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commandergenius/project/jni/application/alienblaster/explosion.cpp

110 lines
3.1 KiB
C++

/***************************************************************************
alienBlaster
Copyright (C) 2004
Paul Grathwohl, Arne Hormann, Daniel Kuehn, Soenke Schwardt
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
***************************************************************************/
using namespace std;
#include "explosion.h"
#include "surfaceDB.h"
#include "mixer.h"
#include "global.h"
Explosion::Explosion(string fn, const Vector2D &position,
const Vector2D &velocity, const ExplosionTypes &explosionType) {
sprite = surfaceDB.loadSurface(fn, true);
nrAnimStages = sprite->w / sprite->h;
expired = false;
sndExplosion = Mixer::mixer().loadSample( FN_SOUND_EXPLOSION_NORMAL );
Mixer::mixer().playSample( sndExplosion, 0 );
this->explosionType = explosionType;
pos = position;
vel = velocity;
switch (explosionType) {
case EXPLOSION_NORMAL_AIR:
case EXPLOSION_NORMAL_GROUND:
{
timePerStage = LIFETIME_EXPL_NORMAL / nrAnimStages;
break;
}
default:
{
timePerStage = 0;
actAnimStage = nrAnimStages;
break;
}
}
actAnimStage = 0;
timeLived = 0;
timeNextAnimStage = timePerStage;
}
Explosion::~Explosion() {}
void Explosion::update( int dT ) {
if ( scrollingOn ) pos += vel * dT / 1000.0;
timeLived += dT;
if ( timeLived > timeNextAnimStage ) {
timeNextAnimStage += timePerStage;
actAnimStage++;
if (actAnimStage == nrAnimStages) expired = true;
}
}
void Explosion::drawAirExplosion(SdlCompat_AcceleratedSurface *screen) {
if (expired) return;
if ( ! ( explosionType == EXPLOSION_NORMAL_AIR ) ) return;
SDL_Rect dest;
dest.x = lroundf(pos.getX()) - sprite->w / (2*nrAnimStages);
dest.y = lroundf(pos.getY()) - sprite->h / 2;
dest.w = sprite->w / nrAnimStages;
dest.h = sprite->h;
SDL_Rect src;
src.x = actAnimStage * sprite->w / nrAnimStages;
src.y = 0;
src.w = sprite->w / nrAnimStages;
src.h = sprite->h;
SDL_BlitSurface( sprite, &src, screen, &dest );
}
void Explosion::drawGroundExplosion(SdlCompat_AcceleratedSurface *screen) {
if (expired) return;
if ( ! ( explosionType == EXPLOSION_NORMAL_GROUND ) ) return;
SDL_Rect dest;
dest.x = lroundf(pos.getX()) - sprite->w / (2*nrAnimStages);
dest.y = lroundf(pos.getY()) - sprite->h / 2;
dest.w = sprite->w / nrAnimStages;
dest.h = sprite->h;
SDL_Rect src;
src.x = actAnimStage * sprite->w / nrAnimStages;
src.y = 0;
src.w = sprite->w / nrAnimStages;
src.h = sprite->h;
SDL_BlitSurface( sprite, &src, screen, &dest );
}