Files
commandergenius/project/jni/sdl-1.2/src/video/android/keymap.c
2021-03-12 22:39:35 +02:00

706 lines
19 KiB
C

/* The license of this source code is public domain */
#include "SDL_config.h"
#include "SDL_version.h"
#include "SDL_androidinput.h"
#include "SDL_screenkeyboard.h"
void SDL_android_init_keymap(SDLKey *SDL_android_keymap)
{
int i;
SDLKey * keymap = SDL_android_keymap;
for (i = 0; i < KEYCODE_LAST + 1; i++)
SDL_android_keymap[i] = SDL_KEY(UNKNOWN);
keymap[KEYCODE_UNKNOWN] = SDL_KEY(UNKNOWN);
keymap[KEYCODE_BACK] = SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_KEYCODE_5));
keymap[KEYCODE_MENU] = SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_KEYCODE_4));
keymap[KEYCODE_DPAD_CENTER] = SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_KEYCODE_1));
keymap[KEYCODE_SEARCH] = SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_KEYCODE_7));
keymap[KEYCODE_VOLUME_UP] = SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_KEYCODE_2));
keymap[KEYCODE_VOLUME_DOWN] = SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_KEYCODE_3));
keymap[KEYCODE_HOME] = SDL_KEY(HOME); // Cannot be used in application
// On some devices pressing Camera key will generate Camera keyevent, but releasing it will generate Focus keyevent.
keymap[KEYCODE_CAMERA] = SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_KEYCODE_6));
keymap[KEYCODE_FOCUS] = SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_KEYCODE_6));
keymap[KEYCODE_CALL] = SDL_KEY(TAB);
keymap[KEYCODE_0] = SDL_KEY(0);
keymap[KEYCODE_1] = SDL_KEY(1);
keymap[KEYCODE_2] = SDL_KEY(2);
keymap[KEYCODE_3] = SDL_KEY(3);
keymap[KEYCODE_4] = SDL_KEY(4);
keymap[KEYCODE_5] = SDL_KEY(5);
keymap[KEYCODE_6] = SDL_KEY(6);
keymap[KEYCODE_7] = SDL_KEY(7);
keymap[KEYCODE_8] = SDL_KEY(8);
keymap[KEYCODE_9] = SDL_KEY(9);
keymap[KEYCODE_STAR] = SDL_KEY(KP_MULTIPLY);
keymap[KEYCODE_POUND] = SDL_KEY(HASH);
keymap[KEYCODE_DPAD_UP] = SDL_KEY(UP);
keymap[KEYCODE_DPAD_DOWN] = SDL_KEY(DOWN);
keymap[KEYCODE_DPAD_LEFT] = SDL_KEY(LEFT);
keymap[KEYCODE_DPAD_RIGHT] = SDL_KEY(RIGHT);
keymap[KEYCODE_SOFT_LEFT] = SDL_KEY(KP_4);
keymap[KEYCODE_SOFT_RIGHT] = SDL_KEY(KP_6);
keymap[KEYCODE_ENTER] = SDL_KEY(RETURN);
keymap[KEYCODE_CLEAR] = SDL_KEY(CLEAR);
keymap[KEYCODE_A] = SDL_KEY(A);
keymap[KEYCODE_B] = SDL_KEY(B);
keymap[KEYCODE_C] = SDL_KEY(C);
keymap[KEYCODE_D] = SDL_KEY(D);
keymap[KEYCODE_E] = SDL_KEY(E);
keymap[KEYCODE_F] = SDL_KEY(F);
keymap[KEYCODE_G] = SDL_KEY(G);
keymap[KEYCODE_H] = SDL_KEY(H);
keymap[KEYCODE_I] = SDL_KEY(I);
keymap[KEYCODE_J] = SDL_KEY(J);
keymap[KEYCODE_K] = SDL_KEY(K);
keymap[KEYCODE_L] = SDL_KEY(L);
keymap[KEYCODE_M] = SDL_KEY(M);
keymap[KEYCODE_N] = SDL_KEY(N);
keymap[KEYCODE_O] = SDL_KEY(O);
keymap[KEYCODE_P] = SDL_KEY(P);
keymap[KEYCODE_Q] = SDL_KEY(Q);
keymap[KEYCODE_R] = SDL_KEY(R);
keymap[KEYCODE_S] = SDL_KEY(S);
keymap[KEYCODE_T] = SDL_KEY(T);
keymap[KEYCODE_U] = SDL_KEY(U);
keymap[KEYCODE_V] = SDL_KEY(V);
keymap[KEYCODE_W] = SDL_KEY(W);
keymap[KEYCODE_X] = SDL_KEY(X);
keymap[KEYCODE_Y] = SDL_KEY(Y);
keymap[KEYCODE_Z] = SDL_KEY(Z);
keymap[KEYCODE_COMMA] = SDL_KEY(COMMA);
keymap[KEYCODE_PERIOD] = SDL_KEY(PERIOD);
keymap[KEYCODE_TAB] = SDL_KEY(TAB);
keymap[KEYCODE_SPACE] = SDL_KEY(SPACE);
keymap[KEYCODE_DEL] = SDL_KEY(BACKSPACE);
keymap[KEYCODE_GRAVE] = SDL_KEY(GRAVE);
keymap[KEYCODE_MINUS] = SDL_KEY(MINUS);
keymap[KEYCODE_PLUS] = SDL_KEY(PLUS);
keymap[KEYCODE_EQUALS] = SDL_KEY(EQUALS);
keymap[KEYCODE_LEFT_BRACKET] = SDL_KEY(LEFTBRACKET);
keymap[KEYCODE_RIGHT_BRACKET] = SDL_KEY(RIGHTBRACKET);
keymap[KEYCODE_BACKSLASH] = SDL_KEY(BACKSLASH);
keymap[KEYCODE_SEMICOLON] = SDL_KEY(SEMICOLON);
keymap[KEYCODE_APOSTROPHE] = SDL_KEY(APOSTROPHE);
keymap[KEYCODE_SLASH] = SDL_KEY(SLASH);
keymap[KEYCODE_AT] = SDL_KEY(AT);
keymap[KEYCODE_MEDIA_PLAY_PAUSE] = SDL_KEY(KP_2);
keymap[KEYCODE_MEDIA_STOP] = SDL_KEY(HELP);
keymap[KEYCODE_MEDIA_NEXT] = SDL_KEY(KP_8);
keymap[KEYCODE_MEDIA_PREVIOUS] = SDL_KEY(KP_5);
keymap[KEYCODE_MEDIA_REWIND] = SDL_KEY(KP_1);
keymap[KEYCODE_MEDIA_FAST_FORWARD] = SDL_KEY(KP_3);
keymap[KEYCODE_MUTE] = SDL_KEY(KP_0);
keymap[KEYCODE_SYM] = SDL_KEY(LGUI);
keymap[KEYCODE_NUM] = SDL_KEY(NUMLOCKCLEAR);
keymap[KEYCODE_ALT_LEFT] = SDL_KEY(LALT);
keymap[KEYCODE_ALT_RIGHT] = SDL_KEY(RALT);
keymap[KEYCODE_SHIFT_LEFT] = SDL_KEY(LSHIFT);
keymap[KEYCODE_SHIFT_RIGHT] = SDL_KEY(RSHIFT);
keymap[KEYCODE_EXPLORER] = SDL_KEY(F3);
keymap[KEYCODE_ENVELOPE] = SDL_KEY(F4);
keymap[KEYCODE_HEADSETHOOK] = SDL_KEY(F5);
keymap[KEYCODE_NOTIFICATION] = SDL_KEY(F6);
// Cannot be received by application, OS internal
keymap[KEYCODE_ENDCALL] = SDL_KEY(LSHIFT);
keymap[KEYCODE_POWER] = SDL_KEY(RALT);
keymap[KEYCODE_PAGE_UP] = SDL_KEY(PAGEUP);
keymap[KEYCODE_PAGE_DOWN] = SDL_KEY(PAGEDOWN);
keymap[KEYCODE_PICTSYMBOLS] = SDL_KEY(LSHIFT);
keymap[KEYCODE_SWITCH_CHARSET] = SDL_KEY(LSHIFT);
// Configured with SDL_ANDROID_SetIndividualGamepadKeymap()
/*
keymap[KEYCODE_BUTTON_A] = SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_KEYCODE_0));
keymap[KEYCODE_BUTTON_B] = SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_KEYCODE_1));
keymap[KEYCODE_BUTTON_C] = SDL_KEY(C);
keymap[KEYCODE_BUTTON_X] = SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_KEYCODE_2));
keymap[KEYCODE_BUTTON_Y] = SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_KEYCODE_3));
keymap[KEYCODE_BUTTON_Z] = SDL_KEY(Z);
keymap[KEYCODE_BUTTON_L1] = SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_KEYCODE_4));
keymap[KEYCODE_BUTTON_R1] = SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_KEYCODE_5));
keymap[KEYCODE_BUTTON_L2] = SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_KEYCODE_6));
keymap[KEYCODE_BUTTON_R2] = SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_KEYCODE_7));
keymap[KEYCODE_BUTTON_THUMBL] = SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_KEYCODE_8));
keymap[KEYCODE_BUTTON_THUMBR] = SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_KEYCODE_9));
keymap[KEYCODE_BUTTON_START] = SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_KEYCODE_10));
keymap[KEYCODE_BUTTON_SELECT] = SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_KEYCODE_11));
*/
keymap[KEYCODE_BUTTON_MODE] = SDL_KEY(SPACE);
keymap[KEYCODE_ESCAPE] = SDL_KEY(ESCAPE);
keymap[KEYCODE_FORWARD_DEL] = SDL_KEY(DELETE);
keymap[KEYCODE_CTRL_LEFT] = SDL_KEY(LCTRL);
keymap[KEYCODE_CTRL_RIGHT] = SDL_KEY(RCTRL);
keymap[KEYCODE_CAPS_LOCK] = SDL_KEY(CAPSLOCK);
keymap[KEYCODE_SCROLL_LOCK] = SDL_KEY(SCROLLLOCK);
keymap[KEYCODE_META_LEFT] = SDL_KEY(LGUI);
keymap[KEYCODE_META_RIGHT] = SDL_KEY(RGUI);
keymap[KEYCODE_FUNCTION] = SDL_KEY(RGUI);
keymap[KEYCODE_SYSRQ] = SDL_KEY(PRINT);
keymap[KEYCODE_BREAK] = SDL_KEY(PAUSE);
keymap[KEYCODE_MOVE_HOME] = SDL_KEY(HOME);
keymap[KEYCODE_MOVE_END] = SDL_KEY(END);
keymap[KEYCODE_INSERT] = SDL_KEY(INSERT);
keymap[KEYCODE_FORWARD] = SDL_KEY(RIGHT);
keymap[KEYCODE_MEDIA_PLAY] = SDL_KEY(F1);
keymap[KEYCODE_MEDIA_PAUSE] = SDL_KEY(F2);
keymap[KEYCODE_MEDIA_CLOSE] = SDL_KEY(F3);
keymap[KEYCODE_MEDIA_EJECT] = SDL_KEY(F4);
keymap[KEYCODE_MEDIA_RECORD] = SDL_KEY(F5);
keymap[KEYCODE_F1] = SDL_KEY(F1);
keymap[KEYCODE_F2] = SDL_KEY(F2);
keymap[KEYCODE_F3] = SDL_KEY(F3);
keymap[KEYCODE_F4] = SDL_KEY(F4);
keymap[KEYCODE_F5] = SDL_KEY(F5);
keymap[KEYCODE_F6] = SDL_KEY(F6);
keymap[KEYCODE_F7] = SDL_KEY(F7);
keymap[KEYCODE_F8] = SDL_KEY(F8);
keymap[KEYCODE_F9] = SDL_KEY(F9);
keymap[KEYCODE_F10] = SDL_KEY(F10);
keymap[KEYCODE_F11] = SDL_KEY(F11);
keymap[KEYCODE_F12] = SDL_KEY(F12);
keymap[KEYCODE_NUM_LOCK] = SDL_KEY(NUMLOCKCLEAR);
keymap[KEYCODE_NUMPAD_0] = SDL_KEY(KP_0);
keymap[KEYCODE_NUMPAD_1] = SDL_KEY(KP_1);
keymap[KEYCODE_NUMPAD_2] = SDL_KEY(KP_2);
keymap[KEYCODE_NUMPAD_3] = SDL_KEY(KP_3);
keymap[KEYCODE_NUMPAD_4] = SDL_KEY(KP_4);
keymap[KEYCODE_NUMPAD_5] = SDL_KEY(KP_5);
keymap[KEYCODE_NUMPAD_6] = SDL_KEY(KP_6);
keymap[KEYCODE_NUMPAD_7] = SDL_KEY(KP_7);
keymap[KEYCODE_NUMPAD_8] = SDL_KEY(KP_8);
keymap[KEYCODE_NUMPAD_9] = SDL_KEY(KP_9);
keymap[KEYCODE_NUMPAD_DIVIDE] = SDL_KEY(KP_DIVIDE);
keymap[KEYCODE_NUMPAD_MULTIPLY] = SDL_KEY(KP_MULTIPLY);
keymap[KEYCODE_NUMPAD_SUBTRACT] = SDL_KEY(KP_MINUS);
keymap[KEYCODE_NUMPAD_ADD] = SDL_KEY(KP_PLUS);
keymap[KEYCODE_NUMPAD_DOT] = SDL_KEY(KP_PERIOD);
keymap[KEYCODE_NUMPAD_COMMA] = SDL_KEY(KP_PERIOD);
keymap[KEYCODE_NUMPAD_ENTER] = SDL_KEY(KP_ENTER);
keymap[KEYCODE_NUMPAD_EQUALS] = SDL_KEY(KP_EQUALS);
keymap[KEYCODE_NUMPAD_LEFT_PAREN] = SDL_KEY(KP_DIVIDE);
keymap[KEYCODE_NUMPAD_RIGHT_PAREN] = SDL_KEY(KP_MULTIPLY);
keymap[KEYCODE_VOLUME_MUTE] = SDL_KEY(F13);
keymap[KEYCODE_INFO] = SDL_KEY(F14);
keymap[KEYCODE_CHANNEL_UP] = SDL_KEY(UP);
keymap[KEYCODE_CHANNEL_DOWN] = SDL_KEY(DOWN);
keymap[KEYCODE_ZOOM_IN] = SDL_KEY(PAGEUP);
keymap[KEYCODE_ZOOM_OUT] = SDL_KEY(PAGEDOWN);
keymap[KEYCODE_TV] = SDL_KEY(F15);
keymap[KEYCODE_WINDOW] = SDL_KEY(F1);
keymap[KEYCODE_GUIDE] = SDL_KEY(F2);
keymap[KEYCODE_DVR] = SDL_KEY(F3);
keymap[KEYCODE_BOOKMARK] = SDL_KEY(F4);
keymap[KEYCODE_CAPTIONS] = SDL_KEY(F5);
keymap[KEYCODE_SETTINGS] = SDL_KEY(F6);
keymap[KEYCODE_TV_POWER] = SDL_KEY(F7);
keymap[KEYCODE_TV_INPUT] = SDL_KEY(F8);
keymap[KEYCODE_STB_POWER] = SDL_KEY(F9);
keymap[KEYCODE_STB_INPUT] = SDL_KEY(F10);
keymap[KEYCODE_AVR_POWER] = SDL_KEY(F11);
keymap[KEYCODE_AVR_INPUT] = SDL_KEY(F12);
keymap[KEYCODE_PROG_RED] = SDL_KEY(F13);
keymap[KEYCODE_PROG_GREEN] = SDL_KEY(F14);
keymap[KEYCODE_PROG_YELLOW] = SDL_KEY(F15);
keymap[KEYCODE_PROG_BLUE] = SDL_KEY(F1);
keymap[KEYCODE_APP_SWITCH] = SDL_KEY(F2);
// Key layout of my cheap crappy Datex gamepad, USB identifier is "DragonRise Inc."
// Configured with SDL_ANDROID_SetIndividualGamepadKeymap()
/*
keymap[KEYCODE_BUTTON_1] = SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_KEYCODE_3));
keymap[KEYCODE_BUTTON_2] = SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_KEYCODE_1));
keymap[KEYCODE_BUTTON_3] = SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_KEYCODE_0));
keymap[KEYCODE_BUTTON_4] = SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_KEYCODE_2));
keymap[KEYCODE_BUTTON_5] = SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_KEYCODE_4));
keymap[KEYCODE_BUTTON_6] = SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_KEYCODE_5));
keymap[KEYCODE_BUTTON_7] = SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_KEYCODE_6));
keymap[KEYCODE_BUTTON_8] = SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_KEYCODE_7));
keymap[KEYCODE_BUTTON_9] = SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_KEYCODE_10));
keymap[KEYCODE_BUTTON_10] = SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_KEYCODE_11));
keymap[KEYCODE_BUTTON_11] = SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_KEYCODE_8));
keymap[KEYCODE_BUTTON_12] = SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_KEYCODE_9));
*/
keymap[KEYCODE_BUTTON_13] = SDL_KEY(M);
keymap[KEYCODE_BUTTON_14] = SDL_KEY(N);
keymap[KEYCODE_BUTTON_15] = SDL_KEY(O);
keymap[KEYCODE_BUTTON_16] = SDL_KEY(P);
keymap[KEYCODE_MEDIA_TOP_MENU] = SDL_KEY(MENU);
keymap[KEYCODE_TV_CONTENTS_MENU] = SDL_KEY(MENU);
keymap[KEYCODE_TV_MEDIA_CONTEXT_MENU] = SDL_KEY(MENU);
keymap[KEYCODE_MOUSE_LEFT] = SDL_KEY(MOUSE_LEFT);
keymap[KEYCODE_MOUSE_MIDDLE] = SDL_KEY(MOUSE_MIDDLE);
keymap[KEYCODE_MOUSE_RIGHT] = SDL_KEY(MOUSE_RIGHT);
keymap[KEYCODE_MOUSE_WHEEL_UP] = SDL_KEY(MOUSE_WHEEL_UP);
keymap[KEYCODE_MOUSE_WHEEL_DOWN] = SDL_KEY(MOUSE_WHEEL_DOWN);
keymap[KEYCODE_MOUSE_X1] = SDL_KEY(MOUSE_X1);
keymap[KEYCODE_MOUSE_X2] = SDL_KEY(MOUSE_X2);
int gamepadId;
for( gamepadId = 0; gamepadId < SDL_ANDROID_MAX_GAMEPADS; gamepadId++ )
{
int i;
for( i = 0; i < KEYCODE_LAST+1; i++ )
{
SDL_android_gamepad_keymap[gamepadId][i] = SDL_android_keymap[i];
}
}
SDL_ANDROID_SetIndividualGamepadKeymap( 0,
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_0_KEYCODE_0)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_0_KEYCODE_1)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_0_KEYCODE_2)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_0_KEYCODE_3)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_0_KEYCODE_4)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_0_KEYCODE_5)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_0_KEYCODE_6)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_0_KEYCODE_7)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_0_KEYCODE_8)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_0_KEYCODE_9)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_0_KEYCODE_10)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_0_KEYCODE_11)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_0_KEYCODE_12)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_0_KEYCODE_13)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_0_KEYCODE_14)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_0_KEYCODE_15)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_0_KEYCODE_16)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_0_KEYCODE_17)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_0_KEYCODE_18)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_0_KEYCODE_19)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_0_KEYCODE_20)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_0_KEYCODE_21)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_0_KEYCODE_22)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_0_KEYCODE_23))
);
SDL_ANDROID_SetIndividualGamepadKeymap( 1,
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_1_KEYCODE_0)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_1_KEYCODE_1)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_1_KEYCODE_2)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_1_KEYCODE_3)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_1_KEYCODE_4)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_1_KEYCODE_5)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_1_KEYCODE_6)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_1_KEYCODE_7)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_1_KEYCODE_8)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_1_KEYCODE_9)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_1_KEYCODE_10)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_1_KEYCODE_11)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_1_KEYCODE_12)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_1_KEYCODE_13)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_1_KEYCODE_14)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_1_KEYCODE_15)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_1_KEYCODE_16)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_1_KEYCODE_17)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_1_KEYCODE_18)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_1_KEYCODE_19)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_1_KEYCODE_20)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_1_KEYCODE_21)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_1_KEYCODE_22)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_1_KEYCODE_23))
);
SDL_ANDROID_SetIndividualGamepadKeymap( 2,
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_2_KEYCODE_0)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_2_KEYCODE_1)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_2_KEYCODE_2)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_2_KEYCODE_3)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_2_KEYCODE_4)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_2_KEYCODE_5)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_2_KEYCODE_6)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_2_KEYCODE_7)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_2_KEYCODE_8)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_2_KEYCODE_9)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_2_KEYCODE_10)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_2_KEYCODE_11)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_2_KEYCODE_12)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_2_KEYCODE_13)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_2_KEYCODE_14)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_2_KEYCODE_15)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_2_KEYCODE_16)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_2_KEYCODE_17)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_2_KEYCODE_18)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_2_KEYCODE_19)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_2_KEYCODE_20)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_2_KEYCODE_21)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_2_KEYCODE_22)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_2_KEYCODE_23))
);
SDL_ANDROID_SetIndividualGamepadKeymap( 3,
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_3_KEYCODE_0)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_3_KEYCODE_1)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_3_KEYCODE_2)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_3_KEYCODE_3)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_3_KEYCODE_4)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_3_KEYCODE_5)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_3_KEYCODE_6)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_3_KEYCODE_7)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_3_KEYCODE_8)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_3_KEYCODE_9)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_3_KEYCODE_10)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_3_KEYCODE_11)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_3_KEYCODE_12)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_3_KEYCODE_13)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_3_KEYCODE_14)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_3_KEYCODE_15)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_3_KEYCODE_16)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_3_KEYCODE_17)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_3_KEYCODE_18)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_3_KEYCODE_19)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_3_KEYCODE_20)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_3_KEYCODE_21)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_3_KEYCODE_22)),
SDL_KEY(SDL_KEY_VAL(SDL_ANDROID_GAMEPAD_3_KEYCODE_23))
);
}
unsigned char SDL_android_keysym_to_scancode[SDLK_LAST] = {
0,
0,
0,
0,
0,
0,
0,
0,
22, // SDLK_BACKSPACE = 8
23, // SDLK_TAB = 9
0,
0,
0,
36, // SDLK_RETURN
0,
0,
0,
0,
0,
127, // SDLK_PAUSE
0,
0,
0,
0,
0,
0,
0,
9, // SDLK_ESCAPE = 27
0,
0,
0,
0,
65, // SDLK_SPACE = 32
0,
0,
0,
0,
0,
0,
48, // SDLK_QUOTE = 39
0,
0,
0,
0,
59, // SDLK_COMMA = 44
20, // SDLK_MINUS
60, // SDLK_PERIOD
61, // SDLK_SLASH
19, // SDLK_0 = 48
10, // SDLK_1 = 49
11,
12,
13,
14,
15,
16,
17,
18, // SDLK_9 = 57
0,
47, // SDLK_SEMICOLON = 59
0,
21, // SDLK_EQUALS = 61
0,
0,
0,
0,
0,
0,
0,
0,
0, // 70
0,
0,
0,
0,
0,
0,
0,
0,
0,
0, // 80
0,
0,
0,
0,
0,
0,
0,
0,
0,
0, // 90
34, // SDLK_LEFTBRACKET = 91
51, // SDLK_BACKSLASH = 92
35, // SDLK_RIGHTBRACKET = 93
0,
0,
49, // SDLK_BACKQUOTE = 96
38, // SDLK_a = 97
56,
54,
40,
26,
41,
42,
43,
31,
44,
45,
46,
58,
57,
32,
33,
24,
27,
39,
28,
30,
55,
25,
53,
29,
52, // SDLK_z = 122
0,
0,
0,
0,
119, // SDLK_DELETE = 127
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
90,
87,
88,
89,
83,
84,
85,
79,
80,
81,
91,
106,
63,
82,
86,
104, // SDLK_KP_ENTER = 271
0, // SDLK_KP_EQUALS = 272
111, // SDLK_UP = 273
116, // SDLK_DOWN = 274
114, // SDLK_RIGHT = 275
113, // SDLK_LEFT = 276
118, // SDLK_INSERT = 277
110, // SDLK_HOME = 278
115, // SDLK_END = 279
112, // SDLK_PAGEUP = 280
117, // SDLK_PAGEDOWN = 281
67, // SDLK_F1 = 282
68,
69,
70,
71,
72,
73,
74,
75,
76,
95,
96, // SDLK_F12 = 293
0,
0,
0,
0,
0,
0,
77, // SDLK_NUMLOCK = 300
66, // SDLK_CAPSLOCK = 301
78, // SDLK_SCROLLOCK = 302
62, // SDLK_RSHIFT = 303
50, // SDLK_LSHIFT = 304
105, // SDLK_RCTRL = 305
37, // SDLK_LCTRL = 306
108, // SDLK_RALT = 307
64, // SDLK_LALT = 308
0,
0,
133, // SDLK_LSUPER = 311 /**< Left "Windows" key */
134, // SDLK_RSUPER = 312 /**< Right "Windows" key */
0,
0,
0,
107, // SDLK_PRINT = 316
0,
0,
135, // SDLK_MENU = 319
0,
0,
0,
};