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#include "SDL.h"
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#include <string>
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#include "item.h"
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class Font;
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class Items;
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enum INFOSCREEN_CHOICES {
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INFO_LIGHT_FIGHTER,
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INFO_HEAVY_FIGHTER,
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INFO_PRIMARY_WEAPON,
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INFO_MACHINE_GUN,
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INFO_DUMBFIRE_DOUBLE,
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INFO_KICK_ASS_ROCKET,
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INFO_HELLFIRE,
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INFO_HEATSEEKER,
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INFO_NUKE,
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INFO_DEFLECTOR,
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INFO_ENERGY_BEAM,
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INFO_LASER,
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INFO_SHIELD_UP,
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INFO_CREDITS,
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INFO_BACK_TO_MAIN_MENU
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};
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const std::string SET_INFOSCREEN_CHOICES[] = {
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"Light Fighter",
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"Heavy Fighter",
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"Primary Weapon",
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"Machine Gun",
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"Double Dumbfire",
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"Kick-Ass Rocket",
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"Hellfire Rocket",
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"Heatseaker Rocket",
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"The Great Nuke",
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"Deflector",
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"Energy Beam",
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"Heavy Laser",
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"Health Powerup",
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"Credits",
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"Back To Main Menu"
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};
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const int NR_INFOSCREEN_CHOICES = 15;
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class Infoscreen {
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private:
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SdlCompat_AcceleratedSurface *screen;
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SdlCompat_AcceleratedSurface *activeChoiceSprite;
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SdlCompat_AcceleratedSurface *lightFighterIcon1;
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SdlCompat_AcceleratedSurface *lightFighterIcon2;
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SdlCompat_AcceleratedSurface *heavyFighterIcon1;
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SdlCompat_AcceleratedSurface *heavyFighterIcon2;
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Font *font;
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Font *fontHighlighted;
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Item *newItem;
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int activeChoice;
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bool quitInfoscreen;
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// sounds
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int choose, confirm;
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public:
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Infoscreen( SdlCompat_AcceleratedSurface *scr );
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~Infoscreen();
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void run();
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private:
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void handleEvents();
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void draw();
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void putBitmapAtPosition( int x, int y, SdlCompat_AcceleratedSurface* bitmap );
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};
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#endif
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