Files
commandergenius/src/hqp/CHQBitmap.cpp
2009-07-24 18:28:43 +00:00

99 lines
2.3 KiB
C++

/*
* CHQBitmap.cpp
*
* Created on: 18.04.2009
* Author: gerstrong
*/
#include "CHQBitmap.h"
#include "../CLogFile.h"
#include "../FindFile.h"
#include <cstdlib>
CHQBitmap::CHQBitmap(SDL_Rect screenrect) {
m_scrimg = NULL;
m_blackscreen = NULL;
m_active = false;
m_alpha = 0;
memcpy(&m_screenrect,&screenrect,sizeof(SDL_Rect));
}
CHQBitmap::~CHQBitmap() {
if(m_scrimg){ SDL_FreeSurface(m_scrimg); m_scrimg = NULL;}
if(m_blackscreen){ SDL_FreeSurface(m_blackscreen); m_blackscreen = NULL;}
}
bool CHQBitmap::loadImage(const std::string& pFilename, int wsize, int hsize)
{
m_active = false;
std::string fullfname = GetFullFileName(pFilename);
if(fullfname.size() == 0)
return false;
SDL_Surface *BitmapSurface = SDL_LoadBMP(Utf8ToSystemNative(fullfname).c_str());
if(BitmapSurface)
{
if((m_scrimg = SDL_DisplayFormat(BitmapSurface)))
{
SDL_FreeSurface(BitmapSurface);
if( ((m_scrimg->h>>4) > hsize) || ((m_scrimg->w>>4) > wsize) )
{
g_pLogFile->textOut(PURPLE,"HQBitmapLoader : The dimensions of the bitmap don't match to the dimensions of the level.<br>");
g_pLogFile->ftextOut("Please use a proper bitmap with %dx%d dimensions.<br>", m_scrimg->w, m_scrimg->h);
g_pLogFile->ftextOut("Your bitmap is of %dx%d.<br>", wsize, hsize);
g_pLogFile->textOut(BLUE,"HQBitmapLoader : Loading the level without HQBitmap.<br>");
}
else
{
m_active = true;
// Create a empty black surface for alpha blending with black
SDL_Surface *BlackScreenCreation = SDL_CreateRGBSurface(0, 320,240,32,0,0,0,0);
m_blackscreen = SDL_DisplayFormat(BlackScreenCreation);
SDL_FreeSurface(BlackScreenCreation);
}
}
else
{
g_pLogFile->textOut(PURPLE,"Error: The HQBitmap could not be loaded to the memory!");
return m_active;
}
}
else
{
SDL_GetError();
}
return m_active;
}
void CHQBitmap::updateHQBitmap(SDL_Surface *m_surface, SDL_Rect *p_srcrect, SDL_Rect *p_dstrect)
{
SDL_BlitSurface(m_scrimg, p_srcrect, m_surface, p_dstrect);
if(m_alpha == 255)
return;
SDL_BlitSurface(m_blackscreen, NULL, m_surface, NULL);
}
void CHQBitmap::setAlphaBlend(Uint8 alpha)
{
if(alpha == 20)
{
m_alpha = 255;
return;
}
m_alpha = alpha*10;
SDL_SetAlpha(m_blackscreen, SDL_SRCALPHA, 255-m_alpha);
}
void CHQBitmap::offsetAlphaBlend(Uint8 alpha)
{
m_alpha += alpha;
SDL_SetAlpha(m_blackscreen, SDL_SRCALPHA, alpha);
}