Files
commandergenius/project/jni/application/fheroes2/files/stats/monsters.xml
2010-11-12 17:37:35 +02:00

159 lines
8.8 KiB
XML

<?xml version="1.0" ?>
<monsters>
<!--
speed:
crawling = 1,
veryslow = 2,
slow = 3,
average = 4,
fast = 5,
veryfast = 6,
ultrafast = 7,
blazing = 8,
instant = 9
-->
<!-- first: unknown monster -->
<monster skip="0" attack="1" defense="1" damage_min="1" damage_max="1" hp="1" speed="1" grown="0" shots="0" gold="0" wood="0" mercury="0" ore="0" sulfur="0" crystal="0" gems="0" />
<!-- peasant -->
<monster attack="1" defense="1" damage_min="1" damage_max="1" hp="1" speed="2" grown="12" gold="20" />
<!-- archer -->
<monster attack="5" defense="3" damage_min="2" damage_max="3" hp="10" speed="2" grown="8" shots="12" gold="150" />
<!-- ranger -->
<monster attack="5" defense="3" damage_min="2" damage_max="3" hp="10" speed="4" grown="8" shots="24" gold="200" />
<!-- pikeman -->
<monster attack="5" defense="9" damage_min="3" damage_max="4" hp="15" speed="4" grown="5" gold="200" />
<!-- veteran pikeman -->
<monster attack="5" defense="9" damage_min="3" damage_max="4" hp="20" speed="5" grown="5" gold="250" />
<!-- swordsman -->
<monster attack="7" defense="9" damage_min="4" damage_max="6" hp="25" speed="4" grown="4" gold="250" />
<!-- master swordsman -->
<monster attack="7" defense="9" damage_min="4" damage_max="6" hp="30" speed="5" grown="4" gold="300" />
<!-- cavalry -->
<monster attack="10" defense="9" damage_min="5" damage_max="10" hp="30" speed="6" grown="3" gold="300" />
<!-- champion -->
<monster attack="10" defense="9" damage_min="5" damage_max="10" hp="40" speed="7" grown="3" gold="375" />
<!-- paladin -->
<monster attack="11" defense="12" damage_min="10" damage_max="20" hp="50" speed="5" grown="2" gold="600" />
<!-- crusader -->
<monster attack="11" defense="12" damage_min="10" damage_max="20" hp="65" speed="6" grown="2" gold="1000" />
<!-- goblin -->
<monster attack="3" defense="1" damage_min="1" damage_max="2" hp="3" speed="4" grown="10" gold="40" />
<!-- orc -->
<monster attack="3" defense="4" damage_min="2" damage_max="3" hp="10" speed="2" grown="8" shots="8" gold="140" />
<!-- orc chief -->
<monster attack="3" defense="4" damage_min="3" damage_max="4" hp="15" speed="3" grown="8" shots="16" gold="175" />
<!-- wolf -->
<monster attack="6" defense="2" damage_min="3" damage_max="5" hp="20" speed="6" grown="5" gold="200" />
<!-- ogre -->
<monster attack="9" defense="5" damage_min="4" damage_max="6" hp="40" speed="2" grown="4" gold="300" />
<!-- ogre lord -->
<monster attack="9" defense="5" damage_min="5" damage_max="7" hp="60" speed="4" grown="4" gold="500" />
<!-- troll -->
<monster attack="10" defense="5" damage_min="5" damage_max="7" hp="40" speed="4" grown="3" shots="8" gold="600" />
<!-- war troll -->
<monster attack="10" defense="5" damage_min="7" damage_max="9" hp="40" speed="5" grown="3" shots="16" gold="700" />
<!-- cyclops -->
<monster attack="12" defense="9" damage_min="12" damage_max="24" hp="80" speed="5" grown="2" gold="750" crystal="1" />
<!-- sprite -->
<monster attack="4" defense="2" damage_min="1" damage_max="2" hp="2" speed="4" grown="8" gold="50" />
<!-- dwarf -->
<monster attack="6" defense="5" damage_min="2" damage_max="4" hp="20" speed="2" grown="6" gold="200" />
<!-- battle swarf -->
<monster attack="6" defense="6" damage_min="2" damage_max="4" hp="20" speed="4" grown="6" gold="250" />
<!-- elf -->
<monster attack="4" defense="3" damage_min="2" damage_max="3" hp="15" speed="4" grown="4" shots="24" gold="250" />
<!-- grand wlf -->
<monster attack="5" defense="5" damage_min="2" damage_max="3" hp="15" speed="6" grown="4" shots="24" gold="300" />
<!-- druid -->
<monster attack="7" defense="5" damage_min="5" damage_max="8" hp="25" speed="5" grown="3" shots="8" gold="350" />
<!-- greater druid -->
<monster attack="7" defense="7" damage_min="5" damage_max="8" hp="25" speed="6" grown="3" shots="16" gold="400" />
<!-- unicorn -->
<monster attack="10" defense="9" damage_min="7" damage_max="14" hp="40" speed="5" grown="2" gold="500" />
<!-- phoenix -->
<monster attack="12" defense="10" damage_min="20" damage_max="40" hp="100" speed="7" grown="1" gold="1500" mercury="1" />
<!-- centaur -->
<monster attack="3" defense="1" damage_min="1" damage_max="2" hp="5" speed="4" grown="8" shots="8" gold="60" />
<!-- gargoyle -->
<monster attack="4" defense="7" damage_min="2" damage_max="3" hp="15" speed="6" grown="6" gold="200" />
<!-- griffin -->
<monster attack="6" defense="6" damage_min="3" damage_max="5" hp="25" speed="4" grown="4" gold="300" />
<!-- minotaur -->
<monster attack="9" defense="8" damage_min="5" damage_max="10" hp="35" speed="4" grown="3" gold="400" />
<!-- minotaur king -->
<monster attack="9" defense="8" damage_min="5" damage_max="10" hp="45" speed="6" grown="3" gold="500" />
<!-- hydra -->
<monster attack="8" defense="9" damage_min="6" damage_max="12" hp="75" speed="2" grown="2" gold="800" />
<!-- green dragon -->
<monster attack="12" defense="12" damage_min="25" damage_max="50" hp="200" speed="4" grown="1" gold="3000" sulfur="1" />
<!-- red dragon -->
<monster attack="13" defense="13" damage_min="25" damage_max="50" hp="250" speed="5" grown="1" gold="3500" sulfur="1" />
<!-- black dragon -->
<monster attack="14" defense="14" damage_min="25" damage_max="50" hp="300" speed="6" grown="1" gold="4000" sulfur="2" />
<!-- halfling -->
<monster attack="2" defense="1" damage_min="1" damage_max="3" hp="3" speed="3" grown="8" shots="8" gold="50" />
<!-- boar -->
<monster attack="5" defense="4" damage_min="2" damage_max="3" hp="15" speed="6" grown="6" gold="150" />
<!-- iron golem -->
<monster attack="5" defense="10" damage_min="4" damage_max="5" hp="30" speed="2" grown="4" gold="300" />
<!-- steel golem -->
<monster attack="7" defense="10" damage_min="4" damage_max="5" hp="35" speed="3" grown="4" gold="350" />
<!-- roc -->
<monster attack="7" defense="7" damage_min="4" damage_max="8" hp="40" speed="4" grown="3" gold="400" />
<!-- magi -->
<monster attack="11" defense="7" damage_min="7" damage_max="9" hp="30" speed="5" grown="2" shots="12" gold="600" />
<!-- archmagi -->
<monster attack="12" defense="8" damage_min="7" damage_max="9" hp="35" speed="6" grown="2" shots="24" gold="700" />
<!-- giant -->
<monster attack="13" defense="10" damage_min="20" damage_max="30" hp="150" speed="4" grown="1" gold="2000" gems="1" />
<!-- titan -->
<monster attack="15" defense="15" damage_min="20" damage_max="30" hp="300" speed="6" grown="1" shots="24" gold="5000" gems="2" />
<!-- skeleton -->
<monster attack="4" defense="3" damage_min="2" damage_max="3" hp="4" speed="4" grown="8" gold="75" />
<!-- zombie -->
<monster attack="5" defense="2" damage_min="2" damage_max="3" hp="15" speed="2" grown="6" gold="150" />
<!-- mutant zombie -->
<monster attack="5" defense="2" damage_min="2" damage_max="3" hp="25" speed="4" grown="6" gold="200" />
<!-- mummy -->
<monster attack="6" defense="6" damage_min="3" damage_max="4" hp="25" speed="4" grown="4" gold="250" />
<!-- royal mummy -->
<monster attack="6" defense="6" damage_min="3" damage_max="4" hp="30" speed="5" grown="4" gold="300" />
<!-- vampire -->
<monster attack="8" defense="6" damage_min="5" damage_max="7" hp="30" speed="4" grown="3" gold="500" />
<!-- vampire lord -->
<monster attack="8" defense="6" damage_min="5" damage_max="7" hp="40" speed="5" grown="3" gold="650" />
<!-- lich -->
<monster attack="7" defense="12" damage_min="8" damage_max="10" hp="25" speed="5" grown="2" shots="12" gold="750" />
<!-- power lich -->
<monster attack="7" defense="13" damage_min="8" damage_max="10" hp="35" speed="6" grown="2" shots="24" gold="900" />
<!-- bone dragon -->
<monster attack="11" defense="9" damage_min="25" damage_max="45" hp="150" speed="4" grown="1" gold="1500" />
<!-- rogue -->
<monster attack="6" defense="1" damage_min="1" damage_max="2" hp="4" speed="5" grown="4" gold="50" />
<!-- nomad -->
<monster attack="7" defense="6" damage_min="2" damage_max="5" hp="20" speed="6" grown="4" gold="200" />
<!-- ghost -->
<monster attack="8" defense="7" damage_min="4" damage_max="6" hp="20" speed="5" grown="4" gold="1000" />
<!-- genie -->
<monster attack="10" defense="9" damage_min="20" damage_max="30" hp="50" speed="6" grown="4" gold="650" gems="1" />
<!-- medusa -->
<monster attack="8" defense="9" damage_min="6" damage_max="10" hp="35" speed="4" grown="4" gold="500" />
<!-- earth element -->
<monster attack="8" defense="8" damage_min="4" damage_max="5" hp="50" speed="3" grown="4" gold="500" />
<!-- air element -->
<monster attack="7" defense="7" damage_min="2" damage_max="8" hp="35" speed="6" grown="4" gold="500" />
<!-- fire element -->
<monster attack="8" defense="6" damage_min="4" damage_max="6" hp="40" speed="5" grown="4" gold="500" />
<!-- water element -->
<monster attack="6" defense="8" damage_min="3" damage_max="7" hp="45" speed="4" grown="4" gold="500" />
</monsters>